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  1. ./blender
  2. ndof: 3Dx driver not found
  3. Read new prefs: /Users/warpnode/Library/Application Support/Blender/2.75/config/userpref.blend
  4. found bundled python: /Applications/Blender/blender.app/Contents/MacOS/../Resources/2.75/python
  5. [Lux 2015-Sep-15 14:16:52] Attempting to import pylux module from "/Users/warpnode/Library/Application Support/Blender/2.75/scripts/addons/luxrender"
  6. [Lux 2015-Sep-15 14:16:52] Pylux module imported successfully
  7. [Lux 2015-Sep-15 14:16:52] Using pylux version 1.5.0 Build 15241
  8. [Lux 2015-Sep-15 14:16:52] Attempting to import pyluxcore module from "/Users/warpnode/Library/Application Support/Blender/2.75/scripts/addons/luxrender"
  9. [Lux 2015-Sep-15 14:16:52] Pyluxcore module imported successfully
  10. [Lux 2015-Sep-15 14:16:52] Using pyluxcore version 1.5
  11. [Lux 2015-Sep-15 14:16:52] Installed scene post-update handler
  12. read blend: /Users/warpnode/Downloads/testscene/untitled.blend
  13. [SDL][5.502] Camera type: perspective
  14. [SDL][5.502] Camera position: Point[-0.0103625, -9.93137, 1.80084]
  15. [SDL][5.502] Camera target: Point[-0.0103625, -8.93137, 1.80084]
  16. [SDL][5.502] Camera clipping plane disabled
  17. Converting object checkers.008
  18. Export of mesh corner_checkers took 0.000s
  19. Converting material: checkerdark
  20. Converting material: checkerlight
  21. Converting object checkers.007
  22. Converting object checkers.004
  23. Converting object checkers.002
  24. Converting object preview.003
  25. Export of mesh preview took 0.001s
  26. Converting material: Cave rock
  27. Export took 0.0s
  28. [SDL][5.507] Texture definition: cave_rock_bump
  29. [SDL][5.507] Texture definition: bf8e1f8692be468c7cebf
  30. [SDL][5.507] Material definition: checkerdark_mat
  31. [SDL][5.507] Material definition: checkerlight_mat
  32. [SDL][5.507] Material definition: Cave_rock_mat
  33. [SDL][5.507] Scene objects count: 9
  34. [SDL][5.507] Light definition: Lamp
  35. [SDL][5.507] Light definition: Lamp_002
  36. [SDL][5.507] Light definition: Lamp_001
  37. [LuxCore][5.507] Configuration:
  38. [LuxCore][5.507] renderengine.type = "BIDIRCPU"
  39. [LuxCore][5.507] path.maxdepth = 16
  40. [LuxCore][5.507] light.maxdepth = 16
  41. [LuxCore][5.507] film.filter.type = "BLACKMANHARRIS"
  42. [LuxCore][5.507] film.filter.width = 2
  43. [LuxCore][5.508] sampler.type = "METROPOLIS"
  44. [LuxCore][5.508] film.width = 285
  45. [LuxCore][5.508] film.height = 112
  46. [LuxCore][5.508] accelerator.type = "AUTO"
  47. [LuxCore][5.508] accelerator.instances.enable = 1
  48. [LuxCore][5.508] film.imagepipeline.0.type = "TONEMAP_AUTOLINEAR"
  49. [SDL][5.508] Texture definition: ground_plane_tex
  50. [SDL][5.509] Texture definition: plane_behind_object_tex
  51. [SDL][5.509] Material definition: key_mat
  52. [SDL][5.509] Material definition: fill_mat
  53. [SDL][5.509] Material definition: ground_plane_mat
  54. [SDL][5.509] Material definition: plane_behind_object_mat
  55. [SDL][5.509] The key object is a light sources with 2 triangles
