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  1. 14:56:49: CLR host plugin strings not found, dynamically loading 4 strings
  2. 14:56:49: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 14:56:49: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 14:56:49: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 14:56:49: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 14:56:49: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 14:56:50: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 14:56:58: CLRHost:: Could not find/load browser settings at location C:\Users\iWillBeRank1\AppData\Roaming\OBS\pluginData\browser.json
  9. 14:56:58: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  10. 14:57:25: Settings::Video: Enabling Aero
  11. 14:57:33: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  12. 14:57:33: Failed loading CUDA dll
  13. 14:57:44: Open Broadcaster Software v0.658b - 32bit (´・ω・`)
  14. 14:57:44: -------------------------------
  15. 14:57:44: CPU Name: AMD FX(tm)-6300 Six-Core Processor
  16. 14:57:44: CPU Speed: 3511MHz
  17. 14:57:44: Physical Memory: 4095MB Total, 2200MB Free
  18. 14:57:44: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
  19. 14:57:44: monitor 1: pos={0, 0}, size={1920, 1080}
  20. 14:57:44: Windows Version: 6.1 Build 7601 (revision 23418)
  21. 14:57:44: Aero is Enabled
  22. 14:57:44: -------------------------------
  23. 14:57:44: OBS Modules:
  24. 14:57:44: Base Address Module
  25. 14:57:44: 00D60000 OBS.exe
  26. 14:57:44: 69D90000 OBSApi.dll
  27. 14:57:44: 744F0000 CLRHostPlugin.dll
  28. 14:57:44: 69A10000 DShowPlugin.dll
  29. 14:57:44: 60460000 GraphicsCapture.dll
  30. 14:57:44: 603F0000 NoiseGate.dll
  31. 14:57:44: 6A1F0000 PSVPlugin.dll
  32. 14:57:44: 6A020000 scenesw.dll
  33. 14:57:44: ------------------------------------------
  34. 14:57:44: Adapter 1
  35. 14:57:44: Video Adapter: AMD Radeon HD 7700 Series
  36. 14:57:44: Video Adapter Dedicated Video Memory: 1052463104
  37. 14:57:44: Video Adapter Shared System Memory: 3242438656
  38. 14:57:44: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  39. 14:57:44: =====Stream Start: 2016-08-15, 14:57:44===============================================
  40. 14:57:44: Multithreaded optimizations: On
  41. 14:57:44: Base resolution: 1920x1080
  42. 14:57:44: Output resolution: 1280x720
  43. 14:57:44: ------------------------------------------
  44. 14:57:44: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  45. 14:57:45: ------------------------------------------
  46. 14:57:45: Audio Format: 48000 Hz
  47. 14:57:45: ------------------------------------------
  48. 14:57:45: Audio Channels: 2 Ch
  49. 14:57:45: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  50. 14:57:45: ------------------------------------------
  51. 14:57:45: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  52. 14:57:45: Global Audio time adjust: 0
  53. 14:57:45: Using 5.1 surround speaker setup
  54. 14:57:45: ------------------------------------------
  55. 14:57:45: Audio Encoding: AAC
  56. 14:57:45: bitrate: 192
  57. 14:57:45: Using graphics capture
  58. 14:57:45: Trying to hook process: csgo.exe
  59. 14:57:45: Scene buffering time set to 700
  60. 14:57:45: Using custom x264 settings: "crf=15"
  61. 14:57:45: x264: VBV maxrate specified, but no bufsize, ignored
  62. 14:57:45: ------------------------------------------
  63. 14:57:45: Video Encoding: x264
  64. 14:57:45: fps: 60
  65. 14:57:45: width: 1280, height: 720
  66. 14:57:45: preset: ultrafast
  67. 14:57:45: profile: main
  68. 14:57:45: keyint: 120
  69. 14:57:45: CBR: no
  70. 14:57:45: CFR: yes
  71. 14:57:45: max bitrate: 1000
  72. 14:57:45: buffer size: 0
  73. 14:57:45: quality: 17
  74. 14:57:45: ------------------------------------------
  75. 14:57:45: SharedTexCapture hooked
  76. 14:57:59: FlushBufferedVideo: Flushing 36 packets over 583 ms
  77. 14:58:00: Total frames encoded: 866, total frames duplicated: 0 (0.00%)
  78. 14:58:00: Total frames rendered: 880, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  79. 14:58:00:
  80. 14:58:00: Profiler time results:
  81. 14:58:00:
  82. 14:58:00: ==============================================================
  83. 14:58:00: video thread frame - [100%] [avg time: 0.734 ms] [children: 33.2%] [unaccounted: 66.8%]
  84. 14:58:00: | scene->Preprocess - [0.136%] [avg time: 0.001 ms]
  85. 14:58:00: | GPU download and conversion - [33.1%] [avg time: 0.243 ms] [children: 25.3%] [unaccounted: 7.77%]
  86. 14:58:00: | | flush - [23.4%] [avg time: 0.172 ms]
  87. 14:58:00: | | CopyResource - [1.5%] [avg time: 0.011 ms]
  88. 14:58:00: | | conversion to 4:2:0 - [0.409%] [avg time: 0.003 ms]
  89. 14:58:00: Convert444Thread - [100%] [avg time: 0.84 ms] [children: 99%] [unaccounted: 0.952%]
  90. 14:58:00: | Convert444toNV12 - [99%] [avg time: 0.832 ms]
  91. 14:58:00: encoder thread frame - [100%] [avg time: 1.344 ms] [children: 11.1%] [unaccounted: 88.9%]
  92. 14:58:00: | sending stuff out - [11.1%] [avg time: 0.149 ms]
  93. 14:58:00: ==============================================================
  94. 14:58:00:
  95. 14:58:00:
  96. 14:58:00: Profiler CPU results:
  97. 14:58:00:
  98. 14:58:00: ==============================================================
  99. 14:58:00: video thread frame - [cpu time: avg 0.053 ms, total 46.8 ms] [avg calls per frame: 1]
  100. 14:58:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  101. 14:58:00: | GPU download and conversion - [cpu time: avg 0.017 ms, total 15.6 ms] [avg calls per frame: 1]
  102. 14:58:00: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  103. 14:58:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  104. 14:58:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  105. 14:58:00: Convert444Thread - [cpu time: avg 0.901 ms, total 748.804 ms] [avg calls per frame: 1]
  106. 14:58:00: | Convert444toNV12 - [cpu time: avg 0.901 ms, total 748.804 ms] [avg calls per frame: 1]
  107. 14:58:00: encoder thread frame - [cpu time: avg 0.996 ms, total 826.805 ms] [avg calls per frame: 1]
  108. 14:58:00: | sending stuff out - [cpu time: avg 0.075 ms, total 62.4 ms] [avg calls per frame: 1]
  109. 14:58:00: ==============================================================
  110. 14:58:00:
  111. 14:58:00: =====Stream End: 2016-08-15, 14:58:00=================================================
  112. 14:59:30: Settings::Video: Enabling Aero
  113. 14:59:48: =====Stream Start: 2016-08-15, 14:59:48===============================================
  114. 14:59:48: Multithreaded optimizations: On
  115. 14:59:48: Base resolution: 1920x1080
  116. 14:59:48: Output resolution: 1920x1080
  117. 14:59:48: ------------------------------------------
  118. 14:59:48: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  119. 14:59:48: ------------------------------------------
  120. 14:59:48: Audio Format: 48000 Hz
  121. 14:59:48: ------------------------------------------
  122. 14:59:48: Audio Channels: 2 Ch
  123. 14:59:48: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  124. 14:59:48: ------------------------------------------
  125. 14:59:48: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  126. 14:59:48: Global Audio time adjust: 0
  127. 14:59:48: Using 5.1 surround speaker setup
  128. 14:59:48: ------------------------------------------
  129. 14:59:48: Audio Encoding: AAC
  130. 14:59:48: bitrate: 192
  131. 14:59:48: Using graphics capture
  132. 14:59:48: Trying to hook process: csgo.exe
  133. 14:59:48: Scene buffering time set to 700
  134. 14:59:48: Using custom x264 settings: "crf=15"
  135. 14:59:48: x264: VBV maxrate specified, but no bufsize, ignored
  136. 14:59:48: x264: MB rate (489600) > level limit (245760)
  137. 14:59:48: ------------------------------------------
  138. 14:59:48: Video Encoding: x264
  139. 14:59:48: fps: 60
  140. 14:59:48: width: 1920, height: 1080
  141. 14:59:48: preset: ultrafast
  142. 14:59:48: profile: main
  143. 14:59:48: keyint: 120
  144. 14:59:48: CBR: no
  145. 14:59:48: CFR: yes
  146. 14:59:48: max bitrate: 1000
  147. 14:59:48: buffer size: 0
  148. 14:59:48: quality: 17
  149. 14:59:48: ------------------------------------------
  150. 14:59:48: SharedTexCapture hooked
  151. 15:00:04: FlushBufferedVideo: Flushing 36 packets over 583 ms
  152. 15:00:05: Total frames encoded: 973, total frames duplicated: 2 (0.21%)
  153. 15:00:05: Total frames rendered: 987, number of late frames: 2 (0.20%) (it's okay for some frames to be late)
  154. 15:00:05:
  155. 15:00:05: Profiler time results:
  156. 15:00:05:
  157. 15:00:05: ==============================================================
  158. 15:00:05: video thread frame - [100%] [avg time: 0.984 ms] [children: 42.4%] [unaccounted: 57.6%]
  159. 15:00:05: | scene->Preprocess - [0.102%] [avg time: 0.001 ms]
  160. 15:00:05: | GPU download and conversion - [42.3%] [avg time: 0.416 ms] [children: 39.1%] [unaccounted: 3.15%]
  161. 15:00:05: | | flush - [37.4%] [avg time: 0.368 ms]
  162. 15:00:05: | | CopyResource - [1.42%] [avg time: 0.014 ms]
  163. 15:00:05: | | conversion to 4:2:0 - [0.305%] [avg time: 0.003 ms]
  164. 15:00:05: Convert444Thread - [100%] [avg time: 2.106 ms] [children: 99.6%] [unaccounted: 0.427%]
  165. 15:00:05: | Convert444toNV12 - [99.6%] [avg time: 2.097 ms]
  166. 15:00:05: encoder thread frame - [100%] [avg time: 3.384 ms] [children: 13.9%] [unaccounted: 86.1%]
  167. 15:00:05: | sending stuff out - [13.9%] [avg time: 0.47 ms]
  168. 15:00:05: ==============================================================
  169. 15:00:05:
  170. 15:00:05:
  171. 15:00:05: Profiler CPU results:
  172. 15:00:05:
  173. 15:00:05: ==============================================================
  174. 15:00:05: video thread frame - [cpu time: avg 0.079 ms, total 78 ms] [avg calls per frame: 1]
  175. 15:00:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  176. 15:00:05: | GPU download and conversion - [cpu time: avg 0.031 ms, total 31.2 ms] [avg calls per frame: 1]
