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- # -- Possible Skill Types --
- # power, acrobatics, archery, axes, excavation, fishing, herbalism, mining, repair, swords, taming, unarmed, woodcutting
- # http://dev.bukkit.org/server-mods/mcmmo-auto-promote/
- # -- Group Settings --
- ladders {
- default { # This is the default ladder.
- }
- Swords {
- Default {
- rank = '6' # Must be unique to the ladder.
- power = '0'
- }
- Squire {
- rank = '5' # Must be unique to the ladder.
- require = 'Default' # Seperate groups with a comma.
- and {
- swords = '20'
- repair = '5'
- }
- }
- Knight {
- rank = '4' # Must be unique to the ladder.
- require = 'Squire' # Seperate groups with a comma.
- and {
- Swords = '50'
- repair = '15'
- }
- }
- Crusader {
- rank = '3' # Must be unique to the ladder.
- require = 'Knight' # Seperate groups with a comma.
- Swords = '200'
- }
- Samurai {
- rank = '2' # Must be unique to the ladder.
- require = 'Knight' # Seperate groups with a comma.
- reject = 'Crusader, Weapon_Master' # Seperate groups with a comma.
- and {
- Swords = '175'
- Archery = '50'
- }
- }
- Weapon_Master {
- rank = '1' # Must be unique to the ladder.
- require = 'Knight' # Seperate groups with a comma.
- reject = 'Crusader, Samurai' # Seperate groups with a comma.
- and {
- Swords = '150'
- Axes = '100'
- Repair = '75'
- }
- }
- }
- Unarmed {
- Default {
- rank = '4' # Must be unique to the ladder.
- power = '0'
- }
- Acolyte {
- rank = '3' # Must be unique to the ladder.
- require = 'Default' # Seperate groups with a comma.
- unarmed = '10'
- }
- Monk {
- rank = '2' # Must be unique to the ladder.
- require = 'Acolyte' # Seperate groups with a comma.
- reject = 'Ninja' # Seperate groups with a comma.
- and {
- Unarmed = '100'
- Acrobatics = '25'
- Herbalism = '25'
- }
- }
- Ninja {
- rank = '1' # Must be unique to the ladder.
- require = 'Acolyte' # Seperate groups with a comma.
- reject = 'Monk' # Seperate groups with a comma.
- and {
- Unarmed = '75'
- Acrobatics = '75'
- }
- }
- }
- Archers {
- Default {
- rank = '5' # Must be unique to the ladder.
- power = '0'
- }
- Bowman {
- rank = '4' # Must be unique to the ladder.
- require = 'Default' # Seperate groups with a comma.
- and {
- Archery = '25'
- Woodcutting = '10'
- }
- }
- Ranger {
- rank = '3' # Must be unique to the ladder.
- require = 'Bowman' # Seperate groups with a comma.
- and {
- Archery = '100'
- Woodcutting = '25'
- Taming = '15'
- }
- }
- Hawkeye {
- rank = '2' # Must be unique to the ladder.
- require = 'Ranger' # Seperate groups with a comma.
- reject = 'Beast_Master' # Seperate groups with a comma.
- Archery = '200'
- }
- Beast_Master {
- rank = '1' # Must be unique to the ladder.
- require = 'Ranger' # Seperate groups with a comma.
- reject = 'Hawkeye' # Seperate groups with a comma.
- and {
- Archery = '125'
- woodcutting = '75'
- Taming = '50'
- }
- }
- }
- Digging {
- Default {
- rank = '4' # Must be unique to the ladder.
- power = '0'
- }
- Worm {
- rank = '3' # Must be unique to the ladder.
- require = 'Default' # Seperate groups with a comma.
- and {
- Mining = '20'
- Excavation = '10'
- }
- }
- Mole {
- rank = '2' # Must be unique to the ladder.
- require = 'Worm' # Seperate groups with a comma.
- and {
- Mining = '75'
- Excavation = '50'
- }
- }
- Dwarf {
- rank = '1' # Must be unique to the ladder.
- require = 'Mole' # Seperate groups with a comma.
- and {
- Mining = '175'
- Excavation = '125'
- }
- }
- }
- Rogues {
- Default {
- # default = '0'
- rank = '3' # Must be unique to the ladder.
- }
- Thief {
- rank = '2' # Must be unique to the ladder.
- require = 'Default' # Seperate groups with a comma.
- and {
- Acrobatics = '10'
- Archery = '15'
- Swords = '15'
- }
- }
- Assassin {
- rank = '1' # Must be unique to the ladder.
- require = 'Thief' # Seperate groups with a comma.
- and {
- Acrobatics = '75'
- Swords = '50'
- Archery = '50'
- }
- }
- }
- }
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