Advertisement
Guest User

Untitled

a guest
Feb 10th, 2016
96
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 483.46 KB | None | 0 0
  1. version=12;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "A3_Characters_F_BLUFOR",
  7. "A3_Characters_F_Civil",
  8. "a3_map_altis",
  9. "A3_Structures_F_Items_Valuables",
  10. "A3_Structures_F_Civ_Garbage",
  11. "A3_Boat_F_Trawler",
  12. "A3_Structures_F_Civ_Dead",
  13. "A3_Signs_F",
  14. "A3_Structures_F_Walls",
  15. "A3_Structures_F_Mil_Fortification",
  16. "A3_Soft_F_Truck",
  17. "A3_Structures_F_Civ_Market",
  18. "A3_Structures_F_Furniture",
  19. "A3_Structures_F_Items_Vessels",
  20. "A3_Structures_F_Items_Tools",
  21. "A3_Structures_F_Civ_Constructions",
  22. "A3_Structures_F_Items_Electronics",
  23. "A3_Structures_F_Civ_InfoBoards",
  24. "A3_Structures_F_Items_Documents",
  25. "A3_Structures_F_Items_Luggage",
  26. "A3_Structures_F_Training",
  27. "A3_Structures_F_Ind_Tank",
  28. "A3_Structures_F_Mil_Helipads",
  29. "A3_Structures_F_Mil_Cargo",
  30. "A3_Structures_F_Civ_Lamps",
  31. "A3_Characters_F_OPFOR",
  32. "A3_Structures_F_Mil_BagBunker",
  33. "A3_Structures_F_Ind_ConcreteMixingPlant",
  34. "A3_Structures_F_Naval_Buoys",
  35. "A3_Weapons_F_Explosives",
  36. "A3_Weapons_F_Ammoboxes",
  37. "A3_Structures_F_Ind_Cargo",
  38. "A3_Structures_F_Research",
  39. "A3_Characters_F_INDEP",
  40. "A3_Structures_F_EPC_Civ_Accessories",
  41. "A3_Structures_F_Wrecks",
  42. "A3_Structures_F_EPA_Mil_Scrapyard",
  43. "A3_Air_F_Heli_Light_02",
  44. "a3_characters_f",
  45. "A3_Structures_F_EPA_Civ_Camping",
  46. "A3_Structures_F_Civ_Accessories",
  47. "A3_Weapons_F_Vests",
  48. "a3_weapons_f",
  49. "A3_Weapons_F_CSAT",
  50. "A3_Structures_F_EPB_Items_Military",
  51. "A3_Structures_F_EPA_Items_Vessels",
  52. "A3_Structures_F_EPA_Items_Tools",
  53. "A3_Structures_F_Mil_Flags",
  54. "A3_Characters_F_Kart",
  55. "A3_Structures_F_Kart_Signs_Companies",
  56. "A3_Structures_F_Heli_Items_Airport",
  57. "A3_Structures_F_Mil_Radar",
  58. "A3_Structures_F_Ind_Transmitter_Tower",
  59. "A3_Structures_F_Heli_Ind_AirPort",
  60. "A3_Structures_F_Mil_Shelters",
  61. "A3_Structures_F_Ind_AirPort",
  62. "A3_Structures_F_EPC_Civ_Tourism",
  63. "A3_Structures_F_Ind_Factory",
  64. "A3_Structures_F_Civ_Camping",
  65. "A3_Structures_F_Naval_Piers",
  66. "A3_Structures_F_Naval_RowBoats",
  67. "A3_Structures_F_Households_Slum",
  68. "A3_Structures_F_EPB_Civ_Accessories",
  69. "A3_Structures_F_EPB_Civ_Dead",
  70. "A3_Structures_F_EPB_Furniture",
  71. "A3_Structures_F_Heli_Items_Electronics",
  72. "A3_Structures_F_Heli_Civ_Constructions",
  73. "A3_Structures_F_Bootcamp_Items_Electronics",
  74. "A3_Structures_F_EPA_Items_Medical",
  75. "A3Data",
  76. "a3_data_f",
  77. "A3_Structures_F_Ind_WindPowerPlant",
  78. "A3_Structures_F_Ind_DieselPowerPlant",
  79. "A3_Structures_F_EPB_Civ_Garbage",
  80. "A3_Structures_F_Ind_Shed",
  81. "A3_Weapons_F_ItemHolders",
  82. "A3_Structures_F_Heli_Furniture",
  83. "A3_Structures_F_EPA_Civ_Constructions",
  84. "A3_Structures_F_Heli_Items_Luggage",
  85. "A3_Structures_F_Households_House_Shop01",
  86. "A3_Structures_F_EPA_Walls"
  87. };
  88. addOnsAuto[]=
  89. {
  90. "A3_Characters_F_BLUFOR",
  91. "a3_characters_f",
  92. "A3_Characters_F_Civil",
  93. "A3_Characters_F_OPFOR",
  94. "A3_Structures_F_Civ_Garbage",
  95. "A3_Structures_F_Civ_Constructions",
  96. "A3_Signs_F",
  97. "A3_Structures_F_Ind_ConcreteMixingPlant",
  98. "A3_Structures_F_Furniture",
  99. "A3_Structures_F_Mil_Helipads",
  100. "A3_Structures_F_Civ_Market",
  101. "A3_Structures_F_Items_Vessels",
  102. "A3_Structures_F_Items_Tools",
  103. "A3_Structures_F_Items_Electronics",
  104. "A3_Structures_F_Civ_InfoBoards",
  105. "A3_Structures_F_Items_Documents",
  106. "A3_Structures_F_Items_Valuables",
  107. "A3_Structures_F_Items_Luggage",
  108. "A3_Structures_F_Mil_BagBunker",
  109. "A3_Structures_F_Walls",
  110. "A3_Structures_F_Ind_Cargo",
  111. "A3_Structures_F_EPC_Civ_Accessories",
  112. "A3_Structures_F_Civ_Lamps",
  113. "A3_Structures_F_EPA_Mil_Scrapyard",
  114. "A3_Structures_F_EPA_Civ_Camping",
  115. "A3_Structures_F_Civ_Accessories",
  116. "A3_Weapons_F_Vests",
  117. "a3_weapons_f",
  118. "A3_Weapons_F_CSAT",
  119. "A3_Structures_F_EPB_Items_Military",
  120. "A3_Structures_F_EPA_Items_Vessels",
  121. "A3_Structures_F_EPA_Items_Tools",
  122. "A3_Structures_F_Mil_Flags",
  123. "A3_Structures_F_Mil_Fortification",
  124. "A3_Structures_F_Naval_Buoys",
  125. "A3_Structures_F_Ind_Factory",
  126. "A3_Structures_F_Mil_Cargo",
  127. "A3_Structures_F_Civ_Camping",
  128. "A3_Structures_F_Naval_Piers",
  129. "A3_Structures_F_Wrecks",
  130. "A3_Structures_F_Naval_RowBoats",
  131. "A3_Structures_F_Households_Slum",
  132. "A3_Structures_F_EPB_Civ_Accessories",
  133. "A3_Structures_F_EPB_Civ_Dead",
  134. "A3_Structures_F_Civ_Dead",
  135. "A3_Structures_F_EPB_Furniture",
  136. "A3_Structures_F_Heli_Items_Electronics",
  137. "A3_Structures_F_Heli_Civ_Constructions",
  138. "A3_Structures_F_Bootcamp_Items_Electronics",
  139. "A3_Structures_F_EPA_Items_Medical",
  140. "A3Data",
  141. "a3_data_f",
  142. "A3_Structures_F_Ind_WindPowerPlant",
  143. "A3_Structures_F_Ind_DieselPowerPlant",
  144. "A3_Structures_F_Ind_Tank",
  145. "A3_Structures_F_EPB_Civ_Garbage",
  146. "A3_Structures_F_Heli_Items_Airport",
  147. "A3_Structures_F_Ind_Shed",
  148. "A3_Structures_F_Heli_Ind_AirPort",
  149. "A3_Structures_F_Ind_Transmitter_Tower",
  150. "A3_Weapons_F_ItemHolders",
  151. "A3_Structures_F_Heli_Furniture",
  152. "A3_Structures_F_EPC_Civ_Tourism",
  153. "A3_Structures_F_Heli_Items_Luggage",
  154. "A3_Structures_F_Research",
  155. "A3_Structures_F_Training",
  156. "A3_Structures_F_Households_House_Shop01",
  157. "A3_Structures_F_Mil_Shelters",
  158. "A3_Structures_F_EPA_Walls",
  159. "a3_map_altis"
  160. };
  161. randomSeed=2004553;
  162. class Intel
  163. {
  164. briefingName="Altis Life RPG";
  165. overviewText="Altis Life RPG 3.1.4.8";
  166. startWeather=0.099999994;
  167. startWind=0.29999998;
  168. startWindDir=20;
  169. startWaves=0.12;
  170. startGust=0.099999994;
  171. forecastWeather=0.099999994;
  172. forecastWind=0.29999998;
  173. forecastWaves=0.12;
  174. forecastGust=0.099999994;
  175. forecastWindDir=360;
  176. wavesForced=1;
  177. windForced=1;
  178. year=2035;
  179. month=7;
  180. day=6;
  181. hour=8;
  182. minute=0;
  183. startFogDecay=0.0049333;
  184. forecastFogDecay=0.0049333;
  185. };
  186. class Groups
  187. {
  188. items=92;
  189. class Item0
  190. {
  191. side="WEST";
  192. class Vehicles
  193. {
  194. items=19;
  195. class Item0
  196. {
  197. position[]={8574.7422,96.200081,25165.313};
  198. azimut=-794.64697;
  199. id=0;
  200. side="WEST";
  201. vehicle="B_medic_F";
  202. player="PLAY CDG";
  203. leader=1;
  204. skill=0.60000002;
  205. text="cop_1";
  206. init="removeBackpack this; removeAllWeapons this;";
  207. description="WhiteListed - Cop 1";
  208. };
  209. class Item1
  210. {
  211. position[]={8580.3154,95.022591,25164.871};
  212. azimut=-794.64697;
  213. id=1;
  214. side="WEST";
  215. vehicle="B_medic_F";
  216. player="PLAY CDG";
  217. skill=0.60000002;
  218. text="cop_2";
  219. init="removeBackpack this; removeAllWeapons this;";
  220. description="WhiteListed - Cop 2";
  221. };
  222. class Item2
  223. {
  224. position[]={8580.6445,95.015053,25170.504};
  225. azimut=-794.64697;
  226. id=2;
  227. side="WEST";
  228. vehicle="B_medic_F";
  229. player="PLAY CDG";
  230. skill=0.60000002;
  231. text="cop_3";
  232. init="removeBackpack this; removeAllWeapons this;";
  233. description="WhiteListed - Cop 3";
  234. };
  235. class Item3
  236. {
  237. position[]={8577.0205,95.800713,25168.514};
  238. azimut=-794.64697;
  239. id=3;
  240. side="WEST";
  241. vehicle="B_medic_F";
  242. player="PLAY CDG";
  243. skill=0.60000002;
  244. text="cop_4";
  245. init="removeBackpack this; removeAllWeapons this;";
  246. description="WhiteListed - Cop 4";
  247. };
  248. class Item4
  249. {
  250. position[]={8569.7197,97.215805,25167.314};
  251. azimut=-794.64697;
  252. id=4;
  253. side="WEST";
  254. vehicle="B_medic_F";
  255. player="PLAY CDG";
  256. skill=0.60000002;
  257. text="cop_5";
  258. init="removeBackpack this; removeAllWeapons this;";
  259. description="WhiteListed - Cop 5";
  260. };
  261. class Item5
  262. {
  263. position[]={8571.7861,96.9188,25168.219};
  264. azimut=-794.64697;
  265. id=5;
  266. side="WEST";
  267. vehicle="B_medic_F";
  268. player="PLAY CDG";
  269. skill=0.60000002;
  270. text="cop_6";
  271. init="removeBackpack this; removeAllWeapons this;";
  272. description="WhiteListed - Cop 6";
  273. };
  274. class Item6
  275. {
  276. position[]={8572.917,96.732651,25171.113};
  277. azimut=-794.64697;
  278. id=6;
  279. side="WEST";
  280. vehicle="B_medic_F";
  281. player="PLAY CDG";
  282. skill=0.60000002;
  283. text="cop_7";
  284. init="removeBackpack this; removeAllWeapons this;";
  285. description="WhiteListed - Cop 7";
  286. };
  287. class Item7
  288. {
  289. position[]={8575.541,96.108635,25170.709};
  290. azimut=-794.64697;
  291. id=7;
  292. side="WEST";
  293. vehicle="B_medic_F";
  294. player="PLAY CDG";
  295. skill=0.60000002;
  296. text="cop_8";
  297. init="removeBackpack this; removeAllWeapons this;";
  298. description="WhiteListed - Cop 8";
  299. };
  300. class Item8
  301. {
  302. position[]={8578.251,95.441055,25172.359};
  303. azimut=-794.64697;
  304. id=8;
  305. side="WEST";
  306. vehicle="B_medic_F";
  307. player="PLAY CDG";
  308. skill=0.60000002;
  309. text="cop_9";
  310. init="removeBackpack this; removeAllWeapons this;";
  311. description="WhiteListed - Cop 9";
  312. };
  313. class Item9
  314. {
  315. position[]={8585.7949,94.417938,25172.268};
  316. azimut=-1143.1801;
  317. offsetY=3;
  318. id=9;
  319. side="WEST";
  320. vehicle="B_medic_F";
  321. player="PLAY CDG";
  322. skill=0.60000002;
  323. text="cop_10";
  324. init="removeBackpack this; removeAllWeapons this;";
  325. description="WhiteListed - Cop 10";
  326. };
  327. class Item10
  328. {
  329. position[]={8583.6982,95.396889,25176.781};
  330. azimut=-794.64697;
  331. id=10;
  332. side="WEST";
  333. vehicle="B_medic_F";
  334. player="PLAY CDG";
  335. skill=0.60000002;
  336. text="cop_11";
  337. init="removeBackpack this; removeAllWeapons this;";
  338. description="WhiteListed - Cop 11";
  339. };
  340. class Item11
  341. {
  342. position[]={8577.0811,95.935608,25175.602};
  343. azimut=-794.64697;
  344. id=11;
  345. side="WEST";
  346. vehicle="B_medic_F";
  347. player="PLAY CDG";
  348. skill=0.60000002;
  349. text="cop_12";
  350. init="removeBackpack this; removeAllWeapons this;";
  351. description="WhiteListed - Cop 12";
  352. };
  353. class Item12
  354. {
  355. position[]={8574.8691,96.045128,25173.803};
  356. azimut=-794.64697;
  357. id=12;
  358. side="WEST";
  359. vehicle="B_medic_F";
  360. player="PLAY CDG";
  361. skill=0.60000002;
  362. text="cop_13";
  363. init="removeBackpack this; removeAllWeapons this;";
  364. description="WhiteListed - Cop 13";
  365. };
  366. class Item13
  367. {
  368. position[]={8570.8408,97.189484,25172.373};
  369. azimut=-794.64697;
  370. id=13;
  371. side="WEST";
  372. vehicle="B_medic_F";
  373. player="PLAY CDG";
  374. skill=0.60000002;
  375. text="cop_14";
  376. init="removeBackpack this; removeAllWeapons this;";
  377. description="Whitelisted - Cop 14";
  378. };
  379. class Item14
  380. {
  381. position[]={8568.1729,97.752571,25174.455};
  382. azimut=-441.37399;
  383. id=14;
  384. side="WEST";
  385. vehicle="B_medic_F";
  386. player="PLAY CDG";
  387. skill=0.60000002;
  388. text="cop_15";
  389. init="removeBackpack this; removeAllWeapons this;";
  390. description="Whitelisted - Cop 15";
  391. };
  392. class Item15
  393. {
  394. position[]={8571.2402,96.832321,25175.717};
  395. azimut=-794.64697;
  396. id=15;
  397. side="WEST";
  398. vehicle="B_medic_F";
  399. player="PLAY CDG";
  400. skill=0.60000002;
  401. text="cop_16";
  402. init="removeBackpack this; removeAllWeapons this;";
  403. description="Whitelisted - Cop 16";
  404. };
  405. class Item16
  406. {
  407. position[]={8573.71,96.23037,25176.873};
  408. azimut=-794.64697;
  409. id=16;
  410. side="WEST";
  411. vehicle="B_medic_F";
  412. player="PLAY CDG";
  413. skill=0.60000002;
  414. text="cop_17";
  415. init="removeBackpack this; removeAllWeapons this;";
  416. description="WhiteListed - Cop 17";
  417. };
  418. class Item17
  419. {
  420. position[]={8576.6016,96.182182,25177.244};
  421. azimut=-794.64697;
  422. id=17;
  423. side="WEST";
  424. vehicle="B_medic_F";
  425. player="PLAY CDG";
  426. skill=0.60000002;
  427. text="cop_18";
  428. init="removeBackpack this; removeAllWeapons this;";
  429. description="Public Slot - Cop 1";
  430. };
  431. class Item18
  432. {
  433. position[]={8573.1602,96.90229,25159.342};
  434. azimut=-2234.1799;
  435. offsetY=2;
  436. id=18;
  437. side="WEST";
  438. vehicle="B_medic_F";
  439. player="PLAY CDG";
  440. skill=0.60000002;
  441. text="cop_19";
  442. init="removeBackpack this; removeAllWeapons this;";
  443. description="Public Slot - Cop 2";
  444. };
  445. };
  446. };
  447. class Item1
  448. {
  449. side="CIV";
  450. class Vehicles
  451. {
  452. items=1;
  453. class Item0
  454. {
  455. position[]={8446.5459,83.456207,25236.445};
  456. azimut=16.975599;
  457. special="NONE";
  458. id=19;
  459. side="CIV";
  460. vehicle="C_man_1";
  461. player="PLAY CDG";
  462. leader=1;
  463. skill=0.60000002;
  464. text="civ_1";
  465. description="Civ 1";
  466. };
  467. };
  468. };
  469. class Item2
  470. {
  471. side="CIV";
  472. class Vehicles
  473. {
  474. items=1;
  475. class Item0
  476. {
  477. position[]={8448.6963,83.994118,25235.57};
  478. azimut=29.242399;
  479. special="NONE";
  480. id=20;
  481. side="CIV";
  482. vehicle="C_man_polo_6_F";
  483. player="PLAY CDG";
  484. leader=1;
  485. skill=0.60000002;
  486. text="civ_2";
  487. description="Civ 2";
  488. };
  489. };
  490. };
  491. class Item3
  492. {
  493. side="CIV";
  494. class Vehicles
  495. {
  496. items=1;
  497. class Item0
  498. {
  499. position[]={8450.8818,84.539978,25234.117};
  500. azimut=16.975401;
  501. special="NONE";
  502. id=21;
  503. side="CIV";
  504. vehicle="C_man_1";
  505. player="PLAY CDG";
  506. leader=1;
  507. skill=0.60000002;
  508. text="civ_3";
  509. description="Civ 3";
  510. };
  511. };
  512. };
  513. class Item4
  514. {
  515. side="CIV";
  516. class Vehicles
  517. {
  518. items=1;
  519. class Item0
  520. {
  521. position[]={8452.584,84.952843,25232.809};
  522. azimut=29.242399;
  523. special="NONE";
  524. id=22;
  525. side="CIV";
  526. vehicle="C_man_polo_6_F";
  527. player="PLAY CDG";
  528. leader=1;
  529. skill=0.60000002;
  530. text="civ_4";
  531. description="Civ 4";
  532. };
  533. };
  534. };
  535. class Item5
  536. {
  537. side="CIV";
  538. class Vehicles
  539. {
  540. items=1;
  541. class Item0
  542. {
  543. position[]={8455.1162,85.224182,25231.191};
  544. azimut=16.975401;
  545. special="NONE";
  546. id=23;
  547. side="CIV";
  548. vehicle="C_man_1";
  549. player="PLAY CDG";
  550. leader=1;
  551. skill=0.60000002;
  552. text="civ_5";
  553. description="Civ 5";
  554. };
  555. };
  556. };
  557. class Item6
  558. {
  559. side="CIV";
  560. class Vehicles
  561. {
  562. items=1;
  563. class Item0
  564. {
  565. position[]={8444.8975,83.40213,25234.609};
  566. azimut=16.975599;
  567. special="NONE";
  568. id=24;
  569. side="CIV";
  570. vehicle="C_man_1";
  571. player="PLAY CDG";
  572. leader=1;
  573. skill=0.60000002;
  574. text="civ_6";
  575. description="Civ 6";
  576. };
  577. };
  578. };
  579. class Item7
  580. {
  581. side="CIV";
  582. class Vehicles
  583. {
  584. items=1;
  585. class Item0
  586. {
  587. position[]={8447.9111,83.973419,25233.125};
  588. azimut=29.242399;
  589. special="NONE";
  590. id=25;
  591. side="CIV";
  592. vehicle="C_man_polo_6_F";
  593. player="PLAY CDG";
  594. leader=1;
  595. skill=0.60000002;
  596. text="civ_7";
  597. description="Civ 7";
  598. };
  599. };
  600. };
  601. class Item8
  602. {
  603. side="CIV";
  604. class Vehicles
  605. {
  606. items=1;
  607. class Item0
  608. {
  609. position[]={8450.0967,84.429321,25231.672};
  610. azimut=16.975401;
  611. special="NONE";
  612. id=26;
  613. side="CIV";
  614. vehicle="C_man_1";
  615. player="PLAY CDG";
  616. leader=1;
  617. skill=0.60000002;
  618. text="civ_8";
  619. description="Civ 8";
  620. };
  621. };
  622. };
  623. class Item9
  624. {
  625. side="CIV";
  626. class Vehicles
  627. {
  628. items=1;
  629. class Item0
  630. {
  631. position[]={8452.1455,84.869774,25230.203};
  632. azimut=29.242399;
  633. special="NONE";
  634. id=27;
  635. side="CIV";
  636. vehicle="C_man_polo_6_F";
  637. player="PLAY CDG";
  638. leader=1;
  639. skill=0.60000002;
  640. text="civ_9";
  641. description="Civ 9";
  642. };
  643. };
  644. };
  645. class Item10
  646. {
  647. side="CIV";
  648. class Vehicles
  649. {
  650. items=1;
  651. class Item0
  652. {
  653. position[]={8454.3311,84.86055,25228.746};
  654. azimut=16.975401;
  655. special="NONE";
  656. id=28;
  657. side="CIV";
  658. vehicle="C_man_1";
  659. player="PLAY CDG";
  660. leader=1;
  661. skill=0.60000002;
  662. text="civ_10";
  663. description="Civ 10";
  664. };
  665. };
  666. };
  667. class Item11
  668. {
  669. side="CIV";
  670. class Vehicles
  671. {
  672. items=1;
  673. class Item0
  674. {
  675. position[]={8444.1318,83.447197,25233.102};
  676. azimut=16.975599;
  677. special="NONE";
  678. id=29;
  679. side="CIV";
  680. vehicle="C_man_1";
  681. player="PLAY CDG";
  682. leader=1;
  683. skill=0.60000002;
  684. text="civ_11";
  685. description="Civ 11";
  686. };
  687. };
  688. };
  689. class Item12
  690. {
  691. side="CIV";
  692. class Vehicles
  693. {
  694. items=1;
  695. class Item0
  696. {
  697. position[]={8447.1455,84.058296,25231.617};
  698. azimut=29.242399;
  699. special="NONE";
  700. id=30;
  701. side="CIV";
  702. vehicle="C_man_polo_6_F";
  703. player="PLAY CDG";
  704. leader=1;
  705. skill=0.60000002;
  706. text="civ_12";
  707. description="Civ 12";
  708. };
  709. };
  710. };
  711. class Item13
  712. {
  713. side="CIV";
  714. class Vehicles
  715. {
  716. items=1;
  717. class Item0
  718. {
  719. position[]={8449.3311,84.51442,25230.164};
  720. azimut=16.975401;
  721. special="NONE";
  722. id=31;
  723. side="CIV";
  724. vehicle="C_man_1";
  725. player="PLAY CDG";
  726. leader=1;
  727. skill=0.60000002;
  728. text="civ_13";
  729. description="Civ 13";
  730. };
  731. };
  732. };
  733. class Item14
  734. {
  735. side="CIV";
  736. class Vehicles
  737. {
  738. items=1;
  739. class Item0
  740. {
  741. position[]={8451.3799,84.68338,25228.691};
  742. azimut=29.242399;
  743. special="NONE";
  744. id=32;
  745. side="CIV";
  746. vehicle="C_man_polo_6_F";
  747. player="PLAY CDG";
  748. leader=1;
  749. skill=0.60000002;
  750. text="civ_14";
  751. description="Civ 14";
  752. };
  753. };
  754. };
  755. class Item15
  756. {
  757. side="CIV";
  758. class Vehicles
  759. {
  760. items=1;
  761. class Item0
  762. {
  763. position[]={8453.5654,84.672279,25227.238};
  764. azimut=16.975401;
  765. special="NONE";
  766. id=33;
  767. side="CIV";
  768. vehicle="C_man_1";
  769. player="PLAY CDG";
  770. leader=1;
  771. skill=0.60000002;
  772. text="civ_15";
  773. description="Civ 15";
  774. };
  775. };
  776. };
  777. class Item16
  778. {
  779. side="CIV";
  780. class Vehicles
  781. {
  782. items=1;
  783. class Item0
  784. {
  785. position[]={8442.8584,83.392487,25231.723};
  786. azimut=16.975599;
  787. special="NONE";
  788. id=34;
  789. side="CIV";
  790. vehicle="C_man_1";
  791. player="PLAY CDG";
  792. leader=1;
  793. skill=0.60000002;
  794. text="civ_16";
  795. description="Civ 16";
  796. };
  797. };
  798. };
  799. class Item17
  800. {
  801. side="CIV";
  802. class Vehicles
  803. {
  804. items=1;
  805. class Item0
  806. {
  807. position[]={8445.8701,84.06279,25230.234};
  808. azimut=29.242399;
  809. special="NONE";
  810. id=35;
  811. side="CIV";
  812. vehicle="C_man_polo_6_F";
  813. player="PLAY CDG";
  814. leader=1;
  815. skill=0.60000002;
  816. text="civ_17";
  817. description="Civ 17";
  818. };
  819. };
  820. };
  821. class Item18
  822. {
  823. side="CIV";
  824. class Vehicles
  825. {
  826. items=1;
  827. class Item0
  828. {
  829. position[]={8448.0557,84.265648,25228.781};
  830. azimut=16.975401;
  831. special="NONE";
  832. id=36;
  833. side="CIV";
  834. vehicle="C_man_1";
  835. player="PLAY CDG";
  836. leader=1;
  837. skill=0.60000002;
  838. text="civ_18";
  839. description="Civ 18";
  840. };
  841. };
  842. };
  843. class Item19
  844. {
  845. side="CIV";
  846. class Vehicles
  847. {
  848. items=1;
  849. class Item0
  850. {
  851. position[]={8450.1045,84.400635,25227.313};
  852. azimut=29.242399;
  853. special="NONE";
  854. id=37;
  855. side="CIV";
  856. vehicle="C_man_polo_6_F";
  857. player="PLAY CDG";
  858. leader=1;
  859. skill=0.60000002;
  860. text="civ_19";
  861. description="Civ 19";
  862. };
  863. };
  864. };
  865. class Item20
  866. {
  867. side="CIV";
  868. class Vehicles
  869. {
  870. items=1;
  871. class Item0
  872. {
  873. position[]={8452.29,84.554047,25225.855};
  874. azimut=16.975401;
  875. special="NONE";
  876. id=38;
  877. side="CIV";
  878. vehicle="C_man_1";
  879. player="PLAY CDG";
  880. leader=1;
  881. skill=0.60000002;
  882. text="civ_20";
  883. description="Civ 20";
  884. };
  885. };
  886. };
  887. class Item21
  888. {
  889. side="CIV";
  890. class Vehicles
  891. {
  892. items=1;
  893. class Item0
  894. {
  895. position[]={8441.9443,83.423882,25230.426};
  896. azimut=16.975599;
  897. special="NONE";
  898. id=39;
  899. side="CIV";
  900. vehicle="C_man_1";
  901. player="PLAY CDG";
  902. leader=1;
  903. skill=0.60000002;
  904. text="civ_21";
  905. description="Civ 21";
  906. };
  907. };
  908. };
  909. class Item22
  910. {
  911. side="CIV";
  912. class Vehicles
  913. {
  914. items=1;
  915. class Item0
  916. {
  917. position[]={8444.9561,84.089775,25228.941};
  918. azimut=29.242399;
  919. special="NONE";
  920. id=40;
  921. side="CIV";
  922. vehicle="C_man_polo_6_F";
  923. player="PLAY CDG";
  924. leader=1;
  925. skill=0.60000002;
  926. text="civ_22";
  927. description="Civ 22";
  928. };
  929. };
  930. };
  931. class Item23
  932. {
  933. side="CIV";
  934. class Vehicles
  935. {
  936. items=1;
  937. class Item0
  938. {
  939. position[]={8447.1416,84.109688,25227.484};
  940. azimut=16.975401;
  941. special="NONE";
  942. id=41;
  943. side="CIV";
  944. vehicle="C_man_1";
  945. player="PLAY CDG";
  946. leader=1;
  947. skill=0.60000002;
  948. text="civ_23";
  949. description="Civ 23";
  950. };
  951. };
  952. };
  953. class Item24
  954. {
  955. side="CIV";
  956. class Vehicles
  957. {
  958. items=1;
  959. class Item0
  960. {
  961. position[]={8449.1904,84.171333,25226.016};
  962. azimut=29.242399;
  963. special="NONE";
  964. id=42;
  965. side="CIV";
  966. vehicle="C_man_polo_6_F";
  967. player="PLAY CDG";
  968. leader=1;
  969. skill=0.60000002;
  970. text="civ_24";
  971. description="Civ 24";
  972. };
  973. };
  974. };
  975. class Item25
  976. {
  977. side="CIV";
  978. class Vehicles
  979. {
  980. items=1;
  981. class Item0
  982. {
  983. position[]={8451.376,84.325058,25224.563};
  984. azimut=16.975401;
  985. special="NONE";
  986. id=43;
  987. side="CIV";
  988. vehicle="C_man_1";
  989. player="PLAY CDG";
  990. leader=1;
  991. skill=0.60000002;
  992. text="civ_25";
  993. description="Civ 25";
  994. };
  995. };
  996. };
  997. class Item26
  998. {
  999. side="CIV";
  1000. class Vehicles
  1001. {
  1002. items=1;
  1003. class Item0
  1004. {
  1005. position[]={8441.1357,83.408073,25229.488};
  1006. azimut=16.975599;
  1007. special="NONE";
  1008. id=44;
  1009. side="CIV";
  1010. vehicle="C_man_1";
  1011. player="PLAY CDG";
  1012. leader=1;
  1013. skill=0.60000002;
  1014. text="civ_26";
  1015. description="Civ 26";
  1016. };
  1017. };
  1018. };
  1019. class Item27
  1020. {
  1021. side="CIV";
  1022. class Vehicles
  1023. {
  1024. items=1;
  1025. class Item0
  1026. {
  1027. position[]={8444.1494,84.062325,25228.004};
  1028. azimut=29.242399;
  1029. special="NONE";
  1030. id=45;
  1031. side="CIV";
  1032. vehicle="C_man_polo_6_F";
  1033. player="PLAY CDG";
  1034. leader=1;
  1035. skill=0.60000002;
  1036. text="civ_27";
  1037. description="Civ 27";
  1038. };
  1039. };
  1040. };
  1041. class Item28
  1042. {
  1043. side="CIV";
  1044. class Vehicles
  1045. {
  1046. items=1;
  1047. class Item0
  1048. {
  1049. position[]={8446.335,84.268951,25226.551};
  1050. azimut=16.975401;
  1051. special="NONE";
  1052. id=46;
  1053. side="CIV";
  1054. vehicle="C_man_1";
  1055. player="PLAY CDG";
  1056. leader=1;
  1057. skill=0.60000002;
  1058. text="civ_28";
  1059. description="Civ 28";
  1060. };
  1061. };
  1062. };
  1063. class Item29
  1064. {
  1065. side="CIV";
  1066. class Vehicles
  1067. {
  1068. items=1;
  1069. class Item0
  1070. {
  1071. position[]={8448.3838,84.289871,25225.078};
  1072. azimut=29.242399;
  1073. special="NONE";
  1074. id=47;
  1075. side="CIV";
  1076. vehicle="C_man_polo_6_F";
  1077. player="PLAY CDG";
  1078. leader=1;
  1079. skill=0.60000002;
  1080. text="civ_29";
  1081. description="Civ 29";
  1082. };
  1083. };
  1084. };
  1085. class Item30
  1086. {
  1087. side="CIV";
  1088. class Vehicles
  1089. {
  1090. items=1;
  1091. class Item0
  1092. {
  1093. position[]={8450.5693,84.299187,25223.625};
  1094. azimut=16.975401;
  1095. special="NONE";
  1096. id=48;
  1097. side="CIV";
  1098. vehicle="C_man_1";
  1099. player="PLAY CDG";
  1100. leader=1;
  1101. skill=0.60000002;
  1102. text="civ_30";
  1103. description="Civ 30";
  1104. };
  1105. };
  1106. };
  1107. class Item31
  1108. {
  1109. side="CIV";
  1110. class Vehicles
  1111. {
  1112. items=1;
  1113. class Item0
  1114. {
  1115. position[]={8440.2686,83.405701,25228.234};
  1116. azimut=16.975599;
  1117. special="NONE";
  1118. id=49;
  1119. side="CIV";
  1120. vehicle="C_man_1";
  1121. player="PLAY CDG";
  1122. leader=1;
  1123. skill=0.60000002;
  1124. text="civ_31";
  1125. description="Civ 31";
  1126. };
  1127. };
  1128. };
  1129. class Item32
  1130. {
  1131. side="CIV";
  1132. class Vehicles
  1133. {
  1134. items=1;
  1135. class Item0
  1136. {
  1137. position[]={8443.2803,84.060196,25226.746};
  1138. azimut=29.242399;
  1139. special="NONE";
  1140. id=50;
  1141. side="CIV";
  1142. vehicle="C_man_polo_6_F";
  1143. player="PLAY CDG";
  1144. leader=1;
  1145. skill=0.60000002;
  1146. text="civ_32";
  1147. description="Civ 32";
  1148. };
  1149. };
  1150. };
  1151. class Item33
  1152. {
  1153. side="CIV";
  1154. class Vehicles
  1155. {
  1156. items=1;
  1157. class Item0
  1158. {
  1159. position[]={8445.4658,84.468468,25225.293};
  1160. azimut=16.975401;
  1161. special="NONE";
  1162. id=51;
  1163. side="CIV";
  1164. vehicle="C_man_1";
  1165. player="PLAY CDG";
  1166. leader=1;
  1167. skill=0.60000002;
  1168. text="civ_33";
  1169. description="Civ 33";
  1170. };
  1171. };
  1172. };
  1173. class Item34
  1174. {
  1175. side="CIV";
  1176. class Vehicles
  1177. {
  1178. items=1;
  1179. class Item0
  1180. {
  1181. position[]={8447.5146,84.488922,25223.824};
  1182. azimut=29.242399;
  1183. special="NONE";
  1184. id=52;
  1185. side="CIV";
  1186. vehicle="C_man_polo_6_F";
  1187. player="PLAY CDG";
  1188. leader=1;
  1189. skill=0.60000002;
  1190. text="civ_34";
  1191. description="Civ 34";
  1192. };
  1193. };
  1194. };
  1195. class Item35
  1196. {
  1197. side="CIV";
  1198. class Vehicles
  1199. {
  1200. items=1;
  1201. class Item0
  1202. {
  1203. position[]={8449.7002,84.495537,25222.367};
  1204. azimut=16.975401;
  1205. special="NONE";
  1206. id=53;
  1207. side="CIV";
  1208. vehicle="C_man_1";
  1209. player="PLAY CDG";
  1210. leader=1;
  1211. skill=0.60000002;
  1212. text="civ_35";
  1213. description="Civ 35";
  1214. };
  1215. };
  1216. };
  1217. class Item36
  1218. {
  1219. side="CIV";
  1220. class Vehicles
  1221. {
  1222. items=1;
  1223. class Item0
  1224. {
  1225. position[]={8439.1416,83.603737,25226.301};
  1226. azimut=16.975599;
  1227. special="NONE";
  1228. id=54;
  1229. side="CIV";
  1230. vehicle="C_man_1";
  1231. player="PLAY CDG";
  1232. leader=1;
  1233. skill=0.60000002;
  1234. text="civ_36";
  1235. description="Civ 36";
  1236. };
  1237. };
  1238. };
  1239. class Item37
  1240. {
  1241. side="CIV";
  1242. class Vehicles
  1243. {
  1244. items=1;
  1245. class Item0
  1246. {
  1247. position[]={8442.1553,84.13427,25224.813};
  1248. azimut=29.242399;
  1249. special="NONE";
  1250. id=55;
  1251. side="CIV";
  1252. vehicle="C_man_polo_6_F";
  1253. player="PLAY CDG";
  1254. leader=1;
  1255. skill=0.60000002;
  1256. text="civ_37";
  1257. description="Civ 37";
  1258. };
  1259. };
  1260. };
  1261. class Item38
  1262. {
  1263. side="CIV";
  1264. class Vehicles
  1265. {
  1266. items=1;
  1267. class Item0
  1268. {
  1269. position[]={8444.3408,84.607536,25223.359};
  1270. azimut=16.975401;
  1271. special="NONE";
  1272. id=56;
  1273. side="CIV";
  1274. vehicle="C_man_1";
  1275. player="PLAY CDG";
  1276. leader=1;
  1277. skill=0.60000002;
  1278. text="civ_38";
  1279. description="Civ 38";
  1280. };
  1281. };
  1282. };
  1283. class Item39
  1284. {
  1285. side="CIV";
  1286. class Vehicles
  1287. {
  1288. items=1;
  1289. class Item0
  1290. {
  1291. position[]={8446.3896,84.766327,25221.891};
  1292. azimut=29.242399;
  1293. special="NONE";
  1294. id=57;
  1295. side="CIV";
  1296. vehicle="C_man_polo_6_F";
  1297. player="PLAY CDG";
  1298. leader=1;
  1299. skill=0.60000002;
  1300. text="civ_39";
  1301. description="Civ 39";
  1302. };
  1303. };
  1304. };
  1305. class Item40
  1306. {
  1307. side="CIV";
  1308. class Vehicles
  1309. {
  1310. items=1;
  1311. class Item0
  1312. {
  1313. position[]={8448.5752,84.741058,25220.434};
  1314. azimut=16.975401;
  1315. special="NONE";
  1316. id=58;
  1317. side="CIV";
  1318. vehicle="C_man_1";
  1319. player="PLAY CDG";
  1320. leader=1;
  1321. skill=0.60000002;
  1322. text="civ_40";
  1323. description="Civ 40";
  1324. };
  1325. };
  1326. };
  1327. class Item41
  1328. {
  1329. side="CIV";
  1330. class Vehicles
  1331. {
  1332. items=1;
  1333. class Item0
  1334. {
  1335. position[]={8437.5088,83.882584,25224.156};
  1336. azimut=29.242399;
  1337. special="NONE";
  1338. id=59;
  1339. side="CIV";
  1340. vehicle="C_man_polo_4_F";
  1341. player="PLAY CDG";
  1342. leader=1;
  1343. skill=0.60000002;
  1344. text="civ_41";
  1345. description="Civ 41";
  1346. };
  1347. };
  1348. };
  1349. class Item42
  1350. {
  1351. side="CIV";
  1352. class Vehicles
  1353. {
  1354. items=1;
  1355. class Item0
  1356. {
  1357. position[]={8440.1025,84.353691,25222.801};
  1358. azimut=29.242399;
  1359. special="NONE";
  1360. id=60;
  1361. side="CIV";
  1362. vehicle="C_man_1_2_F";
  1363. player="PLAY CDG";
  1364. leader=1;
  1365. skill=0.60000002;
  1366. text="civ_42";
  1367. description="Civ 42";
  1368. };
  1369. };
  1370. };
  1371. class Item43
  1372. {
  1373. side="CIV";
  1374. class Vehicles
  1375. {
  1376. items=1;
  1377. class Item0
  1378. {
  1379. position[]={8442.9678,84.915878,25221.289};
  1380. azimut=29.242399;
  1381. special="NONE";
  1382. id=61;
  1383. side="CIV";
  1384. vehicle="C_man_polo_1_F";
  1385. player="PLAY CDG";
  1386. leader=1;
  1387. skill=0.60000002;
  1388. text="civ_43";
  1389. description="Civ 43";
  1390. };
  1391. };
  1392. };
  1393. class Item44
  1394. {
  1395. side="CIV";
  1396. class Vehicles
  1397. {
  1398. items=1;
  1399. class Item0
  1400. {
  1401. position[]={8445.0967,85.346931,25220.012};
  1402. azimut=29.242399;
  1403. special="NONE";
  1404. id=62;
  1405. side="CIV";
  1406. vehicle="C_man_1_3_F";
  1407. player="PLAY CDG";
  1408. leader=1;
  1409. skill=0.60000002;
  1410. text="civ_44";
  1411. description="Civ 44";
  1412. };
  1413. };
  1414. };
  1415. class Item45
  1416. {
  1417. side="CIV";
  1418. class Vehicles
  1419. {
  1420. items=1;
  1421. class Item0
  1422. {
  1423. position[]={8447.5361,85.171638,25218.543};
  1424. azimut=29.242399;
  1425. special="NONE";
  1426. id=63;
  1427. side="CIV";
  1428. vehicle="C_man_1_3_F";
  1429. player="PLAY CDG";
  1430. leader=1;
  1431. skill=0.60000002;
  1432. text="civ_45";
  1433. description="Civ 45";
  1434. };
  1435. };
  1436. };
  1437. class Item46
  1438. {
  1439. side="CIV";
  1440. class Vehicles
  1441. {
  1442. items=1;
  1443. class Item0
  1444. {
  1445. position[]={8436.2666,83.965683,25222.398};
  1446. azimut=29.242399;
  1447. special="NONE";
  1448. id=64;
  1449. side="CIV";
  1450. vehicle="C_man_polo_4_F";
  1451. player="PLAY CDG";
  1452. leader=1;
  1453. skill=0.60000002;
  1454. text="civ_46";
  1455. description="Civ 46";
  1456. };
  1457. };
  1458. };
  1459. class Item47
  1460. {
  1461. side="CIV";
  1462. class Vehicles
  1463. {
  1464. items=1;
  1465. class Item0
  1466. {
  1467. position[]={8438.8604,84.647255,25221.043};
  1468. azimut=29.242399;
  1469. special="NONE";
  1470. id=65;
  1471. side="CIV";
  1472. vehicle="C_man_1_2_F";
  1473. player="PLAY CDG";
  1474. leader=1;
  1475. skill=0.60000002;
  1476. text="civ_47";
  1477. description="Civ 47";
  1478. };
  1479. };
  1480. };
  1481. class Item48
  1482. {
  1483. side="CIV";
  1484. class Vehicles
  1485. {
  1486. items=1;
  1487. class Item0
  1488. {
  1489. position[]={8441.7256,85.207352,25219.535};
  1490. azimut=29.242399;
  1491. special="NONE";
  1492. id=66;
  1493. side="CIV";
  1494. vehicle="C_man_polo_1_F";
  1495. player="PLAY CDG";
  1496. leader=1;
  1497. skill=0.60000002;
  1498. text="civ_48";
  1499. description="Civ 48";
  1500. };
  1501. };
  1502. };
  1503. class Item49
  1504. {
  1505. side="CIV";
  1506. class Vehicles
  1507. {
  1508. items=1;
  1509. class Item0
  1510. {
  1511. position[]={8443.8545,85.666763,25218.258};
  1512. azimut=29.242399;
  1513. special="NONE";
  1514. id=67;
  1515. side="CIV";
  1516. vehicle="C_man_1_3_F";
  1517. player="PLAY CDG";
  1518. leader=1;
  1519. skill=0.60000002;
  1520. text="civ_49";
  1521. description="Civ 49";
  1522. };
  1523. };
  1524. };
  1525. class Item50
  1526. {
  1527. side="CIV";
  1528. class Vehicles
  1529. {
  1530. items=1;
  1531. class Item0
  1532. {
  1533. position[]={8446.2939,85.822144,25216.785};
  1534. azimut=29.242399;
  1535. special="NONE";
  1536. id=68;
  1537. side="CIV";
  1538. vehicle="C_man_1_3_F";
  1539. player="PLAY CDG";
  1540. leader=1;
  1541. skill=0.60000002;
  1542. text="civ_50";
  1543. description="Civ 50";
  1544. };
  1545. };
  1546. };
  1547. class Item51
  1548. {
  1549. side="CIV";
  1550. class Vehicles
  1551. {
  1552. items=1;
  1553. class Item0
  1554. {
  1555. position[]={8435.0771,84.194382,25220.941};
  1556. azimut=29.242399;
  1557. special="NONE";
  1558. id=69;
  1559. side="CIV";
  1560. vehicle="C_man_polo_4_F";
  1561. player="PLAY CDG";
  1562. leader=1;
  1563. skill=0.60000002;
  1564. text="civ_51";
  1565. description="Civ 51";
  1566. };
  1567. };
  1568. };
  1569. class Item52
  1570. {
  1571. side="CIV";
  1572. class Vehicles
  1573. {
  1574. items=1;
  1575. class Item0
  1576. {
  1577. position[]={8437.6709,85.16993,25219.586};
  1578. azimut=29.242399;
  1579. special="NONE";
  1580. id=70;
  1581. side="CIV";
  1582. vehicle="C_man_1_2_F";
  1583. player="PLAY CDG";
  1584. leader=1;
  1585. skill=0.60000002;
  1586. text="civ_52";
  1587. description="Civ 52";
  1588. };
  1589. };
  1590. };
  1591. class Item53
  1592. {
  1593. side="CIV";
  1594. class Vehicles
  1595. {
  1596. items=1;
  1597. class Item0
  1598. {
  1599. position[]={8440.5361,85.591423,25218.074};
  1600. azimut=29.242399;
  1601. special="NONE";
  1602. id=71;
  1603. side="CIV";
  1604. vehicle="C_man_polo_1_F";
  1605. player="PLAY CDG";
  1606. leader=1;
  1607. skill=0.60000002;
  1608. text="civ_53";
  1609. description="Civ 53";
  1610. };
  1611. };
  1612. };
  1613. class Item54
  1614. {
  1615. side="CIV";
  1616. class Vehicles
  1617. {
  1618. items=1;
  1619. class Item0
  1620. {
  1621. position[]={8442.667,85.956665,25216.797};
  1622. azimut=29.242399;
  1623. special="NONE";
  1624. id=72;
  1625. side="CIV";
  1626. vehicle="C_man_1_3_F";
  1627. player="PLAY CDG";
  1628. leader=1;
  1629. skill=0.60000002;
  1630. text="civ_54";
  1631. description="Civ 54";
  1632. };
  1633. };
  1634. };
  1635. class Item55
  1636. {
  1637. side="CIV";
  1638. class Vehicles
  1639. {
  1640. items=1;
  1641. class Item0
  1642. {
  1643. position[]={8445.1064,86.394028,25215.328};
  1644. azimut=29.242399;
  1645. special="NONE";
  1646. id=73;
  1647. side="CIV";
  1648. vehicle="C_man_1_3_F";
  1649. player="PLAY CDG";
  1650. leader=1;
  1651. skill=0.60000002;
  1652. text="civ_55";
  1653. description="Civ 55";
  1654. };
  1655. };
  1656. };
  1657. class Item56
  1658. {
  1659. side="CIV";
  1660. class Vehicles
  1661. {
  1662. items=1;
  1663. class Item0
  1664. {
  1665. position[]={8444.0127,86.990387,25213.949};
  1666. azimut=29.242399;
  1667. special="NONE";
  1668. id=74;
  1669. side="CIV";
  1670. vehicle="C_man_1_3_F";
  1671. player="PLAY CDG";
  1672. leader=1;
  1673. skill=0.60000002;
  1674. text="civ_56";
  1675. description="Civ 56";
  1676. };
  1677. };
  1678. };
  1679. class Item57
  1680. {
  1681. side="CIV";
  1682. class Vehicles
  1683. {
  1684. items=1;
  1685. class Item0
  1686. {
  1687. position[]={8441.3779,86.485931,25215.328};
  1688. azimut=29.242399;
  1689. special="NONE";
  1690. id=75;
  1691. side="CIV";
  1692. vehicle="C_man_1_3_F";
  1693. player="PLAY CDG";
  1694. leader=1;
  1695. skill=0.60000002;
  1696. text="civ_57";
  1697. description="Civ 57";
  1698. };
  1699. };
  1700. };
  1701. class Item58
  1702. {
  1703. side="CIV";
  1704. class Vehicles
  1705. {
  1706. items=1;
  1707. class Item0
  1708. {
  1709. position[]={8439.4346,86.042274,25216.824};
  1710. azimut=29.242399;
  1711. special="NONE";
  1712. id=76;
  1713. side="CIV";
  1714. vehicle="C_man_1_3_F";
  1715. player="PLAY CDG";
  1716. leader=1;
  1717. skill=0.60000002;
  1718. text="civ_58";
  1719. description="Civ 58";
  1720. };
  1721. };
  1722. };
  1723. class Item59
  1724. {
  1725. side="CIV";
  1726. class Vehicles
  1727. {
  1728. items=1;
  1729. class Item0
  1730. {
  1731. position[]={8436.8018,85.541145,25218.039};
  1732. azimut=29.242399;
  1733. special="NONE";
  1734. id=77;
  1735. side="CIV";
  1736. vehicle="C_man_1_3_F";
  1737. player="PLAY CDG";
  1738. leader=1;
  1739. skill=0.60000002;
  1740. text="civ_59";
  1741. description="Civ 59";
  1742. };
  1743. };
  1744. };
  1745. class Item60
  1746. {
  1747. side="CIV";
  1748. class Vehicles
  1749. {
  1750. items=1;
  1751. class Item0
  1752. {
  1753. position[]={8433.6416,84.283775,25219.742};
  1754. azimut=29.242399;
  1755. special="NONE";
  1756. id=78;
  1757. side="CIV";
  1758. vehicle="C_man_1_3_F";
  1759. player="PLAY CDG";
  1760. leader=1;
  1761. skill=0.60000002;
  1762. text="civ_60";
  1763. description="Civ 60";
  1764. };
  1765. };
  1766. };
  1767. class Item61
  1768. {
  1769. side="CIV";
  1770. class Vehicles
  1771. {
  1772. items=1;
  1773. class Item0
  1774. {
  1775. position[]={8442.9873,87.647408,25212.555};
  1776. azimut=29.242399;
  1777. special="NONE";
  1778. id=79;
  1779. side="CIV";
  1780. vehicle="C_man_1_3_F";
  1781. player="PLAY CDG";
  1782. leader=1;
  1783. skill=0.60000002;
  1784. text="civ_61";
  1785. description="Civ 61";
  1786. };
  1787. };
  1788. };
  1789. class Item62
  1790. {
  1791. side="CIV";
  1792. class Vehicles
  1793. {
  1794. items=1;
  1795. class Item0
  1796. {
  1797. position[]={8440.3135,87.06926,25214.016};
  1798. azimut=29.242399;
  1799. special="NONE";
  1800. id=80;
  1801. side="CIV";
  1802. vehicle="C_man_1_3_F";
  1803. player="PLAY CDG";
  1804. leader=1;
  1805. skill=0.60000002;
  1806. text="civ_62";
  1807. description="Civ 62";
  1808. };
  1809. };
  1810. };
  1811. class Item63
  1812. {
  1813. side="CIV";
  1814. class Vehicles
  1815. {
  1816. items=1;
  1817. class Item0
  1818. {
  1819. position[]={8438.3682,86.552155,25215.395};
  1820. azimut=29.242399;
  1821. special="NONE";
  1822. id=81;
  1823. side="CIV";
  1824. vehicle="C_man_1_3_F";
  1825. player="PLAY CDG";
  1826. leader=1;
  1827. skill=0.60000002;
  1828. text="civ_63";
  1829. description="Civ 63";
  1830. };
  1831. };
  1832. };
  1833. class Item64
  1834. {
  1835. side="CIV";
  1836. class Vehicles
  1837. {
  1838. items=1;
  1839. class Item0
  1840. {
  1841. position[]={8435.8291,85.838974,25216.527};
  1842. azimut=29.242399;
  1843. special="NONE";
  1844. id=82;
  1845. side="CIV";
  1846. vehicle="C_man_1_3_F";
  1847. player="PLAY CDG";
  1848. leader=1;
  1849. skill=0.60000002;
  1850. text="civ_64";
  1851. description="Civ 64";
  1852. };
  1853. };
  1854. };
  1855. class Item65
  1856. {
  1857. side="CIV";
  1858. class Vehicles
  1859. {
  1860. items=1;
  1861. class Item0
  1862. {
  1863. position[]={8432.5869,84.567177,25218.336};
  1864. azimut=29.242399;
  1865. special="NONE";
  1866. id=83;
  1867. side="CIV";
  1868. vehicle="C_man_1_3_F";
  1869. player="PLAY CDG";
  1870. leader=1;
  1871. skill=0.60000002;
  1872. text="civ_65";
  1873. description="Civ 65";
  1874. };
  1875. };
  1876. };
  1877. class Item66
  1878. {
  1879. side="CIV";
  1880. class Vehicles
  1881. {
  1882. items=1;
  1883. class Item0
  1884. {
  1885. position[]={8464.2949,85.230385,25217.92};
  1886. azimut=1078.3573;
  1887. special="NONE";
  1888. id=84;
  1889. side="CIV";
  1890. vehicle="C_man_1_3_F";
  1891. leader=1;
  1892. skill=0.60000002;
  1893. text="civ_70";
  1894. description="Civ 70";
  1895. };
  1896. };
  1897. };
  1898. class Item67
  1899. {
  1900. side="CIV";
  1901. class Vehicles
  1902. {
  1903. items=1;
  1904. class Item0
  1905. {
  1906. position[]={8462.3389,84.79155,25218.719};
  1907. azimut=29.242399;
  1908. special="NONE";
  1909. id=85;
  1910. side="CIV";
  1911. vehicle="C_man_1_3_F";
  1912. player="PLAY CDG";
  1913. leader=1;
  1914. skill=0.60000002;
  1915. text="civ_69";
  1916. description="Civ 69";
  1917. };
  1918. };
  1919. };
  1920. class Item68
  1921. {
  1922. side="CIV";
  1923. class Vehicles
  1924. {
  1925. items=1;
  1926. class Item0
  1927. {
  1928. position[]={8460.3936,84.318871,25220.094};
  1929. azimut=29.242399;
  1930. special="NONE";
  1931. id=86;
  1932. side="CIV";
  1933. vehicle="C_man_1_3_F";
  1934. player="PLAY CDG";
  1935. leader=1;
  1936. skill=0.60000002;
  1937. text="civ_68";
  1938. description="Civ 68";
  1939. };
  1940. };
  1941. };
  1942. class Item69
  1943. {
  1944. side="CIV";
  1945. class Vehicles
  1946. {
  1947. items=1;
  1948. class Item0
  1949. {
  1950. position[]={8457.8545,84.226723,25221.23};
  1951. azimut=29.242399;
  1952. special="NONE";
  1953. id=87;
  1954. side="CIV";
  1955. vehicle="C_man_1_3_F";
  1956. player="PLAY CDG";
  1957. leader=1;
  1958. skill=0.60000002;
  1959. text="civ_67";
  1960. description="Civ 67";
  1961. };
  1962. };
  1963. };
  1964. class Item70
  1965. {
  1966. side="CIV";
  1967. class Vehicles
  1968. {
  1969. items=1;
  1970. class Item0
  1971. {
  1972. position[]={8454.6123,84.280464,25223.039};
  1973. azimut=29.242399;
  1974. special="NONE";
  1975. id=88;
  1976. side="CIV";
  1977. vehicle="C_man_1_3_F";
  1978. player="PLAY CDG";
  1979. leader=1;
  1980. skill=0.60000002;
  1981. text="civ_66";
  1982. description="Civ 66";
  1983. };
  1984. };
  1985. };
  1986. class Item71
  1987. {
  1988. side="CIV";
  1989. class Vehicles
  1990. {
  1991. items=1;
  1992. class Item0
  1993. {
  1994. position[]={8463.7822,85.275978,25215.566};
  1995. azimut=29.242399;
  1996. special="NONE";
  1997. id=89;
  1998. side="CIV";
  1999. vehicle="C_man_1_3_F";
  2000. player="PLAY CDG";
  2001. leader=1;
  2002. skill=0.60000002;
  2003. text="civ_75";
  2004. description="Civ 75";
  2005. };
  2006. };
  2007. };
  2008. class Item72
  2009. {
  2010. side="CIV";
  2011. class Vehicles
  2012. {
  2013. items=1;
  2014. class Item0
  2015. {
  2016. position[]={8461.1064,84.652992,25217.023};
  2017. azimut=29.242399;
  2018. special="NONE";
  2019. id=90;
  2020. side="CIV";
  2021. vehicle="C_man_1_3_F";
  2022. player="PLAY CDG";
  2023. leader=1;
  2024. skill=0.60000002;
  2025. text="civ_74";
  2026. description="Civ 74";
  2027. };
  2028. };
  2029. };
  2030. class Item73
  2031. {
  2032. side="CIV";
  2033. class Vehicles
  2034. {
  2035. items=1;
  2036. class Item0
  2037. {
  2038. position[]={8459.1611,84.369049,25218.402};
  2039. azimut=29.242399;
  2040. special="NONE";
  2041. id=91;
  2042. side="CIV";
  2043. vehicle="C_man_1_3_F";
  2044. player="PLAY CDG";
  2045. leader=1;
  2046. skill=0.60000002;
  2047. text="civ_73";
  2048. description="Civ 73";
  2049. };
  2050. };
  2051. };
  2052. class Item74
  2053. {
  2054. side="CIV";
  2055. class Vehicles
  2056. {
  2057. items=1;
  2058. class Item0
  2059. {
  2060. position[]={8456.6221,84.365723,25219.535};
  2061. azimut=29.242399;
  2062. special="NONE";
  2063. id=92;
  2064. side="CIV";
  2065. vehicle="C_man_1_3_F";
  2066. player="PLAY CDG";
  2067. leader=1;
  2068. skill=0.60000002;
  2069. text="civ_72";
  2070. description="Civ 72";
  2071. };
  2072. };
  2073. };
  2074. class Item75
  2075. {
  2076. side="CIV";
  2077. class Vehicles
  2078. {
  2079. items=1;
  2080. class Item0
  2081. {
  2082. position[]={8453.3818,84.3451,25221.348};
  2083. azimut=29.242399;
  2084. special="NONE";
  2085. id=93;
  2086. side="CIV";
  2087. vehicle="C_man_1_3_F";
  2088. player="PLAY CDG";
  2089. leader=1;
  2090. skill=0.60000002;
  2091. text="civ_71";
  2092. description="Civ 71";
  2093. };
  2094. };
  2095. };
  2096. class Item76
  2097. {
  2098. side="CIV";
  2099. class Vehicles
  2100. {
  2101. items=1;
  2102. class Item0
  2103. {
  2104. position[]={14034.074,25.37278,18759.867};
  2105. azimut=-230.213;
  2106. special="NONE";
  2107. id=94;
  2108. side="CIV";
  2109. vehicle="C_man_p_beggar_F_afro";
  2110. leader=1;
  2111. skill=0.60000002;
  2112. init="this enableSimulation false; this allowDamage false; this addAction[""Car Shop"",life_fnc_vehicleShopMenu,[""civ_car"",civilian,""civ_car_3"",""civ"",""Bruce's New & Used Auto's""]];";
  2113. };
  2114. };
  2115. };
  2116. class Item77
  2117. {
  2118. side="CIV";
  2119. class Vehicles
  2120. {
  2121. items=1;
  2122. class Item0
  2123. {
  2124. position[]={14195.179,29.538862,18714.264};
  2125. azimut=-137.39101;
  2126. special="NONE";
  2127. id=95;
  2128. side="CIV";
  2129. vehicle="C_man_polo_3_F";
  2130. leader=1;
  2131. skill=0.60000002;
  2132. text="dp_7";
  2133. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2134. };
  2135. };
  2136. };
  2137. class Item78
  2138. {
  2139. side="CIV";
  2140. class Vehicles
  2141. {
  2142. items=101;
  2143. class Item0
  2144. {
  2145. position[]={8354.2715,85.512779,24953.012};
  2146. azimut=-201.90874;
  2147. special="NONE";
  2148. id=96;
  2149. side="CIV";
  2150. vehicle="C_man_1";
  2151. leader=1;
  2152. rank="COLONEL";
  2153. skill=0.60000002;
  2154. text="master_group";
  2155. markers[]=
  2156. {
  2157. "Gen_3_1"
  2158. };
  2159. init="this enableSimulation false; this allowDamage false; this hideObject true;";
  2160. description="Master Group for NPC's";
  2161. syncId=0;
  2162. synchronizations[]={4,3,5,1,2,6,7,8,9,10};
  2163. };
  2164. class Item1
  2165. {
  2166. position[]={9195.1211,14.397862,21677.949};
  2167. azimut=-178.40401;
  2168. special="NONE";
  2169. id=97;
  2170. side="EAST";
  2171. vehicle="O_Soldier_F";
  2172. skill=0.60000002;
  2173. text="reb_1";
  2174. init="removeallWeapons this; this enableSimulation false; this addAction[""Rebel Market"",life_fnc_virt_menu,""rebel""]; this allowDamage false; this addAction[""Rebel Clothing Shop"",life_fnc_clothingMenu,""reb"",0,false,false,"""",' license_civ_rebel && playerSide == civilian']; this addAction[""Rebel Weapon Shop"",life_fnc_weaponShopMenu,""rebel"",0,false,false,"""",' license_civ_rebel && playerSide == civilian']; this addAction[format[""%1 ($%2)"",[""license_civ_rebel""] call life_fnc_varToStr,[([""rebel""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""rebel"",0,false,false,"""",' !license_civ_rebel && playerSide == civilian ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 ']; this addAction[""General Store"",life_fnc_weaponShopMenu,""genstore""];";
  2175. };
  2176. class Item2
  2177. {
  2178. position[]={14565.777,45.353317,20771.82};
  2179. azimut=-245.22974;
  2180. special="NONE";
  2181. id=98;
  2182. side="CIV";
  2183. vehicle="C_man_polo_3_F";
  2184. skill=0.60000002;
  2185. text="dp_6";
  2186. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2187. };
  2188. class Item3
  2189. {
  2190. position[]={14027.133,26.969978,18703.957};
  2191. azimut=-25.8384;
  2192. special="NONE";
  2193. id=99;
  2194. side="CIV";
  2195. vehicle="C_man_1";
  2196. skill=0.60000002;
  2197. text="license_shop_1";
  2198. init="this allowDamage false; this enableSimulation false; this setVariable[""realname"",""License Shop""]; this addAction[""Licenses"",life_fnc_licenses,[""driver"",""boat"",""pilot"",""truck"",""mechanic"",""home"",""gun""],0,true,true,"""",' playerSide == civilian '];";
  2199. };
  2200. class Item4
  2201. {
  2202. position[]={10394.297,123.83735,19065.555};
  2203. azimut=-245.22974;
  2204. special="NONE";
  2205. id=100;
  2206. side="CIV";
  2207. vehicle="C_man_polo_3_F";
  2208. skill=0.60000002;
  2209. text="dp_5";
  2210. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2211. };
  2212. class Item5
  2213. {
  2214. position[]={8639.8613,180.92201,18281.281};
  2215. azimut=-394.40573;
  2216. special="NONE";
  2217. id=101;
  2218. side="CIV";
  2219. vehicle="C_man_polo_3_F";
  2220. skill=0.60000002;
  2221. text="dp_3";
  2222. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2223. };
  2224. class Item6
  2225. {
  2226. position[]={14042.346,24.351183,18787.68};
  2227. azimut=-174.51674;
  2228. offsetY=0.5;
  2229. special="NONE";
  2230. id=102;
  2231. side="CIV";
  2232. vehicle="C_man_1";
  2233. skill=0.60000002;
  2234. init="this allowDamage false; this enableSimulation false; this addAction[""Market"",life_fnc_virt_menu,""market""];";
  2235. };
  2236. class Item7
  2237. {
  2238. position[]={4659.7007,293.05289,21403.813};
  2239. azimut=-139.58174;
  2240. special="NONE";
  2241. id=103;
  2242. side="CIV";
  2243. vehicle="C_man_polo_3_F";
  2244. skill=0.60000002;
  2245. text="dp_4";
  2246. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2247. };
  2248. class Item8
  2249. {
  2250. position[]={6263.9048,43,16263.942};
  2251. azimut=-201.90874;
  2252. special="NONE";
  2253. id=104;
  2254. side="CIV";
  2255. vehicle="C_man_1";
  2256. skill=0.60000002;
  2257. init="this enableSimulation false; this allowDamage false; this addAction[""Process Oil"",life_fnc_processAction,""oil"",0,false,false,"""",' life_inv_oilu > 0 && !life_is_processing']; this addAction[""Oil Processing ($10,000)"",life_fnc_buyLicense,""oil"",0,false,false,"""",' !license_civ_oil && playerSide == civilian '];";
  2258. };
  2259. class Item9
  2260. {
  2261. position[]={4934.9546,77.797394,16147.1};
  2262. azimut=-174.68474;
  2263. special="NONE";
  2264. id=105;
  2265. side="CIV";
  2266. vehicle="C_man_polo_3_F";
  2267. skill=0.60000002;
  2268. text="dp_2";
  2269. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2270. };
  2271. class Item10
  2272. {
  2273. position[]={12311.719,24.129244,15699.792};
  2274. azimut=-245.22971;
  2275. offsetY=0.40000001;
  2276. special="NONE";
  2277. id=106;
  2278. side="CIV";
  2279. vehicle="C_man_polo_3_F";
  2280. skill=0.60000002;
  2281. text="dp_12";
  2282. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2283. };
  2284. class Item11
  2285. {
  2286. position[]={9192.7813,121.31921,15832.157};
  2287. azimut=-202.26274;
  2288. special="NONE";
  2289. id=107;
  2290. side="CIV";
  2291. vehicle="C_man_polo_3_F";
  2292. skill=0.60000002;
  2293. text="dp_11";
  2294. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2295. };
  2296. class Item12
  2297. {
  2298. position[]={10234.658,95.312424,14852.259};
  2299. azimut=-47.431358;
  2300. special="NONE";
  2301. id=108;
  2302. side="CIV";
  2303. vehicle="C_man_1";
  2304. skill=0.60000002;
  2305. init="this enableSimulation false; this allowDamage false; this addAction[""Process Iron"",life_fnc_processAction,""iron"",0,false,false,"""",' life_inv_ironore > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_iron""] call life_fnc_varToStr,[([""iron""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""iron"",0,false,false,"""",' !license_civ_iron && playerSide == civilian '];";
  2306. };
  2307. class Item13
  2308. {
  2309. position[]={3491.488,19.496876,14146.168};
  2310. azimut=-172.9617;
  2311. special="NONE";
  2312. id=109;
  2313. side="CIV";
  2314. vehicle="C_man_polo_6_F";
  2315. skill=0.60000002;
  2316. text="Dealer_1";
  2317. init="removeAllWeapons this; this allowDamage false; this enableSimulation false; this addAction[""Drug Dealer"",life_fnc_virt_menu,""heroin"",0,false,false,"""",' vehicle player == player && player distance _target < 5 && playerSide == civilian ']; this addAction[""Question Dealer"",life_fnc_questionDealer,"""",0,false,false,"""",' vehicle player == player && player distance _target < 5 && playerSide == west && !life_action_inUse '];";
  2318. };
  2319. class Item14
  2320. {
  2321. position[]={3914.7332,16.283094,13592.893};
  2322. azimut=-47.702995;
  2323. special="NONE";
  2324. id=110;
  2325. side="CIV";
  2326. vehicle="C_man_polo_3_F";
  2327. skill=0.60000002;
  2328. text="dp_missions";
  2329. init="this allowDamage false; this enableSimulation false; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2330. };
  2331. class Item15
  2332. {
  2333. position[]={4140.8638,52.117916,11767.113};
  2334. azimut=-245.22974;
  2335. special="NONE";
  2336. id=111;
  2337. side="CIV";
  2338. vehicle="C_man_polo_3_F";
  2339. skill=0.60000002;
  2340. text="dp_1";
  2341. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2342. };
  2343. class Item16
  2344. {
  2345. position[]={5096.4019,50.381977,11267.129};
  2346. azimut=-123.21185;
  2347. special="NONE";
  2348. id=112;
  2349. side="CIV";
  2350. vehicle="C_man_polo_3_F";
  2351. skill=0.60000002;
  2352. text="dp_8";
  2353. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2354. };
  2355. class Item17
  2356. {
  2357. position[]={3759.2966,34.353596,12373.375};
  2358. azimut=-214.9127;
  2359. special="NONE";
  2360. id=113;
  2361. side="CIV";
  2362. vehicle="C_man_p_shorts_1_F_afro";
  2363. skill=0.60000002;
  2364. text="carshop1_2";
  2365. init="this enableSimulation false; this allowDamage false; this addAction[""Truck Shop"",life_fnc_vehicleShopMenu,[""civ_truck"",civilian,""civ_truck_1"",""civ"",""Bruce's New & Used Trucks""]];";
  2366. };
  2367. class Item18
  2368. {
  2369. position[]={10385.096,27.72389,13200.513};
  2370. azimut=-59.36726;
  2371. offsetY=0.1;
  2372. special="NONE";
  2373. id=114;
  2374. side="CIV";
  2375. vehicle="C_man_polo_3_F";
  2376. skill=0.60000002;
  2377. init="this enableSimulation false; this allowDamage false; this addAction[""Process Marijuana"",life_fnc_processAction,""marijuana"",0,false,false,"""",' life_inv_cannabis > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_marijuana""] call life_fnc_varToStr,[([""marijuana""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""marijuana"",0,false,false,"""",' !license_civ_marijuana && playerSide == civilian '];";
  2378. };
  2379. class Item19
  2380. {
  2381. position[]={12578.539,15.347872,14367.527};
  2382. azimut=-203.32474;
  2383. special="NONE";
  2384. id=115;
  2385. side="CIV";
  2386. vehicle="C_man_polo_3_F";
  2387. skill=0.60000002;
  2388. text="dp_10";
  2389. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2390. };
  2391. class Item20
  2392. {
  2393. position[]={14678.168,17.91,16770.887};
  2394. azimut=-188.1707;
  2395. special="NONE";
  2396. id=116;
  2397. side="CIV";
  2398. vehicle="C_man_w_worker_F";
  2399. skill=0.60000002;
  2400. init="this enableSimulation false; this allowDamage false; this addAction[""Helicopter Shop"",life_fnc_vehicleShopMenu,[""civ_air"",civilian,[""civ_air_1"",""civ_air_1_2""],""civ"",""Carl's Airial Auto's""]];";
  2401. };
  2402. class Item21
  2403. {
  2404. position[]={14420.35,18.719999,16240.26};
  2405. azimut=33.83609;
  2406. special="NONE";
  2407. id=117;
  2408. side="CIV";
  2409. vehicle="C_man_w_worker_F";
  2410. skill=0.60000002;
  2411. init="this enableSimulation false; this allowDamage false; this addAction[""Service Helicopter"",life_fnc_serviceChopper];";
  2412. };
  2413. class Item22
  2414. {
  2415. position[]={14327.697,18.496597,17426.902};
  2416. azimut=-187.52769;
  2417. offsetY=0.69999999;
  2418. special="NONE";
  2419. id=118;
  2420. side="CIV";
  2421. vehicle="C_man_polo_6_F";
  2422. skill=0.60000002;
  2423. text="Dealer_2";
  2424. init="removeAllWeapons this; this allowDamage false; this enableSimulation false; this addAction[""Drug Dealer"",life_fnc_virt_menu,""heroin"",0,false,false,"""",' vehicle player == player && player distance _target < 5 && playerSide == civilian ']; this addAction[""Question Dealer"",life_fnc_questionDealer,"""",0,false,false,"""",' vehicle player == player && player distance _target < 5 && playerSide == west && !life_action_inUse '];";
  2425. };
  2426. class Item23
  2427. {
  2428. position[]={18815.227,31.750864,16641.48};
  2429. azimut=-201.98874;
  2430. special="NONE";
  2431. id=119;
  2432. side="CIV";
  2433. vehicle="C_man_polo_3_F";
  2434. skill=0.60000002;
  2435. text="dp_13";
  2436. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2437. };
  2438. class Item24
  2439. {
  2440. position[]={18067.703,22.518396,15194.771};
  2441. azimut=-245.22974;
  2442. special="NONE";
  2443. id=120;
  2444. side="CIV";
  2445. vehicle="C_man_polo_3_F";
  2446. skill=0.60000002;
  2447. text="dp_19";
  2448. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2449. };
  2450. class Item25
  2451. {
  2452. position[]={19410.316,40.129436,13218.984};
  2453. azimut=-245.22974;
  2454. special="NONE";
  2455. id=121;
  2456. side="CIV";
  2457. vehicle="C_man_polo_3_F";
  2458. skill=0.60000002;
  2459. text="dp_21";
  2460. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2461. };
  2462. class Item26
  2463. {
  2464. position[]={21383.93,22.008587,16413.449};
  2465. azimut=-306.97372;
  2466. special="NONE";
  2467. id=122;
  2468. side="CIV";
  2469. vehicle="C_man_polo_3_F";
  2470. skill=0.60000002;
  2471. text="dp_15";
  2472. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2473. };
  2474. class Item27
  2475. {
  2476. position[]={20948.367,42.998203,16965.035};
  2477. azimut=-245.22974;
  2478. special="NONE";
  2479. id=123;
  2480. side="CIV";
  2481. vehicle="C_man_polo_3_F";
  2482. skill=0.60000002;
  2483. text="dp_14";
  2484. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2485. };
  2486. class Item28
  2487. {
  2488. position[]={25573.992,19.70113,21312.02};
  2489. azimut=-306.07974;
  2490. offsetY=0.40000001;
  2491. special="NONE";
  2492. id=124;
  2493. side="CIV";
  2494. vehicle="C_man_1";
  2495. skill=0.60000002;
  2496. init="this allowDamage false; this enableSimulation false; this addAction[""Market"",life_fnc_virt_menu,""market""];";
  2497. };
  2498. class Item29
  2499. {
  2500. position[]={26849.723,24.090055,24593.18};
  2501. azimut=-188.1707;
  2502. special="NONE";
  2503. id=125;
  2504. side="CIV";
  2505. vehicle="C_man_w_worker_F";
  2506. skill=0.60000002;
  2507. init="this enableSimulation false; this allowDamage false; this addAction[""Helicopter Shop"",life_fnc_vehicleShopMenu,[""civ_air"",civilian,[""civ_air_2"",""civ_air_2_1""],""civ"",""Carl's Airial Auto's""]];";
  2508. };
  2509. class Item30
  2510. {
  2511. position[]={28308.348,14.85841,25768.813};
  2512. azimut=-484.48874;
  2513. special="NONE";
  2514. id=126;
  2515. side="CIV";
  2516. vehicle="C_man_polo_3_F";
  2517. skill=0.60000002;
  2518. text="dp_20";
  2519. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2520. };
  2521. class Item31
  2522. {
  2523. position[]={19970.723,59.632294,11422.441};
  2524. azimut=-307.37775;
  2525. special="NONE";
  2526. id=127;
  2527. side="CIV";
  2528. vehicle="C_man_polo_3_F";
  2529. skill=0.60000002;
  2530. text="dp_22";
  2531. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2532. };
  2533. class Item32
  2534. {
  2535. position[]={20785.332,36.072971,6769.375};
  2536. azimut=-270.55573;
  2537. special="NONE";
  2538. id=128;
  2539. side="CIV";
  2540. vehicle="C_man_polo_3_F";
  2541. skill=0.60000002;
  2542. text="dp_25";
  2543. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2544. };
  2545. class Item33
  2546. {
  2547. position[]={9085.3379,20.82802,12037.123};
  2548. azimut=-174.51674;
  2549. offsetY=0.60000002;
  2550. special="NONE";
  2551. id=129;
  2552. side="CIV";
  2553. vehicle="C_man_1";
  2554. skill=0.60000002;
  2555. init="this allowDamage false; this enableSimulation false; this addAction[""Market"",life_fnc_virt_menu,""market""];";
  2556. };
  2557. class Item34
  2558. {
  2559. position[]={9026.6758,23.635973,11975.297};
  2560. azimut=-159.12073;
  2561. offsetY=0.5;
  2562. special="NONE";
  2563. id=130;
  2564. side="CIV";
  2565. vehicle="C_man_polo_3_F";
  2566. skill=0.60000002;
  2567. text="dp_9";
  2568. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2569. };
  2570. class Item35
  2571. {
  2572. position[]={8956.5781,27.331907,12000.164};
  2573. azimut=-246.86673;
  2574. offsetY=0.60000002;
  2575. special="NONE";
  2576. id=131;
  2577. side="CIV";
  2578. vehicle="C_man_1";
  2579. skill=0.60000002;
  2580. init="this allowDamage false; this enableSimulation false; this addAction[""Clothing Store"",life_fnc_clothingMenu,""bruce""];";
  2581. };
  2582. class Item36
  2583. {
  2584. position[]={16992.637,16.346601,12867.813};
  2585. azimut=-213.84171;
  2586. special="NONE";
  2587. id=132;
  2588. side="CIV";
  2589. vehicle="C_man_p_beggar_F_afro";
  2590. skill=0.60000002;
  2591. init="this enableSimulation false; this allowDamage false; this addAction[""Car Shop"",life_fnc_vehicleShopMenu,[""civ_car"",civilian,""civ_car_2"",""civ"",""Bruce's New & Used Auto's""]];";
  2592. };
  2593. class Item37
  2594. {
  2595. position[]={21653.066,16.098463,7537.1172};
  2596. azimut=-100.55483;
  2597. special="NONE";
  2598. id=133;
  2599. side="CIV";
  2600. vehicle="C_man_polo_3_F";