  177. 15:00:05: | | flush - [cpu time: avg 0.031 ms, total 31.2 ms] [avg calls per frame: 1]
  178. 15:00:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  179. 15:00:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  180. 15:00:05: Convert444Thread - [cpu time: avg 1.947 ms, total 1825.21 ms] [avg calls per frame: 1]
  181. 15:00:05: | Convert444toNV12 - [cpu time: avg 1.947 ms, total 1825.21 ms] [avg calls per frame: 1]
  182. 15:00:05: encoder thread frame - [cpu time: avg 2.713 ms, total 2542.82 ms] [avg calls per frame: 1]
  183. 15:00:05: | sending stuff out - [cpu time: avg 0.516 ms, total 483.602 ms] [avg calls per frame: 1]
  184. 15:00:05: ==============================================================
  185. 15:00:05:
  186. 15:00:05: =====Stream End: 2016-08-15, 15:00:05=================================================
  187. 15:00:21: Settings::Video: Enabling Aero
  188. 15:01:03: =====Stream Start: 2016-08-15, 15:01:03===============================================
  189. 15:01:03: Multithreaded optimizations: On
  190. 15:01:03: Base resolution: 1920x1080
  191. 15:01:03: Output resolution: 1920x1080
  192. 15:01:03: ------------------------------------------
  193. 15:01:03: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  194. 15:01:03: ------------------------------------------
  195. 15:01:03: Audio Format: 48000 Hz
  196. 15:01:03: ------------------------------------------
  197. 15:01:03: Audio Channels: 2 Ch
  198. 15:01:03: Playback device Default
  199. 15:01:03: ------------------------------------------
  200. 15:01:03: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  201. 15:01:03: Global Audio time adjust: 0
  202. 15:01:03: Using 5.1 surround speaker setup
  203. 15:01:03: ------------------------------------------
  204. 15:01:03: Audio Encoding: AAC
  205. 15:01:03: bitrate: 96
  206. 15:01:03: Using graphics capture
  207. 15:01:03: Trying to hook process: csgo.exe
  208. 15:01:03: Scene buffering time set to 700
  209. 15:01:03: ------------------------------------------
  210. 15:01:03: Video Encoding: x264
  211. 15:01:03: fps: 30
  212. 15:01:03: width: 1920, height: 1080
  213. 15:01:03: preset: veryfast
  214. 15:01:03: profile: high
  215. 15:01:03: keyint: 250
  216. 15:01:03: CBR: yes
  217. 15:01:03: CFR: yes
  218. 15:01:03: max bitrate: 1000
  219. 15:01:03: buffer size: 1000
  220. 15:01:03: ------------------------------------------
  221. 15:01:03: SharedTexCapture hooked
  222. 15:01:16: Total frames encoded: 358, total frames duplicated: 0 (0.00%)
  223. 15:01:16: Total frames rendered: 384, number of late frames: 1 (0.26%) (it's okay for some frames to be late)
  224. 15:01:16:
  225. 15:01:16: Profiler time results:
  226. 15:01:16:
  227. 15:01:16: ==============================================================
  228. 15:01:16: video thread frame - [100%] [avg time: 0.885 ms] [children: 29.6%] [unaccounted: 70.4%]
  229. 15:01:16: | scene->Preprocess - [0.226%] [avg time: 0.002 ms]
  230. 15:01:16: | GPU download and conversion - [29.4%] [avg time: 0.26 ms] [children: 27.6%] [unaccounted: 1.81%]
  231. 15:01:16: | | flush - [26%] [avg time: 0.23 ms]
  232. 15:01:16: | | CopyResource - [1.24%] [avg time: 0.011 ms]
  233. 15:01:16: | | conversion to 4:2:0 - [0.339%] [avg time: 0.003 ms]
  234. 15:01:16: Convert444Thread - [100%] [avg time: 2.218 ms] [children: 99.5%] [unaccounted: 0.541%]
  235. 15:01:16: | Convert444toNV12 - [99.5%] [avg time: 2.206 ms]
  236. 15:01:16: encoder thread frame - [100%] [avg time: 3.029 ms] [children: 0.792%] [unaccounted: 99.2%]
  237. 15:01:16: | sending stuff out - [0.792%] [avg time: 0.024 ms]
  238. 15:01:16: ==============================================================
  239. 15:01:16:
  240. 15:01:16:
  241. 15:01:16: Profiler CPU results:
  242. 15:01:16:
  243. 15:01:16: ==============================================================
  244. 15:01:16: video thread frame - [cpu time: avg 0.04 ms, total 15.6 ms] [avg calls per frame: 1]
  245. 15:01:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  246. 15:01:16: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  247. 15:01:16: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  248. 15:01:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  249. 15:01:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  250. 15:01:16: Convert444Thread - [cpu time: avg 2.172 ms, total 780.005 ms] [avg calls per frame: 1]
  251. 15:01:16: | Convert444toNV12 - [cpu time: avg 2.172 ms, total 780.005 ms] [avg calls per frame: 1]
  252. 15:01:16: encoder thread frame - [cpu time: avg 2.048 ms, total 733.204 ms] [avg calls per frame: 1]
  253. 15:01:16: | sending stuff out - [cpu time: avg 0.043 ms, total 15.6 ms] [avg calls per frame: 1]
  254. 15:01:16: ==============================================================
  255. 15:01:16:
  256. 15:01:16: =====Stream End: 2016-08-15, 15:01:16=================================================
  257. 15:02:43: =====Stream Start: 2016-08-15, 15:02:43===============================================
  258. 15:02:43: Multithreaded optimizations: On
  259. 15:02:43: Base resolution: 1920x1080
  260. 15:02:43: Output resolution: 1920x1080
  261. 15:02:43: ------------------------------------------
  262. 15:02:43: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  263. 15:02:43: ------------------------------------------
  264. 15:02:43: Audio Format: 48000 Hz
  265. 15:02:43: ------------------------------------------
  266. 15:02:43: Audio Channels: 2 Ch
  267. 15:02:43: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  268. 15:02:43: ------------------------------------------
  269. 15:02:43: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  270. 15:02:43: Global Audio time adjust: 0
  271. 15:02:43: Using 5.1 surround speaker setup
  272. 15:02:43: ------------------------------------------
  273. 15:02:43: Audio Encoding: AAC
  274. 15:02:43: bitrate: 96
  275. 15:02:43: Using graphics capture
  276. 15:02:43: Trying to hook process: csgo.exe
  277. 15:02:43: Scene buffering time set to 700
  278. 15:02:43: ------------------------------------------
  279. 15:02:43: Video Encoding: x264
  280. 15:02:43: fps: 30
  281. 15:02:43: width: 1920, height: 1080
  282. 15:02:43: preset: veryfast
  283. 15:02:43: profile: high
  284. 15:02:43: keyint: 250
  285. 15:02:43: CBR: yes
  286. 15:02:43: CFR: yes
  287. 15:02:43: max bitrate: 1000
  288. 15:02:43: buffer size: 1000
  289. 15:02:43: ------------------------------------------
  290. 15:02:43: SharedTexCapture hooked
  291. 15:02:53: Total frames encoded: 278, total frames duplicated: 0 (0.00%)
  292. 15:02:53: Total frames rendered: 304, number of late frames: 1 (0.33%) (it's okay for some frames to be late)
  293. 15:02:53:
  294. 15:02:53: Profiler time results:
  295. 15:02:53:
  296. 15:02:53: ==============================================================
  297. 15:02:53: video thread frame - [100%] [avg time: 1.01 ms] [children: 35.9%] [unaccounted: 64.1%]
  298. 15:02:53: | scene->Preprocess - [0.099%] [avg time: 0.001 ms]
  299. 15:02:53: | GPU download and conversion - [35.8%] [avg time: 0.362 ms] [children: 34.4%] [unaccounted: 1.49%]
  300. 15:02:53: | | flush - [33%] [avg time: 0.333 ms]
  301. 15:02:53: | | CopyResource - [1.09%] [avg time: 0.011 ms]
  302. 15:02:53: | | conversion to 4:2:0 - [0.297%] [avg time: 0.003 ms]
  303. 15:02:53: Convert444Thread - [100%] [avg time: 2.121 ms] [children: 99.5%] [unaccounted: 0.471%]
  304. 15:02:53: | Convert444toNV12 - [99.5%] [avg time: 2.111 ms]
  305. 15:02:53: encoder thread frame - [100%] [avg time: 2.603 ms] [children: 0.845%] [unaccounted: 99.2%]
  306. 15:02:53: | sending stuff out - [0.845%] [avg time: 0.022 ms]
  307. 15:02:53: ==============================================================
  308. 15:02:53:
  309. 15:02:53:
  310. 15:02:53: Profiler CPU results:
  311. 15:02:53:
  312. 15:02:53: ==============================================================
  313. 15:02:53: video thread frame - [cpu time: avg 0.153 ms, total 46.8 ms] [avg calls per frame: 1]
  314. 15:02:53: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  315. 15:02:53: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  316. 15:02:53: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  317. 15:02:53: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  318. 15:02:53: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  319. 15:02:53: Convert444Thread - [cpu time: avg 2.068 ms, total 577.203 ms] [avg calls per frame: 1]
  320. 15:02:53: | Convert444toNV12 - [cpu time: avg 2.012 ms, total 561.602 ms] [avg calls per frame: 1]
  321. 15:02:53: encoder thread frame - [cpu time: avg 1.739 ms, total 483.603 ms] [avg calls per frame: 1]
  322. 15:02:53: | sending stuff out - [cpu time: avg 0.056 ms, total 15.6 ms] [avg calls per frame: 1]
  323. 15:02:53: ==============================================================
  324. 15:02:53:
  325. 15:02:53: =====Stream End: 2016-08-15, 15:02:53=================================================
  326. 15:05:29: =====Stream Start: 2016-08-15, 15:05:29===============================================
  327. 15:05:29: Multithreaded optimizations: On
  328. 15:05:29: Base resolution: 1920x1080
  329. 15:05:29: Output resolution: 1920x1080
  330. 15:05:29: ------------------------------------------
  331. 15:05:29: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  332. 15:05:29: ------------------------------------------
  333. 15:05:29: Audio Format: 48000 Hz
  334. 15:05:29: ------------------------------------------
  335. 15:05:29: Audio Channels: 2 Ch
  336. 15:05:29: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  337. 15:05:29: ------------------------------------------
  338. 15:05:29: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  339. 15:05:29: Global Audio time adjust: 0
  340. 15:05:29: Using 5.1 surround speaker setup
