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  1. Entries:
  2. [x] - 8.0 - Lefkada's Konngara(PH3, Engine Included)
  3. [x] - 9.3 - Arby26's Mima(PH3)
  4. [x] - 8.2 - TrickySticks' Yuuka(.12m)
  5. [x] - 6.0 - Goldstein-Izayoi's Yuuka(.12m)
  6. [x] - 8.3 - Darkness1's Shinki(PH3)
  7. [x] - 6.4 - Baron Blade's Remilia(PH3)
  8. [x] - 5.5 - Bob the Tanuki's Eirin(.12m)
  9. [x] - 7.7 - Alicirno's Yuyuko(PH3)
  10. [x] - 7.2 - Sariel's Shikieiki(PH3)
  11. [x] - 6.9 - 100-sun-studios' Yuyuko (PH3)
  12. [x] - 8.3 - Conarnar's Yuyuko(PH3)
  13. [x] - 6.9 - Yukkuri_Yukkuri_Yukkuri's Remilia(.12m)
  14. [x] - 7.0 - Kirbio's Utsuho(PH3; Engine Included)
  15. [x] - 7.9 - TresserT's Kanako(PH3)
  16. [x] - 6.9 - Ultimadragon88's Konngara(PH3)
  17. [x] - 9.0 - Lunartic's Yumemi(PH3)
  18. [x] - 6.4 - Sparen's Kanako(PH3)
  19.  
  20. 1st - Arby26 (Mima) - 9.3
  21. 2nd - Lunartic (Yumemi) - 9.0
  22. 3rd - Conarnar (Yuyuko) - 8.3
  23. 3rd - Darkness1 (Shinki) - 8.3
  24. 4th - Trickysticks (Yuuka) - 8.2
  25. 5th - Lefkada (Konngara) - 8.0
  26.  
  27. ===========================
  28. Konngara by Ultimadragon88
  29. ===========================
  30.  
  31. Nonspell 1:
  32. -The gathering-white-stars phase is a biiiit cheap in my mind
  33. -The red knife phase doesn't serve much purpose
  34. -Still, the multi phases keep things from getting stale, and it's definitely interesting
  35. Score: 7/10
  36.  
  37. Spell 1:
  38. -A bit dull. I never really felt like I was in immediate danger, just dodging stray shots that went near me
  39. -The lasers form very fast. Not sure if they're purposely aimed around me, but they could potentially cheapshot
  40. Score: 6/10
  41.  
  42. Nonspell 2:
  43. -Not much to say here. It wasn't too good, but not too bad either
  44. Score: 7/10
  45.  
  46. Spell 2:
  47. -The knife phase is interesting, but could stand to be more threatening
  48. -The laser phase wasn't too bad the second time around, but the lasers form rather fast
  49. -The saving grace is the phase with the people. It's an interesting pattern, albeit simple
  50. Score: 7/10
  51.  
  52. Nonspell 3:
  53. -I really like it! It's a fun challenge, and rather interesting even if it's simple
  54. -It could've used a bit more though, it felt like it was missing something
  55. Score: 8/10
  56.  
  57. Spell 3:
  58. -Fun and challenging. I'd rate it higher if the stars and lasers weren't so cheapshotty
  59. Score: 8/10
  60.  
  61. Nonspell 4:
  62. -Simple misdirection nonspell. Not too interesting, but at least it's not too dull
  63. Score: 7/10
  64.  
  65. Spell 4:
  66. -The slash gimmick with the gravitational pull was really cheap. It made me die a LOT, plus you don't give much warning
  67. -Aside from the artificial difficulty this creates, this spell in general's kinda dull
  68. Score: 4/10
  69.  
  70. Overall presentation:
  71. -The custom player's decent, and I like the PC98-ish effect you used for her bomb. Very fitting for this boss battle
  72. -Charge effect for Konngara's simple, but gets the job done
  73. -There's a bit of a glitch with Reimu's homing amulets where they get stuck in place when they don't have a target, though. Might wanna fix that if you wish to use this player for future scripts
  74. Score: 8/10
  75.  
  76.  
  77. FINAL SCORE: 62/90 ==> 68.9%
  78.  
  79. ==> 6.9/10
  80.  
  81. =============================
  82. Yumemi Okazaki by Lunarethic
  83. =============================
  84.  
  85. **This entry was judged on the Lunatic difficulty**
  86.  
  87. Nonspell 1:
  88. -Kind of underwhelming, but it at least keeps you moving and doesn't last too long
  89. Score: 8/10
  90.  
