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- Chocobo Weapon
- Level 15 Dragon (?!) (End Boss)
- Body HP: 6000
- Left Wing HP 2: 1500
- Right Wing HP 3: 1500
- MP: 1215
- PWR 1
- RES 21
- DEX 30
- MND 22
- Acc: 9
- Avd: 14
- Force: 5
- Finesse: 13
- Arm: 90
- M.Arm: 125
- Abilities: Multiple Parts 2, Swift Strikes, Fearsome, Impervious, Job Ability (Mana Shield), Flawless Spell (Holy)
- Weak to Shadow
- Resistant to Earth
- Resistant to Holy
- Spells: Regen, Aura, Holy, Full-Life (Casts every five turns), Choco Ball, Mighty Guard, Sprint, Advanced Illusion, Black Hole, X-Zone
- Attacks:
- Basic: Choco Kick - 2d6+330
- K-KWEH! - +5 ACC. 2d6+330, Chocobo Weapon gains a point of Destiny with a successful attack roll.
- Shadow Wing - 2d6+390 Shadow M.Arm damage to a Group, Medium Range.
- Steal Agility - +2 ACC, 2d6+330, Inflicts Slow, Chocobo Weapon gains Haste
- WARK - +2 ACC, no damage, Inflicts an entire group with Zombie and Petrify, does not fade.
- Fat Chocobo's Curse - 2d6+330 m.arm damage, inflicts Slow and Armor Break (One round) to a Group.
- Choco Meteor - ACC+1, 2d6+510 m.arm damage to a single target.
- Wrath of Chocobo Weapon - 2d6+330 damage to a group, destroys targets' armor and Charms opponents.
- Limit Break:
- CRAZY CHOCOBO - Upgrade (MP Refresh 10 points, Humanoid Killer 6 points, Confuse Touch 4 points, Auto-Haste 12 points,) Self Only (+1 points), Power Item (Chocobo Weapon(Item))
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