  341. 15:05:29: ------------------------------------------
  342. 15:05:29: Audio Encoding: AAC
  343. 15:05:29: bitrate: 96
  344. 15:05:29: Using graphics capture
  345. 15:05:29: Trying to hook process: csgo.exe
  346. 15:05:29: Scene buffering time set to 700
  347. 15:05:29: ------------------------------------------
  348. 15:05:29: Video Encoding: x264
  349. 15:05:29: fps: 30
  350. 15:05:29: width: 1920, height: 1080
  351. 15:05:29: preset: veryfast
  352. 15:05:29: profile: high
  353. 15:05:29: keyint: 250
  354. 15:05:29: CBR: yes
  355. 15:05:29: CFR: yes
  356. 15:05:29: max bitrate: 22000
  357. 15:05:29: buffer size: 22000
  358. 15:05:29: ------------------------------------------
  359. 15:05:29: SharedTexCapture hooked
  360. 15:05:47: Total frames encoded: 515, total frames duplicated: 62 (12.04%)
  361. 15:05:47: Number of frames skipped due to encoder lag: 34 (6.60%)
  362. 15:05:47: Total frames rendered: 505, number of late frames: 10 (1.98%) (it's okay for some frames to be late)
  363. 15:05:47:
  364. 15:05:47: Profiler time results:
  365. 15:05:47:
  366. 15:05:47: ==============================================================
  367. 15:05:47: video thread frame - [100%] [avg time: 1.421 ms] [children: 29.1%] [unaccounted: 70.9%]
  368. 15:05:47: | scene->Preprocess - [0.141%] [avg time: 0.002 ms]
  369. 15:05:47: | GPU download and conversion - [29%] [avg time: 0.412 ms] [children: 24.7%] [unaccounted: 4.29%]
  370. 15:05:47: | | flush - [19.8%] [avg time: 0.282 ms]
  371. 15:05:47: | | CopyResource - [4.64%] [avg time: 0.066 ms]
  372. 15:05:47: | | conversion to 4:2:0 - [0.211%] [avg time: 0.003 ms]
  373. 15:05:47: Convert444Thread - [100%] [avg time: 2.312 ms] [children: 99.3%] [unaccounted: 0.692%]
  374. 15:05:47: | Convert444toNV12 - [99.3%] [avg time: 2.296 ms]
  375. 15:05:47: encoder thread frame - [100%] [avg time: 10.85 ms] [children: 2.19%] [unaccounted: 97.8%]
  376. 15:05:47: | sending stuff out - [2.19%] [avg time: 0.238 ms]
  377. 15:05:47: ==============================================================
  378. 15:05:47:
  379. 15:05:47:
  380. 15:05:47: Profiler CPU results:
  381. 15:05:47:
  382. 15:05:47: ==============================================================
  383. 15:05:47: video thread frame - [cpu time: avg 0.278 ms, total 140.401 ms] [avg calls per frame: 1]
  384. 15:05:47: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  385. 15:05:47: | GPU download and conversion - [cpu time: avg 0.123 ms, total 62.4 ms] [avg calls per frame: 1]
  386. 15:05:47: | | flush - [cpu time: avg 0.061 ms, total 31.2 ms] [avg calls per frame: 1]
  387. 15:05:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  388. 15:05:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  389. 15:05:47: Convert444Thread - [cpu time: avg 1.95 ms, total 936.006 ms] [avg calls per frame: 1]
  390. 15:05:47: | Convert444toNV12 - [cpu time: avg 1.917 ms, total 920.406 ms] [avg calls per frame: 1]
  391. 15:05:47: encoder thread frame - [cpu time: avg 2.998 ms, total 1544.41 ms] [avg calls per frame: 1]
  392. 15:05:47: | sending stuff out - [cpu time: avg 0.121 ms, total 62.4 ms] [avg calls per frame: 1]
  393. 15:05:47: ==============================================================
  394. 15:05:47:
  395. 15:05:47: =====Stream End: 2016-08-15, 15:05:47=================================================
  396. 15:06:41: =====Stream Start: 2016-08-15, 15:06:41===============================================
  397. 15:06:41: Multithreaded optimizations: On
  398. 15:06:41: Base resolution: 1920x1080
  399. 15:06:41: Output resolution: 1920x1080
  400. 15:06:41: ------------------------------------------
  401. 15:06:41: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  402. 15:06:41: ------------------------------------------
  403. 15:06:41: Audio Format: 48000 Hz
  404. 15:06:41: ------------------------------------------
  405. 15:06:41: Audio Channels: 2 Ch
  406. 15:06:41: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  407. 15:06:41: ------------------------------------------
  408. 15:06:41: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  409. 15:06:41: Global Audio time adjust: 0
  410. 15:06:41: Using 5.1 surround speaker setup
  411. 15:06:41: ------------------------------------------
  412. 15:06:41: Audio Encoding: AAC
  413. 15:06:41: bitrate: 96
  414. 15:06:41: Using graphics capture
  415. 15:06:41: Trying to hook process: csgo.exe
  416. 15:06:41: Scene buffering time set to 700
  417. 15:06:41: ------------------------------------------
  418. 15:06:41: Video Encoding: x264
  419. 15:06:41: fps: 30
  420. 15:06:41: width: 1920, height: 1080
  421. 15:06:41: preset: ultrafast
  422. 15:06:41: profile: high
  423. 15:06:41: keyint: 250
  424. 15:06:41: CBR: yes
  425. 15:06:41: CFR: yes
  426. 15:06:41: max bitrate: 1000
  427. 15:06:41: buffer size: 1000
  428. 15:06:41: ------------------------------------------
  429. 15:06:41: SharedTexCapture hooked
  430. 15:07:06: FlushBufferedVideo: Flushing 12 packets over 366 ms
  431. 15:07:06: Total frames encoded: 746, total frames duplicated: 0 (0.00%)
  432. 15:07:06: Total frames rendered: 760, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
  433. 15:07:07:
  434. 15:07:07: Profiler time results:
  435. 15:07:07:
  436. 15:07:07: ==============================================================
  437. 15:07:07: video thread frame - [100%] [avg time: 0.791 ms] [children: 29.3%] [unaccounted: 70.7%]
  438. 15:07:07: | scene->Preprocess - [0.253%] [avg time: 0.002 ms]
  439. 15:07:07: | GPU download and conversion - [29.1%] [avg time: 0.23 ms] [children: 26.7%] [unaccounted: 2.4%]
  440. 15:07:07: | | flush - [24.9%] [avg time: 0.197 ms]
  441. 15:07:07: | | CopyResource - [1.39%] [avg time: 0.011 ms]
  442. 15:07:07: | | conversion to 4:2:0 - [0.379%] [avg time: 0.003 ms]
  443. 15:07:07: Convert444Thread - [100%] [avg time: 2.158 ms] [children: 99.5%] [unaccounted: 0.51%]
  444. 15:07:07: | Convert444toNV12 - [99.5%] [avg time: 2.147 ms]
  445. 15:07:07: encoder thread frame - [100%] [avg time: 2.6 ms] [children: 0.846%] [unaccounted: 99.2%]
  446. 15:07:07: | sending stuff out - [0.846%] [avg time: 0.022 ms]
  447. 15:07:07: ==============================================================
  448. 15:07:07:
  449. 15:07:07:
  450. 15:07:07: Profiler CPU results:
  451. 15:07:07:
  452. 15:07:07: ==============================================================
  453. 15:07:07: video thread frame - [cpu time: avg 0.061 ms, total 46.8 ms] [avg calls per frame: 1]
  454. 15:07:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  455. 15:07:07: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  456. 15:07:07: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  457. 15:07:07: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  458. 15:07:07: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  459. 15:07:07: Convert444Thread - [cpu time: avg 2.058 ms, total 1513.21 ms] [avg calls per frame: 1]
  460. 15:07:07: | Convert444toNV12 - [cpu time: avg 2.037 ms, total 1497.61 ms] [avg calls per frame: 1]
  461. 15:07:07: encoder thread frame - [cpu time: avg 1.849 ms, total 1357.21 ms] [avg calls per frame: 1]
  462. 15:07:07: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  463. 15:07:07: ==============================================================
  464. 15:07:07:
  465. 15:07:07: =====Stream End: 2016-08-15, 15:07:07=================================================
  466. 15:28:30: Settings::Video: Enabling Aero
  467. 15:28:43: =====Stream Start: 2016-08-15, 15:28:43===============================================
  468. 15:28:43: Multithreaded optimizations: On
  469. 15:28:43: Base resolution: 1920x1080
  470. 15:28:43: Output resolution: 640x360
  471. 15:28:43: ------------------------------------------
  472. 15:28:43: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  473. 15:28:43: ------------------------------------------
  474. 15:28:43: Audio Format: 48000 Hz
  475. 15:28:43: ------------------------------------------
  476. 15:28:43: Audio Channels: 2 Ch
  477. 15:28:43: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  478. 15:28:43: ------------------------------------------
  479. 15:28:43: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  480. 15:28:43: Global Audio time adjust: 0
  481. 15:28:43: Using 5.1 surround speaker setup
  482. 15:28:43: ------------------------------------------
  483. 15:28:43: Audio Encoding: AAC
  484. 15:28:43: bitrate: 96
  485. 15:28:43: Using graphics capture
  486. 15:28:43: Trying to hook process: csgo.exe
  487. 15:28:43: Scene buffering time set to 700
  488. 15:28:43: ------------------------------------------
  489. 15:28:43: Video Encoding: x264
  490. 15:28:43: fps: 30
  491. 15:28:43: width: 640, height: 360
  492. 15:28:43: preset: ultrafast
  493. 15:28:43: profile: high
  494. 15:28:43: keyint: 250
  495. 15:28:43: CBR: yes
  496. 15:28:43: CFR: yes
  497. 15:28:43: max bitrate: 1000
  498. 15:28:43: buffer size: 1000
  499. 15:28:43: ------------------------------------------
  500. 15:28:43: SharedTexCapture hooked
  501. 15:29:31: FlushBufferedVideo: Flushing 12 packets over 367 ms
  502. 15:29:31: Total frames encoded: 1417, total frames duplicated: 7 (0.49%)
  503. 15:29:31: Total frames rendered: 1428, number of late frames: 3 (0.21%) (it's okay for some frames to be late)
  504. 15:29:31:
  505. 15:29:31: Profiler time results:
  506. 15:29:31:
  507. 15:29:31: ==============================================================
  508. 15:29:31: video thread frame - [100%] [avg time: 0.769 ms] [children: 22.8%] [unaccounted: 77.2%]
  509. 15:29:31: | scene->Preprocess - [0.26%] [avg time: 0.002 ms]
  510. 15:29:31: | GPU download and conversion - [22.5%] [avg time: 0.173 ms] [children: 19.9%] [unaccounted: 2.6%]
  511. 15:29:31: | | flush - [18.1%] [avg time: 0.139 ms]
  512. 15:29:31: | | CopyResource - [1.43%] [avg time: 0.011 ms]