  91. Spell 1:
  92. -Fun and relatively simple spell. Forces micro and macro dodging, I love it.
  93. Score: 9/10
  94.  
  95. Nonspell 2:
  96. -Simple and repetitive, but still manages to be very fun. Thankfully the health bar's not too big
  97. Score: 9/10
  98.  
  99. Spell 2:
  100. -Yumemi crosses, all my yes. And the bullet pattern supplements it nicely
  101. Score: 10/10
  102.  
  103. Nonspell 3:
  104. -Effective, not much to say here
  105. Score: 9/10
  106.  
  107. Spell 3:
  108. -I love the concept, but the bullets (especially the red ones) speed up a bit too quickly. I got cheapshotted several times
  109. -Still though, great execution
  110. Score: 9/10
  111.  
  112. Nonspell 4:
  113. -Beautiful and challenging. I would've liked it if perhaps there were a bit more bullets flying around when the lasers were spawning
  114. Score: 8/10
  115.  
  116. Spell 4:
  117. -Fun, but sometimes the laser placement can screw you over
  118. Score: 9/10
  119.  
  120. Spell 5:
  121. -Very challenging spell. A biiit too challenging for my liking considering the difficulty level, but it's a great spell nonetheless
  122. -Do the crosses serve any purpose? I'm guessing if you're trying to circle around Yumemi, they're supposed to get in your way?
  123. -Personally I stayed below her and moved through the waves when I needed to, so the crosses posed 0 threat to me
  124. -Maybe see if you can do something else with them. Other than that, the spell's not bad
  125. Score: 8/10
  126.  
  127. Last Spell:
  128. -Spectacular and challenging. I captured it on my first go, but just barely--I had several close calls--but this was likely due to the significant lag I experienced
  129. -I won't count that against you too much though, you couldn't have known. I'm guessing it must've run fine on your computer. Just be mindful to not use too many effects in the future, okay? :)
  130. Score: 9.5/10
  131.  
  132. Overall Presentation:
  133. -Right off the bat, I'm extremely impressed by your presentation and graphics. It feels like I'm playing an actual fangame
  134. -There were a few glitches regarding music while viewing replays (though it could've just been me). I'm not counting that against you, just thought you'd want a heads up
  135. -Difficulty levels seem fair
  136. Score: 10/10
  137.  
  138.  
  139. FINAL SCORE: 98.8/110 ==> 89.81%
  140.  
  141. ==> 9.0/10
  142.  
  143.  
  144. ====================================
  145. Yuyuko Saigyouji by 100-sun-studios
  146. ====================================
  147.  
  148. Nonspell 1:
  149. -Underwhelming pattern, but it's at least nice aesthetic wise, and presents some challenge
  150. Score: 7/10
  151.  
  152. Spell 1:
  153. -Fairly slow pattern, so it's not too challenging, but it's definitely fun
  154. Score: 8/10
  155.  
  156. Nonspell 2:
  157. -Kinda a ripoff of Yuyuko's second nonspell from PCB. Still manages to be a decent challenge though
  158. Score: 7/10
  159.  
  160. Spell 2:
  161. -Another ripoff, and rather underwhelming
  162. Score: 6/10
  163.  
  164. Nonspell 3:
  165. -Not too bad. Lifebar was a biiit longer than I would've liked though
  166. Score: 7/10
  167.  
  168. Spell 3:
  169. -Unremarkable pattern. It was slow and easy to dodge
  170. Score: 5/10
  171.  
  172. Spell 4:
  173. -The patterns are a bit bland, but they go together nicely at least for a decently fun final spell
  174. Score: 8/10
  175.  
  176. Overall Presentation:
  177. -Graphics aren't very special, though the butterfly flapping its wings in the spell backgrounds is a very lovely touch
  178. -On multiple occasions, Yuyuko will appear to still be attacking (without firing bullets) for a few seconds after a spell has ended
  179. -Simple overall, but nothing that's an eyesore or distracting to the gameplay
  180. Score: 7/10
  181.  
  182.  
  183. FINAL SCORE: 55/80 ==> 68.75%
  184.  
  185. ==> 6.9/10
  186.  
  187. ====================
  188. Konngara by Lefkada
  189. ====================
  190.  
  191. Nonspell 1:
  192. -Pretty simple and fitting, but kind of boring
  193. Score: 7/10
  194.  