  56. [SDL][5.509] The fill object is a light sources with 2 triangles
  57. [SDL][5.509] Scene objects count: 4
  58. [LuxCore][5.509] Film resolution: 285x112
  59. [LuxRays][5.509] OpenCL Platform 0: Apple
  60. [LuxRays][5.509] Device 0 name: NativeThread
  61. [LuxRays][5.509] Device 0 type: NATIVE_THREAD
  62. [LuxRays][5.509] Device 0 compute units: 1
  63. [LuxRays][5.509] Device 0 preferred float vector width: 4
  64. [LuxRays][5.509] Device 0 max allocable memory: 0MBytes
  65. [LuxRays][5.509] Device 0 max allocable memory block size: 0MBytes
  66. [LuxRays][5.509] Device 1 name: Intel(R) Xeon(R) CPU E5-1620 v2 @ 3.70GHz
  67. [LuxRays][5.509] Device 1 type: OPENCL_CPU
  68. [LuxRays][5.509] Device 1 compute units: 8
  69. [LuxRays][5.509] Device 1 preferred float vector width: 4
  70. [LuxRays][5.509] Device 1 max allocable memory: 16384MBytes
  71. [LuxRays][5.509] Device 1 max allocable memory block size: 4096MBytes
  72. [LuxRays][5.509] Device 2 name: AMD Radeon HD - FirePro D700 Compute Engine
  73. [LuxRays][5.509] Device 2 type: OPENCL_GPU
  74. [LuxRays][5.509] Device 2 compute units: 32
  75. [LuxRays][5.509] Device 2 preferred float vector width: 1
  76. [LuxRays][5.509] Device 2 max allocable memory: 6144MBytes
  77. [LuxRays][5.509] Device 2 max allocable memory block size: 1536MBytes
  78. [LuxRays][5.509] Device 3 name: AMD Radeon HD - FirePro D700 Compute Engine
  79. [LuxRays][5.509] Device 3 type: OPENCL_GPU
  80. [LuxRays][5.509] Device 3 compute units: 32
  81. [LuxRays][5.509] Device 3 preferred float vector width: 1
  82. [LuxRays][5.509] Device 3 max allocable memory: 6144MBytes
  83. [LuxRays][5.509] Device 3 max allocable memory block size: 1536MBytes
  84. [LuxRays][5.509] Preprocessing DataSet
  85. [LuxRays][5.509] Total vertex count: 705
  86. [LuxRays][5.509] Total triangle count: 1288
  87. [LuxRays][5.509] Preprocessing DataSet done
  88. [LuxRays][5.509] Creating 8 intersection device(s)
  89. [LuxRays][5.509] Allocating intersection device 0: NativeThread (Type = NATIVE_THREAD)
  90. [LuxRays][5.509] Allocating intersection device 1: NativeThread (Type = NATIVE_THREAD)
  91. [LuxRays][5.509] Allocating intersection device 2: NativeThread (Type = NATIVE_THREAD)
  92. [LuxRays][5.509] Allocating intersection device 3: NativeThread (Type = NATIVE_THREAD)
  93. [LuxRays][5.509] Allocating intersection device 4: NativeThread (Type = NATIVE_THREAD)
  94. [LuxRays][5.509] Allocating intersection device 5: NativeThread (Type = NATIVE_THREAD)
  95. [LuxRays][5.509] Allocating intersection device 6: NativeThread (Type = NATIVE_THREAD)
  96. [LuxRays][5.509] Allocating intersection device 7: NativeThread (Type = NATIVE_THREAD)
  97. [LuxRays][5.509] Adding DataSet accelerator: EMBREE
  98. [LuxRays][5.509] Total vertex count: 705
  99. [LuxRays][5.509] Total triangle count: 1288
  100. [LuxRays][5.511] EmbreeAccel build time: 1ms
  101. [LuxCore][5.511] Configuring 8 CPU render threads
  102. [Lux 2015-Sep-15 14:16:58] Starting MATERIAL preview render
  103. [LuxCore][5.515] [BiasPathCPURenderEngine] Pixel samples: 1