  513. 15:29:31: | | conversion to 4:2:0 - [0.39%] [avg time: 0.003 ms]
  514. 15:29:31: Convert444Thread - [100%] [avg time: 0.195 ms] [children: 96.9%] [unaccounted: 3.08%]
  515. 15:29:31: | Convert444toNV12 - [96.9%] [avg time: 0.189 ms]
  516. 15:29:31: encoder thread frame - [100%] [avg time: 0.387 ms] [children: 4.65%] [unaccounted: 95.3%]
  517. 15:29:31: | sending stuff out - [4.65%] [avg time: 0.018 ms]
  518. 15:29:31: ==============================================================
  519. 15:29:31:
  520. 15:29:31:
  521. 15:29:31: Profiler CPU results:
  522. 15:29:31:
  523. 15:29:31: ==============================================================
  524. 15:29:31: video thread frame - [cpu time: avg 0.032 ms, total 46.8 ms] [avg calls per frame: 1]
  525. 15:29:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  526. 15:29:31: | GPU download and conversion - [cpu time: avg 0.021 ms, total 31.2 ms] [avg calls per frame: 1]
  527. 15:29:31: | | flush - [cpu time: avg 0.021 ms, total 31.2 ms] [avg calls per frame: 1]
  528. 15:29:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  529. 15:29:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  530. 15:29:31: Convert444Thread - [cpu time: avg 0.055 ms, total 78 ms] [avg calls per frame: 1]
  531. 15:29:31: | Convert444toNV12 - [cpu time: avg 0.055 ms, total 78 ms] [avg calls per frame: 1]
  532. 15:29:31: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  533. 15:29:31: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  534. 15:29:31: ==============================================================
  535. 15:29:31:
  536. 15:29:31: =====Stream End: 2016-08-15, 15:29:31=================================================
  537. 15:29:58: Settings::Video: Enabling Aero
  538. 15:30:06: Settings::Video: Enabling Aero
  539. 15:30:53: =====Stream Start: 2016-08-15, 15:30:53===============================================
  540. 15:30:53: Multithreaded optimizations: On
  541. 15:30:53: Base resolution: 1920x1080
  542. 15:30:53: Output resolution: 1920x1080
  543. 15:30:53: ------------------------------------------
  544. 15:30:53: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  545. 15:30:53: ------------------------------------------
  546. 15:30:53: Audio Format: 48000 Hz
  547. 15:30:53: ------------------------------------------
  548. 15:30:53: Audio Channels: 2 Ch
  549. 15:30:53: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  550. 15:30:53: ------------------------------------------
  551. 15:30:53: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  552. 15:30:53: Global Audio time adjust: 0
  553. 15:30:53: Using 5.1 surround speaker setup
  554. 15:30:53: ------------------------------------------
  555. 15:30:53: Audio Encoding: AAC
  556. 15:30:53: bitrate: 96
  557. 15:30:53: Using graphics capture
  558. 15:30:53: Trying to hook process: csgo.exe
  559. 15:30:53: Scene buffering time set to 700
  560. 15:30:53: ------------------------------------------
  561. 15:30:53: Video Encoding: x264
  562. 15:30:53: fps: 29
  563. 15:30:53: width: 1920, height: 1080
  564. 15:30:53: preset: ultrafast
  565. 15:30:53: profile: high
  566. 15:30:53: keyint: 250
  567. 15:30:53: CBR: yes
  568. 15:30:53: CFR: yes
  569. 15:30:53: max bitrate: 1000
  570. 15:30:53: buffer size: 1000
  571. 15:30:53: ------------------------------------------
  572. 15:30:53: SharedTexCapture hooked
  573. 15:31:26: FlushBufferedVideo: Flushing 11 packets over 345 ms
  574. 15:31:26: Total frames encoded: 936, total frames duplicated: 0 (0.00%)
  575. 15:31:26: Total frames rendered: 950, number of late frames: 1 (0.11%) (it's okay for some frames to be late)
  576. 15:31:26:
  577. 15:31:26: Profiler time results:
  578. 15:31:26:
  579. 15:31:26: ==============================================================
  580. 15:31:26: video thread frame - [100%] [avg time: 0.671 ms] [children: 25.9%] [unaccounted: 74.1%]
  581. 15:31:26: | scene->Preprocess - [0.298%] [avg time: 0.002 ms]
  582. 15:31:26: | GPU download and conversion - [25.6%] [avg time: 0.172 ms] [children: 23.1%] [unaccounted: 2.53%]
  583. 15:31:26: | | flush - [21%] [avg time: 0.141 ms]
  584. 15:31:26: | | CopyResource - [1.64%] [avg time: 0.011 ms]
  585. 15:31:26: | | conversion to 4:2:0 - [0.447%] [avg time: 0.003 ms]
  586. 15:31:26: Convert444Thread - [100%] [avg time: 1.889 ms] [children: 99.5%] [unaccounted: 0.529%]
  587. 15:31:26: | Convert444toNV12 - [99.5%] [avg time: 1.879 ms]
  588. 15:31:26: encoder thread frame - [100%] [avg time: 2.357 ms] [children: 0.891%] [unaccounted: 99.1%]
  589. 15:31:26: | sending stuff out - [0.891%] [avg time: 0.021 ms]
  590. 15:31:26: ==============================================================
  591. 15:31:26:
  592. 15:31:26:
  593. 15:31:26: Profiler CPU results:
  594. 15:31:26:
  595. 15:31:26: ==============================================================
  596. 15:31:26: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  597. 15:31:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  598. 15:31:26: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  599. 15:31:26: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  600. 15:31:26: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  601. 15:31:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  602. 15:31:26: Convert444Thread - [cpu time: avg 2.055 ms, total 1903.21 ms] [avg calls per frame: 1]
  603. 15:31:26: | Convert444toNV12 - [cpu time: avg 2.055 ms, total 1903.21 ms] [avg calls per frame: 1]
  604. 15:31:26: encoder thread frame - [cpu time: avg 1.821 ms, total 1684.81 ms] [avg calls per frame: 1]
  605. 15:31:26: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  606. 15:31:26: ==============================================================
  607. 15:31:26:
  608. 15:31:26: =====Stream End: 2016-08-15, 15:31:26=================================================
  609. 15:32:10: =====Stream Start: 2016-08-15, 15:32:10===============================================
  610. 15:32:10: Multithreaded optimizations: On
  611. 15:32:10: Base resolution: 1920x1080
  612. 15:32:10: Output resolution: 1920x1080
  613. 15:32:10: ------------------------------------------
  614. 15:32:10: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  615. 15:32:10: ------------------------------------------
  616. 15:32:10: Audio Format: 48000 Hz
  617. 15:32:10: ------------------------------------------
  618. 15:32:10: Audio Channels: 2 Ch
  619. 15:32:10: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  620. 15:32:10: ------------------------------------------
  621. 15:32:10: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  622. 15:32:10: Global Audio time adjust: 0
  623. 15:32:10: Using 5.1 surround speaker setup
  624. 15:32:10: ------------------------------------------
  625. 15:32:10: Audio Encoding: AAC
  626. 15:32:10: bitrate: 96
  627. 15:32:10: Using graphics capture
  628. 15:32:10: Trying to hook process: csgo.exe
  629. 15:32:10: Scene buffering time set to 700
  630. 15:32:10: ------------------------------------------
  631. 15:32:10: Video Encoding: x264
  632. 15:32:10: fps: 29
  633. 15:32:10: width: 1920, height: 1080
  634. 15:32:10: preset: ultrafast
  635. 15:32:10: profile: high
  636. 15:32:10: keyint: 250
  637. 15:32:10: CBR: no
  638. 15:32:10: CFR: yes
  639. 15:32:10: max bitrate: 22000
  640. 15:32:10: buffer size: 22000
  641. 15:32:10: quality: 10
  642. 15:32:10: ------------------------------------------
  643. 15:32:10: SharedTexCapture hooked
  644. 15:32:42: FlushBufferedVideo: Flushing 11 packets over 345 ms
  645. 15:32:42: Total frames encoded: 906, total frames duplicated: 0 (0.00%)
  646. 15:32:42: Total frames rendered: 921, number of late frames: 1 (0.11%) (it's okay for some frames to be late)
  647. 15:32:42:
  648. 15:32:42: Profiler time results:
  649. 15:32:42:
  650. 15:32:42: ==============================================================
  651. 15:32:42: video thread frame - [100%] [avg time: 0.671 ms] [children: 25.5%] [unaccounted: 74.5%]
  652. 15:32:42: | scene->Preprocess - [0.149%] [avg time: 0.001 ms]
  653. 15:32:42: | GPU download and conversion - [25.3%] [avg time: 0.17 ms] [children: 22.7%] [unaccounted: 2.68%]
  654. 15:32:42: | | flush - [20.4%] [avg time: 0.137 ms]
  655. 15:32:42: | | CopyResource - [1.79%] [avg time: 0.012 ms]
  656. 15:32:42: | | conversion to 4:2:0 - [0.447%] [avg time: 0.003 ms]
  657. 15:32:42: Convert444Thread - [100%] [avg time: 1.916 ms] [children: 99.5%] [unaccounted: 0.47%]
  658. 15:32:42: | Convert444toNV12 - [99.5%] [avg time: 1.907 ms]
  659. 15:32:42: encoder thread frame - [100%] [avg time: 2.651 ms] [children: 7.13%] [unaccounted: 92.9%]
  660. 15:32:42: | sending stuff out - [7.13%] [avg time: 0.189 ms]
  661. 15:32:42: ==============================================================
  662. 15:32:42:
  663. 15:32:42:
  664. 15:32:42: Profiler CPU results:
  665. 15:32:42:
  666. 15:32:42: ==============================================================
  667. 15:32:42: video thread frame - [cpu time: avg 0.016 ms, total 15.6 ms] [avg calls per frame: 1]
  668. 15:32:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  669. 15:32:42: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  670. 15:32:42: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  671. 15:32:42: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  672. 15:32:42: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  673. 15:32:42: Convert444Thread - [cpu time: avg 1.915 ms, total 1716.01 ms] [avg calls per frame: 1]
  674. 15:32:42: | Convert444toNV12 - [cpu time: avg 1.915 ms, total 1716.01 ms] [avg calls per frame: 1]
  675. 15:32:42: encoder thread frame - [cpu time: avg 2.109 ms, total 1887.61 ms] [avg calls per frame: 1]
  676. 15:32:42: | sending stuff out - [cpu time: avg 0.156 ms, total 140.402 ms] [avg calls per frame: 1]
