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Mar 22nd, 2017
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  1. $${
  2.  
  3.  
  4. IFMATCHES(%CHAT%,"ativar matador1");
  5.  
  6. wait(3);
  7. echo(/home matarmobs);//trocar a home se nao for essa
  8. wait(7);
  9. set(@blaze1);
  10.  
  11. &dir = %DIRECTION%;
  12. #bau=1;
  13. #slot=2;
  14. set(nf);
  15.  
  16. ifmatches(%&dir%,N);&dir=NORTH;endif;
  17. ifmatches(%&dir%,S);&dir=SOUTH;endif;
  18. ifmatches(%&dir%,E);&dir=EAST;endif;
  19. ifmatches(%&dir%,W);&dir=WEST;endif;
  20.  
  21. do();
  22.  
  23. if(HEALTH<=5);
  24. unset(@blaze1);
  25. DISCONNECT;
  26. endif;
  27.  
  28. wait(1);
  29. &dir=%DIRECTION%;
  30. ifmatches(%&dir%,N);&dir=NORTH;endif;
  31. ifmatches(%&dir%,S);&dir=SOUTH;endif;
  32. ifmatches(%&dir%,E);&dir=EAST;endif;
  33. ifmatches(%&dir%,W);&dir=WEST;endif;
  34. look(%&dir%);
  35.  
  36. do(9);
  37. wait(300ms);
  38. slot(%#slot%);
  39. wait(50ms);
  40. if(DURABILITY<70);
  41. wait(200ms);
  42. inc(#slot);
  43. wait(200ms);
  44. endif;
  45. loop;
  46.  
  47. if(%#slot%=10);
  48. log("&2Todas as espadas estão no &4red &2repareas ou as troque.");
  49. log("&4[Macro] &6Blaze desativada.");
  50. log("&4[Macro] &2Obrigado por usar meu macro ASS: &bROGROOTE - REGION 2.0.");
  51. unset(@blaze1);
  52. stop();
  53. endif;
  54.  
  55. slot(%#slot%);
  56. do(25);
  57.  
  58. do(5);
  59. SET(&hit, %HIT%);
  60. SET(&target, ENTITY);
  61. look(%&dir%);
  62. look(-45,340);
  63. IF(&hit = &target);
  64. key(attack);
  65. endif;
  66. loop;
  67. do(5);
  68. SET(&hit, %HIT%);
  69. SET(&target, ENTITY);
  70. look(%&dir%);
  71. look(-0,340);
  72. IF(&hit = &target);
  73. key(attack);
  74. endif;
  75. loop;
  76. do(5);
  77. SET(&hit, %HIT%);
  78. SET(&target2, ENTITY);
  79. look(%&dir%);
  80. look(-319,340);
  81. IF(&hit = &target2);
  82. key(attack);
  83. endif;
  84. loop;
  85. loop;
  86.  
  87. if(nf);
  88.  
  89. wait(1);
  90. gui(inventory);
  91. wait(1);
  92. GETSLOTITEM(34,#id,#stack);
  93. IF(%#stack%<63);
  94. gui();
  95. else;
  96. do;
  97. echo(/home bau1);//trocar a home se nao for essa
  98. wait(7);
  99. until((%XPOS%!=%#nposx1%)|(%ZPOS%!=%#nposx2%));
  100. keydown(jump);wait(100ms);keyup(jump);wait(1);
  101. &dir=%DIRECTION%;
  102. ifmatches(%&dir%,N);&dir=NORTH;endif;
  103. ifmatches(%&dir%,S);&dir=SOUTH;endif;
  104. ifmatches(%&dir%,E);&dir=EAST;endif;
  105. ifmatches(%&dir%,W);&dir=WEST;endif;
  106. do;
  107.  
  108.  
  109.  
  110.  