  2601. skill=0.60000002;
  2602. text="dp_24";
  2603. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2604. };
  2605. class Item38
  2606. {
  2607. position[]={20490.113,32.764435,8806.7168};
  2608. azimut=-289.79874;
  2609. special="NONE";
  2610. id=134;
  2611. side="CIV";
  2612. vehicle="C_man_polo_3_F";
  2613. skill=0.60000002;
  2614. text="dp_23";
  2615. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2616. };
  2617. class Item39
  2618. {
  2619. position[]={3772.1619,18.85,12987.023};
  2620. azimut=-85.909164;
  2621. special="NONE";
  2622. id=135;
  2623. side="CIV";
  2624. vehicle="C_man_polo_3_F";
  2625. skill=0.60000002;
  2626. init="this enableSimulation false; this allowDamage false; this addAction[""Medical Assistance"",life_fnc_healHospital];";
  2627. };
  2628. class Item40
  2629. {
  2630. position[]={3045.5417,2.026145,12612.363};
  2631. azimut=-118.53979;
  2632. special="NONE";
  2633. id=136;
  2634. side="CIV";
  2635. vehicle="C_man_shorts_3_F_euro";
  2636. skill=0.60000002;
  2637. init="this enableSimulation false; this allowDamage false; this addAction[""Boat Shop"",life_fnc_vehicleShopMenu,[""civ_ship"",civilian,""civ_ship_1"",""civ"",""Billy's Boat Rentals & Ownership""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Ship"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""civ_ship_1""; life_garage_type = ""Ship""; },"""",0,false,false,"""",'playerSide == civilian']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];";
  2638. };
  2639. class Item41
  2640. {
  2641. position[]={25666.059,19.318722,21296.559};
  2642. azimut=-417.83801;
  2643. special="NONE";
  2644. id=137;
  2645. side="CIV";
  2646. vehicle="C_man_1";
  2647. skill=0.60000002;
  2648. init="this allowDamage false; this enableSimulation false; this addAction[""Clothing Store"",life_fnc_clothingMenu,""bruce""]; this addAction[""Thread Wholesaler"",life_fnc_virt_menu,""thread"",0,false,false,"""",' vehicle player == player && player distance _target < 5 && playerSide == civilian '];";
  2649. };
  2650. class Item42
  2651. {
  2652. position[]={25831.789,20.878731,21446.148};
  2653. azimut=-81.846283;
  2654. special="NONE";
  2655. id=138;
  2656. side="CIV";
  2657. vehicle="C_man_p_beggar_F_afro";
  2658. skill=0.60000002;
  2659. text="carshop4";
  2660. init="this enableSimulation false; this allowDamage false; this addAction[""Car Shop"",life_fnc_vehicleShopMenu,[""civ_car"",civilian,""civ_car_4"",""civ"",""Bruce's New & Used Auto's""]];";
  2661. };
  2662. class Item43
  2663. {
  2664. position[]={25641.063,19.611578,21308.398};
  2665. azimut=-245.22974;
  2666. special="NONE";
  2667. id=139;
  2668. side="CIV";
  2669. vehicle="C_man_polo_3_F";
  2670. skill=0.60000002;
  2671. text="dp_16";
  2672. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2673. };
  2674. class Item44
  2675. {
  2676. position[]={14161.371,19.161364,16299.344};
  2677. azimut=-188.1707;
  2678. special="NONE";
  2679. id=140;
  2680. side="WEST";
  2681. vehicle="B_RangeMaster_F";
  2682. skill=0.60000002;
  2683. init="removeallWeapons this; this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this enableSimulation false; this allowDamage false; this addAction[""Helicopter Shop"",life_fnc_vehicleShopMenu,[""cop_airhq"",west,""cop_air_2"",""cop"",""APD - Air HQ""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Air"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_air_2""; life_garage_type = ""Air""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];";
  2684. };
  2685. class Item45
  2686. {
  2687. position[]={13791.23,20.283577,18932.313};
  2688. azimut=-78.83429;
  2689. special="NONE";
  2690. id=141;
  2691. side="WEST";
  2692. vehicle="B_RangeMaster_F";
  2693. skill=0.60000002;
  2694. init="this enableSimulation false; this allowDamage false; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""cop_car"",west,""cop_car_2"",""cop"",""APD - Athira District""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_car_2""; life_garage_type = ""Car""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store']; ";
  2695. };
  2696. class Item46
  2697. {
  2698. position[]={16591.348,11,12719.027};
  2699. azimut=37.43454;
  2700. special="NONE";
  2701. id=142;
  2702. side="WEST";
  2703. vehicle="B_RangeMaster_F";
  2704. skill=0.60000002;
  2705. init="this enableSimulation false; this allowDamage false; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""cop_car"",west,""cop_car_3"",""cop"",""APD - Pygros District""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_car_3""; life_garage_type = ""Car""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store']; ";
  2706. };
  2707. class Item47
  2708. {
  2709. position[]={26975.305,20.052069,23264.168};
  2710. azimut=-385.41574;
  2711. special="NONE";
  2712. id=143;
  2713. side="CIV";
  2714. vehicle="C_man_polo_3_F";
  2715. skill=0.60000002;
  2716. text="dp_17";
  2717. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2718. };
  2719. class Item48
  2720. {
  2721. position[]={20884.551,2.7325172,14623.766};
  2722. azimut=-157.79671;
  2723. special="NONE";
  2724. id=144;
  2725. side="CIV";
  2726. vehicle="C_man_polo_6_F";
  2727. skill=0.60000002;
  2728. text="Dealer_3";
  2729. init="removeAllWeapons this; this allowDamage false; this enableSimulation false; this addAction[""Drug Dealer"",life_fnc_virt_menu,""heroin"",0,false,false,"""",' vehicle player == player && player distance _target < 5 && playerSide == civilian ']; this addAction[""Question Dealer"",life_fnc_questionDealer,"""",0,false,false,"""",' vehicle player == player && player distance _target < 5 && playerSide == west && !life_action_inUse '];";
  2730. };
  2731. class Item49
  2732. {
  2733. position[]={25802.139,20.749359,21408.693};
  2734. azimut=-225.541;
  2735. offsetY=0.40000001;
  2736. special="NONE";
  2737. id=145;
  2738. side="CIV";
  2739. vehicle="C_man_1";
  2740. skill=0.60000002;
  2741. text="license_shop_2";
  2742. init="this allowDamage false; this enableSimulation false; this setVariable[""realname"",""License Shop""]; this addAction[""Licenses"",life_fnc_licenses,[""driver"",""boat"",""pilot"",""truck"",""mechanic"",""home"",""gun""],0,true,true,"""",' playerSide == civilian '];";
  2743. };
  2744. class Item50
  2745. {
  2746. position[]={25780.08,20.214588,21352.398};
  2747. azimut=-40.756268;
  2748. offsetY=0.5;
  2749. special="NONE";
  2750. id=146;
  2751. side="CIV";
  2752. vehicle="C_man_p_fugitive_F_asia";
  2753. skill=0.60000002;
  2754. init="this enableSimulation false; this allowDamage false; this addAction[""General Store"",life_fnc_weaponShopMenu,""genstore""];";
  2755. };
  2756. class Item51
  2757. {
  2758. position[]={16994.877,15.860207,12660.684};
  2759. azimut=-333.66699;
  2760. offsetY=0.1;
  2761. special="NONE";
  2762. id=147;
  2763. side="CIV";
  2764. vehicle="C_man_1";
  2765. skill=0.60000002;
  2766. text="license_shop_3";
  2767. init="this allowDamage false; this enableSimulation false; this setVariable[""realname"",""License Shop""]; this addAction[""Licenses"",life_fnc_licenses,[""driver"",""boat"",""pilot"",""truck"",""home"",""gun""],0,true,true,"""",' playerSide == civilian '];";
  2768. };
  2769. class Item52
  2770. {
  2771. position[]={16805.391,23.936972,12663.83};
  2772. azimut=-79.333046;
  2773. special="NONE";
  2774. id=148;
  2775. side="CIV";
  2776. vehicle="C_man_polo_3_F";
  2777. skill=0.60000002;
  2778. text="dp_18";
  2779. init="this allowDamage false; this enableSimulation false; this addAction[""Deliver Package"",life_fnc_dpFinish,""dp_1"",0,false,false,"""",'!isNil ""life_dp_point"" && life_delivery_in_progress && life_dp_point == _target ']; this addAction[""Get Delivery Mission"",life_fnc_getDPMission,""dp_1"",0,false,false,"""",' isNil ""life_dp_point"" && !life_delivery_in_progress '];";
  2780. };
  2781. class Item53
  2782. {
  2783. position[]={16813.699,23.954201,12624.2};
  2784. azimut=-356.10599;
  2785. offsetY=1.26305;
  2786. special="NONE";
  2787. id=149;
  2788. side="CIV";
  2789. vehicle="C_man_p_fugitive_F_asia";
  2790. skill=0.60000002;
  2791. init="this enableSimulation false; this allowDamage false; this addAction[""General Store"",life_fnc_weaponShopMenu,""genstore""];";
  2792. };
  2793. class Item54
  2794. {
  2795. position[]={12583.018,34.082306,16395.953};
  2796. azimut=77.718811;
  2797. special="NONE";
  2798. id=150;
  2799. side="CIV";
  2800. vehicle="C_man_1";
  2801. skill=0.60000002;
  2802. init="this allowDamage false; this enableSimulation false; this addAction[""Oil Trader"",life_fnc_virt_menu,""oil""];";
  2803. };
  2804. class Item55
  2805. {
  2806. position[]={14344.414,37.078114,18951.988};
  2807. azimut=-201.90871;
  2808. special="NONE";
  2809. id=151;
  2810. side="CIV";
  2811. vehicle="C_man_1";
  2812. skill=0.60000002;
  2813. init="this enableSimulation false; this allowDamage false; this addAction[""Process Diamond"",life_fnc_processAction,""diamond"",0,false,false,"""",' life_inv_diamond > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_diamond""] call life_fnc_varToStr,[([""diamond""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""diamond"",0,false,false,"""",' !license_civ_diamond && playerSide == civilian '];";
  2814. };
  2815. class Item56
  2816. {
  2817. position[]={4929.1216,16.186337,14578.342};
  2818. azimut=254.84227;
  2819. offsetY=0.5;
  2820. special="NONE";
  2821. id=152;
  2822. side="CIV";
  2823. vehicle="C_man_1";
  2824. skill=0.60000002;
  2825. init="this allowDamage false; this enableSimulation false; this addAction[""Glass Trader"",life_fnc_virt_menu,""glass""];";
  2826. };
  2827. class Item57
  2828. {
  2829. position[]={5328.0278,22.176325,14478.166};
  2830. azimut=-3.6651614;
  2831. special="NONE";
  2832. id=153;
  2833. side="CIV";
  2834. vehicle="C_man_1";
  2835. skill=0.60000002;
  2836. init="this allowDamage false; this enableSimulation false; this addAction[""Iron / Copper Trader"",life_fnc_virt_menu,""iron""];";
  2837. };
  2838. class Item58
  2839. {
  2840. position[]={9530.334,127.03391,15077.91};
  2841. azimut=-140.9787;
  2842. special="NONE";
  2843. id=154;
  2844. side="CIV";
  2845. vehicle="C_man_1";
  2846. skill=0.60000002;
  2847. init="this enableSimulation false; this allowDamage false; this addAction[""Process Copper"",life_fnc_processAction,""copper"",0,false,false,"""",' life_inv_copperore > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_copper""] call life_fnc_varToStr,[([""copper""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""copper"",0,false,false,"""",' !license_civ_copper && playerSide == civilian '];";
  2848. };
  2849. class Item59
  2850. {
  2851. position[]={17869.512,2.4159205,18200.68};
  2852. azimut=218.15526;
  2853. offsetY=0.5;
  2854. special="NONE";
  2855. id=155;
  2856. side="CIV";
  2857. vehicle="C_man_1";
  2858. skill=0.60000002;
  2859. init="this allowDamage false; this enableSimulation false; this addAction[""Diamond Trader"",life_fnc_virt_menu,""diamond""];";
  2860. };
  2861. class Item60
  2862. {
  2863. position[]={22789.6,2.8775182,13795.737};
  2864. azimut=134.17027;
  2865. special="NONE";
  2866. id=156;
  2867. side="CIV";
  2868. vehicle="C_man_1";
  2869. skill=0.60000002;
  2870. init="this allowDamage false; this enableSimulation false; this addAction[""Salt Trader"",life_fnc_virt_menu,""salt""];";
  2871. };
  2872. class Item61
  2873. {
  2874. position[]={5380.313,77.310104,17923.285};
  2875. azimut=-282.21472;
  2876. special="NONE";
  2877. id=157;
  2878. side="CIV";
  2879. vehicle="C_man_1";
  2880. skill=0.60000002;
  2881. init="this enableSimulation false; this allowDamage false; this addAction[""Process Sand"",life_fnc_processAction,""sand"",0,false,false,"""",' life_inv_sand > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_sand""] call life_fnc_varToStr,[([""sand""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""sand"",0,false,false,"""",' !license_civ_sand && playerSide == civilian '];";
  2882. };
  2883. class Item62
  2884. {
  2885. position[]={16566.492,11,12746.075};
  2886. azimut=197.216;
  2887. special="NONE";
  2888. id=158;
  2889. side="WEST";
  2890. vehicle="B_RangeMaster_F";
  2891. skill=0.60000002;
  2892. text="h1_3_1";
  2893. init="this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this addAction[""Cop Clothing Shop"",life_fnc_clothingMenu,""cop""]; this addAction[""Cop Weapon Shop"",life_fnc_weaponShopMenu,""cop_basic""]; this addAction[""Licenses"",life_fnc_licenses,[""cair"",""cg""],0,true,true,"""",' playerSide == west '];";
  2894. };
  2895. class Item63
  2896. {
  2897. position[]={13823.305,20.478062,18985.695};
  2898. azimut=182.05701;
  2899. special="NONE";
  2900. id=159;
  2901. side="WEST";
  2902. vehicle="B_RangeMaster_F";
  2903. skill=0.60000002;
  2904. text="h1_3_2";
  2905. init="this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this addAction[""Cop Clothing Shop"",life_fnc_clothingMenu,""cop""]; this addAction[""Cop Weapon Shop"",life_fnc_weaponShopMenu,""cop_basic""]; this addAction[""Licenses"",life_fnc_licenses,[""cair"",""cg""],0,true,true,"""",' playerSide == west '];";
  2906. };
  2907. class Item64
  2908. {
  2909. position[]={27363.262,6.3343554,24467};
  2910. azimut=-482.44373;
  2911. special="NONE";
  2912. id=160;
  2913. side="CIV";
  2914. vehicle="C_man_1";
  2915. skill=0.60000002;
  2916. init="this enableSimulation false; this allowDamage false; this addAction[""Process Salt"",life_fnc_processAction,""salt"",0,false,false,"""",' life_inv_salt > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_salt""] call life_fnc_varToStr,[([""salt""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""salt"",0,false,false,"""",' !license_civ_salt && playerSide == civilian '];";
  2917. };
  2918. class Item65
  2919. {
  2920. position[]={14075.289,23.405972,18559.758};
  2921. azimut=-329.14673;
  2922. offsetY=0.30000001;
  2923. special="NONE";
  2924. id=161;
  2925. side="CIV";
  2926. vehicle="C_man_1";
  2927. skill=0.60000002;
  2928. init="this allowDamage false; this enableSimulation false; this addAction[""Clothing Store"",life_fnc_clothingMenu,""bruce""];";
  2929. };
  2930. class Item66
  2931. {
  2932. position[]={9327.2734,14.64248,11911.456};
  2933. azimut=16.1336;
  2934. special="NONE";
  2935. id=162;
  2936. side="WEST";
  2937. vehicle="B_RangeMaster_F";
  2938. skill=0.60000002;
  2939. init="this enableSimulation false; this allowDamage false; this addAction[""Gun Store"",life_fnc_weaponShopMenu,""gun"",0,false,false,"""",' license_civ_gun && playerSide == civilian']; this addAction[format[""%1 ($%2)"",[""license_civ_gun""] call life_fnc_varToStr,[([""gun""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""gun"",0,false,false,"""",' !license_civ_gun && playerSide == civilian ']; this addAction[""Sell Gunpowder"",life_fnc_virt_menu,""gunpowder""];";
  2940. };
  2941. class Item67
  2942. {
  2943. position[]={12300.223,123.98399,8888.5703};
  2944. azimut=-60.0494;
  2945. special="NONE";
  2946. id=163;
  2947. side="EAST";
  2948. vehicle="O_Soldier_F";
  2949. skill=0.60000002;
  2950. text="reb_1_1";
  2951. init="removeallWeapons this; this enableSimulation false; this allowDamage false; this addAction[""Rebel Market"",life_fnc_virt_menu,""rebel""]; this addAction[""Rebel Clothing Shop"",life_fnc_clothingMenu,""reb"",0,false,false,"""",' license_civ_rebel && playerSide == civilian']; this addAction[""Rebel Weapon Shop"",life_fnc_weaponShopMenu,""rebel"",0,false,false,"""",' license_civ_rebel && playerSide == civilian']; this addAction[format[""%1 ($%2)"",[""license_civ_rebel""] call life_fnc_varToStr,[([""rebel""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""rebel"",0,false,false,"""",' !license_civ_rebel && playerSide == civilian ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 ']; this addAction[""General Store"",life_fnc_weaponShopMenu,""genstore""];";
  2952. };
  2953. class Item68
  2954. {
  2955. position[]={13947.68,22.936253,18663.887};
  2956. azimut=48.979736;
  2957. offsetY=0.5;
  2958. special="NONE";
  2959. id=164;
  2960. side="CIV";
  2961. vehicle="C_man_p_fugitive_F_asia";
  2962. skill=0.60000002;
  2963. text="carshop1_3_1";
  2964. init="this enableSimulation false; this allowDamage false; this addAction[""General Store"",life_fnc_weaponShopMenu,""genstore""];";
  2965. };
  2966. class Item69
  2967. {
  2968. position[]={23645.043,51.117146,21801.219};
  2969. azimut=-482.44772;
  2970. special="NONE";
  2971. id=165;
  2972. side="CIV";
  2973. vehicle="C_man_1";
  2974. skill=0.60000002;
  2975. init="this enableSimulation false; this allowDamage false; this addAction[""Process Heroin"",life_fnc_processAction,""heroin"",0,false,false,"""",' life_inv_heroinu > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_heroin""] call life_fnc_varToStr,[([""heroin""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""heroin"",0,false,false,"""",' !license_civ_heroin && playerSide == civilian '];";
  2976. };
  2977. class Item70
  2978. {
  2979. position[]={25723.953,18.245251,21277.664};
  2980. azimut=220.3873;
  2981. special="NONE";
  2982. id=166;
  2983. side="CIV";
  2984. vehicle="C_man_1";
  2985. skill=0.60000002;
  2986. init="this enableSimulation false; this allowDamage false; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; life_garage_type = ""Car""; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""car_g_2""; }]; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];";
  2987. };
  2988. class Item71
  2989. {
  2990. position[]={14166.984,28.030132,18674.186};
  2991. azimut=205;
  2992. special="NONE";
  2993. id=167;
  2994. side="CIV";
  2995. vehicle="C_man_1";
  2996. skill=0.60000002;
  2997. init="this enableSimulation false; this allowDamage false; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; life_garage_type = ""Car""; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""car_g_3""; }]; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];";
  2998. };
  2999. class Item72
  3000. {
  3001. position[]={14259.365,19.363842,16302.626};
  3002. azimut=160.00729;
  3003. special="NONE";
  3004. id=168;
  3005. side="CIV";
  3006. vehicle="C_man_1";
  3007. skill=0.60000002;
  3008. init="this enableSimulation false; this allowDamage false; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Air"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; life_garage_type = ""Air""; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""air_g_1""; }]; this addAction[""Store vehicle in Garage"", { private[""_nearVehicle""]; _nearVehicle = nearestObjects[(getPos (_this select 0)),[""Car"",""Ship"",""Air""],35] select 0; if(isNil ""_nearVehicle"") exitWith {hint ""There isn't a vehicle near this NPC."";}; [[_nearVehicle,false,(_this select 1)],""TON_fnc_vehicleStore"",false,false] spawn life_fnc_MP; hint ""The server is trying to store the vehicle please wait....""; life_garage_store = true; },"""",0,false,false,"""",'!life_garage_store'];";
  3009. };
  3010. class Item73
  3011. {
  3012. position[]={23539.895,13.28646,19956.793};
  3013. azimut=182.05701;
  3014. special="NONE";
  3015. id=169;
  3016. side="WEST";
  3017. vehicle="B_RangeMaster_F";
  3018. skill=0.60000002;
  3019. text="h1_3_3";
  3020. init="this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this addAction[""Cop Clothing Shop"",life_fnc_clothingMenu,""cop""]; this addAction[""Cop Weapon Shop"",life_fnc_weaponShopMenu,""cop_basic""]; this addAction[""Licenses"",life_fnc_licenses,[""cair"",""cg""],0,true,true,"""",' playerSide == west ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  3021. };
  3022. class Item74
  3023. {
  3024. position[]={23521.73,12.894951,19941.98};
  3025. azimut=-220.07271;
  3026. special="NONE";
  3027. id=170;
  3028. side="WEST";
  3029. vehicle="B_RangeMaster_F";
  3030. skill=0.60000002;
  3031. init="this enableSimulation false; this allowDamage false; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""cop_car"",west,""cop_car_5"",""cop"",""APD - Highway Patrol""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_car_5""; life_garage_type = ""Car""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store']; ";
  3032. };
  3033. class Item75
  3034. {
  3035. position[]={8440.2461,49.496468,12761.034};
  3036. azimut=-482.44772;
  3037. special="NONE";
  3038. id=171;
  3039. side="CIV";
  3040. vehicle="C_man_1";
  3041. skill=0.60000002;
  3042. init="this enableSimulation false; this allowDamage false; this addAction[""Process Cocaine"",life_fnc_processAction,""cocaine"",0,false,false,"""",' life_inv_coke > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_coke""] call life_fnc_varToStr,[([""cocaine""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""cocaine"",0,false,false,"""",' !license_civ_coke && playerSide == civilian '];";
  3043. };
  3044. class Item76
  3045. {
  3046. position[]={17541.879,2.8032763,18940.824};
  3047. azimut=-34.819759;
  3048. special="NONE";
  3049. id=172;
  3050. side="CIV";
  3051. vehicle="C_man_shorts_3_F_euro";
  3052. skill=0.60000002;
  3053. init="this enableSimulation false; this allowDamage false; this addAction[""Boat Shop"",life_fnc_vehicleShopMenu,[""civ_ship"",civilian,""civ_ship_3"",""civ"",""Billy's Boat Rentals & Ownership""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Ship"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""civ_ship_3""; life_garage_type = ""Ship""; },"""",0,false,false,"""",'playerSide == civilian']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];";
  3054. };
  3055. class Item77
  3056. {
  3057. position[]={16578.414,14.271221,15989.166};
  3058. azimut=133.9953;
  3059. offsetY=0.5;
  3060. special="NONE";
  3061. id=173;
  3062. side="CIV";
  3063. vehicle="C_man_1";
  3064. skill=0.60000002;
  3065. init="this allowDamage false; this enableSimulation false; this addAction[""Cement Trader"",life_fnc_virt_menu,""cement""];";
  3066. };
  3067. class Item78
  3068. {
  3069. position[]={19314.379,21.272188,16543.703};
  3070. azimut=-362.11673;
  3071. special="NONE";
  3072. id=174;
  3073. side="CIV";
  3074. vehicle="C_man_1";
  3075. skill=0.60000002;
  3076. init="this enableSimulation false; this allowDamage false; this addAction[""Process Rock"",life_fnc_processAction,""cement"",0,false,false,"""",' life_inv_rock > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_cement""] call life_fnc_varToStr,[([""cement""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""cement"",0,false,false,"""",' !license_civ_cement && playerSide == civilian '];";
  3077. };
  3078. class Item79
  3079. {
  3080. position[]={11850.023,4.163743,13610.555};
  3081. azimut=-39.432758;
  3082. special="NONE";
  3083. id=175;
  3084. side="WEST";
  3085. vehicle="B_diver_F";
  3086. skill=0.60000002;
  3087. init="this allowDamage false; removeallWeapons this; this enableSimulation false; this addAction[""Diving Shop"",life_fnc_clothingMenu,""dive""]; this addAction[format[""%1 ($%2)"",[""license_civ_dive""] call life_fnc_varToStr,[([""dive""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""dive"",0,false,false,"""",' !license_civ_dive && playerSide == civilian '];";
  3088. };
  3089. class Item80
  3090. {
  3091. position[]={16340.838,24.970934,17266.445};
  3092. azimut=16.1336;
  3093. offsetY=0.30000001;
  3094. special="NONE";
  3095. id=176;
  3096. side="WEST";
  3097. vehicle="B_RangeMaster_F";
  3098. skill=0.60000002;
  3099. init="this enableSimulation false; this allowDamage false; this addAction[""Gun Store"",life_fnc_weaponShopMenu,""gun"",0,false,false,"""",' license_civ_gun && playerSide == civilian']; this addAction[format[""%1 ($%2)"",[""license_civ_gun""] call life_fnc_varToStr,[([""gun""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""gun"",0,false,false,"""",' !license_civ_gun && playerSide == civilian ']; this addAction[""Sell Gunpowder"",life_fnc_virt_menu,""gunpowder""];";
  3100. };
  3101. class Item81
  3102. {
  3103. position[]={10246.57,5.3196239,11272.06};
  3104. azimut=-119.757;
  3105. special="NONE";
  3106. id=177;
  3107. side="CIV";
  3108. vehicle="C_man_1";
  3109. skill=0.60000002;
  3110. init="this allowDamage false; this enableSimulation false; this addAction[""Wong's Food Cart"",life_fnc_virt_menu,""wongs""];";
  3111. };
  3112. class Item82
  3113. {
  3114. position[]={18159.668,26.511209,12838.313};
  3115. azimut=-401.82773;
  3116. offsetY=0.1;
  3117. special="NONE";
  3118. id=178;
  3119. side="CIV";
  3120. vehicle="C_man_p_shorts_1_F_afro";
  3121. skill=0.60000002;
  3122. init="this enableSimulation false; this allowDamage false; this addAction[""Truck Shop"",life_fnc_vehicleShopMenu,[""civ_truck"",civilian,[""civ_truck_2"",""civ_truck_2_1""],""civ"",""Bruce's New & Used Trucks""]];";
  3123. };
  3124. class Item83
  3125. {
  3126. position[]={8954.4121,69.250305,15502.912};
  3127. azimut=53.410141;
  3128. special="NONE";
  3129. id=179;
  3130. side="CIV";
  3131. vehicle="C_man_1";
  3132. skill=0.60000002;
  3133. init="this allowDamage false; this enableSimulation false; this addAction[""Chop Shop"",life_fnc_chopShopMenu,""chop_shop_1""];";
  3134. };
  3135. class Item84
  3136. {
  3137. position[]={19028.809,23.676563,14554.466};
  3138. azimut=193.47729;
  3139. special="NONE";
  3140. id=180;
  3141. side="CIV";
  3142. vehicle="C_man_1";
  3143. skill=0.60000002;
  3144. init="this allowDamage false; this enableSimulation false; this addAction[""Chop Shop"",life_fnc_chopShopMenu,""chop_shop_4""];";
  3145. };
  3146. class Item85
  3147. {
  3148. position[]={24655.934,17.861176,23161.094};
  3149. azimut=152.80029;
  3150. special="NONE";
  3151. id=181;
  3152. side="CIV";
  3153. vehicle="C_man_1";
  3154. skill=0.60000002;
  3155. init="this allowDamage false; this enableSimulation false; this addAction[""Chop Shop"",life_fnc_chopShopMenu,""chop_shop_2""];";
  3156. };
  3157. class Item86
  3158. {
  3159. position[]={5242.1167,78.91523,11515.902};
  3160. azimut=168.89729;
  3161. special="NONE";
  3162. id=182;
  3163. side="CIV";
  3164. vehicle="C_man_1";
  3165. skill=0.60000002;
  3166. init="this allowDamage false; this enableSimulation false; this addAction[""Chop Shop"",life_fnc_chopShopMenu,""chop_shop_3""];";
  3167. };
  3168. class Item87
  3169. {
  3170. position[]={3736.6462,18.863861,12979.604};
  3171. azimut=-0.00075132097;
  3172. special="NONE";
  3173. id=183;
  3174. side="CIV";
  3175. vehicle="C_man_pilot_F";
  3176. skill=0.60000002;
  3177. init="this enableSimulation false; this allowDamage false; this addAction[format[""%1 ($%2)"",[""license_med_air""] call life_fnc_varToStr,[([""mair""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""mair"",0,false,false,"""",' !license_med_air && playerSide == independent ']; this addAction[""EMS Item Shop"",life_fnc_weaponShopMenu,""med_basic""]; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""med_shop"",independent,""med_car_1"",""med"",""Kavala Hosptial""]]; this addAction[""Helicopter Shop"",life_fnc_vehicleShopMenu,[""med_air_hs"",independent,""medic_spawn_1"",""med"",""Kavala Hosptial""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""med_car_1""; life_garage_type = ""Car""; },"""",0,false,false,"""",'playerSide == independent ']; this addAction[""Helicopter Garage"", { [[getPlayerUID player,playerSide,""Air"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""medic_spawn_1""; life_garage_type = ""Air""; },"""",0,false,false,"""",'playerSide == independent ']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store']; this addAction[""Med Item Shop"",life_fnc_virt_menu,""med""]; this setObjectTexture [0,""textures\notarzt_kleidung.paa""];";
  3178. };
  3179. class Item88
  3180. {
  3181. position[]={17486.934,12.867997,13271.752};
  3182. azimut=-39.2113;
  3183. special="NONE";
  3184. id=184;
  3185. side="CIV";
  3186. vehicle="C_man_pilot_F";
  3187. skill=0.60000002;
  3188. init="this enableSimulation false; this allowDamage false; this addAction[format[""%1 ($%2)"",[""license_med_air""] call life_fnc_varToStr,[([""mair""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""mair"",0,false,false,"""",' !license_med_air && playerSide == independent ']; this addAction[""EMS Item Shop"",life_fnc_weaponShopMenu,""med_basic""]; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""med_shop"",independent,""med_car_2"",""med"",""Kavala Hosptial""]]; this addAction[""Helicopter Shop"",life_fnc_vehicleShopMenu,[""med_air_hs"",independent,""medic_spawn_3"",""med"",""Kavala Hosptial""]]; this addAction[""Car Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""med_car_2""; life_garage_type = ""Car""; },"""",0,false,false,"""",'playerSide == independent']; this addAction[""Helicopter Garage"", { [[getPlayerUID player,playerSide,""Air"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""medic_spawn_3""; life_garage_type = ""Air""; },"""",0,false,false,"""",'playerSide == independent ']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store']; this addAction[""Med Item Shop"",life_fnc_virt_menu,""med""]; this setObjectTexture [0,""textures\notarzt_kleidung.paa""];";
  3189. };
  3190. class Item89
  3191. {
  3192. position[]={15591.025,18.544863,17191.418};
  3193. azimut=-39.2113;
  3194. special="NONE";
  3195. id=185;
  3196. side="CIV";
  3197. vehicle="C_man_pilot_F";
  3198. skill=0.60000002;
  3199. init="this enableSimulation false; this allowDamage false; this addAction[format[""%1 ($%2)"",[""license_med_air""] call life_fnc_varToStr,[([""mair""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""mair"",0,false,false,"""",' !license_med_air && playerSide == independent ']; this addAction[""EMS Item Shop"",life_fnc_weaponShopMenu,""med_basic""]; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""med_shop"",independent,""med_car_3"",""med"",""Kavala Hosptial""]]; this addAction[""Helicopter Shop"",life_fnc_vehicleShopMenu,[""med_air_hs"",independent,""medic_spawn_2"",""med"",""Kavala Hosptial""]]; this addAction[""Car Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""med_car_3""; life_garage_type = ""Car""; },"""",0,false,false,"""",'playerSide == independent']; this addAction[""Helicopter Garage"", { [[getPlayerUID player,playerSide,""Air"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""medic_spawn_2""; life_garage_type = ""Air""; },"""",0,false,false,"""",'playerSide == independent ']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store']; this addAction[""Med Item Shop"",life_fnc_virt_menu,""med""]; this setObjectTexture [0,""textures\notarzt_kleidung.paa""]; ";
  3200. };
  3201. class Item90
  3202. {
  3203. position[]={9169.8594,14.405441,21655.918};
  3204. azimut=110.00421;
  3205. special="NONE";
  3206. id=186;
  3207. side="EAST";
  3208. vehicle="O_Soldier_F";
  3209. skill=0.60000002;
  3210. text="reb_1_3";
  3211. init="removeallWeapons this; this enableSimulation false; this allowDamage false; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""reb_car"",civilian,[""reb_v_1"",""reb_v_1_1""],""reb"",""Rebel Motorpool - Western Side""],0,false,false,"""",'license_civ_rebel'];";
  3212. };
  3213. class Item91
  3214. {
  3215. position[]={12293.014,123.5893,8930.6191};
  3216. azimut=198.86729;
  3217. special="NONE";
  3218. id=187;
  3219. side="EAST";
  3220. vehicle="O_Soldier_F";
  3221. skill=0.60000002;
  3222. text="reb_1_3_1";
  3223. init="removeallWeapons this; this enableSimulation false; this allowDamage false; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""reb_car"",civilian,""reb_v_2"",""reb"",""Rebel Motorpool - Western Side""],0,false,false,"""",'license_civ_rebel'];";
  3224. };
  3225. class Item92
  3226. {
  3227. position[]={14167.42,16.735279,16520.02};
  3228. azimut=-44.906559;
  3229. special="NONE";
  3230. id=188;
  3231. side="CIV";
  3232. vehicle="C_man_1";
  3233. skill=0.60000002;
  3234. init="this enableSimulation false; this allowDamage false; this addAction[""Go-kart Shop"",life_fnc_vehicleShopMenu,[""kart_shop"",civilian,""kart_shop_1"",""civ"",""Bobby's Kart Shack""]]; this addAction[""Clothing Store"",life_fnc_clothingMenu,""kart""];";
  3235. };
  3236. class Item93
  3237. {
  3238. position[]={13795.639,60.234467,6395.7607};
  3239. azimut=201.827;
  3240. special="NONE";
  3241. id=189;
  3242. side="CIV";
  3243. vehicle="C_man_p_fugitive_F";
  3244. skill=0.60000002;
  3245. init="this allowDamage false; this enableSimulation false; this addAction[""Gold Buyer"",life_fnc_virt_menu,""gold""];";
  3246. };
  3247. class Item94
  3248. {
  3249. position[]={12682.571,1.9675891,14215.602};
  3250. azimut=-34.819;
  3251. special="NONE";
  3252. id=190;
  3253. side="CIV";
  3254. vehicle="C_man_shorts_3_F_euro";
  3255. skill=0.60000002;
  3256. init="this enableSimulation false; this allowDamage false; this addAction[""Boat Shop"",life_fnc_vehicleShopMenu,[""civ_ship"",civilian,""civ_ship_2"",""civ"",""Billy's Boat Rentals & Ownership""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Ship"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""civ_ship_2""; life_garage_type = ""Ship""; },"""",0,false,false,"""",'playerSide == civilian']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];";
  3257. };
  3258. class Item95
  3259. {
  3260. position[]={16555.859,1.8132056,15550.087};
  3261. azimut=-68.5467;
  3262. special="NONE";
  3263. id=191;
  3264. side="CIV";
  3265. vehicle="C_man_1";
  3266. skill=0.60000002;
  3267. init="this allowDamage false; this enableSimulation false; this addAction[""Wong's Food Cart"",life_fnc_virt_menu,""wongs""];";
  3268. };
  3269. class Item96
  3270. {
  3271. position[]={3308.0859,12.680939,14142.578};
  3272. azimut=-57.2556;
  3273. special="NONE";
  3274. id=192;
  3275. side="CIV";
  3276. vehicle="C_man_1";
  3277. skill=0.60000002;
  3278. init="this allowDamage false; this enableSimulation false; this addAction[""Wong's Food Cart"",life_fnc_virt_menu,""wongs""];";
  3279. };
  3280. class Item97
  3281. {
  3282. position[]={4507.3091,43.673801,13944.044};
  3283. azimut=173.437;
  3284. special="NONE";
  3285. id=193;
  3286. side="CIV";
  3287. vehicle="C_man_polo_2_F";
  3288. skill=0.60000002;
  3289. init="this enableSimulation false; this allowDamage false; this addAction[""Process wine"",life_fnc_processAction,""wine"",0,false,false,"""",' life_inv_grapes > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_wine""] call life_fnc_varToStr,[([""wine""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""wine"",0,false,false,"""",' !license_civ_wine && playerSide == civilian '];";
  3290. };
  3291. class Item98
  3292. {
  3293. position[]={4354.3442,54.308239,14551.578};
  3294. azimut=180;
  3295. offsetY=0.69999999;
  3296. special="NONE";
  3297. id=194;
  3298. side="CIV";
  3299. vehicle="C_man_1";
  3300. skill=0.60000002;
  3301. init="this enableSimulation false; this allowDamage false; this addAction[""Process Moonshine"",life_fnc_processAction,""moonshine"",0,false,false,"""",' life_inv_grapes > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_moonshine""] call life_fnc_varToStr,[([""moonshine""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""moonshine"",0,false,false,"""",' !license_civ_moonshine && playerSide == civilian '];";
  3302. };
  3303. class Item99
  3304. {
  3305. position[]={17017.244,15.93158,12628.329};
  3306. azimut=-46.6264;
  3307. offsetY=0.69999999;
  3308. special="NONE";
  3309. id=195;
  3310. side="CIV";
  3311. vehicle="C_man_1";
  3312. skill=0.60000002;
  3313. init="this allowDamage false; this enableSimulation false; this addAction[""Market"",life_fnc_virt_menu,""market""];";
  3314. };
  3315. class Item100
  3316. {
  3317. position[]={17496.68,12.761698,13284.508};
  3318. azimut=225;
  3319. special="NONE";
  3320. id=196;
  3321. side="CIV";
  3322. vehicle="C_man_polo_3_F";
  3323. skill=0.60000002;
  3324. init="this enableSimulation false; this allowDamage false; this addAction[""Medical Assistance"",life_fnc_healHospital];";
  3325. };
  3326. };
  3327. };
  3328. class Item79
  3329. {
  3330. side="GUER";
  3331. class Vehicles
  3332. {
  3333. items=4;
  3334. class Item0
  3335. {
  3336. position[]={8424.9258,99.930687,25177.225};
  3337. azimut=185.11099;
  3338. special="NONE";
  3339. id=197;
  3340. side="GUER";
  3341. vehicle="B_Medic_F";
  3342. player="PLAY CDG";
  3343. leader=1;
  3344. skill=0.60000002;
  3345. text="medic_1";
  3346. description="EMS Medic";
  3347. };
  3348. class Item1
  3349. {
  3350. position[]={8425.2324,99.418427,25179.02};
  3351. azimut=185.11099;
  3352. special="NONE";
  3353. id=198;
  3354. side="GUER";
  3355. vehicle="B_Medic_F";
  3356. player="PLAY CDG";
  3357. skill=0.60000002;
  3358. text="medic_3";
  3359. description="EMS Medic";
  3360. };
  3361. class Item2
  3362. {
  3363. position[]={8427.6777,99.306786,25178.748};
  3364. azimut=185.11099;
  3365. special="NONE";
  3366. id=199;
  3367. side="GUER";
  3368. vehicle="B_Medic_F";
  3369. player="PLAY CDG";
  3370. skill=0.60000002;
  3371. text="medic_4";
  3372. description="EMS Medic";
  3373. };
  3374. class Item3
  3375. {
  3376. position[]={8428.2236,99.711594,25177.109};
  3377. azimut=185.11099;
  3378. special="NONE";
  3379. id=200;
  3380. side="GUER";
  3381. vehicle="B_Medic_F";
  3382. player="PLAY CDG";
  3383. skill=0.60000002;
  3384. text="medic_2";
  3385. description="EMS Medic";
  3386. };
  3387. };
  3388. };
  3389. class Item80
  3390. {
  3391. side="CIV";
  3392. class Vehicles
  3393. {
  3394. items=1;
  3395. class Item0
  3396. {
  3397. position[]={15598.141,18.461193,17208.189};
  3398. azimut=220;
  3399. special="NONE";
  3400. id=201;
  3401. side="CIV";
  3402. vehicle="C_man_polo_3_F";
  3403. leader=1;
  3404. skill=0.60000002;
  3405. init="this enableSimulation false; this allowDamage false; this addAction[""Medical Assistance"",life_fnc_healHospital];";
  3406. };
  3407. };
  3408. };
  3409. class Item81
  3410. {
  3411. side="EAST";
  3412. class Vehicles
  3413. {
  3414. items=1;
  3415. class Item0
  3416. {
  3417. position[]={14577.207,9.5609303,6240.373};
  3418. azimut=-158.129;
  3419. special="NONE";
  3420. id=202;
  3421. side="EAST";
  3422. vehicle="O_Soldier_F";
  3423. leader=1;
  3424. skill=0.60000002;
  3425. text="reb_1_1_1";
  3426. init="removeallWeapons this; this enableSimulation false; this allowDamage false; this addAction[""Rebel Market"",life_fnc_virt_menu,""rebel""]; this addAction[""Rebel Clothing Shop"",life_fnc_clothingMenu,""reb"",0,false,false,"""",' license_civ_rebel && playerSide == civilian']; this addAction[""Rebel Weapon Shop"",life_fnc_weaponShopMenu,""rebel"",0,false,false,"""",' license_civ_rebel && playerSide == civilian']; this addAction[format[""%1 ($%2)"",[""license_civ_rebel""] call life_fnc_varToStr,[([""rebel""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""rebel"",0,false,false,"""",' !license_civ_rebel && playerSide == civilian ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 ']; this addAction[""General Store"",life_fnc_weaponShopMenu,""genstore""];";
  3427. };
  3428. };
  3429. };
  3430. class Item82
  3431. {
  3432. side="CIV";
  3433. class Vehicles
  3434. {
  3435. items=1;
  3436. class Item0
  3437. {
  3438. position[]={23972.625,14.283374,20121.869};
  3439. azimut=-315.07507;
  3440. id=203;
  3441. side="CIV";
  3442. vehicle="C_man_1";
  3443. leader=1;
  3444. skill=0.60000002;
  3445. text="cottons_1";
  3446. init="this enableSimulation false; this allowDamage false; this addAction[""Process Cotton"",life_fnc_processAction,""thread"",0,false,false,"""",' life_inv_cotton > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_thread""] call life_fnc_varToStr,[([""thread""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""thread"",0,false,false,"""",' !license_civ_thread && playerSide == civilian '];";
  3447. syncId=1;
  3448. synchronizations[]={0};
  3449. };
  3450. };
  3451. };
  3452. class Item83
  3453. {
  3454. side="CIV";
  3455. class Vehicles
  3456. {
  3457. items=1;
  3458. class Item0
  3459. {
  3460. position[]={15720.307,4.3218265,15988.164};
  3461. azimut=-91.544899;
  3462. offsetY=0.1;
  3463. special="NONE";
  3464. id=204;
  3465. side="CIV";
  3466. vehicle="C_man_polo_3_F";
  3467. leader=1;
  3468. skill=0.60000002;
  3469. ammo=0.70502174;
  3470. init="this enableSimulation false; this allowDamage false; this addAction[""Refine Uranium"",life_fnc_processAction,""uranium"",0,false,false,"""",' life_inv_uranium > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_uranium""] call life_fnc_varToStr,[([""uranium""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""uranium"",0,false,false,"""",' !license_civ_uranium && playerSide == civilian '];";
  3471. syncId=2;
  3472. synchronizations[]={0};
  3473. };
  3474. };
  3475. };
  3476. class Item84
  3477. {
  3478. side="CIV";
  3479. class Vehicles
  3480. {
  3481. items=1;
  3482. class Item0
  3483. {
  3484. position[]={11585.425,23.599899,11996.725};
  3485. azimut=-233.008;
  3486. special="NONE";
  3487. id=205;
  3488. side="CIV";
  3489. vehicle="C_man_1";
  3490. leader=1;
  3491. skill=0.60000002;
  3492. init="this allowDamage false; this enableSimulation false; this addAction[""Sell Uranium"",life_fnc_virt_menu,""uranium""];";
  3493. syncId=3;
  3494. synchronizations[]={0};
  3495. };
  3496. };
  3497. };
  3498. class Item85
  3499. {
  3500. side="CIV";
  3501. class Vehicles
  3502. {
  3503. items=1;
  3504. class Item0
  3505. {
  3506. position[]={9285.2227,16.779247,21502.334};
  3507. azimut=325.535;
  3508. offsetY=0.1;
  3509. special="NONE";
  3510. id=206;
  3511. side="CIV";
  3512. vehicle="C_man_polo_3_F";
  3513. leader=1;
  3514. skill=0.60000002;
  3515. ammo=0.70502174;
  3516. init="this enableSimulation false; this allowDamage false; this addAction[""Weaponize Uranium"",life_fnc_processAction,""uraniumw"",0,false,false,"""",' life_inv_uraniumr > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_uraniumw""] call life_fnc_varToStr,[([""uraniumw""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""uraniumw"",0,false,false,"""",' !license_civ_uraniumw && playerSide == civilian '];";
  3517. syncId=4;
  3518. synchronizations[]={0};
  3519. };
  3520. };
  3521. };
  3522. class Item86
  3523. {
  3524. side="CIV";
  3525. class Vehicles
  3526. {
  3527. items=1;
  3528. class Item0
  3529. {
  3530. position[]={12799.668,86.860306,16687.156};
  3531. azimut=129.759;
  3532. offsetY=0.1;
  3533. special="NONE";
  3534. id=207;
  3535. side="CIV";
  3536. vehicle="C_man_polo_3_F";
  3537. leader=1;
  3538. skill=0.60000002;
  3539. init="this enableSimulation false; this allowDamage false; this addAction[""Process Gunpowder"",life_fnc_processAction,""gunpowder"",0,false,false,"""",' life_inv_coal > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_gunpowder""] call life_fnc_varToStr,[([""gunpowder""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""gunpowder"",0,false,false,"""",' !license_civ_gunpowder && playerSide == civilian '];";
  3540. syncId=5;
  3541. synchronizations[]={0};
  3542. };
  3543. };
  3544. };
  3545. class Item87
  3546. {
  3547. side="CIV";
  3548. class Vehicles
  3549. {
  3550. items=1;
  3551. class Item0
  3552. {
  3553. position[]={23346.344,4.4578857,24187.668};
  3554. azimut=83.074501;
  3555. special="NONE";
  3556. id=208;
  3557. side="CIV";
  3558. vehicle="C_man_p_fugitive_F";
  3559. leader=1;
  3560. skill=0.60000002;
  3561. init="this enableSimulation false; this allowDamage false; this addAction[""Process Gold Nuggets"",life_fnc_processAction,""gold_flake"",0,false,false,"""",' life_inv_gold_flake > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_gold_processing""] call life_fnc_varToStr,[([""gold_flake""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""gold_flake"",0,false,false,"""",' !license_civ_gold_processing && playerSide == civilian ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  3562. syncId=6;
  3563. synchronizations[]={0};
  3564. };
  3565. };
  3566. };
  3567. class Item88
  3568. {
  3569. side="CIV";
  3570. class Vehicles
  3571. {
  3572. items=1;
  3573. class Item0
  3574. {
  3575. position[]={3528.7292,248.84334,19983.475};
  3576. azimut=83.074501;
  3577. special="NONE";
  3578. id=209;
  3579. side="CIV";
  3580. vehicle="C_man_p_fugitive_F";
  3581. leader=1;
  3582. skill=0.60000002;
  3583. init="this enableSimulation false; this allowDamage false; this addAction[""Process Gold Nugget"",life_fnc_processAction,""gold_nugget"",0,false,false,"""",' life_inv_gold_nugget > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_gold_smelting""] call life_fnc_varToStr,[([""gold_nugget""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""gold_nugget"",0,false,false,"""",' !license_civ_gold_smelting && playerSide == civilian ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  3584. syncId=7;
  3585. synchronizations[]={0};
  3586. };
  3587. };
  3588. };
  3589. class Item89
  3590. {
  3591. side="CIV";
  3592. class Vehicles
  3593. {
  3594. items=1;
  3595. class Item0
  3596. {
  3597. position[]={16776.838,8.6995592,11826.173};
  3598. azimut=-85.575745;
  3599. special="NONE";
  3600. id=210;
  3601. side="CIV";
  3602. vehicle="C_man_p_fugitive_F";
  3603. leader=1;
  3604. skill=0.60000002;
  3605. init="this allowDamage false; this enableSimulation false; this addAction[""Gold Ingot Buyer"",life_fnc_virt_menu,""gold_ingot_menu""];";
  3606. syncId=8;
  3607. synchronizations[]={0};
  3608. };
  3609. };
  3610. };
  3611. class Item90
  3612. {
  3613. side="CIV";
  3614. class Vehicles
  3615. {
  3616. items=1;
  3617. class Item0
  3618. {
  3619. position[]={16773.684,20.618277,12632.684};
  3620. azimut=76.387001;
  3621. offsetY=1;
  3622. special="NONE";
  3623. id=211;
  3624. side="CIV";
  3625. vehicle="C_man_1";
  3626. leader=1;
  3627. skill=0.60000002;
  3628. init="this allowDamage false; this enableSimulation false; this addAction[""Clothing Store"",life_fnc_clothingMenu,""bruce""];";
  3629. syncId=9;
  3630. synchronizations[]={0};
  3631. };
  3632. };
  3633. };
  3634. class Item91
  3635. {
  3636. side="CIV";
  3637. class Vehicles
  3638. {
  3639. items=1;
  3640. class Item0
  3641. {
  3642. position[]={19627.553,77.167946,11248.674};
  3643. azimut=546.73901;
  3644. special="NONE";
  3645. id=212;
  3646. side="CIV";
  3647. vehicle="C_man_1";
  3648. leader=1;
  3649. skill=0.60000002;
  3650. init="this enableSimulation false; this allowDamage false; this addAction[""Process Moonshine"",life_fnc_processAction,""moonshine"",0,false,false,"""",' life_inv_grapes > 0 && !life_is_processing']; this addAction[format[""%1 ($%2)"",[""license_civ_moonshine""] call life_fnc_varToStr,[([""moonshine""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""moonshine"",0,false,false,"""",' !license_civ_moonshine && playerSide == civilian '];";
  3651. syncId=10;
  3652. synchronizations[]={0};
  3653. };
  3654. };
  3655. };
  3656. };
  3657. class Vehicles
  3658. {
  3659. items=1251;
  3660. class Item0
  3661. {
  3662. position[]={8065.1616,35.674362,24985.314};
  3663. id=213;
  3664. side="EMPTY";
  3665. vehicle="Land_Garbage_line_F";
  3666. skill=0.60000002;
  3667. text="bank_obj";
  3668. };
  3669. class Item1
  3670. {
  3671. position[]={8456.1416,49.214363,12762.685};
  3672. azimut=95.442757;
  3673. offsetY=3.5;
  3674. id=214;
  3675. side="EMPTY";
  3676. vehicle="Land_Pallet_vertical_F";
  3677. skill=0.60000002;
  3678. init=" this allowDamage false; this enableSimulation false;";
  3679. };
  3680. class Item2
  3681. {
  3682. position[]={8456.3047,49.200241,12764.086};
  3683. azimut=95.442757;
  3684. offsetY=3.5;
  3685. id=215;
  3686. side="EMPTY";
  3687. vehicle="Land_Pallet_vertical_F";
  3688. skill=0.60000002;
  3689. init=" this allowDamage false; this enableSimulation false;";
  3690. };
  3691. class Item3
  3692. {
  3693. position[]={8424.4277,49.670139,12769.305};
  3694. azimut=-173.17824;
  3695. id=216;
  3696. side="EMPTY";
  3697. vehicle="FlagSmall_F";
  3698. skill=0.60000002;
  3699. };
  3700. class Item4
  3701. {
  3702. position[]={8455.4209,49.162537,12748.438};
  3703. azimut=-173.17824;
  3704. id=217;
  3705. side="EMPTY";
  3706. vehicle="FlagSmall_F";
  3707. skill=0.60000002;
  3708. };
  3709. class Item5
  3710. {
  3711. position[]={8087.8345,77.665977,22619.818};
  3712. id=218;
  3713. side="EMPTY";
  3714. vehicle="Land_cmp_Hopper_F";
  3715. skill=0.60000002;
  3716. init="this allowDamage false; this enableSimulation false";
  3717. };
  3718. class Item6
  3719. {
  3720. position[]={3759.8044,34.343609,12371.341};
  3721. azimut=-402.23712;
  3722. id=219;
  3723. side="EMPTY";
  3724. vehicle="Land_CashDesk_F";
  3725. skill=0.60000002;
  3726. init="this enableSimulation false; this allowDamage false;";
  3727. };
  3728. class Item7
  3729. {
  3730. position[]={14419.248,18.719999,16244.851};
  3731. azimut=-139.702;
  3732. id=220;
  3733. side="EMPTY";
  3734. vehicle="Land_HelipadSquare_F";
  3735. skill=0.60000002;
  3736. text="air_sp";
  3737. };
  3738. class Item8
  3739. {
  3740. position[]={8449.4082,49.481163,12758.183};
  3741. azimut=-70.583;
  3742. id=221;
  3743. side="EMPTY";
  3744. vehicle="Land_Sacks_heap_F";
  3745. skill=0.60000002;
  3746. init="this enableSimulation false; this allowDamage false;";
  3747. };
  3748. class Item9
  3749. {
  3750. position[]={8447.1074,49.537189,12766.634};
  3751. offsetY=0.2;
  3752. id=222;
  3753. side="EMPTY";
  3754. vehicle="Land_MetalBarrel_empty_F";
  3755. skill=0.60000002;
  3756. init=" this allowDamage false;";
  3757. };
  3758. class Item10
  3759. {
  3760. position[]={8448.5039,49.535328,12766.401};
  3761. offsetY=0.2;
  3762. id=223;
  3763. side="EMPTY";
  3764. vehicle="Land_MetalBarrel_empty_F";
  3765. skill=0.60000002;
  3766. init="this enableSimulation false; this allowDamage false;";
  3767. };
  3768. class Item11
  3769. {
  3770. position[]={8445.377,49.437954,12757.802};
  3771. azimut=-70.582985;
  3772. id=224;
  3773. side="EMPTY";
  3774. vehicle="Land_Sacks_heap_F";
  3775. skill=0.60000002;
  3776. init="this enableSimulation false; this allowDamage false;";
  3777. };
  3778. class Item12
  3779. {
  3780. position[]={8441.8105,49.473495,12759.46};
  3781. azimut=-70.582985;
  3782. id=225;
  3783. side="EMPTY";
  3784. vehicle="Land_Sacks_heap_F";
  3785. skill=0.60000002;
  3786. init="this enableSimulation false; this allowDamage false;";
  3787. };
  3788. class Item13
  3789. {
  3790. position[]={8436.377,49.523743,12759.464};
  3791. azimut=-70.582985;
  3792. id=226;
  3793. side="EMPTY";
  3794. vehicle="Land_Sacks_heap_F";
  3795. skill=0.60000002;
  3796. init="this enableSimulation false; this allowDamage false;";
  3797. };
  3798. class Item14
  3799. {
  3800. position[]={8445.1826,49.47974,12760.774};
  3801. id=227;
  3802. side="EMPTY";
  3803. vehicle="Land_Pallets_F";
  3804. skill=0.60000002;
  3805. init=" this allowDamage false; this enableSimulation false;";
  3806. };
  3807. class Item15
  3808. {
  3809. position[]={8444.7324,49.539288,12766.865};
  3810. offsetY=1.2;
  3811. id=228;
  3812. side="EMPTY";
  3813. vehicle="Land_Gloves_F";
  3814. skill=0.60000002;
  3815. };
  3816. class Item16
  3817. {
  3818. position[]={8434.375,49.551888,12767.407};
  3819. id=229;
  3820. side="EMPTY";
  3821. vehicle="Land_Portable_generator_F";
  3822. skill=0.60000002;
  3823. init=" this allowDamage false; this enableSimulation false;";
  3824. };
  3825. class Item17
  3826. {
  3827. position[]={8444.7285,49.53928,12766.703};
  3828. azimut=-174.673;
  3829. offsetY=0.2;
  3830. id=230;
  3831. side="EMPTY";
  3832. vehicle="Land_TableDesk_F";
  3833. skill=0.60000002;
  3834. init=" this allowDamage false; this enableSimulation false;";
  3835. };
  3836. class Item18
  3837. {
  3838. position[]={8454.5107,49.355679,12764.416};
  3839. azimut=-10.5486;
  3840. offsetY=0.2;
  3841. id=231;
  3842. side="EMPTY";
  3843. vehicle="Land_ShelvesMetal_F";
  3844. skill=0.60000002;
  3845. init=" this allowDamage false; this enableSimulation false;";
  3846. };
  3847. class Item19
  3848. {
  3849. position[]={8439.9697,49.491333,12757.864};
  3850. azimut=-79.002899;
  3851. offsetY=0.2;
  3852. id=232;
  3853. side="EMPTY";
  3854. vehicle="Land_Rack_F";
  3855. skill=0.60000002;
  3856. init=" this allowDamage false; this enableSimulation false;";
  3857. };
  3858. class Item20
  3859. {
  3860. position[]={8437.8672,49.533855,12767.304};
  3861. azimut=-30.002899;
  3862. offsetY=0.2;
  3863. id=233;
  3864. side="EMPTY";
  3865. vehicle="Land_MapBoard_F";
  3866. skill=0.60000002;
  3867. init=" this allowDamage false; this enableSimulation false;";
  3868. };
  3869. class Item21
  3870. {
  3871. position[]={8444.4453,49.538525,12766.801};
  3872. azimut=232.00301;
  3873. offsetY=1.1;
  3874. id=234;
  3875. side="EMPTY";
  3876. vehicle="Land_Notepad_F";
  3877. skill=0.60000002;
  3878. init=" this allowDamage false; this enableSimulation false;";
  3879. };
  3880. class Item22
  3881. {
  3882. position[]={8448.793,49.524857,12762.478};
  3883. azimut=163.62828;
  3884. id=235;
  3885. side="EMPTY";
  3886. vehicle="Land_Sacks_heap_F";
  3887. skill=0.60000002;
  3888. init="this enableSimulation false; this allowDamage false;";
  3889. };
  3890. class Item23
  3891. {
  3892. position[]={8451.9688,49.503006,12758.073};
  3893. azimut=163.62828;
  3894. id=236;
  3895. side="EMPTY";
  3896. vehicle="Land_Sacks_heap_F";
  3897. skill=0.60000002;
  3898. init="this enableSimulation false; this allowDamage false;";
  3899. };
  3900. class Item24
  3901. {
  3902. position[]={8439.1084,49.50692,12759.832};
  3903. azimut=-29.043818;
  3904. id=237;
  3905. side="EMPTY";
  3906. vehicle="Land_Sacks_heap_F";
  3907. skill=0.60000002;
  3908. init="this enableSimulation false; this allowDamage false;";
  3909. };
  3910. class Item25
  3911. {
  3912. position[]={8435.0439,49.532558,12763.436};
  3913. azimut=-29.043818;
  3914. id=238;
  3915. side="EMPTY";
  3916. vehicle="Land_Sacks_heap_F";
  3917. skill=0.60000002;
  3918. init="this enableSimulation false; this allowDamage false;";
  3919. };
  3920. class Item26
  3921. {
  3922. position[]={8448.4863,49.502541,12760.227};
  3923. azimut=-92.069183;
  3924. id=239;
  3925. side="EMPTY";
  3926. vehicle="Land_Sacks_heap_F";
  3927. skill=0.60000002;
  3928. init="this enableSimulation false; this allowDamage false;";
  3929. };
  3930. class Item27
  3931. {
  3932. position[]={8443.4277,49.450829,12758.236};
  3933. azimut=-92.069183;
  3934. id=240;
  3935. side="EMPTY";
  3936. vehicle="Land_Sacks_heap_F";
  3937. skill=0.60000002;
  3938. init="this enableSimulation false; this allowDamage false;";
  3939. };
  3940. class Item28
  3941. {
  3942. position[]={8451.3311,49.531555,12765.852};
  3943. azimut=101.85477;
  3944. offsetY=0.2;
  3945. id=241;
  3946. side="EMPTY";
  3947. vehicle="Land_ShelvesMetal_F";
  3948. skill=0.60000002;
  3949. init=" this allowDamage false; this enableSimulation false;";
  3950. };
  3951. class Item29
  3952. {
  3953. position[]={8441.3232,49.534409,12767.096};
  3954. azimut=88.490463;
  3955. offsetY=0.2;
  3956. id=242;
  3957. side="EMPTY";
  3958. vehicle="Land_ShelvesMetal_F";
  3959. skill=0.60000002;
  3960. init=" this allowDamage false; this enableSimulation false;";
  3961. };
  3962. class Item30
  3963. {
  3964. position[]={8445.2988,49.5396,12766.712};
  3965. azimut=232.00301;
  3966. offsetY=1.2;
  3967. id=243;
  3968. side="EMPTY";
  3969. vehicle="Land_MobilePhone_smart_F";
  3970. skill=0.60000002;
  3971. };
  3972. class Item31
  3973. {
  3974. position[]={8452.8252,49.501862,12765.084};
  3975. azimut=232.00301;
  3976. offsetY=2;
  3977. id=244;
  3978. side="EMPTY";
  3979. vehicle="Land_Money_F";
  3980. skill=0.60000002;
  3981. };
  3982. class Item32
  3983. {
  3984. position[]={8453.6006,49.434761,12765.159};
  3985. azimut=232.00301;
  3986. offsetY=2;
  3987. id=245;
  3988. side="EMPTY";
  3989. vehicle="Land_Money_F";
  3990. skill=0.60000002;
  3991. };
  3992. class Item33
  3993. {
  3994. position[]={8453.4844,49.446133,12766.132};
  3995. azimut=232.00301;
  3996. offsetY=2;
  3997. id=246;
  3998. side="EMPTY";
  3999. vehicle="Land_Money_F";
  4000. skill=0.60000002;
  4001. };
  4002. class Item34
  4003. {
  4004. position[]={8444.9121,49.539768,12766.406};
  4005. azimut=264.194;
  4006. offsetY=0.2;
  4007. id=247;
  4008. side="EMPTY";
  4009. vehicle="Land_Suitcase_F";
  4010. skill=0.60000002;
  4011. init=" this allowDamage false; this enableSimulation false;";
  4012. };
  4013. class Item35
  4014. {
  4015. position[]={8446.1533,49.538464,12766.483};
  4016. azimut=264.194;
  4017. offsetY=0.2;
  4018. id=248;
  4019. side="EMPTY";
  4020. vehicle="Land_Suitcase_F";
  4021. skill=0.60000002;
  4022. init=" this allowDamage false; this enableSimulation false;";
  4023. };
  4024. class Item36
  4025. {
  4026. position[]={8449.6045,49.533859,12765.631};
  4027. azimut=195.90932;
  4028. offsetY=0.2;
  4029. id=249;
  4030. side="EMPTY";
  4031. vehicle="Land_Suitcase_F";
  4032. skill=0.60000002;
  4033. init=" this allowDamage false; this enableSimulation false;";
  4034. };
  4035. class Item37
  4036. {
  4037. position[]={8449.916,49.533443,12766.327};
  4038. azimut=264.194;
  4039. offsetY=0.2;
  4040. id=250;
  4041. side="EMPTY";
  4042. vehicle="Land_Suitcase_F";
  4043. skill=0.60000002;
  4044. init=" this allowDamage false; this enableSimulation false;";
  4045. };
  4046. class Item38
  4047. {
  4048. position[]={8439.0176,49.534081,12767.22};
  4049. azimut=324.88629;
  4050. offsetY=0.2;
  4051. id=251;
  4052. side="EMPTY";
  4053. vehicle="Land_Suitcase_F";
  4054. skill=0.60000002;
  4055. init=" this allowDamage false; this enableSimulation false;";
  4056. };
  4057. class Item39
  4058. {
  4059. position[]={8439.9482,49.533665,12767.375};
  4060. azimut=264.194;
  4061. offsetY=0.2;
  4062. id=252;
  4063. side="EMPTY";
  4064. vehicle="Land_Suitcase_F";
  4065. skill=0.60000002;
  4066. init=" this allowDamage false; this enableSimulation false;";
  4067. };
  4068. class Item40
  4069. {
  4070. position[]={8434.6943,49.52832,12762.022};
  4071. azimut=6.6468201;
  4072. offsetY=1;
  4073. id=253;
  4074. side="EMPTY";
  4075. vehicle="Land_Pallet_vertical_F";
  4076. skill=0.60000002;
  4077. init=" this allowDamage false; this enableSimulation false;";
  4078. };
  4079. class Item41
  4080. {
  4081. position[]={8435.4688,49.516296,12758.729};
  4082. azimut=95.681801;
  4083. offsetY=1;
  4084. id=254;
  4085. side="EMPTY";
  4086. vehicle="Land_Pallet_vertical_F";
  4087. skill=0.60000002;
  4088. init=" this allowDamage false; this enableSimulation false;";
  4089. };
  4090. class Item42
  4091. {
  4092. position[]={8435.625,49.524097,12759.973};
  4093. azimut=95.681801;
  4094. offsetY=1;
  4095. id=255;
  4096. side="EMPTY";
  4097. vehicle="Land_Pallet_vertical_F";
  4098. skill=0.60000002;
  4099. init=" this allowDamage false; this enableSimulation false;";
  4100. };
  4101. class Item43
  4102. {
  4103. position[]={8433.2197,49.526775,12762.181};
  4104. azimut=6.6468201;
  4105. offsetY=1;
  4106. id=256;
  4107. side="EMPTY";
  4108. vehicle="Land_Pallet_vertical_F";
  4109. skill=0.60000002;
  4110. init=" this allowDamage false; this enableSimulation false;";
  4111. };
  4112. class Item44
  4113. {
  4114. position[]={8456.1416,49.214363,12762.685};
  4115. azimut=95.442757;
  4116. offsetY=3.5;
  4117. id=257;
  4118. side="EMPTY";
  4119. vehicle="Land_Pallet_vertical_F";
  4120. skill=0.60000002;
  4121. init=" this allowDamage false; this enableSimulation false;";
  4122. };
  4123. class Item45
  4124. {
  4125. position[]={8456.3047,49.200241,12764.086};
  4126. azimut=95.442757;
  4127. offsetY=3.5;
  4128. id=258;
  4129. side="EMPTY";
  4130. vehicle="Land_Pallet_vertical_F";
  4131. skill=0.60000002;
  4132. init=" this allowDamage false; this enableSimulation false;";
  4133. };
  4134. class Item46
  4135. {
  4136. position[]={8432.9043,49.491199,12757.729};
  4137. azimut=185.22533;
  4138. offsetY=3.5;
  4139. id=259;
  4140. side="EMPTY";
  4141. vehicle="Land_Pallet_vertical_F";
  4142. skill=0.60000002;
  4143. init=" this allowDamage false; this enableSimulation false;";
  4144. };
  4145. class Item47
  4146. {
  4147. position[]={8431.0088,49.492458,12759.466};
  4148. azimut=95.681801;
  4149. offsetY=1;
  4150. id=260;
  4151. side="EMPTY";
  4152. vehicle="Land_Pallet_vertical_F";
  4153. skill=0.60000002;
  4154. init=" this allowDamage false; this enableSimulation false;";
  4155. };
  4156. class Item48
  4157. {
  4158. position[]={8431.165,49.504688,12760.864};
  4159. azimut=95.681801;
  4160. offsetY=1;
  4161. id=261;
  4162. side="EMPTY";
  4163. vehicle="Land_Pallet_vertical_F";
  4164. skill=0.60000002;
  4165. init=" this allowDamage false; this enableSimulation false;";
  4166. };
  4167. class Item49
  4168. {
  4169. position[]={8424.4277,49.670139,12769.305};
  4170. azimut=-173.17824;
  4171. id=262;
  4172. side="EMPTY";
  4173. vehicle="FlagSmall_F";
  4174. skill=0.60000002;
  4175. };
  4176. class Item50
  4177. {
  4178. position[]={8455.4209,49.162537,12748.438};
  4179. azimut=-173.17824;
  4180. id=263;
  4181. side="EMPTY";
  4182. vehicle="FlagSmall_F";
  4183. skill=0.60000002;
  4184. };
  4185. class Item51
  4186. {
  4187. position[]={23848.828,3.1900001,18852.922};
  4188. id=264;
  4189. side="EMPTY";
  4190. vehicle="Land_cmp_Hopper_F";
  4191. skill=0.60000002;
  4192. init="this allowDamage false; this enableSimulation false;";
  4193. };
  4194. class Item52
  4195. {
  4196. position[]={16993.221,16.32688,12866.711};
  4197. azimut=-401.16592;
  4198. id=265;
  4199. side="EMPTY";
  4200. vehicle="Land_CashDesk_F";
  4201. skill=0.60000002;
  4202. init="this enableSimulation false; this allowDamage false;";
  4203. };
  4204. class Item53
  4205. {
  4206. position[]={14034.949,25.365133,18759.547};
  4207. azimut=-417.53345;
  4208. id=266;
  4209. side="EMPTY";
  4210. vehicle="Land_CashDesk_F";
  4211. skill=0.60000002;
  4212. init="this enableSimulation false; this allowDamage false;";
  4213. };
  4214. class Item54
  4215. {
  4216. position[]={3759.8044,34.343609,12371.341};
  4217. azimut=-402.23712;
  4218. id=267;
  4219. side="EMPTY";
  4220. vehicle="Land_CashDesk_F";
  4221. skill=0.60000002;
  4222. init="this enableSimulation false; this allowDamage false;";
  4223. };
  4224. class Item55
  4225. {
  4226. position[]={3044.3811,2.0166333,12612.92};
  4227. azimut=-305.86401;
  4228. id=268;
  4229. side="EMPTY";
  4230. vehicle="Land_CashDesk_F";
  4231. skill=0.60000002;
  4232. init="this enableSimulation false; this allowDamage false;";
  4233. };
  4234. class Item56
  4235. {
  4236. position[]={16813.6,23.8543,12625};
  4237. azimut=-182.94501;
  4238. offsetY=1.08842;
  4239. id=269;
  4240. side="EMPTY";
  4241. vehicle="Land_CashDesk_F";
  4242. skill=0.60000002;
  4243. init="this enableSimulation false; this allowDamage false;";
  4244. };
  4245. class Item57
  4246. {
  4247. position[]={3698.78,10.592084,13145.313};
  4248. azimut=89.392899;
  4249. offsetY=0.5;
  4250. special="NONE";
  4251. id=270;
  4252. side="EMPTY";
  4253. vehicle="Land_InfoStand_V1_F";
  4254. skill=0.60000002;
  4255. init="this allowDamage false; this enableSimulation false; this addAction [""Play BlackJack"",life_fnc_blackjack]; this setObjectTexture [0,""textures\screen.jpg""];";