  104. [LuxCore][5.515] [BiasPathCPURenderEngine] Diffuse samples: 1 (with max. bounces 2: 2)
  105. [LuxCore][5.515] [BiasPathCPURenderEngine] Glossy samples: 1 (with max. bounces 2: 2)
  106. [LuxCore][5.515] [BiasPathCPURenderEngine] Specular samples: 1 (with max. bounces 3: 3)
  107. [LuxCore][5.515] [BiasPathCPURenderEngine] Direct light samples on first hit: 16
  108. [LuxCore][5.515] [BiasPathCPURenderEngine] Total samples for a pixel with hit on diffuse surfaces: 19
  109. [Lux 2015-Sep-15 14:16:59] Preview render done (1.15s)
  110. [SDL][6.668] Camera type: perspective
  111. [SDL][6.668] Camera position: Point[7.48113, -6.50764, 5.34367]
  112. [SDL][6.668] Camera target: Point[6.82627, -5.89697, 4.89842]
  113. [SDL][6.668] Camera clipping plane disabled
  114. Converting object Cube.001
  115. Export of mesh Cube.001 took 0.003s
  116. Converting material: Cave rock
  117. Converting object Cube
  118. Export of mesh Cube took 0.000s
  119. Converting material: gold
  120. Export took 0.0s
  121. [SDL][6.674] Texture definition: cave_rock_bump
  122. [SDL][6.674] Texture definition: bf8e1f8692be468c7cebf
  123. [SDL][6.674] Material definition: Cave_rock_mat
  124. [SDL][6.674] Material definition: DEFAULT_MATTE
  125. [SDL][6.674] Material definition: Lamp_helper_mat
  126. [SDL][6.674] The Lamp object is a light sources with 2 triangles
  127. [SDL][6.674] Scene objects count: 3
  128. [LuxCore][6.674] Configuration:
  129. [LuxCore][6.674] renderengine.type = "PATHOCL"
  130. [LuxCore][6.674] path.maxdepth = 8
  131. [LuxCore][6.674] path.clamping.radiance.maxvalue = 0
  132. [LuxCore][6.674] path.clamping.pdf.value = 0
  133. [LuxCore][6.674] opencl.devices.select = "011"
  134. [LuxCore][6.674] opencl.kernelcache = "PERSISTENT"
  135. [LuxCore][6.674] film.filter.type = "BLACKMANHARRIS"
  136. [LuxCore][6.674] film.filter.width = 2
  137. [LuxCore][6.674] sampler.type = "METROPOLIS"
  138. [LuxCore][6.674] film.width = 960
  139. [LuxCore][6.674] film.height = 540
  140. [LuxCore][6.674] accelerator.type = "AUTO"
  141. [LuxCore][6.674] accelerator.instances.enable = 1
  142. [LuxCore][6.674] film.imagepipeline.0.type = "TONEMAP_AUTOLINEAR"
  143. [LuxCore][6.674] Film resolution: 960x540
  144. [LuxRays][6.674] OpenCL Platform 0: Apple
  145. [LuxRays][6.674] Device 0 name: NativeThread
  146. [LuxRays][6.674] Device 0 type: NATIVE_THREAD
  147. [LuxRays][6.674] Device 0 compute units: 1
  148. [LuxRays][6.674] Device 0 preferred float vector width: 4
  149. [LuxRays][6.674] Device 0 max allocable memory: 0MBytes
  150. [LuxRays][6.674] Device 0 max allocable memory block size: 0MBytes
  151. [LuxRays][6.674] Device 1 name: Intel(R) Xeon(R) CPU E5-1620 v2 @ 3.70GHz
  152. [LuxRays][6.674] Device 1 type: OPENCL_CPU
  153. [LuxRays][6.674] Device 1 compute units: 8
  154. [LuxRays][6.674] Device 1 preferred float vector width: 4
  155. [LuxRays][6.674] Device 1 max allocable memory: 16384MBytes
  156. [LuxRays][6.674] Device 1 max allocable memory block size: 4096MBytes
  157. [LuxRays][6.674] Device 2 name: AMD Radeon HD - FirePro D700 Compute Engine
  158. [LuxRays][6.674] Device 2 type: OPENCL_GPU
