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- 14:56:49: CLR host plugin strings not found, dynamically loading 4 strings
- 14:56:49: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
- 14:56:49: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
- 14:56:49: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
- 14:56:49: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
- 14:56:49: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
- 14:56:50: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
- 14:56:58: CLRHost:: Could not find/load browser settings at location C:\Users\iWillBeRank1\AppData\Roaming\OBS\pluginData\browser.json
- 14:56:58: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
- 14:57:25: Settings::Video: Enabling Aero
- 14:57:33: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 14:57:33: Failed loading CUDA dll
- 14:57:44: Open Broadcaster Software v0.658b - 32bit (´・ω・`)
- 14:57:44: -------------------------------
- 14:57:44: CPU Name: AMD FX(tm)-6300 Six-Core Processor
- 14:57:44: CPU Speed: 3511MHz
- 14:57:44: Physical Memory: 4095MB Total, 2200MB Free
- 14:57:44: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
- 14:57:44: monitor 1: pos={0, 0}, size={1920, 1080}
- 14:57:44: Windows Version: 6.1 Build 7601 (revision 23418)
- 14:57:44: Aero is Enabled
- 14:57:44: -------------------------------
- 14:57:44: OBS Modules:
- 14:57:44: Base Address Module
- 14:57:44: 00D60000 OBS.exe
- 14:57:44: 69D90000 OBSApi.dll
- 14:57:44: 744F0000 CLRHostPlugin.dll
- 14:57:44: 69A10000 DShowPlugin.dll
- 14:57:44: 60460000 GraphicsCapture.dll
- 14:57:44: 603F0000 NoiseGate.dll
- 14:57:44: 6A1F0000 PSVPlugin.dll
- 14:57:44: 6A020000 scenesw.dll
- 14:57:44: ------------------------------------------
- 14:57:44: Adapter 1
- 14:57:44: Video Adapter: AMD Radeon HD 7700 Series
- 14:57:44: Video Adapter Dedicated Video Memory: 1052463104
- 14:57:44: Video Adapter Shared System Memory: 3242438656
- 14:57:44: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 14:57:44: =====Stream Start: 2016-08-15, 14:57:44===============================================
- 14:57:44: Multithreaded optimizations: On
- 14:57:44: Base resolution: 1920x1080
- 14:57:44: Output resolution: 1280x720
- 14:57:44: ------------------------------------------
- 14:57:44: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 14:57:45: ------------------------------------------
- 14:57:45: Audio Format: 48000 Hz
- 14:57:45: ------------------------------------------
- 14:57:45: Audio Channels: 2 Ch
- 14:57:45: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 14:57:45: ------------------------------------------
- 14:57:45: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 14:57:45: Global Audio time adjust: 0
- 14:57:45: Using 5.1 surround speaker setup
- 14:57:45: ------------------------------------------
- 14:57:45: Audio Encoding: AAC
- 14:57:45: bitrate: 192
- 14:57:45: Using graphics capture
- 14:57:45: Trying to hook process: csgo.exe
- 14:57:45: Scene buffering time set to 700
- 14:57:45: Using custom x264 settings: "crf=15"
- 14:57:45: x264: VBV maxrate specified, but no bufsize, ignored
- 14:57:45: ------------------------------------------
- 14:57:45: Video Encoding: x264
- 14:57:45: fps: 60
- 14:57:45: width: 1280, height: 720
- 14:57:45: preset: ultrafast
- 14:57:45: profile: main
- 14:57:45: keyint: 120
- 14:57:45: CBR: no
- 14:57:45: CFR: yes
- 14:57:45: max bitrate: 1000
- 14:57:45: buffer size: 0
- 14:57:45: quality: 17
- 14:57:45: ------------------------------------------
- 14:57:45: SharedTexCapture hooked
- 14:57:59: FlushBufferedVideo: Flushing 36 packets over 583 ms
- 14:58:00: Total frames encoded: 866, total frames duplicated: 0 (0.00%)
- 14:58:00: Total frames rendered: 880, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 14:58:00:
- 14:58:00: Profiler time results:
- 14:58:00:
- 14:58:00: ==============================================================
- 14:58:00: video thread frame - [100%] [avg time: 0.734 ms] [children: 33.2%] [unaccounted: 66.8%]
- 14:58:00: | scene->Preprocess - [0.136%] [avg time: 0.001 ms]
- 14:58:00: | GPU download and conversion - [33.1%] [avg time: 0.243 ms] [children: 25.3%] [unaccounted: 7.77%]
- 14:58:00: | | flush - [23.4%] [avg time: 0.172 ms]
- 14:58:00: | | CopyResource - [1.5%] [avg time: 0.011 ms]
- 14:58:00: | | conversion to 4:2:0 - [0.409%] [avg time: 0.003 ms]
- 14:58:00: Convert444Thread - [100%] [avg time: 0.84 ms] [children: 99%] [unaccounted: 0.952%]
- 14:58:00: | Convert444toNV12 - [99%] [avg time: 0.832 ms]
- 14:58:00: encoder thread frame - [100%] [avg time: 1.344 ms] [children: 11.1%] [unaccounted: 88.9%]
- 14:58:00: | sending stuff out - [11.1%] [avg time: 0.149 ms]
- 14:58:00: ==============================================================
- 14:58:00:
- 14:58:00:
- 14:58:00: Profiler CPU results:
- 14:58:00:
- 14:58:00: ==============================================================
- 14:58:00: video thread frame - [cpu time: avg 0.053 ms, total 46.8 ms] [avg calls per frame: 1]
- 14:58:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:58:00: | GPU download and conversion - [cpu time: avg 0.017 ms, total 15.6 ms] [avg calls per frame: 1]
- 14:58:00: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:58:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:58:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:58:00: Convert444Thread - [cpu time: avg 0.901 ms, total 748.804 ms] [avg calls per frame: 1]
- 14:58:00: | Convert444toNV12 - [cpu time: avg 0.901 ms, total 748.804 ms] [avg calls per frame: 1]
- 14:58:00: encoder thread frame - [cpu time: avg 0.996 ms, total 826.805 ms] [avg calls per frame: 1]
- 14:58:00: | sending stuff out - [cpu time: avg 0.075 ms, total 62.4 ms] [avg calls per frame: 1]
- 14:58:00: ==============================================================
- 14:58:00:
- 14:58:00: =====Stream End: 2016-08-15, 14:58:00=================================================
- 14:59:30: Settings::Video: Enabling Aero
- 14:59:48: =====Stream Start: 2016-08-15, 14:59:48===============================================
- 14:59:48: Multithreaded optimizations: On
- 14:59:48: Base resolution: 1920x1080
- 14:59:48: Output resolution: 1920x1080
- 14:59:48: ------------------------------------------
- 14:59:48: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 14:59:48: ------------------------------------------
- 14:59:48: Audio Format: 48000 Hz
- 14:59:48: ------------------------------------------
- 14:59:48: Audio Channels: 2 Ch
- 14:59:48: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 14:59:48: ------------------------------------------
- 14:59:48: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 14:59:48: Global Audio time adjust: 0
- 14:59:48: Using 5.1 surround speaker setup
- 14:59:48: ------------------------------------------
- 14:59:48: Audio Encoding: AAC
- 14:59:48: bitrate: 192
- 14:59:48: Using graphics capture
- 14:59:48: Trying to hook process: csgo.exe
- 14:59:48: Scene buffering time set to 700
- 14:59:48: Using custom x264 settings: "crf=15"
- 14:59:48: x264: VBV maxrate specified, but no bufsize, ignored
- 14:59:48: x264: MB rate (489600) > level limit (245760)
- 14:59:48: ------------------------------------------
- 14:59:48: Video Encoding: x264
- 14:59:48: fps: 60
- 14:59:48: width: 1920, height: 1080
- 14:59:48: preset: ultrafast
- 14:59:48: profile: main
- 14:59:48: keyint: 120
- 14:59:48: CBR: no
- 14:59:48: CFR: yes
- 14:59:48: max bitrate: 1000
- 14:59:48: buffer size: 0
- 14:59:48: quality: 17
- 14:59:48: ------------------------------------------
- 14:59:48: SharedTexCapture hooked
- 15:00:04: FlushBufferedVideo: Flushing 36 packets over 583 ms
- 15:00:05: Total frames encoded: 973, total frames duplicated: 2 (0.21%)
- 15:00:05: Total frames rendered: 987, number of late frames: 2 (0.20%) (it's okay for some frames to be late)
- 15:00:05:
- 15:00:05: Profiler time results:
- 15:00:05:
- 15:00:05: ==============================================================
- 15:00:05: video thread frame - [100%] [avg time: 0.984 ms] [children: 42.4%] [unaccounted: 57.6%]
- 15:00:05: | scene->Preprocess - [0.102%] [avg time: 0.001 ms]
- 15:00:05: | GPU download and conversion - [42.3%] [avg time: 0.416 ms] [children: 39.1%] [unaccounted: 3.15%]
- 15:00:05: | | flush - [37.4%] [avg time: 0.368 ms]
- 15:00:05: | | CopyResource - [1.42%] [avg time: 0.014 ms]
- 15:00:05: | | conversion to 4:2:0 - [0.305%] [avg time: 0.003 ms]
- 15:00:05: Convert444Thread - [100%] [avg time: 2.106 ms] [children: 99.6%] [unaccounted: 0.427%]
- 15:00:05: | Convert444toNV12 - [99.6%] [avg time: 2.097 ms]
- 15:00:05: encoder thread frame - [100%] [avg time: 3.384 ms] [children: 13.9%] [unaccounted: 86.1%]
- 15:00:05: | sending stuff out - [13.9%] [avg time: 0.47 ms]
- 15:00:05: ==============================================================
- 15:00:05:
- 15:00:05:
- 15:00:05: Profiler CPU results:
- 15:00:05:
- 15:00:05: ==============================================================
- 15:00:05: video thread frame - [cpu time: avg 0.079 ms, total 78 ms] [avg calls per frame: 1]
- 15:00:05: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:00:05: | GPU download and conversion - [cpu time: avg 0.031 ms, total 31.2 ms] [avg calls per frame: 1]
- 15:00:05: | | flush - [cpu time: avg 0.031 ms, total 31.2 ms] [avg calls per frame: 1]
- 15:00:05: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:00:05: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:00:05: Convert444Thread - [cpu time: avg 1.947 ms, total 1825.21 ms] [avg calls per frame: 1]
- 15:00:05: | Convert444toNV12 - [cpu time: avg 1.947 ms, total 1825.21 ms] [avg calls per frame: 1]
- 15:00:05: encoder thread frame - [cpu time: avg 2.713 ms, total 2542.82 ms] [avg calls per frame: 1]