  4256. };
  4257. class Item58
  4258. {
  4259. position[]={25830.223,20.957716,21446.068};
  4260. azimut=-269.17001;
  4261. id=271;
  4262. side="EMPTY";
  4263. vehicle="Land_CashDesk_F";
  4264. skill=0.60000002;
  4265. init="this enableSimulation false; this allowDamage false;";
  4266. };
  4267. class Item59
  4268. {
  4269. position[]={14026.541,26.913677,18704.83};
  4270. azimut=152.694;
  4271. offsetY=0.5;
  4272. id=272;
  4273. side="EMPTY";
  4274. vehicle="Land_CashDesk_F";
  4275. skill=0.60000002;
  4276. init="this allowDamage false; this enableSimulation false;";
  4277. };
  4278. class Item60
  4279. {
  4280. position[]={25802.791,20.725479,21408.162};
  4281. azimut=-47.007801;
  4282. offsetY=0.44999999;
  4283. id=273;
  4284. side="EMPTY";
  4285. vehicle="Land_CashDesk_F";
  4286. skill=0.60000002;
  4287. init="this allowDamage false; this enableSimulation false;";
  4288. };
  4289. class Item61
  4290. {
  4291. position[]={16991.16,16.379005,12863.847};
  4292. azimut=-222.58842;
  4293. id=274;
  4294. side="EMPTY";
  4295. vehicle="Land_MarketShelter_F";
  4296. skill=0.60000002;
  4297. init="this enableSimulation false; this allowDamage false;";
  4298. };
  4299. class Item62
  4300. {
  4301. position[]={25779.248,20.250072,21353.186};
  4302. azimut=-228.08063;
  4303. offsetY=0.5;
  4304. id=275;
  4305. side="EMPTY";
  4306. vehicle="Land_CashDesk_F";
  4307. skill=0.60000002;
  4308. init="this enableSimulation false; this allowDamage false;";
  4309. };
  4310. class Item63
  4311. {
  4312. position[]={16995.295,15.8766,12661.419};
  4313. azimut=-517.90808;
  4314. offsetY=0.1;
  4315. id=276;
  4316. side="EMPTY";
  4317. vehicle="Land_CashDesk_F";
  4318. skill=0.60000002;
  4319. init="this allowDamage false; this enableSimulation false;";
  4320. };
  4321. class Item64
  4322. {
  4323. position[]={18158.439,26.49745,12839.705};
  4324. azimut=-589.14899;
  4325. offsetY=0.30000001;
  4326. id=277;
  4327. side="EMPTY";
  4328. vehicle="Land_CashDesk_F";
  4329. skill=0.60000002;
  4330. init="this enableSimulation false; this allowDamage false;";
  4331. };
  4332. class Item65
  4333. {
  4334. position[]={18158.439,26.49745,12839.705};
  4335. azimut=-589.14893;
  4336. id=278;
  4337. side="EMPTY";
  4338. vehicle="Land_CashDesk_F";
  4339. skill=0.60000002;
  4340. init="this enableSimulation false; this allowDamage false;";
  4341. };
  4342. class Item66
  4343. {
  4344. position[]={12682.056,1.9922448,14216.246};
  4345. azimut=-222.14398;
  4346. id=279;
  4347. side="EMPTY";
  4348. vehicle="Land_CashDesk_F";
  4349. skill=0.60000002;
  4350. init="this enableSimulation false; this allowDamage false;";
  4351. };
  4352. class Item67
  4353. {
  4354. position[]={17540.965,2.9164281,18942.279};
  4355. azimut=-222.14398;
  4356. id=280;
  4357. side="EMPTY";
  4358. vehicle="Land_CashDesk_F";
  4359. skill=0.60000002;
  4360. init="this enableSimulation false; this allowDamage false;";
  4361. };
  4362. class Item68
  4363. {
  4364. position[]={13948.376,23.116005,18665.617};
  4365. azimut=-138.34399;
  4366. offsetY=0.1;
  4367. id=281;
  4368. side="EMPTY";
  4369. vehicle="Land_CashDesk_F";
  4370. skill=0.60000002;
  4371. init="this enableSimulation false; this allowDamage false;";
  4372. };
  4373. class Item69
  4374. {
  4375. position[]={15935.787,14.171714,16987.725};
  4376. azimut=69.064613;
  4377. id=282;
  4378. side="EMPTY";
  4379. vehicle="Land_BagBunker_Small_F";
  4380. skill=0.60000002;
  4381. };
  4382. class Item70
  4383. {
  4384. position[]={15931.467,14.21021,16999.943};
  4385. azimut=69.064613;
  4386. id=283;
  4387. side="EMPTY";
  4388. vehicle="Land_BagBunker_Small_F";
  4389. skill=0.60000002;
  4390. };
  4391. class Item71
  4392. {
  4393. position[]={15934.458,14.185606,16991.496};
  4394. azimut=71.119247;
  4395. id=284;
  4396. side="EMPTY";
  4397. vehicle="Land_BarGate_F";
  4398. skill=0.60000002;
  4399. init="this allowDamage false;";
  4400. };
  4401. class Item72
  4402. {
  4403. position[]={16014.4,14.4064,16959.6};
  4404. azimut=-36.139599;
  4405. offsetY=0.69999999;
  4406. id=285;
  4407. side="EMPTY";
  4408. vehicle="Land_CargoBox_V1_F";
  4409. skill=0.60000002;
  4410. text="fed_bank";
  4411. init="this allowDamage false; this enableSimulation false; this enableRopeAttach false; this addAction[""Open Vault"",life_fnc_safeOpen,"""",0,false,false,"""",' playerSide == civilian && {_target getVariable[""safe_open"",false]} ']; this addAction[""Fix Vault"",life_fnc_safeFix,"""",0,false,false,"""",' playerSide == west && {_target getVariable [""safe_open"",false]} ' ];";
  4412. };
  4413. class Item73
  4414. {
  4415. position[]={3184.8677,2,12895.271};
  4416. azimut=278.7529;
  4417. id=286;
  4418. side="EMPTY";
  4419. vehicle="Land_Atm_02_F";
  4420. skill=0.60000002;
  4421. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4422. };
  4423. class Item74
  4424. {
  4425. position[]={3505.4761,5.0068388,13153.467};
  4426. azimut=313.94617;
  4427. id=287;
  4428. side="EMPTY";
  4429. vehicle="Land_Atm_02_F";
  4430. skill=0.60000002;
  4431. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4432. };
  4433. class Item75
  4434. {
  4435. position[]={9024.7178,30.51642,12121.449};
  4436. azimut=193.04398;
  4437. id=288;
  4438. side="EMPTY";
  4439. vehicle="Land_Atm_02_F";
  4440. skill=0.60000002;
  4441. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4442. };
  4443. class Item76
  4444. {
  4445. position[]={14031.65,25.928997,18743.328};
  4446. azimut=216.16933;
  4447. id=289;
  4448. side="EMPTY";
  4449. vehicle="Land_Atm_02_F";
  4450. skill=0.60000002;
  4451. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4452. };
  4453. class Item77
  4454. {
  4455. position[]={16885.662,20.479286,12646.807};
  4456. azimut=106.50967;
  4457. id=290;
  4458. side="EMPTY";
  4459. vehicle="Land_Atm_02_F";
  4460. skill=0.60000002;
  4461. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4462. };
  4463. class Item78
  4464. {
  4465. position[]={25694.9,21.2306,21387.4};
  4466. azimut=48.075001;
  4467. offsetY=0.46926299;
  4468. id=291;
  4469. side="EMPTY";
  4470. vehicle="Land_Atm_01_F";
  4471. skill=0.60000002;
  4472. text="a1";
  4473. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4474. };
  4475. class Item79
  4476. {
  4477. position[]={27032.15,20.7377,23230.598};
  4478. azimut=134.88159;
  4479. id=292;
  4480. side="EMPTY";
  4481. vehicle="Land_Atm_02_F";
  4482. skill=0.60000002;
  4483. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4484. };
  4485. class Item80
  4486. {
  4487. position[]={20474.959,34.900452,8853.1641};
  4488. azimut=307.89682;
  4489. id=293;
  4490. side="EMPTY";
  4491. vehicle="Land_Atm_02_F";
  4492. skill=0.60000002;
  4493. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4494. };
  4495. class Item81
  4496. {
  4497. position[]={5102.769,48.9464,11237.651};
  4498. azimut=143.88512;
  4499. id=294;
  4500. side="EMPTY";
  4501. vehicle="Land_Atm_02_F";
  4502. skill=0.60000002;
  4503. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4504. };
  4505. class Item82
  4506. {
  4507. position[]={9221.5313,121.15686,15824.077};
  4508. azimut=154.72716;
  4509. id=295;
  4510. side="EMPTY";
  4511. vehicle="Land_Atm_02_F";
  4512. skill=0.60000002;
  4513. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4514. };
  4515. class Item83
  4516. {
  4517. position[]={8648.0625,182.61229,18256.398};
  4518. azimut=423.18103;
  4519. id=296;
  4520. side="EMPTY";
  4521. vehicle="Land_Atm_02_F";
  4522. skill=0.60000002;
  4523. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4524. };
  4525. class Item84
  4526. {
  4527. position[]={20782.309,37.2887,16680.162};
  4528. azimut=306.42456;
  4529. id=297;
  4530. side="EMPTY";
  4531. vehicle="Land_Atm_02_F";
  4532. skill=0.60000002;
  4533. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4534. };
  4535. class Item85
  4536. {
  4537. position[]={12612.967,16.706055,14381.196};
  4538. azimut=333.08002;
  4539. id=298;
  4540. side="EMPTY";
  4541. vehicle="Land_Atm_02_F";
  4542. skill=0.60000002;
  4543. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4544. };
  4545. class Item86
  4546. {
  4547. position[]={16289.652,25.250095,17295.529};
  4548. azimut=303.26666;
  4549. id=299;
  4550. side="EMPTY";
  4551. vehicle="Land_Atm_02_F";
  4552. skill=0.60000002;
  4553. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4554. };
  4555. class Item87
  4556. {
  4557. position[]={6185.5654,26.6604,15077.238};
  4558. azimut=310.65604;
  4559. id=300;
  4560. side="EMPTY";
  4561. vehicle="Land_Atm_02_F";
  4562. skill=0.60000002;
  4563. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  4564. };
  4565. class Item88
  4566. {
  4567. position[]={3161.8101,1.7992139,12892.9};
  4568. azimut=50.364498;
  4569. offsetY=2.0169401;
  4570. id=301;
  4571. side="EMPTY";
  4572. vehicle="Land_LampAirport_F";
  4573. skill=0.60000002;
  4574. init="this allowDamage false;";
  4575. };
  4576. class Item89
  4577. {
  4578. position[]={3154.4146,2.4205492,12931.012};
  4579. azimut=317.9519;
  4580. offsetY=2.17309;
  4581. id=302;
  4582. side="EMPTY";
  4583. vehicle="Land_LampAirport_F";
  4584. skill=0.60000002;
  4585. init="this allowDamage false;";
  4586. };
  4587. class Item90
  4588. {
  4589. position[]={3191.7136,2.2783043,12929.655};
  4590. azimut=359.64609;
  4591. offsetY=-0.00078702002;
  4592. id=303;
  4593. side="EMPTY";
  4594. vehicle="Land_CncWall4_F";
  4595. skill=0.60000002;
  4596. init="this allowDamage false; this enableSimulation false;";
  4597. };
  4598. class Item91
  4599. {
  4600. position[]={3181.5032,2.3379736,12929.453};
  4601. azimut=357.45309;
  4602. offsetY=0.0021059499;
  4603. id=304;
  4604. side="EMPTY";
  4605. vehicle="Land_CncWall4_F";
  4606. skill=0.60000002;
  4607. init="this allowDamage false; this enableSimulation false;";
  4608. };
  4609. class Item92
  4610. {
  4611. position[]={3186.584,2.2973261,12929.609};
  4612. azimut=359.64508;
  4613. offsetY=0.00119328;
  4614. id=305;
  4615. side="EMPTY";
  4616. vehicle="Land_CncWall4_F";
  4617. skill=0.60000002;
  4618. init="this allowDamage false; this enableSimulation false;";
  4619. };
  4620. class Item93
  4621. {
  4622. position[]={3202.0698,2.2507806,12929.725};
  4623. azimut=359.64709;
  4624. offsetY=-0.00059461599;
  4625. id=306;
  4626. side="EMPTY";
  4627. vehicle="Land_CncWall4_F";
  4628. skill=0.60000002;
  4629. init="this allowDamage false; this enableSimulation false;";
  4630. };
  4631. class Item94
  4632. {
  4633. position[]={3204.9106,2.3090503,12931.165};
  4634. azimut=322.38177;
  4635. offsetY=-0.00056386;
  4636. id=307;
  4637. side="EMPTY";
  4638. vehicle="Land_CncWall4_F";
  4639. skill=0.60000002;
  4640. init="this allowDamage false; this enableSimulation false;";
  4641. };
  4642. class Item95
  4643. {
  4644. position[]={3196.8918,2.2645483,12929.694};
  4645. azimut=359.64709;
  4646. offsetY=-0.00084924698;
  4647. id=308;
  4648. side="EMPTY";
  4649. vehicle="Land_CncWall4_F";
  4650. skill=0.60000002;
  4651. init="this allowDamage false; this enableSimulation false;";
  4652. };
  4653. class Item96
  4654. {
  4655. position[]={3214.3101,2.3862352,12940.2};
  4656. azimut=322.991;
  4657. offsetY=-0.0051760701;
  4658. id=309;
  4659. side="EMPTY";
  4660. vehicle="Land_CncWall4_F";
  4661. skill=0.60000002;
  4662. init="this allowDamage false; this enableSimulation false;";
  4663. };
  4664. class Item97
  4665. {
  4666. position[]={3218.21,2.217736,12943.1};
  4667. azimut=324.47601;
  4668. offsetY=-0.0027067701;
  4669. id=310;
  4670. side="EMPTY";
  4671. vehicle="Land_CncWall4_F";
  4672. skill=0.60000002;
  4673. init="this allowDamage false; this enableSimulation false;";
  4674. };
  4675. class Item98
  4676. {
  4677. position[]={3222.1799,2.290669,12946.3};
  4678. azimut=324.22699;
  4679. offsetY=-0.00192332;
  4680. id=311;
  4681. side="EMPTY";
  4682. vehicle="Land_CncWall4_F";
  4683. skill=0.60000002;
  4684. init="this allowDamage false; this enableSimulation false;";
  4685. };
  4686. class Item99
  4687. {
  4688. position[]={3292.3796,2.2648816,12964.142};
  4689. offsetY=0.119558;
  4690. id=312;
  4691. side="EMPTY";
  4692. vehicle="Land_LampAirport_F";
  4693. skill=0.60000002;
  4694. init="this allowDamage false;";
  4695. };
  4696. class Item100
  4697. {
  4698. position[]={3361.6299,2,12943.5};
  4699. azimut=314.88101;
  4700. id=313;
  4701. side="EMPTY";
  4702. vehicle="Land_CncWall4_F";
  4703. skill=0.60000002;
  4704. init="this allowDamage false; this enableSimulation false;";
  4705. };
  4706. class Item101
  4707. {
  4708. position[]={3367.6499,2.0130689,12957.4};
  4709. azimut=228.433;
  4710. offsetY=0.00055313099;
  4711. id=314;
  4712. side="EMPTY";
  4713. vehicle="Land_CncWall4_F";
  4714. skill=0.60000002;
  4715. init="this allowDamage false; this enableSimulation false;";
  4716. };
  4717. class Item102
  4718. {
  4719. position[]={3369.8101,2.0066674,12955};
  4720. azimut=228.02901;
  4721. offsetY=0.00036907199;
  4722. id=315;
  4723. side="EMPTY";
  4724. vehicle="Land_CncWall1_F";
  4725. skill=0.60000002;
  4726. init="this allowDamage false; this enableSimulation false;";
  4727. };
  4728. class Item103
  4729. {
  4730. position[]={3363.8501,2,12945.8};
  4731. azimut=314.16501;
  4732. id=316;
  4733. side="EMPTY";
  4734. vehicle="Land_CncWall1_F";
  4735. skill=0.60000002;
  4736. init="this allowDamage false; this enableSimulation false;";
  4737. };
  4738. class Item104
  4739. {
  4740. position[]={3370.6101,2.0042677,12954.1};
  4741. azimut=225.793;
  4742. offsetY=0.151577;
  4743. id=317;
  4744. side="EMPTY";
  4745. vehicle="Land_CncWall1_F";
  4746. skill=0.60000002;
  4747. init="this allowDamage false; this enableSimulation false;";
  4748. };
  4749. class Item105
  4750. {
  4751. position[]={3364.51,2,12946.4};
  4752. azimut=317.93701;
  4753. id=318;
  4754. side="EMPTY";
  4755. vehicle="Land_CncWall1_F";
  4756. skill=0.60000002;
  4757. init="this allowDamage false; this enableSimulation false;";
  4758. };
  4759. class Item106
  4760. {
  4761. position[]={3238.5901,2.1436706,12971.6};
  4762. azimut=282.88901;
  4763. offsetY=-0.0048148599;
  4764. id=319;
  4765. side="EMPTY";
  4766. vehicle="Land_CncWall4_F";
  4767. skill=0.60000002;
  4768. init="this allowDamage false; this enableSimulation false;";
  4769. };
  4770. class Item107
  4771. {
  4772. position[]={3221.5098,2.6099143,12950.304};
  4773. azimut=182.05299;
  4774. offsetY=2.3841901e-007;
  4775. id=320;
  4776. side="EMPTY";
  4777. vehicle="Land_LampStreet_F";
  4778. skill=0.60000002;
  4779. init="this allowDamage false; this enableSimulation false;";
  4780. };
  4781. class Item108
  4782. {
  4783. position[]={3256.6599,2.121567,12979.7};
  4784. azimut=179.229;
  4785. offsetY=0.174959;
  4786. id=321;
  4787. side="EMPTY";
  4788. vehicle="Land_CncWall4_F";
  4789. skill=0.60000002;
  4790. init="this allowDamage false; this enableSimulation false;";
  4791. };
  4792. class Item109
  4793. {
  4794. position[]={3249.1001,2.1054738,12976.9};
  4795. azimut=89.023598;
  4796. offsetY=0.154424;
  4797. id=322;
  4798. side="EMPTY";
  4799. vehicle="Land_CncWall4_F";
  4800. skill=0.60000002;
  4801. init="this allowDamage false; this enableSimulation false;";
  4802. };
  4803. class Item110
  4804. {
  4805. position[]={3241.75,2.0989325,12974.1};
  4806. azimut=358.43301;
  4807. offsetY=0.0010128;
  4808. id=323;
  4809. side="EMPTY";
  4810. vehicle="Land_CncWall4_F";
  4811. skill=0.60000002;
  4812. init="this allowDamage false; this enableSimulation false;";
  4813. };
  4814. class Item111
  4815. {
  4816. position[]={3246.8201,2.0846105,12974.3};
  4817. azimut=357.54599;
  4818. offsetY=0.00099849701;
  4819. id=324;
  4820. side="EMPTY";
  4821. vehicle="Land_CncWall4_F";
  4822. skill=0.60000002;
  4823. init="this allowDamage false; this enableSimulation false;";
  4824. };
  4825. class Item112
  4826. {
  4827. position[]={3267.1201,2.1727252,12979.9};
  4828. azimut=178.802;
  4829. offsetY=0.157423;
  4830. id=325;
  4831. side="EMPTY";
  4832. vehicle="Land_CncWall4_F";
  4833. skill=0.60000002;
  4834. init="this allowDamage false; this enableSimulation false;";
  4835. };
  4836. class Item113
  4837. {
  4838. position[]={3251.47,2.1295831,12979.6};
  4839. azimut=177.94701;
  4840. offsetY=0.15896399;
  4841. id=326;
  4842. side="EMPTY";
  4843. vehicle="Land_CncWall4_F";
  4844. skill=0.60000002;
  4845. init="this allowDamage false; this enableSimulation false;";
  4846. };
  4847. class Item114
  4848. {
  4849. position[]={3261.8701,2.1474416,12979.8};
  4850. azimut=178.806;
  4851. offsetY=0.159549;
  4852. id=327;
  4853. side="EMPTY";
  4854. vehicle="Land_CncWall4_F";
  4855. skill=0.60000002;
  4856. init="this allowDamage false; this enableSimulation false;";
  4857. };
  4858. class Item115
  4859. {
  4860. position[]={3272.3301,2.2093234,12980};
  4861. azimut=178.793;
  4862. offsetY=0.189781;
  4863. id=328;
  4864. side="EMPTY";
  4865. vehicle="Land_CncWall4_F";
  4866. skill=0.60000002;
  4867. init="this allowDamage false; this enableSimulation false;";
  4868. };
  4869. class Item116
  4870. {
  4871. position[]={3282.72,2.315587,12980.3};
  4872. azimut=178.8;
  4873. offsetY=0.15425;
  4874. id=329;
  4875. side="EMPTY";
  4876. vehicle="Land_CncWall4_F";
  4877. skill=0.60000002;
  4878. init="this allowDamage false; this enableSimulation false;";
  4879. };
  4880. class Item117
  4881. {
  4882. position[]={3287.8601,2.3421907,12980.4};
  4883. azimut=178.80701;
  4884. offsetY=0.16514499;
  4885. id=330;
  4886. side="EMPTY";
  4887. vehicle="Land_CncWall4_F";
  4888. skill=0.60000002;
  4889. init="this allowDamage false; this enableSimulation false;";
  4890. };
  4891. class Item118
  4892. {
  4893. position[]={3277.45,2.2840741,12980.1};
  4894. azimut=178.78999;
  4895. offsetY=0.162883;
  4896. id=331;
  4897. side="EMPTY";
  4898. vehicle="Land_CncWall4_F";
  4899. skill=0.60000002;
  4900. init="this allowDamage false; this enableSimulation false;";
  4901. };
  4902. class Item119
  4903. {
  4904. position[]={3327.5901,2.5935254,12973.3};
  4905. offsetY=4.7683699e-007;
  4906. id=332;
  4907. side="EMPTY";
  4908. vehicle="Land_LampAirport_F";
  4909. skill=0.60000002;
  4910. init="this allowDamage false;";
  4911. };
  4912. class Item120
  4913. {
  4914. position[]={3300.8301,2.5894217,12978};
  4915. azimut=197.53101;
  4916. offsetY=0.18536299;
  4917. id=333;
  4918. side="EMPTY";
  4919. vehicle="Land_CncWall4_F";
  4920. skill=0.60000002;
  4921. init="this allowDamage false; this enableSimulation false;";
  4922. };
  4923. class Item121
  4924. {
  4925. position[]={3311.01,2.5870228,12977.3};
  4926. azimut=179.32401;
  4927. offsetY=0.222624;
  4928. id=334;
  4929. side="EMPTY";
  4930. vehicle="Land_CncWall4_F";
  4931. skill=0.60000002;
  4932. init="this allowDamage false; this enableSimulation false;";
  4933. };
  4934. class Item122
  4935. {
  4936. position[]={3305.8799,2.5437505,12977.2};
  4937. azimut=179.32401;
  4938. offsetY=0.19911601;
  4939. id=335;
  4940. side="EMPTY";
  4941. vehicle="Land_CncWall4_F";
  4942. skill=0.60000002;
  4943. init="this allowDamage false; this enableSimulation false;";
  4944. };
  4945. class Item123
  4946. {
  4947. position[]={3314.6799,2.4054577,12975.5};
  4948. azimut=243.535;
  4949. offsetY=0.026122799;
  4950. id=336;
  4951. side="EMPTY";
  4952. vehicle="Land_CncWall4_F";
  4953. skill=0.60000002;
  4954. init="this allowDamage false; this enableSimulation false;";
  4955. };
  4956. class Item124
  4957. {
  4958. position[]={3344.1069,2.4243643,12972.614};
  4959. azimut=301.69861;
  4960. offsetY=-0.0042881998;
  4961. id=337;
  4962. side="EMPTY";
  4963. vehicle="Land_CncWall4_F";
  4964. skill=0.60000002;
  4965. init="this allowDamage false; this enableSimulation false;";
  4966. };
  4967. class Item125
  4968. {
  4969. position[]={3339.01,3.065208,12978.2};
  4970. azimut=209.487;
  4971. offsetY=0.051785499;
  4972. id=338;
  4973. side="EMPTY";
  4974. vehicle="Land_CncWall4_F";
  4975. skill=0.60000002;
  4976. init="this allowDamage false; this enableSimulation false;";
  4977. };
  4978. class Item126
  4979. {
  4980. position[]={3351.877,2.1478281,12966.714};
  4981. azimut=124.60148;
  4982. offsetY=0.00378108;
  4983. id=339;
  4984. side="EMPTY";
  4985. vehicle="Land_CncWall4_F";
  4986. skill=0.60000002;
  4987. init="this allowDamage false; this enableSimulation false;";
  4988. };
  4989. class Item127
  4990. {
  4991. position[]={3355.717,2.1377027,12967.114};
  4992. azimut=213.51601;
  4993. offsetY=0.0029478101;
  4994. id=340;
  4995. side="EMPTY";
  4996. vehicle="Land_CncWall4_F";
  4997. skill=0.60000002;
  4998. init="this allowDamage false; this enableSimulation false;";
  4999. };
  5000. class Item128
  5001. {
  5002. position[]={3343.53,2.6094646,12975.6};
  5003. azimut=210.59599;
  5004. offsetY=0.0513856;
  5005. id=341;
  5006. side="EMPTY";
  5007. vehicle="Land_CncWall4_F";
  5008. skill=0.60000002;
  5009. init="this allowDamage false; this enableSimulation false;";
  5010. };
  5011. class Item129
  5012. {
  5013. position[]={3360.1848,2.0771532,12964.286};
  5014. azimut=211.071;
  5015. offsetY=0.0059318501;
  5016. id=342;
  5017. side="EMPTY";
  5018. vehicle="Land_CncWall4_F";
  5019. skill=0.60000002;
  5020. init="this allowDamage false; this enableSimulation false;";
  5021. };
  5022. class Item130
  5023. {
  5024. position[]={3364.0901,2.0360155,12961.2};
  5025. azimut=225.45799;
  5026. offsetY=0.00313091;
  5027. id=343;
  5028. side="EMPTY";
  5029. vehicle="Land_CncWall4_F";
  5030. skill=0.60000002;
  5031. init="this allowDamage false; this enableSimulation false;";
  5032. };
  5033. class Item131
  5034. {
  5035. position[]={3734.1455,18.867737,12978.405};
  5036. azimut=178.55951;
  5037. id=344;
  5038. side="EMPTY";
  5039. vehicle="Land_Atm_02_F";
  5040. skill=0.60000002;
  5041. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  5042. };
  5043. class Item132
  5044. {
  5045. position[]={15590.544,18.560768,17184.262};
  5046. azimut=134.11658;
  5047. id=345;
  5048. side="EMPTY";
  5049. vehicle="Land_Atm_02_F";
  5050. skill=0.60000002;
  5051. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  5052. };
  5053. class Item133
  5054. {
  5055. position[]={17486.396,12.887951,13266.713};
  5056. azimut=130.24707;
  5057. id=346;
  5058. side="EMPTY";
  5059. vehicle="Land_Atm_02_F";
  5060. skill=0.60000002;
  5061. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  5062. };
  5063. class Item134
  5064. {
  5065. position[]={14150.847,19.091522,16301.948};
  5066. azimut=310.72684;
  5067. id=347;
  5068. side="EMPTY";
  5069. vehicle="Land_Atm_02_F";
  5070. skill=0.60000002;
  5071. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  5072. };
  5073. class Item135
  5074. {
  5075. position[]={16181.791,13.33356,16952.713};
  5076. azimut=-60.276089;
  5077. id=348;
  5078. side="EMPTY";
  5079. vehicle="Land_BagBunker_Small_F";
  5080. skill=0.60000002;
  5081. };
  5082. class Item136
  5083. {
  5084. position[]={16175.078,13.328569,16941.625};
  5085. azimut=-60.276089;
  5086. id=349;
  5087. side="EMPTY";
  5088. vehicle="Land_BagBunker_Small_F";
  5089. skill=0.60000002;
  5090. };
  5091. class Item137
  5092. {
  5093. position[]={16179.711,13.349356,16949.301};
  5094. azimut=-58.221451;
  5095. id=350;
  5096. side="EMPTY";
  5097. vehicle="Land_BarGate_F";
  5098. skill=0.60000002;
  5099. init="this allowDamage false;";
  5100. };
  5101. class Item138
  5102. {
  5103. position[]={16213.33,13.287208,17009.059};
  5104. azimut=-62.358036;
  5105. id=351;
  5106. side="EMPTY";
  5107. vehicle="Land_BagBunker_Small_F";
  5108. skill=0.60000002;
  5109. };
  5110. class Item139
  5111. {
  5112. position[]={16207.025,13.314915,16997.736};
  5113. azimut=-62.358036;
  5114. id=352;
  5115. side="EMPTY";
  5116. vehicle="Land_BagBunker_Small_F";
  5117. skill=0.60000002;
  5118. };
  5119. class Item140
  5120. {
  5121. position[]={16211.381,13.275591,17005.566};
  5122. azimut=-60.303398;
  5123. id=353;
  5124. side="EMPTY";
  5125. vehicle="Land_BarGate_F";
  5126. skill=0.60000002;
  5127. init="this allowDamage false;";
  5128. };
  5129. class Item141
  5130. {
  5131. position[]={16118.006,13.740654,16837.504};
  5132. azimut=-58.3465;
  5133. offsetY=0.30000001;
  5134. special="NONE";
  5135. id=354;
  5136. side="EMPTY";
  5137. vehicle="Land_CncWall4_F";
  5138. skill=0.60000002;
  5139. init="this enableSimulation false;";
  5140. };
  5141. class Item142
  5142. {
  5143. position[]={16120.371,13.728279,16841.387};
  5144. azimut=-58.3465;
  5145. offsetY=0.30000001;
  5146. special="NONE";
  5147. id=355;
  5148. side="EMPTY";
  5149. vehicle="Land_CncWall4_F";
  5150. skill=0.60000002;
  5151. init="this enableSimulation false;";
  5152. };
  5153. class Item143
  5154. {
  5155. position[]={3277.3,3.38745,12970.5};
  5156. azimut=358.327;
  5157. offsetY=1.09;
  5158. id=356;
  5159. side="EMPTY";
  5160. vehicle="Land_Laptop_unfolded_F";
  5161. skill=0.60000002;
  5162. text="hq_lt_1";
  5163. init="this enableSimulation false; this allowDamage false; this addAction[""Federal Reserve - Front Entrance"",life_fnc_fedCamDisplay,""front""]; this addAction[""Federal Reserve - Side Entrance"",life_fnc_fedCamDisplay,""side""]; this addAction[""Federal Reserve - Back Entrance"",life_fnc_fedCamDisplay,""back""]; this addAction[""Federal Reserve - Vault View"",life_fnc_fedCamDisplay,""vault""]; this addAction[""Turn Off Display"",life_fnc_fedCamDisplay,""off""];";
  5164. };
  5165. class Item144
  5166. {
  5167. position[]={3277.3,3.38745,12970.5};
  5168. azimut=358.327;
  5169. offsetY=0.2;
  5170. id=357;
  5171. side="EMPTY";
  5172. vehicle="Land_TableDesk_F";
  5173. skill=0.60000002;
  5174. text="hq_desk_1";
  5175. init="this enableSimulation false; this allowDamage false;";
  5176. };
  5177. class Item145
  5178. {
  5179. position[]={13815.865,20.242474,18985.881};
  5180. azimut=319.11188;
  5181. id=358;
  5182. side="EMPTY";
  5183. vehicle="Land_Atm_02_F";
  5184. skill=0.60000002;
  5185. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  5186. };
  5187. class Item146
  5188. {
  5189. position[]={11692.8,37.644802,15919.2};
  5190. azimut=269.63101;
  5191. offsetY=0.53802103;
  5192. id=359;
  5193. side="EMPTY";
  5194. vehicle="Land_Atm_01_F";
  5195. skill=0.60000002;
  5196. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  5197. };
  5198. class Item147
  5199. {
  5200. position[]={11682.9,37.615601,15912.5};
  5201. azimut=0.026865199;
  5202. offsetY=3.8996999;
  5203. id=360;
  5204. side="EMPTY";
  5205. vehicle="Land_Pallet_MilBoxes_F";
  5206. skill=0.60000002;
  5207. init="this allowDamage false; this enableSimulation false; this enableRopeAttach false; this addAction[""Armament"",life_fnc_weaponShopMenu,""gang"",0,false,false,"""",' _b = nearestBuilding (getPosATL player); !isNil {_b getVariable ""gangOwner""} && {(_b getVariable ""gangOwner"") == (group player)} && playerSide == civilian ']; this setVariable[""realname"",""Gang Armament""];";
  5208. };
  5209. class Item148
  5210. {
  5211. position[]={11677.6,37.627735,15913.4};
  5212. azimut=180.03101;
  5213. offsetY=3.86322;
  5214. id=361;
  5215. side="EMPTY";
  5216. vehicle="Land_WoodenTable_large_F";
  5217. skill=0.60000002;
  5218. init="this allowDamage false; this enableSimulation false;";
  5219. };
  5220. class Item149
  5221. {
  5222. position[]={11678,37.754391,15919.1};
  5223. azimut=0.0115331;
  5224. offsetY=3.7370801;
  5225. id=362;
  5226. side="EMPTY";
  5227. vehicle="Land_Sink_F";
  5228. skill=0.60000002;
  5229. text="mari_processor";
  5230. init="this allowDamage false; this enableSimulation false; this addAction[""Process Marijuana"",life_fnc_processAction,""marijuana"",0,false,false,"""",' _b = nearestBuilding (getPosATL player); life_inv_cannabis > 0 && !life_is_processing && !isNil {_b getVariable ""gangOwner""} && {(_b getVariable ""gangOwner"") == (group player)} && playerSide == civilian ']; this setVariable[""realname"",""Marijuana Processing""];";
  5231. };
  5232. class Item150
  5233. {
  5234. position[]={11677.7,37.627602,15913.4};
  5235. azimut=89.404602;
  5236. offsetY=4.7279301;
  5237. id=363;
  5238. side="EMPTY";
  5239. vehicle="Vest_V_TacVest_blk";
  5240. skill=0.60000002;
  5241. init="this allowDamage false; this enableSimulation false;";
  5242. };
  5243. class Item151
  5244. {
  5245. position[]={11681.5,37.762955,15920.1};
  5246. azimut=269.68701;
  5247. offsetY=3.7525699;
  5248. id=364;
  5249. side="EMPTY";
  5250. vehicle="Land_WoodenTable_small_F";
  5251. skill=0.60000002;
  5252. init="this allowDamage false; this enableSimulation false;";
  5253. };
  5254. class Item152
  5255. {
  5256. position[]={11694.4,37.645069,15920.8};
  5257. azimut=359.97101;
  5258. offsetY=1.22691;
  5259. id=365;
  5260. side="EMPTY";
  5261. vehicle="Land_Pallet_vertical_F";
  5262. skill=0.60000002;
  5263. init="this allowDamage false; this enableSimulation false;";
  5264. };
  5265. class Item153
  5266. {
  5267. position[]={11678.5,37.808308,15920.9};
  5268. azimut=359.478;
  5269. offsetY=4.7951598;
  5270. id=366;
  5271. side="EMPTY";
  5272. vehicle="Land_Pallet_vertical_F";
  5273. skill=0.60000002;
  5274. init="this allowDamage false; this enableSimulation false;";
  5275. };
  5276. class Item154
  5277. {
  5278. position[]={11681.4,37.782158,15920.9};
  5279. azimut=358.32501;
  5280. offsetY=4.7707901;
  5281. id=367;
  5282. side="EMPTY";
  5283. vehicle="Land_Pallet_vertical_F";
  5284. skill=0.60000002;
  5285. init="this allowDamage false; this enableSimulation false;";
  5286. };
  5287. class Item155
  5288. {
  5289. position[]={11679.3,37.804558,15920.9};
  5290. azimut=358.94101;
  5291. offsetY=4.7756;
  5292. id=368;
  5293. side="EMPTY";
  5294. vehicle="Land_Pallet_vertical_F";
  5295. skill=0.60000002;
  5296. init="this allowDamage false; this enableSimulation false;";
  5297. };
  5298. class Item156
  5299. {
  5300. position[]={11696.6,37.650936,15920.9};
  5301. azimut=0.0090809297;
  5302. offsetY=1.2211699;
  5303. id=369;
  5304. side="EMPTY";
  5305. vehicle="Land_Pallet_vertical_F";
  5306. skill=0.60000002;
  5307. init="this allowDamage false; this enableSimulation false;";
  5308. };
  5309. class Item157
  5310. {
  5311. position[]={11676.8,37.845718,15918.9};
  5312. azimut=270.06201;
  5313. offsetY=4.6560998;
  5314. id=370;
  5315. side="EMPTY";
  5316. vehicle="Land_Pallet_vertical_F";
  5317. skill=0.60000002;
  5318. init="this allowDamage false; this enableSimulation false;";
  5319. };
  5320. class Item158
  5321. {
  5322. position[]={11693.8,37.643997,15920.8};
  5323. azimut=0.0175559;
  5324. offsetY=1.22815;
  5325. id=371;
  5326. side="EMPTY";
  5327. vehicle="Land_Pallet_vertical_F";
  5328. skill=0.60000002;
  5329. init="this allowDamage false; this enableSimulation false;";
  5330. };
  5331. class Item159
  5332. {
  5333. position[]={11682.3,37.772568,15920.9};
  5334. azimut=1.94023;
  5335. offsetY=4.82166;
  5336. id=372;
  5337. side="EMPTY";
  5338. vehicle="Land_Pallet_vertical_F";
  5339. skill=0.60000002;
  5340. init="this allowDamage false; this enableSimulation false;";
  5341. };
  5342. class Item160
  5343. {
  5344. position[]={11697.4,37.653069,15920.9};
  5345. azimut=0.037401401;
  5346. offsetY=1.2189;
  5347. id=373;
  5348. side="EMPTY";
  5349. vehicle="Land_Pallet_vertical_F";
  5350. skill=0.60000002;
  5351. init="this allowDamage false; this enableSimulation false;";
  5352. };
  5353. class Item161
  5354. {
  5355. position[]={11677.4,37.803055,15920.2};
  5356. azimut=278.24301;
  5357. offsetY=3.72158;
  5358. id=374;
  5359. side="EMPTY";
  5360. vehicle="Land_Sack_F";
  5361. skill=0.60000002;
  5362. init="this allowDamage false; this enableSimulation false;";
  5363. };
  5364. class Item162
  5365. {
  5366. position[]={11677.7,37.626801,15912.8};
  5367. azimut=273.254;
  5368. offsetY=4.7287002;
  5369. id=375;
  5370. side="EMPTY";
  5371. vehicle="Weapon_arifle_Katiba_C_F";
  5372. skill=0.60000002;
  5373. init="this allowDamage false; this enableSimulation false;";
  5374. };
  5375. class Item163
  5376. {
  5377. position[]={11683.2,37.747063,15920.2};
  5378. azimut=207.10001;
  5379. offsetY=3.7511599;
  5380. id=376;
  5381. side="EMPTY";
  5382. vehicle="Land_Portable_generator_F";
  5383. skill=0.60000002;
  5384. init="this allowDamage false; this enableSimulation false;";
  5385. };
  5386. class Item164
  5387. {
  5388. position[]={11677.3,37.740234,15917.7};
  5389. azimut=235.589;
  5390. offsetY=3.75085;
  5391. id=377;
  5392. side="EMPTY";
  5393. vehicle="Land_MetalBarrel_F";
  5394. skill=0.60000002;
  5395. init="this allowDamage false; this enableSimulation false;";
  5396. };
  5397. class Item165
  5398. {
  5399. position[]={11683.2,37.738014,15919.8};
  5400. azimut=204.043;
  5401. offsetY=3.76085;
  5402. id=378;
  5403. side="EMPTY";
  5404. vehicle="Land_ExtensionCord_F";
  5405. skill=0.60000002;
  5406. init="this allowDamage false; this enableSimulation false;";
  5407. };
  5408. class Item166
  5409. {
  5410. position[]={11682.1,37.758801,15920.2};
  5411. azimut=269.742;
  5412. offsetY=4.6174798;
  5413. id=379;
  5414. side="EMPTY";
  5415. vehicle="Land_Suitcase_F";
  5416. skill=0.60000002;
  5417. init="this allowDamage false; this enableSimulation false;";
  5418. };
  5419. class Item167
  5420. {
  5421. position[]={11677.1,37.689613,15912.5};
  5422. azimut=74.511002;
  5423. offsetY=4.6682401;
  5424. id=380;
  5425. side="EMPTY";
  5426. vehicle="Land_Ammobox_rounds_F";
  5427. skill=0.60000002;
  5428. init="this allowDamage false; this enableSimulation false;";
  5429. };
  5430. class Item168
  5431. {
  5432. position[]={11677.8,37.628536,15914.2};
  5433. azimut=107.976;
  5434. offsetY=4.7270298;
  5435. id=381;
  5436. side="EMPTY";
  5437. vehicle="Land_Ammobox_rounds_F";
  5438. skill=0.60000002;
  5439. init="this allowDamage false; this enableSimulation false;";
  5440. };
  5441. class Item169
  5442. {
  5443. position[]={11678,37.628136,15914.1};
  5444. azimut=88.826698;
  5445. offsetY=4.7274399;
  5446. id=382;
  5447. side="EMPTY";
  5448. vehicle="Land_Ammobox_rounds_F";
  5449. skill=0.60000002;
  5450. init="this allowDamage false; this enableSimulation false;";
  5451. };
  5452. class Item170
  5453. {
  5454. position[]={11681.3,37.774139,15920.5};
  5455. azimut=4.7138801;
  5456. offsetY=4.61727;
  5457. id=383;
  5458. side="EMPTY";
  5459. vehicle="Land_TinContainer_F";
  5460. skill=0.60000002;
  5461. init="this allowDamage false; this enableSimulation false;";
  5462. };
  5463. class Item171
  5464. {
  5465. position[]={11680.9,37.780682,15920.6};
  5466. azimut=29.730801;
  5467. offsetY=4.6173301;
  5468. id=384;
  5469. side="EMPTY";
  5470. vehicle="Land_ButaneTorch_F";
  5471. skill=0.60000002;
  5472. init="this allowDamage false; this enableSimulation false;";
  5473. };
  5474. class Item172
  5475. {
  5476. position[]={11681.4,37.761738,15920};
  5477. azimut=281.24701;
  5478. offsetY=4.61731;
  5479. id=385;
  5480. side="EMPTY";
  5481. vehicle="Land_GasCooker_F";
  5482. skill=0.60000002;
  5483. init="this allowDamage false; this enableSimulation false;";
  5484. };
  5485. class Item173
  5486. {
  5487. position[]={11681.8,37.768806,15920.5};
  5488. azimut=6.4974499;
  5489. offsetY=4.61724;
  5490. id=386;
  5491. side="EMPTY";
  5492. vehicle="Land_GasCanister_F";
  5493. skill=0.60000002;
  5494. init="this allowDamage false; this enableSimulation false;";
  5495. };
  5496. class Item174
  5497. {
  5498. position[]={11692.2,37.550812,15904.2};
  5499. offsetY=-0.0107651;
  5500. id=387;
  5501. side="EMPTY";
  5502. vehicle="FlagPole_F";
  5503. skill=0.60000002;
  5504. text="gang_flag_1";
  5505. init="this allowDamage false; this addAction [""Capture Gang Area"",life_fnc_captureHideout,"""",0,false,false,"""",' playerSide == civilian && !isNil {(group player) getVariable ""gang_owner""}'];";
  5506. };
  5507. class Item175
  5508. {
  5509. position[]={11695.7,37.648533,15920.5};
  5510. azimut=359.97;
  5511. offsetY=0.53438199;
  5512. id=388;
  5513. side="EMPTY";
  5514. vehicle="Land_InfoStand_V1_F";
  5515. skill=0.60000002;
  5516. init="this enableSimulation false; this allowDamage false; this addAction[""Gang Market"",life_fnc_virt_menu,""gang"",0,false,false,"""",' _b = nearestBuilding (getPosATL player); !isNil {_b getVariable ""gangOwner""} && {(_b getVariable ""gangOwner"") == (group player)} '];";
  5517. };
  5518. class Item176
  5519. {
  5520. position[]={4887.7686,17.113359,14414.218};
  5521. azimut=69.083534;
  5522. offsetY=0.53802103;
  5523. id=389;
  5524. side="EMPTY";
  5525. vehicle="Land_Atm_01_F";
  5526. skill=0.60000002;
  5527. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  5528. };
  5529. class Item177
  5530. {
  5531. position[]={4894.6807,17.030001,14423.959};
  5532. azimut=-200.521;
  5533. offsetY=3.8996999;
  5534. id=390;
  5535. side="EMPTY";
  5536. vehicle="Land_Pallet_MilBoxes_F";
  5537. skill=0.60000002;
  5538. init="this allowDamage false; this enableSimulation false; this enableRopeAttach false; this addAction[""Armament"",life_fnc_weaponShopMenu,""gang"",0,false,false,"""",' _b = nearestBuilding (getPosATL player); !isNil {_b getVariable ""gangOwner""} && {(_b getVariable ""gangOwner"") == (group player)} && playerSide == civilian ']; this setVariable[""realname"",""Gang Armament""];";
  5539. };
  5540. class Item178
  5541. {
  5542. position[]={4899.9663,16.908295,14424.986};
  5543. azimut=-20.516621;
  5544. offsetY=3.86322;
  5545. id=391;
  5546. side="EMPTY";
  5547. vehicle="Land_WoodenTable_large_F";
  5548. skill=0.60000002;
  5549. init="this allowDamage false; this enableSimulation false;";
  5550. };
  5551. class Item179
  5552. {
  5553. position[]={4901.5908,16.961405,14419.505};
  5554. azimut=-200.536;
  5555. offsetY=3.7370801;
  5556. id=392;
  5557. side="EMPTY";
  5558. vehicle="Land_Sink_F";
  5559. skill=0.60000002;
  5560. text="coke_processor";
  5561. init="this allowDamage false; this enableSimulation false; this addAction[""Process Cocaine"",life_fnc_processAction,""cocaine"",0,false,false,"""",' _b = (nearestObjects[getPosATL player,[""Land_u_Barracks_V2_F"",""Land_i_Barracks_V2_F""],25]) select 0; life_inv_coke > 0 && !life_is_processing && !isNil {_b getVariable ""gangOwner""} && {(_b getVariable ""gangOwner"") == (group player)} && playerSide == civilian ']; this setVariable[""realname"",""Cocaine Processing""];";
  5562. };
  5563. class Item180
  5564. {
  5565. position[]={4899.8706,16.912947,14424.942};
  5566. azimut=-111.14305;
  5567. offsetY=4.7279301;
  5568. id=393;
  5569. side="EMPTY";
  5570. vehicle="Vest_V_TacVest_blk";
  5571. skill=0.60000002;
  5572. init="this allowDamage false; this enableSimulation false;";
  5573. };
  5574. class Item181
  5575. {
  5576. position[]={4898.6592,17.039774,14417.351};
  5577. azimut=69.139534;
  5578. offsetY=3.7525699;
  5579. id=394;
  5580. side="EMPTY";
  5581. vehicle="Land_WoodenTable_small_F";
  5582. skill=0.60000002;
  5583. init="this allowDamage false; this enableSimulation false;";
  5584. };
  5585. class Item182
  5586. {
  5587. position[]={4886.832,17.20125,14412.157};
  5588. azimut=159.42352;
  5589. offsetY=1.22691;
  5590. id=395;
  5591. side="EMPTY";
  5592. vehicle="Land_Pallet_vertical_F";
  5593. skill=0.60000002;
  5594. init="this allowDamage false; this enableSimulation false;";
  5595. };
  5596. class Item183
  5597. {
  5598. position[]={4901.7554,17.009682,14417.648};
  5599. azimut=158.93051;
  5600. offsetY=4.7951598;
  5601. id=396;
  5602. side="EMPTY";
  5603. vehicle="Land_Pallet_vertical_F";
  5604. skill=0.60000002;
  5605. init="this allowDamage false; this enableSimulation false;";
  5606. };
  5607. class Item184
  5608. {
  5609. position[]={4899.0361,17.039118,14416.636};
  5610. azimut=157.77753;
  5611. offsetY=4.7707901;
  5612. id=397;
  5613. side="EMPTY";
  5614. vehicle="Land_Pallet_vertical_F";
  5615. skill=0.60000002;
  5616. init="this allowDamage false; this enableSimulation false;";
  5617. };
  5618. class Item185
  5619. {
  5620. position[]={4901.001,17.017878,14417.359};
  5621. azimut=158.39352;
  5622. offsetY=4.7756;
  5623. id=398;
  5624. side="EMPTY";
  5625. vehicle="Land_Pallet_vertical_F";
  5626. skill=0.60000002;
  5627. init="this allowDamage false; this enableSimulation false;";
  5628. };
  5629. class Item186
  5630. {
  5631. position[]={4884.8032,17.253086,14411.293};
  5632. azimut=-200.53847;
  5633. offsetY=1.2211699;
  5634. id=399;
  5635. side="EMPTY";
  5636. vehicle="Land_Pallet_vertical_F";
  5637. skill=0.60000002;
  5638. init="this allowDamage false; this enableSimulation false;";
  5639. };
  5640. class Item187
  5641. {
  5642. position[]={4902.647,16.884541,14420.118};
  5643. azimut=69.514534;
  5644. offsetY=4.6560998;
  5645. id=400;
  5646. side="EMPTY";
  5647. vehicle="Land_Pallet_vertical_F";
  5648. skill=0.60000002;
  5649. init="this allowDamage false; this enableSimulation false;";
  5650. };
  5651. class Item188
  5652. {
  5653. position[]={4887.3926,17.19207,14412.373};
  5654. azimut=-200.52998;
  5655. offsetY=1.22815;
  5656. id=401;
  5657. side="EMPTY";
  5658. vehicle="Land_Pallet_vertical_F";
  5659. skill=0.60000002;
  5660. init="this allowDamage false; this enableSimulation false;";
  5661. };
  5662. class Item189
  5663. {
  5664. position[]={4898.1934,17.04829,14416.309};
  5665. azimut=-198.60732;
  5666. offsetY=4.82166;
  5667. id=402;
  5668. side="EMPTY";
  5669. vehicle="Land_Pallet_vertical_F";
  5670. skill=0.60000002;
  5671. init="this allowDamage false; this enableSimulation false;";
  5672. };
  5673. class Item190
  5674. {
  5675. position[]={4884.0527,17.275982,14411.014};
  5676. azimut=-200.51015;
  5677. offsetY=1.2189;
  5678. id=403;
  5679. side="EMPTY";
  5680. vehicle="Land_Pallet_vertical_F";
  5681. skill=0.60000002;
  5682. init="this allowDamage false; this enableSimulation false;";
  5683. };
  5684. class Item191
  5685. {
  5686. position[]={4902.5376,16.950886,14418.687};
  5687. azimut=77.695534;
  5688. offsetY=3.72158;
  5689. id=404;
  5690. side="EMPTY";
  5691. vehicle="Land_Sack_F";
  5692. skill=0.60000002;
  5693. init="this allowDamage false; this enableSimulation false;";
  5694. };
  5695. class Item192
  5696. {
  5697. position[]={4899.6543,16.922562,14425.51};
  5698. azimut=72.706543;
  5699. offsetY=4.7287002;
  5700. id=405;
  5701. side="EMPTY";
  5702. vehicle="Weapon_arifle_Katiba_C_F";
  5703. skill=0.60000002;
  5704. init="this allowDamage false; this enableSimulation false;";
  5705. };
  5706. class Item193
  5707. {
  5708. position[]={4897.1074,17.053431,14416.642};
  5709. azimut=6.5523949;
  5710. offsetY=3.7511599;
  5711. id=406;
  5712. side="EMPTY";
  5713. vehicle="Land_Portable_generator_F";
  5714. skill=0.60000002;
  5715. init="this allowDamage false; this enableSimulation false;";
  5716. };
  5717. class Item194
  5718. {
  5719. position[]={4901.7563,16.886692,14421.069};
  5720. azimut=35.041397;
  5721. offsetY=3.75085;
  5722. id=407;
  5723. side="EMPTY";
  5724. vehicle="Land_MetalBarrel_F";
  5725. skill=0.60000002;
  5726. init="this allowDamage false; this enableSimulation false;";
  5727. };
  5728. class Item195
  5729. {
  5730. position[]={4896.9668,17.051903,14417.023};
  5731. azimut=3.4953747;
  5732. offsetY=3.76085;
  5733. id=408;
  5734. side="EMPTY";
  5735. vehicle="Land_ExtensionCord_F";
  5736. skill=0.60000002;
  5737. init="this allowDamage false; this enableSimulation false;";
  5738. };
  5739. class Item196
  5740. {
  5741. position[]={4898.1338,17.045919,14417.04};
  5742. azimut=69.194527;
  5743. offsetY=4.6174798;
  5744. id=409;
  5745. side="EMPTY";
  5746. vehicle="Land_Suitcase_F";
  5747. skill=0.60000002;
  5748. init="this allowDamage false; this enableSimulation false;";
  5749. };
  5750. class Item197
  5751. {
  5752. position[]={4900.1147,16.899794,14426.007};
  5753. azimut=-126.03655;
  5754. offsetY=4.6682401;
  5755. id=410;
  5756. side="EMPTY";
  5757. vehicle="Land_Ammobox_rounds_F";
  5758. skill=0.60000002;
  5759. init="this allowDamage false; this enableSimulation false;";
  5760. };
  5761. class Item198
  5762. {
  5763. position[]={4900.0596,16.904911,14424.163};
  5764. azimut=-92.571617;
  5765. offsetY=4.7270298;
  5766. id=411;
  5767. side="EMPTY";
  5768. vehicle="Land_Ammobox_rounds_F";
  5769. skill=0.60000002;
  5770. init="this allowDamage false; this enableSimulation false;";
  5771. };
  5772. class Item199
  5773. {
  5774. position[]={4899.8325,16.915775,14424.188};
  5775. azimut=-111.72096;
  5776. offsetY=4.7274399;
  5777. id=412;
  5778. side="EMPTY";
  5779. vehicle="Land_Ammobox_rounds_F";
  5780. skill=0.60000002;
  5781. init="this allowDamage false; this enableSimulation false;";
  5782. };
  5783. class Item200
  5784. {
  5785. position[]={4898.9907,17.037947,14417.033};
  5786. azimut=-195.83366;
  5787. offsetY=4.61727;
  5788. id=413;
  5789. side="EMPTY";
  5790. vehicle="Land_TinContainer_F";
  5791. skill=0.60000002;
  5792. init="this allowDamage false; this enableSimulation false;";
  5793. };
  5794. class Item201
  5795. {
  5796. position[]={4899.3955,17.033964,14417.085};
  5797. azimut=-170.81674;
  5798. offsetY=4.6173301;
  5799. id=414;
  5800. side="EMPTY";
  5801. vehicle="Land_ButaneTorch_F";
  5802. skill=0.60000002;
  5803. init="this allowDamage false; this enableSimulation false;";
  5804. };
  5805. class Item202
  5806. {
  5807. position[]={4898.7251,17.038651,14417.478};
  5808. azimut=80.699524;
  5809. offsetY=4.61731;
  5810. id=415;
  5811. side="EMPTY";
  5812. vehicle="Land_GasCooker_F";
  5813. skill=0.60000002;
  5814. init="this allowDamage false; this enableSimulation false;";
  5815. };
  5816. class Item203
  5817. {
  5818. position[]={4898.5259,17.04298,14416.859};
  5819. azimut=-194.05009;
  5820. offsetY=4.61724;
  5821. id=416;
  5822. side="EMPTY";
  5823. vehicle="Land_GasCanister_F";
  5824. skill=0.60000002;
  5825. init="this allowDamage false; this enableSimulation false;";
  5826. };
  5827. class Item204
  5828. {
  5829. position[]={4883.064,17.030001,14428.476};
  5830. azimut=-200.548;
  5831. offsetY=-0.0107651;
  5832. id=417;
  5833. side="EMPTY";
  5834. vehicle="FlagPole_F";
  5835. skill=0.60000002;
  5836. text="gang_flag_2";
  5837. init="this allowDamage false; this addAction [""Capture Gang Area"",life_fnc_captureHideout,"""",0,false,false,"""",' playerSide == civilian && !isNil {(group player) getVariable ""gang_owner""}'];";
  5838. };
  5839. class Item205
  5840. {
  5841. position[]={4885.5059,17.208822,14411.982};
  5842. azimut=159.423;
  5843. offsetY=0.53438199;
  5844. id=418;
  5845. side="EMPTY";
  5846. vehicle="Land_InfoStand_V1_F";
  5847. skill=0.60000002;
  5848. init="this enableSimulation false; this allowDamage false; this addAction[""Gang Market"",life_fnc_virt_menu,""gang"",0,false,false,"""",' _b = (nearestObjects[getPosATL player,[""Land_u_Barracks_V2_F"",""Land_i_Barracks_V2_F""],25]) select 0; !isNil {_b getVariable ""gangOwner""} && {(_b getVariable ""gangOwner"") == (group player)} '];";
  5849. };
  5850. class Item206
  5851. {
  5852. position[]={18384.959,27.050535,15244.038};
  5853. azimut=440.17065;
  5854. offsetY=0.53802103;
  5855. id=419;
  5856. side="EMPTY";
  5857. vehicle="Land_Atm_01_F";
  5858. skill=0.60000002;
  5859. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  5860. };
  5861. class Item207
  5862. {
  5863. position[]={18393.619,27.08457,15252.262};
  5864. azimut=170.56599;
  5865. offsetY=3.8996999;
  5866. id=420;
  5867. side="EMPTY";
  5868. vehicle="Land_Pallet_MilBoxes_F";
  5869. skill=0.60000002;
  5870. init="this allowDamage false; this enableSimulation false; this enableRopeAttach false; this addAction[""Armament"",life_fnc_weaponShopMenu,""gang"",0,false,false,"""",' _b = (nearestObjects[getPosATL player,[""Land_u_Barracks_V2_F"",""Land_i_Barracks_V2_F""],25]) select 0; !isNil {_b getVariable ""gangOwner""} && {(_b getVariable ""gangOwner"") == (group player)} && playerSide == civilian ']; this setVariable[""realname"",""Gang Armament""];";
  5871. };
  5872. class Item208
  5873. {
  5874. position[]={18398.992,27.061018,15252.243};
  5875. azimut=350.5708;
  5876. offsetY=3.86322;
  5877. id=421;
  5878. side="EMPTY";
  5879. vehicle="Land_WoodenTable_large_F";
  5880. skill=0.60000002;
  5881. init="this allowDamage false; this enableSimulation false;";
  5882. };
  5883. class Item209
  5884. {
  5885. position[]={18399.535,27.025404,15246.563};
  5886. azimut=170.55099;
  5887. offsetY=3.7370801;
  5888. id=422;
  5889. side="EMPTY";
  5890. vehicle="Land_Sink_F";
  5891. skill=0.60000002;
  5892. text="heroin_processor";
  5893. init="this allowDamage false; this enableSimulation false; this addAction[""Process Heroin"",life_fnc_processAction,""heroin"",0,false,false,"""",' _b = (nearestObjects[getPosATL player,[""Land_u_Barracks_V2_F"",""Land_i_Barracks_V2_F""],25]) select 0; life_inv_heroinu > 0 && !life_is_processing && !isNil {_b getVariable ""gangOwner""} && {(_b getVariable ""gangOwner"") == (group player)} && playerSide == civilian ']; this setVariable[""realname"",""Heroin Processing""];";
  5894. };
  5895. class Item210
  5896. {
  5897. position[]={18398.895,27.061481,15252.229};
  5898. azimut=259.94434;
  5899. offsetY=4.7279301;
  5900. id=423;
  5901. side="EMPTY";
  5902. vehicle="Vest_V_TacVest_blk";
  5903. skill=0.60000002;
  5904. init="this allowDamage false; this enableSimulation false;";
  5905. };
  5906. class Item211
  5907. {
  5908. position[]={18396.26,27.026529,15244.992};
  5909. azimut=440.22665;
  5910. offsetY=3.7525699;
  5911. id=424;
  5912. side="EMPTY";
  5913. vehicle="Land_WoodenTable_small_F";
  5914. skill=0.60000002;
  5915. init="this allowDamage false; this enableSimulation false;";
  5916. };
  5917. class Item212
  5918. {
  5919. position[]={18383.645,27.046898,15242.18};
  5920. azimut=530.51038;
  5921. offsetY=1.22691;
  5922. id=425;
  5923. side="EMPTY";
  5924. vehicle="Land_Pallet_vertical_F";
  5925. skill=0.60000002;
  5926. init="this allowDamage false; this enableSimulation false;";
  5927. };
  5928. class Item213
  5929. {
  5930. position[]={18399.348,27.001619,15244.7};
  5931. azimut=530.01733;
  5932. offsetY=4.7951598;
  5933. id=426;
  5934. side="EMPTY";
  5935. vehicle="Land_Pallet_vertical_F";
  5936. skill=0.60000002;
  5937. init="this allowDamage false; this enableSimulation false;";
  5938. };
  5939. class Item214
  5940. {
  5941. position[]={18396.479,27.016195,15244.229};
  5942. azimut=528.86438;
  5943. offsetY=4.7707901;
  5944. id=427;
  5945. side="EMPTY";
  5946. vehicle="Land_Pallet_vertical_F";
  5947. skill=0.60000002;
  5948. init="this allowDamage false; this enableSimulation false;";
  5949. };
  5950. class Item215
  5951. {
  5952. position[]={18398.559,27.006229,15244.559};
  5953. azimut=529.48035;
  5954. offsetY=4.7756;
  5955. id=428;
  5956. side="EMPTY";
  5957. vehicle="Land_Pallet_vertical_F";
  5958. skill=0.60000002;
  5959. init="this allowDamage false; this enableSimulation false;";
  5960. };
  5961. class Item216
  5962. {
  5963. position[]={18381.482,27.051542,15241.73};
  5964. azimut=170.54871;
  5965. offsetY=1.2211699;
  5966. id=429;
  5967. side="EMPTY";
  5968. vehicle="Land_Pallet_vertical_F";
  5969. skill=0.60000002;
  5970. init="this allowDamage false; this enableSimulation false;";
  5971. };
  5972. class Item217
  5973. {
  5974. position[]={18400.701,27.024916,15246.953};
  5975. azimut=440.60165;
  5976. offsetY=4.6560998;
  5977. id=430;
  5978. side="EMPTY";
  5979. vehicle="Land_Pallet_vertical_F";
  5980. skill=0.60000002;
  5981. init="this allowDamage false; this enableSimulation false;";
  5982. };
  5983. class Item218
  5984. {
  5985. position[]={18384.232,27.043633,15242.278};
  5986. azimut=170.55719;
  5987. offsetY=1.22815;
  5988. id=431;
  5989. side="EMPTY";
  5990. vehicle="Land_Pallet_vertical_F";
  5991. skill=0.60000002;
  5992. init="this allowDamage false; this enableSimulation false;";
  5993. };
  5994. class Item219
  5995. {
  5996. position[]={18395.596,27.019024,15244.072};
  5997. azimut=172.47986;
  5998. offsetY=4.82166;
  5999. id=432;
  6000. side="EMPTY";
  6001. vehicle="Land_Pallet_vertical_F";
  6002. skill=0.60000002;
  6003. init="this allowDamage false; this enableSimulation false;";
  6004. };
  6005. class Item220
  6006. {
  6007. position[]={18380.701,27.049879,15241.6};
  6008. azimut=170.57703;
  6009. offsetY=1.2189;
  6010. id=433;
  6011. side="EMPTY";
  6012. vehicle="Land_Pallet_vertical_F";
  6013. skill=0.60000002;
  6014. init="this allowDamage false; this enableSimulation false;";
  6015. };
  6016. class Item221
  6017. {
  6018. position[]={18400.301,27.006794,15245.572};
  6019. azimut=448.78265;
  6020. offsetY=3.72158;
  6021. id=434;
  6022. side="EMPTY";
  6023. vehicle="Land_Sack_F";
  6024. skill=0.60000002;
  6025. init="this allowDamage false; this enableSimulation false;";
  6026. };
  6027. class Item222
  6028. {
  6029. position[]={18398.801,27.064331,15252.817};
  6030. azimut=443.79364;
  6031. offsetY=4.7287002;
  6032. id=435;
  6033. side="EMPTY";
  6034. vehicle="Weapon_arifle_Katiba_C_F";
  6035. skill=0.60000002;
  6036. init="this allowDamage false; this enableSimulation false;";
  6037. };
  6038. class Item223
  6039. {
  6040. position[]={18394.59,27.030855,15244.61};
  6041. azimut=377.63968;
  6042. offsetY=3.7511599;
  6043. id=436;
  6044. side="EMPTY";
  6045. vehicle="Land_Portable_generator_F";
  6046. skill=0.60000002;
  6047. init="this allowDamage false; this enableSimulation false;";
  6048. };
  6049. class Item224
  6050. {
  6051. position[]={18400.002,27.038803,15248.037};
  6052. azimut=406.12869;
  6053. offsetY=3.75085;
  6054. id=437;
  6055. side="EMPTY";
  6056. vehicle="Land_MetalBarrel_F";
  6057. skill=0.60000002;
  6058. init="this allowDamage false; this enableSimulation false;";
  6059. };
  6060. class Item225
  6061. {
  6062. position[]={18394.537,27.036049,15245.02};
  6063. azimut=374.58267;
  6064. offsetY=3.76085;
  6065. id=438;
  6066. side="EMPTY";
  6067. vehicle="Land_ExtensionCord_F";
  6068. skill=0.60000002;
  6069. init="this allowDamage false; this enableSimulation false;";
  6070. };
  6071. class Item226
  6072. {
  6073. position[]={18395.693,27.027262,15244.802};
  6074. azimut=440.28165;
  6075. offsetY=4.6174798;
  6076. id=439;
  6077. side="EMPTY";
  6078. vehicle="Land_Suitcase_F";
  6079. skill=0.60000002;
  6080. init="this allowDamage false; this enableSimulation false;";
  6081. };
  6082. class Item227
  6083. {
  6084. position[]={18399.344,27.062944,15253.213};
  6085. azimut=245.05072;
  6086. offsetY=4.6682401;
  6087. id=440;
  6088. side="EMPTY";
  6089. vehicle="Land_Ammobox_rounds_F";
  6090. skill=0.60000002;
  6091. init="this allowDamage false; this enableSimulation false;";
  6092. };
  6093. class Item228
  6094. {
  6095. position[]={18398.936,27.058022,15251.421};
  6096. azimut=278.51575;
  6097. offsetY=4.7270298;
  6098. id=441;
  6099. side="EMPTY";
  6100. vehicle="Land_Ammobox_rounds_F";
  6101. skill=0.60000002;
  6102. init="this allowDamage false; this enableSimulation false;";
  6103. };
  6104. class Item229
  6105. {
  6106. position[]={18398.723,27.059462,15251.495};
  6107. azimut=259.36642;
  6108. offsetY=4.7274399;
  6109. id=442;
  6110. side="EMPTY";
  6111. vehicle="Land_Ammobox_rounds_F";
  6112. skill=0.60000002;
  6113. init="this allowDamage false; this enableSimulation false;";
  6114. };
  6115. class Item230
  6116. {
  6117. position[]={18396.527,27.020777,15244.632};
  6118. azimut=175.25349;
  6119. offsetY=4.61727;
  6120. id=443;
  6121. side="EMPTY";
  6122. vehicle="Land_TinContainer_F";
  6123. skill=0.60000002;
  6124. init="this allowDamage false; this enableSimulation false;";
  6125. };
  6126. class Item231
  6127. {
  6128. position[]={18396.928,27.018284,15244.603};
  6129. azimut=200.27042;
  6130. offsetY=4.6173301;
  6131. id=444;
  6132. side="EMPTY";
  6133. vehicle="Land_ButaneTorch_F";
  6134. skill=0.60000002;
  6135. init="this allowDamage false; this enableSimulation false;";
  6136. };
  6137. class Item232
  6138. {
  6139. position[]={18396.334,27.027426,15245.101};
  6140. azimut=451.78665;
  6141. offsetY=4.61731;
  6142. id=445;
  6143. side="EMPTY";
  6144. vehicle="Land_GasCooker_F";
  6145. skill=0.60000002;
  6146. init="this allowDamage false; this enableSimulation false;";
  6147. };
  6148. class Item233
  6149. {
  6150. position[]={18396.025,27.022398,15244.544};
  6151. azimut=177.03708;
  6152. offsetY=4.61724;
  6153. id=446;
  6154. side="EMPTY";
  6155. vehicle="Land_GasCanister_F";
  6156. skill=0.60000002;
  6157. init="this allowDamage false; this enableSimulation false;";
  6158. };
  6159. class Item234
  6160. {
  6161. position[]={18383.088,27.124443,15258.921};
  6162. azimut=170.53999;
  6163. offsetY=-0.0107651;
  6164. id=447;
  6165. side="EMPTY";
  6166. vehicle="FlagPole_F";
  6167. skill=0.60000002;
  6168. text="gang_flag_3";
  6169. init="this allowDamage false; this addAction [""Capture Gang Area"",life_fnc_captureHideout,"""",0,false,false,"""",' playerSide == civilian && !isNil {(group player) getVariable ""gang_owner""}'];";
  6170. };
  6171. class Item235
  6172. {
  6173. position[]={18382.309,27.055088,15242.263};
  6174. azimut=530.50897;
  6175. offsetY=0.53438199;
  6176. id=448;
  6177. side="EMPTY";
  6178. vehicle="Land_InfoStand_V1_F";
  6179. skill=0.60000002;
  6180. init="this enableSimulation false; this allowDamage false; this addAction[""Gang Market"",life_fnc_virt_menu,""gang"",0,false,false,"""",' _b = (nearestObjects[getPosATL player,[""Land_u_Barracks_V2_F"",""Land_i_Barracks_V2_F""],25]) select 0; !isNil {_b getVariable ""gangOwner""} && {(_b getVariable ""gangOwner"") == (group player)} '];";
  6181. };
  6182. class Item236
  6183. {
  6184. position[]={4875.4331,17.972208,14398.885};
  6185. azimut=-21.076899;
  6186. id=449;
  6187. side="EMPTY";
  6188. vehicle="Land_HBarrierBig_F";
  6189. skill=0.60000002;
  6190. init="this enableSimulation false;";
  6191. };
  6192. class Item237
  6193. {
  6194. position[]={4863.6318,18.309771,14397.813};
  6195. azimut=69.118431;
  6196. id=450;
  6197. side="EMPTY";
  6198. vehicle="Land_HBarrierBig_F";
  6199. skill=0.60000002;
  6200. init="this enableSimulation false;";
  6201. };
  6202. class Item238
  6203. {
  6204. position[]={4861.0337,18.157667,14404.368};
  6205. azimut=-111.86848;
  6206. id=451;
  6207. side="EMPTY";
  6208. vehicle="Land_HBarrierBig_F";
  6209. skill=0.60000002;
  6210. init="this enableSimulation false;";
  6211. };
  6212. class Item239
  6213. {
  6214. position[]={4857.9307,17.689947,14411.893};
  6215. azimut=-112.35616;
  6216. id=452;
  6217. side="EMPTY";
  6218. vehicle="Land_HBarrierBig_F";
  6219. skill=0.60000002;
  6220. init="this enableSimulation false;";
  6221. };
  6222. class Item240
  6223. {
  6224. position[]={4859.1333,17.269112,14416.625};
  6225. azimut=-38.448238;
  6226. id=453;
  6227. side="EMPTY";
  6228. vehicle="Land_HBarrierBig_F";
  6229. skill=0.60000002;
  6230. init="this enableSimulation false;";
  6231. };
  6232. class Item241
  6233. {
  6234. position[]={4865.2612,16.965828,14421.551};
  6235. azimut=-218.50249;
  6236. id=454;
  6237. side="EMPTY";
  6238. vehicle="Land_HBarrierBig_F";
  6239. skill=0.60000002;
  6240. init="this enableSimulation false;";
  6241. };
  6242. class Item242
  6243. {
  6244. position[]={4871.4668,16.744299,14426.515};
  6245. azimut=-38.786606;
  6246. id=455;
  6247. side="EMPTY";
  6248. vehicle="Land_HBarrierBig_F";
  6249. skill=0.60000002;
  6250. init="this enableSimulation false;";
  6251. };
  6252. class Item243
  6253. {
  6254. position[]={4876.7041,16.460484,14432.409};
  6255. azimut=-57.827621;
  6256. id=456;
  6257. side="EMPTY";
  6258. vehicle="Land_HBarrierBig_F";
  6259. skill=0.60000002;
  6260. init="this enableSimulation false;";
  6261. };
  6262. class Item244
  6263. {
  6264. position[]={4882.0571,16.213467,14436.791};
  6265. azimut=-21.076899;
  6266. id=457;
  6267. side="EMPTY";
  6268. vehicle="Land_HBarrierBig_F";
  6269. skill=0.60000002;
  6270. init="this enableSimulation false;";
  6271. };
  6272. class Item245
  6273. {
  6274. position[]={4889.4258,16.131992,14439.66};
  6275. azimut=-22.144547;
  6276. id=458;
  6277. side="EMPTY";
  6278. vehicle="Land_HBarrierBig_F";
  6279. skill=0.60000002;
  6280. init="this enableSimulation false;";
  6281. };
  6282. class Item246
  6283. {
  6284. position[]={4894.7798,16.176722,14438.689};
  6285. azimut=-136.73715;
  6286. id=459;
  6287. side="EMPTY";
  6288. vehicle="Land_HBarrierBig_F";
  6289. skill=0.60000002;
  6290. init="this enableSimulation false;";
  6291. };
  6292. class Item247
  6293. {
  6294. position[]={4899.7461,16.427912,14433.261};
  6295. azimut=57.053257;
  6296. id=460;
  6297. side="EMPTY";
  6298. vehicle="Land_HBarrierBig_F";
  6299. skill=0.60000002;
  6300. init="this enableSimulation false;";
  6301. };
  6302. class Item248
  6303. {
  6304. position[]={4903.2759,16.6042,14426.509};
  6305. azimut=68.683388;
  6306. id=461;
  6307. side="EMPTY";
  6308. vehicle="Land_HBarrierBig_F";
  6309. skill=0.60000002;
  6310. init="this enableSimulation false;";
  6311. };
  6312. class Item249
  6313. {
  6314. position[]={4906.1079,16.786463,14418.869};
  6315. azimut=-108.3455;
  6316. id=462;
  6317. side="EMPTY";
  6318. vehicle="Land_HBarrierBig_F";
  6319. skill=0.60000002;
  6320. init="this enableSimulation false;";
  6321. };
  6322. class Item250
  6323. {
  6324. position[]={4907.5044,16.915689,14414.329};
  6325. azimut=-109.15462;
  6326. id=463;
  6327. side="EMPTY";
  6328. vehicle="Land_HBarrierBig_F";
  6329. skill=0.60000002;
  6330. init="this enableSimulation false;";
  6331. };
  6332. class Item251
  6333. {
  6334. position[]={4905.2168,17.084143,14409.901};
  6335. azimut=-21.076899;
  6336. id=464;
  6337. side="EMPTY";
  6338. vehicle="Land_HBarrierBig_F";
  6339. skill=0.60000002;
  6340. init="this enableSimulation false;";
  6341. };
  6342. class Item252
  6343. {
  6344. position[]={4882.624,17.701826,14401.694};
  6345. azimut=-21.076899;
  6346. id=465;
  6347. side="EMPTY";
  6348. vehicle="Land_HBarrierBig_F";
  6349. skill=0.60000002;
  6350. init="this enableSimulation false;";
  6351. };
  6352. class Item253
  6353. {
  6354. position[]={4889.7798,17.496145,14404.149};
  6355. azimut=-193.92442;
  6356. id=466;
  6357. side="EMPTY";
  6358. vehicle="Land_HBarrierBig_F";
  6359. skill=0.60000002;
  6360. init="this enableSimulation false;";
  6361. };
  6362. class Item254
  6363. {
  6364. position[]={4897.2788,17.320499,14406.559};
  6365. azimut=-21.076899;
  6366. id=467;
  6367. side="EMPTY";
  6368. vehicle="Land_HBarrierBig_F";
  6369. skill=0.60000002;
  6370. init="this enableSimulation false;";
  6371. };
  6372. class Item255
  6373. {
  6374. position[]={3352.1838,90.900177,12253.044};
  6375. azimut=-200.521;
  6376. offsetY=3.8996999;
  6377. id=468;
  6378. side="EMPTY";
