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  1. [09:47:36.198 N] Failed to load profile: Element SetCombat is not supported. Please check your XML and try again. (<SetCombat radius="40" />) Line 49
  2. [09:47:36.203 D] System.Exception: Element SetCombat is not supported. Please check your XML and try again. (<SetCombat radius="40" />) Line 49
  3. at ..(PropertyInfo property, XElement element, Object instance)
  4. at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
  5. at ..(XElement element, Type asType)
  6. at ...(XElement ele)
  7. at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
  8. at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
  9. at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
  10. at ..(XElement element, PropertyInfo property)
  11. at ..(PropertyInfo property, XElement element, Object instance)
  12. at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
  13. at Zeta.CommonBot.Profile.Profile.Load(XElement element)
  14. at Zeta.CommonBot.Profile.Profile.Load(String path)
  15. at Zeta.CommonBot.ProfileManager.Load(String profilePath)
  16. [09:47:36.205 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
  17. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\DeathRestartTag.cs(33,30) : error CS0426: The type name 'BehaviorStatus' does not exist in the type 'EMCBehaviors.EMCBehaviors'
  18. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\DeathRestartTag.cs(34,34) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'GetBehaviorStatus'
  19. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\DeathRestartTag.cs(34,65) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'Behavior'
  20. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\DeathRestartTag.cs(38,29) : error CS0151: A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type
  21. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeLeaveGameTag.cs(25,54) : error CS0426: The type name 'BehaviorStatus' does not exist in the type 'EMCBehaviors.EMCBehaviors'
  22. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeLeaveGameTag.cs(26,58) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'GetBehaviorStatus'
  23. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeLeaveGameTag.cs(26,89) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'Behavior'
  24. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeLeaveGameTag.cs(30,53) : error CS0151: A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type
  25. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeTownPortalTag.cs(24,62) : error CS0426: The type name 'BehaviorStatus' does not exist in the type 'EMCBehaviors.EMCBehaviors'
  26. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeTownPortalTag.cs(25,66) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'GetBehaviorStatus'
  27. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeTownPortalTag.cs(25,97) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'Behavior'
  28. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SafeTownPortalTag.cs(29,61) : error CS0151: A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type
  29. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetCombatTag.cs(36,30) : error CS0426: The type name 'BehaviorStatus' does not exist in the type 'EMCBehaviors.EMCBehaviors'
  30. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetCombatTag.cs(37,34) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'GetBehaviorStatus'
  31. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetCombatTag.cs(37,65) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'Behavior'
  32. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetCombatTag.cs(41,29) : error CS0151: A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type
  33. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetLootTag.cs(29,30) : error CS0426: The type name 'BehaviorStatus' does not exist in the type 'EMCBehaviors.EMCBehaviors'
  34. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetLootTag.cs(30,34) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'GetBehaviorStatus'
  35. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetLootTag.cs(30,65) : error CS0117: 'EMCBehaviors.EMCBehaviors' does not contain a definition for 'Behavior'
  36. [09:47:36.889 N] Compiler Error: c:\Users\Austin\DemonBuddy\Plugins\EMCBehaviors\SetLootTag.cs(34,29) : error CS0151: A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type
  37. [09:47:36.892 D] There are 1 plugins.
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