- 15:00:05: | sending stuff out - [cpu time: avg 0.516 ms, total 483.602 ms] [avg calls per frame: 1]
- 15:00:05: ==============================================================
- 15:00:05:
- 15:00:05: =====Stream End: 2016-08-15, 15:00:05=================================================
- 15:00:21: Settings::Video: Enabling Aero
- 15:01:03: =====Stream Start: 2016-08-15, 15:01:03===============================================
- 15:01:03: Multithreaded optimizations: On
- 15:01:03: Base resolution: 1920x1080
- 15:01:03: Output resolution: 1920x1080
- 15:01:03: ------------------------------------------
- 15:01:03: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 15:01:03: ------------------------------------------
- 15:01:03: Audio Format: 48000 Hz
- 15:01:03: ------------------------------------------
- 15:01:03: Audio Channels: 2 Ch
- 15:01:03: Playback device Default
- 15:01:03: ------------------------------------------
- 15:01:03: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 15:01:03: Global Audio time adjust: 0
- 15:01:03: Using 5.1 surround speaker setup
- 15:01:03: ------------------------------------------
- 15:01:03: Audio Encoding: AAC
- 15:01:03: bitrate: 96
- 15:01:03: Using graphics capture
- 15:01:03: Trying to hook process: csgo.exe
- 15:01:03: Scene buffering time set to 700
- 15:01:03: ------------------------------------------
- 15:01:03: Video Encoding: x264
- 15:01:03: fps: 30
- 15:01:03: width: 1920, height: 1080
- 15:01:03: preset: veryfast
- 15:01:03: profile: high
- 15:01:03: keyint: 250
- 15:01:03: CBR: yes
- 15:01:03: CFR: yes
- 15:01:03: max bitrate: 1000
- 15:01:03: buffer size: 1000
- 15:01:03: ------------------------------------------
- 15:01:03: SharedTexCapture hooked
- 15:01:16: Total frames encoded: 358, total frames duplicated: 0 (0.00%)
- 15:01:16: Total frames rendered: 384, number of late frames: 1 (0.26%) (it's okay for some frames to be late)
- 15:01:16:
- 15:01:16: Profiler time results:
- 15:01:16:
- 15:01:16: ==============================================================
- 15:01:16: video thread frame - [100%] [avg time: 0.885 ms] [children: 29.6%] [unaccounted: 70.4%]
- 15:01:16: | scene->Preprocess - [0.226%] [avg time: 0.002 ms]
- 15:01:16: | GPU download and conversion - [29.4%] [avg time: 0.26 ms] [children: 27.6%] [unaccounted: 1.81%]
- 15:01:16: | | flush - [26%] [avg time: 0.23 ms]
- 15:01:16: | | CopyResource - [1.24%] [avg time: 0.011 ms]
- 15:01:16: | | conversion to 4:2:0 - [0.339%] [avg time: 0.003 ms]
- 15:01:16: Convert444Thread - [100%] [avg time: 2.218 ms] [children: 99.5%] [unaccounted: 0.541%]
- 15:01:16: | Convert444toNV12 - [99.5%] [avg time: 2.206 ms]
- 15:01:16: encoder thread frame - [100%] [avg time: 3.029 ms] [children: 0.792%] [unaccounted: 99.2%]
- 15:01:16: | sending stuff out - [0.792%] [avg time: 0.024 ms]
- 15:01:16: ==============================================================
- 15:01:16:
- 15:01:16:
- 15:01:16: Profiler CPU results:
- 15:01:16:
- 15:01:16: ==============================================================
- 15:01:16: video thread frame - [cpu time: avg 0.04 ms, total 15.6 ms] [avg calls per frame: 1]
- 15:01:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:01:16: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:01:16: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:01:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:01:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:01:16: Convert444Thread - [cpu time: avg 2.172 ms, total 780.005 ms] [avg calls per frame: 1]
- 15:01:16: | Convert444toNV12 - [cpu time: avg 2.172 ms, total 780.005 ms] [avg calls per frame: 1]
- 15:01:16: encoder thread frame - [cpu time: avg 2.048 ms, total 733.204 ms] [avg calls per frame: 1]
- 15:01:16: | sending stuff out - [cpu time: avg 0.043 ms, total 15.6 ms] [avg calls per frame: 1]
- 15:01:16: ==============================================================
- 15:01:16:
- 15:01:16: =====Stream End: 2016-08-15, 15:01:16=================================================
- 15:02:43: =====Stream Start: 2016-08-15, 15:02:43===============================================
- 15:02:43: Multithreaded optimizations: On
- 15:02:43: Base resolution: 1920x1080
- 15:02:43: Output resolution: 1920x1080
- 15:02:43: ------------------------------------------
- 15:02:43: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 15:02:43: ------------------------------------------
- 15:02:43: Audio Format: 48000 Hz
- 15:02:43: ------------------------------------------
- 15:02:43: Audio Channels: 2 Ch
- 15:02:43: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 15:02:43: ------------------------------------------
- 15:02:43: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 15:02:43: Global Audio time adjust: 0
- 15:02:43: Using 5.1 surround speaker setup
- 15:02:43: ------------------------------------------
- 15:02:43: Audio Encoding: AAC
- 15:02:43: bitrate: 96
- 15:02:43: Using graphics capture
- 15:02:43: Trying to hook process: csgo.exe
- 15:02:43: Scene buffering time set to 700
- 15:02:43: ------------------------------------------
- 15:02:43: Video Encoding: x264
- 15:02:43: fps: 30
- 15:02:43: width: 1920, height: 1080
- 15:02:43: preset: veryfast
- 15:02:43: profile: high
- 15:02:43: keyint: 250
- 15:02:43: CBR: yes
- 15:02:43: CFR: yes
- 15:02:43: max bitrate: 1000
- 15:02:43: buffer size: 1000
- 15:02:43: ------------------------------------------
- 15:02:43: SharedTexCapture hooked
- 15:02:53: Total frames encoded: 278, total frames duplicated: 0 (0.00%)
- 15:02:53: Total frames rendered: 304, number of late frames: 1 (0.33%) (it's okay for some frames to be late)
- 15:02:53:
- 15:02:53: Profiler time results:
- 15:02:53:
- 15:02:53: ==============================================================
- 15:02:53: video thread frame - [100%] [avg time: 1.01 ms] [children: 35.9%] [unaccounted: 64.1%]
- 15:02:53: | scene->Preprocess - [0.099%] [avg time: 0.001 ms]
- 15:02:53: | GPU download and conversion - [35.8%] [avg time: 0.362 ms] [children: 34.4%] [unaccounted: 1.49%]
- 15:02:53: | | flush - [33%] [avg time: 0.333 ms]
- 15:02:53: | | CopyResource - [1.09%] [avg time: 0.011 ms]
- 15:02:53: | | conversion to 4:2:0 - [0.297%] [avg time: 0.003 ms]
- 15:02:53: Convert444Thread - [100%] [avg time: 2.121 ms] [children: 99.5%] [unaccounted: 0.471%]
- 15:02:53: | Convert444toNV12 - [99.5%] [avg time: 2.111 ms]
- 15:02:53: encoder thread frame - [100%] [avg time: 2.603 ms] [children: 0.845%] [unaccounted: 99.2%]
- 15:02:53: | sending stuff out - [0.845%] [avg time: 0.022 ms]
- 15:02:53: ==============================================================
- 15:02:53:
- 15:02:53:
- 15:02:53: Profiler CPU results:
- 15:02:53:
- 15:02:53: ==============================================================
- 15:02:53: video thread frame - [cpu time: avg 0.153 ms, total 46.8 ms] [avg calls per frame: 1]
- 15:02:53: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:02:53: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:02:53: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:02:53: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:02:53: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:02:53: Convert444Thread - [cpu time: avg 2.068 ms, total 577.203 ms] [avg calls per frame: 1]
- 15:02:53: | Convert444toNV12 - [cpu time: avg 2.012 ms, total 561.602 ms] [avg calls per frame: 1]
- 15:02:53: encoder thread frame - [cpu time: avg 1.739 ms, total 483.603 ms] [avg calls per frame: 1]
- 15:02:53: | sending stuff out - [cpu time: avg 0.056 ms, total 15.6 ms] [avg calls per frame: 1]
- 15:02:53: ==============================================================
- 15:02:53:
- 15:02:53: =====Stream End: 2016-08-15, 15:02:53=================================================
- 15:05:29: =====Stream Start: 2016-08-15, 15:05:29===============================================
- 15:05:29: Multithreaded optimizations: On
- 15:05:29: Base resolution: 1920x1080
- 15:05:29: Output resolution: 1920x1080
- 15:05:29: ------------------------------------------
- 15:05:29: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 15:05:29: ------------------------------------------
- 15:05:29: Audio Format: 48000 Hz
- 15:05:29: ------------------------------------------
- 15:05:29: Audio Channels: 2 Ch
- 15:05:29: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 15:05:29: ------------------------------------------
- 15:05:29: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 15:05:29: Global Audio time adjust: 0
- 15:05:29: Using 5.1 surround speaker setup
- 15:05:29: ------------------------------------------
- 15:05:29: Audio Encoding: AAC
- 15:05:29: bitrate: 96
- 15:05:29: Using graphics capture
- 15:05:29: Trying to hook process: csgo.exe
- 15:05:29: Scene buffering time set to 700
- 15:05:29: ------------------------------------------
- 15:05:29: Video Encoding: x264
- 15:05:29: fps: 30
- 15:05:29: width: 1920, height: 1080
- 15:05:29: preset: veryfast
- 15:05:29: profile: high
- 15:05:29: keyint: 250
- 15:05:29: CBR: yes
- 15:05:29: CFR: yes
- 15:05:29: max bitrate: 22000
- 15:05:29: buffer size: 22000
- 15:05:29: ------------------------------------------
- 15:05:29: SharedTexCapture hooked
- 15:05:47: Total frames encoded: 515, total frames duplicated: 62 (12.04%)
- 15:05:47: Number of frames skipped due to encoder lag: 34 (6.60%)
- 15:05:47: Total frames rendered: 505, number of late frames: 10 (1.98%) (it's okay for some frames to be late)
- 15:05:47:
- 15:05:47: Profiler time results:
- 15:05:47:
- 15:05:47: ==============================================================
- 15:05:47: video thread frame - [100%] [avg time: 1.421 ms] [children: 29.1%] [unaccounted: 70.9%]