  6379. vehicle="Land_Cargo20_blue_F";
  6380. skill=0.60000002;
  6381. text="gold_safe";
  6382. init="this addAction[""Open Vault"",life_fnc_safeGold,"""",0,false,false,"""",' playerSide == civilian && {_target getVariable[""gold_open"",false]} ']";
  6383. };
  6384. class Item256
  6385. {
  6386. position[]={14626.926,-0.00865319,6173.1655};
  6387. azimut=0.219375;
  6388. offsetY=13.6429;
  6389. id=469;
  6390. side="EMPTY";
  6391. vehicle="Land_BuoyBig_F";
  6392. skill=0.60000002;
  6393. };
  6394. class Item257
  6395. {
  6396. position[]={14502.825,16.570831,6187.1958};
  6397. id=470;
  6398. side="EMPTY";
  6399. vehicle="Land_Factory_Hopper_F";
  6400. skill=0.60000002;
  6401. };
  6402. class Item258
  6403. {
  6404. position[]={14502.325,18.696442,6196.5156};
  6405. id=471;
  6406. side="EMPTY";
  6407. vehicle="Land_cmp_Tower_F";
  6408. skill=0.60000002;
  6409. };
  6410. class Item259
  6411. {
  6412. position[]={14498.525,20.947531,6204.7754};
  6413. id=472;
  6414. side="EMPTY";
  6415. vehicle="Land_Cargo_HQ_V2_F";
  6416. skill=0.60000002;
  6417. };
  6418. class Item260
  6419. {
  6420. position[]={14512.625,17.142717,6196.2056};
  6421. azimut=6.2216401;
  6422. offsetY=-0.0085143996;
  6423. id=473;
  6424. side="EMPTY";
  6425. vehicle="Campfire_burning_F";
  6426. skill=0.60000002;
  6427. };
  6428. class Item261
  6429. {
  6430. position[]={14565.226,1.1226759,6191.1255};
  6431. azimut=0.704642;
  6432. offsetY=2.2271199;
  6433. id=474;
  6434. side="EMPTY";
  6435. vehicle="Land_Sea_Wall_F";
  6436. skill=0.60000002;
  6437. };
  6438. class Item262
  6439. {
  6440. position[]={14560.825,1.1118798,6187.6758};
  6441. azimut=0.28437901;
  6442. offsetY=6.2285399;
  6443. id=475;
  6444. side="EMPTY";
  6445. vehicle="Land_Sea_Wall_F";
  6446. skill=0.60000002;
  6447. };
  6448. class Item263
  6449. {
  6450. position[]={14571.325,1.7759748,6200.5054};
  6451. azimut=233.537;
  6452. offsetY=1.19209e-007;
  6453. id=476;
  6454. side="EMPTY";
  6455. vehicle="Land_Factory_Tunnel_F";
  6456. skill=0.60000002;
  6457. };
  6458. class Item264
  6459. {
  6460. position[]={14572.325,1.7577319,6201.3057};
  6461. azimut=2.6477101;
  6462. offsetY=0.012217;
  6463. id=477;
  6464. side="EMPTY";
  6465. vehicle="Campfire_burning_F";
  6466. skill=0.60000002;
  6467. };
  6468. class Item265
  6469. {
  6470. position[]={14608.926,-0.04580348,6180.7554};
  6471. azimut=359.91101;
  6472. offsetY=-3.36274;
  6473. id=478;
  6474. side="EMPTY";
  6475. vehicle="Land_UWreck_Heli_Attack_02_F";
  6476. skill=0.60000002;
  6477. };
  6478. class Item266
  6479. {
  6480. position[]={14593.325,-0.0010923607,6208.1455};
  6481. azimut=124.882;
  6482. id=479;
  6483. side="EMPTY";
  6484. vehicle="Land_Pier_small_F";
  6485. skill=0.60000002;
  6486. };
  6487. class Item267
  6488. {
  6489. position[]={14590.325,0.0077147791,6202.5957};
  6490. azimut=46.284401;
  6491. offsetY=0.28136599;
  6492. id=480;
  6493. side="EMPTY";
  6494. vehicle="Land_RowBoat_V1_F";
  6495. skill=0.60000002;
  6496. };
  6497. class Item268
  6498. {
  6499. position[]={14560.525,9.6640863,6229.2754};
  6500. azimut=283.561;
  6501. offsetY=0.339405;
  6502. id=481;
  6503. side="EMPTY";
  6504. vehicle="Land_Slum_House03_F";
  6505. skill=0.60000002;
  6506. };
  6507. class Item269
  6508. {
  6509. position[]={14561.325,7.6563878,6216.7754};
  6510. azimut=135.183;
  6511. offsetY=-0.098194599;
  6512. id=482;
  6513. side="EMPTY";
  6514. vehicle="Land_Slum_House02_F";
  6515. skill=0.60000002;
  6516. };
  6517. class Item270
  6518. {
  6519. position[]={14576.525,9.519537,6238.9658};
  6520. azimut=111.776;
  6521. id=483;
  6522. side="EMPTY";
  6523. vehicle="Land_cargo_house_slum_F";
  6524. skill=0.60000002;
  6525. };
  6526. class Item271
  6527. {
  6528. position[]={14569.726,9.5763597,6234.1357};
  6529. azimut=153.935;
  6530. offsetY=-0.0084610004;
  6531. id=484;
  6532. side="EMPTY";
  6533. vehicle="Land_cargo_addon02_V2_F";
  6534. skill=0.60000002;
  6535. };
  6536. class Item272
  6537. {
  6538. position[]={14559.325,9.224144,6224.4556};
  6539. azimut=12.4998;
  6540. offsetY=0.093610801;
  6541. id=485;
  6542. side="EMPTY";
  6543. vehicle="Land_cargo_addon01_V2_F";
  6544. skill=0.60000002;
  6545. };
  6546. class Item273
  6547. {
  6548. position[]={14564.025,9.7321234,6234.4458};
  6549. azimut=0.54659498;
  6550. offsetY=-0.0061521502;
  6551. id=486;
  6552. side="EMPTY";
  6553. vehicle="Flag_Red_F";
  6554. skill=0.60000002;
  6555. };
  6556. class Item274
  6557. {
  6558. position[]={14556.426,10.058906,6227.6655};
  6559. azimut=4.54915;
  6560. offsetY=0.27609301;
  6561. id=487;
  6562. side="EMPTY";
  6563. vehicle="Land_GarbageBags_F";
  6564. skill=0.60000002;
  6565. };
  6566. class Item275
  6567. {
  6568. position[]={14564.325,5.6670017,6213.0454};
  6569. azimut=8.21105;
  6570. offsetY=-0.070850797;
  6571. id=488;
  6572. side="EMPTY";
  6573. vehicle="Land_GarbageBags_F";
  6574. skill=0.60000002;
  6575. };
  6576. class Item276
  6577. {
  6578. position[]={14559.625,9.154789,6224.2754};
  6579. azimut=272.853;
  6580. offsetY=0.25603801;
  6581. id=489;
  6582. side="EMPTY";
  6583. vehicle="Land_Wreck_UAZ_F";
  6584. skill=0.60000002;
  6585. };
  6586. class Item277
  6587. {
  6588. position[]={14565.525,9.3120995,6230.4058};
  6589. azimut=1.33421;
  6590. offsetY=-0.0079078702;
  6591. id=490;
  6592. side="EMPTY";
  6593. vehicle="Land_WoodPile_large_F";
  6594. skill=0.60000002;
  6595. };
  6596. class Item278
  6597. {
  6598. position[]={14552.226,11.668693,6238.9258};
  6599. azimut=3.9023399;
  6600. offsetY=-0.031227101;
  6601. id=491;
  6602. side="EMPTY";
  6603. vehicle="Land_JunkPile_F";
  6604. skill=0.60000002;
  6605. };
  6606. class Item279
  6607. {
  6608. position[]={14553.926,11.20449,6233.6157};
  6609. azimut=222.44099;
  6610. offsetY=0.0284863;
  6611. id=492;
  6612. side="EMPTY";
  6613. vehicle="Land_Grave_rocks_F";
  6614. skill=0.60000002;
  6615. };
  6616. class Item280
  6617. {
  6618. position[]={14557.525,10.560511,6238.2754};
  6619. azimut=223.049;
  6620. offsetY=0.00112057;
  6621. id=493;
  6622. side="EMPTY";
  6623. vehicle="Land_Grave_rocks_F";
  6624. skill=0.60000002;
  6625. };
  6626. class Item281
  6627. {
  6628. position[]={14556.125,10.747649,6236.9258};
  6629. azimut=225.09599;
  6630. offsetY=0.0114841;
  6631. id=494;
  6632. side="EMPTY";
  6633. vehicle="Land_Grave_rocks_F";
  6634. skill=0.60000002;
  6635. };
  6636. class Item282
  6637. {
  6638. position[]={14555.025,10.860887,6235.3354};
  6639. azimut=225.09599;
  6640. offsetY=0.0115156;
  6641. id=495;
  6642. side="EMPTY";
  6643. vehicle="Land_Grave_rocks_F";
  6644. skill=0.60000002;
  6645. };
  6646. class Item283
  6647. {
  6648. position[]={14585.548,2.4030104,6219.3252};
  6649. azimut=0.272715;
  6650. offsetY=-0.114537;
  6651. id=496;
  6652. side="EMPTY";
  6653. vehicle="Campfire_burning_F";
  6654. skill=0.60000002;
  6655. };
  6656. class Item284
  6657. {
  6658. position[]={14573.508,5.204843,6219.3906};
  6659. id=497;
  6660. side="EMPTY";
  6661. vehicle="Campfire_burning_F";
  6662. skill=0.60000002;
  6663. };
  6664. class Item285
  6665. {
  6666. position[]={14579.366,2.4132228,6213.1333};
  6667. azimut=6.2573299;
  6668. id=498;
  6669. side="EMPTY";
  6670. vehicle="Campfire_burning_F";
  6671. skill=0.60000002;
  6672. };
  6673. class Item286
  6674. {
  6675. position[]={14578.825,9.1769457,6235.2754};
  6676. azimut=0.11132;
  6677. offsetY=0.0097761201;
  6678. id=499;
  6679. side="EMPTY";
  6680. vehicle="Land_StallWater_F";
  6681. skill=0.60000002;
  6682. };
  6683. class Item287
  6684. {
  6685. position[]={14562.525,9.8644934,6234.2158};
  6686. azimut=0.97365499;
  6687. offsetY=0.023890501;
  6688. id=500;
  6689. side="EMPTY";
  6690. vehicle="Land_Cages_F";
  6691. skill=0.60000002;
  6692. };
  6693. class Item288
  6694. {
  6695. position[]={14568.825,9.6588058,6235.7954};
  6696. azimut=81.697197;
  6697. offsetY=-0.00346375;
  6698. id=501;
  6699. side="EMPTY";
  6700. vehicle="Land_WoodenTable_large_F";
  6701. skill=0.60000002;
  6702. };
  6703. class Item289
  6704. {
  6705. position[]={14568.125,8.6770077,6226.4058};
  6706. azimut=1.63186;
  6707. offsetY=0.0195827;
  6708. id=502;
  6709. side="EMPTY";
  6710. vehicle="Land_WoodPile_F";
  6711. skill=0.60000002;
  6712. };
  6713. class Item290
  6714. {
  6715. position[]={14572.825,9.5325003,6236.6157};
  6716. azimut=0.237624;
  6717. offsetY=0.0069723101;
  6718. id=503;
  6719. side="EMPTY";
  6720. vehicle="Land_Sacks_heap_F";
  6721. skill=0.60000002;
  6722. };
  6723. class Item291
  6724. {
  6725. position[]={14571.025,9.5423851,6233.6157};
  6726. azimut=356.832;
  6727. offsetY=0.037841801;
  6728. id=504;
  6729. side="EMPTY";
  6730. vehicle="Land_CampingTable_F";
  6731. skill=0.60000002;
  6732. };
  6733. class Item292
  6734. {
  6735. position[]={14568.426,9.6660881,6235.8857};
  6736. azimut=211.18401;
  6737. offsetY=0.81891;
  6738. id=505;
  6739. side="EMPTY";
  6740. vehicle="Land_HumanSkeleton_F";
  6741. skill=0.60000002;
  6742. };
  6743. class Item293
  6744. {
  6745. position[]={14567.226,9.6013355,6234.2456};
  6746. azimut=221.827;
  6747. offsetY=-7.9154997e-005;
  6748. id=506;
  6749. side="EMPTY";
  6750. vehicle="Land_ShelvesWooden_khaki_F";
  6751. skill=0.60000002;
  6752. };
  6753. class Item294
  6754. {
  6755. position[]={14571.025,9.6060629,6236.5156};
  6756. azimut=346.55701;
  6757. offsetY=0.00092029601;
  6758. id=507;
  6759. side="EMPTY";
  6760. vehicle="Fridge_01_closed_F";
  6761. skill=0.60000002;
  6762. };
  6763. class Item295
  6764. {
  6765. position[]={14569.525,9.5162821,6232.7754};
  6766. azimut=307.42001;
  6767. offsetY=0.0041093798;
  6768. id=508;
  6769. side="EMPTY";
  6770. vehicle="Land_CampingChair_V1_F";
  6771. skill=0.60000002;
  6772. };
  6773. class Item296
  6774. {
  6775. position[]={14568.726,9.4062862,6231.9658};
  6776. azimut=310.18301;
  6777. offsetY=0.021431001;
  6778. id=509;
  6779. side="EMPTY";
  6780. vehicle="Land_CampingChair_V1_F";
  6781. skill=0.60000002;
  6782. };
  6783. class Item297
  6784. {
  6785. position[]={14560.125,8.6253061,6222.4155};
  6786. azimut=1.7266001;
  6787. offsetY=0.0268183;
  6788. id=510;
  6789. side="EMPTY";
  6790. vehicle="Land_Tyre_F";
  6791. skill=0.60000002;
  6792. };
  6793. class Item298
  6794. {
  6795. position[]={14578.525,9.4598064,6238.3457};
  6796. azimut=0.113991;
  6797. offsetY=-0.0039825402;
  6798. id=511;
  6799. side="EMPTY";
  6800. vehicle="Land_Tyre_F";
  6801. skill=0.60000002;
  6802. };
  6803. class Item299
  6804. {
  6805. position[]={14566.125,8.9956512,6227.2856};
  6806. azimut=358.41199;
  6807. offsetY=0.00540066;
  6808. id=512;
  6809. side="EMPTY";
  6810. vehicle="Land_WoodenLog_F";
  6811. skill=0.60000002;
  6812. };
  6813. class Item300
  6814. {
  6815. position[]={14579.025,9.3468637,6237.1255};
  6816. azimut=359.25299;
  6817. offsetY=0.0026750599;
  6818. id=513;
  6819. side="EMPTY";
  6820. vehicle="Land_GasTank_01_blue_F";
  6821. skill=0.60000002;
  6822. };
  6823. class Item301
  6824. {
  6825. position[]={14573.825,6.7276402,6222.6855};
  6826. azimut=22.8937;
  6827. offsetY=0.0206366;
  6828. id=514;
  6829. side="EMPTY";
  6830. vehicle="Land_HumanSkull_F";
  6831. skill=0.60000002;
  6832. };
  6833. class Item302
  6834. {
  6835. position[]={14577.625,4.3380823,6218.8154};
  6836. azimut=29.174801;
  6837. offsetY=0.0202069;
  6838. id=515;
  6839. side="EMPTY";
  6840. vehicle="Land_HumanSkull_F";
  6841. skill=0.60000002;
  6842. };
  6843. class Item303
  6844. {
  6845. position[]={14575.926,5.4349589,6220.6055};
  6846. azimut=29.321301;
  6847. offsetY=0.020171599;
  6848. id=516;
  6849. side="EMPTY";
  6850. vehicle="Land_HumanSkull_F";
  6851. skill=0.60000002;
  6852. };
  6853. class Item304
  6854. {
  6855. position[]={14574.025,8.9790382,6231.2954};
  6856. azimut=6.2485299;
  6857. offsetY=0.0045738202;
  6858. id=517;
  6859. side="EMPTY";
  6860. vehicle="Land_HumanSkull_F";
  6861. skill=0.60000002;
  6862. };
  6863. class Item305
  6864. {
  6865. position[]={14574.426,9.3612928,6233.8457};
  6866. azimut=2.2584701;
  6867. offsetY=-0.0145016;
  6868. id=518;
  6869. side="EMPTY";
  6870. vehicle="Land_HumanSkull_F";
  6871. skill=0.60000002;
  6872. };
  6873. class Item306
  6874. {
  6875. position[]={14576.525,7.1280742,6224.8057};
  6876. azimut=23.348;
  6877. offsetY=0.016106101;
  6878. id=519;
  6879. side="EMPTY";
  6880. vehicle="Land_HumanSkull_F";
  6881. skill=0.60000002;
  6882. };
  6883. class Item307
  6884. {
  6885. position[]={14567.125,9.2301731,6230.9956};
  6886. azimut=358.509;
  6887. offsetY=-0.00650978;
  6888. id=520;
  6889. side="EMPTY";
  6890. vehicle="Land_HumanSkull_F";
  6891. skill=0.60000002;
  6892. };
  6893. class Item308
  6894. {
  6895. position[]={14576.325,7.8076277,6227.8657};
  6896. azimut=12.9743;
  6897. offsetY=-0.0023970599;
  6898. id=521;
  6899. side="EMPTY";
  6900. vehicle="Land_HumanSkull_F";
  6901. skill=0.60000002;
  6902. };
  6903. class Item309
  6904. {
  6905. position[]={14578.525,5.8379726,6222.6855};
  6906. azimut=24.754101;
  6907. offsetY=0.0160241;
  6908. id=522;
  6909. side="EMPTY";
  6910. vehicle="Land_HumanSkull_F";
  6911. skill=0.60000002;
  6912. };
  6913. class Item310
  6914. {
  6915. position[]={14570.325,7.4433832,6223.2158};
  6916. azimut=17.731501;
  6917. offsetY=0.020893101;
  6918. id=523;
  6919. side="EMPTY";
  6920. vehicle="Land_HumanSkull_F";
  6921. skill=0.60000002;
  6922. };
  6923. class Item311
  6924. {
  6925. position[]={14579.926,3.2306933,6216.8755};
  6926. azimut=19.5825;
  6927. offsetY=-0.00273395;
  6928. id=524;
  6929. side="EMPTY";
  6930. vehicle="Land_HumanSkull_F";
  6931. skill=0.60000002;
  6932. };
  6933. class Item312
  6934. {
  6935. position[]={14570.025,9.6399784,6236.4756};
  6936. azimut=0.59036797;
  6937. offsetY=0.00015068099;
  6938. id=525;
  6939. side="EMPTY";
  6940. vehicle="Land_CarBattery_02_F";
  6941. skill=0.60000002;
  6942. };
  6943. class Item313
  6944. {
  6945. position[]={14567.525,9.5930471,6234.1157};
  6946. azimut=31.929701;
  6947. offsetY=-0.00285912;
  6948. id=526;
  6949. side="EMPTY";
  6950. vehicle="Land_Saw_F";
  6951. skill=0.60000002;
  6952. };
  6953. class Item314
  6954. {
  6955. position[]={14570.825,9.5353775,6233.4258};
  6956. azimut=188.787;
  6957. offsetY=-2.09808e-005;
  6958. id=527;
  6959. side="EMPTY";
  6960. vehicle="Land_Camping_Light_off_F";
  6961. skill=0.60000002;
  6962. };
  6963. class Item315
  6964. {
  6965. position[]={14570.426,9.6233053,6236.3257};
  6966. azimut=338.96399;
  6967. offsetY=-0.0075826598;
  6968. id=528;
  6969. side="EMPTY";
  6970. vehicle="Land_BloodBag_F";
  6971. skill=0.60000002;
  6972. };
  6973. class Item316
  6974. {
  6975. position[]={14570.226,9.6220121,6235.8857};
  6976. azimut=266.80801;
  6977. offsetY=-0.0075931498;
  6978. id=529;
  6979. side="EMPTY";
  6980. vehicle="Land_BloodBag_F";
  6981. skill=0.60000002;
  6982. };
  6983. class Item317
  6984. {
  6985. position[]={14570.125,9.6226921,6235.7354};
  6986. azimut=301.80301;
  6987. offsetY=-0.0076198601;
  6988. id=530;
  6989. side="EMPTY";
  6990. vehicle="Land_BloodBag_F";
  6991. skill=0.60000002;
  6992. };
  6993. class Item318
  6994. {
  6995. position[]={14570.025,9.5358572,6233.2954};
  6996. azimut=15.0308;
  6997. offsetY=1.8119799e-005;
  6998. id=531;
  6999. side="EMPTY";
  7000. vehicle="Land_DuctTape_F";
  7001. skill=0.60000002;
  7002. };
  7003. class Item319
  7004. {
  7005. position[]={14570.726,9.541584,6233.5454};
  7006. azimut=353.823;
  7007. offsetY=9.8228498e-005;
  7008. id=532;
  7009. side="EMPTY";
  7010. vehicle="Land_PainKillers_F";
  7011. skill=0.60000002;
  7012. };
  7013. class Item320
  7014. {
  7015. position[]={14570.125,9.6312885,6236.1958};
  7016. azimut=11.1264;
  7017. offsetY=7.8201301e-005;
  7018. id=533;
  7019. side="EMPTY";
  7020. vehicle="Land_Bandage_F";
  7021. skill=0.60000002;
  7022. };
  7023. class Item321
  7024. {
  7025. position[]={14563.525,7.5419264,6219.2554};
  7026. azimut=167.009;
  7027. offsetY=0.095031299;
  7028. id=534;
  7029. side="EMPTY";
  7030. vehicle="Land_TinContainer_F";
  7031. skill=0.60000002;
  7032. };
  7033. class Item322
  7034. {
  7035. position[]={14564.825,7.3820062,6219.0054};
  7036. azimut=164.38901;
  7037. offsetY=0.095311202;
  7038. id=535;
  7039. side="EMPTY";
  7040. vehicle="Land_TinContainer_F";
  7041. skill=0.60000002;
  7042. };
  7043. class Item323
  7044. {
  7045. position[]={14564.226,7.7198443,6220.1157};
  7046. azimut=344.125;
  7047. offsetY=0.042519599;
  7048. id=536;
  7049. side="EMPTY";
  7050. vehicle="Land_TinContainer_F";
  7051. skill=0.60000002;
  7052. };
  7053. class Item324
  7054. {
  7055. position[]={14566.325,9.0943623,6228.8857};
  7056. azimut=10.3081;
  7057. offsetY=0.45293;
  7058. id=537;
  7059. side="EMPTY";
  7060. vehicle="FxWindGrass1";
  7061. skill=0.60000002;
  7062. };
  7063. class Item325
  7064. {
  7065. position[]={14567.825,8.9948416,6229.8154};
  7066. azimut=314.58801;
  7067. offsetY=0.274607;
  7068. id=538;
  7069. side="EMPTY";
  7070. vehicle="FxWindGrass1";
  7071. skill=0.60000002;
  7072. };
  7073. class Item326
  7074. {
  7075. position[]={14583.825,7.4143925,6239.6558};
  7076. azimut=11.7891;
  7077. offsetY=-0.41455701;
  7078. id=539;
  7079. side="EMPTY";
  7080. vehicle="Land_Wreck_Ural_F";
  7081. skill=0.60000002;
  7082. };
  7083. class Item327
  7084. {
  7085. position[]={14580.008,6.4499345,6224.8623};
  7086. azimut=13.5721;
  7087. offsetY=-1;
  7088. id=540;
  7089. side="EMPTY";
  7090. vehicle="Campfire_burning_F";
  7091. skill=0.60000002;
  7092. };
  7093. class Item328
  7094. {
  7095. position[]={14586.825,5.5601044,6238.6655};
  7096. azimut=10.5681;
  7097. offsetY=0.0126557;
  7098. id=541;
  7099. side="EMPTY";
  7100. vehicle="Land_Tyre_F";
  7101. skill=0.60000002;
  7102. };
  7103. class Item329
  7104. {
  7105. position[]={14581.926,3.4162073,6219.0454};
  7106. azimut=32.311001;
  7107. offsetY=0.0194495;
  7108. id=542;
  7109. side="EMPTY";
  7110. vehicle="Land_HumanSkull_F";
  7111. skill=0.60000002;
  7112. };
  7113. class Item330
  7114. {
  7115. position[]={14580.226,4.7004104,6220.8457};
  7116. azimut=32.0961;
  7117. offsetY=0.019570399;
  7118. id=543;
  7119. side="EMPTY";
  7120. vehicle="Land_HumanSkull_F";
  7121. skill=0.60000002;
  7122. };
  7123. class Item331
  7124. {
  7125. position[]={14583.726,2.1096373,6217.1455};
  7126. azimut=23.561501;
  7127. offsetY=0.0076658698;
  7128. id=544;
  7129. side="EMPTY";
  7130. vehicle="Land_HumanSkull_F";
  7131. skill=0.60000002;
  7132. };
  7133. class Item332
  7134. {
  7135. position[]={14582.025,2.1024303,6215.1558};
  7136. azimut=22.252199;
  7137. offsetY=0.00722933;
  7138. id=545;
  7139. side="EMPTY";
  7140. vehicle="Land_HumanSkull_F";
  7141. skill=0.60000002;
  7142. };
  7143. class Item333
  7144. {
  7145. position[]={14621.525,0.028315131,6219.9956};
  7146. azimut=1.19611;
  7147. offsetY=-3;
  7148. id=546;
  7149. side="EMPTY";
  7150. vehicle="Land_UWreck_MV22_F";
  7151. skill=0.60000002;
  7152. };
  7153. class Item334
  7154. {
  7155. position[]={14543.926,13.014901,6251.6758};
  7156. azimut=354.08701;
  7157. offsetY=0.018968601;
  7158. id=547;
  7159. side="EMPTY";
  7160. vehicle="Land_Wreck_CarDismantled_F";
  7161. skill=0.60000002;
  7162. };
  7163. class Item335
  7164. {
  7165. position[]={14575.825,9.1125135,6261.4854};
  7166. azimut=359.98599;
  7167. offsetY=0.183558;
  7168. id=548;
  7169. side="EMPTY";
  7170. vehicle="Land_wpp_Turbine_V1_F";
  7171. skill=0.60000002;
  7172. };
  7173. class Item336
  7174. {
  7175. position[]={14576.625,9.1428795,6258.8857};
  7176. azimut=94.4048;
  7177. id=549;
  7178. side="EMPTY";
  7179. vehicle="Land_Scaffolding_F";
  7180. skill=0.60000002;
  7181. };
  7182. class Item337
  7183. {
  7184. position[]={14557.426,10.95686,6250.1255};
  7185. azimut=328.242;
  7186. offsetY=0.148184;
  7187. id=550;
  7188. side="EMPTY";
  7189. vehicle="Land_Slum_House01_F";
  7190. skill=0.60000002;
  7191. };
  7192. class Item338
  7193. {
  7194. position[]={14575.825,9.0682249,6254.3457};
  7195. azimut=0.50648099;
  7196. offsetY=-0.0037384001;
  7197. id=551;
  7198. side="EMPTY";
  7199. vehicle="Land_dp_transformer_F";
  7200. skill=0.60000002;
  7201. };
  7202. class Item339
  7203. {
  7204. position[]={14560.825,10.736232,6251.1055};
  7205. azimut=239.254;
  7206. offsetY=0.0074996902;
  7207. id=552;
  7208. side="EMPTY";
  7209. vehicle="Land_cargo_addon01_V1_F";
  7210. skill=0.60000002;
  7211. };
  7212. class Item340
  7213. {
  7214. position[]={14554.426,11.319515,6243.3057};
  7215. azimut=116.666;
  7216. offsetY=0.16046;
  7217. id=553;
  7218. side="EMPTY";
  7219. vehicle="Land_Tank_rust_F";
  7220. skill=0.60000002;
  7221. };
  7222. class Item341
  7223. {
  7224. position[]={14566.726,10.349298,6258.7456};
  7225. azimut=354.41599;
  7226. offsetY=0.153134;
  7227. id=554;
  7228. side="EMPTY";
  7229. vehicle="Land_IronPipes_F";
  7230. skill=0.60000002;
  7231. };
  7232. class Item342
  7233. {
  7234. position[]={14566.625,10.600308,6250.5854};
  7235. azimut=8.2326403;
  7236. offsetY=0.051504102;
  7237. id=555;
  7238. side="EMPTY";
  7239. vehicle="Land_GarbageWashingMachine_F";
  7240. skill=0.60000002;
  7241. };
  7242. class Item343
  7243. {
  7244. position[]={14577.525,9.187748,6259.9458};
  7245. azimut=359.98599;
  7246. offsetY=-0.0061674099;
  7247. id=556;
  7248. side="EMPTY";
  7249. vehicle="Land_LampDecor_F";
  7250. skill=0.60000002;
  7251. };
  7252. class Item344
  7253. {
  7254. position[]={14574.525,8.8751678,6246.6558};
  7255. azimut=4.5447402;
  7256. offsetY=0.0271616;
  7257. id=557;
  7258. side="EMPTY";
  7259. vehicle="Land_GarbageContainer_open_F";
  7260. skill=0.60000002;
  7261. };
  7262. class Item345
  7263. {
  7264. position[]={14580.025,9.6278934,6241.2256};
  7265. azimut=359.84299;
  7266. offsetY=-0.223059;
  7267. id=558;
  7268. side="EMPTY";
  7269. vehicle="Land_Pallet_F";
  7270. skill=0.60000002;
  7271. };
  7272. class Item346
  7273. {
  7274. position[]={14561.325,10.661882,6250.3955};
  7275. azimut=0.66170102;
  7276. offsetY=0.0187368;
  7277. id=559;
  7278. side="EMPTY";
  7279. vehicle="Land_CratesShabby_F";
  7280. skill=0.60000002;
  7281. };
  7282. class Item347
  7283. {
  7284. position[]={14570.926,8.7173214,6228.5171};
  7285. azimut=0.272715;
  7286. offsetY=-0.114537;
  7287. id=560;
  7288. side="EMPTY";
  7289. vehicle="Campfire_burning_F";
  7290. skill=0.60000002;
  7291. };
  7292. class Item348
  7293. {
  7294. position[]={3165.9395,2.2631679,12929.3};
  7295. azimut=360.10458;
  7296. offsetY=-0.00078702002;
  7297. id=561;
  7298. side="EMPTY";
  7299. vehicle="Land_CncWall4_F";
  7300. skill=0.60000002;
  7301. init="this allowDamage false; this enableSimulation false;";
  7302. };
  7303. class Item349
  7304. {
  7305. position[]={3157.0852,1.9470154,12928.091};
  7306. azimut=321.91934;
  7307. offsetY=0.0021059499;
  7308. id=562;
  7309. side="EMPTY";
  7310. vehicle="Land_CncWall4_F";
  7311. skill=0.60000002;
  7312. init="this allowDamage false; this enableSimulation false;";
  7313. };
  7314. class Item350
  7315. {
  7316. position[]={3160.8105,2.0852289,12929.3};
  7317. azimut=360.10358;
  7318. offsetY=0.00119328;
  7319. id=563;
  7320. side="EMPTY";
  7321. vehicle="Land_CncWall4_F";
  7322. skill=0.60000002;
  7323. init="this allowDamage false; this enableSimulation false;";
  7324. };
  7325. class Item351
  7326. {
  7327. position[]={3154.145,1.9064881,12925.495};
  7328. azimut=315.13687;
  7329. offsetY=0.00646353;
  7330. id=564;
  7331. side="EMPTY";
  7332. vehicle="Land_CncWall4_F";
  7333. skill=0.60000002;
  7334. init="this allowDamage false; this enableSimulation false;";
  7335. };
  7336. class Item352
  7337. {
  7338. position[]={3176.2959,2.3589311,12929.29};
  7339. azimut=360.10559;
  7340. offsetY=-0.00059461599;
  7341. id=565;
  7342. side="EMPTY";
  7343. vehicle="Land_CncWall4_F";
  7344. skill=0.60000002;
  7345. init="this allowDamage false; this enableSimulation false;";
  7346. };
  7347. class Item353
  7348. {
  7349. position[]={3171.1182,2.3460193,12929.297};
  7350. azimut=360.10559;
  7351. offsetY=-0.00084924698;
  7352. id=566;
  7353. side="EMPTY";
  7354. vehicle="Land_CncWall4_F";
  7355. skill=0.60000002;
  7356. init="this allowDamage false; this enableSimulation false;";
  7357. };
  7358. class Item354
  7359. {
  7360. position[]={3150.8584,1.780277,12922.009};
  7361. azimut=314.1127;
  7362. offsetY=-0.00059461599;
  7363. id=567;
  7364. side="EMPTY";
  7365. vehicle="Land_CncWall4_F";
  7366. skill=0.60000002;
  7367. init="this allowDamage false; this enableSimulation false;";
  7368. };
  7369. class Item355
  7370. {
  7371. position[]={3147.2585,1.9062036,12918.287};
  7372. azimut=314.1127;
  7373. offsetY=-0.00084924698;
  7374. id=568;
  7375. side="EMPTY";
  7376. vehicle="Land_CncWall4_F";
  7377. skill=0.60000002;
  7378. init="this allowDamage false; this enableSimulation false;";
  7379. };
  7380. class Item356
  7381. {
  7382. position[]={3248.4985,0.0059289117,12922.459};
  7383. azimut=353.22501;
  7384. offsetY=2;
  7385. id=569;
  7386. side="EMPTY";
  7387. vehicle="Land_CncWall4_F";
  7388. skill=0.60000002;
  7389. init="this allowDamage false; this enableSimulation false;";
  7390. };
  7391. class Item357
  7392. {
  7393. position[]={3238.3752,-6.9171896e-005,12921.117};
  7394. azimut=351.03201;
  7395. offsetY=2;
  7396. id=570;
  7397. side="EMPTY";
  7398. vehicle="Land_CncWall4_F";
  7399. skill=0.60000002;
  7400. init="this allowDamage false; this enableSimulation false;";
  7401. };
  7402. class Item358
  7403. {
  7404. position[]={3243.407,0.001226497,12921.844};
  7405. azimut=353.224;
  7406. offsetY=2;
  7407. id=571;
  7408. side="EMPTY";
  7409. vehicle="Land_CncWall4_F";
  7410. skill=0.60000002;
  7411. init="this allowDamage false; this enableSimulation false;";
  7412. };
  7413. class Item359
  7414. {
  7415. position[]={3233.4041,2.4329758e-005,12920.287};
  7416. azimut=350.71201;
  7417. offsetY=2;
  7418. id=572;
  7419. side="EMPTY";
  7420. vehicle="Land_CncWall4_F";
  7421. skill=0.60000002;
  7422. init="this allowDamage false; this enableSimulation false;";
  7423. };
  7424. class Item360
  7425. {
  7426. position[]={3258.7817,0.00084667496,12923.689};
  7427. azimut=353.22601;
  7428. offsetY=2;
  7429. id=573;
  7430. side="EMPTY";
  7431. vehicle="Land_CncWall4_F";
  7432. skill=0.60000002;
  7433. init="this allowDamage false; this enableSimulation false;";
  7434. };
  7435. class Item361
  7436. {
  7437. position[]={3253.6406,0.0053078928,12923.075};
  7438. azimut=353.22601;
  7439. offsetY=2;
  7440. id=574;
  7441. side="EMPTY";
  7442. vehicle="Land_CncWall4_F";
  7443. skill=0.60000002;
  7444. init="this allowDamage false; this enableSimulation false;";
  7445. };
  7446. class Item362
  7447. {
  7448. position[]={3278.9158,0.0016166335,12926.704};
  7449. azimut=353.10501;
  7450. offsetY=2;
  7451. id=575;
  7452. side="EMPTY";
  7453. vehicle="Land_CncWall4_F";
  7454. skill=0.60000002;
  7455. init="this allowDamage false; this enableSimulation false;";
  7456. };
  7457. class Item363
  7458. {
  7459. position[]={3268.7947,0.00160609,12925.338};
  7460. azimut=350.91199;
  7461. offsetY=2;
  7462. id=576;
  7463. side="EMPTY";
  7464. vehicle="Land_CncWall4_F";
  7465. skill=0.60000002;
  7466. init="this allowDamage false; this enableSimulation false;";
  7467. };
  7468. class Item364
  7469. {
  7470. position[]={3273.8252,0.0026862836,12926.076};
  7471. azimut=353.104;
  7472. offsetY=2;
  7473. id=577;
  7474. side="EMPTY";
  7475. vehicle="Land_CncWall4_F";
  7476. skill=0.60000002;
  7477. init="this allowDamage false; this enableSimulation false;";
  7478. };
  7479. class Item365
  7480. {
  7481. position[]={3263.8254,-0.00029687755,12924.499};
  7482. azimut=350.59201;
  7483. offsetY=2;
  7484. id=578;
  7485. side="EMPTY";
  7486. vehicle="Land_CncWall4_F";
  7487. skill=0.60000002;
  7488. init="this allowDamage false; this enableSimulation false;";
  7489. };
  7490. class Item366
  7491. {
  7492. position[]={3289.1963,-7.2938579e-005,12927.955};
  7493. azimut=353.10599;
  7494. offsetY=2;
  7495. id=579;
  7496. side="EMPTY";
  7497. vehicle="Land_CncWall4_F";
  7498. skill=0.60000002;
  7499. init="this allowDamage false; this enableSimulation false;";
  7500. };
  7501. class Item367
  7502. {
  7503. position[]={3284.0559,0.0001372253,12927.331};
  7504. azimut=353.10599;
  7505. offsetY=2;
  7506. id=580;
  7507. side="EMPTY";
  7508. vehicle="Land_CncWall4_F";
  7509. skill=0.60000002;
  7510. init="this allowDamage false; this enableSimulation false;";
  7511. };
  7512. class Item368
  7513. {
  7514. position[]={3310.6108,-2.4453368e-005,12931.981};
  7515. azimut=328.34698;
  7516. offsetY=2;
  7517. id=581;
  7518. side="EMPTY";
  7519. vehicle="Land_CncWall4_F";
  7520. skill=0.60000002;
  7521. init="this allowDamage false; this enableSimulation false;";
  7522. };
  7523. class Item369
  7524. {
  7525. position[]={3299.5735,0.00044207391,12929.349};
  7526. azimut=351.69199;
  7527. offsetY=2;
  7528. id=582;
  7529. side="EMPTY";
  7530. vehicle="Land_CncWall4_F";
  7531. skill=0.60000002;
  7532. init="this allowDamage false; this enableSimulation false;";
  7533. };
  7534. class Item370
  7535. {
  7536. position[]={3304.6143,0.00031860927,12930.019};
  7537. azimut=353.884;
  7538. offsetY=2;
  7539. id=583;
  7540. side="EMPTY";
  7541. vehicle="Land_CncWall4_F";
  7542. skill=0.60000002;
  7543. init="this allowDamage false; this enableSimulation false;";
  7544. };
  7545. class Item371
  7546. {
  7547. position[]={3294.4001,0.00041466497,12928.636};
  7548. azimut=354.08899;
  7549. offsetY=2;
  7550. id=584;
  7551. side="EMPTY";
  7552. vehicle="Land_CncWall4_F";
  7553. skill=0.60000002;
  7554. init="this allowDamage false; this enableSimulation false;";
  7555. };
  7556. class Item372
  7557. {
  7558. position[]={3319.4216,7.0692545e-007,12937.425};
  7559. azimut=328.34799;
  7560. offsetY=2;
  7561. id=585;
  7562. side="EMPTY";
  7563. vehicle="Land_CncWall4_F";
  7564. skill=0.60000002;
  7565. init="this allowDamage false; this enableSimulation false;";
  7566. };
  7567. class Item373
  7568. {
  7569. position[]={3315.0156,5.8901019e-006,12934.704};
  7570. azimut=328.34799;
  7571. offsetY=2;
  7572. id=586;
  7573. side="EMPTY";
  7574. vehicle="Land_CncWall4_F";
  7575. skill=0.60000002;
  7576. init="this allowDamage false; this enableSimulation false;";
  7577. };
  7578. class Item374
  7579. {
  7580. position[]={3332.5986,0,12945.504};
  7581. azimut=329.655;
  7582. offsetY=2;
  7583. id=587;
  7584. side="EMPTY";
  7585. vehicle="Land_CncWall4_F";
  7586. skill=0.60000002;
  7587. init="this allowDamage false; this enableSimulation false;";
  7588. };
  7589. class Item375
  7590. {
  7591. position[]={3323.8591,0,12940.22};
  7592. azimut=327.46201;
  7593. offsetY=2;
  7594. id=588;
  7595. side="EMPTY";
  7596. vehicle="Land_CncWall4_F";
  7597. skill=0.60000002;
  7598. init="this allowDamage false; this enableSimulation false;";
  7599. };
  7600. class Item376
  7601. {
  7602. position[]={3328.1809,0,12942.899};
  7603. azimut=329.65399;
  7604. offsetY=2;
  7605. id=589;
  7606. side="EMPTY";
  7607. vehicle="Land_CncWall4_F";
  7608. skill=0.60000002;
  7609. init="this allowDamage false; this enableSimulation false;";
  7610. };
  7611. class Item377
  7612. {
  7613. position[]={3342.0037,-0.00048075043,12949.216};
  7614. azimut=345.258;
  7615. offsetY=2;
  7616. id=590;
  7617. side="EMPTY";
  7618. vehicle="Land_CncWall4_F";
  7619. skill=0.60000002;
  7620. init="this allowDamage false; this enableSimulation false;";
  7621. };
  7622. class Item378
  7623. {
  7624. position[]={3307.3096,0.00013530636,12930.507};
  7625. azimut=347.772;
  7626. offsetY=2;
  7627. id=591;
  7628. side="EMPTY";
  7629. vehicle="Land_CncWall4_F";
  7630. skill=0.60000002;
  7631. init="this allowDamage false; this enableSimulation false;";
  7632. };
  7633. class Item379
  7634. {
  7635. position[]={3337.1052,4.6532095e-005,12947.657};
  7636. azimut=341.47198;
  7637. offsetY=2;
  7638. id=592;
  7639. side="EMPTY";
  7640. vehicle="Land_CncWall4_F";
  7641. skill=0.60000002;
  7642. init="this allowDamage false; this enableSimulation false;";
  7643. };
  7644. class Item380
  7645. {
  7646. position[]={3354.564,0.00046233766,12947.654};
  7647. azimut=405.66299;
  7648. offsetY=2;
  7649. id=593;
  7650. side="EMPTY";
  7651. vehicle="Land_CncWall4_F";
  7652. skill=0.60000002;
  7653. init="this allowDamage false; this enableSimulation false;";
  7654. };
  7655. class Item381
  7656. {
  7657. position[]={3358.0698,-1.0720474e-005,12943.972};
  7658. azimut=407.85501;
  7659. offsetY=2;
  7660. id=594;
  7661. side="EMPTY";
  7662. vehicle="Land_CncWall4_F";
  7663. skill=0.60000002;
  7664. init="this allowDamage false; this enableSimulation false;";
  7665. };
  7666. class Item382
  7667. {
  7668. position[]={3351.0859,0.0014536402,12950.523};
  7669. azimut=386.92499;
  7670. offsetY=2;
  7671. id=595;
  7672. side="EMPTY";
  7673. vehicle="Land_CncWall4_F";
  7674. skill=0.60000002;
  7675. init="this allowDamage false; this enableSimulation false;";
  7676. };
  7677. class Item383
  7678. {
  7679. position[]={3347.0161,0.0014528749,12950.443};
  7680. azimut=347.772;
  7681. offsetY=2;
  7682. id=596;
  7683. side="EMPTY";
  7684. vehicle="Land_CncWall4_F";
  7685. skill=0.60000002;
  7686. init="this allowDamage false; this enableSimulation false;";
  7687. };
  7688. class Item384
  7689. {
  7690. position[]={3228.7759,0.0026067339,12907.618};
  7691. azimut=279.51599;
  7692. offsetY=2;
  7693. id=597;
  7694. side="EMPTY";
  7695. vehicle="Land_CncWall4_F";
  7696. skill=0.60000002;
  7697. init="this allowDamage false; this enableSimulation false;";
  7698. };
  7699. class Item385
  7700. {
  7701. position[]={3227.2229,0.0043006674,12897.527};
  7702. azimut=277.323;
  7703. offsetY=2;
  7704. id=598;
  7705. side="EMPTY";
  7706. vehicle="Land_CncWall4_F";
  7707. skill=0.60000002;
  7708. init="this allowDamage false; this enableSimulation false;";
  7709. };
  7710. class Item386
  7711. {
  7712. position[]={3227.9409,0.00439031,12902.557};
  7713. azimut=279.51501;
  7714. offsetY=2;
  7715. id=599;
  7716. side="EMPTY";
  7717. vehicle="Land_CncWall4_F";
  7718. skill=0.60000002;
  7719. init="this allowDamage false; this enableSimulation false;";
  7720. };
  7721. class Item387
  7722. {
  7723. position[]={3226.6277,0.001896444,12892.513};
  7724. azimut=277.00299;
  7725. offsetY=2;
  7726. id=600;
  7727. side="EMPTY";
  7728. vehicle="Land_CncWall4_F";
  7729. skill=0.60000002;
  7730. init="this allowDamage false; this enableSimulation false;";
  7731. };
  7732. class Item388
  7733. {
  7734. position[]={3230.4795,-0.00013197554,12917.579};
  7735. azimut=279.517;
  7736. offsetY=2;
  7737. id=601;
  7738. side="EMPTY";
  7739. vehicle="Land_CncWall4_F";
  7740. skill=0.60000002;
  7741. init="this allowDamage false; this enableSimulation false;";
  7742. };
  7743. class Item389
  7744. {
  7745. position[]={3229.624,0.0008500698,12912.726};
  7746. azimut=279.517;
  7747. offsetY=2;
  7748. id=602;
  7749. side="EMPTY";
  7750. vehicle="Land_CncWall4_F";
  7751. skill=0.60000002;
  7752. init="this allowDamage false; this enableSimulation false;";
  7753. };
  7754. class Item390
  7755. {
  7756. position[]={3223.9705,-0.015377196,12877.244};
  7757. azimut=280.58301;
  7758. offsetY=2;
  7759. id=603;
  7760. side="EMPTY";
  7761. vehicle="Land_CncWall4_F";
  7762. skill=0.60000002;
  7763. init="this allowDamage false; this enableSimulation false;";
  7764. };
  7765. class Item391
  7766. {
  7767. position[]={3222.2305,-0.020383513,12867.182};
  7768. azimut=278.39001;
  7769. offsetY=2;
  7770. id=604;
  7771. side="EMPTY";
  7772. vehicle="Land_CncWall4_F";
  7773. skill=0.60000002;
  7774. init="this allowDamage false; this enableSimulation false;";
  7775. };
  7776. class Item392
  7777. {
  7778. position[]={3223.0415,-0.019455012,12872.198};
  7779. azimut=280.582;
  7780. offsetY=2;
  7781. id=605;
  7782. side="EMPTY";
  7783. vehicle="Land_CncWall4_F";
  7784. skill=0.60000002;
  7785. init="this allowDamage false; this enableSimulation false;";
  7786. };
  7787. class Item393
  7788. {
  7789. position[]={3221.5435,-0.018027641,12862.188};
  7790. azimut=278.07001;
  7791. offsetY=2;
  7792. id=606;
  7793. side="EMPTY";
  7794. vehicle="Land_CncWall4_F";
  7795. skill=0.60000002;
  7796. init="this allowDamage false; this enableSimulation false;";
  7797. };
  7798. class Item394
  7799. {
  7800. position[]={3225.8633,-0.0028358866,12887.423};
  7801. azimut=280.58401;
  7802. offsetY=2;
  7803. id=607;
  7804. side="EMPTY";
  7805. vehicle="Land_CncWall4_F";
  7806. skill=0.60000002;
  7807. init="this allowDamage false; this enableSimulation false;";
  7808. };
  7809. class Item395
  7810. {
  7811. position[]={3224.9119,-0.0091958474,12882.337};
  7812. azimut=280.58401;
  7813. offsetY=2;
  7814. id=608;
  7815. side="EMPTY";
  7816. vehicle="Land_CncWall4_F";
  7817. skill=0.60000002;
  7818. init="this allowDamage false; this enableSimulation false;";
  7819. };
  7820. class Item396
  7821. {
  7822. position[]={3218.7241,0.00029702095,12846.818};
  7823. azimut=280.078;
  7824. offsetY=2;
  7825. id=609;
  7826. side="EMPTY";
  7827. vehicle="Land_CncWall4_F";
  7828. skill=0.60000002;
  7829. init="this allowDamage false; this enableSimulation false;";
  7830. };
  7831. class Item397
  7832. {
  7833. position[]={3217.0735,-0.014097262,12836.739};
  7834. azimut=277.88501;
  7835. offsetY=2;
  7836. id=610;
  7837. side="EMPTY";
  7838. vehicle="Land_CncWall4_F";
  7839. skill=0.60000002;
  7840. init="this allowDamage false; this enableSimulation false;";
  7841. };
  7842. class Item398
  7843. {
  7844. position[]={3217.8389,-0.0030743165,12841.765};
  7845. azimut=280.077;
  7846. offsetY=2;
  7847. id=611;
  7848. side="EMPTY";
  7849. vehicle="Land_CncWall4_F";
  7850. skill=0.60000002;
  7851. init="this allowDamage false; this enableSimulation false;";
  7852. };
  7853. class Item399
  7854. {
  7855. position[]={3216.429,-0.030481769,12831.741};
  7856. azimut=277.565;
  7857. offsetY=2;
  7858. id=612;
  7859. side="EMPTY";
  7860. vehicle="Land_CncWall4_F";
  7861. skill=0.60000002;
  7862. init="this allowDamage false; this enableSimulation false;";
  7863. };
  7864. class Item400
  7865. {
  7866. position[]={3220.5298,-0.010690454,12857.018};
  7867. azimut=280.07901;
  7868. offsetY=2;
  7869. id=613;
  7870. side="EMPTY";
  7871. vehicle="Land_CncWall4_F";
  7872. skill=0.60000002;
  7873. init="this allowDamage false; this enableSimulation false;";
  7874. };
  7875. class Item401
  7876. {
  7877. position[]={3219.6238,-0.0034311293,12851.92};
  7878. azimut=280.07901;
  7879. offsetY=2;
  7880. id=614;
  7881. side="EMPTY";
  7882. vehicle="Land_CncWall4_F";
  7883. skill=0.60000002;
  7884. init="this allowDamage false; this enableSimulation false;";
  7885. };
  7886. class Item402
  7887. {
  7888. position[]={3202.7351,-0.002091341,12826.353};
  7889. azimut=367.914;
  7890. offsetY=2;
  7891. id=615;
  7892. side="EMPTY";
  7893. vehicle="Land_CncWall4_F";
  7894. skill=0.60000002;
  7895. init="this allowDamage false; this enableSimulation false;";
  7896. };
  7897. class Item403
  7898. {
  7899. position[]={3201.2314,-0.001957075,12829.635};
  7900. azimut=279.40601;
  7901. offsetY=2;
  7902. id=616;
  7903. side="EMPTY";
  7904. vehicle="Land_CncWall4_F";
  7905. skill=0.60000002;
  7906. init="this allowDamage false; this enableSimulation false;";
  7907. };
  7908. class Item404
  7909. {
  7910. position[]={3215.5859,-0.050548155,12826.749};
  7911. azimut=279.086;
  7912. offsetY=2;
  7913. id=617;
  7914. side="EMPTY";
  7915. vehicle="Land_CncWall4_F";
  7916. skill=0.60000002;
  7917. init="this allowDamage false; this enableSimulation false;";
  7918. };
  7919. class Item405
  7920. {
  7921. position[]={3212.7573,-0.0076280031,12824.942};
  7922. azimut=367.91501;
  7923. offsetY=2;
  7924. id=618;
  7925. side="EMPTY";
  7926. vehicle="Land_CncWall4_F";
  7927. skill=0.60000002;
  7928. init="this allowDamage false; this enableSimulation false;";
  7929. };
  7930. class Item406
  7931. {
  7932. position[]={3207.8643,-0.043457579,12825.646};
  7933. azimut=367.91501;
  7934. offsetY=2;
  7935. id=619;
  7936. side="EMPTY";
  7937. vehicle="Land_CncWall4_F";
  7938. skill=0.60000002;
  7939. init="this allowDamage false; this enableSimulation false;";
  7940. };
  7941. class Item407
  7942. {
  7943. position[]={3189.042,0.0014239663,12862.874};
  7944. azimut=366.08401;
  7945. offsetY=2;
  7946. id=620;
  7947. side="EMPTY";
  7948. vehicle="Land_CncWall4_F";
  7949. skill=0.60000002;
  7950. init="this allowDamage false; this enableSimulation false;";
  7951. };
  7952. class Item408
  7953. {
  7954. position[]={3180.1926,-0.018831776,12861.872};
  7955. azimut=311.95654;
  7956. offsetY=0.0021059499;
  7957. id=621;
  7958. side="EMPTY";
  7959. vehicle="Land_CncWall4_F";
  7960. skill=0.60000002;
  7961. init="this allowDamage false; this enableSimulation false;";
  7962. };
  7963. class Item409
  7964. {
  7965. position[]={3183.9402,-0.0016375973,12863.402};
  7966. azimut=366.08301;
  7967. offsetY=2;
  7968. id=622;
  7969. side="EMPTY";
  7970. vehicle="Land_CncWall4_F";
  7971. skill=0.60000002;
  7972. init="this allowDamage false; this enableSimulation false;";
  7973. };
  7974. class Item410
  7975. {
  7976. position[]={3194.1912,-0.0021279622,12862.326};
  7977. azimut=366.08499;
  7978. offsetY=2;
  7979. id=623;
  7980. side="EMPTY";
  7981. vehicle="Land_CncWall4_F";
  7982. skill=0.60000002;
  7983. init="this allowDamage false; this enableSimulation false;";
  7984. };
  7985. class Item411
  7986. {
  7987. position[]={3164.8945,0.00014510873,12872.864};
  7988. azimut=402.67197;
  7989. offsetY=-0.00078702002;
  7990. id=624;
  7991. side="EMPTY";
  7992. vehicle="Land_CncWall4_F";
  7993. skill=0.60000002;
  7994. init="this allowDamage false; this enableSimulation false;";
  7995. };
  7996. class Item412
  7997. {
  7998. position[]={3157.291,0.0066268835,12879.681};
  7999. azimut=400.47897;
  8000. offsetY=0.0021059499;
  8001. id=625;
  8002. side="EMPTY";
  8003. vehicle="Land_CncWall4_F";
  8004. skill=0.60000002;
  8005. init="this allowDamage false; this enableSimulation false;";
  8006. };
  8007. class Item413
  8008. {
  8009. position[]={3161.1133,0.0069920616,12876.325};
  8010. azimut=402.67096;
  8011. offsetY=0.00119328;
  8012. id=626;
  8013. side="EMPTY";
  8014. vehicle="Land_CncWall4_F";
  8015. skill=0.60000002;
  8016. init="this allowDamage false; this enableSimulation false;";
  8017. };
  8018. class Item414
  8019. {
  8020. position[]={3172.5107,-0.027689639,12865.845};
  8021. azimut=402.67297;
  8022. offsetY=-0.00059461599;
  8023. id=627;
  8024. side="EMPTY";
  8025. vehicle="Land_CncWall4_F";
  8026. skill=0.60000002;
  8027. init="this allowDamage false; this enableSimulation false;";
  8028. };
  8029. class Item415
  8030. {
  8031. position[]={3168.7029,-0.013502733,12869.354};
  8032. azimut=402.67297;
  8033. offsetY=-0.00084924698;
  8034. id=628;
  8035. side="EMPTY";
  8036. vehicle="Land_CncWall4_F";
  8037. skill=0.60000002;
  8038. init="this allowDamage false; this enableSimulation false;";
  8039. };
  8040. class Item416
  8041. {
  8042. position[]={3157.6765,0.0023621302,12883.4};
  8043. azimut=313.35532;
  8044. offsetY=-0.00078702002;
  8045. id=629;
  8046. side="EMPTY";
  8047. vehicle="Land_CncWall4_F";
  8048. skill=0.60000002;
  8049. init="this allowDamage false; this enableSimulation false;";
  8050. };
  8051. class Item417
  8052. {
  8053. position[]={3164.7842,1.8592322,12890.934};
  8054. azimut=313.35632;
  8055. offsetY=-0.00059461599;
  8056. id=630;
  8057. side="EMPTY";
  8058. vehicle="Land_CncWall4_F";
  8059. skill=0.60000002;
  8060. init="this allowDamage false; this enableSimulation false;";
  8061. };
  8062. class Item418
  8063. {
  8064. position[]={3161.2305,1.3362018,12887.167};
  8065. azimut=313.35632;
  8066. offsetY=-0.00084924698;
  8067. id=631;
  8068. side="EMPTY";
  8069. vehicle="Land_CncWall4_F";
  8070. skill=0.60000002;
  8071. init="this allowDamage false; this enableSimulation false;";
  8072. };
  8073. class Item419
  8074. {
  8075. position[]={3157.4404,2.0626342,12902.354};
  8076. azimut=409.21408;
  8077. offsetY=-0.00078702002;
  8078. id=632;
  8079. side="EMPTY";
  8080. vehicle="Land_CncWall4_F";
  8081. skill=0.60000002;
  8082. init="this allowDamage false; this enableSimulation false;";
  8083. };
  8084. class Item420
  8085. {
  8086. position[]={3150.6604,2.0422571,12909.99};
  8087. azimut=407.02109;
  8088. offsetY=0.0021059499;
  8089. id=633;
  8090. side="EMPTY";
  8091. vehicle="Land_CncWall4_F";
  8092. skill=0.60000002;
  8093. init="this allowDamage false; this enableSimulation false;";
  8094. };
  8095. class Item421
  8096. {
  8097. position[]={3154.0784,2.1569159,12906.226};
  8098. azimut=409.21307;
  8099. offsetY=0.00119328;
  8100. id=634;
  8101. side="EMPTY";
  8102. vehicle="Land_CncWall4_F";
  8103. skill=0.60000002;
  8104. init="this allowDamage false; this enableSimulation false;";
  8105. };
  8106. class Item422
  8107. {
  8108. position[]={3147.1919,1.9893787,12913.645};
  8109. azimut=406.70108;
  8110. offsetY=0.00646353;
  8111. id=635;
  8112. side="EMPTY";
  8113. vehicle="Land_CncWall4_F";
  8114. skill=0.60000002;
  8115. init="this allowDamage false; this enableSimulation false;";
  8116. };
  8117. class Item423
  8118. {
  8119. position[]={3164.21,2,12894.516};
  8120. azimut=409.21509;
  8121. offsetY=-0.00059461599;
  8122. id=636;
  8123. side="EMPTY";
  8124. vehicle="Land_CncWall4_F";
  8125. skill=0.60000002;
  8126. init="this allowDamage false; this enableSimulation false;";
  8127. };
  8128. class Item424
  8129. {
  8130. position[]={3160.8262,2,12898.433};
  8131. azimut=409.21509;
  8132. offsetY=-0.00084924698;
  8133. id=637;
  8134. side="EMPTY";
  8135. vehicle="Land_CncWall4_F";
  8136. skill=0.60000002;
  8137. init="this allowDamage false; this enableSimulation false;";
  8138. };
  8139. class Item425
  8140. {
  8141. position[]={3146.1748,1.9677844,12915.989};
  8142. azimut=441.57504;
  8143. offsetY=-0.00059461599;
  8144. id=638;
  8145. side="EMPTY";
  8146. vehicle="Land_CncWall4_F";
  8147. skill=0.60000002;
  8148. init="this allowDamage false; this enableSimulation false;";
  8149. };
  8150. class Item426
  8151. {
  8152. position[]={3199.3596,0.001450051,12861.789};
  8153. azimut=366.08401;
  8154. offsetY=2;
  8155. id=639;
  8156. side="EMPTY";
  8157. vehicle="Land_CncWall4_F";
  8158. skill=0.60000002;
  8159. init="this allowDamage false; this enableSimulation false;";
  8160. };
  8161. class Item427
  8162. {
  8163. position[]={3204.5088,0.35266876,12861.241};
  8164. azimut=366.08499;
  8165. offsetY=2;
  8166. id=640;
  8167. side="EMPTY";
  8168. vehicle="Land_CncWall4_F";
  8169. skill=0.60000002;
  8170. init="this allowDamage false; this enableSimulation false;";
  8171. };
  8172. class Item428
  8173. {
  8174. position[]={3293.1257,2.3260422,12978.78};
  8175. azimut=358.75537;
  8176. offsetY=3.75;
  8177. id=641;
  8178. side="EMPTY";
  8179. vehicle="Land_CncWall4_F";
  8180. skill=0.60000002;
  8181. init="this allowDamage false; this enableSimulation false;";
  8182. };
  8183. class Item429
  8184. {
  8185. position[]={3287.8796,2.3465471,12981.058};
  8186. azimut=539.38074;
  8187. offsetY=3.75;
  8188. id=642;
  8189. side="EMPTY";
  8190. vehicle="Land_CncWall4_F";
  8191. skill=0.60000002;
  8192. init="this allowDamage false; this enableSimulation false;";
  8193. };
  8194. class Item430
  8195. {
  8196. position[]={3297.2759,2.4252439,12978.818};
  8197. azimut=358.75537;
  8198. offsetY=3.75;
  8199. id=643;
  8200. side="EMPTY";
  8201. vehicle="Land_CncWall4_F";
  8202. skill=0.60000002;
  8203. init="this allowDamage false; this enableSimulation false;";
  8204. };
  8205. class Item431
  8206. {
  8207. position[]={3282.6433,2.3251417,12980.979};
  8208. azimut=539.38074;
  8209. offsetY=3.75;
  8210. id=644;
  8211. side="EMPTY";
  8212. vehicle="Land_CncWall4_F";
  8213. skill=0.60000002;
  8214. init="this allowDamage false; this enableSimulation false;";
  8215. };
  8216. class Item432
  8217. {
  8218. position[]={3277.3298,2.2940879,12980.902};
  8219. azimut=539.38074;
  8220. offsetY=3.75;
  8221. id=645;
  8222. side="EMPTY";
  8223. vehicle="Land_CncWall4_F";
  8224. skill=0.60000002;
  8225. init="this allowDamage false; this enableSimulation false;";
  8226. };
  8227. class Item433
  8228. {
  8229. position[]={3272.093,2.215549,12980.784};
  8230. azimut=539.38074;
  8231. offsetY=3.75;
  8232. id=646;
  8233. side="EMPTY";
  8234. vehicle="Land_CncWall4_F";
  8235. skill=0.60000002;
  8236. init="this allowDamage false; this enableSimulation false;";
  8237. };
  8238. class Item434
  8239. {
  8240. position[]={3266.8181,2.1731339,12980.707};
  8241. azimut=539.38074;
  8242. offsetY=3.75;
  8243. id=647;
  8244. side="EMPTY";
  8245. vehicle="Land_CncWall4_F";
  8246. skill=0.60000002;
  8247. init="this allowDamage false; this enableSimulation false;";
  8248. };
  8249. class Item435
  8250. {
  8251. position[]={3261.7368,2.1434157,12980.628};
  8252. azimut=539.38074;
  8253. offsetY=3.75;
  8254. id=648;
  8255. side="EMPTY";
  8256. vehicle="Land_CncWall4_F";
  8257. skill=0.60000002;
  8258. init="this allowDamage false; this enableSimulation false;";
  8259. };
  8260. class Item436
  8261. {
  8262. position[]={3256.4233,2.1160843,12980.551};
  8263. azimut=539.38074;
  8264. offsetY=3.75;
  8265. id=649;
  8266. side="EMPTY";
  8267. vehicle="Land_CncWall4_F";
  8268. skill=0.60000002;
  8269. init="this allowDamage false; this enableSimulation false;";
  8270. };
  8271. class Item437
  8272. {
  8273. position[]={3251.1865,2.1262743,12980.433};
  8274. azimut=539.38074;
  8275. offsetY=3.75;
  8276. id=650;
  8277. side="EMPTY";
  8278. vehicle="Land_CncWall4_F";
  8279. skill=0.60000002;
  8280. init="this allowDamage false; this enableSimulation false;";
  8281. };
  8282. class Item438
  8283. {
  8284. position[]={3248.7041,2.1056993,12977.409};
  8285. azimut=630.12781;
  8286. offsetY=3.75;
  8287. id=651;
  8288. side="EMPTY";
  8289. vehicle="Land_CncWall4_F";
  8290. skill=0.60000002;
  8291. init="this allowDamage false; this enableSimulation false;";
  8292. };
  8293. class Item439
  8294. {
  8295. position[]={3245.679,2.100559,12975.122};
  8296. azimut=539.38074;
  8297. offsetY=3.75;
  8298. id=652;
  8299. side="EMPTY";
  8300. vehicle="Land_CncWall4_F";
  8301. skill=0.60000002;
  8302. init="this allowDamage false; this enableSimulation false;";
  8303. };
  8304. class Item440
  8305. {
  8306. position[]={3240.5984,2.1039116,12975.042};
  8307. azimut=539.38074;
  8308. offsetY=3.75;
  8309. id=653;
  8310. side="EMPTY";
  8311. vehicle="Land_CncWall4_F";
  8312. skill=0.60000002;
  8313. init="this allowDamage false; this enableSimulation false;";
  8314. };
  8315. class Item441
  8316. {
  8317. position[]={3237.8823,2.157572,12971.9};
  8318. azimut=284.49319;
  8319. offsetY=3.75;
  8320. id=654;
  8321. side="EMPTY";
  8322. vehicle="Land_CncWall4_F";
  8323. skill=0.60000002;
  8324. init="this allowDamage false; this enableSimulation false;";
  8325. };
  8326. class Item442
  8327. {
  8328. position[]={3300.9521,2.5998495,12978.108};
  8329. azimut=740.48804;
  8330. offsetY=3.75;
  8331. id=655;
  8332. side="EMPTY";
  8333. vehicle="Land_CncWall4_F";
  8334. skill=0.60000002;
  8335. init="this allowDamage false; this enableSimulation false;";
  8336. };
  8337. class Item443
  8338. {
  8339. position[]={3306.1494,2.5702186,12977.407};
  8340. azimut=539.38074;
  8341. offsetY=3.75;
  8342. id=656;
  8343. side="EMPTY";
  8344. vehicle="Land_CncWall4_F";
  8345. skill=0.60000002;
  8346. init="this allowDamage false; this enableSimulation false;";
  8347. };
  8348. class Item444
  8349. {
  8350. position[]={3311.3088,2.6067085,12977.483};
  8351. azimut=539.38074;
  8352. offsetY=3.75;
  8353. id=657;
  8354. side="EMPTY";
  8355. vehicle="Land_CncWall4_F";
  8356. skill=0.60000002;
  8357. init="this allowDamage false; this enableSimulation false;";
  8358. };
  8359. class Item445
  8360. {
  8361. position[]={3314.8381,2.4086387,12975.502};
  8362. azimut=603.92181;
  8363. offsetY=3.75;
  8364. id=658;
  8365. side="EMPTY";
  8366. vehicle="Land_CncWall4_F";
  8367. skill=0.60000002;
  8368. init="this allowDamage false; this enableSimulation false;";
  8369. };
  8370. class Item446
  8371. {
  8372. position[]={3291.0613,2.3474197,12981.824};
  8373. azimut=631.35193;
  8374. offsetY=3.75;
  8375. id=659;
  8376. side="EMPTY";
  8377. vehicle="Land_CncWall4_F";
  8378. skill=0.60000002;
  8379. init="this allowDamage false; this enableSimulation false;";
  8380. };
  8381. class Item447
  8382. {
  8383. position[]={3353.3298,2.1863978,12968.716};
  8384. azimut=33.9048;
  8385. offsetY=-0.092063896;
  8386. id=660;
  8387. side="EMPTY";
  8388. vehicle="Land_Net_Fence_Gate_F";
  8389. skill=0.60000002;
  8390. init="this allowDamage false; this enableSimulation false;";
  8391. };
  8392. class Item448
  8393. {
  8394. position[]={3346.6799,2.4079504,12973.116};
  8395. azimut=34.300701;
  8396. offsetY=-0.058263101;
  8397. id=661;
  8398. side="EMPTY";
  8399. vehicle="Land_Net_Fence_4m_F";
  8400. skill=0.60000002;
  8401. init="this allowDamage false; this enableSimulation false;";
  8402. };
  8403. class Item449
  8404. {
  8405. position[]={3354.8699,2.1477771,12967.516};
  8406. azimut=34.299099;
  8407. offsetY=-0.0236657;
  8408. id=662;
  8409. side="EMPTY";
  8410. vehicle="Land_Net_Fence_4m_F";
  8411. skill=0.60000002;
  8412. init="this allowDamage false; this enableSimulation false;";
  8413. };
  8414. class Item450
  8415. {
  8416. position[]={3346.384,2.4573877,12974.732};
  8417. azimut=0.075928703;
  8418. offsetY=9.9420497e-005;
  8419. id=663;
  8420. side="EMPTY";
  8421. vehicle="PortableHelipadLight_01_red_F";
  8422. skill=0.60000002;
  8423. init="this allowDamage false;";
  8424. };
  8425. class Item451
  8426. {
  8427. position[]={3354.1941,2.1897902,12969.032};
  8428. azimut=359.99701;
  8429. offsetY=6.9141402e-005;
  8430. id=664;
  8431. side="EMPTY";
  8432. vehicle="PortableHelipadLight_01_red_F";
  8433. skill=0.60000002;
  8434. init="this allowDamage false;";
  8435. };
  8436. class Item452
  8437. {
  8438. position[]={3342.8181,2.7790711,12976.843};
  8439. azimut=214.27;
  8440. offsetY=2.3841901e-007;
  8441. id=665;
  8442. side="EMPTY";
  8443. vehicle="Land_Billboard_F";
  8444. skill=0.60000002;
  8445. init="this allowDamage false; this enableSimulation false; this setObjectTexture [0,""textures\cop_billboard.jpg""];";
  8446. };
  8447. class Item453
  8448. {
  8449. position[]={3357.1841,2.0994582,12964.832};
  8450. azimut=221.455;
  8451. id=666;
  8452. side="EMPTY";
  8453. vehicle="Land_Cargo_Patrol_V1_F";
  8454. skill=0.60000002;
  8455. };
  8456. class Item454
  8457. {
  8458. position[]={3173.0515,2.3531561,12923.959};
  8459. azimut=90.580498;
  8460. offsetY=-2.3841901e-007;
  8461. id=667;
  8462. side="EMPTY";
  8463. vehicle="Land_Shed_Big_F";
  8464. skill=0.60000002;
  8465. init="this allowDamage false; this enableSimulation false;";
  8466. };
  8467. class Item455
  8468. {
  8469. position[]={3155.001,1.9924364,12911.631};
  8470. offsetY=0.0196568;
  8471. id=668;
  8472. side="EMPTY";
  8473. vehicle="Windsock_01_F";
  8474. skill=0.60000002;
  8475. init="this allowDamage false;";
  8476. };
  8477. class Item456
  8478. {
  8479. position[]={3158.9377,2.0717041,12902.688};
  8480. azimut=229.34048;
  8481. offsetY=3.3577099;
  8482. id=669;
  8483. side="EMPTY";
  8484. vehicle="PortableHelipadLight_01_blue_F";
  8485. skill=0.60000002;
  8486. };
  8487. class Item457
  8488. {
  8489. position[]={3170.2522,2.1831787,12911.578};
  8490. azimut=228.0303;
  8491. offsetY=0.00125158;
  8492. id=670;
  8493. side="EMPTY";
  8494. vehicle="PortableHelipadLight_01_blue_F";
  8495. skill=0.60000002;
  8496. };
  8497. class Item458
  8498. {
  8499. position[]={3245.6155,2.1044376,12970.146};
  8500. azimut=318.78299;
  8501. offsetY=3.7585599;
  8502. id=671;
  8503. side="EMPTY";
  8504. vehicle="PortableHelipadLight_01_blue_F";
  8505. skill=0.60000002;
  8506. };
  8507. class Item459
  8508. {
  8509. position[]={3182.6672,2,12900.187};
  8510. azimut=230.44679;
  8511. offsetY=0.00125253;
  8512. id=672;
  8513. side="EMPTY";
  8514. vehicle="PortableHelipadLight_01_blue_F";
  8515. skill=0.60000002;
  8516. };
  8517. class Item460
  8518. {
  8519. position[]={4094.2878,21.392714,13762.538};
  8520. azimut=122.949;
  8521. offsetY=3.2424901e-005;
  8522. id=673;
  8523. side="EMPTY";
  8524. vehicle="Land_CncBarrier_stripes_F";
  8525. skill=0.60000002;
  8526. };
  8527. class Item461
  8528. {
  8529. position[]={5890.1226,23.280985,14752.582};
  8530. azimut=0.0072595198;
  8531. offsetY=0.039453499;
  8532. id=674;
  8533. side="EMPTY";
  8534. vehicle="Land_Cargo40_light_green_F";
  8535. skill=0.60000002;
  8536. };
  8537. class Item462
  8538. {
  8539. position[]={5887.9526,23.263622,14756.183};
  8540. azimut=359.98599;
  8541. offsetY=0.0248241;
  8542. id=675;
  8543. side="EMPTY";
  8544. vehicle="Land_Cargo40_light_green_F";
  8545. skill=0.60000002;
  8546. };
  8547. class Item463
  8548. {
  8549. position[]={5910.5122,23.811998,14747.883};
  8550. azimut=52.181301;
  8551. offsetY=4.0054299e-005;
  8552. id=676;
  8553. side="EMPTY";
  8554. vehicle="Land_LampHalogen_F";
  8555. skill=0.60000002;
  8556. };
  8557. class Item464
  8558. {
  8559. position[]={5819.5723,22.220308,14775.883};
  8560. azimut=182.92599;
  8561. offsetY=0.00118637;
  8562. id=677;
  8563. side="EMPTY";
  8564. vehicle="Land_Cargo40_light_green_F";
  8565. skill=0.60000002;
  8566. };
  8567. class Item465
  8568. {
  8569. position[]={5818.8823,22.217031,14772.282};
  8570. azimut=2.9371099;
  8571. offsetY=0.0058155102;
  8572. id=678;
  8573. side="EMPTY";
  8574. vehicle="Land_Cargo40_light_green_F";
  8575. skill=0.60000002;
  8576. };
  8577. class Item466
  8578. {
  8579. position[]={5805.5425,22.091475,14763.482};
  8580. azimut=158.707;
  8581. offsetY=-0.00019264199;
  8582. id=679;
  8583. side="EMPTY";
  8584. vehicle="Land_LampHalogen_F";
  8585. skill=0.60000002;
  8586. };
  8587. class Item467
  8588. {
  8589. position[]={5829.1523,22.404627,14788.582};
  8590. azimut=82.304001;
  8591. offsetY=-0.022634501;
  8592. id=680;
  8593. side="EMPTY";
  8594. vehicle="Land_Cargo_Patrol_V1_F";
  8595. skill=0.60000002;
  8596. };
  8597. class Item468
  8598. {
  8599. position[]={5822.8325,22.306368,14768.183};
  8600. azimut=0.74908698;
  8601. offsetY=0.0091285696;
  8602. id=681;
  8603. side="EMPTY";
  8604. vehicle="Land_Cargo40_light_green_F";
  8605. skill=0.60000002;
  8606. };
  8607. class Item469
  8608. {
  8609. position[]={5831.2524,22.468815,14763.183};
  8610. azimut=2.8862;
  8611. offsetY=0.0089950599;
  8612. id=682;
  8613. side="EMPTY";
  8614. vehicle="Land_Cargo40_light_green_F";
  8615. skill=0.60000002;
  8616. };
  8617. class Item470
  8618. {
  8619. position[]={5820.6626,22.244141,14779.082};
  8620. azimut=0.0183824;
  8621. offsetY=0.00180817;
  8622. id=683;
  8623. side="EMPTY";
  8624. vehicle="Land_Cargo40_light_green_F";
  8625. skill=0.60000002;
  8626. };
  8627. class Item471
  8628. {
  8629. position[]={5860.5322,23.060238,14771.183};
  8630. azimut=359.92599;
  8631. id=684;
  8632. side="EMPTY";
  8633. vehicle="Land_HelipadSquare_F";
  8634. skill=0.60000002;
  8635. };
  8636. class Item472
  8637. {
  8638. position[]={5866.1826,23.271597,14776.683};
  8639. azimut=359.89401;
  8640. offsetY=-5.72205e-006;
  8641. id=685;
  8642. side="EMPTY";
  8643. vehicle="PortableHelipadLight_01_blue_F";
  8644. skill=0.60000002;
  8645. };
  8646. class Item473
  8647. {
  8648. position[]={5866.1426,23.171648,14765.582};
  8649. azimut=359.87;
  8650. offsetY=6.8664602e-005;
  8651. id=686;
  8652. side="EMPTY";
  8653. vehicle="PortableHelipadLight_01_blue_F";
  8654. skill=0.60000002;
  8655. };
  8656. class Item474
  8657. {
  8658. position[]={5854.9126,22.828253,14765.582};
  8659. azimut=359.92999;
  8660. offsetY=4.1961699e-005;
  8661. id=687;
  8662. side="EMPTY";
  8663. vehicle="PortableHelipadLight_01_blue_F";
  8664. skill=0.60000002;
  8665. };
  8666. class Item475
  8667. {
  8668. position[]={5854.9126,22.909237,14776.782};
  8669. azimut=359.98401;
  8670. offsetY=0.000120163;
  8671. id=688;
  8672. side="EMPTY";
  8673. vehicle="PortableHelipadLight_01_blue_F";
  8674. skill=0.60000002;
  8675. };
  8676. class Item476
  8677. {
  8678. position[]={5893.0024,23.482285,14784.183};
  8679. azimut=0.0093705999;
  8680. offsetY=0.038972899;
  8681. id=689;
  8682. side="EMPTY";
  8683. vehicle="Land_Cargo_HQ_V3_F";
  8684. skill=0.60000002;
  8685. };
  8686. class Item477
  8687. {
  8688. position[]={5889.5425,23.305286,14767.482};
  8689. azimut=0.0156876;
  8690. offsetY=-0.0019989;
  8691. id=690;
  8692. side="EMPTY";
  8693. vehicle="Land_Cargo40_light_green_F";
  8694. skill=0.60000002;
  8695. };
  8696. class Item478
  8697. {
  8698. position[]={5888.4722,23.253984,14760.883};
  8699. azimut=359.974;
  8700. offsetY=0.0161057;
  8701. id=691;
  8702. side="EMPTY";
  8703. vehicle="Land_Cargo40_light_green_F";
  8704. skill=0.60000002;
  8705. };
  8706. class Item479
  8707. {
  8708. position[]={5846.1226,22.559937,14805.082};
  8709. azimut=352.50699;
  8710. offsetY=0.00162315;
  8711. id=692;
  8712. side="EMPTY";
  8713. vehicle="Land_CncBarrier_stripes_F";
  8714. skill=0.60000002;
  8715. };
  8716. class Item480
  8717. {
  8718. position[]={5838.4526,22.438015,14803.982};
  8719. azimut=352.47501;
  8720. offsetY=0.000547409;
  8721. id=693;
  8722. side="EMPTY";
  8723. vehicle="Land_CncBarrier_stripes_F";
  8724. skill=0.60000002;
  8725. };
  8726. class Item481
  8727. {
  8728. position[]={5841.0122,22.480453,14804.383};
  8729. azimut=352.47501;
  8730. offsetY=0.00066184998;
  8731. id=694;
  8732. side="EMPTY";
  8733. vehicle="Land_CncBarrier_stripes_F";
  8734. skill=0.60000002;
  8735. };
  8736. class Item482
  8737. {
  8738. position[]={5843.5522,22.521423,14804.782};
  8739. azimut=352.47601;
  8740. offsetY=0.00066375697;
  8741. id=695;
  8742. side="EMPTY";
  8743. vehicle="Land_CncBarrier_stripes_F";
  8744. skill=0.60000002;
  8745. };
  8746. class Item483
  8747. {
  8748. position[]={5848.6724,22.590231,14805.482};
  8749. azimut=352.50699;
  8750. offsetY=0.00174904;
  8751. id=696;
  8752. side="EMPTY";
  8753. vehicle="Land_CncBarrier_stripes_F";
  8754. skill=0.60000002;
  8755. };
  8756. class Item484
  8757. {
  8758. position[]={5820.7622,22.157053,14800.683};
  8759. azimut=359.91101;
  8760. offsetY=5.91278e-005;
  8761. id=697;
  8762. side="EMPTY";