  195. Spell 1:
  196. -Decently challenging, but kind of underwhelming otherwise
  197. Score: 7/10
  198.  
  199. Nonspell 2:
  200. -Fun and challenging to dodge
  201. Score: 9/10
  202.  
  203. Spell 2:
  204. -Not a fan of the random bullet spam, but the lasers and bullet bursts aren't too bad
  205. Score: 7/10
  206.  
  207. Nonspell 3:
  208. -Fun to dodge and to watch
  209. Nonspell: 9/10
  210.  
  211. Spell 3:
  212. -Cool concept, it could stand to be more challening though
  213. Score: 8/10
  214.  
  215. Spell 4:
  216. -Even at 30 FPS, it was a pretty spectacular pattern and a challenge to dodge
  217. -I'm giving you the benefit of the doubt and scoring you based on what this might've looked like at 60 FPS
  218. Score: 9/10
  219.  
  220. Overall Presentation:
  221. -The Reimu player is a nice touch, but I feel her bomb is a tad overpowered
  222. -Graphics are beautiful, but cause massive lag. I was at 30-40 FPS for most of the script
  223. Score: 8/10
  224.  
  225.  
  226. FINAL SCORE: 64/80 ==> 80%
  227.  
  228. ==> 8.0/10
  229.  
  230.  
  231. ===============
  232. Mima by arby26
  233. ===============
  234.  
  235. Stage:
  236. -Oh my goodness, the stage. It was the perfect blend of fun, challenging, and stressful
  237. Score: 10/10
  238.  
  239. Nonspell 1:
  240. -Dynamic, challenging, but simple and fun
  241. Score: 10/10
  242.  
  243. Spell 1:
  244. -Starts off relatively easy and gradually gets harder. Very fun
  245. Score: 10/10
  246.  
  247. Nonspell 2:
  248. -Really fun. The knives part caught me off-guard the first time around, but otherwise not too difficult a nonspell
  249. Score: 10/10
  250.  
  251. Spell 2:
  252. -Some of the swirls are a biiiit too fast for my liking, but otherwise great!
  253. Score: 9/10
  254.  
  255. Nonspell 3:
  256. -Really fun and challenging. Again, caught me a bit off-guard the first time but this nonspell is otherwise extremely fun
  257. Score: 10/10
  258.  
  259. Spell 3:
  260. -The later parts get a tad hard, but I still like it otherwise
  261. Score: 9/10
  262.  
  263. Nonspell 4:
  264. -The orbs chasing you while shooting bullets caught me off-guard and even when I figured it out was rather challenging and a tad unfair in my mind
  265. Score: 8/10
  266.  
  267. Spell 4:
  268. -There's just too much going on in this spell for it to be fun. I've nearly had to use two continues on this spell alone
  269. -It's a significant spike from the rest of the script which was mostly "hard but fair". This one's just "hard"
  270. Score: 7/10
  271.  
  272. Overall Presentation:
  273. -The script is extremely well put together, and is generally very challenging but otherwise fair for the most part
  274. -The whole screen moving with the character is pretty trippy, but it adds a nice feel to the dodging, and an extra challenging element
  275. Score: 10/10
  276.  
  277.  
  278. FINAL SCORE: 93/100 ==> 93%
  279.  
  280. ==> 9.3/10
  281.  
  282.  
  283. =============================
  284. Yuuka Kazami by Trickysticks
  285. =============================
  286.  
  287. Spell 1:
  288. -Very easy, but I like that it's musically synced :v
  289. Score: 8/10
  290.  
  291. Nonspell 1:
  292. -Suitably dense and not too challenging
  293. Score: 8/10
  294.  
  295. Spell 2:
  296. -Difficult to keep up with the spinning at times, especially with all the semi-random bullets falling
  297. -Not a bad spell idea (that pattern looks familiar :V)
  298. -Very fitting for Yuuka
  299. Score: 8/10
  300.  
  301. Nonspell 2:
  302. -Not a bad nonspell. Not too easy, not too hard. Annoying to hit Yuuka sometimes, so the nonspell drags on a bit
  303. Score: 8/10
  304.  
  305. Spell 3:
  306. -A decently challenging spell in its own rite, but the idea's been done to death a million times over I'm afraid
  307. -Still, I liked it
  308. Score: 8/10
  309.  
  310. Nonspell 3:
  311. -Intimidating, but it's not a very compelling nonspell
  312. -Very pretty though
  313. Score: 7.5/10
  314.  