- 15:05:47: | scene->Preprocess - [0.141%] [avg time: 0.002 ms]
- 15:05:47: | GPU download and conversion - [29%] [avg time: 0.412 ms] [children: 24.7%] [unaccounted: 4.29%]
- 15:05:47: | | flush - [19.8%] [avg time: 0.282 ms]
- 15:05:47: | | CopyResource - [4.64%] [avg time: 0.066 ms]
- 15:05:47: | | conversion to 4:2:0 - [0.211%] [avg time: 0.003 ms]
- 15:05:47: Convert444Thread - [100%] [avg time: 2.312 ms] [children: 99.3%] [unaccounted: 0.692%]
- 15:05:47: | Convert444toNV12 - [99.3%] [avg time: 2.296 ms]
- 15:05:47: encoder thread frame - [100%] [avg time: 10.85 ms] [children: 2.19%] [unaccounted: 97.8%]
- 15:05:47: | sending stuff out - [2.19%] [avg time: 0.238 ms]
- 15:05:47: ==============================================================
- 15:05:47:
- 15:05:47:
- 15:05:47: Profiler CPU results:
- 15:05:47:
- 15:05:47: ==============================================================
- 15:05:47: video thread frame - [cpu time: avg 0.278 ms, total 140.401 ms] [avg calls per frame: 1]
- 15:05:47: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:05:47: | GPU download and conversion - [cpu time: avg 0.123 ms, total 62.4 ms] [avg calls per frame: 1]
- 15:05:47: | | flush - [cpu time: avg 0.061 ms, total 31.2 ms] [avg calls per frame: 1]
- 15:05:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:05:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:05:47: Convert444Thread - [cpu time: avg 1.95 ms, total 936.006 ms] [avg calls per frame: 1]
- 15:05:47: | Convert444toNV12 - [cpu time: avg 1.917 ms, total 920.406 ms] [avg calls per frame: 1]
- 15:05:47: encoder thread frame - [cpu time: avg 2.998 ms, total 1544.41 ms] [avg calls per frame: 1]
- 15:05:47: | sending stuff out - [cpu time: avg 0.121 ms, total 62.4 ms] [avg calls per frame: 1]
- 15:05:47: ==============================================================
- 15:05:47:
- 15:05:47: =====Stream End: 2016-08-15, 15:05:47=================================================
- 15:06:41: =====Stream Start: 2016-08-15, 15:06:41===============================================
- 15:06:41: Multithreaded optimizations: On
- 15:06:41: Base resolution: 1920x1080
- 15:06:41: Output resolution: 1920x1080
- 15:06:41: ------------------------------------------
- 15:06:41: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 15:06:41: ------------------------------------------
- 15:06:41: Audio Format: 48000 Hz
- 15:06:41: ------------------------------------------
- 15:06:41: Audio Channels: 2 Ch
- 15:06:41: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 15:06:41: ------------------------------------------
- 15:06:41: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 15:06:41: Global Audio time adjust: 0
- 15:06:41: Using 5.1 surround speaker setup
- 15:06:41: ------------------------------------------
- 15:06:41: Audio Encoding: AAC
- 15:06:41: bitrate: 96
- 15:06:41: Using graphics capture
- 15:06:41: Trying to hook process: csgo.exe
- 15:06:41: Scene buffering time set to 700
- 15:06:41: ------------------------------------------
- 15:06:41: Video Encoding: x264
- 15:06:41: fps: 30
- 15:06:41: width: 1920, height: 1080
- 15:06:41: preset: ultrafast
- 15:06:41: profile: high
- 15:06:41: keyint: 250
- 15:06:41: CBR: yes
- 15:06:41: CFR: yes
- 15:06:41: max bitrate: 1000
- 15:06:41: buffer size: 1000
- 15:06:41: ------------------------------------------
- 15:06:41: SharedTexCapture hooked
- 15:07:06: FlushBufferedVideo: Flushing 12 packets over 366 ms
- 15:07:06: Total frames encoded: 746, total frames duplicated: 0 (0.00%)
- 15:07:06: Total frames rendered: 760, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
- 15:07:07:
- 15:07:07: Profiler time results:
- 15:07:07:
- 15:07:07: ==============================================================
- 15:07:07: video thread frame - [100%] [avg time: 0.791 ms] [children: 29.3%] [unaccounted: 70.7%]
- 15:07:07: | scene->Preprocess - [0.253%] [avg time: 0.002 ms]
- 15:07:07: | GPU download and conversion - [29.1%] [avg time: 0.23 ms] [children: 26.7%] [unaccounted: 2.4%]
- 15:07:07: | | flush - [24.9%] [avg time: 0.197 ms]
- 15:07:07: | | CopyResource - [1.39%] [avg time: 0.011 ms]
- 15:07:07: | | conversion to 4:2:0 - [0.379%] [avg time: 0.003 ms]
- 15:07:07: Convert444Thread - [100%] [avg time: 2.158 ms] [children: 99.5%] [unaccounted: 0.51%]
- 15:07:07: | Convert444toNV12 - [99.5%] [avg time: 2.147 ms]
- 15:07:07: encoder thread frame - [100%] [avg time: 2.6 ms] [children: 0.846%] [unaccounted: 99.2%]
- 15:07:07: | sending stuff out - [0.846%] [avg time: 0.022 ms]
- 15:07:07: ==============================================================
- 15:07:07:
- 15:07:07:
- 15:07:07: Profiler CPU results:
- 15:07:07:
- 15:07:07: ==============================================================
- 15:07:07: video thread frame - [cpu time: avg 0.061 ms, total 46.8 ms] [avg calls per frame: 1]
- 15:07:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:07:07: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:07:07: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:07:07: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:07:07: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:07:07: Convert444Thread - [cpu time: avg 2.058 ms, total 1513.21 ms] [avg calls per frame: 1]
- 15:07:07: | Convert444toNV12 - [cpu time: avg 2.037 ms, total 1497.61 ms] [avg calls per frame: 1]
- 15:07:07: encoder thread frame - [cpu time: avg 1.849 ms, total 1357.21 ms] [avg calls per frame: 1]
- 15:07:07: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:07:07: ==============================================================
- 15:07:07:
- 15:07:07: =====Stream End: 2016-08-15, 15:07:07=================================================
- 15:28:30: Settings::Video: Enabling Aero
- 15:28:43: =====Stream Start: 2016-08-15, 15:28:43===============================================
- 15:28:43: Multithreaded optimizations: On
- 15:28:43: Base resolution: 1920x1080
- 15:28:43: Output resolution: 640x360
- 15:28:43: ------------------------------------------
- 15:28:43: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 15:28:43: ------------------------------------------
- 15:28:43: Audio Format: 48000 Hz
- 15:28:43: ------------------------------------------
- 15:28:43: Audio Channels: 2 Ch
- 15:28:43: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 15:28:43: ------------------------------------------
- 15:28:43: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 15:28:43: Global Audio time adjust: 0
- 15:28:43: Using 5.1 surround speaker setup
- 15:28:43: ------------------------------------------
- 15:28:43: Audio Encoding: AAC
- 15:28:43: bitrate: 96
- 15:28:43: Using graphics capture
- 15:28:43: Trying to hook process: csgo.exe
- 15:28:43: Scene buffering time set to 700
- 15:28:43: ------------------------------------------
- 15:28:43: Video Encoding: x264
- 15:28:43: fps: 30
- 15:28:43: width: 640, height: 360
- 15:28:43: preset: ultrafast
- 15:28:43: profile: high
- 15:28:43: keyint: 250
- 15:28:43: CBR: yes
- 15:28:43: CFR: yes
- 15:28:43: max bitrate: 1000
- 15:28:43: buffer size: 1000
- 15:28:43: ------------------------------------------
- 15:28:43: SharedTexCapture hooked
- 15:29:31: FlushBufferedVideo: Flushing 12 packets over 367 ms
- 15:29:31: Total frames encoded: 1417, total frames duplicated: 7 (0.49%)
- 15:29:31: Total frames rendered: 1428, number of late frames: 3 (0.21%) (it's okay for some frames to be late)
- 15:29:31:
- 15:29:31: Profiler time results:
- 15:29:31:
- 15:29:31: ==============================================================
- 15:29:31: video thread frame - [100%] [avg time: 0.769 ms] [children: 22.8%] [unaccounted: 77.2%]
- 15:29:31: | scene->Preprocess - [0.26%] [avg time: 0.002 ms]
- 15:29:31: | GPU download and conversion - [22.5%] [avg time: 0.173 ms] [children: 19.9%] [unaccounted: 2.6%]
- 15:29:31: | | flush - [18.1%] [avg time: 0.139 ms]
- 15:29:31: | | CopyResource - [1.43%] [avg time: 0.011 ms]
- 15:29:31: | | conversion to 4:2:0 - [0.39%] [avg time: 0.003 ms]
- 15:29:31: Convert444Thread - [100%] [avg time: 0.195 ms] [children: 96.9%] [unaccounted: 3.08%]
- 15:29:31: | Convert444toNV12 - [96.9%] [avg time: 0.189 ms]
- 15:29:31: encoder thread frame - [100%] [avg time: 0.387 ms] [children: 4.65%] [unaccounted: 95.3%]
- 15:29:31: | sending stuff out - [4.65%] [avg time: 0.018 ms]
- 15:29:31: ==============================================================
- 15:29:31:
- 15:29:31:
- 15:29:31: Profiler CPU results:
- 15:29:31:
- 15:29:31: ==============================================================
- 15:29:31: video thread frame - [cpu time: avg 0.032 ms, total 46.8 ms] [avg calls per frame: 1]
- 15:29:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:29:31: | GPU download and conversion - [cpu time: avg 0.021 ms, total 31.2 ms] [avg calls per frame: 1]
- 15:29:31: | | flush - [cpu time: avg 0.021 ms, total 31.2 ms] [avg calls per frame: 1]
- 15:29:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:29:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:29:31: Convert444Thread - [cpu time: avg 0.055 ms, total 78 ms] [avg calls per frame: 1]
- 15:29:31: | Convert444toNV12 - [cpu time: avg 0.055 ms, total 78 ms] [avg calls per frame: 1]
- 15:29:31: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:29:31: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:29:31: ==============================================================
- 15:29:31:
- 15:29:31: =====Stream End: 2016-08-15, 15:29:31=================================================
- 15:29:58: Settings::Video: Enabling Aero
- 15:30:06: Settings::Video: Enabling Aero
- 15:30:53: =====Stream Start: 2016-08-15, 15:30:53===============================================
- 15:30:53: Multithreaded optimizations: On
- 15:30:53: Base resolution: 1920x1080