  677. 15:32:42: ==============================================================
  678. 15:32:42:
  679. 15:32:42: =====Stream End: 2016-08-15, 15:32:42=================================================
  680. 15:33:12: =====Stream Start: 2016-08-15, 15:33:12===============================================
  681. 15:33:12: Multithreaded optimizations: On
  682. 15:33:12: Base resolution: 1920x1080
  683. 15:33:12: Output resolution: 1920x1080
  684. 15:33:12: ------------------------------------------
  685. 15:33:12: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  686. 15:33:12: ------------------------------------------
  687. 15:33:12: Audio Format: 48000 Hz
  688. 15:33:12: ------------------------------------------
  689. 15:33:12: Audio Channels: 2 Ch
  690. 15:33:12: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  691. 15:33:12: ------------------------------------------
  692. 15:33:12: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  693. 15:33:12: Global Audio time adjust: 0
  694. 15:33:12: Using 5.1 surround speaker setup
  695. 15:33:12: ------------------------------------------
  696. 15:33:12: Audio Encoding: AAC
  697. 15:33:12: bitrate: 96
  698. 15:33:12: Using graphics capture
  699. 15:33:12: Trying to hook process: csgo.exe
  700. 15:33:12: Scene buffering time set to 700
  701. 15:33:12: Using custom x264 settings: "crf=15"
  702. 15:33:12: ------------------------------------------
  703. 15:33:12: Video Encoding: x264
  704. 15:33:12: fps: 29
  705. 15:33:12: width: 1920, height: 1080
  706. 15:33:12: preset: ultrafast
  707. 15:33:12: profile: high
  708. 15:33:12: keyint: 250
  709. 15:33:12: CBR: no
  710. 15:33:12: CFR: yes
  711. 15:33:12: max bitrate: 22000
  712. 15:33:12: buffer size: 22000
  713. 15:33:12: quality: 17
  714. 15:33:12: ------------------------------------------
  715. 15:33:13: SharedTexCapture hooked
  716. 15:33:28: FlushBufferedVideo: Flushing 11 packets over 345 ms
  717. 15:33:29: Total frames encoded: 445, total frames duplicated: 0 (0.00%)
  718. 15:33:29: Total frames rendered: 461, number of late frames: 1 (0.22%) (it's okay for some frames to be late)
  719. 15:33:29:
  720. 15:33:29: Profiler time results:
  721. 15:33:29:
  722. 15:33:29: ==============================================================
  723. 15:33:29: video thread frame - [100%] [avg time: 0.653 ms] [children: 25%] [unaccounted: 75%]
  724. 15:33:29: | scene->Preprocess - [0.153%] [avg time: 0.001 ms]
  725. 15:33:29: | GPU download and conversion - [24.8%] [avg time: 0.162 ms] [children: 22.2%] [unaccounted: 2.6%]
  726. 15:33:29: | | flush - [20.1%] [avg time: 0.131 ms]
  727. 15:33:29: | | CopyResource - [1.68%] [avg time: 0.011 ms]
  728. 15:33:29: | | conversion to 4:2:0 - [0.459%] [avg time: 0.003 ms]
  729. 15:33:29: Convert444Thread - [100%] [avg time: 1.902 ms] [children: 99.5%] [unaccounted: 0.473%]
  730. 15:33:29: | Convert444toNV12 - [99.5%] [avg time: 1.893 ms]
  731. 15:33:29: encoder thread frame - [100%] [avg time: 2.681 ms] [children: 7.57%] [unaccounted: 92.4%]
  732. 15:33:29: | sending stuff out - [7.57%] [avg time: 0.203 ms]
  733. 15:33:29: ==============================================================
  734. 15:33:29:
  735. 15:33:29:
  736. 15:33:29: Profiler CPU results:
  737. 15:33:29:
  738. 15:33:29: ==============================================================
  739. 15:33:29: video thread frame - [cpu time: avg 0.033 ms, total 15.6 ms] [avg calls per frame: 1]
  740. 15:33:29: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  741. 15:33:29: | GPU download and conversion - [cpu time: avg 0.033 ms, total 15.6 ms] [avg calls per frame: 1]
  742. 15:33:29: | | flush - [cpu time: avg 0.033 ms, total 15.6 ms] [avg calls per frame: 1]
  743. 15:33:29: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  744. 15:33:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  745. 15:33:29: Convert444Thread - [cpu time: avg 2.039 ms, total 889.205 ms] [avg calls per frame: 1]
  746. 15:33:29: | Convert444toNV12 - [cpu time: avg 2.039 ms, total 889.205 ms] [avg calls per frame: 1]
  747. 15:33:29: encoder thread frame - [cpu time: avg 2.084 ms, total 904.805 ms] [avg calls per frame: 1]
  748. 15:33:29: | sending stuff out - [cpu time: avg 0.071 ms, total 31.2 ms] [avg calls per frame: 1]
  749. 15:33:29: ==============================================================
  750. 15:33:29:
  751. 15:33:29: =====Stream End: 2016-08-15, 15:33:29=================================================
  752. 15:34:27: =====Stream Start: 2016-08-15, 15:34:27===============================================
  753. 15:34:27: Multithreaded optimizations: On
  754. 15:34:27: Base resolution: 1920x1080
  755. 15:34:27: Output resolution: 1920x1080
  756. 15:34:27: ------------------------------------------
  757. 15:34:27: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  758. 15:34:27: ------------------------------------------
  759. 15:34:27: Audio Format: 48000 Hz
  760. 15:34:27: ------------------------------------------
  761. 15:34:27: Audio Channels: 2 Ch
  762. 15:34:27: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  763. 15:34:27: ------------------------------------------
  764. 15:34:27: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  765. 15:34:27: Global Audio time adjust: 0
  766. 15:34:27: Using 5.1 surround speaker setup
  767. 15:34:27: ------------------------------------------
  768. 15:34:27: Audio Encoding: AAC
  769. 15:34:27: bitrate: 96
  770. 15:34:27: Using graphics capture
  771. 15:34:27: Trying to hook process: csgo.exe
  772. 15:34:27: Scene buffering time set to 700
  773. 15:34:27: Using custom x264 settings: "crf=15"
  774. 15:34:27: x264: VBV maxrate specified, but no bufsize, ignored
  775. 15:34:27: ------------------------------------------
  776. 15:34:27: Video Encoding: x264
  777. 15:34:27: fps: 29
  778. 15:34:27: width: 1920, height: 1080
  779. 15:34:27: preset: ultrafast
  780. 15:34:27: profile: high
  781. 15:34:27: keyint: 250
  782. 15:34:27: CBR: yes
  783. 15:34:27: CFR: yes
  784. 15:34:27: max bitrate: 22000
  785. 15:34:27: buffer size: 0
  786. 15:34:27: ------------------------------------------
  787. 15:34:27: SharedTexCapture hooked
  788. 15:35:01: FlushBufferedVideo: Flushing 11 packets over 344 ms
  789. 15:35:02: Total frames encoded: 975, total frames duplicated: 0 (0.00%)
  790. 15:35:02: Total frames rendered: 988, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  791. 15:35:02:
  792. 15:35:02: Profiler time results:
  793. 15:35:02:
  794. 15:35:02: ==============================================================
  795. 15:35:02: video thread frame - [100%] [avg time: 0.625 ms] [children: 21.4%] [unaccounted: 78.6%]
  796. 15:35:02: | scene->Preprocess - [0.16%] [avg time: 0.001 ms]
  797. 15:35:02: | GPU download and conversion - [21.3%] [avg time: 0.133 ms] [children: 18.2%] [unaccounted: 3.04%]
  798. 15:35:02: | | flush - [16%] [avg time: 0.1 ms]
  799. 15:35:02: | | CopyResource - [1.76%] [avg time: 0.011 ms]
  800. 15:35:02: | | conversion to 4:2:0 - [0.48%] [avg time: 0.003 ms]
  801. 15:35:02: Convert444Thread - [100%] [avg time: 1.883 ms] [children: 99.5%] [unaccounted: 0.478%]
  802. 15:35:02: | Convert444toNV12 - [99.5%] [avg time: 1.874 ms]
  803. 15:35:02: encoder thread frame - [100%] [avg time: 3.395 ms] [children: 16.1%] [unaccounted: 83.9%]
  804. 15:35:02: | sending stuff out - [16.1%] [avg time: 0.548 ms]
  805. 15:35:02: ==============================================================
  806. 15:35:02:
  807. 15:35:02:
  808. 15:35:02: Profiler CPU results:
  809. 15:35:02:
  810. 15:35:02: ==============================================================
  811. 15:35:02: video thread frame - [cpu time: avg 0.015 ms, total 15.6 ms] [avg calls per frame: 1]
  812. 15:35:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  813. 15:35:02: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  814. 15:35:02: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  815. 15:35:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  816. 15:35:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  817. 15:35:02: Convert444Thread - [cpu time: avg 1.875 ms, total 1809.61 ms] [avg calls per frame: 1]
  818. 15:35:02: | Convert444toNV12 - [cpu time: avg 1.875 ms, total 1809.61 ms] [avg calls per frame: 1]
  819. 15:35:02: encoder thread frame - [cpu time: avg 2.88 ms, total 2776.82 ms] [avg calls per frame: 1]
  820. 15:35:02: | sending stuff out - [cpu time: avg 0.598 ms, total 577.205 ms] [avg calls per frame: 1]
  821. 15:35:02: ==============================================================
  822. 15:35:02:
  823. 15:35:02: =====Stream End: 2016-08-15, 15:35:02=================================================
  824. 15:35:26: =====Stream Start: 2016-08-15, 15:35:26===============================================
  825. 15:35:26: Multithreaded optimizations: On
  826. 15:35:26: Base resolution: 1920x1080
  827. 15:35:26: Output resolution: 1920x1080
  828. 15:35:26: ------------------------------------------
  829. 15:35:26: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  830. 15:35:26: ------------------------------------------
  831. 15:35:26: Audio Format: 48000 Hz
  832. 15:35:26: ------------------------------------------
  833. 15:35:26: Audio Channels: 2 Ch
  834. 15:35:26: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  835. 15:35:26: ------------------------------------------
  836. 15:35:26: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  837. 15:35:26: Global Audio time adjust: 0
  838. 15:35:26: Using 5.1 surround speaker setup
  839. 15:35:26: ------------------------------------------
  840. 15:35:26: Audio Encoding: AAC
  841. 15:35:26: bitrate: 192
  842. 15:35:26: Using graphics capture
  843. 15:35:26: Trying to hook process: csgo.exe
  844. 15:35:26: Scene buffering time set to 700
  845. 15:35:26: Using custom x264 settings: "crf=15"
  846. 15:35:26: x264: VBV maxrate specified, but no bufsize, ignored
