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- local function DoubleRR(wep,ply)
- if (ply.NextPhysReload == nil) then
- ply.NextPhysReload = 0
- MsgAll(ply:Nick().." used unfreeze all")
- return false
- else
- local C = CurTime()
- if (C >= ply.NextPhysReload) then
- ply.NextPhysReload = C + 0.3
- else
- MsgAll(ply:Nick().." tried to use unfreeze all")
- return false
- end
- end
- end
- hook.Add("OnPhysgunReload","BO_StopPhysgunRR",PreventDoubleRR)
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