- 15:30:53: Output resolution: 1920x1080
- 15:30:53: ------------------------------------------
- 15:30:53: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 15:30:53: ------------------------------------------
- 15:30:53: Audio Format: 48000 Hz
- 15:30:53: ------------------------------------------
- 15:30:53: Audio Channels: 2 Ch
- 15:30:53: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 15:30:53: ------------------------------------------
- 15:30:53: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 15:30:53: Global Audio time adjust: 0
- 15:30:53: Using 5.1 surround speaker setup
- 15:30:53: ------------------------------------------
- 15:30:53: Audio Encoding: AAC
- 15:30:53: bitrate: 96
- 15:30:53: Using graphics capture
- 15:30:53: Trying to hook process: csgo.exe
- 15:30:53: Scene buffering time set to 700
- 15:30:53: ------------------------------------------
- 15:30:53: Video Encoding: x264
- 15:30:53: fps: 29
- 15:30:53: width: 1920, height: 1080
- 15:30:53: preset: ultrafast
- 15:30:53: profile: high
- 15:30:53: keyint: 250
- 15:30:53: CBR: yes
- 15:30:53: CFR: yes
- 15:30:53: max bitrate: 1000
- 15:30:53: buffer size: 1000
- 15:30:53: ------------------------------------------
- 15:30:53: SharedTexCapture hooked
- 15:31:26: FlushBufferedVideo: Flushing 11 packets over 345 ms
- 15:31:26: Total frames encoded: 936, total frames duplicated: 0 (0.00%)
- 15:31:26: Total frames rendered: 950, number of late frames: 1 (0.11%) (it's okay for some frames to be late)
- 15:31:26:
- 15:31:26: Profiler time results:
- 15:31:26:
- 15:31:26: ==============================================================
- 15:31:26: video thread frame - [100%] [avg time: 0.671 ms] [children: 25.9%] [unaccounted: 74.1%]
- 15:31:26: | scene->Preprocess - [0.298%] [avg time: 0.002 ms]
- 15:31:26: | GPU download and conversion - [25.6%] [avg time: 0.172 ms] [children: 23.1%] [unaccounted: 2.53%]
- 15:31:26: | | flush - [21%] [avg time: 0.141 ms]
- 15:31:26: | | CopyResource - [1.64%] [avg time: 0.011 ms]
- 15:31:26: | | conversion to 4:2:0 - [0.447%] [avg time: 0.003 ms]
- 15:31:26: Convert444Thread - [100%] [avg time: 1.889 ms] [children: 99.5%] [unaccounted: 0.529%]
- 15:31:26: | Convert444toNV12 - [99.5%] [avg time: 1.879 ms]
- 15:31:26: encoder thread frame - [100%] [avg time: 2.357 ms] [children: 0.891%] [unaccounted: 99.1%]
- 15:31:26: | sending stuff out - [0.891%] [avg time: 0.021 ms]
- 15:31:26: ==============================================================
- 15:31:26:
- 15:31:26:
- 15:31:26: Profiler CPU results:
- 15:31:26:
- 15:31:26: ==============================================================
- 15:31:26: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:31:26: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:31:26: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:31:26: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:31:26: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:31:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:31:26: Convert444Thread - [cpu time: avg 2.055 ms, total 1903.21 ms] [avg calls per frame: 1]
- 15:31:26: | Convert444toNV12 - [cpu time: avg 2.055 ms, total 1903.21 ms] [avg calls per frame: 1]
- 15:31:26: encoder thread frame - [cpu time: avg 1.821 ms, total 1684.81 ms] [avg calls per frame: 1]
- 15:31:26: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:31:26: ==============================================================
- 15:31:26:
- 15:31:26: =====Stream End: 2016-08-15, 15:31:26=================================================
- 15:32:10: =====Stream Start: 2016-08-15, 15:32:10===============================================
- 15:32:10: Multithreaded optimizations: On
- 15:32:10: Base resolution: 1920x1080
- 15:32:10: Output resolution: 1920x1080
- 15:32:10: ------------------------------------------
- 15:32:10: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 15:32:10: ------------------------------------------
- 15:32:10: Audio Format: 48000 Hz
- 15:32:10: ------------------------------------------
- 15:32:10: Audio Channels: 2 Ch
- 15:32:10: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 15:32:10: ------------------------------------------
- 15:32:10: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 15:32:10: Global Audio time adjust: 0
- 15:32:10: Using 5.1 surround speaker setup
- 15:32:10: ------------------------------------------
- 15:32:10: Audio Encoding: AAC
- 15:32:10: bitrate: 96
- 15:32:10: Using graphics capture
- 15:32:10: Trying to hook process: csgo.exe
- 15:32:10: Scene buffering time set to 700
- 15:32:10: ------------------------------------------
- 15:32:10: Video Encoding: x264
- 15:32:10: fps: 29
- 15:32:10: width: 1920, height: 1080
- 15:32:10: preset: ultrafast
- 15:32:10: profile: high
- 15:32:10: keyint: 250
- 15:32:10: CBR: no
- 15:32:10: CFR: yes
- 15:32:10: max bitrate: 22000
- 15:32:10: buffer size: 22000
- 15:32:10: quality: 10
- 15:32:10: ------------------------------------------
- 15:32:10: SharedTexCapture hooked
- 15:32:42: FlushBufferedVideo: Flushing 11 packets over 345 ms
- 15:32:42: Total frames encoded: 906, total frames duplicated: 0 (0.00%)
- 15:32:42: Total frames rendered: 921, number of late frames: 1 (0.11%) (it's okay for some frames to be late)
- 15:32:42:
- 15:32:42: Profiler time results:
- 15:32:42:
- 15:32:42: ==============================================================
- 15:32:42: video thread frame - [100%] [avg time: 0.671 ms] [children: 25.5%] [unaccounted: 74.5%]
- 15:32:42: | scene->Preprocess - [0.149%] [avg time: 0.001 ms]
- 15:32:42: | GPU download and conversion - [25.3%] [avg time: 0.17 ms] [children: 22.7%] [unaccounted: 2.68%]
- 15:32:42: | | flush - [20.4%] [avg time: 0.137 ms]
- 15:32:42: | | CopyResource - [1.79%] [avg time: 0.012 ms]
- 15:32:42: | | conversion to 4:2:0 - [0.447%] [avg time: 0.003 ms]
- 15:32:42: Convert444Thread - [100%] [avg time: 1.916 ms] [children: 99.5%] [unaccounted: 0.47%]
- 15:32:42: | Convert444toNV12 - [99.5%] [avg time: 1.907 ms]
- 15:32:42: encoder thread frame - [100%] [avg time: 2.651 ms] [children: 7.13%] [unaccounted: 92.9%]
- 15:32:42: | sending stuff out - [7.13%] [avg time: 0.189 ms]
- 15:32:42: ==============================================================
- 15:32:42:
- 15:32:42:
- 15:32:42: Profiler CPU results:
- 15:32:42:
- 15:32:42: ==============================================================
- 15:32:42: video thread frame - [cpu time: avg 0.016 ms, total 15.6 ms] [avg calls per frame: 1]
- 15:32:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:32:42: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:32:42: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:32:42: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:32:42: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:32:42: Convert444Thread - [cpu time: avg 1.915 ms, total 1716.01 ms] [avg calls per frame: 1]
- 15:32:42: | Convert444toNV12 - [cpu time: avg 1.915 ms, total 1716.01 ms] [avg calls per frame: 1]
- 15:32:42: encoder thread frame - [cpu time: avg 2.109 ms, total 1887.61 ms] [avg calls per frame: 1]
- 15:32:42: | sending stuff out - [cpu time: avg 0.156 ms, total 140.402 ms] [avg calls per frame: 1]
- 15:32:42: ==============================================================
- 15:32:42:
- 15:32:42: =====Stream End: 2016-08-15, 15:32:42=================================================
- 15:33:12: =====Stream Start: 2016-08-15, 15:33:12===============================================
- 15:33:12: Multithreaded optimizations: On
- 15:33:12: Base resolution: 1920x1080
- 15:33:12: Output resolution: 1920x1080
- 15:33:12: ------------------------------------------
- 15:33:12: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 15:33:12: ------------------------------------------
- 15:33:12: Audio Format: 48000 Hz
- 15:33:12: ------------------------------------------
- 15:33:12: Audio Channels: 2 Ch
- 15:33:12: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 15:33:12: ------------------------------------------
- 15:33:12: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 15:33:12: Global Audio time adjust: 0
- 15:33:12: Using 5.1 surround speaker setup
- 15:33:12: ------------------------------------------
- 15:33:12: Audio Encoding: AAC
- 15:33:12: bitrate: 96
- 15:33:12: Using graphics capture
- 15:33:12: Trying to hook process: csgo.exe
- 15:33:12: Scene buffering time set to 700
- 15:33:12: Using custom x264 settings: "crf=15"
- 15:33:12: ------------------------------------------
- 15:33:12: Video Encoding: x264
- 15:33:12: fps: 29
- 15:33:12: width: 1920, height: 1080
- 15:33:12: preset: ultrafast
- 15:33:12: profile: high
- 15:33:12: keyint: 250
- 15:33:12: CBR: no
- 15:33:12: CFR: yes
- 15:33:12: max bitrate: 22000
- 15:33:12: buffer size: 22000
- 15:33:12: quality: 17
- 15:33:12: ------------------------------------------
- 15:33:13: SharedTexCapture hooked
- 15:33:28: FlushBufferedVideo: Flushing 11 packets over 345 ms
- 15:33:29: Total frames encoded: 445, total frames duplicated: 0 (0.00%)
- 15:33:29: Total frames rendered: 461, number of late frames: 1 (0.22%) (it's okay for some frames to be late)
- 15:33:29:
- 15:33:29: Profiler time results:
- 15:33:29:
- 15:33:29: ==============================================================
- 15:33:29: video thread frame - [100%] [avg time: 0.653 ms] [children: 25%] [unaccounted: 75%]
- 15:33:29: | scene->Preprocess - [0.153%] [avg time: 0.001 ms]
- 15:33:29: | GPU download and conversion - [24.8%] [avg time: 0.162 ms] [children: 22.2%] [unaccounted: 2.6%]
- 15:33:29: | | flush - [20.1%] [avg time: 0.131 ms]
- 15:33:29: | | CopyResource - [1.68%] [avg time: 0.011 ms]
- 15:33:29: | | conversion to 4:2:0 - [0.459%] [avg time: 0.003 ms]