  315. Nonspell 4:
  316. -Very good call not putting the Yuukas at the same elevation--it adds a degree of disorientation to the danmaku
  317. -Challenging, but very fun
  318. -Health is a bit on the high side, but I'm okay with that
  319. Score: 9/10
  320.  
  321. Spell 4:
  322. -Ahh yes, it was inevitable. The infamous Double Spark
  323. -Very fitting, and challenging but fair, and fun to dodge
  324. Score: 9/10
  325.  
  326. Spell 5:
  327. -Kind of disappointing for a final spell. None of the phases in themselves (other than the criss-crossing bullets phase) was particularly challenging or interesting
  328. Score: 7/10
  329.  
  330. Overall Presentation:
  331. -Nice background, and everything looks nice. The danmaku is very fitting for Yuuka herself.
  332. -And of course, dat opening
  333. Score: 9/10
  334.  
  335.  
  336. FINAL SCORE: 81.5/100 ==> 81.5%
  337.  
  338. ==> 8.2/10
  339.  
  340.  
  341. =================================
  342. Yuuka Kazami by Goldstein-Izayoi
  343. =================================
  344.  
  345. Nonspell 1:
  346. -Fairly easy, but interesting at least
  347. Score: 7/10
  348.  
  349. Spell 1:
  350. -Simple streaming spell. Not much else to say
  351. Score: 6/10
  352.  
  353. Nonspell 2:
  354. -Yuuka's hard to hit and the danmaku isn't particularly challenging
  355. Score: 6/10
  356.  
  357. Spell 2:
  358. -Repetitive and lasts too long, but at least it's challenging
  359. Score: 7/10
  360.  
  361. Nonspell 3:
  362. -Now she's hard to hit AND she shoots annoying aimed semi-random danmaku
  363. Score: 6/10
  364.  
  365. Spell 3:
  366. -Not very interesting and kind of cheapshotty
  367. Score: 4/10
  368.  
  369. Spell 4:
  370. -Static pattern. Very lazy
  371. Score: 3/10
  372.  
  373. Spell 5:
  374. -I really love the idea (even if it's a QED ripoff), but the pattern is beautiful and adds a new dimension to the QED pattern
  375. -I only think you're selling yourself short by deleting bullets between the waves. If you let them stack it could make for a very hectic and fun final spell!
  376. Score: 8/10
  377.  
  378. Overall presentation:
  379. -Sprite is pretty, even though it's not animated (I won't count that against you though)
  380. -Background is beautiful, and most importantly does not clash with the danmaku.
  381. -Music adds an air of epicness to the battle. Not sure how well music with vocals works with danmakufu though
  382. Score: 7/10
  383.  
  384.  
  385. FINAL SCORE: 54/90 ==> 60%
  386.  
  387. ==> 6.0/10
  388.  
  389.  
  390. ====================
  391. Shinki by Darkness1
  392. ====================
  393.  
  394. Nonspell 1:
  395. -Pretty standard, and befitting of Shinki
  396. -I would've liked it more if the tiny bullet firing phase was shorter, to allow more cycles of the grey walls to form
  397. Score: 7/10
  398.  
  399. Spell 1:
  400. -Very creative spell, the application of the familiars surrounding you definitely made it quite fun
  401. -I was not a big fan of the walls closing in on you. Plus it looks kinda tacky
  402. -Perhaps you could've had them swaying back and forth, a la Devil's Recitation?
  403. Score: 8/10
  404.  
  405. Nonspell 2:
  406. -Not particularly challenging, and not very interesting
  407. Score: 6/10
  408.  
  409. Spell 2:
  410. -Creative use of familiars. The lasers were a bit annoying though, I got clipped a lot
  411. Score: 7/10
  412.  
  413. Nonspell 3:
  414. -Very fun and threatening nonspell
  415. Score: 9/10
  416.  
  417. Spell 3:
  418. -Cool spell, but the placement of the bubbles can screw you over sometimes
  419. Score: 8/10
  420.  
  421. Nonspell 4:
  422. -Simple, but fun
  423. Score: 8/10
  424.  
  425. Spell 4:
  426. -Beautiful, challenging, and fun
  427. Score: 10/10
  428.  
  429. Nonspell 5:
  430. -Very fun and challenging. A tad long-winded though
  431. Score: 10/10
  432.  
  433. Spell 5:
  434. -Kinda Marisa-ish, but still a fun spell
  435. Score: 8/10
  436.  
  437. Spell 6:
  438. -Really cool idea, and gets very fun later on
  439. -Kind of a slow startup
  440. Score: 9/10
  441.  