  8763. vehicle="PortableHelipadLight_01_yellow_F";
  8764. skill=0.60000002;
  8765. };
  8766. class Item485
  8767. {
  8768. position[]={5837.0122,22.413788,14803.782};
  8769. azimut=359.922;
  8770. offsetY=7.0571899e-005;
  8771. id=698;
  8772. side="EMPTY";
  8773. vehicle="PortableHelipadLight_01_yellow_F";
  8774. skill=0.60000002;
  8775. };
  8776. class Item486
  8777. {
  8778. position[]={5828.5322,22.291885,14802.282};
  8779. azimut=359.91599;
  8780. offsetY=4.9591101e-005;
  8781. id=699;
  8782. side="EMPTY";
  8783. vehicle="PortableHelipadLight_01_yellow_F";
  8784. skill=0.60000002;
  8785. };
  8786. class Item487
  8787. {
  8788. position[]={5856.2822,22.691422,14806.582};
  8789. azimut=352.504;
  8790. offsetY=0.00178146;
  8791. id=700;
  8792. side="EMPTY";
  8793. vehicle="Land_CncBarrier_stripes_F";
  8794. skill=0.60000002;
  8795. };
  8796. class Item488
  8797. {
  8798. position[]={5861.3926,22.783373,14807.282};
  8799. azimut=352.539;
  8800. offsetY=0.0020484901;
  8801. id=701;
  8802. side="EMPTY";
  8803. vehicle="Land_CncBarrier_stripes_F";
  8804. skill=0.60000002;
  8805. };
  8806. class Item489
  8807. {
  8808. position[]={5876.7725,23.14394,14809.282};
  8809. azimut=352.526;
  8810. offsetY=0.0016346;
  8811. id=702;
  8812. side="EMPTY";
  8813. vehicle="Land_CncBarrier_stripes_F";
  8814. skill=0.60000002;
  8815. };
  8816. class Item490
  8817. {
  8818. position[]={5866.5425,22.893471,14807.883};
  8819. azimut=352.54401;
  8820. offsetY=0.0021305101;
  8821. id=703;
  8822. side="EMPTY";
  8823. vehicle="Land_CncBarrier_stripes_F";
  8824. skill=0.60000002;
  8825. };
  8826. class Item491
  8827. {
  8828. position[]={5858.8525,22.733959,14806.883};
  8829. azimut=352.539;
  8830. offsetY=0.0020828201;
  8831. id=704;
  8832. side="EMPTY";
  8833. vehicle="Land_CncBarrier_stripes_F";
  8834. skill=0.60000002;
  8835. };
  8836. class Item492
  8837. {
  8838. position[]={5863.9722,22.837543,14807.582};
  8839. azimut=352.539;
  8840. offsetY=0.00208473;
  8841. id=705;
  8842. side="EMPTY";
  8843. vehicle="Land_CncBarrier_stripes_F";
  8844. skill=0.60000002;
  8845. };
  8846. class Item493
  8847. {
  8848. position[]={5853.7925,22.65633,14806.282};
  8849. azimut=352.51001;
  8850. offsetY=0.00170135;
  8851. id=706;
  8852. side="EMPTY";
  8853. vehicle="Land_CncBarrier_stripes_F";
  8854. skill=0.60000002;
  8855. };
  8856. class Item494
  8857. {
  8858. position[]={5869.1025,22.950567,14808.183};
  8859. azimut=352.54401;
  8860. offsetY=0.0021400501;
  8861. id=707;
  8862. side="EMPTY";
  8863. vehicle="Land_CncBarrier_stripes_F";
  8864. skill=0.60000002;
  8865. };
  8866. class Item495
  8867. {
  8868. position[]={5871.6724,23.022566,14808.582};
  8869. azimut=352.54999;
  8870. offsetY=0.0021095299;
  8871. id=708;
  8872. side="EMPTY";
  8873. vehicle="Land_CncBarrier_stripes_F";
  8874. skill=0.60000002;
  8875. };
  8876. class Item496
  8877. {
  8878. position[]={5851.2422,22.626055,14805.782};
  8879. azimut=352.51001;
  8880. offsetY=0.00169373;
  8881. id=709;
  8882. side="EMPTY";
  8883. vehicle="Land_CncBarrier_stripes_F";
  8884. skill=0.60000002;
  8885. };
  8886. class Item497
  8887. {
  8888. position[]={5874.2124,23.084284,14808.883};
  8889. azimut=352.52499;
  8890. offsetY=0.00168419;
  8891. id=710;
  8892. side="EMPTY";
  8893. vehicle="Land_CncBarrier_stripes_F";
  8894. skill=0.60000002;
  8895. };
  8896. class Item498
  8897. {
  8898. position[]={5879.3125,23.218018,14809.582};
  8899. azimut=352.526;
  8900. offsetY=0.00159073;
  8901. id=711;
  8902. side="EMPTY";
  8903. vehicle="Land_CncBarrier_stripes_F";
  8904. skill=0.60000002;
  8905. };
  8906. class Item499
  8907. {
  8908. position[]={5891.3125,23.677216,14795.683};
  8909. azimut=0.0045835702;
  8910. offsetY=0.0039806399;
  8911. id=712;
  8912. side="EMPTY";
  8913. vehicle="Flag_US_F";
  8914. skill=0.60000002;
  8915. };
  8916. class Item500
  8917. {
  8918. position[]={5884.4824,23.329493,14810.183};
  8919. azimut=352.48901;
  8920. offsetY=0.0010433201;
  8921. id=713;
  8922. side="EMPTY";
  8923. vehicle="Land_CncBarrier_stripes_F";
  8924. skill=0.60000002;
  8925. };
  8926. class Item501
  8927. {
  8928. position[]={5881.8926,23.268131,14809.883};
  8929. azimut=352.49399;
  8930. offsetY=0.00110054;
  8931. id=714;
  8932. side="EMPTY";
  8933. vehicle="Land_CncBarrier_stripes_F";
  8934. skill=0.60000002;
  8935. };
  8936. class Item502
  8937. {
  8938. position[]={5885.9326,23.367172,14810.383};
  8939. azimut=228.15401;
  8940. offsetY=0.000137329;
  8941. id=715;
  8942. side="EMPTY";
  8943. vehicle="PortableHelipadLight_01_yellow_F";
  8944. skill=0.60000002;
  8945. };
  8946. class Item503
  8947. {
  8948. position[]={5894.7524,23.50178,14811.782};
  8949. azimut=359.91501;
  8950. offsetY=6.4849897e-005;
  8951. id=716;
  8952. side="EMPTY";
  8953. vehicle="PortableHelipadLight_01_yellow_F";
  8954. skill=0.60000002;
  8955. };
  8956. class Item504
  8957. {
  8958. position[]={5905.0322,23.492386,14814.482};
  8959. azimut=0.044213999;
  8960. offsetY=1.52588e-005;
  8961. id=717;
  8962. side="EMPTY";
  8963. vehicle="PortableHelipadLight_01_yellow_F";
  8964. skill=0.60000002;
  8965. };
  8966. class Item505
  8967. {
  8968. position[]={5891.4326,23.380127,14821.782};
  8969. azimut=260.64801;
  8970. offsetY=0.0301018;
  8971. id=718;
  8972. side="EMPTY";
  8973. vehicle="Land_Cargo_Patrol_V3_F";
  8974. skill=0.60000002;
  8975. };
  8976. class Item506
  8977. {
  8978. position[]={11247.372,53.518322,15606.089};
  8979. azimut=3.3796101;
  8980. offsetY=0.00146484;
  8981. id=719;
  8982. side="EMPTY";
  8983. vehicle="PortableHelipadLight_01_blue_F";
  8984. skill=0.60000002;
  8985. };
  8986. class Item507
  8987. {
  8988. position[]={11244.072,52.846355,15616.688};
  8989. azimut=6.6291399;
  8990. offsetY=7.6293902e-005;
  8991. id=720;
  8992. side="EMPTY";
  8993. vehicle="PortableHelipadLight_01_blue_F";
  8994. skill=0.60000002;
  8995. };
  8996. class Item508
  8997. {
  8998. position[]={11251.072,53.057808,15612.989};
  8999. azimut=162.131;
  9000. id=721;
  9001. side="EMPTY";
  9002. vehicle="Land_HelipadSquare_F";
  9003. skill=0.60000002;
  9004. };
  9005. class Item509
  9006. {
  9007. position[]={11261.672,52.130581,15622.789};
  9008. azimut=344.66199;
  9009. offsetY=0.019352;
  9010. id=722;
  9011. side="EMPTY";
  9012. vehicle="Windsock_01_F";
  9013. skill=0.60000002;
  9014. };
  9015. class Item510
  9016. {
  9017. position[]={11254.672,52.455967,15619.989};
  9018. azimut=214.53999;
  9019. offsetY=0.00035858201;
  9020. id=723;
  9021. side="EMPTY";
  9022. vehicle="PortableHelipadLight_01_blue_F";
  9023. skill=0.60000002;
  9024. };
  9025. class Item511
  9026. {
  9027. position[]={11257.973,53.320194,15609.289};
  9028. azimut=242.119;
  9029. offsetY=0.0012168901;
  9030. id=724;
  9031. side="EMPTY";
  9032. vehicle="PortableHelipadLight_01_blue_F";
  9033. skill=0.60000002;
  9034. };
  9035. class Item512
  9036. {
  9037. position[]={11255.512,51.22979,15658.013};
  9038. azimut=359.78601;
  9039. offsetY=0.129784;
  9040. id=725;
  9041. side="EMPTY";
  9042. vehicle="Land_Communication_F";
  9043. skill=0.60000002;
  9044. };
  9045. class Item513
  9046. {
  9047. position[]={11248.072,51.002682,15672.989};
  9048. azimut=69.993103;
  9049. offsetY=0.179436;
  9050. id=726;
  9051. side="EMPTY";
  9052. vehicle="MapBoard_altis_F";
  9053. skill=0.60000002;
  9054. };
  9055. class Item514
  9056. {
  9057. position[]={11235.272,50.978737,15685.688};
  9058. azimut=70.589996;
  9059. offsetY=0.205101;
  9060. id=727;
  9061. side="EMPTY";
  9062. vehicle="Land_WoodenTable_large_F";
  9063. skill=0.60000002;
  9064. };
  9065. class Item515
  9066. {
  9067. position[]={11235.772,50.977406,15685.889};
  9068. offsetY=1.07082;
  9069. id=728;
  9070. side="EMPTY";
  9071. vehicle="Item_ItemCompass";
  9072. skill=0.60000002;
  9073. };
  9074. class Item516
  9075. {
  9076. position[]={11236.072,50.974731,15686.289};
  9077. offsetY=1.07318;
  9078. id=729;
  9079. side="EMPTY";
  9080. vehicle="Item_Medikit";
  9081. skill=0.60000002;
  9082. };
  9083. class Item517
  9084. {
  9085. position[]={11235.072,50.977406,15685.889};
  9086. azimut=0.00050941802;
  9087. offsetY=1.07043;
  9088. id=730;
  9089. side="EMPTY";
  9090. vehicle="Item_NVGoggles_OPFOR";
  9091. skill=0.60000002;
  9092. };
  9093. class Item518
  9094. {
  9095. position[]={11234.672,50.97897,15685.589};
  9096. azimut=0.00152822;
  9097. offsetY=1.0692199;
  9098. id=731;
  9099. side="EMPTY";
  9100. vehicle="Item_Binocular";
  9101. skill=0.60000002;
  9102. };
  9103. class Item519
  9104. {
  9105. position[]={11234.372,50.9944,15682.688};
  9106. azimut=250.634;
  9107. offsetY=0.19083001;
  9108. id=732;
  9109. side="EMPTY";
  9110. vehicle="OfficeTable_01_new_F";
  9111. skill=0.60000002;
  9112. };
  9113. class Item520
  9114. {
  9115. position[]={11246.072,51.004765,15668.789};
  9116. azimut=160.02;
  9117. offsetY=0.179829;
  9118. id=733;
  9119. side="EMPTY";
  9120. vehicle="Land_Metal_rack_Tall_F";
  9121. skill=0.60000002;
  9122. };
  9123. class Item521
  9124. {
  9125. position[]={11248.672,51.00708,15669.688};
  9126. azimut=159.862;
  9127. offsetY=0.17727999;
  9128. id=734;
  9129. side="EMPTY";
  9130. vehicle="Land_Metal_rack_Tall_F";
  9131. skill=0.60000002;
  9132. };
  9133. class Item522
  9134. {
  9135. position[]={11247.872,51.00716,15669.389};
  9136. azimut=339.29199;
  9137. offsetY=0.17742901;
  9138. id=735;
  9139. side="EMPTY";
  9140. vehicle="Land_Metal_rack_Tall_F";
  9141. skill=0.60000002;
  9142. };
  9143. class Item523
  9144. {
  9145. position[]={11246.973,51.005962,15669.089};
  9146. azimut=160.8;
  9147. offsetY=0.17862301;
  9148. id=736;
  9149. side="EMPTY";
  9150. vehicle="Land_Metal_rack_Tall_F";
  9151. skill=0.60000002;
  9152. };
  9153. class Item524
  9154. {
  9155. position[]={11234.272,50.993866,15682.989};
  9156. azimut=73.410896;
  9157. offsetY=0.94360399;
  9158. id=737;
  9159. side="EMPTY";
  9160. vehicle="Land_Laptop_unfolded_scripted_F";
  9161. skill=0.60000002;
  9162. };
  9163. class Item525
  9164. {
  9165. position[]={11243.973,50.738064,15698.688};
  9166. azimut=359.96399;
  9167. offsetY=0.042621601;
  9168. id=738;
  9169. side="EMPTY";
  9170. vehicle="Flag_US_F";
  9171. skill=0.60000002;
  9172. };
  9173. class Item526
  9174. {
  9175. position[]={3212.5391,2.0034375,12910.077};
  9176. azimut=43.969799;
  9177. id=739;
  9178. side="EMPTY";
  9179. vehicle="Land_LampStreet_small_F";
  9180. skill=0.60000002;
  9181. };
  9182. class Item527
  9183. {
  9184. position[]={3228.7456,0,12919.877};
  9185. azimut=-74.960938;
  9186. id=740;
  9187. side="EMPTY";
  9188. vehicle="Land_LampStreet_small_F";
  9189. skill=0.60000002;
  9190. };
  9191. class Item528
  9192. {
  9193. position[]={3204.1128,2.2454898,12928.229};
  9194. azimut=0.81267554;
  9195. id=741;
  9196. side="EMPTY";
  9197. vehicle="Land_LampStreet_small_F";
  9198. skill=0.60000002;
  9199. };
  9200. class Item529
  9201. {
  9202. position[]={3274.9099,2.1677747,12948.237};
  9203. azimut=53.062912;
  9204. id=742;
  9205. side="EMPTY";
  9206. vehicle="Land_LampStreet_small_F";
  9207. skill=0.60000002;
  9208. };
  9209. class Item530
  9210. {
  9211. position[]={3178.0142,2,12883.523};
  9212. azimut=50.335556;
  9213. id=743;
  9214. side="EMPTY";
  9215. vehicle="Land_LampStreet_small_F";
  9216. skill=0.60000002;
  9217. };
  9218. class Item531
  9219. {
  9220. position[]={3204.1409,2,12886.514};
  9221. azimut=96.494598;
  9222. id=744;
  9223. side="EMPTY";
  9224. vehicle="Land_Cargo_House_V3_F";
  9225. skill=0.60000002;
  9226. };
  9227. class Item532
  9228. {
  9229. position[]={3205.2942,2,12895.886};
  9230. azimut=96.347786;
  9231. id=745;
  9232. side="EMPTY";
  9233. vehicle="Land_Cargo_House_V3_F";
  9234. skill=0.60000002;
  9235. };
  9236. class Item533
  9237. {
  9238. position[]={3187.1426,2,12892.798};
  9239. azimut=278.42404;
  9240. offsetY=-1.19209e-007;
  9241. id=746;
  9242. side="EMPTY";
  9243. vehicle="Land_TouristShelter_01_F";
  9244. skill=0.60000002;
  9245. };
  9246. class Item534
  9247. {
  9248. position[]={3200.0022,2.2547266,12928.549};
  9249. azimut=360;
  9250. id=747;
  9251. side="EMPTY";
  9252. vehicle="Land_Billboard_F";
  9253. skill=0.60000002;
  9254. init="this allowDamage false; this setObjectTexture [0,""textures\cop_billboard2.jpg""];";
  9255. };
  9256. class Item535
  9257. {
  9258. position[]={3188.7671,2.2849307,12925.104};
  9259. azimut=269.88129;
  9260. offsetY=-1.19209e-007;
  9261. id=748;
  9262. side="EMPTY";
  9263. vehicle="Land_Crash_barrier_F";
  9264. skill=0.60000002;
  9265. };
  9266. class Item536
  9267. {
  9268. position[]={3193.9211,2.2663825,12925.129};
  9269. azimut=271.4563;
  9270. offsetY=-0.0111663;
  9271. id=749;
  9272. side="EMPTY";
  9273. vehicle="Land_Crash_barrier_F";
  9274. skill=0.60000002;
  9275. };
  9276. class Item537
  9277. {
  9278. position[]={3180.8398,2.3377349,12925.001};
  9279. azimut=270.4223;
  9280. offsetY=-0.00124836;
  9281. id=750;
  9282. side="EMPTY";
  9283. vehicle="Land_Crash_barrier_F";
  9284. skill=0.60000002;
  9285. };
  9286. class Item538
  9287. {
  9288. position[]={3186.2158,2.3002722,12925.14};
  9289. azimut=271.97531;
  9290. offsetY=0.020087;
  9291. id=751;
  9292. side="EMPTY";
  9293. vehicle="Land_Crash_barrier_F";
  9294. skill=0.60000002;
  9295. };
  9296. class Item539
  9297. {
  9298. position[]={3172.6965,2.3565125,12925.04};
  9299. azimut=270.10281;
  9300. offsetY=0.061168902;
  9301. id=752;
  9302. side="EMPTY";
  9303. vehicle="Land_Crash_barrier_F";
  9304. skill=0.60000002;
  9305. };
  9306. class Item540
  9307. {
  9308. position[]={3178.1021,2.3483043,12924.932};
  9309. azimut=271.6658;
  9310. id=753;
  9311. side="EMPTY";
  9312. vehicle="Land_Crash_barrier_F";
  9313. skill=0.60000002;
  9314. };
  9315. class Item541
  9316. {
  9317. position[]={3191.6138,2.2735975,12925.925};
  9318. azimut=180.28278;
  9319. id=754;
  9320. side="EMPTY";
  9321. vehicle="Land_CncBarrier_stripes_F";
  9322. skill=0.60000002;
  9323. };
  9324. class Item542
  9325. {
  9326. position[]={3183.8518,2.3184135,12925.57};
  9327. azimut=360.23596;
  9328. offsetY=-3.5285899e-005;
  9329. id=755;
  9330. side="EMPTY";
  9331. vehicle="Land_CncBarrier_stripes_F";
  9332. skill=0.60000002;
  9333. };
  9334. class Item543
  9335. {
  9336. position[]={3175.4534,2.3535986,12925.325};
  9337. azimut=179.88434;
  9338. offsetY=0.00072407699;
  9339. id=756;
  9340. side="EMPTY";
  9341. vehicle="Land_CncBarrier_stripes_F";
  9342. skill=0.60000002;
  9343. };
  9344. class Item544
  9345. {
  9346. position[]={3610.9392,9.9006739,13121.37};
  9347. azimut=274.01999;
  9348. offsetY=-1;
  9349. id=757;
  9350. side="EMPTY";
  9351. vehicle="Land_Billboard_F";
  9352. skill=0.60000002;
  9353. init="this allowDamage false; this enableSimulation false; this setObjectTexture [0,""textures\rdm_billboard.jpg""];";
  9354. };
  9355. class Item545
  9356. {
  9357. position[]={3186.2656,2,12886.213};
  9358. azimut=-174.22701;
  9359. offsetY=0.69999999;
  9360. id=758;
  9361. side="EMPTY";
  9362. vehicle="Land_PlasticCase_01_medium_F";
  9363. skill=0.60000002;
  9364. text="copDetectorCase";
  9365. init="this allowDamage false; copDetectorCase = this; this addAction[""Remove Contents"", {clearWeaponCargoGlobal copDetectorCase; clearMagazineCargoGlobal copDetectorCase;}];";
  9366. };
  9367. class Item546
  9368. {
  9369. position[]={3186.3379,2,12886.178};
  9370. azimut=278.31842;
  9371. id=759;
  9372. side="EMPTY";
  9373. vehicle="Land_WoodenTable_large_F";
  9374. skill=0.60000002;
  9375. };
  9376. class Item547
  9377. {
  9378. position[]={3198.0857,2,12891.355};
  9379. azimut=8.7105503;
  9380. id=760;
  9381. side="EMPTY";
  9382. vehicle="Land_Dome_Small_F";
  9383. skill=0.60000002;
  9384. };
  9385. class Item548
  9386. {
  9387. position[]={17503.295,13.359038,13194.053};
  9388. azimut=45.7677;
  9389. offsetY=-0.0328684;
  9390. id=761;
  9391. side="EMPTY";
  9392. vehicle="Land_New_WiredFence_5m_F";
  9393. skill=0.60000002;
  9394. init="this allowDamage false;";
  9395. };
  9396. class Item549
  9397. {
  9398. position[]={17499.096,13.330045,13198.853};
  9399. azimut=226.472;
  9400. offsetY=0.0070152301;
  9401. id=762;
  9402. side="EMPTY";
  9403. vehicle="Land_New_WiredFence_5m_F";
  9404. skill=0.60000002;
  9405. init="this allowDamage false;";
  9406. };
  9407. class Item550
  9408. {
  9409. position[]={17504.494,13.367302,13192.753};
  9410. azimut=46.821499;
  9411. offsetY=0.0230808;
  9412. id=763;
  9413. side="EMPTY";
  9414. vehicle="Land_Net_Fence_Gate_F";
  9415. skill=0.60000002;
  9416. init="this allowDamage false;";
  9417. };
  9418. class Item551
  9419. {
  9420. position[]={17506.994,13.412914,13190.853};
  9421. azimut=309.17001;
  9422. offsetY=0.095781296;
  9423. id=764;
  9424. side="EMPTY";
  9425. vehicle="PortableHelipadLight_01_red_F";
  9426. skill=0.60000002;
  9427. init="this allowDamage false;";
  9428. };
  9429. class Item552
  9430. {
  9431. position[]={17495.695,13.318589,13202.652};
  9432. azimut=359.92899;
  9433. offsetY=5.72205e-006;
  9434. id=765;
  9435. side="EMPTY";
  9436. vehicle="PortableHelipadLight_01_red_F";
  9437. skill=0.60000002;
  9438. init="this allowDamage false;";
  9439. };
  9440. class Item553
  9441. {
  9442. position[]={17498.494,13.346715,13205.353};
  9443. azimut=359.94;
  9444. offsetY=6.6757202e-006;
  9445. id=766;
  9446. side="EMPTY";
  9447. vehicle="PortableHelipadLight_01_red_F";
  9448. skill=0.60000002;
  9449. init="this allowDamage false;";
  9450. };
  9451. class Item554
  9452. {
  9453. position[]={17509.494,13.44092,13193.253};
  9454. azimut=359.888;
  9455. offsetY=3.2424901e-005;
  9456. id=767;
  9457. side="EMPTY";
  9458. vehicle="PortableHelipadLight_01_red_F";
  9459. skill=0.60000002;
  9460. init="this allowDamage false;";
  9461. };
  9462. class Item555
  9463. {
  9464. position[]={17511.895,13.56751,13180.453};
  9465. id=768;
  9466. side="EMPTY";
  9467. vehicle="Land_LampAirport_F";
  9468. skill=0.60000002;
  9469. init="this allowDamage false;";
  9470. };
  9471. class Item556
  9472. {
  9473. position[]={17489.195,13.306329,13202.753};
  9474. offsetY=0.00035762801;
  9475. id=769;
  9476. side="EMPTY";
  9477. vehicle="Land_LampAirport_F";
  9478. skill=0.60000002;
  9479. init="this allowDamage false;";
  9480. };
  9481. class Item557
  9482. {
  9483. position[]={17546.395,14.304476,13132.853};
  9484. id=770;
  9485. side="EMPTY";
  9486. vehicle="Land_LampAirport_F";
  9487. skill=0.60000002;
  9488. init="this allowDamage false;";
  9489. };
  9490. class Item558
  9491. {
  9492. position[]={17448.596,15.704316,13044.152};
  9493. id=771;
  9494. side="EMPTY";
  9495. vehicle="Land_LampAirport_F";
  9496. skill=0.60000002;
  9497. init="this allowDamage false;";
  9498. };
  9499. class Item559
  9500. {
  9501. position[]={17319.895,14.936991,13196.853};
  9502. offsetY=9.5367398e-007;
  9503. id=772;
  9504. side="EMPTY";
  9505. vehicle="Land_LampAirport_F";
  9506. skill=0.60000002;
  9507. init="this allowDamage false;";
  9508. };
  9509. class Item560
  9510. {
  9511. position[]={17406.994,12.354029,13278.253};
  9512. id=773;
  9513. side="EMPTY";
  9514. vehicle="Land_LampAirport_F";
  9515. skill=0.60000002;
  9516. init="this allowDamage false;";
  9517. };
  9518. class Item561
  9519. {
  9520. position[]={17378.395,14.360782,13193.253};
  9521. azimut=226.91901;
  9522. id=774;
  9523. side="EMPTY";
  9524. vehicle="Land_LampHalogen_F";
  9525. skill=0.60000002;
  9526. init="this allowDamage false;";
  9527. };
  9528. class Item562
  9529. {
  9530. position[]={17416.795,14.614985,13154.853};
  9531. azimut=45;
  9532. offsetY=-9.5367398e-007;
  9533. id=775;
  9534. side="EMPTY";
  9535. vehicle="Land_LampHalogen_F";
  9536. skill=0.60000002;
  9537. init="this allowDamage false;";
  9538. };
  9539. class Item563
  9540. {
  9541. position[]={17450.494,14.454069,13146.152};
  9542. offsetY=-9.5367398e-007;
  9543. id=776;
  9544. side="EMPTY";
  9545. vehicle="Land_LampAirport_F";
  9546. skill=0.60000002;
  9547. init="this allowDamage false;";
  9548. };
  9549. class Item564
  9550. {
  9551. position[]={17341.096,12.629058,13386.753};
  9552. offsetY=-0.0108252;
  9553. id=777;
  9554. side="EMPTY";
  9555. vehicle="Land_LampSolar_F";
  9556. skill=0.60000002;
  9557. init="this allowDamage false;";
  9558. };
  9559. class Item565
  9560. {
  9561. position[]={17366.895,12.227716,13359.253};
  9562. offsetY=-9.5367398e-007;
  9563. id=778;
  9564. side="EMPTY";
  9565. vehicle="Land_LampSolar_F";
  9566. skill=0.60000002;
  9567. init="this allowDamage false;";
  9568. };
  9569. class Item566
  9570. {
  9571. position[]={17390.096,11.814133,13333.753};
  9572. offsetY=-0.00606632;
  9573. id=779;
  9574. side="EMPTY";
  9575. vehicle="Land_LampSolar_F";
  9576. skill=0.60000002;
  9577. init="this allowDamage false;";
  9578. };
  9579. class Item567
  9580. {
  9581. position[]={17311.695,13.013778,13420.053};
  9582. id=780;
  9583. side="EMPTY";
  9584. vehicle="Land_LampSolar_F";
  9585. skill=0.60000002;
  9586. init="this allowDamage false;";
  9587. };
  9588. class Item568
  9589. {
  9590. position[]={17580.895,14.809151,13132.353};
  9591. offsetY=0.017335899;
  9592. id=781;
  9593. side="EMPTY";
  9594. vehicle="Land_LampSolar_F";
  9595. skill=0.60000002;
  9596. init="this allowDamage false;";
  9597. };
  9598. class Item569
  9599. {
  9600. position[]={17604.596,16.545696,13106.453};
  9601. offsetY=0.0121689;
  9602. id=782;
  9603. side="EMPTY";
  9604. vehicle="Land_LampSolar_F";
  9605. skill=0.60000002;
  9606. init="this allowDamage false;";
  9607. };
  9608. class Item570
  9609. {
  9610. position[]={17628.895,18.538363,13078.953};
  9611. offsetY=0.00519943;
  9612. id=783;
  9613. side="EMPTY";
  9614. vehicle="Land_LampSolar_F";
  9615. skill=0.60000002;
  9616. init="this allowDamage false;";
  9617. };
  9618. class Item571
  9619. {
  9620. position[]={17652.994,19.882492,13052.253};
  9621. offsetY=-0.0100536;
  9622. id=784;
  9623. side="EMPTY";
  9624. vehicle="Land_LampSolar_F";
  9625. skill=0.60000002;
  9626. init="this allowDamage false;";
  9627. };
  9628. class Item572
  9629. {
  9630. position[]={17537.125,13.010144,13240.253};
  9631. azimut=359.99301;
  9632. offsetY=3.4332301e-005;
  9633. id=785;
  9634. side="EMPTY";
  9635. vehicle="PortableHelipadLight_01_blue_F";
  9636. skill=0.60000002;
  9637. init="this allowDamage false;";
  9638. };
  9639. class Item573
  9640. {
  9641. position[]={17549.82,12.929614,13252.536};
  9642. azimut=359.991;
  9643. offsetY=2.7656601e-005;
  9644. id=786;
  9645. side="EMPTY";
  9646. vehicle="PortableHelipadLight_01_blue_F";
  9647. skill=0.60000002;
  9648. init="this allowDamage false;";
  9649. };
  9650. class Item574
  9651. {
  9652. position[]={17563.518,13.095227,13240.709};
  9653. azimut=359.99301;
  9654. offsetY=2.86102e-006;
  9655. id=787;
  9656. side="EMPTY";
  9657. vehicle="PortableHelipadLight_01_blue_F";
  9658. skill=0.60000002;
  9659. init="this allowDamage false;";
  9660. };
  9661. class Item575
  9662. {
  9663. position[]={17550.553,13.241782,13228.645};
  9664. azimut=0.0077724899;
  9665. offsetY=4.6730001e-005;
  9666. id=788;
  9667. side="EMPTY";
  9668. vehicle="PortableHelipadLight_01_blue_F";
  9669. skill=0.60000002;
  9670. init="this allowDamage false;";
  9671. };
  9672. class Item576
  9673. {
  9674. position[]={3207.8613,2.3778617,12933.967};
  9675. azimut=313.66989;
  9676. offsetY=-0.0051760701;
  9677. id=789;
  9678. side="EMPTY";
  9679. vehicle="Land_CncWall4_F";
  9680. skill=0.60000002;
  9681. init="this allowDamage false; this enableSimulation false;";
  9682. };
  9683. class Item577
  9684. {
  9685. position[]={3211.2397,2.3230028,12937.458};
  9686. azimut=315.15491;
  9687. offsetY=-0.0027067701;
  9688. id=790;
  9689. side="EMPTY";
  9690. vehicle="Land_CncWall4_F";
  9691. skill=0.60000002;
  9692. init="this allowDamage false; this enableSimulation false;";
  9693. };
  9694. class Item578
  9695. {
  9696. position[]={3209.6475,1.8942566,12860.646};
  9697. azimut=366.08499;
  9698. offsetY=2;
  9699. id=791;
  9700. side="EMPTY";
  9701. vehicle="Land_CncWall4_F";
  9702. skill=0.60000002;
  9703. init="this allowDamage false; this enableSimulation false;";
  9704. };
  9705. class Item579
  9706. {
  9707. position[]={3739.3533,12.74367,13267.805};
  9708. azimut=225;
  9709. special="NONE";
  9710. id=792;
  9711. side="EMPTY";
  9712. vehicle="Land_InfoStand_V1_F";
  9713. skill=0.60000002;
  9714. init="this enableSimulation false; this allowDamage false; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; life_garage_type = ""Car""; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""car_g_1""; }]; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];this setObjectTexture [0,""textures\screen.jpg""];";
  9715. };
  9716. class Item580
  9717. {
  9718. position[]={3480.6384,2.6714723,13229.567};
  9719. azimut=140;
  9720. offsetY=0.5;
  9721. special="NONE";
  9722. id=793;
  9723. side="EMPTY";
  9724. vehicle="Land_InfoStand_V1_F";
  9725. skill=0.60000002;
  9726. init="this enableSimulation false; this allowDamage false; this addAction[""General Store"",life_fnc_weaponShopMenu,""genstore""]; this setObjectTexture [0,""textures\screen.jpg""];";
  9727. };
  9728. class Item581
  9729. {
  9730. position[]={3364.0015,4.7699685,13063.155};
  9731. azimut=250;
  9732. offsetY=0.30000001;
  9733. special="NONE";
  9734. id=794;
  9735. side="EMPTY";
  9736. vehicle="Land_InfoStand_V1_F";
  9737. skill=0.60000002;
  9738. init="this allowDamage false; this enableSimulation false; this addAction[""Clothing Store"",life_fnc_clothingMenu,""bruce""];this setObjectTexture [0,""textures\screen.jpg""];";
  9739. };
  9740. class Item582
  9741. {
  9742. position[]={4718.6406,39.812969,12824.724};
  9743. azimut=180;
  9744. special="NONE";
  9745. id=795;
  9746. side="EMPTY";
  9747. vehicle="Land_InfoStand_V1_F";
  9748. skill=0.60000002;
  9749. init="this setObjectTexture [0,""textures\screen.jpg""]; this allowDamage false; this enableSimulation false; this addAction[""Licenses"",life_fnc_licenses,[""bountyh""],0,true,true,"""",' playerSide == civilian ']; this addAction[""Bounty Hunter Shop"",life_fnc_weaponShopMenu,""bhws""]; this addAction[""Bounty Hunter Clothing Shop"",life_fnc_clothingMenu,""bhc""]; this addAction[""Market"",life_fnc_virt_menu,""gang""];";
  9750. };
  9751. class Item583
  9752. {
  9753. position[]={3196.012,2.2637477,12927.334};
  9754. special="NONE";
  9755. id=796;
  9756. side="EMPTY";
  9757. vehicle="Land_InfoStand_V1_F";
  9758. skill=0.60000002;
  9759. init="this setObjectTexture [0,""textures\screen.jpg""]; this enableSimulation false; this allowDamage false; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""cop_car"",west,""cop_car_1"",""cop"",""APD - Kavala District""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_car_1""; life_garage_type = ""Car""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store']; this setVariable[""realname"",""Cop Vehicle Store""];";
  9760. };
  9761. class Item584
  9762. {
  9763. position[]={3185.71,2,12892.173};
  9764. azimut=275;
  9765. special="NONE";
  9766. id=797;
  9767. side="EMPTY";
  9768. vehicle="Land_InfoStand_V1_F";
  9769. skill=0.60000002;
  9770. init="this setObjectTexture [0,""textures\screen.jpg""]; this enableSimulation false; this allowDamage false; this addAction[""Licenses"",life_fnc_licenses,[""cair"",""cg""],0,true,true,"""",' playerSide == west ']; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this addAction[""Cop Clothing Shop"",life_fnc_clothingMenu,""cop""]; this addAction[""Cop Weapon Shop"",life_fnc_weaponShopMenu,""cop_basic""]; this addAction[""Helicopter Shop"",life_fnc_vehicleShopMenu,[""cop_air"",west,""cop_air_1"",""cop"",""APD - Kavala District""]]; this addAction[""Boat Shop"",life_fnc_vehicleShopMenu,[""cop_ship"",west,""cop_ship_1"",""cop"",""APD - Kavala District - Boat Store""]]; this addAction[""Air Garage"", { [[getPlayerUID player,playerSide,""Air"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_air_1""; life_garage_type = ""Air""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Boat Garage"", { [[getPlayerUID player,playerSide,""Ship"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_ship_1""; life_garage_type = ""Ship""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store']; this addAction[""SCO19 shop"",life_fnc_weaponShopMenu,""cop"",0,false,false,"""",' license_cop_swat && playerSide == west'];";
  9771. };
  9772. class Item585
  9773. {
  9774. position[]={3405.4644,1.9250422,12895.145};
  9775. azimut=135;
  9776. offsetY=0.5;
  9777. special="NONE";
  9778. id=798;
  9779. side="EMPTY";
  9780. vehicle="Land_InfoStand_V1_F";
  9781. skill=0.60000002;
  9782. init="this setObjectTexture [0,""textures\screen.jpg""]; this allowDamage false; this enableSimulation false; this addAction[""Fish Market"",life_fnc_virt_menu,""fishmarket""];";
  9783. };
  9784. class Item586
  9785. {
  9786. position[]={3426.9951,2.5146418,12733.968};
  9787. azimut=265;
  9788. special="NONE";
  9789. id=799;
  9790. side="EMPTY";
  9791. vehicle="Land_InfoStand_V1_F";
  9792. skill=0.60000002;
  9793. init="this setObjectTexture [0,""textures\screen.jpg""]; this allowDamage false; removeallWeapons this; this enableSimulation false; this addAction[""Diving Shop"",life_fnc_clothingMenu,""dive""]; this addAction[format[""%1 ($%2)"",[""license_civ_dive""] call life_fnc_varToStr,[([""dive""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""dive"",0,false,false,"""",' !license_civ_dive && playerSide == civilian '];";
  9794. };
  9795. class Item587
  9796. {
  9797. position[]={3442.6467,4.7763457,12659.546};
  9798. azimut=120;
  9799. offsetY=1.225;
  9800. special="NONE";
  9801. id=800;
  9802. side="EMPTY";
  9803. vehicle="Land_InfoStand_V1_F";
  9804. skill=0.60000002;
  9805. init="this setObjectTexture [0,""textures\screen.jpg""]; this allowDamage false; this enableSimulation false; this addAction[""Liqour Store"",life_fnc_virt_menu,""alcohol""];";
  9806. };
  9807. class Item588
  9808. {
  9809. position[]={3486.3865,7.6847987,12951.026};
  9810. offsetY=0.60000002;
  9811. special="NONE";
  9812. id=801;
  9813. side="EMPTY";
  9814. vehicle="Land_InfoStand_V1_F";
  9815. skill=0.60000002;
  9816. init="this setObjectTexture [0,""textures\screen.jpg""]; this allowDamage false; this enableSimulation false; this addAction[""Market"",life_fnc_virt_menu,""market""]; this addaction [""Open Auction House"",{[] spawn life_fnc_CAH_loadOffers;}];";
  9817. };
  9818. class Item589
  9819. {
  9820. position[]={11246.348,51.005131,15670.781};
  9821. azimut=160;
  9822. special="NONE";
  9823. id=802;
  9824. side="EMPTY";
  9825. vehicle="Land_InfoStand_V1_F";
  9826. skill=0.60000002;
  9827. init="this setObjectTexture [0,""textures\screen.jpg""]; this enableSimulation false; this allowDamage false; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""cop_car"",west,""cop_car_6"",""cop"",""APD - Highway Patrol""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_car_6""; life_garage_type = ""Car""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store']; ";
  9828. };
  9829. class Item590
  9830. {
  9831. position[]={11235.716,50.991566,15683.765};
  9832. azimut=250;
  9833. special="NONE";
  9834. id=803;
  9835. side="EMPTY";
  9836. vehicle="Land_InfoStand_V1_F";
  9837. skill=0.60000002;
  9838. init="this setObjectTexture [0,""textures\screen.jpg""]; this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this addAction[""Cop Clothing Shop"",life_fnc_clothingMenu,""cop""]; this addAction[""Cop Weapon Shop"",life_fnc_weaponShopMenu,""cop_basic""]; this addAction[""Licenses"",life_fnc_licenses,[""cair"",""cg""],0,true,true,"""",' playerSide == west ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  9839. };
  9840. class Item591
  9841. {
  9842. position[]={17411.832,14.608037,13152.322};
  9843. azimut=134.18201;
  9844. special="NONE";
  9845. id=804;
  9846. side="EMPTY";
  9847. vehicle="Land_InfoStand_V1_F";
  9848. skill=0.60000002;
  9849. init=" this setObjectTexture [0,""textures\screen.jpg""]; this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this addAction[""Cop Clothing Shop"",life_fnc_clothingMenu,""cop""]; this addAction[""Cop Weapon Shop"",life_fnc_weaponShopMenu,""cop_basic""]; this addAction[""Licenses"",life_fnc_licenses,[""cair"",""cg""],0,true,true,"""",' playerSide == west ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  9850. };
  9851. class Item592
  9852. {
  9853. position[]={17424.219,14.516353,13162.279};
  9854. azimut=136.912;
  9855. special="NONE";
  9856. id=805;
  9857. side="EMPTY";
  9858. vehicle="Land_InfoStand_V1_F";
  9859. skill=0.60000002;
  9860. init="this setObjectTexture [0,""textures\screen.jpg""]; this enableSimulation false; this allowDamage false; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""cop_car"",west,""cop_car_5_1"",""cop"",""APD - Highway Patrol""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_car_5_1""; life_garage_type = ""Car""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store']; ";
  9861. };
  9862. class Item593
  9863. {
  9864. position[]={17567.861,12.907336,13258.019};
  9865. azimut=45;
  9866. offsetY=0.5;
  9867. special="NONE";
  9868. id=806;
  9869. side="EMPTY";
  9870. vehicle="Land_InfoStand_V1_F";
  9871. skill=0.60000002;
  9872. init="removeallWeapons this; this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this enableSimulation false; this allowDamage false; this addAction[""Helicopter Shop"",life_fnc_vehicleShopMenu,[""cop_airhq"",west,""cop_air_2_1"",""cop"",""APD - Air HQ""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Air"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_air_2_1""; life_garage_type = ""Air""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];this setObjectTexture [0,""textures\screen.jpg""];";
  9873. };
  9874. class Item594
  9875. {
  9876. position[]={3186.6438,2,12888.308};
  9877. azimut=-621.62372;
  9878. id=807;
  9879. side="EMPTY";
  9880. vehicle="Land_CncShelter_F";
  9881. skill=0.60000002;
  9882. };
  9883. class Item595
  9884. {
  9885. position[]={17417.314,14.64,13136.085};
  9886. azimut=-226.009;
  9887. offsetY=1.5;
  9888. id=808;
  9889. side="EMPTY";
  9890. vehicle="Land_PlasticCase_01_medium_F";
  9891. skill=0.60000002;
  9892. text="sheriffDetectorCase";
  9893. init="this allowDamage false; sheriffDetectorCase = this; this addAction[""Remove Contents"", {clearWeaponCargoGlobal sheriffDetectorCase; clearMagazineCargoGlobal sheriffDetectorCase;}];";
  9894. };
  9895. class Item596
  9896. {
  9897. position[]={17417.408,14.64,13136.109};
  9898. azimut=226.537;
  9899. offsetY=0.80000001;
  9900. id=809;
  9901. side="EMPTY";
  9902. vehicle="Land_WoodenTable_large_F";
  9903. skill=0.60000002;
  9904. };
  9905. class Item597
  9906. {
  9907. position[]={17415.908,14.64,13137.679};
  9908. azimut=-673.40601;
  9909. offsetY=0.69999999;
  9910. id=810;
  9911. side="EMPTY";
  9912. vehicle="Land_CncShelter_F";
  9913. skill=0.60000002;
  9914. };
  9915. class Item598
  9916. {
  9917. position[]={16687.396,12.690714,13628.789};
  9918. azimut=139.3795;
  9919. id=811;
  9920. side="EMPTY";
  9921. vehicle="Land_CncWall1_F";
  9922. skill=0.60000002;
  9923. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  9924. };
  9925. class Item599
  9926. {
  9927. position[]={16686.535,12.65162,13628.063};
  9928. azimut=139.3795;
  9929. id=812;
  9930. side="EMPTY";
  9931. vehicle="Land_CncWall1_F";
  9932. skill=0.60000002;
  9933. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  9934. };
  9935. class Item600
  9936. {
  9937. position[]={16685.535,12.667727,13627.209};
  9938. azimut=139.3795;
  9939. id=813;
  9940. side="EMPTY";
  9941. vehicle="Land_CncWall1_F";
  9942. skill=0.60000002;
  9943. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  9944. };
  9945. class Item601
  9946. {
  9947. position[]={16684.586,12.701516,13626.392};
  9948. azimut=139.3795;
  9949. id=814;
  9950. side="EMPTY";
  9951. vehicle="Land_CncWall1_F";
  9952. skill=0.60000002;
  9953. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  9954. };
  9955. class Item602
  9956. {
  9957. position[]={16683.629,12.733096,13625.598};
  9958. azimut=139.3795;
  9959. id=815;
  9960. side="EMPTY";
  9961. vehicle="Land_CncWall1_F";
  9962. skill=0.60000002;
  9963. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  9964. };
  9965. class Item603
  9966. {
  9967. position[]={16682.74,12.766556,13624.81};
  9968. azimut=139.3795;
  9969. id=816;
  9970. side="EMPTY";
  9971. vehicle="Land_CncWall1_F";
  9972. skill=0.60000002;
  9973. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  9974. };
  9975. class Item604
  9976. {
  9977. position[]={16681.854,12.798977,13624.035};
  9978. azimut=139.3795;
  9979. id=817;
  9980. side="EMPTY";
  9981. vehicle="Land_CncWall1_F";
  9982. skill=0.60000002;
  9983. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  9984. };
  9985. class Item605
  9986. {
  9987. position[]={16680.895,12.830935,13623.235};
  9988. azimut=139.3795;
  9989. id=818;
  9990. side="EMPTY";
  9991. vehicle="Land_CncWall1_F";
  9992. skill=0.60000002;
  9993. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  9994. };
  9995. class Item606
  9996. {
  9997. position[]={16679.898,12.871328,13622.378};
  9998. azimut=139.3795;
  9999. id=819;
  10000. side="EMPTY";
  10001. vehicle="Land_CncWall1_F";
  10002. skill=0.60000002;
  10003. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10004. };
  10005. class Item607
  10006. {
  10007. position[]={16678.951,12.94983,13621.586};
  10008. azimut=139.3795;
  10009. id=820;
  10010. side="EMPTY";
  10011. vehicle="Land_CncWall1_F";
  10012. skill=0.60000002;
  10013. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10014. };
  10015. class Item608
  10016. {
  10017. position[]={16678.006,12.985078,13620.758};
  10018. azimut=139.3795;
  10019. id=821;
  10020. side="EMPTY";
  10021. vehicle="Land_CncWall1_F";
  10022. skill=0.60000002;
  10023. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10024. };
  10025. class Item609
  10026. {
  10027. position[]={16677.072,12.99781,13619.995};
  10028. azimut=139.3795;
  10029. id=822;
  10030. side="EMPTY";
  10031. vehicle="Land_CncWall1_F";
  10032. skill=0.60000002;
  10033. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10034. };
  10035. class Item610
  10036. {
  10037. position[]={16676.164,13.017678,13619.22};
  10038. azimut=139.3795;
  10039. id=823;
  10040. side="EMPTY";
  10041. vehicle="Land_CncWall1_F";
  10042. skill=0.60000002;
  10043. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10044. };
  10045. class Item611
  10046. {
  10047. position[]={16675.271,13.035911,13618.484};
  10048. azimut=139.3795;
  10049. id=824;
  10050. side="EMPTY";
  10051. vehicle="Land_CncWall1_F";
  10052. skill=0.60000002;
  10053. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10054. };
  10055. class Item612
  10056. {
  10057. position[]={16674.404,13.040827,13617.696};
  10058. azimut=139.3795;
  10059. id=825;
  10060. side="EMPTY";
  10061. vehicle="Land_CncWall1_F";
  10062. skill=0.60000002;
  10063. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10064. };
  10065. class Item613
  10066. {
  10067. position[]={16673.428,12.987271,13616.882};
  10068. azimut=139.3795;
  10069. id=826;
  10070. side="EMPTY";
  10071. vehicle="Land_CncWall1_F";
  10072. skill=0.60000002;
  10073. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10074. };
  10075. class Item614
  10076. {
  10077. position[]={16672.436,12.930343,13616.053};
  10078. azimut=139.3795;
  10079. id=827;
  10080. side="EMPTY";
  10081. vehicle="Land_CncWall1_F";
  10082. skill=0.60000002;
  10083. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10084. };
  10085. class Item615
  10086. {
  10087. position[]={16671.492,12.842315,13615.246};
  10088. azimut=139.3795;
  10089. id=828;
  10090. side="EMPTY";
  10091. vehicle="Land_CncWall1_F";
  10092. skill=0.60000002;
  10093. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10094. };
  10095. class Item616
  10096. {
  10097. position[]={16670.545,12.753929,13614.417};
  10098. azimut=139.3795;
  10099. id=829;
  10100. side="EMPTY";
  10101. vehicle="Land_CncWall1_F";
  10102. skill=0.60000002;
  10103. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10104. };
  10105. class Item617
  10106. {
  10107. position[]={16669.652,12.661777,13613.627};
  10108. azimut=139.3795;
  10109. id=830;
  10110. side="EMPTY";
  10111. vehicle="Land_CncWall1_F";
  10112. skill=0.60000002;
  10113. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10114. };
  10115. class Item618
  10116. {
  10117. position[]={16668.68,12.561165,13612.853};
  10118. azimut=139.3795;
  10119. id=831;
  10120. side="EMPTY";
  10121. vehicle="Land_CncWall1_F";
  10122. skill=0.60000002;
  10123. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10124. };
  10125. class Item619
  10126. {
  10127. position[]={16667.824,12.484612,13612.216};
  10128. azimut=139.3795;
  10129. id=832;
  10130. side="EMPTY";
  10131. vehicle="Land_CncWall1_F";
  10132. skill=0.60000002;
  10133. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10134. };
  10135. class Item620
  10136. {
  10137. position[]={16666.959,12.428588,13611.437};
  10138. azimut=139.3795;
  10139. id=833;
  10140. side="EMPTY";
  10141. vehicle="Land_CncWall1_F";
  10142. skill=0.60000002;
  10143. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10144. };
  10145. class Item621
  10146. {
  10147. position[]={16666.027,12.365093,13610.596};
  10148. azimut=139.3795;
  10149. id=834;
  10150. side="EMPTY";
  10151. vehicle="Land_CncWall1_F";
  10152. skill=0.60000002;
  10153. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10154. };
  10155. class Item622
  10156. {
  10157. position[]={16664.984,12.282969,13609.797};
  10158. azimut=139.3795;
  10159. id=835;
  10160. side="EMPTY";
  10161. vehicle="Land_CncWall1_F";
  10162. skill=0.60000002;
  10163. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10164. };
  10165. class Item623
  10166. {
  10167. position[]={16664.039,12.166836,13608.976};
  10168. azimut=139.3795;
  10169. id=836;
  10170. side="EMPTY";
  10171. vehicle="Land_CncWall1_F";
  10172. skill=0.60000002;
  10173. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10174. };
  10175. class Item624
  10176. {
  10177. position[]={16663.07,12.047832,13608.132};
  10178. azimut=139.3795;
  10179. id=837;
  10180. side="EMPTY";
  10181. vehicle="Land_CncWall1_F";
  10182. skill=0.60000002;
  10183. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10184. };
  10185. class Item625
  10186. {
  10187. position[]={16662.184,11.95462,13607.366};
  10188. azimut=139.3795;
  10189. id=838;
  10190. side="EMPTY";
  10191. vehicle="Land_CncWall1_F";
  10192. skill=0.60000002;
  10193. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10194. };
  10195. class Item626
  10196. {
  10197. position[]={16661.209,11.894616,13606.593};
  10198. azimut=139.3795;
  10199. id=839;
  10200. side="EMPTY";
  10201. vehicle="Land_CncWall1_F";
  10202. skill=0.60000002;
  10203. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10204. };
  10205. class Item627
  10206. {
  10207. position[]={16660.334,11.846872,13605.82};
  10208. azimut=139.3795;
  10209. id=840;
  10210. side="EMPTY";
  10211. vehicle="Land_CncWall1_F";
  10212. skill=0.60000002;
  10213. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10214. };
  10215. class Item628
  10216. {
  10217. position[]={16659.438,11.797063,13605.042};
  10218. azimut=139.3795;
  10219. id=841;
  10220. side="EMPTY";
  10221. vehicle="Land_CncWall1_F";
  10222. skill=0.60000002;
  10223. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10224. };
  10225. class Item629
  10226. {
  10227. position[]={16658.492,11.774819,13604.208};
  10228. azimut=139.3795;
  10229. id=842;
  10230. side="EMPTY";
  10231. vehicle="Land_CncWall1_F";
  10232. skill=0.60000002;
  10233. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10234. };
  10235. class Item630
  10236. {
  10237. position[]={16657.496,11.697983,13603.403};
  10238. azimut=139.3795;
  10239. id=843;
  10240. side="EMPTY";
  10241. vehicle="Land_CncWall1_F";
  10242. skill=0.60000002;
  10243. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10244. };
  10245. class Item631
  10246. {
  10247. position[]={16656.543,11.686715,13602.581};
  10248. azimut=139.3795;
  10249. id=844;
  10250. side="EMPTY";
  10251. vehicle="Land_CncWall1_F";
  10252. skill=0.60000002;
  10253. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10254. };
  10255. class Item632
  10256. {
  10257. position[]={16655.598,11.67402,13601.783};
  10258. azimut=139.3795;
  10259. id=845;
  10260. side="EMPTY";
  10261. vehicle="Land_CncWall1_F";
  10262. skill=0.60000002;
  10263. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10264. };
  10265. class Item633
  10266. {
  10267. position[]={16654.703,11.665133,13600.99};
  10268. azimut=139.3795;
  10269. id=846;
  10270. side="EMPTY";
  10271. vehicle="Land_CncWall1_F";
  10272. skill=0.60000002;
  10273. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10274. };
  10275. class Item634
  10276. {
  10277. position[]={16653.734,11.591241,13600.208};
  10278. azimut=139.3795;
  10279. id=847;
  10280. side="EMPTY";
  10281. vehicle="Land_CncWall1_F";
  10282. skill=0.60000002;
  10283. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10284. };
  10285. class Item635
  10286. {
  10287. position[]={16653.867,11.703301,13597.457};
  10288. azimut=47.647114;
  10289. id=848;
  10290. side="EMPTY";
  10291. vehicle="Land_CncWall1_F";
  10292. skill=0.60000002;
  10293. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10294. };
  10295. class Item636
  10296. {
  10297. position[]={16654.682,11.965679,13596.537};
  10298. azimut=47.647114;
  10299. id=849;
  10300. side="EMPTY";
  10301. vehicle="Land_CncWall1_F";
  10302. skill=0.60000002;
  10303. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10304. };
  10305. class Item637
  10306. {
  10307. position[]={16655.441,12.210185,13595.68};
  10308. azimut=47.647114;
  10309. id=850;
  10310. side="EMPTY";
  10311. vehicle="Land_CncWall1_F";
  10312. skill=0.60000002;
  10313. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10314. };
  10315. class Item638
  10316. {
  10317. position[]={16656.262,12.468506,13594.79};
  10318. azimut=47.647114;
  10319. id=851;
  10320. side="EMPTY";
  10321. vehicle="Land_CncWall1_F";
  10322. skill=0.60000002;
  10323. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10324. };
  10325. class Item639
  10326. {
  10327. position[]={16657.102,12.728354,13593.908};
  10328. azimut=47.647114;
  10329. id=852;
  10330. side="EMPTY";
  10331. vehicle="Land_CncWall1_F";
  10332. skill=0.60000002;
  10333. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10334. };
  10335. class Item640
  10336. {
  10337. position[]={16657.971,12.982133,13592.897};
  10338. azimut=47.647114;
  10339. id=853;
  10340. side="EMPTY";
  10341. vehicle="Land_CncWall1_F";
  10342. skill=0.60000002;
  10343. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10344. };
  10345. class Item641
  10346. {
  10347. position[]={16658.773,13.187812,13591.993};
  10348. azimut=47.647114;
  10349. id=854;
  10350. side="EMPTY";
  10351. vehicle="Land_CncWall1_F";
  10352. skill=0.60000002;
  10353. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10354. };
  10355. class Item642
  10356. {
  10357. position[]={16659.658,13.404734,13591.058};
  10358. azimut=47.647114;
  10359. id=855;
  10360. side="EMPTY";
  10361. vehicle="Land_CncWall1_F";
  10362. skill=0.60000002;
  10363. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10364. };
  10365. class Item643
  10366. {
  10367. position[]={16660.443,13.606377,13590.171};
  10368. azimut=47.647114;
  10369. id=856;
  10370. side="EMPTY";
  10371. vehicle="Land_CncWall1_F";
  10372. skill=0.60000002;
  10373. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10374. };
  10375. class Item644
  10376. {
  10377. position[]={16661.285,13.713955,13589.241};
  10378. azimut=47.647114;
  10379. id=857;
  10380. side="EMPTY";
  10381. vehicle="Land_CncWall1_F";
  10382. skill=0.60000002;
  10383. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10384. };
  10385. class Item645
  10386. {
  10387. position[]={16663.703,13.953447,13586.626};
  10388. azimut=47.647114;
  10389. id=858;
  10390. side="EMPTY";
  10391. vehicle="Land_CncWall1_F";
  10392. skill=0.60000002;
  10393. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10394. };
  10395. class Item646
  10396. {
  10397. position[]={16664.533,14.037798,13585.633};
  10398. azimut=47.647114;
  10399. id=859;
  10400. side="EMPTY";
  10401. vehicle="Land_CncWall1_F";
  10402. skill=0.60000002;
  10403. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10404. };
  10405. class Item647
  10406. {
  10407. position[]={16665.389,14.095127,13584.7};
  10408. azimut=47.647114;
  10409. id=860;
  10410. side="EMPTY";
  10411. vehicle="Land_CncWall1_F";
  10412. skill=0.60000002;
  10413. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10414. };
  10415. class Item648
  10416. {
  10417. position[]={16666.225,14.118604,13583.809};
  10418. azimut=47.647114;
  10419. id=861;
  10420. side="EMPTY";
  10421. vehicle="Land_CncWall1_F";
  10422. skill=0.60000002;
  10423. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10424. };
  10425. class Item649
  10426. {
  10427. position[]={16666.715,14.133096,13583.252};
  10428. azimut=47.647114;
  10429. id=862;
  10430. side="EMPTY";
  10431. vehicle="Land_CncWall1_F";
  10432. skill=0.60000002;
  10433. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10434. };
  10435. class Item650
  10436. {
  10437. position[]={16652.766,11.505171,13598.62};
  10438. azimut=407.98001;
  10439. id=863;
  10440. side="EMPTY";
  10441. vehicle="Land_CncWall1_F";
  10442. skill=0.60000002;
  10443. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10444. };
  10445. class Item651
  10446. {
  10447. position[]={16653.236,11.586914,13598.144};
  10448. azimut=407.98001;
  10449. id=864;
  10450. side="EMPTY";
  10451. vehicle="Land_CncWall1_F";
  10452. skill=0.60000002;
  10453. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10454. };
  10455. class Item652
  10456. {
  10457. position[]={16653.453,11.560703,13599.917};
  10458. azimut=137.00928;
  10459. id=865;
  10460. side="EMPTY";
  10461. vehicle="Land_CncWall1_F";
  10462. skill=0.60000002;
  10463. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10464. };
  10465. class Item653
  10466. {
  10467. position[]={16652.926,11.501288,13599.444};
  10468. azimut=137.00928;
  10469. id=866;
  10470. side="EMPTY";
  10471. vehicle="Land_CncWall1_F";
  10472. skill=0.60000002;
  10473. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10474. };
  10475. class Item654
  10476. {
  10477. position[]={16698.084,13.919934,13619.619};
  10478. azimut=228.88857;
  10479. id=867;
  10480. side="EMPTY";
  10481. vehicle="Land_CncWall1_F";
  10482. skill=0.60000002;
  10483. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10484. };
  10485. class Item655
  10486. {
  10487. position[]={16697.207,13.864046,13620.627};
  10488. azimut=228.88857;
  10489. id=868;
  10490. side="EMPTY";
  10491. vehicle="Land_CncWall1_F";
  10492. skill=0.60000002;
  10493. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10494. };
  10495. class Item656
  10496. {
  10497. position[]={16696.381,13.79247,13621.549};
  10498. azimut=228.88857;
  10499. id=869;
  10500. side="EMPTY";
  10501. vehicle="Land_CncWall1_F";
  10502. skill=0.60000002;
  10503. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10504. };
  10505. class Item657
  10506. {
  10507. position[]={16695.553,13.719341,13622.497};
  10508. azimut=228.88857;
  10509. id=870;
  10510. side="EMPTY";
  10511. vehicle="Land_CncWall1_F";
  10512. skill=0.60000002;
  10513. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10514. };
  10515. class Item658
  10516. {
  10517. position[]={16693.994,13.509445,13624.279};
  10518. azimut=228.88857;
  10519. id=871;
  10520. side="EMPTY";
  10521. vehicle="Land_CncWall1_F";
  10522. skill=0.60000002;
  10523. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10524. };
  10525. class Item659
  10526. {
  10527. position[]={16693.188,13.379635,13625.213};
  10528. azimut=228.88857;
  10529. id=872;
  10530. side="EMPTY";
  10531. vehicle="Land_CncWall1_F";
  10532. skill=0.60000002;
  10533. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10534. };
  10535. class Item660
  10536. {
  10537. position[]={16692.34,13.240851,13626.234};
  10538. azimut=228.88857;
  10539. id=873;
  10540. side="EMPTY";
  10541. vehicle="Land_CncWall1_F";
  10542. skill=0.60000002;
  10543. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10544. };
  10545. class Item661
  10546. {
  10547. position[]={16691.516,13.109676,13627.161};
  10548. azimut=228.88857;
  10549. id=874;
  10550. side="EMPTY";
  10551. vehicle="Land_CncWall1_F";
  10552. skill=0.60000002;
  10553. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10554. };
  10555. class Item662
  10556. {
  10557. position[]={16690.701,13.007455,13628.111};
  10558. azimut=228.88857;
  10559. id=875;
  10560. side="EMPTY";
  10561. vehicle="Land_CncWall1_F";
  10562. skill=0.60000002;
  10563. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10564. };
  10565. class Item663
  10566. {
  10567. position[]={16694.791,13.635238,13623.4};
  10568. azimut=228.32054;
  10569. id=876;
  10570. side="EMPTY";
  10571. vehicle="Land_CncWall1_F";
  10572. skill=0.60000002;
  10573. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10574. };
  10575. class Item664
  10576. {
  10577. position[]={16702.625,14.014441,13614.413};
  10578. azimut=230.31685;
  10579. id=877;
  10580. side="EMPTY";
  10581. vehicle="Land_CncWall1_F";
  10582. skill=0.60000002;
  10583. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10584. };
  10585. class Item665
  10586. {
  10587. position[]={16702.156,14.012239,13614.932};
  10588. azimut=230.31685;
  10589. id=878;
  10590. side="EMPTY";
  10591. vehicle="Land_CncWall1_F";
  10592. skill=0.60000002;
  10593. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10594. };
  10595. class Item666
  10596. {
  10597. position[]={16688.537,12.786913,13629.789};
  10598. azimut=499.25598;
  10599. id=879;
  10600. side="EMPTY";
  10601. vehicle="Land_CncWall1_F";
  10602. skill=0.60000002;
  10603. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10604. };
  10605. class Item667
  10606. {
  10607. position[]={16688.023,12.742297,13629.351};
  10608. azimut=499.25598;
  10609. id=880;
  10610. side="EMPTY";
  10611. vehicle="Land_CncWall1_F";
  10612. skill=0.60000002;
  10613. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10614. };
  10615. class Item668
  10616. {
  10617. position[]={16689.814,12.914439,13629.07};
  10618. azimut=228.2852;
  10619. id=881;
  10620. side="EMPTY";
  10621. vehicle="Land_CncWall1_F";
  10622. skill=0.60000002;
  10623. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10624. };
  10625. class Item669
  10626. {
  10627. position[]={16689.354,12.865983,13629.601};
  10628. azimut=228.2852;
  10629. id=882;
  10630. side="EMPTY";
  10631. vehicle="Land_CncWall1_F";
  10632. skill=0.60000002;
  10633. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10634. };
  10635. class Item670
  10636. {
  10637. position[]={16701.396,13.995015,13615.867};
  10638. azimut=228.87914;
  10639. id=883;
  10640. side="EMPTY";
  10641. vehicle="Land_CncWall1_F";
  10642. skill=0.60000002;
  10643. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10644. };
  10645. class Item671
  10646. {
  10647. position[]={16700.568,13.976255,13616.803};
  10648. azimut=228.87914;
  10649. id=884;
  10650. side="EMPTY";
  10651. vehicle="Land_CncWall1_F";
  10652. skill=0.60000002;
  10653. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10654. };
  10655. class Item672
  10656. {
  10657. position[]={16699.729,13.957205,13617.77};
  10658. azimut=228.06056;
  10659. id=885;
  10660. side="EMPTY";
  10661. vehicle="Land_CncWall1_F";
  10662. skill=0.60000002;
  10663. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10664. };
  10665. class Item673
  10666. {
  10667. position[]={16698.914,13.938736,13618.713};
  10668. azimut=228.06056;
  10669. id=886;
  10670. side="EMPTY";
  10671. vehicle="Land_CncWall1_F";
  10672. skill=0.60000002;
  10673. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10674. };
  10675. class Item674
  10676. {
  10677. position[]={16665.521,14.083115,13585.296};
  10678. azimut=-132.76021;
  10679. id=887;
  10680. side="EMPTY";
  10681. vehicle="Land_Razorwire_F";
  10682. skill=0.60000002;
  10683. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10684. };
  10685. class Item675
  10686. {
  10687. position[]={16661.299,13.702253,13589.835};
  10688. azimut=-132.93138;
  10689. id=888;
  10690. side="EMPTY";
  10691. vehicle="Land_Razorwire_F";
  10692. skill=0.60000002;
  10693. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10694. };
  10695. class Item676
  10696. {
  10697. position[]={16656.668,12.511455,13594.881};
  10698. azimut=-132.57411;
  10699. id=889;
  10700. side="EMPTY";
  10701. vehicle="Land_Razorwire_F";
  10702. skill=0.60000002;
  10703. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10704. };
  10705. class Item677
  10706. {
  10707. position[]={16656.152,12.359522,13595.374};
  10708. azimut=-132.87691;
  10709. id=890;
  10710. side="EMPTY";
  10711. vehicle="Land_Razorwire_F";
  10712. skill=0.60000002;
  10713. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10714. };
  10715. class Item678
  10716. {
  10717. position[]={16699.512,13.952266,13617.574};
  10718. azimut=408.42386;
  10719. id=891;
  10720. side="EMPTY";
  10721. vehicle="Land_Razorwire_F";
  10722. skill=0.60000002;
  10723. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10724. };
  10725. class Item679
  10726. {
  10727. position[]={16695.451,13.729183,13622.285};
  10728. azimut=409.26175;
  10729. id=892;
  10730. side="EMPTY";
  10731. vehicle="Land_Razorwire_F";
  10732. skill=0.60000002;
  10733. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10734. };
  10735. class Item680
  10736. {
  10737. position[]={16690.705,13.014621,13627.48};
  10738. azimut=407.18997;
  10739. id=893;
  10740. side="EMPTY";
  10741. vehicle="Land_Razorwire_F";
  10742. skill=0.60000002;
  10743. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10744. };
  10745. class Item681
  10746. {
  10747. position[]={16684.879,12.715457,13626.339};
  10748. azimut=319.42252;
  10749. id=894;
  10750. side="EMPTY";
  10751. vehicle="Land_Razorwire_F";
  10752. skill=0.60000002;
  10753. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10754. };
  10755. class Item682
  10756. {
  10757. position[]={16680.121,12.892044,13622.149};
  10758. azimut=318.68411;
  10759. id=895;
  10760. side="EMPTY";
  10761. vehicle="Land_Razorwire_F";
  10762. skill=0.60000002;
  10763. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10764. };
  10765. class Item683
  10766. {
  10767. position[]={16674.668,13.059358,13617.481};
  10768. azimut=319.86487;
  10769. id=896;
  10770. side="EMPTY";
  10771. vehicle="Land_Razorwire_F";
  10772. skill=0.60000002;
  10773. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10774. };
  10775. class Item684
  10776. {
  10777. position[]={16669.154,12.611735,13612.856};
  10778. azimut=-40.134327;
  10779. id=897;
  10780. side="EMPTY";
  10781. vehicle="Land_Razorwire_F";
  10782. skill=0.60000002;
  10783. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10784. };
  10785. class Item685
  10786. {
  10787. position[]={16663.773,12.153574,13608.291};
  10788. azimut=319.52371;
  10789. id=898;
  10790. side="EMPTY";
  10791. vehicle="Land_Razorwire_F";
  10792. skill=0.60000002;
  10793. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10794. };
  10795. class Item686
  10796. {
  10797. position[]={16658.916,11.829832,13604.188};
  10798. azimut=319.38345;
  10799. id=899;
  10800. side="EMPTY";
  10801. vehicle="Land_Razorwire_F";
  10802. skill=0.60000002;
  10803. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10804. };
  10805. class Item687
  10806. {
  10807. position[]={16655.148,11.692666,13601.117};
  10808. azimut=-41.559559;
  10809. id=900;
  10810. side="EMPTY";
  10811. vehicle="Land_Razorwire_F";
  10812. skill=0.60000002;
  10813. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10814. };
  10815. class Item688
  10816. {
  10817. position[]={16664.604,14.045754,13572.848};
  10818. azimut=-132.49248;
  10819. id=901;
  10820. side="EMPTY";
  10821. vehicle="Land_Razorwire_F";
  10822. skill=0.60000002;
  10823. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10824. };
  10825. class Item689
  10826. {
  10827. position[]={16660.143,14.063884,13577.848};
  10828. azimut=-132.49248;
  10829. id=902;
  10830. side="EMPTY";
  10831. vehicle="Land_Razorwire_F";
  10832. skill=0.60000002;
  10833. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10834. };
  10835. class Item690
  10836. {
  10837. position[]={16646.271,11.594248,13592.491};
  10838. azimut=-133.44559;
  10839. id=903;
  10840. side="EMPTY";
  10841. vehicle="Land_Razorwire_F";
  10842. skill=0.60000002;
  10843. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10844. };
  10845. class Item691
  10846. {
  10847. position[]={16644.258,11.225781,13594.764};
  10848. azimut=-133.44559;
  10849. id=904;
  10850. side="EMPTY";
  10851. vehicle="Land_Razorwire_F";
  10852. skill=0.60000002;
  10853. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10854. };
  10855. class Item692
  10856. {
  10857. position[]={16643.785,10.804202,13600.167};
  10858. azimut=-44.210377;
  10859. id=905;
  10860. side="EMPTY";
  10861. vehicle="Land_Razorwire_F";
  10862. skill=0.60000002;
  10863. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10864. };
  10865. class Item693
  10866. {
  10867. position[]={16648.754,10.862881,13604.812};
  10868. azimut=-44.210377;
  10869. id=906;
  10870. side="EMPTY";
  10871. vehicle="Land_Razorwire_F";
  10872. skill=0.60000002;
  10873. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10874. };
  10875. class Item694
  10876. {
  10877. position[]={16652.777,11.07145,13608.964};
  10878. azimut=-42.143345;
  10879. id=907;
  10880. side="EMPTY";
  10881. vehicle="Land_Razorwire_F";
  10882. skill=0.60000002;
  10883. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10884. };
  10885. class Item695
  10886. {
  10887. position[]={16657.904,11.066833,13613.425};
  10888. azimut=-42.143345;
  10889. id=908;
  10890. side="EMPTY";
  10891. vehicle="Land_Razorwire_F";
  10892. skill=0.60000002;
  10893. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10894. };
  10895. class Item696
  10896. {
  10897. position[]={16663.033,11.909745,13617.911};
  10898. azimut=-42.143345;
  10899. id=909;
  10900. side="EMPTY";
  10901. vehicle="Land_Razorwire_F";
  10902. skill=0.60000002;