- 15:33:29: Convert444Thread - [100%] [avg time: 1.902 ms] [children: 99.5%] [unaccounted: 0.473%]
- 15:33:29: | Convert444toNV12 - [99.5%] [avg time: 1.893 ms]
- 15:33:29: encoder thread frame - [100%] [avg time: 2.681 ms] [children: 7.57%] [unaccounted: 92.4%]
- 15:33:29: | sending stuff out - [7.57%] [avg time: 0.203 ms]
- 15:33:29: ==============================================================
- 15:33:29:
- 15:33:29:
- 15:33:29: Profiler CPU results:
- 15:33:29:
- 15:33:29: ==============================================================
- 15:33:29: video thread frame - [cpu time: avg 0.033 ms, total 15.6 ms] [avg calls per frame: 1]
- 15:33:29: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:33:29: | GPU download and conversion - [cpu time: avg 0.033 ms, total 15.6 ms] [avg calls per frame: 1]
- 15:33:29: | | flush - [cpu time: avg 0.033 ms, total 15.6 ms] [avg calls per frame: 1]
- 15:33:29: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:33:29: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:33:29: Convert444Thread - [cpu time: avg 2.039 ms, total 889.205 ms] [avg calls per frame: 1]
- 15:33:29: | Convert444toNV12 - [cpu time: avg 2.039 ms, total 889.205 ms] [avg calls per frame: 1]
- 15:33:29: encoder thread frame - [cpu time: avg 2.084 ms, total 904.805 ms] [avg calls per frame: 1]
- 15:33:29: | sending stuff out - [cpu time: avg 0.071 ms, total 31.2 ms] [avg calls per frame: 1]
- 15:33:29: ==============================================================
- 15:33:29:
- 15:33:29: =====Stream End: 2016-08-15, 15:33:29=================================================
- 15:34:27: =====Stream Start: 2016-08-15, 15:34:27===============================================
- 15:34:27: Multithreaded optimizations: On
- 15:34:27: Base resolution: 1920x1080
- 15:34:27: Output resolution: 1920x1080
- 15:34:27: ------------------------------------------
- 15:34:27: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 15:34:27: ------------------------------------------
- 15:34:27: Audio Format: 48000 Hz
- 15:34:27: ------------------------------------------
- 15:34:27: Audio Channels: 2 Ch
- 15:34:27: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 15:34:27: ------------------------------------------
- 15:34:27: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 15:34:27: Global Audio time adjust: 0
- 15:34:27: Using 5.1 surround speaker setup
- 15:34:27: ------------------------------------------
- 15:34:27: Audio Encoding: AAC
- 15:34:27: bitrate: 96
- 15:34:27: Using graphics capture
- 15:34:27: Trying to hook process: csgo.exe
- 15:34:27: Scene buffering time set to 700
- 15:34:27: Using custom x264 settings: "crf=15"
- 15:34:27: x264: VBV maxrate specified, but no bufsize, ignored
- 15:34:27: ------------------------------------------
- 15:34:27: Video Encoding: x264
- 15:34:27: fps: 29
- 15:34:27: width: 1920, height: 1080
- 15:34:27: preset: ultrafast
- 15:34:27: profile: high
- 15:34:27: keyint: 250
- 15:34:27: CBR: yes
- 15:34:27: CFR: yes
- 15:34:27: max bitrate: 22000
- 15:34:27: buffer size: 0
- 15:34:27: ------------------------------------------
- 15:34:27: SharedTexCapture hooked
- 15:35:01: FlushBufferedVideo: Flushing 11 packets over 344 ms
- 15:35:02: Total frames encoded: 975, total frames duplicated: 0 (0.00%)
- 15:35:02: Total frames rendered: 988, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 15:35:02:
- 15:35:02: Profiler time results:
- 15:35:02:
- 15:35:02: ==============================================================
- 15:35:02: video thread frame - [100%] [avg time: 0.625 ms] [children: 21.4%] [unaccounted: 78.6%]
- 15:35:02: | scene->Preprocess - [0.16%] [avg time: 0.001 ms]
- 15:35:02: | GPU download and conversion - [21.3%] [avg time: 0.133 ms] [children: 18.2%] [unaccounted: 3.04%]
- 15:35:02: | | flush - [16%] [avg time: 0.1 ms]
- 15:35:02: | | CopyResource - [1.76%] [avg time: 0.011 ms]
- 15:35:02: | | conversion to 4:2:0 - [0.48%] [avg time: 0.003 ms]
- 15:35:02: Convert444Thread - [100%] [avg time: 1.883 ms] [children: 99.5%] [unaccounted: 0.478%]
- 15:35:02: | Convert444toNV12 - [99.5%] [avg time: 1.874 ms]
- 15:35:02: encoder thread frame - [100%] [avg time: 3.395 ms] [children: 16.1%] [unaccounted: 83.9%]
- 15:35:02: | sending stuff out - [16.1%] [avg time: 0.548 ms]
- 15:35:02: ==============================================================
- 15:35:02:
- 15:35:02:
- 15:35:02: Profiler CPU results:
- 15:35:02:
- 15:35:02: ==============================================================
- 15:35:02: video thread frame - [cpu time: avg 0.015 ms, total 15.6 ms] [avg calls per frame: 1]
- 15:35:02: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:35:02: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:35:02: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:35:02: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:35:02: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:35:02: Convert444Thread - [cpu time: avg 1.875 ms, total 1809.61 ms] [avg calls per frame: 1]
- 15:35:02: | Convert444toNV12 - [cpu time: avg 1.875 ms, total 1809.61 ms] [avg calls per frame: 1]
- 15:35:02: encoder thread frame - [cpu time: avg 2.88 ms, total 2776.82 ms] [avg calls per frame: 1]
- 15:35:02: | sending stuff out - [cpu time: avg 0.598 ms, total 577.205 ms] [avg calls per frame: 1]
- 15:35:02: ==============================================================
- 15:35:02:
- 15:35:02: =====Stream End: 2016-08-15, 15:35:02=================================================
- 15:35:26: =====Stream Start: 2016-08-15, 15:35:26===============================================
- 15:35:26: Multithreaded optimizations: On
- 15:35:26: Base resolution: 1920x1080
- 15:35:26: Output resolution: 1920x1080
- 15:35:26: ------------------------------------------
- 15:35:26: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 15:35:26: ------------------------------------------
- 15:35:26: Audio Format: 48000 Hz
- 15:35:26: ------------------------------------------
- 15:35:26: Audio Channels: 2 Ch
- 15:35:26: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 15:35:26: ------------------------------------------
- 15:35:26: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 15:35:26: Global Audio time adjust: 0
- 15:35:26: Using 5.1 surround speaker setup
- 15:35:26: ------------------------------------------
- 15:35:26: Audio Encoding: AAC
- 15:35:26: bitrate: 192
- 15:35:26: Using graphics capture
- 15:35:26: Trying to hook process: csgo.exe
- 15:35:26: Scene buffering time set to 700
- 15:35:26: Using custom x264 settings: "crf=15"
- 15:35:26: x264: VBV maxrate specified, but no bufsize, ignored
- 15:35:26: ------------------------------------------
- 15:35:26: Video Encoding: x264
- 15:35:26: fps: 30
- 15:35:26: width: 1920, height: 1080
- 15:35:26: preset: ultrafast
- 15:35:26: profile: main
- 15:35:26: keyint: 60
- 15:35:26: CBR: no
- 15:35:26: CFR: yes
- 15:35:26: max bitrate: 1000
- 15:35:26: buffer size: 0
- 15:35:26: quality: 17
- 15:35:26: ------------------------------------------
- 15:35:26: SharedTexCapture hooked
- 15:35:52: FlushBufferedVideo: Flushing 12 packets over 367 ms
- 15:35:52: Total frames encoded: 747, total frames duplicated: 0 (0.00%)
- 15:35:52: Total frames rendered: 761, number of late frames: 1 (0.13%) (it's okay for some frames to be late)
- 15:35:52:
- 15:35:52: Profiler time results:
- 15:35:52:
- 15:35:52: ==============================================================
- 15:35:52: video thread frame - [100%] [avg time: 0.637 ms] [children: 25.7%] [unaccounted: 74.3%]
- 15:35:52: | scene->Preprocess - [0.157%] [avg time: 0.001 ms]
- 15:35:52: | GPU download and conversion - [25.6%] [avg time: 0.163 ms] [children: 23.1%] [unaccounted: 2.51%]
- 15:35:52: | | flush - [20.9%] [avg time: 0.133 ms]
- 15:35:52: | | CopyResource - [1.73%] [avg time: 0.011 ms]
- 15:35:52: | | conversion to 4:2:0 - [0.471%] [avg time: 0.003 ms]
- 15:35:52: Convert444Thread - [100%] [avg time: 1.907 ms] [children: 99.5%] [unaccounted: 0.524%]
- 15:35:52: | Convert444toNV12 - [99.5%] [avg time: 1.897 ms]
- 15:35:52: encoder thread frame - [100%] [avg time: 3.454 ms] [children: 15.5%] [unaccounted: 84.5%]
- 15:35:52: | sending stuff out - [15.5%] [avg time: 0.534 ms]
- 15:35:52: ==============================================================
- 15:35:52:
- 15:35:52:
- 15:35:52: Profiler CPU results:
- 15:35:52:
- 15:35:52: ==============================================================
- 15:35:52: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:35:52: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:35:52: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:35:52: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:35:52: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:35:52: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:35:52: Convert444Thread - [cpu time: avg 1.992 ms, total 1466.41 ms] [avg calls per frame: 1]
- 15:35:52: | Convert444toNV12 - [cpu time: avg 1.971 ms, total 1450.81 ms] [avg calls per frame: 1]
- 15:35:52: encoder thread frame - [cpu time: avg 2.844 ms, total 2090.41 ms] [avg calls per frame: 1]
- 15:35:52: | sending stuff out - [cpu time: avg 0.551 ms, total 405.604 ms] [avg calls per frame: 1]
- 15:35:52: ==============================================================
- 15:35:52:
- 15:35:52: =====Stream End: 2016-08-15, 15:35:52=================================================
- 15:36:28: Settings::Video: Enabling Aero
- 15:36:37: =====Stream Start: 2016-08-15, 15:36:37===============================================
- 15:36:37: Multithreaded optimizations: On
- 15:36:37: Base resolution: 1920x1080
- 15:36:37: Output resolution: 1920x1080
- 15:36:37: ------------------------------------------
- 15:36:37: Loading up D3D10 on AMD Radeon HD 7700 Series (Adapter 1)...