  442. Overall Presentation:
  443. -Damn, you found my weakness. That's my favorite remix of Shinki's theme :v
  444. -Graphics are beautiful, and the spells are really cool-looking
  445. -The spell ideas were really excellent. Some of them could've used a few tweaks, but I'm rather happy with this regardless
  446. Score: 10/10
  447.  
  448.  
  449. FINAL SCORE: 100/120 ==> 83.3%
  450.  
  451. ==> 8.3/10
  452.  
  453.  
  454. ==============================
  455. Remilia Scarlet by BaronBlade
  456. ==============================
  457.  
  458. Nonspell 1:
  459. -Not a bad nonspell, but there's lots of randomness and it's generally rather slow and boring
  460. Score: 6/10
  461.  
  462. Spell 1:
  463. -The lasers are a bit difficult to see at times, and the first wave fires off quickly without warning--I got cheapshotted
  464. -Generally a ripoff of Remi's first spell from EoSD
  465. -Pattern's kind of interesting though at least
  466. Score: 6/10
  467.  
  468. Nonspell 2:
  469. -Pretty cool-looking, and not too bad a pattern
  470. Score: 7/10
  471.  
  472. Spell 2:
  473. -Decent pattern, but the bullets start moving immediately--it can have a nasty tendency to cheapshot you
  474. Score: 7/10
  475.  
  476. Nonspell 3:
  477. -Decently challenging nonspell, not much to say
  478. Score: 7/10
  479.  
  480. Spell 3:
  481. -Now THIS is what I'm talking about! This was fun AND cool-looking!
  482. -Unfortunately it gets stale rather quick since the pattern is the same every time. Maybe try varying up how she shoots the Gungnirs?
  483. Score: 8/10
  484.  
  485. Nonspell 4:
  486. -Pretty fun. The knives are fun to dodge, though perhaps you could've changed it up a bit instead of having them shoot the same way each time
  487. Score: 8/10
  488.  
  489. Spell 4:
  490. -Gets dull pretty fast. Otherwise, the density makes up for it, and it's somewhat fun to dodge
  491. Score: 8/10
  492.  
  493. Spell 5:
  494. -Extremely boring. The bubble bullets' shots are static
  495. -Not to mention the bigass safespot up at the top
  496. -Lifebar is WAY too long. I've actually timed it out while trying to kill Remi
  497. -For such a long lifebar, the spell never intensifies or changes
  498. Score: 2/10
  499.  
  500. Overall Presentation:
  501. -Generally pretty bland and boring, appearance-wise
  502. -Some of the danmaku patterns have potential, but otherwise the danmaku's boring
  503. -ABSOLUTE PATHING!!!
  504. Score: 5/10
  505.  
  506.  
  507. FINAL SCORE: 64/100 ==> 64%
  508.  
  509. ==> 6.4/10
  510.  
  511.  
  512. ========================
  513. Utsuho Reiuji by Kirbio
  514. ========================
  515.  
  516. Stage:
  517. -Well put together, but actually rather boring
  518. -Hardly any original patterns--everything's taken from SA
  519. Score: 6/10
  520.  
  521. Midboss:
  522. -Interesting spell, but repetitive and not too challenging
  523. Score: 7/10
  524.  
  525. Nonspell 1:
  526. -Not too particularly challenging, but it works as an homage to Utsuho I suppose
  527. Score: 7/10
  528.  
  529. Spell 1:
  530. -Not too difficult, but still a decent challenge
  531. -Even though it's basically a Nuclear Fusion redo :P
  532. Score: 8/10
  533.  
  534. Nonspell 2:
  535. -Kind of boring, and again a ripoff
  536. score: 6/10
  537.  
  538. Spell 2:
  539. -Not a bad idea, but very boring in execution
  540. Score: 4/10
  541.  
  542. Nonspell 3:
  543. -Something original at least. Bit reminiscent of Mamizou. At least it's fun to dodge
  544. Score: 8/10
  545.  
  546. Spell 3:
  547. -Again not a bad spell, but it's just not very interesting in practice
  548. Score: 7/10
  549.  
  550. Nonspell 4:
  551. -More of the same, but at least it's denser
  552. Score: 7/10
  553.  
  554. Spell 4:
  555. -Reminds me of a spell from Marine Benefit
  556. -Not bad, but I feel the deletion radius for the red dwarf should've been smaller
  557. -If you just circle around it, you'll never have to dodge a single blue bullet
  558. Score: 7/10
  559.  