  10903. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10904. };
  10905. class Item697
  10906. {
  10907. position[]={16667.738,12.330011,13622.118};
  10908. azimut=-40.415836;
  10909. id=910;
  10910. side="EMPTY";
  10911. vehicle="Land_Razorwire_F";
  10912. skill=0.60000002;
  10913. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10914. };
  10915. class Item698
  10916. {
  10917. position[]={16672.98,12.635859,13626.431};
  10918. azimut=-40.415836;
  10919. id=911;
  10920. side="EMPTY";
  10921. vehicle="Land_Razorwire_F";
  10922. skill=0.60000002;
  10923. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10924. };
  10925. class Item699
  10926. {
  10927. position[]={16678.238,12.24201,13630.762};
  10928. azimut=-40.415836;
  10929. id=912;
  10930. side="EMPTY";
  10931. vehicle="Land_Razorwire_F";
  10932. skill=0.60000002;
  10933. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10934. };
  10935. class Item700
  10936. {
  10937. position[]={16683.438,12.328889,13635.531};
  10938. azimut=-41.082569;
  10939. id=913;
  10940. side="EMPTY";
  10941. vehicle="Land_Razorwire_F";
  10942. skill=0.60000002;
  10943. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10944. };
  10945. class Item701
  10946. {
  10947. position[]={16689.348,12.659781,13640.544};
  10948. azimut=-41.082569;
  10949. id=914;
  10950. side="EMPTY";
  10951. vehicle="Land_Razorwire_F";
  10952. skill=0.60000002;
  10953. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10954. };
  10955. class Item702
  10956. {
  10957. position[]={16694.734,12.771328,13641.996};
  10958. azimut=48.098309;
  10959. id=915;
  10960. side="EMPTY";
  10961. vehicle="Land_Razorwire_F";
  10962. skill=0.60000002;
  10963. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10964. };
  10965. class Item703
  10966. {
  10967. position[]={16699.086,13.142992,13636.963};
  10968. azimut=48.098309;
  10969. id=916;
  10970. side="EMPTY";
  10971. vehicle="Land_Razorwire_F";
  10972. skill=0.60000002;
  10973. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10974. };
  10975. class Item704
  10976. {
  10977. position[]={16711.627,13.653083,13623.26};
  10978. azimut=-312.37244;
  10979. id=917;
  10980. side="EMPTY";
  10981. vehicle="Land_Razorwire_F";
  10982. skill=0.60000002;
  10983. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10984. };
  10985. class Item705
  10986. {
  10987. position[]={16714.467,13.479605,13619.836};
  10988. azimut=-312.37244;
  10989. id=918;
  10990. side="EMPTY";
  10991. vehicle="Land_Razorwire_F";
  10992. skill=0.60000002;
  10993. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  10994. };
  10995. class Item706
  10996. {
  10997. position[]={16715.117,13.205454,13613.527};
  10998. azimut=-221.91701;
  10999. id=919;
  11000. side="EMPTY";
  11001. vehicle="Land_Razorwire_F";
  11002. skill=0.60000002;
  11003. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11004. };
  11005. class Item707
  11006. {
  11007. position[]={16701.393,13.972392,13626.214};
  11008. azimut=49.718262;
  11009. id=920;
  11010. side="EMPTY";
  11011. vehicle="Land_Cargo_Patrol_V1_F";
  11012. skill=0.60000002;
  11013. };
  11014. class Item708
  11015. {
  11016. position[]={16689.191,12.838524,13630.89};
  11017. azimut=-73.501526;
  11018. id=921;
  11019. side="EMPTY";
  11020. vehicle="Land_LampHalogen_F";
  11021. skill=0.60000002;
  11022. init=" this allowDamage false; this allowDamage false; this setVectorUp [0,0,1];";
  11023. };
  11024. class Item709
  11025. {
  11026. position[]={16703.656,13.969082,13613.982};
  11027. azimut=-346.38049;
  11028. id=922;
  11029. side="EMPTY";
  11030. vehicle="Land_LampHalogen_F";
  11031. skill=0.60000002;
  11032. init=" this allowDamage false; this allowDamage false; this setVectorUp [0,0,1];";
  11033. };
  11034. class Item710
  11035. {
  11036. position[]={16666.973,14.146755,13582.242};
  11037. azimut=-245.85301;
  11038. id=923;
  11039. side="EMPTY";
  11040. vehicle="Land_LampHalogen_F";
  11041. skill=0.60000002;
  11042. init=" this allowDamage false; this allowDamage false; this setVectorUp [0,0,1];";
  11043. };
  11044. class Item711
  11045. {
  11046. position[]={16651.955,11.378311,13599.002};
  11047. azimut=-176.31894;
  11048. id=924;
  11049. side="EMPTY";
  11050. vehicle="Land_LampHalogen_F";
  11051. skill=0.60000002;
  11052. init=" this allowDamage false; this allowDamage false; this setVectorUp [0,0,1];";
  11053. };
  11054. class Item712
  11055. {
  11056. position[]={16708.025,13.771688,13623.692};
  11057. azimut=-221.91701;
  11058. id=925;
  11059. side="EMPTY";
  11060. vehicle="Land_Razorwire_F";
  11061. skill=0.60000002;
  11062. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11063. };
  11064. class Item713
  11065. {
  11066. position[]={16700.42,13.496211,13632.685};
  11067. azimut=-221.91701;
  11068. id=926;
  11069. side="EMPTY";
  11070. vehicle="Land_Razorwire_F";
  11071. skill=0.60000002;
  11072. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11073. };
  11074. class Item714
  11075. {
  11076. position[]={16697.609,13.634148,13627.816};
  11077. azimut=48.098309;
  11078. id=927;
  11079. side="EMPTY";
  11080. vehicle="Land_Razorwire_F";
  11081. skill=0.60000002;
  11082. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11083. };
  11084. class Item715
  11085. {
  11086. position[]={16700.566,13.886597,13624.594};
  11087. azimut=48.098309;
  11088. id=928;
  11089. side="EMPTY";
  11090. vehicle="Land_Razorwire_F";
  11091. skill=0.60000002;
  11092. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11093. };
  11094. class Item716
  11095. {
  11096. position[]={16659.85,14.055481,13578.256};
  11097. azimut=-131.18111;
  11098. id=929;
  11099. side="EMPTY";
  11100. vehicle="Land_Cargo_Patrol_V1_F";
  11101. skill=0.60000002;
  11102. };
  11103. class Item717
  11104. {
  11105. position[]={16655.529,13.804792,13582.688};
  11106. azimut=-132.80104;
  11107. id=930;
  11108. side="EMPTY";
  11109. vehicle="Land_Razorwire_F";
  11110. skill=0.60000002;
  11111. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11112. };
  11113. class Item718
  11114. {
  11115. position[]={16651.613,12.819173,13586.744};
  11116. azimut=-132.80104;
  11117. id=931;
  11118. side="EMPTY";
  11119. vehicle="Land_Razorwire_F";
  11120. skill=0.60000002;
  11121. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11122. };
  11123. class Item719
  11124. {
  11125. position[]={16668.131,13.654638,13596.093};
  11126. azimut=-129.0578;
  11127. id=932;
  11128. side="EMPTY";
  11129. vehicle="Land_Obstacle_RunAround_F";
  11130. skill=0.60000002;
  11131. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11132. };
  11133. class Item720
  11134. {
  11135. position[]={16685.91,14.268808,13599.206};
  11136. azimut=49.842873;
  11137. id=933;
  11138. side="EMPTY";
  11139. vehicle="Land_Obstacle_Crawl_F";
  11140. skill=0.60000002;
  11141. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11142. };
  11143. class Item721
  11144. {
  11145. position[]={16684.195,13.743146,13612.006};
  11146. azimut=102.59128;
  11147. id=934;
  11148. side="EMPTY";
  11149. vehicle="Land_Obstacle_Bridge_F";
  11150. skill=0.60000002;
  11151. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11152. };
  11153. class Item722
  11154. {
  11155. position[]={16681.453,13.332093,13567.812};
  11156. azimut=318.86719;
  11157. id=935;
  11158. side="EMPTY";
  11159. vehicle="Land_CncWall1_F";
  11160. skill=0.60000002;
  11161. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11162. };
  11163. class Item723
  11164. {
  11165. position[]={16681.93,13.333326,13568.278};
  11166. azimut=318.86719;
  11167. id=936;
  11168. side="EMPTY";
  11169. vehicle="Land_CncWall1_F";
  11170. skill=0.60000002;
  11171. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11172. };
  11173. class Item724
  11174. {
  11175. position[]={16682.869,13.329027,13569.107};
  11176. azimut=318.86719;
  11177. id=937;
  11178. side="EMPTY";
  11179. vehicle="Land_CncWall1_F";
  11180. skill=0.60000002;
  11181. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11182. };
  11183. class Item725
  11184. {
  11185. position[]={16683.869,13.322359,13569.964};
  11186. azimut=318.86719;
  11187. id=938;
  11188. side="EMPTY";
  11189. vehicle="Land_CncWall1_F";
  11190. skill=0.60000002;
  11191. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11192. };
  11193. class Item726
  11194. {
  11195. position[]={16684.816,13.314407,13570.783};
  11196. azimut=318.86719;
  11197. id=939;
  11198. side="EMPTY";
  11199. vehicle="Land_CncWall1_F";
  11200. skill=0.60000002;
  11201. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11202. };
  11203. class Item727
  11204. {
  11205. position[]={16685.764,13.300527,13571.584};
  11206. azimut=318.86719;
  11207. id=940;
  11208. side="EMPTY";
  11209. vehicle="Land_CncWall1_F";
  11210. skill=0.60000002;
  11211. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11212. };
  11213. class Item728
  11214. {
  11215. position[]={16686.648,13.289499,13572.36};
  11216. azimut=318.86719;
  11217. id=941;
  11218. side="EMPTY";
  11219. vehicle="Land_CncWall1_F";
  11220. skill=0.60000002;
  11221. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11222. };
  11223. class Item729
  11224. {
  11225. position[]={16687.625,13.267544,13573.153};
  11226. azimut=318.86719;
  11227. id=942;
  11228. side="EMPTY";
  11229. vehicle="Land_CncWall1_F";
  11230. skill=0.60000002;
  11231. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11232. };
  11233. class Item730
  11234. {
  11235. position[]={16688.49,13.223603,13573.949};
  11236. azimut=318.86719;
  11237. id=943;
  11238. side="EMPTY";
  11239. vehicle="Land_CncWall1_F";
  11240. skill=0.60000002;
  11241. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11242. };
  11243. class Item731
  11244. {
  11245. position[]={16689.369,13.246172,13574.738};
  11246. azimut=318.86719;
  11247. id=944;
  11248. side="EMPTY";
  11249. vehicle="Land_CncWall1_F";
  11250. skill=0.60000002;
  11251. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11252. };
  11253. class Item732
  11254. {
  11255. position[]={16690.301,13.261611,13575.57};
  11256. azimut=318.86719;
  11257. id=945;
  11258. side="EMPTY";
  11259. vehicle="Land_CncWall1_F";
  11260. skill=0.60000002;
  11261. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11262. };
  11263. class Item733
  11264. {
  11265. position[]={16691.318,13.266411,13576.407};
  11266. azimut=318.86719;
  11267. id=946;
  11268. side="EMPTY";
  11269. vehicle="Land_CncWall1_F";
  11270. skill=0.60000002;
  11271. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11272. };
  11273. class Item734
  11274. {
  11275. position[]={16692.234,13.277824,13577.236};
  11276. azimut=318.86719;
  11277. id=947;
  11278. side="EMPTY";
  11279. vehicle="Land_CncWall1_F";
  11280. skill=0.60000002;
  11281. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11282. };
  11283. class Item735
  11284. {
  11285. position[]={16693.193,13.299937,13578.053};
  11286. azimut=318.86719;
  11287. id=948;
  11288. side="EMPTY";
  11289. vehicle="Land_CncWall1_F";
  11290. skill=0.60000002;
  11291. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11292. };
  11293. class Item736
  11294. {
  11295. position[]={16694.096,13.327456,13578.828};
  11296. azimut=318.86719;
  11297. id=949;
  11298. side="EMPTY";
  11299. vehicle="Land_CncWall1_F";
  11300. skill=0.60000002;
  11301. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11302. };
  11303. class Item737
  11304. {
  11305. position[]={16695.037,13.352801,13579.622};
  11306. azimut=318.86719;
  11307. id=950;
  11308. side="EMPTY";
  11309. vehicle="Land_CncWall1_F";
  11310. skill=0.60000002;
  11311. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11312. };
  11313. class Item738
  11314. {
  11315. position[]={16695.904,13.338146,13580.359};
  11316. azimut=318.86719;
  11317. id=951;
  11318. side="EMPTY";
  11319. vehicle="Land_CncWall1_F";
  11320. skill=0.60000002;
  11321. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11322. };
  11323. class Item739
  11324. {
  11325. position[]={16696.781,13.355717,13581.169};
  11326. azimut=318.86719;
  11327. id=952;
  11328. side="EMPTY";
  11329. vehicle="Land_CncWall1_F";
  11330. skill=0.60000002;
  11331. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11332. };
  11333. class Item740
  11334. {
  11335. position[]={16697.721,13.444006,13581.997};
  11336. azimut=318.86719;
  11337. id=953;
  11338. side="EMPTY";
  11339. vehicle="Land_CncWall1_F";
  11340. skill=0.60000002;
  11341. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11342. };
  11343. class Item741
  11344. {
  11345. position[]={16698.725,13.498007,13582.833};
  11346. azimut=318.86719;
  11347. id=954;
  11348. side="EMPTY";
  11349. vehicle="Land_CncWall1_F";
  11350. skill=0.60000002;
  11351. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11352. };
  11353. class Item742
  11354. {
  11355. position[]={16699.666,13.504751,13583.647};
  11356. azimut=318.86719;
  11357. id=955;
  11358. side="EMPTY";
  11359. vehicle="Land_CncWall1_F";
  11360. skill=0.60000002;
  11361. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11362. };
  11363. class Item743
  11364. {
  11365. position[]={16701.514,13.524961,13585.244};
  11366. azimut=318.86719;
  11367. id=956;
  11368. side="EMPTY";
  11369. vehicle="Land_CncWall1_F";
  11370. skill=0.60000002;
  11371. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11372. };
  11373. class Item744
  11374. {
  11375. position[]={16702.443,13.538335,13586.045};
  11376. azimut=318.86719;
  11377. id=957;
  11378. side="EMPTY";
  11379. vehicle="Land_CncWall1_F";
  11380. skill=0.60000002;
  11381. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11382. };
  11383. class Item745
  11384. {
  11385. position[]={16703.07,13.525181,13586.616};
  11386. azimut=319.18283;
  11387. id=958;
  11388. side="EMPTY";
  11389. vehicle="Land_CncWall1_F";
  11390. skill=0.60000002;
  11391. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11392. };
  11393. class Item746
  11394. {
  11395. position[]={16703.961,13.502158,13587.414};
  11396. azimut=319.18283;
  11397. id=959;
  11398. side="EMPTY";
  11399. vehicle="Land_CncWall1_F";
  11400. skill=0.60000002;
  11401. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11402. };
  11403. class Item747
  11404. {
  11405. position[]={16704.896,13.494026,13588.23};
  11406. azimut=319.18283;
  11407. id=960;
  11408. side="EMPTY";
  11409. vehicle="Land_CncWall1_F";
  11410. skill=0.60000002;
  11411. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11412. };
  11413. class Item748
  11414. {
  11415. position[]={16705.902,13.515762,13589.074};
  11416. azimut=319.18283;
  11417. id=961;
  11418. side="EMPTY";
  11419. vehicle="Land_CncWall1_F";
  11420. skill=0.60000002;
  11421. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11422. };
  11423. class Item749
  11424. {
  11425. position[]={16706.834,13.537834,13589.875};
  11426. azimut=319.18283;
  11427. id=962;
  11428. side="EMPTY";
  11429. vehicle="Land_CncWall1_F";
  11430. skill=0.60000002;
  11431. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11432. };
  11433. class Item750
  11434. {
  11435. position[]={16707.793,13.509545,13590.714};
  11436. azimut=319.18283;
  11437. id=963;
  11438. side="EMPTY";
  11439. vehicle="Land_CncWall1_F";
  11440. skill=0.60000002;
  11441. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11442. };
  11443. class Item751
  11444. {
  11445. position[]={16708.693,13.474382,13591.474};
  11446. azimut=319.18283;
  11447. id=964;
  11448. side="EMPTY";
  11449. vehicle="Land_CncWall1_F";
  11450. skill=0.60000002;
  11451. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11452. };
  11453. class Item752
  11454. {
  11455. position[]={16709.621,13.44521,13592.288};
  11456. azimut=319.18283;
  11457. id=965;
  11458. side="EMPTY";
  11459. vehicle="Land_CncWall1_F";
  11460. skill=0.60000002;
  11461. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11462. };
  11463. class Item753
  11464. {
  11465. position[]={16711.408,13.310994,13593.821};
  11466. azimut=319.18283;
  11467. id=966;
  11468. side="EMPTY";
  11469. vehicle="Land_CncWall1_F";
  11470. skill=0.60000002;
  11471. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11472. };
  11473. class Item754
  11474. {
  11475. position[]={16712.371,13.227963,13594.655};
  11476. azimut=319.18283;
  11477. id=967;
  11478. side="EMPTY";
  11479. vehicle="Land_CncWall1_F";
  11480. skill=0.60000002;
  11481. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11482. };
  11483. class Item755
  11484. {
  11485. position[]={16713.377,13.141504,13595.483};
  11486. azimut=319.18283;
  11487. id=968;
  11488. side="EMPTY";
  11489. vehicle="Land_CncWall1_F";
  11490. skill=0.60000002;
  11491. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11492. };
  11493. class Item756
  11494. {
  11495. position[]={16714.311,13.063547,13596.307};
  11496. azimut=319.18283;
  11497. id=969;
  11498. side="EMPTY";
  11499. vehicle="Land_CncWall1_F";
  11500. skill=0.60000002;
  11501. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11502. };
  11503. class Item757
  11504. {
  11505. position[]={16715.242,12.985668,13597.118};
  11506. azimut=319.18283;
  11507. id=970;
  11508. side="EMPTY";
  11509. vehicle="Land_CncWall1_F";
  11510. skill=0.60000002;
  11511. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11512. };
  11513. class Item758
  11514. {
  11515. position[]={16700.561,13.51457,13584.471};
  11516. azimut=318.5827;
  11517. id=971;
  11518. side="EMPTY";
  11519. vehicle="Land_CncWall1_F";
  11520. skill=0.60000002;
  11521. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11522. };
  11523. class Item759
  11524. {
  11525. position[]={16667.877,14.151418,13582.231};
  11526. azimut=47.896534;
  11527. id=972;
  11528. side="EMPTY";
  11529. vehicle="Land_CncWall1_F";
  11530. skill=0.60000002;
  11531. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11532. };
  11533. class Item760
  11534. {
  11535. position[]={16668.684,14.141857,13581.286};
  11536. azimut=47.896534;
  11537. id=973;
  11538. side="EMPTY";
  11539. vehicle="Land_CncWall1_F";
  11540. skill=0.60000002;
  11541. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11542. };
  11543. class Item761
  11544. {
  11545. position[]={16669.441,14.133519,13580.442};
  11546. azimut=47.896534;
  11547. id=974;
  11548. side="EMPTY";
  11549. vehicle="Land_CncWall1_F";
  11550. skill=0.60000002;
  11551. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11552. };
  11553. class Item762
  11554. {
  11555. position[]={16670.256,14.125162,13579.576};
  11556. azimut=47.896534;
  11557. id=975;
  11558. side="EMPTY";
  11559. vehicle="Land_CncWall1_F";
  11560. skill=0.60000002;
  11561. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11562. };
  11563. class Item763
  11564. {
  11565. position[]={16671.096,14.116069,13578.65};
  11566. azimut=47.896534;
  11567. id=976;
  11568. side="EMPTY";
  11569. vehicle="Land_CncWall1_F";
  11570. skill=0.60000002;
  11571. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11572. };
  11573. class Item764
  11574. {
  11575. position[]={16671.947,14.10627,13577.673};
  11576. azimut=47.896534;
  11577. id=977;
  11578. side="EMPTY";
  11579. vehicle="Land_CncWall1_F";
  11580. skill=0.60000002;
  11581. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11582. };
  11583. class Item765
  11584. {
  11585. position[]={16672.777,14.091512,13576.744};
  11586. azimut=47.896534;
  11587. id=978;
  11588. side="EMPTY";
  11589. vehicle="Land_CncWall1_F";
  11590. skill=0.60000002;
  11591. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11592. };
  11593. class Item766
  11594. {
  11595. position[]={16673.609,14.06573,13575.817};
  11596. azimut=47.896534;
  11597. id=979;
  11598. side="EMPTY";
  11599. vehicle="Land_CncWall1_F";
  11600. skill=0.60000002;
  11601. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11602. };
  11603. class Item767
  11604. {
  11605. position[]={16674.41,14.037532,13574.938};
  11606. azimut=47.896534;
  11607. id=980;
  11608. side="EMPTY";
  11609. vehicle="Land_CncWall1_F";
  11610. skill=0.60000002;
  11611. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11612. };
  11613. class Item768
  11614. {
  11615. position[]={16675.205,13.956455,13573.992};
  11616. azimut=47.896534;
  11617. id=981;
  11618. side="EMPTY";
  11619. vehicle="Land_CncWall1_F";
  11620. skill=0.60000002;
  11621. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11622. };
  11623. class Item769
  11624. {
  11625. position[]={16675.973,13.883972,13573.157};
  11626. azimut=47.896534;
  11627. id=982;
  11628. side="EMPTY";
  11629. vehicle="Land_CncWall1_F";
  11630. skill=0.60000002;
  11631. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11632. };
  11633. class Item770
  11634. {
  11635. position[]={16676.766,13.810509,13572.314};
  11636. azimut=47.896534;
  11637. id=983;
  11638. side="EMPTY";
  11639. vehicle="Land_CncWall1_F";
  11640. skill=0.60000002;
  11641. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11642. };
  11643. class Item771
  11644. {
  11645. position[]={16677.633,13.728493,13571.369};
  11646. azimut=47.896534;
  11647. id=984;
  11648. side="EMPTY";
  11649. vehicle="Land_CncWall1_F";
  11650. skill=0.60000002;
  11651. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11652. };
  11653. class Item772
  11654. {
  11655. position[]={16678.486,13.643064,13570.375};
  11656. azimut=47.896534;
  11657. id=985;
  11658. side="EMPTY";
  11659. vehicle="Land_CncWall1_F";
  11660. skill=0.60000002;
  11661. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11662. };
  11663. class Item773
  11664. {
  11665. position[]={16679.322,13.564218,13569.467};
  11666. azimut=47.896534;
  11667. id=986;
  11668. side="EMPTY";
  11669. vehicle="Land_CncWall1_F";
  11670. skill=0.60000002;
  11671. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11672. };
  11673. class Item774
  11674. {
  11675. position[]={16680.158,13.474822,13568.534};
  11676. azimut=47.896534;
  11677. id=987;
  11678. side="EMPTY";
  11679. vehicle="Land_CncWall1_F";
  11680. skill=0.60000002;
  11681. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11682. };
  11683. class Item775
  11684. {
  11685. position[]={16680.633,13.402531,13567.996};
  11686. azimut=47.896534;
  11687. id=988;
  11688. side="EMPTY";
  11689. vehicle="Land_CncWall1_F";
  11690. skill=0.60000002;
  11691. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11692. };
  11693. class Item776
  11694. {
  11695. position[]={16714.648,13.048223,13597.04};
  11696. azimut=-221.66789;
  11697. id=989;
  11698. side="EMPTY";
  11699. vehicle="Land_Razorwire_F";
  11700. skill=0.60000002;
  11701. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11702. };
  11703. class Item777
  11704. {
  11705. position[]={16710.559,13.383151,13593.041};
  11706. azimut=318.61481;
  11707. id=990;
  11708. side="EMPTY";
  11709. vehicle="Land_CncWall1_F";
  11710. skill=0.60000002;
  11711. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11712. };
  11713. class Item778
  11714. {
  11715. position[]={16666.768,14.130313,13583.396};
  11716. azimut=408.22937;
  11717. id=991;
  11718. side="EMPTY";
  11719. vehicle="Land_CncWall1_F";
  11720. skill=0.60000002;
  11721. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11722. };
  11723. class Item779
  11724. {
  11725. position[]={16667.234,14.143057,13582.915};
  11726. azimut=408.22937;
  11727. id=992;
  11728. side="EMPTY";
  11729. vehicle="Land_CncWall1_F";
  11730. skill=0.60000002;
  11731. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11732. };
  11733. class Item780
  11734. {
  11735. position[]={16712.195,13.391497,13604.196};
  11736. azimut=229.13792;
  11737. id=993;
  11738. side="EMPTY";
  11739. vehicle="Land_CncWall1_F";
  11740. skill=0.60000002;
  11741. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11742. };
  11743. class Item781
  11744. {
  11745. position[]={16711.291,13.510539,13605.225};
  11746. azimut=229.13792;
  11747. id=994;
  11748. side="EMPTY";
  11749. vehicle="Land_CncWall1_F";
  11750. skill=0.60000002;
  11751. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11752. };
  11753. class Item782
  11754. {
  11755. position[]={16710.465,13.64037,13606.148};
  11756. azimut=229.13792;
  11757. id=995;
  11758. side="EMPTY";
  11759. vehicle="Land_CncWall1_F";
  11760. skill=0.60000002;
  11761. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11762. };
  11763. class Item783
  11764. {
  11765. position[]={16709.678,13.725736,13607.11};
  11766. azimut=229.13792;
  11767. id=996;
  11768. side="EMPTY";
  11769. vehicle="Land_CncWall1_F";
  11770. skill=0.60000002;
  11771. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11772. };
  11773. class Item784
  11774. {
  11775. position[]={16708.104,13.787903,13608.87};
  11776. azimut=229.13792;
  11777. id=997;
  11778. side="EMPTY";
  11779. vehicle="Land_CncWall1_F";
  11780. skill=0.60000002;
  11781. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11782. };
  11783. class Item785
  11784. {
  11785. position[]={16707.289,13.819954,13609.82};
  11786. azimut=229.13792;
  11787. id=998;
  11788. side="EMPTY";
  11789. vehicle="Land_CncWall1_F";
  11790. skill=0.60000002;
  11791. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11792. };
  11793. class Item786
  11794. {
  11795. position[]={16706.463,13.852239,13610.833};
  11796. azimut=229.13792;
  11797. id=999;
  11798. side="EMPTY";
  11799. vehicle="Land_CncWall1_F";
  11800. skill=0.60000002;
  11801. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11802. };
  11803. class Item787
  11804. {
  11805. position[]={16705.662,13.883814,13611.762};
  11806. azimut=229.13792;
  11807. id=1000;
  11808. side="EMPTY";
  11809. vehicle="Land_CncWall1_F";
  11810. skill=0.60000002;
  11811. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11812. };
  11813. class Item788
  11814. {
  11815. position[]={16704.844,13.916875,13612.719};
  11816. azimut=229.13792;
  11817. id=1001;
  11818. side="EMPTY";
  11819. vehicle="Land_CncWall1_F";
  11820. skill=0.60000002;
  11821. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11822. };
  11823. class Item789
  11824. {
  11825. position[]={16708.898,13.756372,13608.012};
  11826. azimut=228.5699;
  11827. id=1002;
  11828. side="EMPTY";
  11829. vehicle="Land_CncWall1_F";
  11830. skill=0.60000002;
  11831. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11832. };
  11833. class Item790
  11834. {
  11835. position[]={16716.693,12.83293,13598.97};
  11836. azimut=230.56624;
  11837. id=1003;
  11838. side="EMPTY";
  11839. vehicle="Land_CncWall1_F";
  11840. skill=0.60000002;
  11841. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11842. };
  11843. class Item791
  11844. {
  11845. position[]={16716.268,12.885793,13599.469};
  11846. azimut=230.56624;
  11847. id=1004;
  11848. side="EMPTY";
  11849. vehicle="Land_CncWall1_F";
  11850. skill=0.60000002;
  11851. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11852. };
  11853. class Item792
  11854. {
  11855. position[]={16715.957,12.92274,13597.708};
  11856. azimut=-40.404408;
  11857. id=1005;
  11858. side="EMPTY";
  11859. vehicle="Land_CncWall1_F";
  11860. skill=0.60000002;
  11861. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11862. };
  11863. class Item793
  11864. {
  11865. position[]={16716.504,12.87273,13598.19};
  11866. azimut=-40.404408;
  11867. id=1006;
  11868. side="EMPTY";
  11869. vehicle="Land_CncWall1_F";
  11870. skill=0.60000002;
  11871. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11872. };
  11873. class Item794
  11874. {
  11875. position[]={16703.939,13.956594,13613.693};
  11876. azimut=228.53453;
  11877. id=1007;
  11878. side="EMPTY";
  11879. vehicle="Land_CncWall1_F";
  11880. skill=0.60000002;
  11881. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11882. };
  11883. class Item795
  11884. {
  11885. position[]={16703.469,13.9773,13614.239};
  11886. azimut=228.53453;
  11887. id=1008;
  11888. side="EMPTY";
  11889. vehicle="Land_CncWall1_F";
  11890. skill=0.60000002;
  11891. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11892. };
  11893. class Item796
  11894. {
  11895. position[]={16715.469,12.983713,13600.434};
  11896. azimut=229.12849;
  11897. id=1009;
  11898. side="EMPTY";
  11899. vehicle="Land_CncWall1_F";
  11900. skill=0.60000002;
  11901. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11902. };
  11903. class Item797
  11904. {
  11905. position[]={16714.627,13.087141,13601.448};
  11906. azimut=229.12849;
  11907. id=1010;
  11908. side="EMPTY";
  11909. vehicle="Land_CncWall1_F";
  11910. skill=0.60000002;
  11911. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11912. };
  11913. class Item798
  11914. {
  11915. position[]={16713.814,13.18959,13602.336};
  11916. azimut=228.30989;
  11917. id=1011;
  11918. side="EMPTY";
  11919. vehicle="Land_CncWall1_F";
  11920. skill=0.60000002;
  11921. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11922. };
  11923. class Item799
  11924. {
  11925. position[]={16712.979,13.294182,13603.286};
  11926. azimut=228.30989;
  11927. id=1012;
  11928. side="EMPTY";
  11929. vehicle="Land_CncWall1_F";
  11930. skill=0.60000002;
  11931. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11932. };
  11933. class Item800
  11934. {
  11935. position[]={16710.008,13.44089,13592.925};
  11936. azimut=-221.66789;
  11937. id=1013;
  11938. side="EMPTY";
  11939. vehicle="Land_Razorwire_F";
  11940. skill=0.60000002;
  11941. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11942. };
  11943. class Item801
  11944. {
  11945. position[]={16704.82,13.53863,13588.643};
  11946. azimut=-221.66789;
  11947. id=1014;
  11948. side="EMPTY";
  11949. vehicle="Land_Razorwire_F";
  11950. skill=0.60000002;
  11951. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11952. };
  11953. class Item802
  11954. {
  11955. position[]={16699.461,13.538255,13584.005};
  11956. azimut=-221.66789;
  11957. id=1015;
  11958. side="EMPTY";
  11959. vehicle="Land_Razorwire_F";
  11960. skill=0.60000002;
  11961. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11962. };
  11963. class Item803
  11964. {
  11965. position[]={16694.146,13.383026,13579.384};
  11966. azimut=-221.66789;
  11967. id=1016;
  11968. side="EMPTY";
  11969. vehicle="Land_Razorwire_F";
  11970. skill=0.60000002;
  11971. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11972. };
  11973. class Item804
  11974. {
  11975. position[]={16688.781,13.274136,13574.61};
  11976. azimut=-221.66789;
  11977. id=1017;
  11978. side="EMPTY";
  11979. vehicle="Land_Razorwire_F";
  11980. skill=0.60000002;
  11981. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11982. };
  11983. class Item805
  11984. {
  11985. position[]={16685.289,13.327117,13571.466};
  11986. azimut=-221.66789;
  11987. id=1018;
  11988. side="EMPTY";
  11989. vehicle="Land_Razorwire_F";
  11990. skill=0.60000002;
  11991. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  11992. };
  11993. class Item806
  11994. {
  11995. position[]={16679.465,13.602272,13570.015};
  11996. azimut=-132.51085;
  11997. id=1019;
  11998. side="EMPTY";
  11999. vehicle="Land_Razorwire_F";
  12000. skill=0.60000002;
  12001. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12002. };
  12003. class Item807
  12004. {
  12005. position[]={16675.295,13.999048,13574.591};
  12006. azimut=-132.68202;
  12007. id=1020;
  12008. side="EMPTY";
  12009. vehicle="Land_Razorwire_F";
  12010. skill=0.60000002;
  12011. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12012. };
  12013. class Item808
  12014. {
  12015. position[]={16670.674,14.127967,13579.615};
  12016. azimut=-132.32475;
  12017. id=1021;
  12018. side="EMPTY";
  12019. vehicle="Land_Razorwire_F";
  12020. skill=0.60000002;
  12021. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12022. };
  12023. class Item809
  12024. {
  12025. position[]={16670.135,14.133071,13580.159};
  12026. azimut=-132.62758;
  12027. id=1022;
  12028. side="EMPTY";
  12029. vehicle="Land_Razorwire_F";
  12030. skill=0.60000002;
  12031. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12032. };
  12033. class Item810
  12034. {
  12035. position[]={16713.594,13.232043,13602.126};
  12036. azimut=408.67322;
  12037. id=1023;
  12038. side="EMPTY";
  12039. vehicle="Land_Razorwire_F";
  12040. skill=0.60000002;
  12041. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12042. };
  12043. class Item811
  12044. {
  12045. position[]={16709.551,13.732177,13606.89};
  12046. azimut=409.51111;
  12047. id=1024;
  12048. side="EMPTY";
  12049. vehicle="Land_Razorwire_F";
  12050. skill=0.60000002;
  12051. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12052. };
  12053. class Item812
  12054. {
  12055. position[]={16704.961,13.913224,13612.123};
  12056. azimut=407.43933;
  12057. id=1025;
  12058. side="EMPTY";
  12059. vehicle="Land_Razorwire_F";
  12060. skill=0.60000002;
  12061. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12062. };
  12063. class Item813
  12064. {
  12065. position[]={16726.881,11.803126,13595.869};
  12066. azimut=-221.66789;
  12067. id=1026;
  12068. side="EMPTY";
  12069. vehicle="Land_Razorwire_F";
  12070. skill=0.60000002;
  12071. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12072. };
  12073. class Item814
  12074. {
  12075. position[]={16721.734,12.131806,13591.44};
  12076. azimut=-221.66789;
  12077. id=1027;
  12078. side="EMPTY";
  12079. vehicle="Land_Razorwire_F";
  12080. skill=0.60000002;
  12081. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12082. };
  12083. class Item815
  12084. {
  12085. position[]={16716.566,12.28954,13587.003};
  12086. azimut=-221.6675;
  12087. id=1028;
  12088. side="EMPTY";
  12089. vehicle="Land_Razorwire_F";
  12090. skill=0.60000002;
  12091. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12092. };
  12093. class Item816
  12094. {
  12095. position[]={16711.439,12.4533,13582.579};
  12096. azimut=-221.66789;
  12097. id=1029;
  12098. side="EMPTY";
  12099. vehicle="Land_Razorwire_F";
  12100. skill=0.60000002;
  12101. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12102. };
  12103. class Item817
  12104. {
  12105. position[]={16705.91,12.192946,13578.104};
  12106. azimut=-221.66789;
  12107. id=1030;
  12108. side="EMPTY";
  12109. vehicle="Land_Razorwire_F";
  12110. skill=0.60000002;
  12111. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12112. };
  12113. class Item818
  12114. {
  12115. position[]={16700.771,12.108375,13573.68};
  12116. azimut=-221.66789;
  12117. id=1031;
  12118. side="EMPTY";
  12119. vehicle="Land_Razorwire_F";
  12120. skill=0.60000002;
  12121. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12122. };
  12123. class Item819
  12124. {
  12125. position[]={16695.67,12.146748,13569.172};
  12126. azimut=-221.66789;
  12127. id=1032;
  12128. side="EMPTY";
  12129. vehicle="Land_Razorwire_F";
  12130. skill=0.60000002;
  12131. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12132. };
  12133. class Item820
  12134. {
  12135. position[]={16690.516,12.305046,13564.74};
  12136. azimut=-221.66789;
  12137. id=1033;
  12138. side="EMPTY";
  12139. vehicle="Land_Razorwire_F";
  12140. skill=0.60000002;
  12141. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12142. };
  12143. class Item821
  12144. {
  12145. position[]={16685.305,12.261534,13560.166};
  12146. azimut=-221.66789;
  12147. id=1034;
  12148. side="EMPTY";
  12149. vehicle="Land_Razorwire_F";
  12150. skill=0.60000002;
  12151. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12152. };
  12153. class Item822
  12154. {
  12155. position[]={16683.861,12.237103,13558.763};
  12156. azimut=-221.66789;
  12157. id=1035;
  12158. side="EMPTY";
  12159. vehicle="Land_Razorwire_F";
  12160. skill=0.60000002;
  12161. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12162. };
  12163. class Item823
  12164. {
  12165. position[]={16678.514,12.422398,13557.58};
  12166. azimut=-132.24312;
  12167. id=1036;
  12168. side="EMPTY";
  12169. vehicle="Land_Razorwire_F";
  12170. skill=0.60000002;
  12171. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12172. };
  12173. class Item824
  12174. {
  12175. position[]={16674.061,13.07218,13562.61};
  12176. azimut=-132.24312;
  12177. id=1037;
  12178. side="EMPTY";
  12179. vehicle="Land_Razorwire_F";
  12180. skill=0.60000002;
  12181. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12182. };
  12183. class Item825
  12184. {
  12185. position[]={16660.252,14.074325,13577.304};
  12186. azimut=-133.19623;
  12187. id=1038;
  12188. side="EMPTY";
  12189. vehicle="Land_Razorwire_F";
  12190. skill=0.60000002;
  12191. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12192. };
  12193. class Item826
  12194. {
  12195. position[]={16713.283,13.562204,13621.521};
  12196. azimut=48.347729;
  12197. id=1039;
  12198. side="EMPTY";
  12199. vehicle="Land_Razorwire_F";
  12200. skill=0.60000002;
  12201. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12202. };
  12203. class Item827
  12204. {
  12205. position[]={16725.738,12.129189,13607.806};
  12206. azimut=-312.12308;
  12207. id=1040;
  12208. side="EMPTY";
  12209. vehicle="Land_Razorwire_F";
  12210. skill=0.60000002;
  12211. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12212. };
  12213. class Item828
  12214. {
  12215. position[]={16728.559,11.765698,13604.338};
  12216. azimut=-312.12308;
  12217. id=1041;
  12218. side="EMPTY";
  12219. vehicle="Land_Razorwire_F";
  12220. skill=0.60000002;
  12221. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12222. };
  12223. class Item829
  12224. {
  12225. position[]={16729.82,11.644653,13598.53};
  12226. azimut=-221.66789;
  12227. id=1042;
  12228. side="EMPTY";
  12229. vehicle="Land_Razorwire_F";
  12230. skill=0.60000002;
  12231. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12232. };
  12233. class Item830
  12234. {
  12235. position[]={16715.512,13.071281,13610.793};
  12236. azimut=49.967697;
  12237. id=1043;
  12238. side="EMPTY";
  12239. vehicle="Land_Cargo_Patrol_V1_F";
  12240. skill=0.60000002;
  12241. };
  12242. class Item831
  12243. {
  12244. position[]={16703.309,13.98439,13615.515};
  12245. azimut=-73.252167;
  12246. id=1044;
  12247. side="EMPTY";
  12248. vehicle="Land_LampHalogen_F";
  12249. skill=0.60000002;
  12250. init=" this allowDamage false; this allowDamage false; this setVectorUp [0,0,1];";
  12251. };
  12252. class Item832
  12253. {
  12254. position[]={16717.744,12.691943,13598.536};
  12255. azimut=-346.13113;
  12256. id=1045;
  12257. side="EMPTY";
  12258. vehicle="Land_LampHalogen_F";
  12259. skill=0.60000002;
  12260. init=" this allowDamage false; this allowDamage false; this setVectorUp [0,0,1];";
  12261. };
  12262. class Item833
  12263. {
  12264. position[]={16680.896,13.290124,13566.952};
  12265. azimut=-245.60381;
  12266. id=1046;
  12267. side="EMPTY";
  12268. vehicle="Land_LampHalogen_F";
  12269. skill=0.60000002;
  12270. init=" this allowDamage false; this allowDamage false; this setVectorUp [0,0,1];";
  12271. };
  12272. class Item834
  12273. {
  12274. position[]={16665.969,14.117715,13583.786};
  12275. azimut=-176.06967;
  12276. id=1047;
  12277. side="EMPTY";
  12278. vehicle="Land_LampHalogen_F";
  12279. skill=0.60000002;
  12280. init=" this allowDamage false; this allowDamage false; this setVectorUp [0,0,1];";
  12281. };
  12282. class Item835
  12283. {
  12284. position[]={16722.123,12.504684,13608.252};
  12285. azimut=-221.66789;
  12286. id=1048;
  12287. side="EMPTY";
  12288. vehicle="Land_Razorwire_F";
  12289. skill=0.60000002;
  12290. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12291. };
  12292. class Item836
  12293. {
  12294. position[]={16714.564,13.334928,13617.292};
  12295. azimut=-221.66789;
  12296. id=1049;
  12297. side="EMPTY";
  12298. vehicle="Land_Razorwire_F";
  12299. skill=0.60000002;
  12300. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12301. };
  12302. class Item837
  12303. {
  12304. position[]={16711.754,13.522038,13612.398};
  12305. azimut=48.347729;
  12306. id=1050;
  12307. side="EMPTY";
  12308. vehicle="Land_Razorwire_F";
  12309. skill=0.60000002;
  12310. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12311. };
  12312. class Item838
  12313. {
  12314. position[]={16714.676,13.040301,13609.141};
  12315. azimut=48.347729;
  12316. id=1051;
  12317. side="EMPTY";
  12318. vehicle="Land_Razorwire_F";
  12319. skill=0.60000002;
  12320. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12321. };
  12322. class Item839
  12323. {
  12324. position[]={16669.475,13.682207,13567.47};
  12325. azimut=-132.55171;
  12326. id=1052;
  12327. side="EMPTY";
  12328. vehicle="Land_Razorwire_F";
  12329. skill=0.60000002;
  12330. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12331. };
  12332. class Item840
  12333. {
  12334. position[]={16665.57,13.975886,13571.525};
  12335. azimut=-132.55171;
  12336. id=1053;
  12337. side="EMPTY";
  12338. vehicle="Land_Razorwire_F";
  12339. skill=0.60000002;
  12340. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  12341. };
  12342. class Item841
  12343. {
  12344. position[]={16662.813,13.866909,13587.512};
  12345. azimut=46.863941;
  12346. offsetY=0.00155926;
  12347. id=1054;
  12348. side="EMPTY";
  12349. vehicle="Land_CncWall4_F";
  12350. skill=0.60000002;
  12351. };
  12352. class Item842
  12353. {
  12354. position[]={16695.488,13.976226,13587.709};
  12355. azimut=145;
  12356. special="NONE";
  12357. id=1055;
  12358. side="EMPTY";
  12359. vehicle="Land_InfoStand_V1_F";
  12360. skill=0.60000002;
  12361. init="this setObjectTexture [0,""textures\screen.jpg""]; removeAllWeapons this; this enableSimulation false; this allowDamage false; this addAction[""Pay Bail"",life_fnc_postBail,"""",0,false,false,"""",' isNil ""life_canpay_bail"" && life_is_arrested '];";
  12362. };
  12363. class Item843
  12364. {
  12365. position[]={5869.1309,23.155741,14753.798};
  12366. azimut=0.0072595198;
  12367. offsetY=0.039453499;
  12368. id=1056;
  12369. side="EMPTY";
  12370. vehicle="Land_Cargo40_light_green_F";
  12371. skill=0.60000002;
  12372. };
  12373. class Item844
  12374. {
  12375. position[]={5847.1875,22.732176,14756.486};
  12376. azimut=359.98599;
  12377. offsetY=0.0248241;
  12378. id=1057;
  12379. side="EMPTY";
  12380. vehicle="Land_Cargo40_light_green_F";
  12381. skill=0.60000002;
  12382. };
  12383. class Item845
  12384. {
  12385. position[]={5859.876,22.964899,14757.387};
  12386. azimut=359.974;
  12387. offsetY=0.0161057;
  12388. id=1058;
  12389. side="EMPTY";
  12390. vehicle="Land_Cargo40_light_green_F";
  12391. skill=0.60000002;
  12392. };
  12393. class Item846
  12394. {
  12395. position[]={4081.2622,21.27957,13730.682};
  12396. azimut=123.079;
  12397. offsetY=0.00056075997;
  12398. id=1059;
  12399. side="EMPTY";
  12400. vehicle="Land_CncWall4_F";
  12401. skill=0.60000002;
  12402. init="this allowDamage false;";
  12403. };
  12404. class Item847
  12405. {
  12406. position[]={4078.3933,21.254774,13726.582};
  12407. azimut=123.106;
  12408. offsetY=0.00123405;
  12409. id=1060;
  12410. side="EMPTY";
  12411. vehicle="Land_CncWall4_F";
  12412. skill=0.60000002;
  12413. init="this allowDamage false;";
  12414. };
  12415. class Item848
  12416. {
  12417. position[]={4075.5432,21.20377,13722.282};
  12418. azimut=123.073;
  12419. offsetY=0.00165176;
  12420. id=1061;
  12421. side="EMPTY";
  12422. vehicle="Land_CncWall4_F";
  12423. skill=0.60000002;
  12424. init="this allowDamage false;";
  12425. };
  12426. class Item849
  12427. {
  12428. position[]={4072.7229,21.12833,13717.982};
  12429. azimut=123.106;
  12430. offsetY=0.0026435901;
  12431. id=1062;
  12432. side="EMPTY";
  12433. vehicle="Land_CncWall4_F";
  12434. skill=0.60000002;
  12435. init="this allowDamage false;";
  12436. };
  12437. class Item850
  12438. {
  12439. position[]={4069.8635,21.024172,13713.582};
  12440. azimut=123.069;
  12441. offsetY=0.0026207;
  12442. id=1063;
  12443. side="EMPTY";
  12444. vehicle="Land_CncWall4_F";
  12445. skill=0.60000002;
  12446. init="this allowDamage false;";
  12447. };
  12448. class Item851
  12449. {
  12450. position[]={4069.9827,20.912111,13709.082};
  12451. azimut=63.3815;
  12452. offsetY=-0.00389099;
  12453. id=1064;
  12454. side="EMPTY";
  12455. vehicle="Land_CncWall4_F";
  12456. skill=0.60000002;
  12457. init="this allowDamage false;";
  12458. };
  12459. class Item852
  12460. {
  12461. position[]={4085.0715,21.274504,13731.76};
  12462. azimut=212.84;
  12463. offsetY=0.00035667399;
  12464. id=1065;
  12465. side="EMPTY";
  12466. vehicle="Land_CncWall4_F";
  12467. skill=0.60000002;
  12468. init="this allowDamage false;";
  12469. };
  12470. class Item853
  12471. {
  12472. position[]={4070.2229,21.32518,13737.682};
  12473. azimut=303.90201;
  12474. offsetY=-0.00172615;
  12475. id=1066;
  12476. side="EMPTY";
  12477. vehicle="Land_CncWall4_F";
  12478. skill=0.60000002;
  12479. init="this allowDamage false;";
  12480. };
  12481. class Item854
  12482. {
  12483. position[]={4067.3826,21.327978,13733.582};
  12484. azimut=303.884;
  12485. offsetY=-0.0029010801;
  12486. id=1067;
  12487. side="EMPTY";
  12488. vehicle="Land_CncWall4_F";
  12489. skill=0.60000002;
  12490. init="this allowDamage false;";
  12491. };
  12492. class Item855
  12493. {
  12494. position[]={4064.6326,21.296661,13729.282};
  12495. azimut=303.892;
  12496. offsetY=-0.0020046199;
  12497. id=1068;
  12498. side="EMPTY";
  12499. vehicle="Land_CncWall4_F";
  12500. skill=0.60000002;
  12501. init="this allowDamage false;";
  12502. };
  12503. class Item856
  12504. {
  12505. position[]={4061.7429,21.246866,13725.082};
  12506. azimut=303.849;
  12507. offsetY=-0.0046367599;
  12508. id=1069;
  12509. side="EMPTY";
  12510. vehicle="Land_CncWall4_F";
  12511. skill=0.60000002;
  12512. init="this allowDamage false;";
  12513. };
  12514. class Item857
  12515. {
  12516. position[]={4059.0227,21.145851,13720.882};
  12517. azimut=303.875;
  12518. offsetY=-0.00103188;
  12519. id=1070;
  12520. side="EMPTY";
  12521. vehicle="Land_CncWall4_F";
  12522. skill=0.60000002;
  12523. init="this allowDamage false;";
  12524. };
  12525. class Item858
  12526. {
  12527. position[]={4056.3025,21.016514,13716.782};
  12528. azimut=303.83099;
  12529. offsetY=-0.0028190601;
  12530. id=1071;
  12531. side="EMPTY";
  12532. vehicle="Land_CncWall4_F";
  12533. skill=0.60000002;
  12534. init="this allowDamage false;";
  12535. };
  12536. class Item859
  12537. {
  12538. position[]={4053.4128,20.869307,13712.482};
  12539. azimut=303.87799;
  12540. offsetY=5.5313099e-005;
  12541. id=1072;
  12542. side="EMPTY";
  12543. vehicle="Land_CncWall4_F";
  12544. skill=0.60000002;
  12545. init="this allowDamage false;";
  12546. };
  12547. class Item860
  12548. {
  12549. position[]={4050.6521,20.737484,13708.441};
  12550. azimut=303.836;
  12551. offsetY=-0.00150108;
  12552. id=1073;
  12553. side="EMPTY";
  12554. vehicle="Land_CncWall4_F";
  12555. skill=0.60000002;
  12556. init="this allowDamage false;";
  12557. };
  12558. class Item861
  12559. {
  12560. position[]={4047.7527,20.587427,13704.182};
  12561. azimut=303.884;
  12562. offsetY=0.00130463;
  12563. id=1074;
  12564. side="EMPTY";
  12565. vehicle="Land_CncWall4_F";
  12566. skill=0.60000002;
  12567. init="this allowDamage false;";
  12568. };
  12569. class Item862
  12570. {
  12571. position[]={4044.8328,20.444056,13699.982};
  12572. azimut=303.841;
  12573. offsetY=-0.00182724;
  12574. id=1075;
  12575. side="EMPTY";
  12576. vehicle="Land_CncWall4_F";
  12577. skill=0.60000002;
  12578. init="this allowDamage false;";
  12579. };
  12580. class Item863
  12581. {
  12582. position[]={4041.9431,20.30735,13695.782};
  12583. azimut=303.88901;
  12584. offsetY=0.00217819;
  12585. id=1076;
  12586. side="EMPTY";
  12587. vehicle="Land_CncWall4_F";
  12588. skill=0.60000002;
  12589. init="this allowDamage false;";
  12590. };
  12591. class Item864
  12592. {
  12593. position[]={4038.9827,20.163834,13691.682};
  12594. azimut=304.56;
  12595. offsetY=0.00273514;
  12596. id=1077;
  12597. side="EMPTY";
  12598. vehicle="Land_CncWall4_F";
  12599. skill=0.60000002;
  12600. init="this allowDamage false;";
  12601. };
  12602. class Item865
  12603. {
  12604. position[]={4035.0427,20.043411,13689.382};
  12605. azimut=359.32901;
  12606. offsetY=-0.0037956201;
  12607. id=1078;
  12608. side="EMPTY";
  12609. vehicle="Land_CncWall4_F";
  12610. skill=0.60000002;
  12611. init="this allowDamage false;";
  12612. };
  12613. class Item866
  12614. {
  12615. position[]={4089.3223,21.28735,13728.982};
  12616. azimut=212.834;
  12617. offsetY=0.00279808;
  12618. id=1079;
  12619. side="EMPTY";
  12620. vehicle="Land_CncWall4_F";
  12621. skill=0.60000002;
  12622. init="this allowDamage false;";
  12623. };
  12624. class Item867
  12625. {
  12626. position[]={4065.2429,21.328115,13743.782};
  12627. azimut=212.701;
  12628. offsetY=-0.0056457501;
  12629. id=1080;
  12630. side="EMPTY";
  12631. vehicle="Land_CncWall4_F";
  12632. skill=0.60000002;
  12633. init="this allowDamage false;";
  12634. };
  12635. class Item868
  12636. {
  12637. position[]={4069.4329,21.321781,13741.082};
  12638. azimut=212.82899;
  12639. offsetY=-0.00112534;
  12640. id=1081;
  12641. side="EMPTY";
  12642. vehicle="Land_CncWall4_F";
  12643. skill=0.60000002;
  12644. init="this allowDamage false;";
  12645. };
  12646. class Item869
  12647. {
  12648. position[]={4056.5925,22.001783,13749.382};
  12649. azimut=213.026;
  12650. offsetY=0.0255966;
  12651. id=1082;
  12652. side="EMPTY";
  12653. vehicle="Land_CncWall4_F";
  12654. skill=0.60000002;
  12655. init="this allowDamage false;";
  12656. };
  12657. class Item870
  12658. {
  12659. position[]={4060.8127,21.597649,13746.582};
  12660. azimut=212.666;
  12661. offsetY=-0.0079135904;
  12662. id=1083;
  12663. side="EMPTY";
  12664. vehicle="Land_CncWall4_F";
  12665. skill=0.60000002;
  12666. init="this allowDamage false;";
  12667. };
  12668. class Item871
  12669. {
  12670. position[]={4093.7302,21.344536,13726.182};
  12671. azimut=212.834;
  12672. offsetY=0.0025329599;
  12673. id=1084;
  12674. side="EMPTY";
  12675. vehicle="Land_CncWall4_F";
  12676. skill=0.60000002;
  12677. init="this allowDamage false;";
  12678. };
  12679. class Item872
  12680. {
  12681. position[]={4097.9365,21.454369,13723.382};
  12682. azimut=212.815;
  12683. offsetY=0.0068397499;
  12684. id=1085;
  12685. side="EMPTY";
  12686. vehicle="Land_CncWall4_F";
  12687. skill=0.60000002;
  12688. init="this allowDamage false;";
  12689. };
  12690. class Item873
  12691. {
  12692. position[]={4101.4365,21.55957,13724.182};
  12693. azimut=122.346;
  12694. offsetY=-0.0062179598;
  12695. id=1086;
  12696. side="EMPTY";
  12697. vehicle="Land_CncWall4_F";
  12698. skill=0.60000002;
  12699. init="this allowDamage false;";
  12700. };
  12701. class Item874
  12702. {
  12703. position[]={4104.0566,21.632156,13728.382};
  12704. azimut=122.38;
  12705. offsetY=-0.0075283102;
  12706. id=1087;
  12707. side="EMPTY";
  12708. vehicle="Land_CncWall4_F";
  12709. skill=0.60000002;
  12710. init="this allowDamage false;";
  12711. };
  12712. class Item875
  12713. {
  12714. position[]={4106.8262,21.693832,13732.782};
  12715. azimut=122.362;
  12716. offsetY=-0.0073490101;
  12717. id=1088;
  12718. side="EMPTY";
  12719. vehicle="Land_CncWall4_F";
  12720. skill=0.60000002;
  12721. init="this allowDamage false;";
  12722. };
  12723. class Item876
  12724. {
  12725. position[]={4109.5166,21.756577,13736.982};
  12726. azimut=122.387;
  12727. offsetY=-0.0062789898;
  12728. id=1089;
  12729. side="EMPTY";
  12730. vehicle="Land_CncWall4_F";
  12731. skill=0.60000002;
  12732. init="this allowDamage false;";
  12733. };
  12734. class Item877
  12735. {
  12736. position[]={4112.2969,21.83952,13741.482};
  12737. azimut=122.344;
  12738. offsetY=-0.0056018801;
  12739. id=1090;
  12740. side="EMPTY";
  12741. vehicle="Land_CncWall4_F";
  12742. skill=0.60000002;
  12743. init="this allowDamage false;";
  12744. };
  12745. class Item878
  12746. {
  12747. position[]={4114.8564,21.923834,13745.682};
  12748. azimut=122.373;
  12749. offsetY=-0.0054798098;
  12750. id=1091;
  12751. side="EMPTY";
  12752. vehicle="Land_CncWall4_F";
  12753. skill=0.60000002;
  12754. init="this allowDamage false;";
  12755. };
  12756. class Item879
  12757. {
  12758. position[]={4117.6572,22.048492,13750.082};
  12759. azimut=122.309;
  12760. offsetY=-0.00157166;
  12761. id=1092;
  12762. side="EMPTY";
  12763. vehicle="Land_CncWall4_F";
  12764. skill=0.60000002;
  12765. init="this allowDamage false;";
  12766. };
  12767. class Item880
  12768. {
  12769. position[]={4120.0684,22.222445,13753.925};
  12770. azimut=122.374;
  12771. offsetY=-0.0043106098;
  12772. id=1093;
  12773. side="EMPTY";
  12774. vehicle="Land_CncWall4_F";
  12775. skill=0.60000002;
  12776. init="this allowDamage false;";
  12777. };
  12778. class Item881
  12779. {
  12780. position[]={4060.8118,21.292213,13761.682};
  12781. azimut=298.358;
  12782. offsetY=0.0066223098;
  12783. id=1094;
  12784. side="EMPTY";
  12785. vehicle="Land_CncWall4_F";
  12786. skill=0.60000002;
  12787. init="this allowDamage false;";
  12788. };
  12789. class Item882
  12790. {
  12791. position[]={4058.533,21.8304,13757.082};
  12792. azimut=297.742;
  12793. offsetY=0.0093021402;
  12794. id=1095;
  12795. side="EMPTY";
  12796. vehicle="Land_CncWall4_F";
  12797. skill=0.60000002;
  12798. init="this allowDamage false;";
  12799. };
  12800. class Item883
  12801. {
  12802. position[]={4055.9724,22.171703,13752.682};
  12803. azimut=298.211;
  12804. offsetY=0.001194;
  12805. id=1096;
  12806. side="EMPTY";
  12807. vehicle="Land_CncWall4_F";
  12808. skill=0.60000002;
  12809. init="this allowDamage false;";
  12810. };
  12811. class Item884
  12812. {
  12813. position[]={4063.2527,21.187195,13766.382};
  12814. azimut=298.47;
  12815. offsetY=0.00640869;
  12816. id=1097;
  12817. side="EMPTY";
  12818. vehicle="Land_CncWall4_F";
  12819. skill=0.60000002;
  12820. init="this allowDamage false;";
  12821. };
  12822. class Item885
  12823. {
  12824. position[]={4065.7244,21.45339,13770.903};
  12825. azimut=297.86099;
  12826. offsetY=-0.033437699;
  12827. id=1098;
  12828. side="EMPTY";
  12829. vehicle="Land_CncWall4_F";
  12830. skill=0.60000002;
  12831. init="this allowDamage false;";
  12832. };
  12833. class Item886
  12834. {
  12835. position[]={4068.1428,21.375441,13775.46};
  12836. azimut=298.358;
  12837. offsetY=0.027599299;
  12838. id=1099;
  12839. side="EMPTY";
  12840. vehicle="Land_CncWall4_F";
  12841. skill=0.60000002;
  12842. init="this allowDamage false;";
  12843. };
  12844. class Item887
  12845. {
  12846. position[]={4115.9863,22.132067,13759.682};
  12847. azimut=32.185398;
  12848. offsetY=0.0034484901;
  12849. id=1100;
  12850. side="EMPTY";
  12851. vehicle="Land_CncWall4_F";
  12852. skill=0.60000002;
  12853. init="this allowDamage false;";
  12854. };
  12855. class Item888
  12856. {
  12857. position[]={4111.5967,21.720451,13762.482};
  12858. azimut=32.058899;
  12859. offsetY=-0.0118103;
  12860. id=1101;
  12861. side="EMPTY";
  12862. vehicle="Land_CncWall4_F";
  12863. skill=0.60000002;
  12864. init="this allowDamage false;";
  12865. };
  12866. class Item889
  12867. {
  12868. position[]={4107.2568,21.50359,13765.182};
  12869. azimut=32.4687;
  12870. offsetY=-0.000389099;
  12871. id=1102;
  12872. side="EMPTY";
  12873. vehicle="Land_CncWall4_F";
  12874. skill=0.60000002;
  12875. init="this allowDamage false;";
  12876. };
  12877. class Item890
  12878. {
  12879. position[]={4120.1768,22.299366,13756.983};
  12880. azimut=32.468102;
  12881. offsetY=-0.0077819801;
  12882. id=1103;
  12883. side="EMPTY";
  12884. vehicle="Land_CncWall4_F";
  12885. skill=0.60000002;
  12886. init="this allowDamage false;";
  12887. };
  12888. class Item891
  12889. {
  12890. position[]={4087.3528,21.391371,13778.182};
  12891. azimut=32.333;
  12892. offsetY=0.00035476699;
  12893. id=1104;
  12894. side="EMPTY";
  12895. vehicle="Land_CncWall4_F";
  12896. skill=0.60000002;
  12897. init="this allowDamage false;";
  12898. };
  12899. class Item892
  12900. {
  12901. position[]={4082.9421,21.42824,13780.982};
  12902. azimut=32.360802;
  12903. offsetY=-0.000274658;
  12904. id=1105;
  12905. side="EMPTY";
  12906. vehicle="Land_CncWall4_F";
  12907. skill=0.60000002;
  12908. init="this allowDamage false;";
  12909. };
  12910. class Item893
  12911. {
  12912. position[]={4078.7732,21.228996,13783.682};
  12913. azimut=31.4935;
  12914. offsetY=0.0369225;
  12915. id=1106;
  12916. side="EMPTY";
  12917. vehicle="Land_CncWall4_F";
  12918. skill=0.60000002;
  12919. init="this allowDamage false;";
  12920. };
  12921. class Item894
  12922. {
  12923. position[]={4091.5911,21.387234,13775.482};
  12924. azimut=32.431702;
  12925. offsetY=0.00047683701;
  12926. id=1107;
  12927. side="EMPTY";
  12928. vehicle="Land_CncWall4_F";
  12929. skill=0.60000002;
  12930. init="this allowDamage false;";
  12931. };
  12932. class Item895
  12933. {
  12934. position[]={4073.7429,20.310108,13783.44};
  12935. azimut=328.34698;
  12936. offsetY=0.076339699;
  12937. id=1108;
  12938. side="EMPTY";
  12939. vehicle="Land_CncWall4_F";
  12940. skill=0.60000002;
  12941. init="this allowDamage false;";
  12942. };
  12943. class Item896
  12944. {
  12945. position[]={4070.5925,20.753996,13779.778};
  12946. azimut=298.495;
  12947. offsetY=0.047407199;
  12948. id=1109;
  12949. side="EMPTY";
  12950. vehicle="Land_CncWall4_F";
  12951. skill=0.60000002;
  12952. init="this allowDamage false;";
  12953. };
  12954. class Item897
  12955. {
  12956. position[]={4075.9036,20.705854,13784.882};
  12957. azimut=359.95901;
  12958. offsetY=0.045593299;
  12959. id=1110;
  12960. side="EMPTY";
  12961. vehicle="Land_CncWall1_F";
  12962. skill=0.60000002;
  12963. init="this allowDamage false;";
  12964. };
  12965. class Item898
  12966. {
  12967. position[]={4119.1475,22.213913,13755.182};
  12968. azimut=280.944;
  12969. id=1111;
  12970. side="EMPTY";
  12971. vehicle="Land_LampAirport_F";
  12972. skill=0.60000002;
  12973. };
  12974. class Item899
  12975. {
  12976. position[]={4099.3857,21.494812,13724.882};
  12977. azimut=62.697102;
  12978. id=1112;
  12979. side="EMPTY";
  12980. vehicle="Land_LampAirport_F";
  12981. skill=0.60000002;
  12982. };
  12983. class Item900
  12984. {
  12985. position[]={4075.7327,20.667154,13783.082};
  12986. azimut=152.032;
  12987. offsetY=0.0042839102;
  12988. id=1113;
  12989. side="EMPTY";
  12990. vehicle="Land_LampAirport_F";
  12991. skill=0.60000002;
  12992. };
  12993. class Item901
  12994. {
  12995. position[]={4057.4128,21.923628,13751.482};
  12996. offsetY=-0.0050983401;
  12997. id=1114;
  12998. side="EMPTY";
  12999. vehicle="Land_LampAirport_F";
  13000. skill=0.60000002;
  13001. };
  13002. class Item902
  13003. {
  13004. position[]={4098.416,21.389109,13779.982};
  13005. azimut=303.84201;
  13006. offsetY=0.00065803499;
  13007. id=1115;
  13008. side="EMPTY";
  13009. vehicle="Land_CncWall4_F";
  13010. skill=0.60000002;
  13011. init="this allowDamage false;";
  13012. };
  13013. class Item903
  13014. {
  13015. position[]={4095.3506,21.384361,13775.982};
  13016. azimut=303.89099;
  13017. offsetY=-0.000205994;
  13018. id=1116;
  13019. side="EMPTY";
  13020. vehicle="Land_CncWall4_F";
  13021. skill=0.60000002;
  13022. init="this allowDamage false;";
  13023. };
  13024. class Item904
  13025. {
  13026. position[]={4101.2764,21.389324,13784.282};
  13027. azimut=303.84201;
  13028. offsetY=0.00049209601;
  13029. id=1117;
  13030. side="EMPTY";
  13031. vehicle="Land_CncWall4_F";
  13032. skill=0.60000002;
  13033. init="this allowDamage false;";
  13034. };
  13035. class Item905
  13036. {
  13037. position[]={4104.0068,21.400671,13788.482};
  13038. azimut=303.84201;
  13039. offsetY=0.000831604;
  13040. id=1118;
  13041. side="EMPTY";
  13042. vehicle="Land_CncWall4_F";
  13043. skill=0.60000002;
  13044. init="this allowDamage false;";
  13045. };
  13046. class Item906
  13047. {
  13048. position[]={4107.0869,21.412563,13792.582};
  13049. azimut=303.84201;
  13050. offsetY=0.00065803499;
  13051. id=1119;
  13052. side="EMPTY";
  13053. vehicle="Land_CncWall4_F";
  13054. skill=0.60000002;
  13055. init="this allowDamage false;";
  13056. };
  13057. class Item907
  13058. {
  13059. position[]={4110.0762,21.437641,13796.782};
  13060. azimut=305.043;
  13061. offsetY=0.000164032;
  13062. id=1120;
  13063. side="EMPTY";
  13064. vehicle="Land_CncWall4_F";
  13065. skill=0.60000002;
  13066. init="this allowDamage false;";
  13067. };
  13068. class Item908
  13069. {
  13070. position[]={4113.0469,21.48093,13800.982};
  13071. azimut=305.04401;
  13072. offsetY=0.00124359;
  13073. id=1121;
  13074. side="EMPTY";
  13075. vehicle="Land_CncWall4_F";
  13076. skill=0.60000002;
  13077. init="this allowDamage false;";
  13078. };
  13079. class Item909
  13080. {
  13081. position[]={4121.2773,21.495344,13789.682};
  13082. azimut=125.076;
  13083. offsetY=-0.00079536397;
  13084. id=1122;
  13085. side="EMPTY";
  13086. vehicle="Land_CncWall4_F";
  13087. skill=0.60000002;
  13088. init="this allowDamage false;";
  13089. };
  13090. class Item910
  13091. {
  13092. position[]={4124.207,21.575523,13793.841};
  13093. azimut=125.124;
  13094. offsetY=-0.0016403201;
  13095. id=1123;
  13096. side="EMPTY";
  13097. vehicle="Land_CncWall4_F";
  13098. skill=0.60000002;
  13099. init="this allowDamage false;";
  13100. };
  13101. class Item911
  13102. {
  13103. position[]={4115.3574,21.531921,13781.3};
  13104. azimut=125.078;
  13105. offsetY=-0.0038890799;
  13106. id=1124;
  13107. side="EMPTY";
  13108. vehicle="Land_CncWall4_F";
  13109. skill=0.60000002;
  13110. init="this allowDamage false;";
  13111. };
  13112. class Item912
  13113. {
  13114. position[]={4112.3662,21.531805,13777.082};
  13115. azimut=125.053;
  13116. offsetY=-0.00774193;
  13117. id=1125;
  13118. side="EMPTY";
  13119. vehicle="Land_CncWall4_F";
  13120. skill=0.60000002;
  13121. init="this allowDamage false;";
  13122. };
  13123. class Item913
  13124. {
  13125. position[]={4109.2666,21.498495,13773.082};
  13126. azimut=126.301;
  13127. offsetY=-0.0030612899;
  13128. id=1126;
  13129. side="EMPTY";
  13130. vehicle="Land_CncWall4_F";
  13131. skill=0.60000002;
  13132. init="this allowDamage false;";
  13133. };
  13134. class Item914
  13135. {
  13136. position[]={4106.207,21.485979,13768.882};
  13137. azimut=126.315;
  13138. offsetY=-0.00285912;
  13139. id=1127;
  13140. side="EMPTY";
  13141. vehicle="Land_CncWall4_F";
  13142. skill=0.60000002;
  13143. init="this allowDamage false;";
  13144. };
  13145. class Item915
  13146. {
  13147. position[]={4112.4668,21.506083,13805.382};
  13148. azimut=227.532;
  13149. offsetY=0.00021934501;
  13150. id=1128;
  13151. side="EMPTY";
  13152. vehicle="Land_Razorwire_F";
  13153. skill=0.60000002;
