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- options:
- tag: &b[Drop]
- zelazo: 4.5%
- zloto: 2.5%
- diament: 2.5%
- szmaragd: 3.0%
- wegiel: 4.0%
- redstone: 2.5%
- perla: 1.5%
- proch: 3.0%
- zelazo1: 4.5%
- zloto1: 2.5%
- diament1: 2.5%
- szmaragd1: 3.0%
- wegiel1: 4.0%
- redstone1: 2.5%
- perla1: 1.0%
- proch1: 3.0%
- zelazo2: 4.5%
- zloto2: 2.5%
- diament2: 2.5%
- szmaragd2: 3.0%
- wegiel2: 4.0%
- redstone2: 2.5%
- perla2: 1.0%
- proch2: 3.0%
- zelazo3: 4.5%
- zloto3: 2.5%
- diament3: 2.5%
- szmaragd3: 3.0%
- wegiel3: 4.0%
- redstone3: 2.5%
- perla3: 1.0%
- proch: 3.0%
- on mine of any ore:
- cancel event
- delete block
- send "{@tag}&7 Ten surowiec wypada tylko ze stone."
- on mine of stone:
- if player's tool is pickaxe of fortune 0:
- chance of {@zelazo}:
- give a random number between 3 and 1 of iron ingot to the player
- stop
- else:
- if player's tool is pickaxe of fortune 1:
- chance of {@zelazo1}:
- give a random number between 3 and 1 of iron ingot to the player
- stop
- else:
- if player's tool is pickaxe of fortune 2:
- chance of {@zelazo2}:
- give a random number between 4 and 1 of iron ingot to the player
- stop
- else:
- if player's tool is pickaxe of fortune 3:
- chance of {@zelazo3}:
- give a random number between 4 and 2 of iron ingot to the player
- stop
- if player's tool is pickaxe of fortune 0:
- chance of {@zloto}:
- give a random number between 1 and 1 of gold ingot to the player
- stop
- else:
- if player's tool is pickaxe of fortune 1:
- chance of {@zloto1}:
- give a random number between 2 and 1 of gold ingot to the player
- stop
- else:
- if player's tool is pickaxe of fortune 2:
- chance of {@zloto2}:
- give a random number between 3 and 1 of gold ingot to the player
- stop
- else:
- if player's tool is pickaxe of fortune 3:
- chance of {@zloto3}:
- give a random number between 5 and 2 of gold ingot to the player
- stop
- if player's tool is pickaxe of fortune 0:
- chance of {@diament}:
- give a random number between 1 and 1 of diamond to the player
- stop
- else:
- if player's tool is pickaxe of fortune 1:
- chance of {@diament1}:
- give a random number between 2 and 1 of diamond to the player
- stop
- else:
- if player's tool is pickaxe of fortune 2:
- chance of {@diament2}:
- give a random number between 3 and 1 of diamond to the player
- stop
- else:
- if player's tool is pickaxe of fortune 3:
- chance of {@diament3}:
- give a random number between 4 and 2 of diamond to the player
- stop
- if player's tool is pickaxe of fortune 0:
- chance of {@szmaragd}:
- give 1 emerald to the player
- stop
- else:
- if player's tool is pickaxe of fortune 1:
- chance of {@szmaragd1}:
- give a random number between 2 and 1 of emerald to the player
- stop
- else:
- if player's tool is pickaxe of fortune 2:
- chance of {@szmaragd2}:
- give a random number between 3 and 1 of emerald to the player
- stop
- else:
- if player's tool is pickaxe of fortune 3:
- chance of {@szmaragd2}:
- give a random number between 3 and 2 of emerald to the player
- stop
- if player's tool is pickaxe of fortune 0:
- chance of {@wegiel}:
- give a random number between 4 and 1 of coal to the player
- stop
- else:
- if player's tool is pickaxe of fortune 1:
- chance of {@wegiel1}:
- give a random number between 4 and 1 of coal to the player
- stop
- else:
- if player's tool is pickaxe of fortune 2:
- chance of {@wegiel2}:
- give a random number between 5 and 1 of coal to the player
- stop
- else:
- if player's tool is pickaxe of fortune 3:
- chance of {@wegiel3}:
- give a random number between 5 and 1 of coal to the player
- stop
- if player's tool is pickaxe of fortune 0:
- chance of {@redstone}:
- give a random number between 4 and 1 of redstone to the player
- stop
- else:
- if player's tool is pickaxe of fortune 1:
- chance of {@redstone1}:
- give a random number between 4 and 2 of redstone to the player
- stop
- else:
- if player's tool is pickaxe of fortune 2:
- chance of {@redstone2}:
- give a random number between 5 and 2 of redstone to the player
- stop
- else:
- if player's tool is pickaxe of fortune 3:
- chance of {@redstone3}:
- give a random number between 6 and 3 of redstone to the player
- stop
- if player's tool is pickaxe of fortune 0:
- chance of {@perla}:
- give a random number between 1 and 1 of ender pearl to the player
- stop
- else:
- if player's tool is pickaxe of fortune 1:
- chance of {@perla1}:
- give a random number between 1 and 1 of ender pearl to the player
- stop
- else:
- if player's tool is pickaxe of fortune 2:
- chance of {@perla2}:
- give a random number between 1 and 1 of ender pearl to the player
- stop
- else:
- if player's tool is pickaxe of fortune 3:
- chance of {@perla3}:
- give a random number between 2 and 1 of ender pearl to the player
- stop
- if player's tool is pickaxe of fortune 0:
- chance of {@perla}:
- give a random number between 3 and 1 of gunpowder to the player
- stop
- else:
- if player's tool is pickaxe of fortune 1:
- chance of {@perla1}:
- give a random number between 4 and 2 of gunpowder to the player
- stop
- else:
- if player's tool is pickaxe of fortune 2:
- chance of {@perla2}:
- give a random number between 5 and 3 of gunpowder to the player
- stop
- else:
- if player's tool is pickaxe of fortune 3:
- chance of {@perla3}:
- give a random number between 8 and 4 of gunpowder to the player
- stop
- add 10 exp to player
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