  111. look(%&dir%);
  112. if(%#bau%=1);look(-50,-24);endif;
  113. if(%#bau%=2);look(-39,-28);endif;
  114. if(%#bau%=3);look(-23,-32);endif;
  115. if(%#bau%=4);look(+1,-34);endif;
  116. if(%#bau%=5);look(+23,-32);endif;
  117. if(%#bau%=6);look(+39,-28);endif;
  118. if(%#bau%=7);look(+50,-24);endif;
  119. if(%#bau%=8);look(+61,-23);endif;
  120. if(%#bau%=9);look(+74,-24);endif;
  121. if(%#bau%=10);look(+91,-26);endif;
  122. if(%#bau%=11);look(+104,-25);endif;
  123. if(%#bau%=12);look(+120,-23);endif;
  124. if(%#bau%=13);look(+130,-24);endif;
  125. if(%#bau%=14);look(+141,-28);endif;
  126. if(%#bau%=15);look(+158,-32);endif;
  127. if(%#bau%=16);look(-179,-34);endif;
  128. if(%#bau%=17);look(-159,-32);endif;
  129. if(%#bau%=18);look(-143,-27);endif;
  130. if(%#bau%=19);look(-131,-24);endif;
  131. if(%#bau%=20);look(-120,-23);endif;
  132. if(%#bau%=21);look(-106,-24);endif;
  133. if(%#bau%=22);look(-89,-26);endif;
  134. if(%#bau%=23);look(-75,-25);endif;
  135. if(%#bau%=24);look(-61,-23);endif;
  136. if(%#bau%=25);look(-50,-10);endif;
  137. if(%#bau%=26);look(-39,-12);endif;
  138. if(%#bau%=27);look(-23,-14);endif;
  139. if(%#bau%=28);look(+1,-16);endif;
  140. if(%#bau%=29);look(+23,-14);endif;
  141. if(%#bau%=30);look(+39,-12);endif;
  142. if(%#bau%=31);look(+50,-10);endif;
  143. if(%#bau%=32);look(+61,-10);endif;
  144. if(%#bau%=33);look(+74,-11);endif;
  145. if(%#bau%=34);look(+91,-11);endif;
  146. if(%#bau%=35);look(+104,-11);endif;
  147. if(%#bau%=36);look(+120,-10);endif;
  148. if(%#bau%=37);look(+130,-10);endif;
  149. if(%#bau%=38);look(+141,-12);endif;
  150. if(%#bau%=39);look(+158,-14);endif;
  151. if(%#bau%=40);look(-179,-16);endif;
  152. if(%#bau%=41);look(-159,-14);endif;
  153. if(%#bau%=42);look(-143,-12);endif;
  154. if(%#bau%=43);look(-131,-10);endif;
  155. if(%#bau%=44);look(-120,-10);endif;
  156. if(%#bau%=45);look(-106,-11);endif;
  157. if(%#bau%=46);look(-89,-11);endif;
  158. if(%#bau%=47);look(-75,-11);endif;
  159. if(%#bau%=48);look(-61,-10);endif;
  160. if(%#bau%=49);look(-50,+4);endif;
  161. if(%#bau%=50);look(-39,+4);endif;
  162. if(%#bau%=51);look(-23,+4);endif;
  163. if(%#bau%=52);look(+23,+4);endif;
  164. if(%#bau%=53);look(+39,+4);endif;
  165. if(%#bau%=54);look(+50,+4);endif;
  166. if(%#bau%=55);look(+61,+4);endif;
  167. if(%#bau%=56);look(+74,+4);endif;
  168. if(%#bau%=57);look(+91,+4);endif;
  169. if(%#bau%=58);look(+104,+4);endif;
  170. if(%#bau%=59);look(+120,+4);endif;
  171. if(%#bau%=60);look(+130,+4);endif;
  172. if(%#bau%=61);look(+141,+4);endif;
  173. if(%#bau%=62);look(+158,+4);endif;
  174. if(%#bau%=63);look(-179,+4);endif;
  175. if(%#bau%=64);look(-159,+4);endif;
  176. if(%#bau%=65);look(-143,+4);endif;
  177. if(%#bau%=66);look(-131,+4);endif;
  178. if(%#bau%=67);look(-120,+4);endif;
  179. if(%#bau%=68);look(-106,+4);endif;
  180. if(%#bau%=69);look(-89,+4);endif;
  181. if(%#bau%=70);look(-75,+4);endif;
  182. if(%#bau%=71);look(-61,+4);endif;
  183. if(%#bau%=72);look(-50,+16);endif;
  184. if(%#bau%=73);look(-39,+20);endif;
  185. if(%#bau%=74);look(-23,+22);endif;
  186. if(%#bau%=75);look(+23,+22);endif;
  187. if(%#bau%=76);look(+39,+20);endif;
  188. if(%#bau%=77);look(+50,+16);endif;
  189. if(%#bau%=78);look(+61,+16);endif;
  190. if(%#bau%=79);look(+74,+18);endif;
  191. if(%#bau%=80);look(+91,+18);endif;
  192. if(%#bau%=81);look(+104,+18);endif;
  193. if(%#bau%=82);look(+120,+16);endif;
  194. if(%#bau%=83);look(+130,+16);endif;
  195. if(%#bau%=84);look(+141,+20);endif;
  196. if(%#bau%=85);look(+158,+22);endif;
  197. if(%#bau%=86);look(-179,+24);endif;
  198. if(%#bau%=87);look(-159,+22);endif;
  199. if(%#bau%=88);look(-143,+20);endif;
  200. if(%#bau%=89);look(-131,+16);endif;
  201. if(%#bau%=90);look(-120,+17);endif;
  202. if(%#bau%=91);look(-106,+18);endif;
  203. if(%#bau%=92);look(-89,+19);endif;
  204. if(%#bau%=93);look(-75,+18);endif;
  205. if(%#bau%=94);look(-61,+17);endif;
  206. wait(5);
  207. key(use);
  208. wait(1);
  209. for(#i,54,81);
  210. slotclick(%#i%,l,true);
  211. wait(30ms);
  212. next;
  213. wait(500ms);
  214. getslotitem(53,#id,#stack);
  215. wait(500ms);
  216. if(%#stack%!=0);
  217. inc(#bau);
  218. endif;
  219. if(%#bau%=94);
  220. unset(nf);
  221. log("&4[Macro] &6Baús cheios! Apenas matará mobs agora.");
  222. gui();
  223. else;
  224. gui();
  225. endif;
  226. until(%#stack%=0);
  227.  
  228. echo(/home matarmobs);//trocar a home se nao for essa
  229. wait(7);
  230. endif;
  231. endif;
  232. loop;
  233. endif;
  234.  
  235. }$$
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