  13154. init="this allowDamage false;";
  13155. };
  13156. class Item916
  13157. {
  13158. position[]={4106.9365,21.592093,13811.382};
  13159. azimut=227.53799;
  13160. offsetY=-0.031400699;
  13161. id=1129;
  13162. side="EMPTY";
  13163. vehicle="Land_Razorwire_F";
  13164. skill=0.60000002;
  13165. init="this allowDamage false;";
  13166. };
  13167. class Item917
  13168. {
  13169. position[]={4101.5352,21.545698,13817.382};
  13170. azimut=227.914;
  13171. offsetY=0.25549299;
  13172. id=1130;
  13173. side="EMPTY";
  13174. vehicle="Land_Razorwire_F";
  13175. skill=0.60000002;
  13176. init="this allowDamage false;";
  13177. };
  13178. class Item918
  13179. {
  13180. position[]={4127.9072,21.764475,13794.382};
  13181. azimut=31.4436;
  13182. id=1131;
  13183. side="EMPTY";
  13184. vehicle="Land_Razorwire_F";
  13185. skill=0.60000002;
  13186. init="this allowDamage false;";
  13187. };
  13188. class Item919
  13189. {
  13190. position[]={4134.7275,22.506767,13789.482};
  13191. azimut=227.532;
  13192. id=1132;
  13193. side="EMPTY";
  13194. vehicle="Land_Razorwire_F";
  13195. skill=0.60000002;
  13196. init="this allowDamage false;";
  13197. };
  13198. class Item920
  13199. {
  13200. position[]={4071.6536,21.310184,13740.682};
  13201. azimut=302.289;
  13202. offsetY=0.031587601;
  13203. id=1133;
  13204. side="EMPTY";
  13205. vehicle="Land_HBarrier_5_F";
  13206. skill=0.60000002;
  13207. init="this allowDamage false;";
  13208. };
  13209. class Item921
  13210. {
  13211. position[]={4081.7881,21.194952,13756.776};
  13212. azimut=302.284;
  13213. offsetY=0.0082397498;
  13214. id=1134;
  13215. side="EMPTY";
  13216. vehicle="Land_HBarrier_5_F";
  13217. skill=0.60000002;
  13218. init="this allowDamage false;";
  13219. };
  13220. class Item922
  13221. {
  13222. position[]={4090.5007,21.384424,13769.682};
  13223. azimut=302.289;
  13224. offsetY=-0.0042266799;
  13225. id=1135;
  13226. side="EMPTY";
  13227. vehicle="Land_HBarrier_5_F";
  13228. skill=0.60000002;
  13229. init="this allowDamage false;";
  13230. };
  13231. class Item923
  13232. {
  13233. position[]={4102.2969,21.467096,13761.682};
  13234. azimut=302.16199;
  13235. offsetY=-0.0075664502;
  13236. id=1136;
  13237. side="EMPTY";
  13238. vehicle="Land_HBarrier_5_F";
  13239. skill=0.60000002;
  13240. init="this allowDamage false;";
  13241. };
  13242. class Item924
  13243. {
  13244. position[]={4093.627,21.412487,13748.576};
  13245. azimut=302.29401;
  13246. offsetY=-0.033227898;
  13247. id=1137;
  13248. side="EMPTY";
  13249. vehicle="Land_HBarrier_5_F";
  13250. skill=0.60000002;
  13251. init="this allowDamage false;";
  13252. };
  13253. class Item925
  13254. {
  13255. position[]={4083.6716,21.283628,13733.782};
  13256. azimut=302.289;
  13257. offsetY=-0.00195122;
  13258. id=1138;
  13259. side="EMPTY";
  13260. vehicle="Land_HBarrier_5_F";
  13261. skill=0.60000002;
  13262. init="this allowDamage false;";
  13263. };
  13264. class Item926
  13265. {
  13266. position[]={4094.3701,21.386995,13772.882};
  13267. azimut=120.841;
  13268. offsetY=7.62939e-006;
  13269. id=1139;
  13270. side="EMPTY";
  13271. vehicle="Land_HBarrier_1_F";
  13272. skill=0.60000002;
  13273. init="this allowDamage false;";
  13274. };
  13275. class Item927
  13276. {
  13277. position[]={4103.3965,21.458679,13766.582};
  13278. azimut=120.841;
  13279. offsetY=4.7683701e-005;
  13280. id=1140;
  13281. side="EMPTY";
  13282. vehicle="Land_HBarrier_1_F";
  13283. skill=0.60000002;
  13284. init="this allowDamage false;";
  13285. };
  13286. class Item928
  13287. {
  13288. position[]={4081.9026,21.288612,13733.882};
  13289. azimut=120.841;
  13290. offsetY=3.05176e-005;
  13291. id=1141;
  13292. side="EMPTY";
  13293. vehicle="Land_HBarrier_1_F";
  13294. skill=0.60000002;
  13295. init="this allowDamage false;";
  13296. };
  13297. class Item929
  13298. {
  13299. position[]={4072.6428,21.309618,13739.282};
  13300. azimut=120.842;
  13301. offsetY=7.2479197e-005;
  13302. id=1142;
  13303. side="EMPTY";
  13304. vehicle="Land_HBarrier_1_F";
  13305. skill=0.60000002;
  13306. };
  13307. class Item930
  13308. {
  13309. position[]={4095.8552,21.448252,13749.276};
  13310. id=1143;
  13311. side="EMPTY";
  13312. vehicle="Flag_US_F";
  13313. skill=0.60000002;
  13314. init="this allowDamage false;";
  13315. };
  13316. class Item931
  13317. {
  13318. position[]={4082.1428,21.301971,13744.082};
  13319. azimut=304.026;
  13320. offsetY=1.7166099e-005;
  13321. id=1144;
  13322. side="EMPTY";
  13323. vehicle="Land_CncBarrier_stripes_F";
  13324. skill=0.60000002;
  13325. init="this allowDamage false;";
  13326. };
  13327. class Item932
  13328. {
  13329. position[]={4074.7034,21.248476,13747.182};
  13330. azimut=211.097;
  13331. offsetY=-0.028266899;
  13332. id=1145;
  13333. side="EMPTY";
  13334. vehicle="Land_BarGate_F";
  13335. skill=0.60000002;
  13336. init="this allowDamage false;";
  13337. };
  13338. class Item933
  13339. {
  13340. position[]={4088.5017,21.324007,13739.082};
  13341. azimut=30.1903;
  13342. offsetY=-0.0075550098;
  13343. id=1146;
  13344. side="EMPTY";
  13345. vehicle="Land_BarGate_F";
  13346. skill=0.60000002;
  13347. init="this allowDamage false;";
  13348. };
  13349. class Item934
  13350. {
  13351. position[]={4088.2129,21.372746,13768.142};
  13352. azimut=211.093;
  13353. offsetY=-0.016721699;
  13354. id=1147;
  13355. side="EMPTY";
  13356. vehicle="Land_BarGate_F";
  13357. skill=0.60000002;
  13358. init="this allowDamage false;";
  13359. };
  13360. class Item935
  13361. {
  13362. position[]={4102.0859,21.488867,13759.482};
  13363. azimut=32.9398;
  13364. offsetY=0.043727901;
  13365. id=1148;
  13366. side="EMPTY";
  13367. vehicle="Land_BarGate_F";
  13368. skill=0.60000002;
  13369. init="this allowDamage false;";
  13370. };
  13371. class Item936
  13372. {
  13373. position[]={4114.9063,21.512856,13803.382};
  13374. azimut=359.95499;
  13375. offsetY=5.72205e-006;
  13376. id=1149;
  13377. side="EMPTY";
  13378. vehicle="PortableHelipadLight_01_blue_F";
  13379. skill=0.60000002;
  13380. };
  13381. class Item937
  13382. {
  13383. position[]={4126.1367,21.667866,13796.182};
  13384. azimut=359.95099;
  13385. offsetY=0.00035476699;
  13386. id=1150;
  13387. side="EMPTY";
  13388. vehicle="PortableHelipadLight_01_blue_F";
  13389. skill=0.60000002;
  13390. };
  13391. class Item938
  13392. {
  13393. position[]={4115.6563,21.514112,13782.382};
  13394. azimut=359.99399;
  13395. offsetY=4.57764e-005;
  13396. id=1151;
  13397. side="EMPTY";
  13398. vehicle="PortableHelipadLight_01_blue_F";
  13399. skill=0.60000002;
  13400. };
  13401. class Item939
  13402. {
  13403. position[]={4105.8066,21.408817,13789.682};
  13404. azimut=359.95499;
  13405. offsetY=-1.14441e-005;
  13406. id=1152;
  13407. side="EMPTY";
  13408. vehicle="PortableHelipadLight_01_blue_F";
  13409. skill=0.60000002;
  13410. };
  13411. class Item940
  13412. {
  13413. position[]={4099.1357,21.391029,13780.282};
  13414. azimut=359.98401;
  13415. offsetY=5.72205e-006;
  13416. id=1153;
  13417. side="EMPTY";
  13418. vehicle="PortableHelipadLight_01_blue_F";
  13419. skill=0.60000002;
  13420. };
  13421. class Item941
  13422. {
  13423. position[]={4109.1064,21.493792,13773.482};
  13424. azimut=359.97501;
  13425. offsetY=-2.4795499e-005;
  13426. id=1154;
  13427. side="EMPTY";
  13428. vehicle="PortableHelipadLight_01_blue_F";
  13429. skill=0.60000002;
  13430. };
  13431. class Item942
  13432. {
  13433. position[]={4094.5098,21.385742,13773.682};
  13434. azimut=360;
  13435. offsetY=1.52588e-005;
  13436. id=1155;
  13437. side="EMPTY";
  13438. vehicle="PortableHelipadLight_01_blue_F";
  13439. skill=0.60000002;
  13440. };
  13441. class Item943
  13442. {
  13443. position[]={4104.3662,21.467686,13767.082};
  13444. azimut=359.96201;
  13445. offsetY=4.57764e-005;
  13446. id=1156;
  13447. side="EMPTY";
  13448. vehicle="PortableHelipadLight_01_blue_F";
  13449. skill=0.60000002;
  13450. };
  13451. class Item944
  13452. {
  13453. position[]={4081.7727,21.286026,13732.782};
  13454. azimut=0.00035519199;
  13455. offsetY=4.3869e-005;
  13456. id=1157;
  13457. side="EMPTY";
  13458. vehicle="PortableHelipadLight_01_blue_F";
  13459. skill=0.60000002;
  13460. };
  13461. class Item945
  13462. {
  13463. position[]={4071.7434,21.315041,13738.582};
  13464. azimut=0.019151701;
  13465. offsetY=-1.14441e-005;
  13466. id=1158;
  13467. side="EMPTY";
  13468. vehicle="PortableHelipadLight_01_blue_F";
  13469. skill=0.60000002;
  13470. };
  13471. class Item946
  13472. {
  13473. position[]={4071.4729,21.1078,13717.082};
  13474. azimut=359.94699;
  13475. offsetY=1.9073501e-005;
  13476. id=1159;
  13477. side="EMPTY";
  13478. vehicle="PortableHelipadLight_01_blue_F";
  13479. skill=0.60000002;
  13480. };
  13481. class Item947
  13482. {
  13483. position[]={4061.6326,21.223152,13723.882};
  13484. azimut=359.95801;
  13485. offsetY=4.3869e-005;
  13486. id=1160;
  13487. side="EMPTY";
  13488. vehicle="PortableHelipadLight_01_blue_F";
  13489. skill=0.60000002;
  13490. };
  13491. class Item948
  13492. {
  13493. position[]={4037.0725,20.058214,13688.482};
  13494. azimut=359.99301;
  13495. offsetY=5.3405802e-005;
  13496. id=1161;
  13497. side="EMPTY";
  13498. vehicle="PortableHelipadLight_01_blue_F";
  13499. skill=0.60000002;
  13500. };
  13501. class Item949
  13502. {
  13503. position[]={4118.3369,21.481571,13785.495};
  13504. azimut=125.076;
  13505. offsetY=-0.00079536397;
  13506. id=1162;
  13507. side="EMPTY";
  13508. vehicle="Land_CncWall4_F";
  13509. skill=0.60000002;
  13510. init="this allowDamage false;";
  13511. };
  13512. class Item950
  13513. {
  13514. position[]={4062.283,21.294971,13753.158};
  13515. azimut=304.104;
  13516. offsetY=-1.90735e-006;
  13517. id=1163;
  13518. side="EMPTY";
  13519. vehicle="Land_Cargo_House_V1_F";
  13520. skill=0.60000002;
  13521. };
  13522. class Item951
  13523. {
  13524. position[]={4066.5427,20.465782,13758.858};
  13525. azimut=304.104;
  13526. id=1164;
  13527. side="EMPTY";
  13528. vehicle="Land_Cargo_House_V1_F";
  13529. skill=0.60000002;
  13530. };
  13531. class Item952
  13532. {
  13533. position[]={4070.8928,20.442259,13765.358};
  13534. azimut=304.104;
  13535. offsetY=-1.90735e-006;
  13536. id=1165;
  13537. side="EMPTY";
  13538. vehicle="Land_Cargo_House_V1_F";
  13539. skill=0.60000002;
  13540. };
  13541. class Item953
  13542. {
  13543. position[]={4074.7131,20.498894,13772.559};
  13544. azimut=304.104;
  13545. offsetY=1.0935301;
  13546. id=1166;
  13547. side="EMPTY";
  13548. vehicle="Land_Cargo_House_V1_F";
  13549. skill=0.60000002;
  13550. };
  13551. class Item954
  13552. {
  13553. position[]={4070.803,21.300673,13742.358};
  13554. offsetY=-1.90735e-006;
  13555. id=1167;
  13556. side="EMPTY";
  13557. vehicle="Land_Cargo_Patrol_V1_F";
  13558. skill=0.60000002;
  13559. };
  13560. class Item955
  13561. {
  13562. position[]={4107.8721,21.517147,13762.559};
  13563. azimut=178.64;
  13564. offsetY=-1.90735e-006;
  13565. id=1168;
  13566. side="EMPTY";
  13567. vehicle="Land_Cargo_Patrol_V1_F";
  13568. skill=0.60000002;
  13569. };
  13570. class Item956
  13571. {
  13572. position[]={4095.3022,21.436455,13747.823};
  13573. azimut=280;
  13574. offsetY=0.5;
  13575. special="NONE";
  13576. id=1169;
  13577. side="EMPTY";
  13578. vehicle="Land_InfoStand_V1_F";
  13579. skill=0.60000002;
  13580. init=" this setObjectTexture [0,""textures\screen.jpg""]; this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this addAction[""Cop Clothing Shop"",life_fnc_clothingMenu,""cop""]; this addAction[""Cop Weapon Shop"",life_fnc_weaponShopMenu,""cop_basic""]; this addAction[""Licenses"",life_fnc_licenses,[""cair"",""cg""],0,true,true,"""",' playerSide == west ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  13581. };
  13582. class Item957
  13583. {
  13584. position[]={20909.033,10.84,19232.244};
  13585. azimut=334.604;
  13586. special="NONE";
  13587. id=1170;
  13588. side="EMPTY";
  13589. vehicle="Land_InfoStand_V1_F";
  13590. skill=0.60000002;
  13591. init="this setObjectTexture [0,""textures\screen.jpg""]; removeallWeapons this; this enableSimulation false; this allowDamage false; this addAction[""Rebel Market"",life_fnc_virt_menu,""rebel""]; this addAction[""Rebel Clothing Shop"",life_fnc_clothingMenu,""reb"",0,false,false,"""",' license_civ_rebel && playerSide == civilian']; this addAction[""Rebel Weapon Shop"",life_fnc_weaponShopMenu,""rebel"",0,false,false,"""",' license_civ_rebel && playerSide == civilian']; this addAction[format[""%1 ($%2)"",[""license_civ_rebel""] call life_fnc_varToStr,[([""rebel""] call life_fnc_licensePrice)] call life_fnc_numberText],life_fnc_buyLicense,""rebel"",0,false,false,"""",' !license_civ_rebel && playerSide == civilian ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 ']; this addAction[""General Store"",life_fnc_weaponShopMenu,""genstore""];";
  13592. };
  13593. class Item958
  13594. {
  13595. position[]={20932.32,12.422402,19257.545};
  13596. azimut=334.604;
  13597. special="NONE";
  13598. id=1171;
  13599. side="EMPTY";
  13600. vehicle="Land_InfoStand_V1_F";
  13601. skill=0.60000002;
  13602. init="this setObjectTexture [0,""textures\screen.jpg""]; removeallWeapons this; this enableSimulation false; this allowDamage false; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""reb_car"",civilian,""reb_v_2_1"",""reb"",""Rebel Motorpool - Western Side""],0,false,false,"""",'license_civ_rebel'];";
  13603. };
  13604. class Item959
  13605. {
  13606. position[]={3659.5659,10.330596,13121.949};
  13607. azimut=179.22011;
  13608. id=1172;
  13609. side="EMPTY";
  13610. vehicle="Land_Atm_02_F";
  13611. skill=0.60000002;
  13612. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  13613. };
  13614. class Item960
  13615. {
  13616. position[]={3626.0515,10.19809,13096.154};
  13617. azimut=181.24014;
  13618. special="NONE";
  13619. id=1173;
  13620. side="EMPTY";
  13621. vehicle="Land_InfoStand_V1_F";
  13622. skill=0.60000002;
  13623. init="this enableSimulation false; this allowDamage false; this addaction [""Join Paintball"",""core\paintball\pb_join.sqf""];this setObjectTexture [0,""textures\screen.jpg""];";
  13624. };
  13625. class Item961
  13626. {
  13627. position[]={3662.8589,10.372836,13118.605};
  13628. azimut=95;
  13629. offsetY=0.30000001;
  13630. special="NONE";
  13631. id=1174;
  13632. side="EMPTY";
  13633. vehicle="Land_InfoStand_V1_F";
  13634. skill=0.60000002;
  13635. init="this enableSimulation false; this allowDamage false; this addAction[""Car Shop"",life_fnc_vehicleShopMenu,[""civ_car"",civilian,[""civ_car_1"",""civ_car_1_1""],""civ"",""Bruce's New & Used Auto's""]]; this setVariable[""realname"", ""Car Shop""]; this setObjectTexture [0,""textures\screen.jpg""];";
  13636. };
  13637. class Item962
  13638. {
  13639. position[]={3662.2183,10.405427,13105.085};
  13640. azimut=86.089989;
  13641. offsetY=0.30000001;
  13642. special="NONE";
  13643. id=1175;
  13644. side="EMPTY";
  13645. vehicle="Land_InfoStand_V1_F";
  13646. skill=0.60000002;
  13647. init="this allowDamage false; this enableSimulation false; this setVariable[""realname"",""License Shop""]; this addAction[""Licenses"",life_fnc_licenses,[""driver"",""boat"",""pilot"",""truck"",""mechanic"",""home"",""gun""],0,true,true,"""",' playerSide == civilian '];this setObjectTexture [0,""textures\screen.jpg""];";
  13648. };
  13649. class Item963
  13650. {
  13651. position[]={3669.0859,10.447494,13128.39};
  13652. offsetY=0.060766201;
  13653. id=1176;
  13654. side="EMPTY";
  13655. vehicle="Land_Crash_barrier_F";
  13656. skill=0.60000002;
  13657. init="this allowDamage false;";
  13658. };
  13659. class Item964
  13660. {
  13661. position[]={3662.4182,10.3545,13128.39};
  13662. azimut=0.00091662299;
  13663. offsetY=0.041956902;
  13664. id=1177;
  13665. side="EMPTY";
  13666. vehicle="Land_Crash_barrier_F";
  13667. skill=0.60000002;
  13668. init="this allowDamage false;";
  13669. };
  13670. class Item965
  13671. {
  13672. position[]={3655.6902,10.286531,13128.371};
  13673. azimut=0.00071296497;
  13674. offsetY=0.032595601;
  13675. id=1178;
  13676. side="EMPTY";
  13677. vehicle="Land_Crash_barrier_F";
  13678. skill=0.60000002;
  13679. init="this allowDamage false;";
  13680. };
  13681. class Item966
  13682. {
  13683. position[]={3648.8728,10.213747,13128.359};
  13684. azimut=0.00203688;
  13685. offsetY=0.046550799;
  13686. id=1179;
  13687. side="EMPTY";
  13688. vehicle="Land_Crash_barrier_F";
  13689. skill=0.60000002;
  13690. init="this allowDamage false;";
  13691. };
  13692. class Item967
  13693. {
  13694. position[]={3624.8723,10.073508,13115.464};
  13695. azimut=276.879;
  13696. offsetY=-0.0269146;
  13697. id=1180;
  13698. side="EMPTY";
  13699. vehicle="Land_Crash_barrier_F";
  13700. skill=0.60000002;
  13701. init="this allowDamage false;";
  13702. };
  13703. class Item968
  13704. {
  13705. position[]={3624.1023,10.119225,13108.762};
  13706. azimut=276.88199;
  13707. offsetY=-0.028328899;
  13708. id=1181;
  13709. side="EMPTY";
  13710. vehicle="Land_Crash_barrier_F";
  13711. skill=0.60000002;
  13712. init="this allowDamage false;";
  13713. };
  13714. class Item969
  13715. {
  13716. position[]={3623.2559,10.171189,13101.95};
  13717. azimut=276.88501;
  13718. offsetY=-0.0246248;
  13719. id=1182;
  13720. side="EMPTY";
  13721. vehicle="Land_Crash_barrier_F";
  13722. skill=0.60000002;
  13723. init="this allowDamage false;";
  13724. };
  13725. class Item970
  13726. {
  13727. position[]={3663.1907,10.378649,13117.23};
  13728. azimut=90.655197;
  13729. id=1183;
  13730. side="EMPTY";
  13731. vehicle="Land_i_Shop_01_V3_F";
  13732. skill=0.60000002;
  13733. init="this allowDamage false;";
  13734. };
  13735. class Item971
  13736. {
  13737. position[]={3624.1064,10.205744,13096.174};
  13738. offsetY=0.0030002601;
  13739. id=1184;
  13740. side="EMPTY";
  13741. vehicle="Flag_US_F";
  13742. skill=0.60000002;
  13743. init="this allowDamage false;";
  13744. };
  13745. class Item972
  13746. {
  13747. position[]={3664.5105,10.410953,13111.367};
  13748. azimut=182.855;
  13749. offsetY=4.1961699e-005;
  13750. id=1185;
  13751. side="EMPTY";
  13752. vehicle="Land_GarbageContainer_open_F";
  13753. skill=0.60000002;
  13754. };
  13755. class Item973
  13756. {
  13757. position[]={3661.8403,10.392486,13111.467};
  13758. azimut=185.66;
  13759. offsetY=3.05176e-005;
  13760. id=1186;
  13761. side="EMPTY";
  13762. vehicle="Land_GarbageContainer_open_F";
  13763. skill=0.60000002;
  13764. };
  13765. class Item974
  13766. {
  13767. position[]={3650.3782,10.281849,13101.067};
  13768. azimut=272.52499;
  13769. offsetY=-0.0262003;
  13770. id=1187;
  13771. side="EMPTY";
  13772. vehicle="Land_Crash_barrier_F";
  13773. skill=0.60000002;
  13774. init="this allowDamage false;";
  13775. };
  13776. class Item975
  13777. {
  13778. position[]={3643.8083,10.166112,13094.467};
  13779. azimut=93.549004;
  13780. offsetY=-0.00375938;
  13781. id=1188;
  13782. side="EMPTY";
  13783. vehicle="Land_Crash_barrier_F";
  13784. skill=0.60000002;
  13785. init="this allowDamage false;";
  13786. };
  13787. class Item976
  13788. {
  13789. position[]={3653.5225,10.270536,13127.866};
  13790. azimut=272.526;
  13791. offsetY=-0.0086278897;
  13792. id=1189;
  13793. side="EMPTY";
  13794. vehicle="Land_Crash_barrier_F";
  13795. skill=0.60000002;
  13796. init="this allowDamage false;";
  13797. };
  13798. class Item977
  13799. {
  13800. position[]={3646.6987,10.215858,13120.873};
  13801. azimut=93.554901;
  13802. offsetY=0.021892499;
  13803. id=1190;
  13804. side="EMPTY";
  13805. vehicle="Land_Crash_barrier_F";
  13806. skill=0.60000002;
  13807. init="this allowDamage false;";
  13808. };
  13809. class Item978
  13810. {
  13811. position[]={3649.9114,10.229668,13127.426};
  13812. azimut=0.00203688;
  13813. offsetY=8.7738001e-005;
  13814. id=1191;
  13815. side="EMPTY";
  13816. vehicle="Land_CncBarrier_stripes_F";
  13817. skill=0.60000002;
  13818. };
  13819. class Item979
  13820. {
  13821. position[]={3646.6982,10.219505,13094.367};
  13822. azimut=0.0101787;
  13823. offsetY=0.000337601;
  13824. id=1192;
  13825. side="EMPTY";
  13826. vehicle="Land_CncBarrier_stripes_F";
  13827. skill=0.60000002;
  13828. };
  13829. class Item980
  13830. {
  13831. position[]={3640.8184,10.150403,13098.167};
  13832. offsetY=1.90735e-006;
  13833. id=1193;
  13834. side="EMPTY";
  13835. vehicle="Land_LampAirport_F";
  13836. skill=0.60000002;
  13837. init="this allowDamage false;";
  13838. };
  13839. class Item981
  13840. {
  13841. position[]={3663.0967,10.408487,13105.425};
  13842. azimut=90.655197;
  13843. id=1194;
  13844. side="EMPTY";
  13845. vehicle="Land_i_Shop_01_V3_F";
  13846. skill=0.60000002;
  13847. init="this allowDamage false;";
  13848. };
  13849. class Item982
  13850. {
  13851. position[]={9327.459,131.14532,15756.952};
  13852. azimut=153.787;
  13853. special="NONE";
  13854. id=1195;
  13855. side="EMPTY";
  13856. vehicle="Land_InfoStand_V1_F";
  13857. skill=0.60000002;
  13858. init="this enableSimulation false; this allowDamage false; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; life_garage_type = ""Car""; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""car_g_1_1""; }]; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];this setObjectTexture [0,""textures\screen.jpg""];";
  13859. };
  13860. class Item983
  13861. {
  13862. position[]={5889.9585,23.679949,14794.534};
  13863. azimut=134.18201;
  13864. offsetY=0.5;
  13865. special="NONE";
  13866. id=1196;
  13867. side="EMPTY";
  13868. vehicle="Land_InfoStand_V1_F";
  13869. skill=0.60000002;
  13870. init=" this setObjectTexture [0,""textures\screen.jpg""]; this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this addAction[""Cop Clothing Shop"",life_fnc_clothingMenu,""cop""]; this addAction[""Cop Weapon Shop"",life_fnc_weaponShopMenu,""cop_basic""]; this addAction[""Licenses"",life_fnc_licenses,[""cair"",""cg""],0,true,true,"""",' playerSide == west ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  13871. };
  13872. class Item984
  13873. {
  13874. position[]={11261.385,51.639763,15635.789};
  13875. azimut=45;
  13876. offsetY=0.5;
  13877. special="NONE";
  13878. id=1197;
  13879. side="EMPTY";
  13880. vehicle="Land_InfoStand_V1_F";
  13881. skill=0.60000002;
  13882. init="removeallWeapons this; this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this enableSimulation false; this allowDamage false; this addAction[""Helicopter Shop"",life_fnc_vehicleShopMenu,[""cop_airhq"",west,""cop_air_2_1_1"",""cop"",""APD - Air HQ""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Air"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_air_2_1_1""; life_garage_type = ""Air""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];this setObjectTexture [0,""textures\screen.jpg""];";
  13883. };
  13884. class Item985
  13885. {
  13886. position[]={23559.281,13.389004,19951.76};
  13887. azimut=233.22701;
  13888. special="NONE";
  13889. id=1198;
  13890. side="EMPTY";
  13891. vehicle="Land_InfoStand_V1_F";
  13892. skill=0.60000002;
  13893. init="removeallWeapons this; this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this enableSimulation false; this allowDamage false; this addAction[""Helicopter Shop"",life_fnc_vehicleShopMenu,[""cop_airhq"",west,""cop_air_2_1_1_1"",""cop"",""APD - Air HQ""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Air"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_air_2_1_1_1""; life_garage_type = ""Air""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];this setObjectTexture [0,""textures\screen.jpg""];";
  13894. };
  13895. class Item986
  13896. {
  13897. position[]={23580.602,13.569784,19956.816};
  13898. azimut=-98.802742;
  13899. offsetY=0.00146484;
  13900. id=1199;
  13901. side="EMPTY";
  13902. vehicle="PortableHelipadLight_01_blue_F";
  13903. skill=0.60000002;
  13904. };
  13905. class Item987
  13906. {
  13907. position[]={23570.938,13.500017,19951.35};
  13908. azimut=-95.5532;
  13909. offsetY=7.6293902e-005;
  13910. id=1200;
  13911. side="EMPTY";
  13912. vehicle="PortableHelipadLight_01_blue_F";
  13913. skill=0.60000002;
  13914. };
  13915. class Item988
  13916. {
  13917. position[]={23573.08,13.473242,19958.969};
  13918. azimut=59.948669;
  13919. id=1201;
  13920. side="EMPTY";
  13921. vehicle="Land_HelipadSquare_F";
  13922. skill=0.60000002;
  13923. };
  13924. class Item989
  13925. {
  13926. position[]={23561.26,13.390029,19967.26};
  13927. azimut=242.47969;
  13928. offsetY=0.019352;
  13929. id=1202;
  13930. side="EMPTY";
  13931. vehicle="Windsock_01_F";
  13932. skill=0.60000002;
  13933. };
  13934. class Item990
  13935. {
  13936. position[]={23565.477,13.414438,19961.018};
  13937. azimut=112.35765;
  13938. offsetY=0.00035858201;
  13939. id=1203;
  13940. side="EMPTY";
  13941. vehicle="PortableHelipadLight_01_blue_F";
  13942. skill=0.60000002;
  13943. };
  13944. class Item991
  13945. {
  13946. position[]={23575.238,13.418589,19966.504};
  13947. azimut=139.93668;
  13948. offsetY=0.0012168901;
  13949. id=1204;
  13950. side="EMPTY";
  13951. vehicle="PortableHelipadLight_01_blue_F";
  13952. skill=0.60000002;
  13953. };
  13954. class Item992
  13955. {
  13956. position[]={20811.984,28.685112,7235.457};
  13957. azimut=330.45999;
  13958. id=1205;
  13959. side="EMPTY";
  13960. vehicle="Land_HelipadCircle_F";
  13961. skill=0.60000002;
  13962. };
  13963. class Item993
  13964. {
  13965. position[]={20811.885,28.684013,7235.4868};
  13966. azimut=359.99701;
  13967. offsetY=0.00012779199;
  13968. id=1206;
  13969. side="EMPTY";
  13970. vehicle="PortableHelipadLight_01_blue_F";
  13971. skill=0.60000002;
  13972. };
  13973. class Item994
  13974. {
  13975. position[]={20779.885,29.195602,7207.957};
  13976. offsetY=1.14441e-005;
  13977. id=1207;
  13978. side="EMPTY";
  13979. vehicle="Windsock_01_F";
  13980. skill=0.60000002;
  13981. };
  13982. class Item995
  13983. {
  13984. position[]={21162.686,17.364479,7599.5371};
  13985. azimut=6.8340402;
  13986. offsetY=0.031387299;
  13987. id=1208;
  13988. side="EMPTY";
  13989. vehicle="Land_CncWall4_F";
  13990. skill=0.60000002;
  13991. init="this enableSimulation false; this allowDamage false;";
  13992. };
  13993. class Item996
  13994. {
  13995. position[]={21167.785,17.560799,7598.9268};
  13996. azimut=6.8335199;
  13997. offsetY=0.0341396;
  13998. id=1209;
  13999. side="EMPTY";
  14000. vehicle="Land_CncWall4_F";
  14001. skill=0.60000002;
  14002. init="this enableSimulation false; this allowDamage false;";
  14003. };
  14004. class Item997
  14005. {
  14006. position[]={21172.785,17.725826,7598.2969};
  14007. azimut=6.8354201;
  14008. offsetY=0.031808902;
  14009. id=1210;
  14010. side="EMPTY";
  14011. vehicle="Land_CncWall4_F";
  14012. skill=0.60000002;
  14013. init="this enableSimulation false; this allowDamage false;";
  14014. };
  14015. class Item998
  14016. {
  14017. position[]={21177.984,17.777304,7597.5669};
  14018. azimut=6.83355;
  14019. offsetY=0.037160899;
  14020. id=1211;
  14021. side="EMPTY";
  14022. vehicle="Land_CncWall4_F";
  14023. skill=0.60000002;
  14024. init="this enableSimulation false; this allowDamage false;";
  14025. };
  14026. class Item999
  14027. {
  14028. position[]={21182.984,17.783005,7596.877};
  14029. azimut=6.8388;
  14030. offsetY=0.036848102;
  14031. id=1212;
  14032. side="EMPTY";
  14033. vehicle="Land_CncWall4_F";
  14034. skill=0.60000002;
  14035. init="this enableSimulation false; this allowDamage false;";
  14036. };
  14037. class Item1000
  14038. {
  14039. position[]={21188.086,17.77416,7596.2969};
  14040. azimut=6.8333402;
  14041. offsetY=0.028869599;
  14042. id=1213;
  14043. side="EMPTY";
  14044. vehicle="Land_CncWall4_F";
  14045. skill=0.60000002;
  14046. init="this enableSimulation false; this allowDamage false;";
  14047. };
  14048. class Item1001
  14049. {
  14050. position[]={21193.186,17.697475,7595.6567};
  14051. azimut=6.83746;
  14052. offsetY=0.0304775;
  14053. id=1214;
  14054. side="EMPTY";
  14055. vehicle="Land_CncWall4_F";
  14056. skill=0.60000002;
  14057. init="this enableSimulation false; this allowDamage false;";
  14058. };
  14059. class Item1002
  14060. {
  14061. position[]={21198.385,17.611542,7595.0068};
  14062. azimut=6.8846698;
  14063. offsetY=0.016082801;
  14064. id=1215;
  14065. side="EMPTY";
  14066. vehicle="Land_CncWall4_F";
  14067. skill=0.60000002;
  14068. init="this enableSimulation false; this allowDamage false;";
  14069. };
  14070. class Item1003
  14071. {
  14072. position[]={21163.186,17.520853,7597.8472};
  14073. azimut=0.137881;
  14074. offsetY=0.000757217;
  14075. id=1216;
  14076. side="EMPTY";
  14077. vehicle="PortableHelipadLight_01_blue_F";
  14078. skill=0.60000002;
  14079. };
  14080. class Item1004
  14081. {
  14082. position[]={21167.785,17.684961,7597.0669};
  14083. azimut=0.192691;
  14084. offsetY=0.00071525603;
  14085. id=1217;
  14086. side="EMPTY";
  14087. vehicle="PortableHelipadLight_01_blue_F";
  14088. skill=0.60000002;
  14089. };
  14090. class Item1005
  14091. {
  14092. position[]={21172.285,17.806562,7596.3369};
  14093. azimut=0.089546397;
  14094. offsetY=0.00065422099;
  14095. id=1218;
  14096. side="EMPTY";
  14097. vehicle="PortableHelipadLight_01_blue_F";
  14098. skill=0.60000002;
  14099. };
  14100. class Item1006
  14101. {
  14102. position[]={21177.285,17.827883,7595.5469};
  14103. azimut=0.052729201;
  14104. offsetY=7.2479197e-005;
  14105. id=1219;
  14106. side="EMPTY";
  14107. vehicle="PortableHelipadLight_01_blue_F";
  14108. skill=0.60000002;
  14109. };
  14110. class Item1007
  14111. {
  14112. position[]={21182.785,17.837004,7594.6567};
  14113. azimut=0.0739704;
  14114. offsetY=5.3405802e-005;
  14115. id=1220;
  14116. side="EMPTY";
  14117. vehicle="PortableHelipadLight_01_blue_F";
  14118. skill=0.60000002;
  14119. };
  14120. class Item1008
  14121. {
  14122. position[]={21187.785,17.832739,7593.957};
  14123. azimut=0.00683707;
  14124. offsetY=4.9591101e-005;
  14125. id=1221;
  14126. side="EMPTY";
  14127. vehicle="PortableHelipadLight_01_blue_F";
  14128. skill=0.60000002;
  14129. };
  14130. class Item1009
  14131. {
  14132. position[]={21192.385,17.792223,7593.5771};
  14133. azimut=0.12971;
  14134. offsetY=0.000196457;
  14135. id=1222;
  14136. side="EMPTY";
  14137. vehicle="PortableHelipadLight_01_blue_F";
  14138. skill=0.60000002;
  14139. };
  14140. class Item1010
  14141. {
  14142. position[]={21198.086,17.706059,7592.8472};
  14143. azimut=0.109161;
  14144. offsetY=0.000310898;
  14145. id=1223;
  14146. side="EMPTY";
  14147. vehicle="PortableHelipadLight_01_blue_F";
  14148. skill=0.60000002;
  14149. };
  14150. class Item1011
  14151. {
  14152. position[]={20828.186,27.296625,7296.4868};
  14153. offsetY=0.0110378;
  14154. id=1224;
  14155. side="EMPTY";
  14156. vehicle="Flag_US_F";
  14157. skill=0.60000002;
  14158. };
  14159. class Item1012
  14160. {
  14161. position[]={20905.285,28.388525,7088.2969};
  14162. azimut=144.74001;
  14163. offsetY=0.0101242;
  14164. id=1225;
  14165. side="EMPTY";
  14166. vehicle="Land_CncWall4_F";
  14167. skill=0.60000002;
  14168. init="this enableSimulation false; this allowDamage false;";
  14169. };
  14170. class Item1013
  14171. {
  14172. position[]={20901.086,28.516962,7085.2671};
  14173. azimut=144.64301;
  14174. offsetY=0.0027847299;
  14175. id=1226;
  14176. side="EMPTY";
  14177. vehicle="Land_CncWall4_F";
  14178. skill=0.60000002;
  14179. init="this enableSimulation false; this allowDamage false;";
  14180. };
  14181. class Item1014
  14182. {
  14183. position[]={20896.785,28.568554,7082.2271};
  14184. azimut=144.59599;
  14185. offsetY=0.0024280499;
  14186. id=1227;
  14187. side="EMPTY";
  14188. vehicle="Land_CncWall4_F";
  14189. skill=0.60000002;
  14190. init="this enableSimulation false; this allowDamage false;";
  14191. };
  14192. class Item1015
  14193. {
  14194. position[]={20892.484,28.587029,7079.2568};
  14195. azimut=144.509;
  14196. offsetY=-9.1552698e-005;
  14197. id=1228;
  14198. side="EMPTY";
  14199. vehicle="Land_CncWall4_F";
  14200. skill=0.60000002;
  14201. init="this enableSimulation false; this allowDamage false;";
  14202. };
  14203. class Item1016
  14204. {
  14205. position[]={20888.186,28.559572,7076.3472};
  14206. azimut=144.564;
  14207. offsetY=0.00109863;
  14208. id=1229;
  14209. side="EMPTY";
  14210. vehicle="Land_CncWall4_F";
  14211. skill=0.60000002;
  14212. init="this enableSimulation false; this allowDamage false;";
  14213. };
  14214. class Item1017
  14215. {
  14216. position[]={20884.086,28.546461,7073.4268};
  14217. azimut=144.664;
  14218. offsetY=0.00221634;
  14219. id=1230;
  14220. side="EMPTY";
  14221. vehicle="Land_CncWall4_F";
  14222. skill=0.60000002;
  14223. init="this enableSimulation false; this allowDamage false;";
  14224. };
  14225. class Item1018
  14226. {
  14227. position[]={20879.885,28.581671,7070.377};
  14228. azimut=144.614;
  14229. offsetY=0.00151634;
  14230. id=1231;
  14231. side="EMPTY";
  14232. vehicle="Land_CncWall4_F";
  14233. skill=0.60000002;
  14234. init="this enableSimulation false; this allowDamage false;";
  14235. };
  14236. class Item1019
  14237. {
  14238. position[]={20875.686,28.736059,7067.437};
  14239. azimut=144.573;
  14240. offsetY=0.00386429;
  14241. id=1232;
  14242. side="EMPTY";
  14243. vehicle="Land_CncWall4_F";
  14244. skill=0.60000002;
  14245. init="this enableSimulation false; this allowDamage false;";
  14246. };
  14247. class Item1020
  14248. {
  14249. position[]={20871.385,28.95513,7064.4268};
  14250. azimut=144.53101;
  14251. offsetY=0.0071792598;
  14252. id=1233;
  14253. side="EMPTY";
  14254. vehicle="Land_CncWall4_F";
  14255. skill=0.60000002;
  14256. init="this enableSimulation false; this allowDamage false;";
  14257. };
  14258. class Item1021
  14259. {
  14260. position[]={20867.086,29.132504,7061.457};
  14261. azimut=144.52499;
  14262. offsetY=-0.00063323998;
  14263. id=1234;
  14264. side="EMPTY";
  14265. vehicle="Land_CncWall4_F";
  14266. skill=0.60000002;
  14267. init="this enableSimulation false; this allowDamage false;";
  14268. };
  14269. class Item1022
  14270. {
  14271. position[]={20862.885,29.232313,7058.5972};
  14272. azimut=144.73801;
  14273. offsetY=-0.00085449201;
  14274. id=1235;
  14275. side="EMPTY";
  14276. vehicle="Land_CncWall4_F";
  14277. skill=0.60000002;
  14278. init="this enableSimulation false; this allowDamage false;";
  14279. };
  14280. class Item1023
  14281. {
  14282. position[]={20858.785,29.293766,7055.6069};
  14283. azimut=144.629;
  14284. offsetY=0.00158691;
  14285. id=1236;
  14286. side="EMPTY";
  14287. vehicle="Land_CncWall4_F";
  14288. skill=0.60000002;
  14289. init="this enableSimulation false; this allowDamage false;";
  14290. };
  14291. class Item1024
  14292. {
  14293. position[]={20854.484,29.393497,7052.5171};
  14294. azimut=144.592;
  14295. offsetY=0.0029773701;
  14296. id=1237;
  14297. side="EMPTY";
  14298. vehicle="Land_CncWall4_F";
  14299. skill=0.60000002;
  14300. init="this enableSimulation false; this allowDamage false;";
  14301. };
  14302. class Item1025
  14303. {
  14304. position[]={20850.186,29.495766,7049.5669};
  14305. azimut=144.515;
  14306. offsetY=0.0030193301;
  14307. id=1238;
  14308. side="EMPTY";
  14309. vehicle="Land_CncWall4_F";
  14310. skill=0.60000002;
  14311. init="this enableSimulation false; this allowDamage false;";
  14312. };
  14313. class Item1026
  14314. {
  14315. position[]={20845.885,29.598745,7046.6768};
  14316. azimut=144.565;
  14317. offsetY=0.0053825402;
  14318. id=1239;
  14319. side="EMPTY";
  14320. vehicle="Land_CncWall4_F";
  14321. skill=0.60000002;
  14322. init="this enableSimulation false; this allowDamage false;";
  14323. };
  14324. class Item1027
  14325. {
  14326. position[]={20864.785,28.994184,7150.2671};
  14327. azimut=56.1101;
  14328. offsetY=-0.00719452;
  14329. id=1240;
  14330. side="EMPTY";
  14331. vehicle="Land_CncWall4_F";
  14332. skill=0.60000002;
  14333. init="this enableSimulation false; this allowDamage false;";
  14334. };
  14335. class Item1028
  14336. {
  14337. position[]={20867.586,28.965158,7146.0068};
  14338. azimut=56.345001;
  14339. offsetY=-0.0072002402;
  14340. id=1241;
  14341. side="EMPTY";
  14342. vehicle="Land_CncWall4_F";
  14343. skill=0.60000002;
  14344. init="this enableSimulation false; this allowDamage false;";
  14345. };
  14346. class Item1029
  14347. {
  14348. position[]={20870.484,28.944302,7141.7271};
  14349. azimut=55.848701;
  14350. offsetY=-0.0084209396;
  14351. id=1242;
  14352. side="EMPTY";
  14353. vehicle="Land_CncWall4_F";
  14354. skill=0.60000002;
  14355. init="this enableSimulation false; this allowDamage false;";
  14356. };
  14357. class Item1030
  14358. {
  14359. position[]={20873.484,28.905687,7138.3569};
  14360. azimut=55.799099;
  14361. offsetY=-0.0051651001;
  14362. id=1243;
  14363. side="EMPTY";
  14364. vehicle="Land_CncWall4_F";
  14365. skill=0.60000002;
  14366. init="this enableSimulation false; this allowDamage false;";
  14367. };
  14368. class Item1031
  14369. {
  14370. position[]={20876.186,28.760983,7134.0771};
  14371. azimut=55.8111;
  14372. offsetY=-0.0085830698;
  14373. id=1244;
  14374. side="EMPTY";
  14375. vehicle="Land_CncWall4_F";
  14376. skill=0.60000002;
  14377. init="this enableSimulation false; this allowDamage false;";
  14378. };
  14379. class Item1032
  14380. {
  14381. position[]={20879.086,28.511772,7129.9971};
  14382. azimut=55.476299;
  14383. offsetY=-0.0168762;
  14384. id=1245;
  14385. side="EMPTY";
  14386. vehicle="Land_CncWall4_F";
  14387. skill=0.60000002;
  14388. init="this enableSimulation false; this allowDamage false;";
  14389. };
  14390. class Item1033
  14391. {
  14392. position[]={20882.086,28.264315,7125.8672};
  14393. azimut=56.214699;
  14394. offsetY=-0.031080199;
  14395. id=1246;
  14396. side="EMPTY";
  14397. vehicle="Land_CncWall4_F";
  14398. skill=0.60000002;
  14399. init="this enableSimulation false; this allowDamage false;";
  14400. };
  14401. class Item1034
  14402. {
  14403. position[]={20885.186,28.302652,7121.417};
  14404. azimut=55.1385;
  14405. offsetY=-0.022451401;
  14406. id=1247;
  14407. side="EMPTY";
  14408. vehicle="Land_CncWall4_F";
  14409. skill=0.60000002;
  14410. init="this enableSimulation false; this allowDamage false;";
  14411. };
  14412. class Item1035
  14413. {
  14414. position[]={20888.086,28.405741,7116.9067};
  14415. azimut=54.354099;
  14416. offsetY=-0.025362;
  14417. id=1248;
  14418. side="EMPTY";
  14419. vehicle="Land_CncWall4_F";
  14420. skill=0.60000002;
  14421. init="this enableSimulation false; this allowDamage false;";
  14422. };
  14423. class Item1036
  14424. {
  14425. position[]={20891.086,28.501461,7112.7271};
  14426. azimut=54.494301;
  14427. offsetY=-0.0352249;
  14428. id=1249;
  14429. side="EMPTY";
  14430. vehicle="Land_CncWall4_F";
  14431. skill=0.60000002;
  14432. init="this enableSimulation false; this allowDamage false;";
  14433. };
  14434. class Item1037
  14435. {
  14436. position[]={20893.586,28.571152,7108.437};
  14437. azimut=55.5541;
  14438. offsetY=-0.0082130404;
  14439. id=1250;
  14440. side="EMPTY";
  14441. vehicle="Land_CncWall4_F";
  14442. skill=0.60000002;
  14443. init="this enableSimulation false; this allowDamage false;";
  14444. };
  14445. class Item1038
  14446. {
  14447. position[]={20896.586,28.573067,7104.1768};
  14448. azimut=55.6264;
  14449. offsetY=-0.000471115;
  14450. id=1251;
  14451. side="EMPTY";
  14452. vehicle="Land_CncWall4_F";
  14453. skill=0.60000002;
  14454. init="this enableSimulation false; this allowDamage false;";
  14455. };
  14456. class Item1039
  14457. {
  14458. position[]={20899.586,28.537432,7099.7671};
  14459. azimut=55.6054;
  14460. offsetY=-0.00015830999;
  14461. id=1252;
  14462. side="EMPTY";
  14463. vehicle="Land_CncWall4_F";
  14464. skill=0.60000002;
  14465. init="this enableSimulation false; this allowDamage false;";
  14466. };
  14467. class Item1040
  14468. {
  14469. position[]={20902.285,28.503056,7095.5771};
  14470. azimut=55.609402;
  14471. offsetY=0.0097503699;
  14472. id=1253;
  14473. side="EMPTY";
  14474. vehicle="Land_CncWall4_F";
  14475. skill=0.60000002;
  14476. init="this enableSimulation false; this allowDamage false;";
  14477. };
  14478. class Item1041
  14479. {
  14480. position[]={20905.086,28.396509,7091.377};
  14481. azimut=55.694099;
  14482. offsetY=0.0097580003;
  14483. id=1254;
  14484. side="EMPTY";
  14485. vehicle="Land_CncWall4_F";
  14486. skill=0.60000002;
  14487. init="this enableSimulation false; this allowDamage false;";
  14488. };
  14489. class Item1042
  14490. {
  14491. position[]={20842.285,29.686855,7047.2871};
  14492. azimut=236.183;
  14493. offsetY=-0.00518227;
  14494. id=1255;
  14495. side="EMPTY";
  14496. vehicle="Land_CncWall4_F";
  14497. skill=0.60000002;
  14498. init="this enableSimulation false; this allowDamage false;";
  14499. };
  14500. class Item1043
  14501. {
  14502. position[]={20839.385,29.75507,7051.6768};
  14503. azimut=236.077;
  14504. offsetY=-0.0068302201;
  14505. id=1256;
  14506. side="EMPTY";
  14507. vehicle="Land_CncWall4_F";
  14508. skill=0.60000002;
  14509. init="this enableSimulation false; this allowDamage false;";
  14510. };
  14511. class Item1044
  14512. {
  14513. position[]={20836.285,29.790613,7056.0171};
  14514. azimut=235.991;
  14515. offsetY=-0.0051574698;
  14516. id=1257;
  14517. side="EMPTY";
  14518. vehicle="Land_CncWall4_F";
  14519. skill=0.60000002;
  14520. init="this enableSimulation false; this allowDamage false;";
  14521. };
  14522. class Item1045
  14523. {
  14524. position[]={20833.484,29.77273,7060.2368};
  14525. azimut=235.85699;
  14526. offsetY=-0.00125885;
  14527. id=1258;
  14528. side="EMPTY";
  14529. vehicle="Land_CncWall4_F";
  14530. skill=0.60000002;
  14531. init="this enableSimulation false; this allowDamage false;";
  14532. };
  14533. class Item1046
  14534. {
  14535. position[]={20830.686,29.711823,7064.5469};
  14536. azimut=235.905;
  14537. offsetY=-0.00299644;
  14538. id=1259;
  14539. side="EMPTY";
  14540. vehicle="Land_CncWall4_F";
  14541. skill=0.60000002;
  14542. init="this enableSimulation false; this allowDamage false;";
  14543. };
  14544. class Item1047
  14545. {
  14546. position[]={20827.885,29.592939,7068.7168};
  14547. azimut=235.978;
  14548. offsetY=-0.0041122399;
  14549. id=1260;
  14550. side="EMPTY";
  14551. vehicle="Land_CncWall4_F";
  14552. skill=0.60000002;
  14553. init="this enableSimulation false; this allowDamage false;";
  14554. };
  14555. class Item1048
  14556. {
  14557. position[]={20824.984,29.431442,7073.0171};
  14558. azimut=235.908;
  14559. offsetY=-0.0023956301;
  14560. id=1261;
  14561. side="EMPTY";
  14562. vehicle="Land_CncWall4_F";
  14563. skill=0.60000002;
  14564. init="this enableSimulation false; this allowDamage false;";
  14565. };
  14566. class Item1049
  14567. {
  14568. position[]={20821.984,29.302134,7077.3472};
  14569. azimut=235.907;
  14570. offsetY=-0.00177193;
  14571. id=1262;
  14572. side="EMPTY";
  14573. vehicle="Land_CncWall4_F";
  14574. skill=0.60000002;
  14575. init="this enableSimulation false; this allowDamage false;";
  14576. };
  14577. class Item1050
  14578. {
  14579. position[]={20819.186,29.26701,7081.7368};
  14580. azimut=235.866;
  14581. offsetY=0.00440598;
  14582. id=1263;
  14583. side="EMPTY";
  14584. vehicle="Land_CncWall4_F";
  14585. skill=0.60000002;
  14586. init="this enableSimulation false; this allowDamage false;";
  14587. };
  14588. class Item1051
  14589. {
  14590. position[]={20816.285,29.410091,7086.0869};
  14591. azimut=235.914;
  14592. offsetY=-0.0018901801;
  14593. id=1264;
  14594. side="EMPTY";
  14595. vehicle="Land_CncWall4_F";
  14596. skill=0.60000002;
  14597. init="this enableSimulation false; this allowDamage false;";
  14598. };
  14599. class Item1052
  14600. {
  14601. position[]={20813.586,29.475126,7090.2471};
  14602. azimut=236.037;
  14603. offsetY=-0.0068016099;
  14604. id=1265;
  14605. side="EMPTY";
  14606. vehicle="Land_CncWall4_F";
  14607. skill=0.60000002;
  14608. init="this enableSimulation false; this allowDamage false;";
  14609. };
  14610. class Item1053
  14611. {
  14612. position[]={20810.686,29.417839,7094.457};
  14613. azimut=235.94099;
  14614. offsetY=0.00098800706;
  14615. id=1266;
  14616. side="EMPTY";
  14617. vehicle="Land_CncWall4_F";
  14618. skill=0.60000002;
  14619. init="this enableSimulation false; this allowDamage false;";
  14620. };
  14621. class Item1054
  14622. {
  14623. position[]={20807.787,29.177986,7098.8975};
  14624. azimut=235.875;
  14625. offsetY=0.42076501;
  14626. id=1267;
  14627. side="EMPTY";
  14628. vehicle="Land_CncWall4_F";
  14629. skill=0.60000002;
  14630. init="this enableSimulation false; this allowDamage false;";
  14631. };
  14632. class Item1055
  14633. {
  14634. position[]={20804.885,28.944134,7103.1172};
  14635. azimut=235.814;
  14636. offsetY=0.0012359601;
  14637. id=1268;
  14638. side="EMPTY";
  14639. vehicle="Land_CncWall4_F";
  14640. skill=0.60000002;
  14641. init="this enableSimulation false; this allowDamage false;";
  14642. };
  14643. class Item1056
  14644. {
  14645. position[]={20801.785,29.110029,7107.4971};
  14646. azimut=235.658;
  14647. offsetY=-0.016542399;
  14648. id=1269;
  14649. side="EMPTY";
  14650. vehicle="Land_CncWall4_F";
  14651. skill=0.60000002;
  14652. init="this enableSimulation false; this allowDamage false;";
  14653. };
  14654. class Item1057
  14655. {
  14656. position[]={20824.984,29.540318,7068.7271};
  14657. azimut=177.054;
  14658. offsetY=1.90735e-006;
  14659. id=1270;
  14660. side="EMPTY";
  14661. vehicle="Land_LampHalogen_F";
  14662. skill=0.60000002;
  14663. };
  14664. class Item1058
  14665. {
  14666. position[]={20893.484,28.530245,7116.3569};
  14667. azimut=302.905;
  14668. offsetY=-3.8147e-006;
  14669. id=1271;
  14670. side="EMPTY";
  14671. vehicle="Land_LampHalogen_F";
  14672. skill=0.60000002;
  14673. };
  14674. class Item1059
  14675. {
  14676. position[]={20817.586,29.006922,7138.5171};
  14677. id=1272;
  14678. side="EMPTY";
  14679. vehicle="Land_LampAirport_F";
  14680. skill=0.60000002;
  14681. };
  14682. class Item1060
  14683. {
  14684. position[]={20819.785,27.550152,7298.0269};
  14685. id=1273;
  14686. side="EMPTY";
  14687. vehicle="Land_LampAirport_F";
  14688. skill=0.60000002;
  14689. };
  14690. class Item1061
  14691. {
  14692. position[]={20900.885,28.519381,7087.8872};
  14693. azimut=323.42001;
  14694. offsetY=-0.00032043501;
  14695. id=1274;
  14696. side="EMPTY";
  14697. vehicle="Land_HBarrier_Big_F";
  14698. skill=0.60000002;
  14699. init="this enableSimulation false; this allowDamage false;";
  14700. };
  14701. class Item1062
  14702. {
  14703. position[]={20893.785,28.59,7082.707};
  14704. azimut=323.42001;
  14705. offsetY=-9.7274802e-005;
  14706. id=1275;
  14707. side="EMPTY";
  14708. vehicle="Land_HBarrier_Big_F";
  14709. skill=0.60000002;
  14710. init="this enableSimulation false; this allowDamage false;";
  14711. };
  14712. class Item1063
  14713. {
  14714. position[]={20886.586,28.567768,7077.4868};
  14715. azimut=323.422;
  14716. offsetY=-0.00079727202;
  14717. id=1276;
  14718. side="EMPTY";
  14719. vehicle="Land_HBarrier_Big_F";
  14720. skill=0.60000002;
  14721. init="this enableSimulation false; this allowDamage false;";
  14722. };
  14723. class Item1064
  14724. {
  14725. position[]={20879.484,28.585176,7072.3071};
  14726. azimut=323.42001;
  14727. offsetY=-0.000452042;
  14728. id=1277;
  14729. side="EMPTY";
  14730. vehicle="Land_HBarrier_Big_F";
  14731. skill=0.60000002;
  14732. init="this enableSimulation false; this allowDamage false;";
  14733. };
  14734. class Item1065
  14735. {
  14736. position[]={20868.984,28.97686,7065.4668};
  14737. azimut=323.41101;
  14738. offsetY=0.0017661999;
  14739. id=1278;
  14740. side="EMPTY";
  14741. vehicle="Land_HBarrier_Big_F";
  14742. skill=0.60000002;
  14743. init="this enableSimulation false; this allowDamage false;";
  14744. };
  14745. class Item1066
  14746. {
  14747. position[]={20861.484,29.230347,7060.4067};
  14748. azimut=323.38901;
  14749. offsetY=0.0021438601;
  14750. id=1279;
  14751. side="EMPTY";
  14752. vehicle="Land_HBarrier_Big_F";
  14753. skill=0.60000002;
  14754. init="this enableSimulation false; this allowDamage false;";
  14755. };
  14756. class Item1067
  14757. {
  14758. position[]={20854.186,29.381638,7055.1968};
  14759. azimut=323.423;
  14760. offsetY=0.00064468401;
  14761. id=1280;
  14762. side="EMPTY";
  14763. vehicle="Land_HBarrier_Big_F";
  14764. skill=0.60000002;
  14765. init="this enableSimulation false; this allowDamage false;";
  14766. };
  14767. class Item1068
  14768. {
  14769. position[]={20846.785,29.576609,7050.0771};
  14770. azimut=323.423;
  14771. offsetY=0.00084114098;
  14772. id=1281;
  14773. side="EMPTY";
  14774. vehicle="Land_HBarrier_Big_F";
  14775. skill=0.60000002;
  14776. init="this enableSimulation false; this allowDamage false;";
  14777. };
  14778. class Item1069
  14779. {
  14780. position[]={20873.984,28.786438,7068.5869};
  14781. azimut=323.42899;
  14782. offsetY=0.00052452099;
  14783. id=1282;
  14784. side="EMPTY";
  14785. vehicle="Land_HBarrier_Big_F";
  14786. skill=0.60000002;
  14787. init="this enableSimulation false; this allowDamage false;";
  14788. };
  14789. class Item1070
  14790. {
  14791. position[]={20824.086,28.867979,7132.5972};
  14792. azimut=324.11301;
  14793. offsetY=-1.90735e-006;
  14794. id=1283;
  14795. side="EMPTY";
  14796. vehicle="Land_BagBunker_Tower_F";
  14797. skill=0.60000002;
  14798. };
  14799. class Item1071
  14800. {
  14801. position[]={20832.086,29.0553,7134.7871};
  14802. azimut=326.349;
  14803. offsetY=0.0024375899;
  14804. id=1284;
  14805. side="EMPTY";
  14806. vehicle="Land_BagBunker_Small_F";
  14807. skill=0.60000002;
  14808. };
  14809. class Item1072
  14810. {
  14811. position[]={20835.686,29.107279,7137.2769};
  14812. azimut=326.353;
  14813. offsetY=-0.0015316;
  14814. id=1285;
  14815. side="EMPTY";
  14816. vehicle="Land_BagBunker_Small_F";
  14817. skill=0.60000002;
  14818. };
  14819. class Item1073
  14820. {
  14821. position[]={20839.385,29.079422,7139.8672};
  14822. azimut=326.332;
  14823. offsetY=-0.0127678;
  14824. id=1286;
  14825. side="EMPTY";
  14826. vehicle="Land_BagBunker_Small_F";
  14827. skill=0.60000002;
  14828. };
  14829. class Item1074
  14830. {
  14831. position[]={20843.086,29.103485,7142.3872};
  14832. azimut=326.353;
  14833. offsetY=-0.0166454;
  14834. id=1287;
  14835. side="EMPTY";
  14836. vehicle="Land_BagBunker_Small_F";
  14837. skill=0.60000002;
  14838. };
  14839. class Item1075
  14840. {
  14841. position[]={20815.785,28.953747,7125.2568};
  14842. azimut=316.55301;
  14843. offsetY=-0.0132122;
  14844. id=1288;
  14845. side="EMPTY";
  14846. vehicle="Land_Cargo_Patrol_V1_F";
  14847. skill=0.60000002;
  14848. };
  14849. class Item1076
  14850. {
  14851. position[]={21090.686,26.839224,7063.1172};
  14852. azimut=185.623;
  14853. offsetY=-0.00775528;
  14854. id=1289;
  14855. side="EMPTY";
  14856. vehicle="Land_CncWall4_F";
  14857. skill=0.60000002;
  14858. };
  14859. class Item1077
  14860. {
  14861. position[]={21085.586,26.791658,7063.6968};
  14862. azimut=185.593;
  14863. offsetY=-0.0024280499;
  14864. id=1290;
  14865. side="EMPTY";
  14866. vehicle="Land_CncWall4_F";
  14867. skill=0.60000002;
  14868. };
  14869. class Item1078
  14870. {
  14871. position[]={21080.385,26.766438,7064.2368};
  14872. azimut=185.592;
  14873. offsetY=-0.00221825;
  14874. id=1291;
  14875. side="EMPTY";
  14876. vehicle="Land_CncWall4_F";
  14877. skill=0.60000002;
  14878. };
  14879. class Item1079
  14880. {
  14881. position[]={21075.285,26.744951,7064.8569};
  14882. azimut=185.582;
  14883. offsetY=-0.00221634;
  14884. id=1292;
  14885. side="EMPTY";
  14886. vehicle="Land_CncWall4_F";
  14887. skill=0.60000002;
  14888. };
  14889. class Item1080
  14890. {
  14891. position[]={21070.186,26.74885,7065.4268};
  14892. azimut=185.55701;
  14893. offsetY=-0.00251198;
  14894. id=1293;
  14895. side="EMPTY";
  14896. vehicle="Land_CncWall4_F";
  14897. skill=0.60000002;
  14898. };
  14899. class Item1081
  14900. {
  14901. position[]={21065.086,26.775192,7065.9468};
  14902. azimut=185.57899;
  14903. offsetY=-0.0024585701;
  14904. id=1294;
  14905. side="EMPTY";
  14906. vehicle="Land_CncWall4_F";
  14907. skill=0.60000002;
  14908. };
  14909. class Item1082
  14910. {
  14911. position[]={21059.885,26.8421,7066.4067};
  14912. azimut=185.562;
  14913. offsetY=-0.0046100598;
  14914. id=1295;
  14915. side="EMPTY";
  14916. vehicle="Land_CncWall4_F";
  14917. skill=0.60000002;
  14918. };
  14919. class Item1083
  14920. {
  14921. position[]={21054.586,27.064692,7066.9268};
  14922. azimut=185.461;
  14923. offsetY=-0.0067539201;
  14924. id=1296;
  14925. side="EMPTY";
  14926. vehicle="Land_CncWall4_F";
  14927. skill=0.60000002;
  14928. };
  14929. class Item1084
  14930. {
  14931. position[]={21090.086,26.756876,7065.4067};
  14932. azimut=179.243;
  14933. offsetY=3.4332301e-005;
  14934. id=1297;
  14935. side="EMPTY";
  14936. vehicle="PortableHelipadLight_01_blue_F";
  14937. skill=0.60000002;
  14938. };
  14939. class Item1085
  14940. {
  14941. position[]={21085.385,26.737452,7066.0972};
  14942. azimut=178.77299;
  14943. offsetY=1.90735e-006;
  14944. id=1298;
  14945. side="EMPTY";
  14946. vehicle="PortableHelipadLight_01_blue_F";
  14947. skill=0.60000002;
  14948. };
  14949. class Item1086
  14950. {
  14951. position[]={21080.885,26.726028,7066.7271};
  14952. azimut=178.718;
  14953. offsetY=2.28882e-005;
  14954. id=1299;
  14955. side="EMPTY";
  14956. vehicle="PortableHelipadLight_01_blue_F";
  14957. skill=0.60000002;
  14958. };
  14959. class Item1087
  14960. {
  14961. position[]={21075.785,26.720745,7067.4067};
  14962. azimut=178.737;
  14963. offsetY=5.72205e-006;
  14964. id=1300;
  14965. side="EMPTY";
  14966. vehicle="PortableHelipadLight_01_blue_F";
  14967. skill=0.60000002;
  14968. };
  14969. class Item1088
  14970. {
  14971. position[]={21070.385,26.722744,7068.167};
  14972. azimut=178.92599;
  14973. offsetY=1.33514e-005;
  14974. id=1301;
  14975. side="EMPTY";
  14976. vehicle="PortableHelipadLight_01_blue_F";
  14977. skill=0.60000002;
  14978. };
  14979. class Item1089
  14980. {
  14981. position[]={21065.285,26.730835,7068.7568};
  14982. azimut=178.666;
  14983. offsetY=1.9073501e-005;
  14984. id=1302;
  14985. side="EMPTY";
  14986. vehicle="PortableHelipadLight_01_blue_F";
  14987. skill=0.60000002;
  14988. };
  14989. class Item1090
  14990. {
  14991. position[]={21060.785,26.772142,7069.0469};
  14992. azimut=178.938;
  14993. offsetY=0.00026512099;
  14994. id=1303;
  14995. side="EMPTY";
  14996. vehicle="PortableHelipadLight_01_blue_F";
  14997. skill=0.60000002;
  14998. };
  14999. class Item1091
  15000. {
  15001. position[]={21054.984,26.87871,7069.647};
  15002. azimut=178.78799;
  15003. offsetY=0.000106812;
  15004. id=1304;
  15005. side="EMPTY";
  15006. vehicle="PortableHelipadLight_01_blue_F";
  15007. skill=0.60000002;
  15008. };
  15009. class Item1092
  15010. {
  15011. position[]={20951.686,27.944649,7192.9868};
  15012. azimut=43.228901;
  15013. offsetY=-0.000350952;
  15014. id=1305;
  15015. side="EMPTY";
  15016. vehicle="Land_Obstacle_Bridge_F";
  15017. skill=0.60000002;
  15018. };
  15019. class Item1093
  15020. {
  15021. position[]={20923.785,28.406651,7179.9868};
  15022. azimut=39.722599;
  15023. offsetY=3.05176e-005;
  15024. id=1306;
  15025. side="EMPTY";
  15026. vehicle="Land_Obstacle_Crawl_F";
  15027. skill=0.60000002;
  15028. };
  15029. class Item1094
  15030. {
  15031. position[]={20916.186,28.691906,7173.207};
  15032. azimut=39.705799;
  15033. offsetY=0.0051441202;
  15034. id=1307;
  15035. side="EMPTY";
  15036. vehicle="Land_Obstacle_Crawl_F";
  15037. skill=0.60000002;
  15038. };
  15039. class Item1095
  15040. {
  15041. position[]={20912.586,28.609926,7163.937};
  15042. azimut=39.730999;
  15043. offsetY=0.0036335001;
  15044. id=1308;
  15045. side="EMPTY";
  15046. vehicle="Land_Obstacle_Crawl_F";
  15047. skill=0.60000002;
  15048. };
  15049. class Item1096
  15050. {
  15051. position[]={20904.785,28.638775,7152.6172};
  15052. azimut=203.49899;
  15053. offsetY=0.0023193399;
  15054. id=1309;
  15055. side="EMPTY";
  15056. vehicle="Land_Obstacle_RunAround_F";
  15057. skill=0.60000002;
  15058. };
  15059. class Item1097
  15060. {
  15061. position[]={20919.186,28.333048,7146.0571};
  15062. azimut=216.57401;
  15063. offsetY=1.52588e-005;
  15064. id=1310;
  15065. side="EMPTY";
  15066. vehicle="Land_Obstacle_Cross_F";
  15067. skill=0.60000002;
  15068. };
  15069. class Item1098
  15070. {
  15071. position[]={20920.885,28.320776,7148.3271};
  15072. azimut=216.57401;
  15073. offsetY=6.8664602e-005;
  15074. id=1311;
  15075. side="EMPTY";
  15076. vehicle="Land_Obstacle_Cross_F";
  15077. skill=0.60000002;
  15078. };
  15079. class Item1099
  15080. {
  15081. position[]={20922.785,28.281437,7150.4268};
  15082. azimut=216.571;
  15083. offsetY=-1.52588e-005;
  15084. id=1312;
  15085. side="EMPTY";
  15086. vehicle="Land_Obstacle_Cross_F";
  15087. skill=0.60000002;
  15088. };
  15089. class Item1100
  15090. {
  15091. position[]={20928.186,28.138659,7157.0771};
  15092. azimut=220.895;
  15093. offsetY=-0.00057983398;
  15094. id=1313;
  15095. side="EMPTY";
  15096. vehicle="Land_Obstacle_Crawl_F";
  15097. skill=0.60000002;
  15098. };
  15099. class Item1101
  15100. {
  15101. position[]={20939.385,27.849453,7161.3472};
  15102. azimut=247.772;
  15103. offsetY=0.00182533;
  15104. id=1314;
  15105. side="EMPTY";
  15106. vehicle="Land_Obstacle_Pass_F";
  15107. skill=0.60000002;
  15108. };
  15109. class Item1102
  15110. {
  15111. position[]={20941.186,27.849588,7161.897};
  15112. azimut=67.754097;
  15113. offsetY=0.0023670199;
  15114. id=1315;
  15115. side="EMPTY";
  15116. vehicle="Land_Obstacle_Pass_F";
  15117. skill=0.60000002;
  15118. };
  15119. class Item1103
  15120. {
  15121. position[]={20908.885,28.44408,7142.4868};
  15122. azimut=256.63501;
  15123. offsetY=-0.00063705398;
  15124. id=1316;
  15125. side="EMPTY";
  15126. vehicle="Land_Obstacle_Bridge_F";
  15127. skill=0.60000002;
  15128. };
  15129. class Item1104
  15130. {
  15131. position[]={20953.186,27.926672,7166.5371};
  15132. azimut=245.44099;
  15133. offsetY=0.00030708301;
  15134. id=1317;
  15135. side="EMPTY";
  15136. vehicle="Land_Obstacle_RunAround_F";
  15137. skill=0.60000002;
  15138. };
  15139. class Item1105
  15140. {
  15141. position[]={20937.686,28.232485,7188.0469};
  15142. azimut=75.638802;
  15143. offsetY=0.00021934501;
  15144. id=1318;
  15145. side="EMPTY";
  15146. vehicle="Land_Obstacle_Bridge_F";
  15147. skill=0.60000002;
  15148. };
  15149. class Item1106
  15150. {
  15151. position[]={20792.297,27.957499,7265.9883};
  15152. azimut=319.81699;
  15153. special="NONE";
  15154. id=1319;
  15155. side="EMPTY";
  15156. vehicle="Land_InfoStand_V1_F";
  15157. skill=0.60000002;
  15158. init=" this setObjectTexture [0,""textures\screen.jpg""]; this enableSimulation false; this addAction[""Cop Item Shop"",life_fnc_virt_menu,""cop""]; this allowDamage false; this addAction[""Cop Clothing Shop"",life_fnc_clothingMenu,""cop""]; this addAction[""Cop Weapon Shop"",life_fnc_weaponShopMenu,""cop_basic""]; this addAction[""Licenses"",life_fnc_licenses,[""cair"",""cg""],0,true,true,"""",' playerSide == west ']; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 '];";
  15159. };
  15160. class Item1107
  15161. {
  15162. position[]={20825.527,28.982233,7211.9414};
  15163. azimut=136.912;
  15164. special="NONE";
  15165. id=1320;
  15166. side="EMPTY";
  15167. vehicle="Land_InfoStand_V1_F";
  15168. skill=0.60000002;
  15169. init="this setObjectTexture [0,""textures\screen.jpg""]; this enableSimulation false; this allowDamage false; this addAction[""Vehicle Shop"",life_fnc_vehicleShopMenu,[""cop_car"",west,""cop_car_academy"",""cop"",""APD - Highway Patrol""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_car_academy""; life_garage_type = ""Car""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store']; ";
  15170. };
  15171. class Item1108
  15172. {
  15173. position[]={20783.527,29.165892,7202.646};
  15174. azimut=-129.468;
  15175. special="NONE";
  15176. id=1321;
  15177. side="EMPTY";
  15178. vehicle="Land_InfoStand_V1_F";
  15179. skill=0.60000002;
  15180. init="removeallWeapons this; this enableSimulation false; this allowDamage false; this addAction[""Helicopter Shop"",life_fnc_vehicleShopMenu,[""cop_airhq"",west,""cop_air_academy"",""cop"",""APD - Air HQ""]]; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Air"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""cop_air_academy""; life_garage_type = ""Air""; },"""",0,false,false,"""",'playerSide == west']; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];this setObjectTexture [0,""textures\screen.jpg""];";
  15181. };
  15182. class Item1109
  15183. {
  15184. position[]={20853.508,29.270031,7152.5615};
  15185. azimut=327.51401;
  15186. offsetY=0.0065212199;
  15187. id=1322;
  15188. side="EMPTY";
  15189. vehicle="CamoNet_INDP_Curator_F";
  15190. skill=0.60000002;
  15191. };
  15192. class Item1110
  15193. {
  15194. position[]={20806.207,29.304836,7120.3618};
  15195. azimut=327.57401;
  15196. offsetY=0.0220642;
  15197. id=1323;
  15198. side="EMPTY";
  15199. vehicle="CamoNet_INDP_Curator_F";
  15200. skill=0.60000002;
  15201. };
  15202. class Item1111
  15203. {
  15204. position[]={20827.408,29.011484,7139.3916};
  15205. azimut=359.991;
  15206. offsetY=7.8201301e-005;
  15207. id=1324;
  15208. side="EMPTY";
  15209. vehicle="Land_PaperBox_open_full_F";
  15210. skill=0.60000002;
  15211. };
  15212. class Item1112
  15213. {
  15214. position[]={20829.107,29.057051,7140.7314};
  15215. azimut=59.919498;
  15216. offsetY=0.00060844398;
  15217. id=1325;
  15218. side="EMPTY";
  15219. vehicle="Land_PaperBox_closed_F";
  15220. skill=0.60000002;
  15221. };
  15222. class Item1113
  15223. {
  15224. position[]={20831.107,29.110191,7141.9717};
  15225. azimut=59.921902;
  15226. offsetY=0.00069809001;
  15227. id=1326;
  15228. side="EMPTY";
  15229. vehicle="Land_PaperBox_closed_F";
  15230. skill=0.60000002;
  15231. };
  15232. class Item1114
  15233. {
  15234. position[]={20834.908,29.222294,7144.5718};
  15235. azimut=49.454102;
  15236. offsetY=0.000209808;
  15237. id=1327;
  15238. side="EMPTY";
  15239. vehicle="Land_PaperBox_open_full_F";
  15240. skill=0.60000002;
  15241. };
  15242. class Item1115
  15243. {
  15244. position[]={20837.508,29.244944,7146.3115};
  15245. azimut=50.101002;
  15246. offsetY=-0.0027942699;
  15247. id=1328;
  15248. side="EMPTY";
  15249. vehicle="Land_Pallet_MilBoxes_F";
  15250. skill=0.60000002;
  15251. };
  15252. class Item1116
  15253. {