  159. [LuxRays][6.674] Device 2 compute units: 32
  160. [LuxRays][6.674] Device 2 preferred float vector width: 1
  161. [LuxRays][6.674] Device 2 max allocable memory: 6144MBytes
  162. [LuxRays][6.674] Device 2 max allocable memory block size: 1536MBytes
  163. [LuxRays][6.674] Device 3 name: AMD Radeon HD - FirePro D700 Compute Engine
  164. [LuxRays][6.674] Device 3 type: OPENCL_GPU
  165. [LuxRays][6.674] Device 3 compute units: 32
  166. [LuxRays][6.674] Device 3 preferred float vector width: 1
  167. [LuxRays][6.674] Device 3 max allocable memory: 6144MBytes
  168. [LuxRays][6.674] Device 3 max allocable memory block size: 1536MBytes
  169. [LuxRays][6.674] Preprocessing DataSet
  170. [LuxRays][6.674] Total vertex count: 1764
  171. [LuxRays][6.674] Total triangle count: 3482
  172. [LuxRays][6.674] Preprocessing DataSet done
  173. [LuxRays][6.680] Creating 2 intersection device(s)
  174. [LuxRays][6.680] Allocating intersection device 0: AMD Radeon HD - FirePro D700 Compute Engine (Type = OPENCL_GPU)
  175. [LuxRays][6.680] Allocating intersection device 1: AMD Radeon HD - FirePro D700 Compute Engine (Type = OPENCL_GPU)
  176. [LuxCore][6.680] OpenCL Devices used:
  177. [LuxCore][6.680] [AMD Radeon HD - FirePro D700 Compute EngineIntersect]
  178. [LuxCore][6.680] Device OpenCL version: OpenCL 1.2
  179. [LuxCore][6.680] [AMD Radeon HD - FirePro D700 Compute EngineIntersect]
  180. [LuxCore][6.680] Device OpenCL version: OpenCL 1.2
  181. [LuxRays][6.680] Adding DataSet accelerator: MBVH
  182. [LuxRays][6.680] Total vertex count: 1764
  183. [LuxRays][6.680] Total triangle count: 3482
  184. [LuxRays][6.680] Building Multilevel Bounding Volume Hierarchy, leafs: 3
  185. [LuxRays][6.680] BVH Dataset preprocessing time: 0ms
  186. [LuxRays][6.680] Building BVH, primitives: 3468
  187. [LuxRays][6.681] BVH build hierarchy time: 0ms
  188. [LuxRays][6.681] Pre-processing BVH, total nodes: 5146
  189. [LuxRays][6.682] BVH build array time: 0ms
  190. [LuxRays][6.682] Total BVH memory usage: 160Kbytes
  191. [LuxRays][6.682] BVH build time: 1ms
  192. [LuxRays][6.682] BVH Dataset preprocessing time: 0ms
  193. [LuxRays][6.682] Building BVH, primitives: 12
  194. [LuxRays][6.682] BVH build hierarchy time: 0ms
  195. [LuxRays][6.682] Pre-processing BVH, total nodes: 17
  196. [LuxRays][6.682] BVH build array time: 0ms
  197. [LuxRays][6.682] Total BVH memory usage: 0Kbytes
  198. [LuxRays][6.682] BVH build time: 0ms
  199. [LuxRays][6.682] BVH Dataset preprocessing time: 0ms
  200. [LuxRays][6.682] Building BVH, primitives: 2
  201. [LuxRays][6.682] BVH build hierarchy time: 0ms
  202. [LuxRays][6.682] Pre-processing BVH, total nodes: 3
  203. [LuxRays][6.682] BVH build array time: 0ms
  204. [LuxRays][6.682] Total BVH memory usage: 0Kbytes
  205. [LuxRays][6.682] BVH build time: 0ms
  206. [LuxRays][6.682] Pre-processing Multilevel Bounding Volume Hierarchy, total nodes: 4
  207. [LuxRays][6.682] Total Multilevel BVH memory usage: 161Kbytes
  208. [LuxCore][6.682] Configuring 2 CPU render threads
  209. [Lux 2015-Sep-15 14:16:59] Starting the rendering process...