- 15:36:37: ------------------------------------------
- 15:36:37: Audio Format: 48000 Hz
- 15:36:37: ------------------------------------------
- 15:36:37: Audio Channels: 2 Ch
- 15:36:37: Playback device {0.0.0.00000000}.{a0bb7b41-a120-41dd-86c6-ff49d200578c}
- 15:36:37: ------------------------------------------
- 15:36:37: Using desktop audio input: Speakers (Plantronics GameCom 780/788)
- 15:36:37: Global Audio time adjust: 0
- 15:36:37: Using 5.1 surround speaker setup
- 15:36:37: ------------------------------------------
- 15:36:37: Audio Encoding: AAC
- 15:36:37: bitrate: 192
- 15:36:37: Using graphics capture
- 15:36:37: Trying to hook process: csgo.exe
- 15:36:37: Scene buffering time set to 700
- 15:36:37: Using custom x264 settings: "crf=15"
- 15:36:37: x264: VBV maxrate specified, but no bufsize, ignored
- 15:36:37: x264: MB rate (489600) > level limit (245760)
- 15:36:37: ------------------------------------------
- 15:36:37: Video Encoding: x264
- 15:36:37: fps: 60
- 15:36:37: width: 1920, height: 1080
- 15:36:37: preset: ultrafast
- 15:36:37: profile: main
- 15:36:37: keyint: 120
- 15:36:37: CBR: no
- 15:36:37: CFR: yes
- 15:36:37: max bitrate: 1000
- 15:36:37: buffer size: 0
- 15:36:37: quality: 17
- 15:36:37: ------------------------------------------
- 15:36:38: SharedTexCapture hooked
- 15:37:12: FlushBufferedVideo: Flushing 36 packets over 584 ms
- 15:37:12: Total frames encoded: 2035, total frames duplicated: 1 (0.05%)
- 15:37:12: Total frames rendered: 2050, number of late frames: 1 (0.05%) (it's okay for some frames to be late)
- 15:37:12:
- 15:37:12: Profiler time results:
- 15:37:12:
- 15:37:12: ==============================================================
- 15:37:12: video thread frame - [100%] [avg time: 1.016 ms] [children: 47.5%] [unaccounted: 52.5%]
- 15:37:12: | scene->Preprocess - [0.0984%] [avg time: 0.001 ms]
- 15:37:12: | GPU download and conversion - [47.4%] [avg time: 0.482 ms] [children: 41.2%] [unaccounted: 6.2%]
- 15:37:12: | | flush - [39.9%] [avg time: 0.405 ms]
- 15:37:12: | | CopyResource - [1.08%] [avg time: 0.011 ms]
- 15:37:12: | | conversion to 4:2:0 - [0.295%] [avg time: 0.003 ms]
- 15:37:12: Convert444Thread - [100%] [avg time: 2.047 ms] [children: 99.6%] [unaccounted: 0.44%]
- 15:37:12: | Convert444toNV12 - [99.6%] [avg time: 2.038 ms]
- 15:37:12: encoder thread frame - [100%] [avg time: 3.606 ms] [children: 14.8%] [unaccounted: 85.2%]
- 15:37:12: | sending stuff out - [14.8%] [avg time: 0.534 ms]
- 15:37:12: ==============================================================
- 15:37:12:
- 15:37:12:
- 15:37:12: Profiler CPU results:
- 15:37:12:
- 15:37:12: ==============================================================
- 15:37:12: video thread frame - [cpu time: avg 0.068 ms, total 140.4 ms] [avg calls per frame: 1]
- 15:37:12: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:37:12: | GPU download and conversion - [cpu time: avg 0.015 ms, total 31.2 ms] [avg calls per frame: 1]
- 15:37:12: | | flush - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
- 15:37:12: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:37:12: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 15:37:12: Convert444Thread - [cpu time: avg 1.989 ms, total 3978.03 ms] [avg calls per frame: 1]
- 15:37:12: | Convert444toNV12 - [cpu time: avg 1.989 ms, total 3978.03 ms] [avg calls per frame: 1]
- 15:37:12: encoder thread frame - [cpu time: avg 2.793 ms, total 5584.84 ms] [avg calls per frame: 1]
- 15:37:12: | sending stuff out - [cpu time: avg 0.546 ms, total 1092.01 ms] [avg calls per frame: 1]
- 15:37:12: ==============================================================
- 15:37:12:
- 15:37:12: =====Stream End: 2016-08-15, 15:37:12=================================================
- 17:13:10: CLR host plugin instance deleted; removing dynamically loaded localization strings
- 17:13:10: Terminating 0x1624
- 17:13:10: Terminating 0x1664
- 17:13:10: Terminating 0x9e0
- 17:13:10: Terminating 0x226c
- 17:13:10: Terminating 0x1c50
- 17:13:10: Terminating 0x1c34
- 17:13:10: Terminating 0xfe4
- 17:13:10: Terminating 0x1770
- 17:13:10: Terminating 0x2060
- 17:13:10: Terminating 0x1ce4
- 17:13:10: Terminating 0xd0c
- 17:13:10: Terminating 0x1da4
- 17:13:10: Terminating 0x2204
- Last game capture log:
- 2016-08-15, 12:49:26: we're booting up:
- 12:49:26: CaptureThread: attached to process csgo.exe
- 12:49:26: D3D9 Present
- 12:49:26: D3D9EndScene called
- 12:49:26: D3DPRESENT_PARAMETERS {
- 12:49:26: BackBufferWidth: 1920
- 12:49:26: BackBufferHeight: 1080
- 12:49:26: BackBufferFormat: D3DFMT_A8R8G8B8
- 12:49:26: BackBufferCount: 1
- 12:49:26: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 12:49:26: MultiSampleQuality: 0
- 12:49:26: SwapEffect: D3DSWAPEFFECT_DISCARD
- 12:49:26: hDeviceWindow: 1051406
- 12:49:26: Windowed: true
- 12:49:26: EnableAutoDepthStencil: true
- 12:49:26: AutoDepthStencilFormat: D3DFMT_D24S8
- 12:49:26: Flags: None
- 12:49:26: FullScreen_RefreshRateInHz: 0
- 12:49:26: PresentationInterval: 2147483648
- 12:49:26: };
- 12:49:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:49:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:49:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 12:49:26: successfully set up d3d9 hooks
- 12:49:26: (half life scientist) everything.. seems to be in order
- 12:49:26: D3D9Present called
- 12:49:26: DoD3D9GPUHook: success
- 12:49:26: D3DSURFACE_DESC {
- 12:49:26: Format: D3DFMT_A8R8G8B8
- 12:49:26: Type: D3DRTYPE_SURFACE
- 12:49:26: Usage: D3DUSAGE_RENDERTARGET
- 12:49:26: Pool: D3DPOOL_DEFAULT
- 12:49:26: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 12:49:26: MultiSampleQuality: 0
- 12:49:26: Width: 1920
- 12:49:26: Height: 1080
- 12:49:26: };
- 12:49:26: successfully capturing d3d9 frames via GPU
- 12:50:20: ---------------------- Cleared D3D9 Capture ----------------------
- 12:50:20: D3D9EndScene called
- 12:50:20: D3D9Present called
- 12:51:46: received restart event, capturing
- 12:51:46: DoD3D9GPUHook: success
- 12:51:46: D3DSURFACE_DESC {
- 12:51:46: Format: D3DFMT_A8R8G8B8
- 12:51:46: Type: D3DRTYPE_SURFACE
- 12:51:46: Usage: D3DUSAGE_RENDERTARGET
- 12:51:46: Pool: D3DPOOL_DEFAULT
- 12:51:46: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 12:51:46: MultiSampleQuality: 0
- 12:51:46: Width: 1920
- 12:51:46: Height: 1080
- 12:51:46: };
- 12:51:46: successfully capturing d3d9 frames via GPU
- 12:53:29: ---------------------- Cleared D3D9 Capture ----------------------
- 12:53:29: D3D9EndScene called
- 12:53:29: D3D9Present called
- 12:54:14: received restart event, capturing
- 12:54:14: DoD3D9GPUHook: success
- 12:54:14: D3DSURFACE_DESC {
- 12:54:14: Format: D3DFMT_A8R8G8B8
- 12:54:14: Type: D3DRTYPE_SURFACE
- 12:54:14: Usage: D3DUSAGE_RENDERTARGET
- 12:54:14: Pool: D3DPOOL_DEFAULT
- 12:54:14: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 12:54:14: MultiSampleQuality: 0
- 12:54:14: Width: 1920
- 12:54:14: Height: 1080
- 12:54:14: };
- 12:54:14: successfully capturing d3d9 frames via GPU
- 12:54:39: ---------------------- Cleared D3D9 Capture ----------------------
- 12:54:39: D3D9EndScene called
- 12:54:39: D3D9Present called
- 12:55:01: received restart event, capturing
- 12:55:01: DoD3D9GPUHook: success
- 12:55:01: D3DSURFACE_DESC {
- 12:55:01: Format: D3DFMT_A8R8G8B8
- 12:55:01: Type: D3DRTYPE_SURFACE
- 12:55:01: Usage: D3DUSAGE_RENDERTARGET
- 12:55:01: Pool: D3DPOOL_DEFAULT
- 12:55:01: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 12:55:01: MultiSampleQuality: 0
- 12:55:01: Width: 1920
- 12:55:01: Height: 1080
- 12:55:01: };
- 12:55:01: successfully capturing d3d9 frames via GPU
- 12:55:16: ---------------------- Cleared D3D9 Capture ----------------------
- 12:55:16: D3D9EndScene called