  847. 15:35:26: ------------------------------------------
  848. 15:35:26: Video Encoding: x264
  849. 15:35:26: fps: 30
  850. 15:35:26: width: 1920, height: 1080
  851. 15:35:26: preset: ultrafast
  852. 15:35:26: profile: main
  853. 15:35:26: keyint: 60
  854. 15:35:26: CBR: no
  855. 15:35:26: CFR: yes
  856. 15:35:26: max bitrate: 1000
  857. 15:35:26: buffer size: 0
  858. 15:35:26: quality: 17
  859. 15:35:26: ------------------------------------------
  860. 15:35:26: SharedTexCapture hooked
  861. 15:35:52: FlushBufferedVideo: Flushing 12 packets over 367 ms
  862. 15:35:52: Total frames encoded: 747, total frames duplicated: 0 (0.00%)
  863. 15:35:52: Total frames rendered: 761, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
  864. 15:35:52:
  865. 15:35:52: Profiler time results:
  866. 15:35:52:
  867. 15:35:52: ==============================================================
  868. 15:35:52: video thread frame - [100%] [avg time: 0.637 ms] [children: 25.7%] [unaccounted: 74.3%]
  869. 15:35:52: | scene->Preprocess - [0.157%] [avg time: 0.001 ms]
  870. 15:35:52: | GPU download and conversion - [25.6%] [avg time: 0.163 ms] [children: 23.1%] [unaccounted: 2.51%]
  871. 15:35:52: | | flush - [20.9%] [avg time: 0.133 ms]
  872. 15:35:52: | | CopyResource - [1.73%] [avg time: 0.011 ms]
  873. 15:35:52: | | conversion to 4:2:0 - [0.471%] [avg time: 0.003 ms]
  874. 15:35:52: Convert444Thread - [100%] [avg time: 1.907 ms] [children: 99.5%] [unaccounted: 0.524%]
  875. 15:35:52: | Convert444toNV12 - [99.5%] [avg time: 1.897 ms]
  876. 15:35:52: encoder thread frame - [100%] [avg time: 3.454 ms] [children: 15.5%] [unaccounted: 84.5%]
  877. 15:35:52: | sending stuff out - [15.5%] [avg time: 0.534 ms]
  878. 15:35:52: ==============================================================
  879. 15:35:52:
  880. 15:35:52:
  881. 15:35:52: Profiler CPU results:
  882. 15:35:52:
  883. 15:35:52: ==============================================================
  884. 15:35:52: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  885. 15:35:52: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  886. 15:35:52: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  887. 15:35:52: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  888. 15:35:52: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  889. 15:35:52: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  890. 15:35:52: Convert444Thread - [cpu time: avg 1.992 ms, total 1466.41 ms] [avg calls per frame: 1]
  891. 15:35:52: | Convert444toNV12 - [cpu time: avg 1.971 ms, total 1450.81 ms] [avg calls per frame: 1]
  892. 15:35:52: encoder thread frame - [cpu time: avg 2.844 ms, total 2090.41 ms] [avg calls per frame: 1]
  893. 15:35:52: | sending stuff out - [cpu time: avg 0.551 ms, total 405.604 ms] [avg calls per frame: 1]
  894. 15:35:52: ==============================================================
  895. 15:35:52:
  896. 15:35:52: =====Stream End: 2016-08-15, 15:35:52=================================================
  897. 15:36:28: Settings::Video: Enabling Aero
  898. 15:36:37: =====Stream Start: 2016-08-15, 15:36:37===============================================
  899. 15:36:37: Multithreaded optimizations: On
  900. 15:36:37: Base resolution: 1920x1080
  901. 15:36:37: Output resolution: 1920x1080
  902. 15:36:37: ------------------------------------------
  903. 15:36:37: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
  904. 15:36:37: ------------------------------------------
  905. 15:36:37: Audio Format: 48000 Hz
  906. 15:36:37: ------------------------------------------
  907. 15:36:37: Audio Channels: 2 Ch
  908. 15:36:37: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
  909. 15:36:37: ------------------------------------------
  910. 15:36:37: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
  911. 15:36:37: Global Audio time adjust: 0
  912. 15:36:37: Using 5.1 surround speaker setup
  913. 15:36:37: ------------------------------------------
  914. 15:36:37: Audio Encoding: AAC
  915. 15:36:37: bitrate: 192
  916. 15:36:37: Using graphics capture
  917. 15:36:37: Trying to hook process: csgo.exe
  918. 15:36:37: Scene buffering time set to 700
  919. 15:36:37: Using custom x264 settings: "crf=15"
  920. 15:36:37: x264: VBV maxrate specified, but no bufsize, ignored
  921. 15:36:37: x264: MB rate (489600) > level limit (245760)
  922. 15:36:37: ------------------------------------------
  923. 15:36:37: Video Encoding: x264
  924. 15:36:37: fps: 60
  925. 15:36:37: width: 1920, height: 1080
  926. 15:36:37: preset: ultrafast
  927. 15:36:37: profile: main
  928. 15:36:37: keyint: 120
  929. 15:36:37: CBR: no
  930. 15:36:37: CFR: yes
  931. 15:36:37: max bitrate: 1000
  932. 15:36:37: buffer size: 0
  933. 15:36:37: quality: 17
  934. 15:36:37: ------------------------------------------
  935. 15:36:38: SharedTexCapture hooked
  936. 15:37:12: FlushBufferedVideo: Flushing 36 packets over 584 ms
  937. 15:37:12: Total frames encoded: 2035, total frames duplicated: 1 (0.05%)
  938. 15:37:12: Total frames rendered: 2050, number of late frames: 1 (0.05%) (it's okay for some frames to be late)
  939. 15:37:12:
  940. 15:37:12: Profiler time results:
  941. 15:37:12:
  942. 15:37:12: ==============================================================
  943. 15:37:12: video thread frame - [100%] [avg time: 1.016 ms] [children: 47.5%] [unaccounted: 52.5%]
  944. 15:37:12: | scene->Preprocess - [0.0984%] [avg time: 0.001 ms]
  945. 15:37:12: | GPU download and conversion - [47.4%] [avg time: 0.482 ms] [children: 41.2%] [unaccounted: 6.2%]
  946. 15:37:12: | | flush - [39.9%] [avg time: 0.405 ms]
  947. 15:37:12: | | CopyResource - [1.08%] [avg time: 0.011 ms]
  948. 15:37:12: | | conversion to 4:2:0 - [0.295%] [avg time: 0.003 ms]
  949. 15:37:12: Convert444Thread - [100%] [avg time: 2.047 ms] [children: 99.6%] [unaccounted: 0.44%]
  950. 15:37:12: | Convert444toNV12 - [99.6%] [avg time: 2.038 ms]
  951. 15:37:12: encoder thread frame - [100%] [avg time: 3.606 ms] [children: 14.8%] [unaccounted: 85.2%]
  952. 15:37:12: | sending stuff out - [14.8%] [avg time: 0.534 ms]
  953. 15:37:12: ==============================================================
  954. 15:37:12:
  955. 15:37:12:
  956. 15:37:12: Profiler CPU results:
  957. 15:37:12:
  958. 15:37:12: ==============================================================
  959. 15:37:12: video thread frame - [cpu time: avg 0.068 ms, total 140.4 ms] [avg calls per frame: 1]
  960. 15:37:12: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  961. 15:37:12: | GPU download and conversion - [cpu time: avg 0.015 ms, total 31.2 ms] [avg calls per frame: 1]
  962. 15:37:12: | | flush - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
  963. 15:37:12: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  964. 15:37:12: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  965. 15:37:12: Convert444Thread - [cpu time: avg 1.989 ms, total 3978.03 ms] [avg calls per frame: 1]
  966. 15:37:12: | Convert444toNV12 - [cpu time: avg 1.989 ms, total 3978.03 ms] [avg calls per frame: 1]
  967. 15:37:12: encoder thread frame - [cpu time: avg 2.793 ms, total 5584.84 ms] [avg calls per frame: 1]
  968. 15:37:12: | sending stuff out - [cpu time: avg 0.546 ms, total 1092.01 ms] [avg calls per frame: 1]
  969. 15:37:12: ==============================================================
  970. 15:37:12:
  971. 15:37:12: =====Stream End: 2016-08-15, 15:37:12=================================================
  972. 17:13:10: CLR host plugin instance deleted; removing dynamically loaded localization strings
  973. 17:13:10: Terminating 0x1624
  974. 17:13:10: Terminating 0x1664
  975. 17:13:10: Terminating 0x9e0
  976. 17:13:10: Terminating 0x226c
  977. 17:13:10: Terminating 0x1c50
  978. 17:13:10: Terminating 0x1c34
  979. 17:13:10: Terminating 0xfe4
  980. 17:13:10: Terminating 0x1770
  981. 17:13:10: Terminating 0x2060
  982. 17:13:10: Terminating 0x1ce4
  983. 17:13:10: Terminating 0xd0c
  984. 17:13:10: Terminating 0x1da4
  985. 17:13:10: Terminating 0x2204
  986.  
  987.  
  988. Last game capture log:
  989. 2016-08-15, 12:49:26: we're booting up:
  990. 12:49:26: CaptureThread: attached to process csgo.exe
  991. 12:49:26: D3D9 Present
  992. 12:49:26: D3D9EndScene called
  993. 12:49:26: D3DPRESENT_PARAMETERS {
  994. 12:49:26: BackBufferWidth: 1920
  995. 12:49:26: BackBufferHeight: 1080
  996. 12:49:26: BackBufferFormat: D3DFMT_A8R8G8B8
  997. 12:49:26: BackBufferCount: 1
  998. 12:49:26: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  999. 12:49:26: MultiSampleQuality: 0
  1000. 12:49:26: SwapEffect: D3DSWAPEFFECT_DISCARD
  1001. 12:49:26: hDeviceWindow: 1051406
  1002. 12:49:26: Windowed: true
  1003. 12:49:26: EnableAutoDepthStencil: true
  1004. 12:49:26: AutoDepthStencilFormat: D3DFMT_D24S8
  1005. 12:49:26: Flags: None
  1006. 12:49:26: FullScreen_RefreshRateInHz: 0
  1007. 12:49:26: PresentationInterval: 2147483648
  1008. 12:49:26: };
  1009. 12:49:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  1010. 12:49:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  1011. 12:49:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
  1012. 12:49:26: successfully set up d3d9 hooks
  1013. 12:49:26: (half life scientist) everything.. seems to be in order
  1014. 12:49:26: D3D9Present called
  1015. 12:49:26: DoD3D9GPUHook: success
  1016. 12:49:26: D3DSURFACE_DESC {
  1017. 12:49:26: Format: D3DFMT_A8R8G8B8
  1018. 12:49:26: Type: D3DRTYPE_SURFACE
  1019. 12:49:26: Usage: D3DUSAGE_RENDERTARGET
  1020. 12:49:26: Pool: D3DPOOL_DEFAULT
  1021. 12:49:26: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1022. 12:49:26: MultiSampleQuality: 0
  1023. 12:49:26: Width: 1920
  1024. 12:49:26: Height: 1080
  1025. 12:49:26: };
  1026. 12:49:26: successfully capturing d3d9 frames via GPU
  1027. 12:50:20: ---------------------- Cleared D3D9 Capture ----------------------