  210. [LuxRays][6.682] [OpenCL device::AMD Radeon HD - FirePro D700 Compute EngineIntersect] Vertices buffer size (Page 0, 1764 vertices): 20Kbytes
  211. [LuxRays][6.683] [OpenCL device::AMD Radeon HD - FirePro D700 Compute EngineIntersect] MBVH node buffer size (Page 0, 5170 nodes): 161Kbytes
  212. [LuxRays][6.683] [OpenCL device::AMD Radeon HD - FirePro D700 Compute EngineIntersect] Leaf transformations buffer size: 0Kbytes
  213. [LuxRays][6.685] [OpenCL device::AMD Radeon HD - FirePro D700 Compute EngineIntersect] Vertices buffer size (Page 0, 1764 vertices): 20Kbytes
  214. [LuxRays][6.686] [OpenCL device::AMD Radeon HD - FirePro D700 Compute EngineIntersect] MBVH node buffer size (Page 0, 5170 nodes): 161Kbytes
  215. [LuxRays][6.686] [OpenCL device::AMD Radeon HD - FirePro D700 Compute EngineIntersect] Leaf transformations buffer size: 0Kbytes
  216. [LuxCore][7.028] [PathOCLRenderEngine] OpenCL task count: 1048576
  217. [LuxCore][7.028] [PathOCLBaseRenderEngine] OpenCL max. page memory size: 1572864Kbytes
  218. [LuxCore][7.028] Compile Geometry
  219. [LuxCore][7.028] Scene geometry compilation time: 0ms
  220. [LuxCore][7.028] Compile 13 Textures
  221. [LuxCore][7.028] Textures compilation time: 0ms
  222. [LuxCore][7.028] Compile 3 Materials
  223. [LuxCore][7.028] Material compilation time: 0ms
  224. [LuxCore][7.028] Compile Lights
  225. [LuxCore][7.028] Lights compilation time: 0ms
  226. [LuxCore][7.028] Compile ImageMaps
  227. [LuxCore][7.028] Image maps page(s) count: 0
  228. [LuxCore][7.028] Texture maps compilation time: 0ms
  229. [LuxCore][7.028] Starting 2 PathOCL render threads
  230. [LuxCore][7.034] [PathOCLBaseRenderThread::0] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 8100Kbytes
  231. [LuxCore][7.036] [PathOCLBaseRenderThread::0] RADIANCE_PER_PIXEL_NORMALIZEDs[0] buffer size: 8100Kbytes
  232. [LuxCore][7.036] [PathOCLBaseRenderThread::0] Camera buffer size: 5444bytes
  233. [LuxCore][7.036] [PathOCLBaseRenderThread::0] Normals buffer size: 20Kbytes
  234. [LuxCore][7.036] [PathOCLBaseRenderThread::0] Vertices buffer size: 20Kbytes
  235. [LuxCore][7.036] [PathOCLBaseRenderThread::0] Triangles buffer size: 40Kbytes
  236. [LuxCore][7.036] [PathOCLBaseRenderThread::0] Mesh description buffer size: 456bytes
  237. [LuxCore][7.036] [PathOCLBaseRenderThread::0] Textures buffer size: 3536bytes
  238. [LuxCore][7.036] [PathOCLBaseRenderThread::0] Materials buffer size: 360bytes
  239. [LuxCore][7.036] [PathOCLBaseRenderThread::0] Mesh material index buffer size: 12bytes
  240. [LuxCore][7.036] [PathOCLBaseRenderThread::0] Lights buffer size: 584bytes
  241. [LuxCore][7.036] [PathOCLBaseRenderThread::0] Light offsets buffer size: 12bytes
  242. [LuxCore][7.036] [PathOCLBaseRenderThread::0] LightsDistribution buffer size: 24bytes
  243. [LuxCore][7.038] [PathOCLBaseRenderThread::0] Ray buffer size: 49152Kbytes
  244. [LuxCore][7.038] [PathOCLBaseRenderThread::0] RayHit buffer size: 20480Kbytes