  560. Spell 5:
  561. -Really really cool idea, but rather boring in execution
  562. -Not too difficult, and the ending is extremely anticlimactic
  563. Score: 7/10
  564.  
  565. Spell 6:
  566. -Subterranean Sun ripoff, and not a very interesting one at that
  567. Score: 7/10
  568.  
  569. Overall Presentation:
  570. -Showmanship is excellent, and the game looks beautiful. And most importantly, there aren't so many graphics that it causes lag
  571. Score: 10/10
  572.  
  573.  
  574. FINAL SCORE: 91/130 ==> 70%
  575.  
  576. ==> 7.0/10
  577.  
  578.  
  579. ===============================
  580. Shikieiki Yamaxanadu by Sariel
  581. ===============================
  582.  
  583. Nonspell 1:
  584. -Not too difficult, but reasonably fun to dodge
  585. Score: 7/10
  586.  
  587. Spell 1:
  588. -I feel the vortices could've been used a bit better, but otherwise not a bad opening spell
  589. Score: 8/10
  590.  
  591. Nonspell 2:
  592. -WHOA the laser doesn't leave you much time to react
  593. -Fun once you figure it out, but repetitive and otherwise dull, and very short
  594. Score: 6/10
  595.  
  596. Spell 2:
  597. -Not very original or fun--just two ripped-off spells with some random bullets thrown in
  598. Score: 5/10
  599.  
  600. Nonspell 3:
  601. -Not too difficult, but at least more fast-paced and somewhat fun to dodge
  602. Score: 7/10
  603.  
  604. Spell 3:
  605. -Gets really dull
  606. Score: 5/10
  607.  
  608. Nonspell 4:
  609. -Not very hard, but at least somewhat interesting
  610. Score: 7/10
  611.  
  612. Spell 4:
  613. -Cool pattern. Not too hard, but somewhat fun
  614. Score: 8/10
  615.  
  616. Spell 5:
  617. -Either her health is too high or your timer is too low--either way, I ended up timing her out while shooting at her the whole time
  618. -Not too bad, but it takes a while for it to get interesting
  619. Score: 8/10
  620.  
  621. Spell 6:
  622. -Very fun and cool patterns
  623. -Not all too original though. I've seen this pattern in use before in Len's spells
  624. Score: 9/10
  625.  
  626. Overall Presentation:
  627. -Nice fullscreen HUD
  628. -Cool charging effects
  629. -Beautiful background
  630. Score: 9/10
  631.  
  632.  
  633. FINAL SCORE: 79/110 ==> 71.8%
  634.  
  635. ==> 7.2/10
  636.  
  637.  
  638. =================================
  639. Eirin Yagokoro by Bob the Tanuki
  640. =================================
  641.  
  642. Nonspell 1:
  643. -Boring, and super cheap
  644. Score: 2/10
  645.  
  646. Spell 1:
  647. -Not too bad. Somewhat pretty, and interesting
  648. Score: 7/10
  649.  
  650. Nonspell 2:
  651. -Ummm, what? Ooookay, weird deleting bullets gimmick aside, this nonspell's pretty boring
  652. Score: 5/10
  653.  
  654. Spell 2:
  655. -Random bullet spam with Mystia's night-blind mechanic. And the darkness forces you to get closer to the random spam...
  656. Score: 4/10
  657.  
  658. Spell 3:
  659. -Actually somewhat fun! I wish the tiny bullets weren't so random though
  660. Score: 8/10
  661.  
  662. Overall Presentation:
  663. -Graphics are adequate. Eirin's animation is a bit glitched, though
  664. Score: 7/10
  665.  
  666.  
  667. FINAL SCORE: 33/60 ==> 55%
  668.  
  669. ==> 5.5/10
  670.  
  671.  
  672. ===========================================
  673. Remilia Scarlet by Yukkuri_Yukkuri_Yukkuri
  674. ===========================================
  675.  
  676. Nonspell 1:
  677. -Really difficult, but also very fun!
  678. Score: 9/10
  679.  
  680. Spell 1:
  681. -The high amount of randomness and the very short break between waves makes it easy to get walled
  682. Score: 7/10
  683.  
  684. Nonspell 2:
  685. -Difficult, and the density can wall or put you in tough spots sometimes
  686. -But otherwise, it's actually quite fun
  687. Score: 8/10
  688.  