  1028. 12:50:20: D3D9EndScene called
  1029. 12:50:20: D3D9Present called
  1030. 12:51:46: received restart event, capturing
  1031. 12:51:46: DoD3D9GPUHook: success
  1032. 12:51:46: D3DSURFACE_DESC {
  1033. 12:51:46: Format: D3DFMT_A8R8G8B8
  1034. 12:51:46: Type: D3DRTYPE_SURFACE
  1035. 12:51:46: Usage: D3DUSAGE_RENDERTARGET
  1036. 12:51:46: Pool: D3DPOOL_DEFAULT
  1037. 12:51:46: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1038. 12:51:46: MultiSampleQuality: 0
  1039. 12:51:46: Width: 1920
  1040. 12:51:46: Height: 1080
  1041. 12:51:46: };
  1042. 12:51:46: successfully capturing d3d9 frames via GPU
  1043. 12:53:29: ---------------------- Cleared D3D9 Capture ----------------------
  1044. 12:53:29: D3D9EndScene called
  1045. 12:53:29: D3D9Present called
  1046. 12:54:14: received restart event, capturing
  1047. 12:54:14: DoD3D9GPUHook: success
  1048. 12:54:14: D3DSURFACE_DESC {
  1049. 12:54:14: Format: D3DFMT_A8R8G8B8
  1050. 12:54:14: Type: D3DRTYPE_SURFACE
  1051. 12:54:14: Usage: D3DUSAGE_RENDERTARGET
  1052. 12:54:14: Pool: D3DPOOL_DEFAULT
  1053. 12:54:14: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1054. 12:54:14: MultiSampleQuality: 0
  1055. 12:54:14: Width: 1920
  1056. 12:54:14: Height: 1080
  1057. 12:54:14: };
  1058. 12:54:14: successfully capturing d3d9 frames via GPU
  1059. 12:54:39: ---------------------- Cleared D3D9 Capture ----------------------
  1060. 12:54:39: D3D9EndScene called
  1061. 12:54:39: D3D9Present called
  1062. 12:55:01: received restart event, capturing
  1063. 12:55:01: DoD3D9GPUHook: success
  1064. 12:55:01: D3DSURFACE_DESC {
  1065. 12:55:01: Format: D3DFMT_A8R8G8B8
  1066. 12:55:01: Type: D3DRTYPE_SURFACE
  1067. 12:55:01: Usage: D3DUSAGE_RENDERTARGET
  1068. 12:55:01: Pool: D3DPOOL_DEFAULT
  1069. 12:55:01: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1070. 12:55:01: MultiSampleQuality: 0
  1071. 12:55:01: Width: 1920
  1072. 12:55:01: Height: 1080
  1073. 12:55:01: };
  1074. 12:55:01: successfully capturing d3d9 frames via GPU
  1075. 12:55:16: ---------------------- Cleared D3D9 Capture ----------------------
  1076. 12:55:16: D3D9EndScene called
  1077. 12:55:16: D3D9Present called
  1078. 12:57:28: received restart event, capturing
  1079. 12:57:29: DoD3D9GPUHook: success
  1080. 12:57:29: D3DSURFACE_DESC {
  1081. 12:57:29: Format: D3DFMT_A8R8G8B8
  1082. 12:57:29: Type: D3DRTYPE_SURFACE
  1083. 12:57:29: Usage: D3DUSAGE_RENDERTARGET
  1084. 12:57:29: Pool: D3DPOOL_DEFAULT
  1085. 12:57:29: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1086. 12:57:29: MultiSampleQuality: 0
  1087. 12:57:29: Width: 1920
  1088. 12:57:29: Height: 1080
  1089. 12:57:29: };
  1090. 12:57:29: successfully capturing d3d9 frames via GPU
  1091. 12:58:12: ---------------------- Cleared D3D9 Capture ----------------------
  1092. 12:58:12: D3D9EndScene called
  1093. 12:58:12: D3D9Present called
  1094. 13:00:58: received restart event, capturing
  1095. 13:00:58: DoD3D9GPUHook: success
  1096. 13:00:58: D3DSURFACE_DESC {
  1097. 13:00:58: Format: D3DFMT_A8R8G8B8
  1098. 13:00:58: Type: D3DRTYPE_SURFACE
  1099. 13:00:58: Usage: D3DUSAGE_RENDERTARGET
  1100. 13:00:58: Pool: D3DPOOL_DEFAULT
  1101. 13:00:58: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1102. 13:00:58: MultiSampleQuality: 0
  1103. 13:00:58: Width: 1920
  1104. 13:00:58: Height: 1080
  1105. 13:00:58: };
  1106. 13:00:58: successfully capturing d3d9 frames via GPU
  1107. 13:01:14: ---------------------- Cleared D3D9 Capture ----------------------
  1108. 13:01:14: D3D9EndScene called
  1109. 13:01:14: D3D9Present called
  1110. 13:15:50: received restart event, capturing
  1111. 13:15:50: DoD3D9GPUHook: success
  1112. 13:15:50: D3DSURFACE_DESC {
  1113. 13:15:50: Format: D3DFMT_A8R8G8B8
  1114. 13:15:50: Type: D3DRTYPE_SURFACE
  1115. 13:15:50: Usage: D3DUSAGE_RENDERTARGET
  1116. 13:15:50: Pool: D3DPOOL_DEFAULT
  1117. 13:15:50: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1118. 13:15:50: MultiSampleQuality: 0
  1119. 13:15:50: Width: 1920
  1120. 13:15:50: Height: 1080
  1121. 13:15:50: };
  1122. 13:15:50: successfully capturing d3d9 frames via GPU
  1123. 13:16:39: ---------------------- Cleared D3D9 Capture ----------------------
  1124. 13:16:39: D3D9EndScene called
  1125. 13:16:39: D3D9Present called
  1126. 13:17:31: received restart event, capturing
  1127. 13:17:31: DoD3D9GPUHook: success
  1128. 13:17:31: D3DSURFACE_DESC {
  1129. 13:17:31: Format: D3DFMT_A8R8G8B8
  1130. 13:17:31: Type: D3DRTYPE_SURFACE
  1131. 13:17:31: Usage: D3DUSAGE_RENDERTARGET
  1132. 13:17:31: Pool: D3DPOOL_DEFAULT
  1133. 13:17:31: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1134. 13:17:31: MultiSampleQuality: 0
  1135. 13:17:31: Width: 1920
  1136. 13:17:31: Height: 1080
  1137. 13:17:31: };
  1138. 13:17:31: successfully capturing d3d9 frames via GPU
  1139. 13:18:09: ---------------------- Cleared D3D9 Capture ----------------------
  1140. 13:18:09: D3D9EndScene called
  1141. 13:18:09: D3D9Present called
  1142. 13:18:37: received restart event, capturing
  1143. 13:18:38: DoD3D9GPUHook: success
  1144. 13:18:38: D3DSURFACE_DESC {
  1145. 13:18:38: Format: D3DFMT_A8R8G8B8
  1146. 13:18:38: Type: D3DRTYPE_SURFACE
  1147. 13:18:38: Usage: D3DUSAGE_RENDERTARGET
  1148. 13:18:38: Pool: D3DPOOL_DEFAULT
  1149. 13:18:38: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1150. 13:18:38: MultiSampleQuality: 0
  1151. 13:18:38: Width: 1920
  1152. 13:18:38: Height: 1080
  1153. 13:18:38: };
  1154. 13:18:38: successfully capturing d3d9 frames via GPU
  1155. 13:19:18: ---------------------- Cleared D3D9 Capture ----------------------
  1156. 13:19:18: D3D9EndScene called
  1157. 13:19:18: D3D9Present called
  1158. 13:20:00: received restart event, capturing
  1159. 13:20:00: DoD3D9GPUHook: success
  1160. 13:20:00: D3DSURFACE_DESC {
  1161. 13:20:00: Format: D3DFMT_A8R8G8B8
  1162. 13:20:00: Type: D3DRTYPE_SURFACE
  1163. 13:20:00: Usage: D3DUSAGE_RENDERTARGET
  1164. 13:20:00: Pool: D3DPOOL_DEFAULT
  1165. 13:20:00: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1166. 13:20:00: MultiSampleQuality: 0
  1167. 13:20:00: Width: 1920
  1168. 13:20:00: Height: 1080
  1169. 13:20:00: };
  1170. 13:20:00: successfully capturing d3d9 frames via GPU
  1171. 13:20:10: ---------------------- Cleared D3D9 Capture ----------------------
  1172. 13:20:10: received restart event, capturing
  1173. 13:20:10: DoD3D9GPUHook: success
  1174. 13:20:10: D3D9EndScene called
  1175. 13:20:10: D3D9Present called
  1176. 13:20:10: D3DSURFACE_DESC {
  1177. 13:20:10: Format: D3DFMT_A8R8G8B8
  1178. 13:20:10: Type: D3DRTYPE_SURFACE
  1179. 13:20:10: Usage: D3DUSAGE_RENDERTARGET
  1180. 13:20:10: Pool: D3DPOOL_DEFAULT
  1181. 13:20:10: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1182. 13:20:10: MultiSampleQuality: 0
  1183. 13:20:10: Width: 1920
  1184. 13:20:10: Height: 1080
  1185. 13:20:10: };
  1186. 13:20:10: successfully capturing d3d9 frames via GPU
  1187. 13:20:47: ---------------------- Cleared D3D9 Capture ----------------------
  1188. 13:20:47: received restart event, capturing
  1189. 13:20:47: DoD3D9GPUHook: success
  1190. 13:20:47: D3D9EndScene called
  1191. 13:20:47: D3D9Present called
  1192. 13:20:47: D3DSURFACE_DESC {
  1193. 13:20:47: Format: D3DFMT_A8R8G8B8
  1194. 13:20:47: Type: D3DRTYPE_SURFACE
  1195. 13:20:47: Usage: D3DUSAGE_RENDERTARGET
  1196. 13:20:47: Pool: D3DPOOL_DEFAULT
  1197. 13:20:47: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1198. 13:20:47: MultiSampleQuality: 0
  1199. 13:20:47: Width: 1920
  1200. 13:20:47: Height: 1080
  1201. 13:20:47: };
  1202. 13:20:47: successfully capturing d3d9 frames via GPU
  1203. 13:20:52: ---------------------- Cleared D3D9 Capture ----------------------
  1204. 13:20:52: D3D9EndScene called
  1205. 13:20:52: D3D9Present called
  1206. 13:21:50: received restart event, capturing
  1207. 13:21:50: DoD3D9GPUHook: success
  1208. 13:21:50: D3DSURFACE_DESC {
  1209. 13:21:50: Format: D3DFMT_A8R8G8B8
  1210. 13:21:50: Type: D3DRTYPE_SURFACE
  1211. 13:21:50: Usage: D3DUSAGE_RENDERTARGET
  1212. 13:21:50: Pool: D3DPOOL_DEFAULT
  1213. 13:21:50: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1214. 13:21:50: MultiSampleQuality: 0
  1215. 13:21:50: Width: 1920
  1216. 13:21:50: Height: 1080
  1217. 13:21:50: };
  1218. 13:21:50: successfully capturing d3d9 frames via GPU
  1219. 13:22:41: ---------------------- Cleared D3D9 Capture ----------------------
  1220. 13:22:41: D3D9EndScene called
  1221. 13:22:41: D3D9Present called
  1222. 13:31:41: received restart event, capturing
  1223. 13:31:41: DoD3D9GPUHook: success
  1224. 13:31:41: D3DSURFACE_DESC {
  1225. 13:31:41: Format: D3DFMT_A8R8G8B8
  1226. 13:31:41: Type: D3DRTYPE_SURFACE
  1227. 13:31:41: Usage: D3DUSAGE_RENDERTARGET
  1228. 13:31:41: Pool: D3DPOOL_DEFAULT
  1229. 13:31:41: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1230. 13:31:41: MultiSampleQuality: 0
  1231. 13:31:41: Width: 1920
  1232. 13:31:41: Height: 1080
  1233. 13:31:41: };
  1234. 13:31:41: successfully capturing d3d9 frames via GPU
  1235. 13:31:49: ---------------------- Cleared D3D9 Capture ----------------------
  1236. 13:31:49: D3D9EndScene called
  1237. 13:31:49: D3D9Present called
  1238. 14:21:47: received restart event, capturing
  1239. 14:21:48: DoD3D9GPUHook: success
  1240. 14:21:48: D3DSURFACE_DESC {
  1241. 14:21:48: Format: D3DFMT_A8R8G8B8
  1242. 14:21:48: Type: D3DRTYPE_SURFACE
  1243. 14:21:48: Usage: D3DUSAGE_RENDERTARGET
  1244. 14:21:48: Pool: D3DPOOL_DEFAULT
  1245. 14:21:48: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1246. 14:21:48: MultiSampleQuality: 0
  1247. 14:21:48: Width: 1920
  1248. 14:21:48: Height: 1080
  1249. 14:21:48: };
  1250. 14:21:48: successfully capturing d3d9 frames via GPU
  1251. 14:22:16: ---------------------- Cleared D3D9 Capture ----------------------
  1252. 14:22:16: D3D9EndScene called
  1253. 14:22:16: D3D9Present called