  245. [LuxCore][7.038] [PathOCLRenderThread::0] Size of a GPUTask: 272bytes
  246. [LuxCore][7.038] [PathOCLBaseRenderThread::0] GPUTask buffer size: 278528Kbytes
  247. [LuxCore][7.038] [PathOCLRenderThread::0] Size of a GPUTask DirectLight: 68bytes
  248. [LuxCore][7.038] [PathOCLBaseRenderThread::0] GPUTaskDirectLight buffer size: 69632Kbytes
  249. [LuxCore][7.038] [PathOCLRenderThread::0] Size of a GPUTask State: 172bytes
  250. [LuxCore][7.038] [PathOCLBaseRenderThread::0] GPUTaskState buffer size: 176128Kbytes
  251. [LuxCore][7.038] [PathOCLBaseRenderThread::0] GPUTask Stats buffer size: 4096Kbytes
  252. [LuxCore][7.038] [PathOCLRenderThread::0] Size of a Sample: 92bytes
  253. [LuxCore][7.038] [PathOCLBaseRenderThread::0] Sample buffer size: 94208Kbytes
  254. [LuxCore][7.038] [PathOCLRenderThread::0] Sample dimensions: 76
  255. [LuxCore][7.038] [PathOCLRenderThread::0] Size of a SampleData: 608bytes
  256. [LuxCore][7.038] [PathOCLBaseRenderThread::0] SampleData buffer size: 622592Kbytes
  257. [LuxCore][7.040] [PathOCLBaseRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D RENDER_ENGINE_PATHOCL -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_LIGHT_WORLD_RADIUS_SCALE=1.000000e+01f -D PARAM_ACCEL_MBVH -D PARAM_FILM_RADIANCE_GROUP_0 -D PARAM_FILM_RADIANCE_GROUP_COUNT=1 -D PARAM_HAS_NORMALS_BUFFER -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_TEX_SCALE -D PARAM_ENABLE_BLENDER_CLOUDS -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLOSSY2 -D PARAM_HAS_PASSTHROUGH -D PARAM_CAMERA_TYPE=0 -D PARAM_TRIANGLE_LIGHT_COUNT=2 -D PARAM_LIGHT_COUNT=2 -D PARAM_HAS_BUMPMAPS -D PARAM_DEVICE_INDEX=0 -D PARAM_DEVICE_COUNT=2 -D PARAM_TASK_COUNT=1048576 -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=3 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_RADIANCE_CLAMP_MAXVALUE=0.000000e+00f -D PARAM_PDF_CLAMP_VALUE=0.000000e+00f -D PARAM_IMAGE_FILTER_TYPE=4 -D PARAM_IMAGE_FILTER_WIDTH_X=2.000000e+00f -D PARAM_IMAGE_FILTER_WIDTH_Y=2.000000e+00f -D PARAM_IMAGE_FILTER_PIXEL_WIDTH_X=1 -D PARAM_IMAGE_FILTER_PIXEL_WIDTH_Y=1 -D PARAM_SAMPLER_TYPE=1 -D PARAM_SAMPLER_METROPOLIS_LARGE_STEP_RATE=4.000000e-01f -D PARAM_SAMPLER_METROPOLIS_IMAGE_MUTATION_RANGE=1.000000e-01f -D PARAM_SAMPLER_METROPOLIS_MAX_CONSECUTIVE_REJECT=512
  258. [LuxCore][7.040] [PathOCLBaseRenderThread::0] Compiling kernels
  259. [LuxCore][7.042] [PathOCLBaseRenderThread::0] PathOCL kernel compilation error
  260. ERROR clBuildProgram[CL_INVALID_BUILD_OPTIONS]:
  261.  
  262.  
  263. [Lux 2015-Sep-15 14:16:59] Rendering aborted: PathOCLBase kernel compilation error
  264. Traceback (most recent call last):
  265. File "/Users/warpnode/Library/Application Support/Blender/2.75/scripts/addons/luxrender/core/__init__.py", line 1459, in luxcore_render
  266. luxcore_session.Start()
  267. RuntimeError: PathOCLBase kernel compilation error
  268. Writing: /tmp/untitled.crash.txt
  269. Segmentation fault: 11
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