  689. Spell 2:
  690. -The lasers cause MASSIVE lag, and the bullets can very easily wall you (even on Normal)
  691. Score: 6/10
  692.  
  693. Nonspell 3:
  694. -Simple. Not too hard, or easy
  695. Score: 7/10
  696.  
  697. Spell 3:
  698. -Uninteresting and over way too quickly
  699. Score: 5/10
  700.  
  701. Spell 4:
  702. -Blech a Last Spell. I had to use invincibility to judge this
  703. -It's really tedious and not much happens, and lasts really long
  704. -It's not very original either
  705. Score: 5/10
  706.  
  707. Overall Presentation:
  708. -Nice choice of music, and the model is...interesting
  709. -Overall the danmaku pattern designs and the graphics are decent
  710. Score: 8/10
  711.  
  712.  
  713. FINAL SCORE: 55/80 ==> 68.75%
  714.  
  715. ==> 6.9/10
  716.  
  717.  
  718. =============================
  719. Yuyuko Saigyouji by Alicirno
  720. =============================
  721.  
  722. Nonspell 1:
  723. -Not a bad nonspell, but it drags on too long
  724. Score: 8/10
  725.  
  726. Spell 1:
  727. -Pretty simple, but challenging
  728. Score: 8/10
  729.  
  730. Nonspell 2:
  731. -Interesting nonspell, pulls some ideas from PCB
  732. -Not a bad idea, but a bit boring aside from having to stream the bubbles
  733. Score: 7/10
  734.  
  735. Spell 2:
  736. -Decent spell, but sometimes the massive burst can wall
  737. Score: 8/10
  738.  
  739. Nonspell 3:
  740. -Kinda cheap. The bullets from the lasers caught me off-guard, and Yuyuko moving didn't help much either
  741. Score: 6/10
  742.  
  743. Spell 3:
  744. -Reaaaaally cool, but I felt it was a bit too difficult
  745. Score: 9/10
  746.  
  747. Nonspell 4:
  748. -The first and last phases are boring, and the second phase is kind of cheapshotty when they bounce off the sides at that speed
  749. Score: 5/10
  750.  
  751. Spell 4:
  752. -Really nice. Simple pattern, but it picks up very nicely
  753. Score: 9/10
  754.  
  755. Spell 5:
  756. -Interesting spell, but it drags on waaaaayyyy too long and doesn't really intensify or change much to make it more interesting
  757. Score: 7/10
  758.  
  759. Overall Presentation:
  760. -Beautiful graphics, and THREE DEE tree!
  761. Score: 10/10
  762.  
  763.  
  764. FINAL SCORE: 77/100 ==> 77%
  765.  
  766. ==> 7.7/10
  767.  
  768.  
  769. =============================
  770. Yuyuko Saigyouji by Conarnar
  771. =============================
  772.  
  773. Nonspell 1:
  774. -Unremarkable, but gets the job done
  775. Score: 7/10
  776.  
  777. Spell 1:
  778. -WHOA THIS IS WILD. It's fun, but kinda drags, and it's hard to get a shot off on Yuyuko
  779. Score: 8/10
  780.  
  781. Nonspell 2:
  782. -Beautiful, dazzling, intimidating, and very Yuyuko-ish
  783. -It could be a bit harder, but I love it nonetheless
  784. Score: 9/10
  785.  
  786. Spell 2:
  787. -I'm a sucker for cool gimmicks like this
  788. -And more importantly, the danmaku is challenging too
  789. Score: 10/10
  790.  
  791. Nonspell 3:
  792. -Simple, yet challenging and very fun to dodge
  793. Score: 10/10
  794.  
  795. Spell 3:
  796. -The gimmick is cool, but the danmaku pattern just isn't very threatening other than that
  797. Score: 7/10
  798.  
  799. Nonspell 4:
  800. -Great nonspell. Beautiful, Yuyuko-ish, and challenging and fun
  801. Score: 10/10
  802.  
  803. Spell 4:
  804. -Pretty boring, to be honest. And not very pretty either
  805. Score: 5/10
  806.  
  807. Nonspell 5:
  808. -Challenging and decent, but not quite as great as the previous nonspells
  809. Score: 8/10
  810.  
  811. Spell 5:
  812. -Trippy! Really cool pattern, but gets repetitive and the spell can last too long
  813. -Perhaps if Yuyuko's hitbox was bigger (say, as big as the fan), that would be remedied
  814. Score: 9/10
  815.  