  1254. 14:23:02: received restart event, capturing
  1255. 14:23:02: DoD3D9GPUHook: success
  1256. 14:23:02: D3DSURFACE_DESC {
  1257. 14:23:02: Format: D3DFMT_A8R8G8B8
  1258. 14:23:02: Type: D3DRTYPE_SURFACE
  1259. 14:23:02: Usage: D3DUSAGE_RENDERTARGET
  1260. 14:23:02: Pool: D3DPOOL_DEFAULT
  1261. 14:23:02: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1262. 14:23:02: MultiSampleQuality: 0
  1263. 14:23:02: Width: 1920
  1264. 14:23:02: Height: 1080
  1265. 14:23:02: };
  1266. 14:23:02: successfully capturing d3d9 frames via GPU
  1267. 14:23:36: ---------------------- Cleared D3D9 Capture ----------------------
  1268. 14:23:36: D3D9EndScene called
  1269. 14:23:36: D3D9Present called
  1270. 14:57:45: received restart event, capturing
  1271. 14:57:45: DoD3D9GPUHook: success
  1272. 14:57:45: D3DSURFACE_DESC {
  1273. 14:57:45: Format: D3DFMT_A8R8G8B8
  1274. 14:57:45: Type: D3DRTYPE_SURFACE
  1275. 14:57:45: Usage: D3DUSAGE_RENDERTARGET
  1276. 14:57:45: Pool: D3DPOOL_DEFAULT
  1277. 14:57:45: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1278. 14:57:45: MultiSampleQuality: 0
  1279. 14:57:45: Width: 1920
  1280. 14:57:45: Height: 1080
  1281. 14:57:45: };
  1282. 14:57:45: successfully capturing d3d9 frames via GPU
  1283. 14:58:00: ---------------------- Cleared D3D9 Capture ----------------------
  1284. 14:58:00: D3D9EndScene called
  1285. 14:58:00: D3D9Present called
  1286. 14:59:48: received restart event, capturing
  1287. 14:59:48: DoD3D9GPUHook: success
  1288. 14:59:48: D3DSURFACE_DESC {
  1289. 14:59:48: Format: D3DFMT_A8R8G8B8
  1290. 14:59:48: Type: D3DRTYPE_SURFACE
  1291. 14:59:48: Usage: D3DUSAGE_RENDERTARGET
  1292. 14:59:48: Pool: D3DPOOL_DEFAULT
  1293. 14:59:48: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1294. 14:59:48: MultiSampleQuality: 0
  1295. 14:59:48: Width: 1920
  1296. 14:59:48: Height: 1080
  1297. 14:59:48: };
  1298. 14:59:48: successfully capturing d3d9 frames via GPU
  1299. 15:00:05: ---------------------- Cleared D3D9 Capture ----------------------
  1300. 15:00:05: D3D9EndScene called
  1301. 15:00:05: D3D9Present called
  1302. 15:01:03: received restart event, capturing
  1303. 15:01:03: DoD3D9GPUHook: success
  1304. 15:01:03: D3DSURFACE_DESC {
  1305. 15:01:03: Format: D3DFMT_A8R8G8B8
  1306. 15:01:03: Type: D3DRTYPE_SURFACE
  1307. 15:01:03: Usage: D3DUSAGE_RENDERTARGET
  1308. 15:01:03: Pool: D3DPOOL_DEFAULT
  1309. 15:01:03: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1310. 15:01:03: MultiSampleQuality: 0
  1311. 15:01:03: Width: 1920
  1312. 15:01:03: Height: 1080
  1313. 15:01:03: };
  1314. 15:01:03: successfully capturing d3d9 frames via GPU
  1315. 15:01:16: ---------------------- Cleared D3D9 Capture ----------------------
  1316. 15:01:16: D3D9EndScene called
  1317. 15:01:16: D3D9Present called
  1318. 15:02:43: received restart event, capturing
  1319. 15:02:43: DoD3D9GPUHook: success
  1320. 15:02:43: D3DSURFACE_DESC {
  1321. 15:02:43: Format: D3DFMT_A8R8G8B8
  1322. 15:02:43: Type: D3DRTYPE_SURFACE
  1323. 15:02:43: Usage: D3DUSAGE_RENDERTARGET
  1324. 15:02:43: Pool: D3DPOOL_DEFAULT
  1325. 15:02:43: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1326. 15:02:43: MultiSampleQuality: 0
  1327. 15:02:43: Width: 1920
  1328. 15:02:43: Height: 1080
  1329. 15:02:43: };
  1330. 15:02:43: successfully capturing d3d9 frames via GPU
  1331. 15:02:53: ---------------------- Cleared D3D9 Capture ----------------------
  1332. 15:02:53: D3D9EndScene called
  1333. 15:02:53: D3D9Present called
  1334. 15:05:29: received restart event, capturing
  1335. 15:05:29: DoD3D9GPUHook: success
  1336. 15:05:29: D3DSURFACE_DESC {
  1337. 15:05:29: Format: D3DFMT_A8R8G8B8
  1338. 15:05:29: Type: D3DRTYPE_SURFACE
  1339. 15:05:29: Usage: D3DUSAGE_RENDERTARGET
  1340. 15:05:29: Pool: D3DPOOL_DEFAULT
  1341. 15:05:29: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1342. 15:05:29: MultiSampleQuality: 0
  1343. 15:05:29: Width: 1920
  1344. 15:05:29: Height: 1080
  1345. 15:05:29: };
  1346. 15:05:29: successfully capturing d3d9 frames via GPU
  1347. 15:05:47: ---------------------- Cleared D3D9 Capture ----------------------
  1348. 15:05:47: D3D9EndScene called
  1349. 15:05:47: D3D9Present called
  1350. 15:06:41: received restart event, capturing
  1351. 15:06:41: DoD3D9GPUHook: success
  1352. 15:06:41: D3DSURFACE_DESC {
  1353. 15:06:41: Format: D3DFMT_A8R8G8B8
  1354. 15:06:41: Type: D3DRTYPE_SURFACE
  1355. 15:06:41: Usage: D3DUSAGE_RENDERTARGET
  1356. 15:06:41: Pool: D3DPOOL_DEFAULT
  1357. 15:06:41: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1358. 15:06:41: MultiSampleQuality: 0
  1359. 15:06:41: Width: 1920
  1360. 15:06:41: Height: 1080
  1361. 15:06:41: };
  1362. 15:06:41: successfully capturing d3d9 frames via GPU
  1363. 15:07:07: ---------------------- Cleared D3D9 Capture ----------------------
  1364. 15:07:07: D3D9EndScene called
  1365. 15:07:07: D3D9Present called
  1366. 15:28:43: received restart event, capturing
  1367. 15:28:43: DoD3D9GPUHook: success
  1368. 15:28:43: D3DSURFACE_DESC {
  1369. 15:28:43: Format: D3DFMT_A8R8G8B8
  1370. 15:28:43: Type: D3DRTYPE_SURFACE
  1371. 15:28:43: Usage: D3DUSAGE_RENDERTARGET
  1372. 15:28:43: Pool: D3DPOOL_DEFAULT
  1373. 15:28:43: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1374. 15:28:43: MultiSampleQuality: 0
  1375. 15:28:43: Width: 1920
  1376. 15:28:43: Height: 1080
  1377. 15:28:43: };
  1378. 15:28:43: successfully capturing d3d9 frames via GPU
  1379. 15:29:31: ---------------------- Cleared D3D9 Capture ----------------------
  1380. 15:29:31: D3D9EndScene called
  1381. 15:29:31: D3D9Present called
  1382. 15:30:53: received restart event, capturing
  1383. 15:30:53: DoD3D9GPUHook: success
  1384. 15:30:53: D3DSURFACE_DESC {
  1385. 15:30:53: Format: D3DFMT_A8R8G8B8
  1386. 15:30:53: Type: D3DRTYPE_SURFACE
  1387. 15:30:53: Usage: D3DUSAGE_RENDERTARGET
  1388. 15:30:53: Pool: D3DPOOL_DEFAULT
  1389. 15:30:53: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1390. 15:30:53: MultiSampleQuality: 0
  1391. 15:30:53: Width: 1920
  1392. 15:30:53: Height: 1080
  1393. 15:30:53: };
  1394. 15:30:53: successfully capturing d3d9 frames via GPU
  1395. 15:31:26: ---------------------- Cleared D3D9 Capture ----------------------
  1396. 15:31:26: D3D9EndScene called
  1397. 15:31:26: D3D9Present called
  1398. 15:32:10: received restart event, capturing
  1399. 15:32:10: DoD3D9GPUHook: success
  1400. 15:32:10: D3DSURFACE_DESC {
  1401. 15:32:10: Format: D3DFMT_A8R8G8B8
  1402. 15:32:10: Type: D3DRTYPE_SURFACE
  1403. 15:32:10: Usage: D3DUSAGE_RENDERTARGET
  1404. 15:32:10: Pool: D3DPOOL_DEFAULT
  1405. 15:32:10: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1406. 15:32:10: MultiSampleQuality: 0
  1407. 15:32:10: Width: 1920
  1408. 15:32:10: Height: 1080
  1409. 15:32:10: };
  1410. 15:32:10: successfully capturing d3d9 frames via GPU
  1411. 15:32:42: ---------------------- Cleared D3D9 Capture ----------------------
  1412. 15:32:42: D3D9EndScene called
  1413. 15:32:42: D3D9Present called
  1414. 15:33:12: received restart event, capturing
  1415. 15:33:13: DoD3D9GPUHook: success
  1416. 15:33:13: D3DSURFACE_DESC {
  1417. 15:33:13: Format: D3DFMT_A8R8G8B8
  1418. 15:33:13: Type: D3DRTYPE_SURFACE
  1419. 15:33:13: Usage: D3DUSAGE_RENDERTARGET
  1420. 15:33:13: Pool: D3DPOOL_DEFAULT
  1421. 15:33:13: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1422. 15:33:13: MultiSampleQuality: 0
  1423. 15:33:13: Width: 1920
  1424. 15:33:13: Height: 1080
  1425. 15:33:13: };
  1426. 15:33:13: successfully capturing d3d9 frames via GPU
  1427. 15:33:29: ---------------------- Cleared D3D9 Capture ----------------------
  1428. 15:33:29: D3D9EndScene called
  1429. 15:33:29: D3D9Present called
  1430. 15:34:27: received restart event, capturing
  1431. 15:34:27: DoD3D9GPUHook: success
  1432. 15:34:27: D3DSURFACE_DESC {
  1433. 15:34:27: Format: D3DFMT_A8R8G8B8
  1434. 15:34:27: Type: D3DRTYPE_SURFACE
  1435. 15:34:27: Usage: D3DUSAGE_RENDERTARGET
  1436. 15:34:27: Pool: D3DPOOL_DEFAULT
  1437. 15:34:27: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1438. 15:34:27: MultiSampleQuality: 0
  1439. 15:34:27: Width: 1920
  1440. 15:34:27: Height: 1080
  1441. 15:34:27: };
  1442. 15:34:27: successfully capturing d3d9 frames via GPU
  1443. 15:35:02: ---------------------- Cleared D3D9 Capture ----------------------
  1444. 15:35:02: D3D9EndScene called
  1445. 15:35:02: D3D9Present called
  1446. 15:35:26: received restart event, capturing
  1447. 15:35:26: DoD3D9GPUHook: success
  1448. 15:35:26: D3DSURFACE_DESC {
  1449. 15:35:26: Format: D3DFMT_A8R8G8B8
  1450. 15:35:26: Type: D3DRTYPE_SURFACE
  1451. 15:35:26: Usage: D3DUSAGE_RENDERTARGET
  1452. 15:35:26: Pool: D3DPOOL_DEFAULT
  1453. 15:35:26: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1454. 15:35:26: MultiSampleQuality: 0
  1455. 15:35:26: Width: 1920
  1456. 15:35:26: Height: 1080
  1457. 15:35:26: };
  1458. 15:35:26: successfully capturing d3d9 frames via GPU
  1459. 15:35:52: ---------------------- Cleared D3D9 Capture ----------------------
  1460. 15:35:52: D3D9EndScene called
  1461. 15:35:52: D3D9Present called
  1462. 15:36:37: received restart event, capturing
  1463. 15:36:38: DoD3D9GPUHook: success
  1464. 15:36:38: D3DSURFACE_DESC {
  1465. 15:36:38: Format: D3DFMT_A8R8G8B8
  1466. 15:36:38: Type: D3DRTYPE_SURFACE
  1467. 15:36:38: Usage: D3DUSAGE_RENDERTARGET
  1468. 15:36:38: Pool: D3DPOOL_DEFAULT
  1469. 15:36:38: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
  1470. 15:36:38: MultiSampleQuality: 0
  1471. 15:36:38: Width: 1920
  1472. 15:36:38: Height: 1080
  1473. 15:36:38: };
  1474. 15:36:38: successfully capturing d3d9 frames via GPU
  1475. 15:37:12: ---------------------- Cleared D3D9 Capture ----------------------
  1476. 15:37:12: D3D9EndScene called
  1477. 15:37:12: D3D9Present called
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