- 12:55:16: D3D9Present called
- 12:57:28: received restart event, capturing
- 12:57:29: DoD3D9GPUHook: success
- 12:57:29: D3DSURFACE_DESC {
- 12:57:29: Format: D3DFMT_A8R8G8B8
- 12:57:29: Type: D3DRTYPE_SURFACE
- 12:57:29: Usage: D3DUSAGE_RENDERTARGET
- 12:57:29: Pool: D3DPOOL_DEFAULT
- 12:57:29: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 12:57:29: MultiSampleQuality: 0
- 12:57:29: Width: 1920
- 12:57:29: Height: 1080
- 12:57:29: };
- 12:57:29: successfully capturing d3d9 frames via GPU
- 12:58:12: ---------------------- Cleared D3D9 Capture ----------------------
- 12:58:12: D3D9EndScene called
- 12:58:12: D3D9Present called
- 13:00:58: received restart event, capturing
- 13:00:58: DoD3D9GPUHook: success
- 13:00:58: D3DSURFACE_DESC {
- 13:00:58: Format: D3DFMT_A8R8G8B8
- 13:00:58: Type: D3DRTYPE_SURFACE
- 13:00:58: Usage: D3DUSAGE_RENDERTARGET
- 13:00:58: Pool: D3DPOOL_DEFAULT
- 13:00:58: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 13:00:58: MultiSampleQuality: 0
- 13:00:58: Width: 1920
- 13:00:58: Height: 1080
- 13:00:58: };
- 13:00:58: successfully capturing d3d9 frames via GPU
- 13:01:14: ---------------------- Cleared D3D9 Capture ----------------------
- 13:01:14: D3D9EndScene called
- 13:01:14: D3D9Present called
- 13:15:50: received restart event, capturing
- 13:15:50: DoD3D9GPUHook: success
- 13:15:50: D3DSURFACE_DESC {
- 13:15:50: Format: D3DFMT_A8R8G8B8
- 13:15:50: Type: D3DRTYPE_SURFACE
- 13:15:50: Usage: D3DUSAGE_RENDERTARGET
- 13:15:50: Pool: D3DPOOL_DEFAULT
- 13:15:50: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 13:15:50: MultiSampleQuality: 0
- 13:15:50: Width: 1920
- 13:15:50: Height: 1080
- 13:15:50: };
- 13:15:50: successfully capturing d3d9 frames via GPU
- 13:16:39: ---------------------- Cleared D3D9 Capture ----------------------
- 13:16:39: D3D9EndScene called
- 13:16:39: D3D9Present called
- 13:17:31: received restart event, capturing
- 13:17:31: DoD3D9GPUHook: success
- 13:17:31: D3DSURFACE_DESC {
- 13:17:31: Format: D3DFMT_A8R8G8B8
- 13:17:31: Type: D3DRTYPE_SURFACE
- 13:17:31: Usage: D3DUSAGE_RENDERTARGET
- 13:17:31: Pool: D3DPOOL_DEFAULT
- 13:17:31: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 13:17:31: MultiSampleQuality: 0
- 13:17:31: Width: 1920
- 13:17:31: Height: 1080
- 13:17:31: };
- 13:17:31: successfully capturing d3d9 frames via GPU
- 13:18:09: ---------------------- Cleared D3D9 Capture ----------------------
- 13:18:09: D3D9EndScene called
- 13:18:09: D3D9Present called
- 13:18:37: received restart event, capturing
- 13:18:38: DoD3D9GPUHook: success
- 13:18:38: D3DSURFACE_DESC {
- 13:18:38: Format: D3DFMT_A8R8G8B8
- 13:18:38: Type: D3DRTYPE_SURFACE
- 13:18:38: Usage: D3DUSAGE_RENDERTARGET
- 13:18:38: Pool: D3DPOOL_DEFAULT
- 13:18:38: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 13:18:38: MultiSampleQuality: 0
- 13:18:38: Width: 1920
- 13:18:38: Height: 1080
- 13:18:38: };
- 13:18:38: successfully capturing d3d9 frames via GPU
- 13:19:18: ---------------------- Cleared D3D9 Capture ----------------------
- 13:19:18: D3D9EndScene called
- 13:19:18: D3D9Present called
- 13:20:00: received restart event, capturing
- 13:20:00: DoD3D9GPUHook: success
- 13:20:00: D3DSURFACE_DESC {
- 13:20:00: Format: D3DFMT_A8R8G8B8
- 13:20:00: Type: D3DRTYPE_SURFACE
- 13:20:00: Usage: D3DUSAGE_RENDERTARGET
- 13:20:00: Pool: D3DPOOL_DEFAULT
- 13:20:00: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 13:20:00: MultiSampleQuality: 0
- 13:20:00: Width: 1920
- 13:20:00: Height: 1080
- 13:20:00: };
- 13:20:00: successfully capturing d3d9 frames via GPU
- 13:20:10: ---------------------- Cleared D3D9 Capture ----------------------
- 13:20:10: received restart event, capturing
- 13:20:10: DoD3D9GPUHook: success
- 13:20:10: D3D9EndScene called
- 13:20:10: D3D9Present called
- 13:20:10: D3DSURFACE_DESC {
- 13:20:10: Format: D3DFMT_A8R8G8B8
- 13:20:10: Type: D3DRTYPE_SURFACE
- 13:20:10: Usage: D3DUSAGE_RENDERTARGET
- 13:20:10: Pool: D3DPOOL_DEFAULT
- 13:20:10: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 13:20:10: MultiSampleQuality: 0
- 13:20:10: Width: 1920
- 13:20:10: Height: 1080
- 13:20:10: };
- 13:20:10: successfully capturing d3d9 frames via GPU
- 13:20:47: ---------------------- Cleared D3D9 Capture ----------------------
- 13:20:47: received restart event, capturing
- 13:20:47: DoD3D9GPUHook: success
- 13:20:47: D3D9EndScene called
- 13:20:47: D3D9Present called
- 13:20:47: D3DSURFACE_DESC {
- 13:20:47: Format: D3DFMT_A8R8G8B8
- 13:20:47: Type: D3DRTYPE_SURFACE
- 13:20:47: Usage: D3DUSAGE_RENDERTARGET
- 13:20:47: Pool: D3DPOOL_DEFAULT
- 13:20:47: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 13:20:47: MultiSampleQuality: 0
- 13:20:47: Width: 1920
- 13:20:47: Height: 1080
- 13:20:47: };
- 13:20:47: successfully capturing d3d9 frames via GPU
- 13:20:52: ---------------------- Cleared D3D9 Capture ----------------------
- 13:20:52: D3D9EndScene called
- 13:20:52: D3D9Present called
- 13:21:50: received restart event, capturing
- 13:21:50: DoD3D9GPUHook: success
- 13:21:50: D3DSURFACE_DESC {
- 13:21:50: Format: D3DFMT_A8R8G8B8
- 13:21:50: Type: D3DRTYPE_SURFACE
- 13:21:50: Usage: D3DUSAGE_RENDERTARGET
- 13:21:50: Pool: D3DPOOL_DEFAULT
- 13:21:50: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 13:21:50: MultiSampleQuality: 0
- 13:21:50: Width: 1920
- 13:21:50: Height: 1080
- 13:21:50: };
- 13:21:50: successfully capturing d3d9 frames via GPU
- 13:22:41: ---------------------- Cleared D3D9 Capture ----------------------
- 13:22:41: D3D9EndScene called
- 13:22:41: D3D9Present called
- 13:31:41: received restart event, capturing
- 13:31:41: DoD3D9GPUHook: success
- 13:31:41: D3DSURFACE_DESC {
- 13:31:41: Format: D3DFMT_A8R8G8B8
- 13:31:41: Type: D3DRTYPE_SURFACE
- 13:31:41: Usage: D3DUSAGE_RENDERTARGET
- 13:31:41: Pool: D3DPOOL_DEFAULT
- 13:31:41: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 13:31:41: MultiSampleQuality: 0
- 13:31:41: Width: 1920
- 13:31:41: Height: 1080
- 13:31:41: };
- 13:31:41: successfully capturing d3d9 frames via GPU
- 13:31:49: ---------------------- Cleared D3D9 Capture ----------------------
- 13:31:49: D3D9EndScene called
- 13:31:49: D3D9Present called
- 14:21:47: received restart event, capturing
- 14:21:48: DoD3D9GPUHook: success
- 14:21:48: D3DSURFACE_DESC {
- 14:21:48: Format: D3DFMT_A8R8G8B8
- 14:21:48: Type: D3DRTYPE_SURFACE
- 14:21:48: Usage: D3DUSAGE_RENDERTARGET
- 14:21:48: Pool: D3DPOOL_DEFAULT
- 14:21:48: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 14:21:48: MultiSampleQuality: 0
- 14:21:48: Width: 1920
- 14:21:48: Height: 1080
- 14:21:48: };
- 14:21:48: successfully capturing d3d9 frames via GPU
- 14:22:16: ---------------------- Cleared D3D9 Capture ----------------------
- 14:22:16: D3D9EndScene called
- 14:22:16: D3D9Present called
- 14:23:02: received restart event, capturing
- 14:23:02: DoD3D9GPUHook: success
- 14:23:02: D3DSURFACE_DESC {
- 14:23:02: Format: D3DFMT_A8R8G8B8
- 14:23:02: Type: D3DRTYPE_SURFACE
- 14:23:02: Usage: D3DUSAGE_RENDERTARGET
- 14:23:02: Pool: D3DPOOL_DEFAULT
- 14:23:02: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 14:23:02: MultiSampleQuality: 0
- 14:23:02: Width: 1920
- 14:23:02: Height: 1080
- 14:23:02: };
- 14:23:02: successfully capturing d3d9 frames via GPU
- 14:23:36: ---------------------- Cleared D3D9 Capture ----------------------
- 14:23:36: D3D9EndScene called
- 14:23:36: D3D9Present called
- 14:57:45: received restart event, capturing
- 14:57:45: DoD3D9GPUHook: success
- 14:57:45: D3DSURFACE_DESC {
- 14:57:45: Format: D3DFMT_A8R8G8B8
- 14:57:45: Type: D3DRTYPE_SURFACE
- 14:57:45: Usage: D3DUSAGE_RENDERTARGET
- 14:57:45: Pool: D3DPOOL_DEFAULT
- 14:57:45: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 14:57:45: MultiSampleQuality: 0
