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- [09:47:36.198 N] Failed to load profile: Element SetCombat is not supported. Please check your XML and try again. (<SetCombat radius="40" />) Line 49
- [09:47:36.203 D] System.Exception: Element SetCombat is not supported. Please check your XML and try again. (<SetCombat radius="40" />) Line 49
- at ..(PropertyInfo property, XElement element, Object instance)
- at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
- at ..(XElement element, Type asType)
- at ...(XElement ele)
- at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
- at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
- at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
- at ..(XElement element, PropertyInfo property)
- at ..(PropertyInfo property, XElement element, Object instance)
- at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
- at Zeta.CommonBot.Profile.Profile.Load(XElement element)
- at Zeta.CommonBot.Profile.Profile.Load(String path)
- at Zeta.CommonBot.ProfileManager.Load(String profilePath)
- [09:47:36.205 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\DeathRestartTag.cs(33,30) : error CS0426: The type name 'BehaviorStatus' does not exist in the type 'EMCBehaviors.EMCBehaviors'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\DeathRestartTag.cs(34,34) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'GetBehaviorStatus'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\DeathRestartTag.cs(34,65) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'Behavior'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\DeathRestartTag.cs(38,29) : error CS0151: A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeLeaveGameTag.cs(25,54) : error CS0426: The type name 'BehaviorStatus' does not exist in the type 'EMCBehaviors.EMCBehaviors'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeLeaveGameTag.cs(26,58) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'GetBehaviorStatus'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeLeaveGameTag.cs(26,89) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'Behavior'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeLeaveGameTag.cs(30,53) : error CS0151: A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeTownPortalTag.cs(24,62) : error CS0426: The type name 'BehaviorStatus' does not exist in the type 'EMCBehaviors.EMCBehaviors'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeTownPortalTag.cs(25,66) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'GetBehaviorStatus'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeTownPortalTag.cs(25,97) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'Behavior'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeTownPortalTag.cs(29,61) : error CS0151: A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetCombatTag.cs(36,30) : error CS0426: The type name 'BehaviorStatus' does not exist in the type 'EMCBehaviors.EMCBehaviors'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetCombatTag.cs(37,34) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'GetBehaviorStatus'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetCombatTag.cs(37,65) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'Behavior'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetCombatTag.cs(41,29) : error CS0151: A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetLootTag.cs(29,30) : error CS0426: The type name 'BehaviorStatus' does not exist in the type 'EMCBehaviors.EMCBehaviors'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetLootTag.cs(30,34) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'GetBehaviorStatus'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetLootTag.cs(30,65) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'Behavior'
- [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetLootTag.cs(34,29) : error CS0151: A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type
- [09:47:36.892 D] There are 1 plugins.
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