  816. Nonspell 6:
  817. -Cool patterns, and the curvy butterflies section is frightening, but the streaming part is kinda boring
  818. Score: 8/10
  819.  
  820. Spell 6:
  821. -Interesting concept, though I wasn't really sold until the very final phases
  822. Score: 8/10
  823.  
  824. Overall Presentation:
  825. -Graphics are decent, music is awesome, and the patterns are beautiful
  826. Score: 9/10
  827.  
  828.  
  829. FINAL SCORE: 108/130 ==> 83%
  830.  
  831. ==> 8.3/10
  832.  
  833.  
  834. ========================
  835. Kanako Yasaka by Sparen
  836. ========================
  837.  
  838. Nonspell 1:
  839. -It's cool that you've incorporated so many elements into a single nonspell
  840. -However, none of them are particularly...interesting?
  841. Score: 8/10
  842.  
  843. Spell 1:
  844. -There's no warning for the "seas", and I got cheapshotted
  845. -The pattern itself is actually rather boring
  846. Score: 5/10
  847.  
  848. Nonspell 2:
  849. -Super easy and rather boring
  850. Score: 5/10
  851.  
  852. Spell 2:
  853. -Once again, no warning for bullets coming up from the bottom of the screen, and I got cheapshotted
  854. -THe pattern itself isn't too interesting
  855. -It's hard to get under Kanako if she's in the middle of an area with a lot of bullet walls--I would appreciate it if she moved with you, perhaps
  856. Score: 5/10
  857.  
  858. Nonspell 3:
  859. -Simple streaming, not much to it
  860. Score: 6/10
  861.  
  862. Spell 3:
  863. -Not much happens before her health runs out, and the pattern is slow and not too compelling
  864. Score: 5/10
  865.  
  866. Nonspell 4:
  867. -Fairly fun, but not too interesting and gets repetitive
  868. Score: 7/10
  869.  
  870. Spell 4:
  871. -IT'S THREE DEE!.... yet again. Honestly the novelty's wearing thin at this point
  872. -Decent spell, it's fun to dodge through the shapes, but not too challenging
  873. Score: 7/10
  874.  
  875. Spell 5:
  876. -Yet another VoWG knockoff
  877. -Not too compelling a pattern, and easy to get clipped
  878. -Not very fun
  879. Score: 6/10
  880.  
  881. Overall Presentation:
  882. -Graphically impressive, and the atmosphere and the options you present at the front are fantastic
  883. Score: 10/10
  884.  
  885.  
  886. FINAL SCORE: 64/100 ==> 64%
  887.  
  888. ==> 6.4/10
  889.  
  890.  
  891. ==========================
  892. Kanako Yasaka by TresserT
  893. ==========================
  894.  
  895. Suwako nonspell:
  896. -Simple, yet nicely forces macrododging of the dense amulets while also providing micrododging in the form of the reflecting bullets
  897. Score: 9/10
  898.  
  899. Suwako spell:
  900. -Again, simple yet great execution. A fun, short little spell
  901. Score: 9/10
  902.  
  903. Nonspell 1:
  904. -What is it with you and making simple patterns fun and challenging
  905. -Not much else to say here
  906. Score: 9/10
  907.  
  908. Spell 1:
  909. -Cool idea, but feels really cheap
  910. -Can easily wall and cheapshot you
  911. Score: 6/10
  912.  
  913. Nonspell 2:
  914. -Really simple, just streaming. Not much else to say
  915. Score: 7/10
  916.  
  917. Spell 2:
  918. -The turns those rainbows force you to make are pretty extreme
  919. Score: 6/10
  920.  
  921. Nonspell 3:
  922. -Simple, but effective
  923. Score: 8/10
  924.  
  925. Spell 3:
  926. -Challenging, but annoying to hit Kanako and kinda drags
  927. Score: 7/10
  928.  
  929. Nonspell 4:
  930. -Challenging and fun
  931. Score: 9/10
  932.  
  933. Spell 4:
  934. -Nitori's waterfall spell with a small tweak
  935. -At least it doesn't cheapshot you, but not very original
  936. -It is however quite fun
  937. Score: 7/10
  938.  
  939. Spell 5:
  940. -Yet another VoWG clone
  941. -Nice mix of macro and micrododging
  942. Score: 9/10
  943.  
  944. Overall Presentation:
  945. -Nice graphics and overall presentation
  946. Score: 9/10
  947.  
  948.  
  949. FINAL SCORE: 95/120 ==> 79.2%
  950.  
  951. ==> 7.9/10
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