- 14:57:45: Width: 1920
- 14:57:45: Height: 1080
- 14:57:45: };
- 14:57:45: successfully capturing d3d9 frames via GPU
- 14:58:00: ---------------------- Cleared D3D9 Capture ----------------------
- 14:58:00: D3D9EndScene called
- 14:58:00: D3D9Present called
- 14:59:48: received restart event, capturing
- 14:59:48: DoD3D9GPUHook: success
- 14:59:48: D3DSURFACE_DESC {
- 14:59:48: Format: D3DFMT_A8R8G8B8
- 14:59:48: Type: D3DRTYPE_SURFACE
- 14:59:48: Usage: D3DUSAGE_RENDERTARGET
- 14:59:48: Pool: D3DPOOL_DEFAULT
- 14:59:48: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 14:59:48: MultiSampleQuality: 0
- 14:59:48: Width: 1920
- 14:59:48: Height: 1080
- 14:59:48: };
- 14:59:48: successfully capturing d3d9 frames via GPU
- 15:00:05: ---------------------- Cleared D3D9 Capture ----------------------
- 15:00:05: D3D9EndScene called
- 15:00:05: D3D9Present called
- 15:01:03: received restart event, capturing
- 15:01:03: DoD3D9GPUHook: success
- 15:01:03: D3DSURFACE_DESC {
- 15:01:03: Format: D3DFMT_A8R8G8B8
- 15:01:03: Type: D3DRTYPE_SURFACE
- 15:01:03: Usage: D3DUSAGE_RENDERTARGET
- 15:01:03: Pool: D3DPOOL_DEFAULT
- 15:01:03: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 15:01:03: MultiSampleQuality: 0
- 15:01:03: Width: 1920
- 15:01:03: Height: 1080
- 15:01:03: };
- 15:01:03: successfully capturing d3d9 frames via GPU
- 15:01:16: ---------------------- Cleared D3D9 Capture ----------------------
- 15:01:16: D3D9EndScene called
- 15:01:16: D3D9Present called
- 15:02:43: received restart event, capturing
- 15:02:43: DoD3D9GPUHook: success
- 15:02:43: D3DSURFACE_DESC {
- 15:02:43: Format: D3DFMT_A8R8G8B8
- 15:02:43: Type: D3DRTYPE_SURFACE
- 15:02:43: Usage: D3DUSAGE_RENDERTARGET
- 15:02:43: Pool: D3DPOOL_DEFAULT
- 15:02:43: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 15:02:43: MultiSampleQuality: 0
- 15:02:43: Width: 1920
- 15:02:43: Height: 1080
- 15:02:43: };
- 15:02:43: successfully capturing d3d9 frames via GPU
- 15:02:53: ---------------------- Cleared D3D9 Capture ----------------------
- 15:02:53: D3D9EndScene called
- 15:02:53: D3D9Present called
- 15:05:29: received restart event, capturing
- 15:05:29: DoD3D9GPUHook: success
- 15:05:29: D3DSURFACE_DESC {
- 15:05:29: Format: D3DFMT_A8R8G8B8
- 15:05:29: Type: D3DRTYPE_SURFACE
- 15:05:29: Usage: D3DUSAGE_RENDERTARGET
- 15:05:29: Pool: D3DPOOL_DEFAULT
- 15:05:29: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 15:05:29: MultiSampleQuality: 0
- 15:05:29: Width: 1920
- 15:05:29: Height: 1080
- 15:05:29: };
- 15:05:29: successfully capturing d3d9 frames via GPU
- 15:05:47: ---------------------- Cleared D3D9 Capture ----------------------
- 15:05:47: D3D9EndScene called
- 15:05:47: D3D9Present called
- 15:06:41: received restart event, capturing
- 15:06:41: DoD3D9GPUHook: success
- 15:06:41: D3DSURFACE_DESC {
- 15:06:41: Format: D3DFMT_A8R8G8B8
- 15:06:41: Type: D3DRTYPE_SURFACE
- 15:06:41: Usage: D3DUSAGE_RENDERTARGET
- 15:06:41: Pool: D3DPOOL_DEFAULT
- 15:06:41: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 15:06:41: MultiSampleQuality: 0
- 15:06:41: Width: 1920
- 15:06:41: Height: 1080
- 15:06:41: };
- 15:06:41: successfully capturing d3d9 frames via GPU
- 15:07:07: ---------------------- Cleared D3D9 Capture ----------------------
- 15:07:07: D3D9EndScene called
- 15:07:07: D3D9Present called
- 15:28:43: received restart event, capturing
- 15:28:43: DoD3D9GPUHook: success
- 15:28:43: D3DSURFACE_DESC {
- 15:28:43: Format: D3DFMT_A8R8G8B8
- 15:28:43: Type: D3DRTYPE_SURFACE
- 15:28:43: Usage: D3DUSAGE_RENDERTARGET
- 15:28:43: Pool: D3DPOOL_DEFAULT
- 15:28:43: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 15:28:43: MultiSampleQuality: 0
- 15:28:43: Width: 1920
- 15:28:43: Height: 1080
- 15:28:43: };
- 15:28:43: successfully capturing d3d9 frames via GPU
- 15:29:31: ---------------------- Cleared D3D9 Capture ----------------------
- 15:29:31: D3D9EndScene called
- 15:29:31: D3D9Present called
- 15:30:53: received restart event, capturing
- 15:30:53: DoD3D9GPUHook: success
- 15:30:53: D3DSURFACE_DESC {
- 15:30:53: Format: D3DFMT_A8R8G8B8
- 15:30:53: Type: D3DRTYPE_SURFACE
- 15:30:53: Usage: D3DUSAGE_RENDERTARGET
- 15:30:53: Pool: D3DPOOL_DEFAULT
- 15:30:53: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 15:30:53: MultiSampleQuality: 0
- 15:30:53: Width: 1920
- 15:30:53: Height: 1080
- 15:30:53: };
- 15:30:53: successfully capturing d3d9 frames via GPU
- 15:31:26: ---------------------- Cleared D3D9 Capture ----------------------
- 15:31:26: D3D9EndScene called
- 15:31:26: D3D9Present called
- 15:32:10: received restart event, capturing
- 15:32:10: DoD3D9GPUHook: success
- 15:32:10: D3DSURFACE_DESC {
- 15:32:10: Format: D3DFMT_A8R8G8B8
- 15:32:10: Type: D3DRTYPE_SURFACE
- 15:32:10: Usage: D3DUSAGE_RENDERTARGET
- 15:32:10: Pool: D3DPOOL_DEFAULT
- 15:32:10: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 15:32:10: MultiSampleQuality: 0
- 15:32:10: Width: 1920
- 15:32:10: Height: 1080
- 15:32:10: };
- 15:32:10: successfully capturing d3d9 frames via GPU
- 15:32:42: ---------------------- Cleared D3D9 Capture ----------------------
- 15:32:42: D3D9EndScene called
- 15:32:42: D3D9Present called
- 15:33:12: received restart event, capturing
- 15:33:13: DoD3D9GPUHook: success
- 15:33:13: D3DSURFACE_DESC {
- 15:33:13: Format: D3DFMT_A8R8G8B8
- 15:33:13: Type: D3DRTYPE_SURFACE
- 15:33:13: Usage: D3DUSAGE_RENDERTARGET
- 15:33:13: Pool: D3DPOOL_DEFAULT
- 15:33:13: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 15:33:13: MultiSampleQuality: 0
- 15:33:13: Width: 1920
- 15:33:13: Height: 1080
- 15:33:13: };
- 15:33:13: successfully capturing d3d9 frames via GPU
- 15:33:29: ---------------------- Cleared D3D9 Capture ----------------------
- 15:33:29: D3D9EndScene called
- 15:33:29: D3D9Present called
- 15:34:27: received restart event, capturing
- 15:34:27: DoD3D9GPUHook: success
- 15:34:27: D3DSURFACE_DESC {
- 15:34:27: Format: D3DFMT_A8R8G8B8
- 15:34:27: Type: D3DRTYPE_SURFACE
- 15:34:27: Usage: D3DUSAGE_RENDERTARGET
- 15:34:27: Pool: D3DPOOL_DEFAULT
- 15:34:27: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 15:34:27: MultiSampleQuality: 0
- 15:34:27: Width: 1920
- 15:34:27: Height: 1080
- 15:34:27: };
- 15:34:27: successfully capturing d3d9 frames via GPU
- 15:35:02: ---------------------- Cleared D3D9 Capture ----------------------
- 15:35:02: D3D9EndScene called
- 15:35:02: D3D9Present called
- 15:35:26: received restart event, capturing
- 15:35:26: DoD3D9GPUHook: success
- 15:35:26: D3DSURFACE_DESC {
- 15:35:26: Format: D3DFMT_A8R8G8B8
- 15:35:26: Type: D3DRTYPE_SURFACE
- 15:35:26: Usage: D3DUSAGE_RENDERTARGET
- 15:35:26: Pool: D3DPOOL_DEFAULT
- 15:35:26: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 15:35:26: MultiSampleQuality: 0
- 15:35:26: Width: 1920
- 15:35:26: Height: 1080
- 15:35:26: };
- 15:35:26: successfully capturing d3d9 frames via GPU
- 15:35:52: ---------------------- Cleared D3D9 Capture ----------------------
- 15:35:52: D3D9EndScene called
- 15:35:52: D3D9Present called
- 15:36:37: received restart event, capturing
- 15:36:38: DoD3D9GPUHook: success
- 15:36:38: D3DSURFACE_DESC {
- 15:36:38: Format: D3DFMT_A8R8G8B8
- 15:36:38: Type: D3DRTYPE_SURFACE
- 15:36:38: Usage: D3DUSAGE_RENDERTARGET
- 15:36:38: Pool: D3DPOOL_DEFAULT
- 15:36:38: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
- 15:36:38: MultiSampleQuality: 0
- 15:36:38: Width: 1920
- 15:36:38: Height: 1080
- 15:36:38: };
- 15:36:38: successfully capturing d3d9 frames via GPU
- 15:37:12: ---------------------- Cleared D3D9 Capture ----------------------
- 15:37:12: D3D9EndScene called
- 15:37:12: D3D9Present called
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