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- foo@bar:~/games/desura/common/games/incognito-episode-1/Cache/drive_c/users/foo/Application Data/Incognito/Episode 1/Logs$ cat FatalError_Game_09-10-2011_20-39-44.log
- Log started: 10/9/2011 8:39:42 PM
- Game 1.0
- Info: Found IGlobalMapLogic Type: RTS
- Info: Found IGlobalMapLogic Type: Planetview
- Info: Found IGlobalMapLogic Type: FPS
- Info: Found IGlobalMapLogic Type: TPS
- Info: NeoAxis Engine log file.
- Info: Operating System: Microsoft Windows 5.1.2600.0 (32-bit)
- Info: Runtime Framework: Mono 2.10 (tarball), 4.0.30319.1
- Info: Engine version: 1.0
- Info: Engine SDK: Commercial SDK
- Info: Engine 32-bit version
- Info: Application type: Simulation
- Info: Physics system is initialized (Driver: ODE 0.11.1)
- Info: OGRE: Added resource location 'C:\Bin\Data' of type 'VirtualFileSystem' to resource group 'General' with recursive option
- Info: OGRE: Loading library RenderSystem_GL.dll
- Info: OGRE: OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library RenderSystem_GL.dll. System Error: Module not found
- in DynLib::load at ..\src\OgreDynLib.cpp (line 99)
- Fatal: RendererWorld: Loading plugin "RenderSystem_GL.dll" failed (OGRE EXCEPTION(7:InternalErrorException): Could not load dynamic library RenderSystem_GL.dll. System Error: Module not found
- in DynLib::load at ..\src\OgreDynLib.cpp (line 99)).
- at System.Environment.get_StackTrace()
- at Engine.Log.A()
- at Engine.Log.Fatal(System.String text)
- at Engine.Log.Fatal(System.String format, System.Object arg0, System.Object arg1)
- at Engine.Renderer.RendererWorld.A(System.String A, Boolean a, Boolean B, System.String b, Engine.Renderer._RenderTimerManager C, Boolean c)
- at Engine.Renderer.RendererWorld._Init(System.String renderSystemAssemblyFileName, Boolean startedAtFullScreen, Boolean multiMonitorMode, System.String fontManagerDefaultLanguage, Engine.Renderer._RenderTimerManager renderTimerManager, Boolean isEditor)
- at Engine.EngineApp.Create()
- at Game.Program.Main2()
- at Game.Program.Main(System.String[] Args)
- foo@bar:~/games/desura/common/games/incognito-episode-1/Cache/drive_c/users/foo/Application Data/Incognito/Episode 1/Logs$ locate RenderSystem_GL.dll
- /home/foo/games/desura/common/games/incognito-episode-1/Game/drive_c/Bin/NativeDlls/Windows_x86/RenderSystem_GL.dll
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