  15254. position[]={20839.707,29.274601,7148.1616};
  15255. azimut=359.97699;
  15256. offsetY=-0.00083541899;
  15257. id=1329;
  15258. side="EMPTY";
  15259. vehicle="Land_Pallet_MilBoxes_F";
  15260. skill=0.60000002;
  15261. };
  15262. class Item1117
  15263. {
  15264. position[]={16969.268,18.772257,12525.019};
  15265. azimut=39.198399;
  15266. special="NONE";
  15267. id=1330;
  15268. side="EMPTY";
  15269. vehicle="Land_InfoStand_V1_F";
  15270. skill=0.60000002;
  15271. init="this enableSimulation false; this allowDamage false; this addAction[""Vehicle Garage"", { [[getPlayerUID player,playerSide,""Car"",player],""TON_fnc_getVehicles"",false,false] spawn life_fnc_MP; life_garage_type = ""Car""; createDialog ""Life_impound_menu""; disableSerialization; ctrlSetText[2802,""Fetching Vehicles....""]; life_garage_sp = ""car_g_1_pyr""; }]; this addAction[""Store vehicle in Garage"",life_fnc_storeVehicle,"""",0,false,false,"""",'!life_garage_store'];this setObjectTexture [0,""textures\screen.jpg""];";
  15272. };
  15273. class Item1118
  15274. {
  15275. position[]={4088.6626,21.345795,13753.727};
  15276. azimut=122.949;
  15277. offsetY=3.2424901e-005;
  15278. id=1331;
  15279. side="EMPTY";
  15280. vehicle="Land_CncBarrier_stripes_F";
  15281. skill=0.60000002;
  15282. };
  15283. class Item1119
  15284. {
  15285. position[]={4087.2275,21.334042,13751.577};
  15286. azimut=122.949;
  15287. offsetY=3.2424901e-005;
  15288. id=1332;
  15289. side="EMPTY";
  15290. vehicle="Land_CncBarrier_stripes_F";
  15291. skill=0.60000002;
  15292. };
  15293. class Item1120
  15294. {
  15295. position[]={16706.074,13.799789,13599.364};
  15296. azimut=-129.0578;
  15297. id=1333;
  15298. side="EMPTY";
  15299. vehicle="Land_Obstacle_RunAround_F";
  15300. skill=0.60000002;
  15301. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  15302. };
  15303. class Item1121
  15304. {
  15305. position[]={16694.17,14.284771,13601.954};
  15306. azimut=49.842873;
  15307. id=1334;
  15308. side="EMPTY";
  15309. vehicle="Land_Obstacle_Crawl_F";
  15310. skill=0.60000002;
  15311. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  15312. };
  15313. class Item1122
  15314. {
  15315. position[]={16681.123,14.418263,13590.394};
  15316. azimut=49.842873;
  15317. id=1335;
  15318. side="EMPTY";
  15319. vehicle="Land_Obstacle_Crawl_F";
  15320. skill=0.60000002;
  15321. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  15322. };
  15323. class Item1123
  15324. {
  15325. position[]={16693.25,14.13515,13609.976};
  15326. azimut=102.59128;
  15327. id=1336;
  15328. side="EMPTY";
  15329. vehicle="Land_Obstacle_Bridge_F";
  15330. skill=0.60000002;
  15331. init="this enableSimulation false; this allowDamage false; this allowDamage false;";
  15332. };
  15333. class Item1124
  15334. {
  15335. position[]={18163.326,25.415619,15210.136};
  15336. azimut=190;
  15337. offsetY=0.5;
  15338. special="NONE";
  15339. id=1337;
  15340. side="EMPTY";
  15341. vehicle="Land_InfoStand_V1_F";
  15342. skill=0.60000002;
  15343. init="this setObjectTexture [0,""textures\screen.jpg""]; this allowDamage false; this enableSimulation false; this addAction[""Liqour Store"",life_fnc_virt_menu,""alcohol""];";
  15344. };
  15345. class Item1125
  15346. {
  15347. position[]={14624.994,17.91,16790.705};
  15348. azimut=314.35199;
  15349. id=1338;
  15350. side="EMPTY";
  15351. vehicle="Land_Atm_02_F";
  15352. skill=0.60000002;
  15353. init="this enableSimulation false; this allowDamage false; this addAction[""<t color='#ADFF2F'>ATM</t>"",life_fnc_atmMenu,"""",0,FALSE,FALSE,"""",' vehicle player == player && player distance _target < 4 ']; ";
  15354. };
  15355. class Item1126
  15356. {
  15357. position[]={19528.318,83.121216,12698.867};
  15358. azimut=41.365002;
  15359. offsetY=0.0022277799;
  15360. id=1339;
  15361. side="EMPTY";
  15362. vehicle="Land_CncWall4_F";
  15363. skill=0.60000002;
  15364. };
  15365. class Item1127
  15366. {
  15367. position[]={19532.219,82.986732,12695.467};
  15368. azimut=41.365002;
  15369. offsetY=0.0024566699;
  15370. id=1340;
  15371. side="EMPTY";
  15372. vehicle="Land_CncWall4_F";
  15373. skill=0.60000002;
  15374. };
  15375. class Item1128
  15376. {
  15377. position[]={19536.219,82.853165,12692.167};
  15378. azimut=41.361801;
  15379. offsetY=9.91821e-005;
  15380. id=1341;
  15381. side="EMPTY";
  15382. vehicle="Land_CncWall4_F";
  15383. skill=0.60000002;
  15384. };
  15385. class Item1129
  15386. {
  15387. position[]={19540.117,82.707626,12688.767};
  15388. azimut=41.361801;
  15389. offsetY=8.3923303e-005;
  15390. id=1342;
  15391. side="EMPTY";
  15392. vehicle="Land_CncWall4_F";
  15393. skill=0.60000002;
  15394. };
  15395. class Item1130
  15396. {
  15397. position[]={19544.018,82.558685,12685.367};
  15398. azimut=41.363201;
  15399. offsetY=0.00165558;
  15400. id=1343;
  15401. side="EMPTY";
  15402. vehicle="Land_CncWall4_F";
  15403. skill=0.60000002;
  15404. };
  15405. class Item1131
  15406. {
  15407. position[]={19547.918,82.416466,12681.967};
  15408. azimut=41.366001;
  15409. offsetY=0.0032577501;
  15410. id=1344;
  15411. side="EMPTY";
  15412. vehicle="Land_CncWall4_F";
  15413. skill=0.60000002;
  15414. };
  15415. class Item1132
  15416. {
  15417. position[]={19551.418,82.281845,12678.367};
  15418. azimut=41.368801;
  15419. offsetY=0.00500488;
  15420. id=1345;
  15421. side="EMPTY";
  15422. vehicle="Land_CncWall4_F";
  15423. skill=0.60000002;
  15424. };
  15425. class Item1133
  15426. {
  15427. position[]={19555.318,82.167709,12675.066};
  15428. azimut=41.368801;
  15429. offsetY=0.0049896198;
  15430. id=1346;
  15431. side="EMPTY";
  15432. vehicle="Land_CncWall4_F";
  15433. skill=0.60000002;
  15434. };
  15435. class Item1134
  15436. {
  15437. position[]={19559.318,82.049042,12671.566};
  15438. azimut=41.3871;
  15439. offsetY=0.00865936;
  15440. id=1347;
  15441. side="EMPTY";
  15442. vehicle="Land_CncWall4_F";
  15443. skill=0.60000002;
  15444. };
  15445. class Item1135
  15446. {
  15447. position[]={19563.219,81.942146,12668.267};
  15448. azimut=41.3871;
  15449. offsetY=0.0086288499;
  15450. id=1348;
  15451. side="EMPTY";
  15452. vehicle="Land_CncWall4_F";
  15453. skill=0.60000002;
  15454. };
  15455. class Item1136
  15456. {
  15457. position[]={19567.076,81.817978,12664.945};
  15458. azimut=41.3843;
  15459. offsetY=0.0087051401;
  15460. id=1349;
  15461. side="EMPTY";
  15462. vehicle="Land_CncWall4_F";
  15463. skill=0.60000002;
  15464. };
  15465. class Item1137
  15466. {
  15467. position[]={19571.076,81.666885,12661.545};
  15468. azimut=41.404301;
  15469. offsetY=0.0130539;
  15470. id=1350;
  15471. side="EMPTY";
  15472. vehicle="Land_CncWall4_F";
  15473. skill=0.60000002;
  15474. };
  15475. class Item1138
  15476. {
  15477. position[]={19573.33,81.529648,12658.689};
  15478. azimut=41.406502;
  15479. offsetY=0.0128174;
  15480. id=1351;
  15481. side="EMPTY";
  15482. vehicle="Land_CncWall4_F";
  15483. skill=0.60000002;
  15484. };
  15485. class Item1139
  15486. {
  15487. position[]={19577.33,81.347816,12655.389};
  15488. azimut=41.444401;
  15489. offsetY=0.0176239;
  15490. id=1352;
  15491. side="EMPTY";
  15492. vehicle="Land_CncWall4_F";
  15493. skill=0.60000002;
  15494. };
  15495. class Item1140
  15496. {
  15497. position[]={19581.23,81.152336,12651.889};
  15498. azimut=41.4622;
  15499. offsetY=0.015762299;
  15500. id=1353;
  15501. side="EMPTY";
  15502. vehicle="Land_CncWall4_F";
  15503. skill=0.60000002;
  15504. };
  15505. class Item1141
  15506. {
  15507. position[]={19585.23,81.00631,12648.589};
  15508. azimut=41.4622;
  15509. offsetY=0.0157547;
  15510. id=1354;
  15511. side="EMPTY";
  15512. vehicle="Land_CncWall4_F";
  15513. skill=0.60000002;
  15514. };
  15515. class Item1142
  15516. {
  15517. position[]={19588.68,80.841782,12644.58};
  15518. azimut=41.4491;
  15519. offsetY=0.017806999;
  15520. id=1355;
  15521. side="EMPTY";
  15522. vehicle="Land_CncWall4_F";
  15523. skill=0.60000002;
  15524. };
  15525. class Item1143
  15526. {
  15527. position[]={19592.58,80.736168,12641.18};
  15528. azimut=41.385201;
  15529. offsetY=0.0098877;
  15530. id=1356;
  15531. side="EMPTY";
  15532. vehicle="Land_CncWall4_F";
  15533. skill=0.60000002;
  15534. };
  15535. class Item1144
  15536. {
  15537. position[]={19596.08,80.628838,12637.68};
  15538. azimut=41.371899;
  15539. offsetY=0.014122;
  15540. id=1357;
  15541. side="EMPTY";
  15542. vehicle="Land_CncWall4_F";
  15543. skill=0.60000002;
  15544. };
  15545. class Item1145
  15546. {
  15547. position[]={19599.527,80.519104,12633.764};
  15548. azimut=41.371899;
  15549. offsetY=0.0140915;
  15550. id=1358;
  15551. side="EMPTY";
  15552. vehicle="Land_CncWall4_F";
  15553. skill=0.60000002;
  15554. };
  15555. class Item1146
  15556. {
  15557. position[]={19603.527,80.410042,12630.363};
  15558. azimut=41.381401;
  15559. offsetY=0.0129013;
  15560. id=1359;
  15561. side="EMPTY";
  15562. vehicle="Land_CncWall4_F";
  15563. skill=0.60000002;
  15564. };
  15565. class Item1147
  15566. {
  15567. position[]={19607.428,80.353584,12626.964};
  15568. azimut=41.351601;
  15569. offsetY=0.032775901;
  15570. id=1360;
  15571. side="EMPTY";
  15572. vehicle="Land_CncWall4_F";
  15573. skill=0.60000002;
  15574. };
  15575. class Item1148
  15576. {
  15577. position[]={19611.328,80.288742,12623.663};
  15578. azimut=41.351398;
  15579. offsetY=0.0261383;
  15580. id=1361;
  15581. side="EMPTY";
  15582. vehicle="Land_CncWall4_F";
  15583. skill=0.60000002;
  15584. };
  15585. class Item1149
  15586. {
  15587. position[]={19615.293,80.201271,12620.235};
  15588. azimut=41.378502;
  15589. offsetY=0.026329;
  15590. id=1362;
  15591. side="EMPTY";
  15592. vehicle="Land_CncWall4_F";
  15593. skill=0.60000002;
  15594. };
  15595. class Item1150
  15596. {
  15597. position[]={19602.518,79.979378,12608.667};
  15598. azimut=224.00301;
  15599. offsetY=-0.0095977802;
  15600. id=1363;
  15601. side="EMPTY";
  15602. vehicle="Land_CncWall4_F";
  15603. skill=0.60000002;
  15604. };
  15605. class Item1151
  15606. {
  15607. position[]={19598.818,80.075241,12612.267};
  15608. azimut=223.987;
  15609. offsetY=-0.0146332;
  15610. id=1364;
  15611. side="EMPTY";
  15612. vehicle="Land_CncWall4_F";
  15613. skill=0.60000002;
  15614. };
  15615. class Item1152
  15616. {
  15617. position[]={19595.018,80.175133,12615.867};
  15618. azimut=224.103;
  15619. offsetY=-0.015899699;
  15620. id=1365;
  15621. side="EMPTY";
  15622. vehicle="Land_CncWall4_F";
  15623. skill=0.60000002;
  15624. };
  15625. class Item1153
  15626. {
  15627. position[]={19591.318,80.261795,12619.467};
  15628. azimut=224.255;
  15629. offsetY=-0.0239182;
  15630. id=1366;
  15631. side="EMPTY";
  15632. vehicle="Land_CncWall4_F";
  15633. skill=0.60000002;
  15634. };
  15635. class Item1154
  15636. {
  15637. position[]={19587.617,80.328476,12623.066};
  15638. azimut=224.31599;
  15639. offsetY=-0.0250549;
  15640. id=1367;
  15641. side="EMPTY";
  15642. vehicle="Land_CncWall4_F";
  15643. skill=0.60000002;
  15644. };
  15645. class Item1155
  15646. {
  15647. position[]={19583.918,80.395035,12626.667};
  15648. azimut=224.379;
  15649. offsetY=-0.0249405;
  15650. id=1368;
  15651. side="EMPTY";
  15652. vehicle="Land_CncWall4_F";
  15653. skill=0.60000002;
  15654. };
  15655. class Item1156
  15656. {
  15657. position[]={19580.418,80.476715,12630.367};
  15658. azimut=224.45399;
  15659. offsetY=-0.027427699;
  15660. id=1369;
  15661. side="EMPTY";
  15662. vehicle="Land_CncWall4_F";
  15663. skill=0.60000002;
  15664. };
  15665. class Item1157
  15666. {
  15667. position[]={19576.777,80.5896,12634.045};
  15668. azimut=225.008;
  15669. offsetY=-0.0267487;
  15670. id=1370;
  15671. side="EMPTY";
  15672. vehicle="Land_CncWall4_F";
  15673. skill=0.60000002;
  15674. };
  15675. class Item1158
  15676. {
  15677. position[]={19572.877,80.694702,12637.645};
  15678. azimut=224.53799;
  15679. offsetY=-0.018158;
  15680. id=1371;
  15681. side="EMPTY";
  15682. vehicle="Land_CncWall4_F";
  15683. skill=0.60000002;
  15684. };
  15685. class Item1159
  15686. {
  15687. position[]={19569.178,80.823769,12641.245};
  15688. azimut=224.578;
  15689. offsetY=-0.0176086;
  15690. id=1372;
  15691. side="EMPTY";
  15692. vehicle="Land_CncWall4_F";
  15693. skill=0.60000002;
  15694. };
  15695. class Item1160
  15696. {
  15697. position[]={19565.418,80.929855,12644.767};
  15698. azimut=224.653;
  15699. offsetY=-0.016098;
  15700. id=1373;
  15701. side="EMPTY";
  15702. vehicle="Land_CncWall4_F";
  15703. skill=0.60000002;
  15704. };
  15705. class Item1161
  15706. {
  15707. position[]={19561.719,81.050766,12648.267};
  15708. azimut=224.783;
  15709. offsetY=-0.0161591;
  15710. id=1374;
  15711. side="EMPTY";
  15712. vehicle="Land_CncWall4_F";
  15713. skill=0.60000002;
  15714. };
  15715. class Item1162
  15716. {
  15717. position[]={19558.918,81.148682,12651.066};
  15718. azimut=224.696;
  15719. offsetY=-0.0136261;
  15720. id=1375;
  15721. side="EMPTY";
  15722. vehicle="Land_CncWall4_F";
  15723. skill=0.60000002;
  15724. };
  15725. class Item1163
  15726. {
  15727. position[]={19555.219,81.272896,12654.566};
  15728. azimut=224.702;
  15729. offsetY=-0.0124588;
  15730. id=1376;
  15731. side="EMPTY";
  15732. vehicle="Land_CncWall4_F";
  15733. skill=0.60000002;
  15734. };
  15735. class Item1164
  15736. {
  15737. position[]={19551.418,81.401604,12658.066};
  15738. azimut=224.66701;
  15739. offsetY=-0.0104065;
  15740. id=1377;
  15741. side="EMPTY";
  15742. vehicle="Land_CncWall4_F";
  15743. skill=0.60000002;
  15744. };
  15745. class Item1165
  15746. {
  15747. position[]={19547.719,81.527496,12661.667};
  15748. azimut=224.642;
  15749. offsetY=-0.0088195801;
  15750. id=1378;
  15751. side="EMPTY";
  15752. vehicle="Land_CncWall4_F";
  15753. skill=0.60000002;
  15754. };
  15755. class Item1166
  15756. {
  15757. position[]={19544.018,81.645569,12665.267};
  15758. azimut=224.659;
  15759. offsetY=-0.0047454801;
  15760. id=1379;
  15761. side="EMPTY";
  15762. vehicle="Land_CncWall4_F";
  15763. skill=0.60000002;
  15764. };
  15765. class Item1167
  15766. {
  15767. position[]={19540.219,81.765533,12668.867};
  15768. azimut=224.616;
  15769. offsetY=-0.0044860798;
  15770. id=1380;
  15771. side="EMPTY";
  15772. vehicle="Land_CncWall4_F";
  15773. skill=0.60000002;
  15774. };
  15775. class Item1168
  15776. {
  15777. position[]={19536.818,81.899765,12672.566};
  15778. azimut=224.325;
  15779. offsetY=-0.0044632;
  15780. id=1381;
  15781. side="EMPTY";
  15782. vehicle="Land_CncWall4_F";
  15783. skill=0.60000002;
  15784. };
  15785. class Item1169
  15786. {
  15787. position[]={19533.117,82.026535,12676.367};
  15788. azimut=224.33701;
  15789. offsetY=-0.00288391;
  15790. id=1382;
  15791. side="EMPTY";
  15792. vehicle="Land_CncWall4_F";
  15793. skill=0.60000002;
  15794. };
  15795. class Item1170
  15796. {
  15797. position[]={19529.518,82.172752,12680.066};
  15798. azimut=224.138;
  15799. offsetY=-0.0031051601;
  15800. id=1383;
  15801. side="EMPTY";
  15802. vehicle="Land_CncWall4_F";
  15803. skill=0.60000002;
  15804. };
  15805. class Item1171
  15806. {
  15807. position[]={19525.617,82.301735,12683.566};
  15808. azimut=224.16499;
  15809. offsetY=0.000213623;
  15810. id=1384;
  15811. side="EMPTY";
  15812. vehicle="Land_CncWall4_F";
  15813. skill=0.60000002;
  15814. };
  15815. class Item1172
  15816. {
  15817. position[]={19521.719,82.426414,12687.066};
  15818. azimut=224.02;
  15819. offsetY=0.00038146999;
  15820. id=1385;
  15821. side="EMPTY";
  15822. vehicle="Land_CncWall4_F";
  15823. skill=0.60000002;
  15824. };
  15825. class Item1173
  15826. {
  15827. position[]={19517.918,82.539948,12690.367};
  15828. azimut=224.157;
  15829. offsetY=0.00158691;
  15830. id=1386;
  15831. side="EMPTY";
  15832. vehicle="Land_CncWall4_F";
  15833. skill=0.60000002;
  15834. };
  15835. class Item1174
  15836. {
  15837. position[]={19508.719,82.113998,12689.267};
  15838. azimut=328.73499;
  15839. offsetY=-0.0401459;
  15840. id=1387;
  15841. side="EMPTY";
  15842. vehicle="Land_Razorwire_F";
  15843. skill=0.60000002;
  15844. init="this enableSimulation false;this allowDamage false;";
  15845. };
  15846. class Item1175
  15847. {
  15848. position[]={19494.818,81.008842,12680.767};
  15849. azimut=328.71899;
  15850. offsetY=0.062446602;
  15851. id=1388;
  15852. side="EMPTY";
  15853. vehicle="Land_Razorwire_F";
  15854. skill=0.60000002;
  15855. init="this enableSimulation false;this allowDamage false;";
  15856. };
  15857. class Item1176
  15858. {
  15859. position[]={19501.719,81.390907,12685.467};
  15860. azimut=328.70401;
  15861. offsetY=0.030685401;
  15862. id=1389;
  15863. side="EMPTY";
  15864. vehicle="Land_Razorwire_F";
  15865. skill=0.60000002;
  15866. init="this enableSimulation false;this allowDamage false;";
  15867. };
  15868. class Item1177
  15869. {
  15870. position[]={19489.518,80.941917,12677.967};
  15871. azimut=328.595;
  15872. offsetY=0.114754;
  15873. id=1390;
  15874. side="EMPTY";
  15875. vehicle="Land_Razorwire_F";
  15876. skill=0.60000002;
  15877. init="this enableSimulation false;this allowDamage false;";
  15878. };
  15879. class Item1178
  15880. {
  15881. position[]={19548.719,84.046722,12715.066};
  15882. azimut=328.70001;
  15883. offsetY=-0.036605801;
  15884. id=1391;
  15885. side="EMPTY";
  15886. vehicle="Land_Razorwire_F";
  15887. skill=0.60000002;
  15888. init="this enableSimulation false;this allowDamage false;";
  15889. };
  15890. class Item1179
  15891. {
  15892. position[]={19536.318,83.493011,12707.667};
  15893. azimut=328.72;
  15894. offsetY=-0.0095748901;
  15895. id=1392;
  15896. side="EMPTY";
  15897. vehicle="Land_Razorwire_F";
  15898. skill=0.60000002;
  15899. init="this enableSimulation false;this allowDamage false;";
  15900. };
  15901. class Item1180
  15902. {
  15903. position[]={19543.418,83.539932,12712.267};
  15904. azimut=328.73401;
  15905. offsetY=0.017143199;
  15906. id=1393;
  15907. side="EMPTY";
  15908. vehicle="Land_Razorwire_F";
  15909. skill=0.60000002;
  15910. init="this enableSimulation false;this allowDamage false;";
  15911. };
  15912. class Item1181
  15913. {
  15914. position[]={19529.518,83.328056,12703.967};
  15915. azimut=328.60599;
  15916. offsetY=0.00371552;
  15917. id=1394;
  15918. side="EMPTY";
  15919. vehicle="Land_Razorwire_F";
  15920. skill=0.60000002;
  15921. init="this enableSimulation false;this allowDamage false;";
  15922. };
  15923. class Item1182
  15924. {
  15925. position[]={19509.418,82.841942,12697.267};
  15926. azimut=44.793201;
  15927. offsetY=0.012352;
  15928. id=1395;
  15929. side="EMPTY";
  15930. vehicle="Land_Razorwire_F";
  15931. skill=0.60000002;
  15932. init="this enableSimulation false;this allowDamage false;";
  15933. };
  15934. class Item1183
  15935. {
  15936. position[]={19497.918,83.499001,12708.767};
  15937. azimut=44.802399;
  15938. offsetY=0.034462001;
  15939. id=1396;
  15940. side="EMPTY";
  15941. vehicle="Land_Razorwire_F";
  15942. skill=0.60000002;
  15943. init="this enableSimulation false;this allowDamage false;";
  15944. };
  15945. class Item1184
  15946. {
  15947. position[]={19503.818,83.161903,12702.867};
  15948. azimut=44.8354;
  15949. offsetY=0.0125504;
  15950. id=1397;
  15951. side="EMPTY";
  15952. vehicle="Land_Razorwire_F";
  15953. skill=0.60000002;
  15954. init="this enableSimulation false;this allowDamage false;";
  15955. };
  15956. class Item1185
  15957. {
  15958. position[]={19493.818,83.75502,12713.167};
  15959. azimut=44.673599;
  15960. offsetY=0.030372599;
  15961. id=1398;
  15962. side="EMPTY";
  15963. vehicle="Land_Razorwire_F";
  15964. skill=0.60000002;
  15965. init="this enableSimulation false;this allowDamage false;";
  15966. };
  15967. class Item1186
  15968. {
  15969. position[]={19521.918,83.419128,12706.367};
  15970. azimut=44.781502;
  15971. offsetY=0.0091171302;
  15972. id=1399;
  15973. side="EMPTY";
  15974. vehicle="Land_Razorwire_F";
  15975. skill=0.60000002;
  15976. init="this enableSimulation false;this allowDamage false;";
  15977. };
  15978. class Item1187
  15979. {
  15980. position[]={19510.418,83.927048,12717.867};
  15981. azimut=44.768799;
  15982. offsetY=0.035446201;
  15983. id=1400;
  15984. side="EMPTY";
  15985. vehicle="Land_Razorwire_F";
  15986. skill=0.60000002;
  15987. init="this enableSimulation false;this allowDamage false;";
  15988. };
  15989. class Item1188
  15990. {
  15991. position[]={19516.318,83.665504,12711.967};
  15992. azimut=44.785;
  15993. offsetY=0.0366516;
  15994. id=1401;
  15995. side="EMPTY";
  15996. vehicle="Land_Razorwire_F";
  15997. skill=0.60000002;
  15998. init="this enableSimulation false;this allowDamage false;";
  15999. };
  16000. class Item1189
  16001. {
  16002. position[]={19506.318,84.122498,12722.267};
  16003. azimut=44.6539;
  16004. offsetY=0.018547099;
  16005. id=1402;
  16006. side="EMPTY";
  16007. vehicle="Land_Razorwire_F";
  16008. skill=0.60000002;
  16009. init="this enableSimulation false;this allowDamage false;";
  16010. };
  16011. class Item1190
  16012. {
  16013. position[]={19623.219,79.931,12588.167};
  16014. azimut=44.598301;
  16015. offsetY=0.044555701;
  16016. id=1403;
  16017. side="EMPTY";
  16018. vehicle="Land_Razorwire_F";
  16019. skill=0.60000002;
  16020. init="this enableSimulation false;this allowDamage false;";
  16021. };
  16022. class Item1191
  16023. {
  16024. position[]={19611.719,79.869095,12599.566};
  16025. azimut=44.7225;
  16026. offsetY=0.0120926;
  16027. id=1404;
  16028. side="EMPTY";
  16029. vehicle="Land_Razorwire_F";
  16030. skill=0.60000002;
  16031. init="this enableSimulation false;this allowDamage false;";
  16032. };
  16033. class Item1192
  16034. {
  16035. position[]={19617.617,79.90094,12593.767};
  16036. azimut=44.700401;
  16037. offsetY=0.0260696;
  16038. id=1405;
  16039. side="EMPTY";
  16040. vehicle="Land_Razorwire_F";
  16041. skill=0.60000002;
  16042. init="this enableSimulation false;this allowDamage false;";
  16043. };
  16044. class Item1193
  16045. {
  16046. position[]={19607.719,79.909203,12604.066};
  16047. azimut=44.538601;
  16048. offsetY=0.0254288;
  16049. id=1406;
  16050. side="EMPTY";
  16051. vehicle="Land_Razorwire_F";
  16052. skill=0.60000002;
  16053. init="this enableSimulation false;this allowDamage false;";
  16054. };
  16055. class Item1194
  16056. {
  16057. position[]={19635.545,80.043396,12599.613};
  16058. azimut=44.7383;
  16059. offsetY=0.025497399;
  16060. id=1407;
  16061. side="EMPTY";
  16062. vehicle="Land_Razorwire_F";
  16063. skill=0.60000002;
  16064. init="this enableSimulation false;this allowDamage false;";
  16065. };
  16066. class Item1195
  16067. {
  16068. position[]={19623.98,80.007904,12611.113};
  16069. azimut=44.751202;
  16070. offsetY=0.030921901;
  16071. id=1408;
  16072. side="EMPTY";
  16073. vehicle="Land_Razorwire_F";
  16074. skill=0.60000002;
  16075. init="this enableSimulation false;this allowDamage false;";
  16076. };
  16077. class Item1196
  16078. {
  16079. position[]={19629.881,79.998032,12605.213};
  16080. azimut=44.771999;
  16081. offsetY=0.0304031;
  16082. id=1409;
  16083. side="EMPTY";
  16084. vehicle="Land_Razorwire_F";
  16085. skill=0.60000002;
  16086. init="this enableSimulation false;this allowDamage false;";
  16087. };
  16088. class Item1197
  16089. {
  16090. position[]={19619.881,80.056305,12615.514};
  16091. azimut=44.651001;
  16092. offsetY=0.0090942401;
  16093. id=1410;
  16094. side="EMPTY";
  16095. vehicle="Land_Razorwire_F";
  16096. skill=0.60000002;
  16097. init="this enableSimulation false;this allowDamage false;";
  16098. };
  16099. class Item1198
  16100. {
  16101. position[]={19623.48,80.201622,12622.113};
  16102. azimut=139.13901;
  16103. offsetY=-0.195511;
  16104. id=1411;
  16105. side="EMPTY";
  16106. vehicle="Land_Razorwire_F";
  16107. skill=0.60000002;
  16108. init="this enableSimulation false;this allowDamage false;";
  16109. };
  16110. class Item1199
  16111. {
  16112. position[]={19629.205,80.122795,12626.829};
  16113. azimut=139;
  16114. offsetY=-0.28234899;
  16115. id=1412;
  16116. side="EMPTY";
  16117. vehicle="Land_Razorwire_F";
  16118. skill=0.60000002;
  16119. init="this enableSimulation false;this allowDamage false;";
  16120. };
  16121. class Item1200
  16122. {
  16123. position[]={19641.305,80.874817,12637.229};
  16124. azimut=139;
  16125. offsetY=0.79988903;
  16126. id=1413;
  16127. side="EMPTY";
  16128. vehicle="Land_Razorwire_F";
  16129. skill=0.60000002;
  16130. init="this enableSimulation false;this allowDamage false;";
  16131. };
  16132. class Item1201
  16133. {
  16134. position[]={19583.219,80.226814,12589.667};
  16135. azimut=139.049;
  16136. offsetY=-0.140274;
  16137. id=1414;
  16138. side="EMPTY";
  16139. vehicle="Land_Razorwire_F";
  16140. skill=0.60000002;
  16141. init="this enableSimulation false;this allowDamage false;";
  16142. };
  16143. class Item1202
  16144. {
  16145. position[]={19589.719,79.888298,12594.967};
  16146. azimut=139.52;
  16147. offsetY=-0.29092401;
  16148. id=1415;
  16149. side="EMPTY";
  16150. vehicle="Land_Razorwire_F";
  16151. skill=0.60000002;
  16152. init="this enableSimulation false;this allowDamage false;";
  16153. };
  16154. class Item1203
  16155. {
  16156. position[]={19595.219,79.748421,12600.066};
  16157. azimut=139.338;
  16158. offsetY=-0.322357;
  16159. id=1416;
  16160. side="EMPTY";
  16161. vehicle="Land_Razorwire_F";
  16162. skill=0.60000002;
  16163. init="this enableSimulation false;this allowDamage false;";
  16164. };
  16165. class Item1204
  16166. {
  16167. position[]={19601.719,79.883423,12605.167};
  16168. azimut=139.468;
  16169. offsetY=-0.352997;
  16170. id=1417;
  16171. side="EMPTY";
  16172. vehicle="Land_Razorwire_F";
  16173. skill=0.60000002;
  16174. init="this enableSimulation false;this allowDamage false;";
  16175. };
  16176. class Item1205
  16177. {
  16178. position[]={19615.68,80.159348,12617.913};
  16179. azimut=130.01801;
  16180. offsetY=-0.034896899;
  16181. id=1418;
  16182. side="EMPTY";
  16183. vehicle="Land_HBarrier_3_F";
  16184. skill=0.60000002;
  16185. };
  16186. class Item1206
  16187. {
  16188. position[]={19613.279,80.184418,12615.113};
  16189. azimut=130.017;
  16190. offsetY=-0.018951399;
  16191. id=1419;
  16192. side="EMPTY";
  16193. vehicle="Land_HBarrier_3_F";
  16194. skill=0.60000002;
  16195. };
  16196. class Item1207
  16197. {
  16198. position[]={19518.617,82.805008,12693.867};
  16199. azimut=130.03799;
  16200. offsetY=0.0185623;
  16201. id=1420;
  16202. side="EMPTY";
  16203. vehicle="Land_HBarrier_3_F";
  16204. skill=0.60000002;
  16205. };
  16206. class Item1208
  16207. {
  16208. position[]={19520.818,82.966797,12696.566};
  16209. azimut=130.026;
  16210. offsetY=0.00817871;
  16211. id=1421;
  16212. side="EMPTY";
  16213. vehicle="Land_HBarrier_3_F";
  16214. skill=0.60000002;
  16215. };
  16216. class Item1209
  16217. {
  16218. position[]={19589.521,80.513832,12631.849};
  16219. azimut=222.814;
  16220. offsetY=6.10352e-005;
  16221. id=1422;
  16222. side="EMPTY";
  16223. vehicle="Land_CncBarrier_stripes_F";
  16224. skill=0.60000002;
  16225. };
  16226. class Item1210
  16227. {
  16228. position[]={19594.021,80.434196,12627.648};
  16229. azimut=222.814;
  16230. offsetY=-1.52588e-005;
  16231. id=1423;
  16232. side="EMPTY";
  16233. vehicle="Land_CncBarrier_stripes_F";
  16234. skill=0.60000002;
  16235. };
  16236. class Item1211
  16237. {
  16238. position[]={19598.697,80.386528,12623.301};
  16239. azimut=222.817;
  16240. offsetY=-6.8664602e-005;
  16241. id=1424;
  16242. side="EMPTY";
  16243. vehicle="Land_CncBarrier_stripes_F";
  16244. skill=0.60000002;
  16245. };
  16246. class Item1212
  16247. {
  16248. position[]={19598.4,80.335876,12620.927};
  16249. azimut=314.47198;
  16250. offsetY=0.00045776399;
  16251. id=1425;
  16252. side="EMPTY";
  16253. vehicle="Land_CncBarrier_stripes_F";
  16254. skill=0.60000002;
  16255. };
  16256. class Item1213
  16257. {
  16258. position[]={19583.92,80.646423,12636.71};
  16259. azimut=222.814;
  16260. offsetY=0.000228882;
  16261. id=1426;
  16262. side="EMPTY";
  16263. vehicle="Land_CncBarrier_stripes_F";
  16264. skill=0.60000002;
  16265. };
  16266. class Item1214
  16267. {
  16268. position[]={19578.42,80.822365,12641.989};
  16269. azimut=222.814;
  16270. offsetY=0.00049591099;
  16271. id=1427;
  16272. side="EMPTY";
  16273. vehicle="Land_CncBarrier_stripes_F";
  16274. skill=0.60000002;
  16275. };
  16276. class Item1215
  16277. {
  16278. position[]={19572.924,81.028595,12647.27};
  16279. azimut=222.814;
  16280. offsetY=0.00042724601;
  16281. id=1428;
  16282. side="EMPTY";
  16283. vehicle="Land_CncBarrier_stripes_F";
  16284. skill=0.60000002;
  16285. };
  16286. class Item1216
  16287. {
  16288. position[]={19591.82,80.461403,12629.648};
  16289. azimut=222.814;
  16290. offsetY=6.10352e-005;
  16291. id=1429;
  16292. side="EMPTY";
  16293. vehicle="Land_CncBarrier_stripes_F";
  16294. skill=0.60000002;
  16295. };
  16296. class Item1217
  16297. {
  16298. position[]={19596.121,80.408348,12625.749};
  16299. azimut=222.817;
  16300. offsetY=-6.10352e-005;
  16301. id=1430;
  16302. side="EMPTY";
  16303. vehicle="Land_CncBarrier_stripes_F";
  16304. skill=0.60000002;
  16305. };
  16306. class Item1218
  16307. {
  16308. position[]={19533.719,82.706635,12689.267};
  16309. azimut=128.88;
  16310. id=1431;
  16311. side="EMPTY";
  16312. vehicle="Land_CncBarrier_stripes_F";
  16313. skill=0.60000002;
  16314. };
  16315. class Item1219
  16316. {
  16317. position[]={19532.74,82.513588,12685.349};
  16318. azimut=222.814;
  16319. offsetY=5.3405802e-005;
  16320. id=1432;
  16321. side="EMPTY";
  16322. vehicle="Land_CncBarrier_stripes_F";
  16323. skill=0.60000002;
  16324. };
  16325. class Item1220
  16326. {
  16327. position[]={19534.84,82.444801,12683.549};
  16328. azimut=222.811;
  16329. offsetY=0.00016021699;
  16330. id=1433;
  16331. side="EMPTY";
  16332. vehicle="Land_CncBarrier_stripes_F";
  16333. skill=0.60000002;
  16334. };
  16335. class Item1221
  16336. {
  16337. position[]={19536.941,82.372078,12681.648};
  16338. azimut=222.811;
  16339. offsetY=0.00016021699;
  16340. id=1434;
  16341. side="EMPTY";
  16342. vehicle="Land_CncBarrier_stripes_F";
  16343. skill=0.60000002;
  16344. };
  16345. class Item1222
  16346. {
  16347. position[]={19538.941,82.295822,12679.748};
  16348. azimut=222.811;
  16349. offsetY=0.000167847;
  16350. id=1435;
  16351. side="EMPTY";
  16352. vehicle="Land_CncBarrier_stripes_F";
  16353. skill=0.60000002;
  16354. };
  16355. class Item1223
  16356. {
  16357. position[]={19541.141,82.214729,12677.748};
  16358. azimut=222.815;
  16359. offsetY=0.00012207;
  16360. id=1436;
  16361. side="EMPTY";
  16362. vehicle="Land_CncBarrier_stripes_F";
  16363. skill=0.60000002;
  16364. };
  16365. class Item1224
  16366. {
  16367. position[]={19545.262,82.062775,12673.87};
  16368. azimut=222.81799;
  16369. offsetY=6.8664602e-005;
  16370. id=1437;
  16371. side="EMPTY";
  16372. vehicle="Land_CncBarrier_stripes_F";
  16373. skill=0.60000002;
  16374. };
  16375. class Item1225
  16376. {
  16377. position[]={19550.121,81.910019,12669.368};
  16378. azimut=222.828;
  16379. offsetY=3.8147002e-005;
  16380. id=1438;
  16381. side="EMPTY";
  16382. vehicle="Land_CncBarrier_stripes_F";
  16383. skill=0.60000002;
  16384. };
  16385. class Item1226
  16386. {
  16387. position[]={19554.621,81.770958,12665.249};
  16388. azimut=222.828;
  16389. offsetY=6.10352e-005;
  16390. id=1439;
  16391. side="EMPTY";
  16392. vehicle="Land_CncBarrier_stripes_F";
  16393. skill=0.60000002;
  16394. };
  16395. class Item1227
  16396. {
  16397. position[]={19570.023,81.006416,12646.289};
  16398. azimut=314.42999;
  16399. offsetY=0.00078582799;
  16400. id=1440;
  16401. side="EMPTY";
  16402. vehicle="Land_CncBarrier_stripes_F";
  16403. skill=0.60000002;
  16404. };
  16405. class Item1228
  16406. {
  16407. position[]={19557.74,81.835907,12666.448};
  16408. azimut=314.45099;
  16409. offsetY=0.00038146999;
  16410. id=1441;
  16411. side="EMPTY";
  16412. vehicle="Land_CncBarrier_stripes_F";
  16413. skill=0.60000002;
  16414. };
  16415. class Item1229
  16416. {
  16417. position[]={19558.318,80.915131,12646.667};
  16418. offsetY=0.033431999;
  16419. id=1442;
  16420. side="EMPTY";
  16421. vehicle="Land_LampAirport_F";
  16422. skill=0.60000002;
  16423. };
  16424. class Item1230
  16425. {
  16426. position[]={19575.076,81.780304,12663.145};
  16427. azimut=228.911;
  16428. offsetY=7.62939e-006;
  16429. id=1443;
  16430. side="EMPTY";
  16431. vehicle="Land_LampAirport_F";
  16432. skill=0.60000002;
  16433. };
  16434. class Item1231
  16435. {
  16436. position[]={19506.018,82.439743,12693.967};
  16437. id=1444;
  16438. side="EMPTY";
  16439. vehicle="Land_LampAirport_F";
  16440. skill=0.60000002;
  16441. };
  16442. class Item1232
  16443. {
  16444. position[]={19622.779,80.084412,12617.313};
  16445. offsetY=-7.62939e-006;
  16446. id=1445;
  16447. side="EMPTY";
  16448. vehicle="Land_LampAirport_F";
  16449. skill=0.60000002;
  16450. };
  16451. class Item1233
  16452. {
  16453. position[]={19636.018,80.08493,12586.566};
  16454. azimut=0.092497602;
  16455. id=1446;
  16456. side="EMPTY";
  16457. vehicle="PortableHelipadLight_01_blue_F";
  16458. skill=0.60000002;
  16459. };
  16460. class Item1234
  16461. {
  16462. position[]={19643.553,80.236702,12579.977};
  16463. azimut=0.52467602;
  16464. offsetY=0.00012207;
  16465. id=1447;
  16466. side="EMPTY";
  16467. vehicle="PortableHelipadLight_01_blue_F";
  16468. skill=0.60000002;
  16469. };
  16470. class Item1235
  16471. {
  16472. position[]={19651.348,80.426613,12572.27};
  16473. azimut=0.19584399;
  16474. offsetY=-1.52588e-005;
  16475. id=1448;
  16476. side="EMPTY";
  16477. vehicle="PortableHelipadLight_01_blue_F";
  16478. skill=0.60000002;
  16479. };
  16480. class Item1236
  16481. {
  16482. position[]={19613.117,80.166656,12613.267};
  16483. azimut=0.178372;
  16484. offsetY=0.0001297;
  16485. id=1449;
  16486. side="EMPTY";
  16487. vehicle="PortableHelipadLight_01_yellow_F";
  16488. skill=0.60000002;
  16489. };
  16490. class Item1237
  16491. {
  16492. position[]={19614.48,80.156548,12614.113};
  16493. azimut=0.54954797;
  16494. offsetY=9.91821e-005;
  16495. id=1450;
  16496. side="EMPTY";
  16497. vehicle="PortableHelipadLight_01_yellow_F";
  16498. skill=0.60000002;
  16499. };
  16500. class Item1238
  16501. {
  16502. position[]={19616.881,80.120651,12616.514};
  16503. azimut=0.37655199;
  16504. offsetY=3.8147002e-005;
  16505. id=1451;
  16506. side="EMPTY";
  16507. vehicle="PortableHelipadLight_01_yellow_F";
  16508. skill=0.60000002;
  16509. };
  16510. class Item1239
  16511. {
  16512. position[]={19569.422,81.032814,12646.889};
  16513. azimut=0.0172497;
  16514. offsetY=0.000205994;
  16515. id=1452;
  16516. side="EMPTY";
  16517. vehicle="PortableHelipadLight_01_yellow_F";
  16518. skill=0.60000002;
  16519. };
  16520. class Item1240
  16521. {
  16522. position[]={19599.041,80.327469,12620.349};
  16523. azimut=0.081678197;
  16524. offsetY=0.000236511;
  16525. id=1453;
  16526. side="EMPTY";
  16527. vehicle="PortableHelipadLight_01_yellow_F";
  16528. skill=0.60000002;
  16529. };
  16530. class Item1241
  16531. {
  16532. position[]={19558.541,81.824219,12666.049};
  16533. azimut=0.0569412;
  16534. offsetY=8.3923303e-005;
  16535. id=1454;
  16536. side="EMPTY";
  16537. vehicle="PortableHelipadLight_01_yellow_F";
  16538. skill=0.60000002;
  16539. };
  16540. class Item1242
  16541. {
  16542. position[]={19532.818,82.729065,12689.867};
  16543. azimut=0.00292724;
  16544. offsetY=4.57764e-005;
  16545. id=1455;
  16546. side="EMPTY";
  16547. vehicle="PortableHelipadLight_01_yellow_F";
  16548. skill=0.60000002;
  16549. };
  16550. class Item1243
  16551. {
  16552. position[]={19519.918,83.012909,12697.566};
  16553. azimut=359.99701;
  16554. offsetY=0.000228882;
  16555. id=1456;
  16556. side="EMPTY";
  16557. vehicle="PortableHelipadLight_01_yellow_F";
  16558. skill=0.60000002;
  16559. };
  16560. class Item1244
  16561. {
  16562. position[]={19517.918,82.868935,12695.167};
  16563. azimut=359.89001;
  16564. offsetY=6.10352e-005;
  16565. id=1457;
  16566. side="EMPTY";
  16567. vehicle="PortableHelipadLight_01_yellow_F";
  16568. skill=0.60000002;
  16569. };
  16570. class Item1245
  16571. {
  16572. position[]={19515.918,82.687141,12693.167};
  16573. azimut=359.923;
  16574. offsetY=-3.8147002e-005;
  16575. id=1458;
  16576. side="EMPTY";
  16577. vehicle="PortableHelipadLight_01_yellow_F";
  16578. skill=0.60000002;
  16579. };
  16580. class Item1246
  16581. {
  16582. position[]={19595.641,80.241257,12618.448};
  16583. azimut=130.922;
  16584. offsetY=1.56065;
  16585. id=1459;
  16586. side="EMPTY";
  16587. vehicle="Land_InvisibleBarrier_F";
  16588. skill=0.60000002;
  16589. };
  16590. class Item1247
  16591. {
  16592. position[]={19636.004,80.323715,12631.529};
  16593. azimut=139.048;
  16594. offsetY=-0.24516299;
  16595. id=1460;
  16596. side="EMPTY";
  16597. vehicle="Land_Razorwire_F";
  16598. skill=0.60000002;
  16599. init="this enableSimulation false;this allowDamage false;";
  16600. };
  16601. class Item1248
  16602. {
  16603. position[]={19499.887,84.04705,12718.377};
  16604. azimut=359.93399;
  16605. id=1461;
  16606. side="EMPTY";
  16607. vehicle="PortableHelipadLight_01_blue_F";
  16608. skill=0.60000002;
  16609. };
  16610. class Item1249
  16611. {
  16612. position[]={19492.387,84.332245,12725.377};
  16613. azimut=359.98901;
  16614. offsetY=7.62939e-006;
  16615. id=1462;
  16616. side="EMPTY";
  16617. vehicle="PortableHelipadLight_01_blue_F";
  16618. skill=0.60000002;
  16619. };
  16620. class Item1250
  16621. {
  16622. position[]={19487.254,84.493759,12731.327};
  16623. azimut=359.978;
  16624. offsetY=3.05176e-005;
  16625. id=1463;
  16626. side="EMPTY";
  16627. vehicle="PortableHelipadLight_01_blue_F";
  16628. skill=0.60000002;
  16629. };
  16630. };
  16631. class Markers
  16632. {
  16633. items=276;
  16634. class Item0
  16635. {
  16636. position[]={8459.6777,104.56568,25131.203};
  16637. name="respawn_civilian";
  16638. type="Empty";
  16639. };
  16640. class Item1
  16641. {
  16642. position[]={8301.9658,76.704063,25059.033};
  16643. name="Respawn_west";
  16644. type="Empty";
  16645. };
  16646. class Item2
  16647. {
  16648. position[]={3518.26,5.7627802,13146.568};
  16649. name="city";
  16650. type="Empty";
  16651. };
  16652. class Item3
  16653. {
  16654. position[]={3400.7595,1.8830158,12899.346};
  16655. name="fish_market_1";
  16656. text="Fish Market";
  16657. type="mil_box";
  16658. colorName="ColorGreen";
  16659. };
  16660. class Item4
  16661. {
  16662. position[]={3765.8088,18.85,12990.187};
  16663. name="hospital_marker";
  16664. text="Hospital";
  16665. type="loc_Hospital";
  16666. colorName="ColorRed";
  16667. };
  16668. class Item5
  16669. {
  16670. position[]={3663.0928,15.654863,12989.715};
  16671. name="civ_spawn_1";
  16672. type="Empty";
  16673. };
  16674. class Item6
  16675. {
  16676. position[]={16822.93,22.089239,12720.003};
  16677. name="civ_spawn_2";
  16678. type="Empty";
  16679. };
  16680. class Item7
  16681. {
  16682. position[]={14016.111,26.688026,18698.537};
  16683. name="civ_spawn_3";
  16684. type="Empty";
  16685. };
  16686. class Item8
  16687. {
  16688. position[]={3190.2324,2,12900.489};
  16689. name="cop_spawn_1";
  16690. type="Empty";
  16691. angle=499.78476;
  16692. };
  16693. class Item9
  16694. {
  16695. position[]={16569.354,11,12735.809};
  16696. name="cop_spawn_2";
  16697. type="Empty";
  16698. };
  16699. class Item10
  16700. {
  16701. position[]={13820.758,19.826002,18969.209};
  16702. name="cop_spawn_3";
  16703. text="Police Station";
  16704. type="mil_box";
  16705. colorName="ColorBLUFOR";
  16706. };
  16707. class Item11
  16708. {
  16709. position[]={14161.147,19.243717,16295.893};
  16710. name="cop_spawn_4";
  16711. text="Police Air HQ";
  16712. type="mil_box";
  16713. colorName="ColorBLUFOR";
  16714. };
  16715. class Item12
  16716. {
  16717. position[]={7000.2939,20.751106,11627.705};
  16718. name="iron_1";
  16719. text="Iron Mine";
  16720. type="mil_triangle";
  16721. colorName="ColorBrown";
  16722. };
  16723. class Item13
  16724. {
  16725. position[]={23847.482,3.1900001,18851.398};
  16726. name="salt_1";
  16727. text="Salt Mine";
  16728. type="mil_triangle";
  16729. colorName="ColorBrown";
  16730. };
  16731. class Item14
  16732. {
  16733. position[]={27361.367,6.3006272,24465.764};
  16734. name="Salt";
  16735. text="Salt Processing";
  16736. type="mil_box";
  16737. colorName="ColorBrown";
  16738. };
  16739. class Item15
  16740. {
  16741. position[]={3194.2446,2,12893.251};
  16742. name="police_hq_1";
  16743. text="Police HQ";
  16744. type="mil_box";
  16745. colorName="Color4_FD_F";
  16746. };
  16747. class Item16
  16748. {
  16749. position[]={16589.234,11,12763.845};
  16750. name="police_hq_2";
  16751. text="Police Station";
  16752. type="mil_box";
  16753. colorName="Color4_FD_F";
  16754. };
  16755. class Item17
  16756. {
  16757. position[]={14276.118,4.1247582,13044.42};
  16758. name="CG";
  16759. text="Coast Guard ";
  16760. type="Empty";
  16761. colorName="Color4_FD_F";
  16762. };
  16763. class Item18
  16764. {
  16765. position[]={9188.2607,14.383561,21670.799};
  16766. name="Rebelop";
  16767. text="Rebel Outpost";
  16768. type="mil_triangle";
  16769. colorName="Color1_FD_F";
  16770. };
  16771. class Item19
  16772. {
  16773. position[]={14676.569,17.91,16773.182};
  16774. name="airshop";
  16775. text="Air Shop";
  16776. type="mil_dot";
  16777. colorName="Color1_FD_F";
  16778. };
  16779. class Item20
  16780. {
  16781. position[]={3763.6846,34.367668,12372.792};
  16782. name="civ_truck_shop1";
  16783. text="Truck Shop";
  16784. type="c_car";
  16785. colorName="ColorBlue";
  16786. };
  16787. class Item21
  16788. {
  16789. position[]={6263.5244,43,16265.374};
  16790. name="OilP";
  16791. text="Oil Processing";
  16792. type="mil_box";
  16793. colorName="ColorBrown";
  16794. };
  16795. class Item22
  16796. {
  16797. position[]={10232.705,95.303696,14854.982};
  16798. name="iron_processing";
  16799. text="Iron Processing";
  16800. type="mil_box";
  16801. colorName="ColorBrown";
  16802. };
  16803. class Item23
  16804. {
  16805. position[]={8090.8218,77.531647,22620.234};
  16806. name="sand_1";
  16807. text="Sand Mine";
  16808. type="mil_triangle";
  16809. colorName="ColorBrown";
  16810. };
  16811. class Item24
  16812. {
  16813. position[]={8959.7256,69.222336,15507.252};
  16814. name="chop_shop_1";
  16815. text="Chop Shop";
  16816. type="o_armor";
  16817. colorName="Color1_FD_F";
  16818. };
  16819. class Item25
  16820. {
  16821. position[]={8440.3506,49.484863,12756.805};
  16822. name="cocaine processing";
  16823. text="Cocaine Processing";
  16824. type="mil_dot";
  16825. colorName="Color1_FD_F";
  16826. };
  16827. class Item26
  16828. {
  16829. position[]={167.63799,0.021615377,14709.002};
  16830. name="truck_1";
  16831. text="Truck Shop";
  16832. type="c_car";
  16833. colorName="ColorBlack";
  16834. };
  16835. class Item27
  16836. {
  16837. position[]={4412.5562,37.095924,12605.266};
  16838. name="lead_1";
  16839. text="Copper Mine";
  16840. type="mil_triangle";
  16841. colorName="ColorBrown";
  16842. };
  16843. class Item28
  16844. {
  16845. position[]={167.56963,0.078673914,14509.83};
  16846. name="atm";
  16847. text="ATM";
  16848. type="loc_Tourism";
  16849. colorName="ColorGreen";
  16850. };
  16851. class Item29
  16852. {
  16853. position[]={163.73174,0.012321081,14411.306};
  16854. name="lbank";
  16855. text="Local Bank";
  16856. type="loc_Tourism";
  16857. colorName="ColorBLUFOR";
  16858. };
  16859. class Item30
  16860. {
  16861. position[]={169.09892,-0.026115492,14814.396};
  16862. name="Carshop";
  16863. text="Car Shop";
  16864. type="c_car";
  16865. colorName="ColorWhite";
  16866. };
  16867. class Item31
  16868. {
  16869. position[]={169.36064,0.027309759,14608.475};
  16870. name="Hospital_1";
  16871. text="Hospital/Clinic";
  16872. type="loc_Hospital";
  16873. colorName="ColorRed";
  16874. };
  16875. class Item32
  16876. {
  16877. position[]={13928.122,24.577969,22310.945};
  16878. name="diamond_1";
  16879. text="Diamond Mine";
  16880. type="mil_triangle";
  16881. colorName="ColorBrown";
  16882. };
  16883. class Item33
  16884. {
  16885. position[]={16990.332,16.389584,12866.398};
  16886. name="car1_2";
  16887. text="Car Shop";
  16888. type="c_car";
  16889. colorName="ColorWhite";
  16890. angle=0.0114816;
  16891. };
  16892. class Item34
  16893. {
  16894. position[]={3479.1758,2.6362305,13231.096};
  16895. name="Gen";
  16896. text="General Store";
  16897. type="c_unknown";
  16898. colorName="ColorGreen";
  16899. };
  16900. class Item35
  16901. {
  16902. position[]={162.51799,-0.069760568,14300.679};
  16903. name="Gen_1";
  16904. text="Civilian Shops";
  16905. type="c_unknown";
  16906. colorName="ColorGreen";
  16907. };
  16908. class Item36
  16909. {
  16910. position[]={161.06902,0.056310706,14202.72};
  16911. name="boat_1";
  16912. text="Boat Shop";
  16913. type="c_ship";
  16914. colorName="ColorWhite";
  16915. };
  16916. class Item37
  16917. {
  16918. position[]={3364.3098,4.8093276,13064.118};
  16919. name="Gen_3";
  16920. text="Bruce's Outback Outfits";
  16921. type="c_unknown";
  16922. colorName="ColorGreen";
  16923. };
  16924. class Item38
  16925. {
  16926. position[]={16993.305,16.343332,12859.62};
  16927. name="civ_car_2";
  16928. type="Empty";
  16929. angle=148.42909;
  16930. };
  16931. class Item39
  16932. {
  16933. position[]={14037.903,25.621716,18750.951};
  16934. name="civ_car_3";
  16935. type="Empty";
  16936. angle=126.40627;
  16937. };
  16938. class Item40
  16939. {
  16940. position[]={4187.0205,36.297176,13106.365};
  16941. name="apple_1";
  16942. text="Apple Field";
  16943. type="loc_Tree";
  16944. colorName="Color3_FD_F";
  16945. };
  16946. class Item41
  16947. {
  16948. position[]={25982.121,15.485652,20889.566};
  16949. name="apple_2";
  16950. text="Apple Field";
  16951. type="loc_Tree";
  16952. colorName="Color3_FD_F";
  16953. };
  16954. class Item42
  16955. {
  16956. position[]={4345.1636,33.150127,13982.917};
  16957. name="peaches_2";
  16958. text="Peaches Field";
  16959. type="loc_Tree";
  16960. colorName="Color3_FD_F";
  16961. };
  16962. class Item43
  16963. {
  16964. position[]={10800.928,32.462917,13238.061};
  16965. name="peaches_1";
  16966. text="Peaches Field";
  16967. type="loc_Tree";
  16968. colorName="Color3_FD_F";
  16969. };
  16970. class Item44
  16971. {
  16972. position[]={3486.4299,7.6983719,12951.143};
  16973. name="Gen_3_1";
  16974. text="Market";
  16975. type="c_unknown";
  16976. colorName="ColorGreen";
  16977. };
  16978. class Item45
  16979. {
  16980. position[]={10022.424,14.231085,12550.737};
  16981. name="apple_3";
  16982. text="Apple Field";
  16983. type="loc_Tree";
  16984. colorName="Color3_FD_F";
  16985. };
  16986. class Item46
  16987. {
  16988. position[]={13618,16.567661,18105.947};
  16989. name="apple_4";
  16990. text="Apple Field";
  16991. type="loc_Tree";
  16992. colorName="Color3_FD_F";
  16993. };
  16994. class Item47
  16995. {
  16996. position[]={13120.37,39.285686,19673.133};
  16997. name="peaches_3";
  16998. text="Peach Field";
  16999. type="loc_Tree";
  17000. colorName="Color3_FD_F";
  17001. };
  17002. class Item48
  17003. {
  17004. position[]={14418.972,18.719999,16244.317};
  17005. name="air_serv_1";
  17006. text="Air Service Station";
  17007. type="respawn_air";
  17008. colorName="Color1_FD_F";
  17009. };
  17010. class Item49
  17011. {
  17012. position[]={3194.2617,2,12893.265};
  17013. name="Police HQ_1";
  17014. text="Police HQ";
  17015. type="mil_box";
  17016. colorName="Color4_FD_F";
  17017. };
  17018. class Item50
  17019. {
  17020. position[]={4563.9795,262.76147,15414.913};
  17021. name="7News_1";
  17022. text="Channel 7 News";
  17023. type="loc_Transmitter";
  17024. colorName="ColorWhite";
  17025. };
  17026. class Item51
  17027. {
  17028. position[]={14032.284,25.46665,18758.639};
  17029. name="car1_2_1_1";
  17030. type="c_car";
  17031. colorName="ColorWhite";
  17032. angle=359.19183;
  17033. };
  17034. class Item52
  17035. {
  17036. position[]={3041.5544,2.0197022,12612.536};
  17037. name="boat_2";
  17038. text="Boat Shop";
  17039. type="c_ship";
  17040. colorName="ColorWhite";
  17041. };
  17042. class Item53
  17043. {
  17044. position[]={3914.5459,16.270481,13591.836};
  17045. name="dp_missions";
  17046. text="Delivery Missions";
  17047. type="mil_box";
  17048. colorName="ColorYellow";
  17049. };
  17050. class Item54
  17051. {
  17052. position[]={3427.2068,2.5439744,12735.082};
  17053. name="dive_shop";
  17054. text="Diving Shop";
  17055. type="mil_box";
  17056. colorName="ColorOrange";
  17057. angle=-144.45552;
  17058. };
  17059. class Item55
  17060. {
  17061. position[]={3492.7932,19.49818,14145.842};
  17062. name="Dealer_1";
  17063. text="Drug Dealer";
  17064. type="mil_dot";
  17065. colorName="ColorOrange";
  17066. };
  17067. class Item56
  17068. {
  17069. position[]={8637.5557,180.94052,18280.637};
  17070. name="dp_1_1";
  17071. text="DP 3";
  17072. type="mil_box";
  17073. colorName="ColorYellow";
  17074. };
  17075. class Item57
  17076. {
  17077. position[]={14193.35,29.500216,18714.625};
  17078. name="dp_1_2";
  17079. text="DP 7";
  17080. type="mil_box";
  17081. colorName="ColorYellow";
  17082. };
  17083. class Item58
  17084. {
  17085. position[]={4657.2241,293.14618,21402.947};
  17086. name="dp_1_3";
  17087. text="DP 4";
  17088. type="mil_box";
  17089. colorName="ColorYellow";
  17090. };
  17091. class Item59
  17092. {
  17093. position[]={25638.574,19.618872,21308.701};
  17094. name="dp_1_4";
  17095. text="DP 16";
  17096. type="mil_box";
  17097. colorName="ColorYellow";
  17098. };
  17099. class Item60
  17100. {
  17101. position[]={26975.738,20.035761,23262.752};
  17102. name="dp_1_5";
  17103. text="DP 17";
  17104. type="mil_box";
  17105. colorName="ColorYellow";
  17106. angle=-140.186;
  17107. };
  17108. class Item61
  17109. {
  17110. position[]={18065.555,22.422867,15194.638};
  17111. name="dp_1_6";
  17112. text="DP 19";
  17113. type="mil_box";
  17114. colorName="ColorYellow";
  17115. };
  17116. class Item62
  17117. {
  17118. position[]={16805.742,23.940353,12662.737};
  17119. name="dp_1_7";
  17120. text="DP 18";
  17121. type="mil_box";
  17122. colorName="ColorYellow";
  17123. angle=165.897;
  17124. };
  17125. class Item63
  17126. {
  17127. position[]={18813.75,31.821898,16642.586};
  17128. name="dp_1_8";
  17129. text="DP 13";
  17130. type="mil_box";
  17131. colorName="ColorYellow";
  17132. angle=43.241501;
  17133. };
  17134. class Item64
  17135. {
  17136. position[]={12310.653,24.094952,15700.001};
  17137. name="dp_1_9";
  17138. text="DP 12";
  17139. type="mil_box";
  17140. colorName="ColorYellow";
  17141. };
  17142. class Item65
  17143. {
  17144. position[]={20946.139,43.178474,16965.078};
  17145. name="dp_1_10";
  17146. text="DP 14";
  17147. type="mil_box";
  17148. colorName="ColorYellow";
  17149. };
  17150. class Item66
  17151. {
  17152. position[]={21382.348,21.960739,16411.709};
  17153. name="dp_1_11";
  17154. text="DP 15";
  17155. type="mil_box";
  17156. colorName="ColorYellow";
  17157. angle=-61.743599;
  17158. };
  17159. class Item67
  17160. {
  17161. position[]={19408.297,40.008781,13218.935};
  17162. name="dp_1_12";
  17163. text="DP 21";
  17164. type="mil_box";
  17165. colorName="ColorYellow";
  17166. };
  17167. class Item68
  17168. {
  17169. position[]={19969.447,59.631565,11420.619};
  17170. name="dp_1_13";
  17171. text="DP 22";
  17172. type="mil_box";
  17173. colorName="ColorYellow";
  17174. angle=-62.148312;
  17175. };
  17176. class Item69
  17177. {
  17178. position[]={21654.904,16.099901,7537.6016};
  17179. name="dp_1_14";
  17180. text="DP 24";
  17181. type="mil_box";
  17182. colorName="ColorYellow";
  17183. angle=144.67558;
  17184. };
  17185. class Item70
  17186. {
  17187. position[]={20488.617,32.754906,8805.3506};
  17188. name="dp_1_15";
  17189. text="DP 23";
  17190. type="mil_box";
  17191. colorName="ColorYellow";
  17192. angle=-44.569088;
  17193. };
  17194. class Item71
  17195. {
  17196. position[]={10393.356,123.94481,19064.67};
  17197. name="dp_1_16";
  17198. text="DP 5";
  17199. type="mil_box";
  17200. colorName="ColorYellow";
  17201. };
  17202. class Item72
  17203. {
  17204. position[]={12576.474,15.308428,14367.098};
  17205. name="dp_1_17";
  17206. text="DP 10";
  17207. type="mil_box";
  17208. colorName="ColorYellow";
  17209. };
  17210. class Item73
  17211. {
  17212. position[]={9190.6123,121.27175,15831.551};
  17213. name="dp_1_19";
  17214. text="DP 11";
  17215. type="mil_box";
  17216. colorName="ColorYellow";
  17217. };
  17218. class Item74
  17219. {
  17220. position[]={9025.9814,23.697897,11975.625};
  17221. name="dp_1_20";
  17222. text="DP 9";
  17223. type="mil_box";
  17224. colorName="ColorYellow";
  17225. angle=86.109383;
  17226. };
  17227. class Item75
  17228. {
  17229. position[]={5097.6162,50.34985,11267.257};
  17230. name="dp_1_18";
  17231. text="DP 8";
  17232. type="mil_box";
  17233. colorName="ColorYellow";
  17234. angle=122.0182;
  17235. };
  17236. class Item76
  17237. {
  17238. position[]={14563.34,45.28418,20771.504};
  17239. name="dp_1_21";
  17240. text="DP 6";
  17241. type="mil_box";
  17242. colorName="ColorYellow";
  17243. };
  17244. class Item77
  17245. {
  17246. position[]={4138.9399,52.056519,11766.21};
  17247. name="dp_1_18_1";
  17248. text="DP 1";
  17249. type="mil_box";
  17250. colorName="ColorYellow";
  17251. };
  17252. class Item78
  17253. {
  17254. position[]={4932.7715,77.810303,16146.252};
  17255. name="dp_1_18_2";
  17256. text="DP 2";
  17257. type="mil_box";
  17258. colorName="ColorYellow";
  17259. };
  17260. class Item79
  17261. {
  17262. position[]={20783.684,36.263039,6768.6069};
  17263. name="dp_1_14_1";
  17264. text="DP 25";
  17265. type="mil_box";
  17266. colorName="ColorYellow";
  17267. angle=-25.325846;
  17268. };
  17269. class Item80
  17270. {
  17271. position[]={20884.641,2.7453954,14624.866};
  17272. name="Dealer_1_3";
  17273. text="Drug Dealer";
  17274. type="mil_dot";
  17275. colorName="ColorOrange";
  17276. };
  17277. class Item81
  17278. {
  17279. position[]={14327.465,18.488745,17427.523};
  17280. name="Dealer_1_4";
  17281. text="Drug Dealer";
  17282. type="mil_dot";
  17283. colorName="ColorOrange";
  17284. angle=-57.933056;
  17285. };
  17286. class Item82
  17287. {
  17288. position[]={25943.723,17.185471,21374.17};
  17289. name="Kavala Freight Yard_1_1_1_1_1";
  17290. text="Sofia Freight Yard";
  17291. type="mil_dot";
  17292. colorName="ColorUnknown";
  17293. angle=-415.91299;
  17294. };
  17295. class Item83
  17296. {
  17297. position[]={25831.131,20.912157,21446.154};
  17298. name="car1_1";
  17299. text="Car Shop";
  17300. type="c_car";
  17301. colorName="ColorWhite";
  17302. };
  17303. class Item84
  17304. {
  17305. position[]={14344.174,37.080429,18952.045};
  17306. name="dimond_1";
  17307. text="Diamond Processing";
  17308. type="mil_triangle";
  17309. colorName="ColorBrown";
  17310. };
  17311. class Item85
  17312. {
  17313. position[]={9186.0107,27.468599,13990.347};
  17314. name="oil_2";
  17315. text="Oil Field";
  17316. type="mil_triangle";
  17317. colorName="ColorBrown";
  17318. };
  17319. class Item86
  17320. {
  17321. position[]={9757.7891,231.07008,19445.281};
  17322. name="oil_1";
  17323. text="Oil Field";
  17324. type="mil_triangle";
  17325. colorName="ColorBrown";
  17326. };
  17327. class Item87
  17328. {
  17329. position[]={11559.156,77.272179,7045.3164};
  17330. name="weed_1";
  17331. text="Weed Field";
  17332. type="mil_dot";
  17333. colorName="Color1_FD_F";
  17334. };
  17335. class Item88
  17336. {
  17337. position[]={10387.577,27.719629,13199.852};
  17338. name="Weed_p_1";
  17339. text="Weed Processing";
  17340. type="mil_dot";
  17341. colorName="Color1_FD_F";
  17342. };
  17343. class Item89
  17344. {
  17345. position[]={25694.566,20.358076,21346.656};
  17346. name="civ_spawn_4";
  17347. type="Empty";
  17348. };
  17349. class Item90
  17350. {
  17351. position[]={25821.314,21.358133,21446.559};
  17352. name="civ_car_4";
  17353. type="Empty";
  17354. angle=-90.254326;
  17355. };
  17356. class Item91
  17357. {
  17358. position[]={3175.459,2.3478196,12921.176};
  17359. name="cop_car_1";
  17360. type="Empty";
  17361. angle=-181.36848;
  17362. };
  17363. class Item92
  17364. {
  17365. position[]={13780.473,20.25041,18931.313};
  17366. name="cop_car_2";
  17367. type="Empty";
  17368. angle=48.511902;
  17369. };
  17370. class Item93
  17371. {
  17372. position[]={16597.652,11,12724.459};
  17373. name="cop_car_3";
  17374. type="Empty";
  17375. angle=47.457199;
  17376. };
  17377. class Item94
  17378. {
  17379. position[]={14166.416,19.370966,16293.32};
  17380. name="cop_air_2";
  17381. type="Empty";
  17382. angle=131.20648;
  17383. };
  17384. class Item95
  17385. {
  17386. position[]={3171.218,2.0187647,12900.781};
  17387. name="cop_air_1";
  17388. type="Empty";
  17389. angle=-36.532436;
  17390. };
  17391. class Item96
  17392. {
  17393. position[]={14026.765,26.91745,18705.039};
  17394. name="license_shop_1";
  17395. text="DMV";
  17396. type="c_unknown";
  17397. colorName="ColorBlue";
  17398. angle=-1.9030067;
  17399. };
  17400. class Item97
  17401. {
  17402. position[]={14700.438,17.91,16748.828};
  17403. name="civ_air_1";
  17404. type="Empty";
  17405. angle=-51.978672;
  17406. };
  17407. class Item98
  17408. {
  17409. position[]={14685.702,17.91,16733.902};
  17410. name="civ_air_1_2";
  17411. type="Empty";
  17412. angle=-40.436687;
  17413. };
  17414. class Item99
  17415. {
  17416. position[]={26847.824,24.010233,24593.961};
  17417. name="airshop_1";
  17418. text="Air Shop";
  17419. type="mil_dot";
  17420. colorName="Color1_FD_F";
  17421. };
  17422. class Item100
  17423. {
  17424. position[]={26868.67,24.432938,24567.48};
  17425. name="civ_air_2";
  17426. type="Empty";
  17427. angle=-51.978699;
  17428. };
  17429. class Item101
  17430. {
  17431. position[]={26855.113,24.246786,24554.789};
  17432. name="civ_air_2_2";
  17433. type="Empty";
  17434. angle=-40.436699;
  17435. };
  17436. class Item102
  17437. {
  17438. position[]={3764.394,34.275726,12364.51};
  17439. name="civ_truck_1";
  17440. type="Empty";
  17441. angle=131.83951;
  17442. };
  17443. class Item103
  17444. {
  17445. position[]={28307.711,14.887112,25769.699};
  17446. name="dp_1_15_1";
  17447. text="DP 20";
  17448. type="mil_box";
  17449. colorName="ColorYellow";
  17450. angle=-89.313202;
  17451. };
  17452. class Item104
  17453. {
  17454. position[]={3171.8799,-0.064957932,12857.915};
  17455. name="cop_ship_1";
  17456. type="Empty";
  17457. angle=311.85202;
  17458. };
  17459. class Item105
  17460. {
  17461. position[]={3002.437,0.019021351,12651.198};
  17462. name="civ_ship_1";
  17463. text="Boat Spawn";
  17464. type="loc_Quay";
  17465. colorName="ColorOrange";
  17466. };
  17467. class Item106
  17468. {
  17469. position[]={9085.4102,20.793713,12038.007};
  17470. name="Gen_3_1_1";
  17471. text="Market";
  17472. type="c_unknown";
  17473. colorName="ColorGreen";
  17474. };
  17475. class Item107
  17476. {
  17477. position[]={8956.4238,27.330736,11999.08};
  17478. name="Gen_3_3";
  17479. text="Bruce's Outback Outfits";
  17480. type="c_unknown";
  17481. colorName="ColorGreen";
  17482. };
  17483. class Item108
  17484. {
  17485. position[]={25665.254,19.308283,21296.332};
  17486. name="Gen_3_4";
  17487. text="Bruce's Outback Outfits";
  17488. type="c_unknown";
  17489. colorName="ColorGreen";
  17490. };
  17491. class Item109
  17492. {
  17493. position[]={25573.17,19.70323,21312.16};
  17494. name="Gen_3_1_1_1";
  17495. text="Market";
  17496. type="c_unknown";
  17497. colorName="ColorGreen";
  17498. };
  17499. class Item110
  17500. {
  17501. position[]={14041.689,24.368345,18787.1};
  17502. name="Gen_3_1_1_2";
  17503. text="Market";
  17504. type="c_unknown";
  17505. colorName="ColorGreen";
  17506. };
  17507. class Item111
  17508. {
  17509. position[]={14074.721,23.343645,18559.061};
  17510. name="Gen_3_4_1";
  17511. text="Bruce's Outback Outfits";
  17512. type="c_unknown";
  17513. colorName="ColorGreen";
  17514. };
  17515. class Item112
  17516. {
  17517. position[]={9530.3555,127.03247,15077.41};
  17518. name="copper_mine_1";
  17519. text="Copper Processing";
  17520. type="mil_box";
  17521. colorName="ColorBrown";
  17522. };
  17523. class Item113
  17524. {
  17525. position[]={25801.424,20.775288,21409.266};
  17526. name="license_shop_2";
  17527. text="DMV";
  17528. type="c_unknown";
  17529. colorName="ColorBlue";
  17530. angle=-1.9030067;
  17531. };
  17532. class Item114
  17533. {
  17534. position[]={16813.541,22.862633,12625.873};
  17535. name="Gen_2";
  17536. text="General Store";
  17537. type="c_unknown";
  17538. colorName="ColorGreen";
  17539. };
  17540. class Item115
  17541. {
  17542. position[]={25779.512,20.229164,21352.607};
  17543. name="Gen_2_1";
  17544. text="General Store";
  17545. type="c_unknown";
  17546. colorName="ColorGreen";
  17547. angle=-0.67126209;
  17548. };
  17549. class Item116
  17550. {
  17551. position[]={16995.186,15.885057,12661.559};
  17552. name="license_shop_2_1";
  17553. text="DMV";
  17554. type="c_unknown";
  17555. colorName="ColorBlue";
  17556. angle=30.320122;
  17557. };
  17558. class Item117
  17559. {
  17560. position[]={5188.1885,217.79607,20872.66};
  17561. name="cocaine_1";
  17562. text="Cocaine Field";
  17563. type="mil_dot";
  17564. colorName="Color1_FD_F";
  17565. };
  17566. class Item118
  17567. {
  17568. position[]={5190.8076,219.8526,20877.027};
  17569. name="coke_area";
  17570. markerType="ELLIPSE";
  17571. type="Empty";
  17572. colorName="ColorWhite";
  17573. a=100;
  17574. b=100;
  17575. };
  17576. class Item119
  17577. {
  17578. position[]={12582.778,34.149235,16394.836};
  17579. name="oil_trader";
  17580. text="Oil Trader";
  17581. type="b_unknown";
  17582. colorName="ColorOrange";
  17583. };
  17584. class Item120
  17585. {
  17586. position[]={22789.227,2.8882544,13795.368};
  17587. name="oil_trader_1";
  17588. text="Salt Trader";
  17589. type="b_unknown";
  17590. colorName="ColorOrange";
  17591. };
  17592. class Item121
  17593. {
  17594. position[]={17869.166,2.40886,18199.828};
  17595. name="oil_trader_2";
  17596. text="Diamond Trader";
  17597. type="b_unknown";
  17598. colorName="ColorOrange";
  17599. angle=0.26148701;
  17600. };
  17601. class Item122
  17602. {
  17603. position[]={4928.9746,16.186176,14576.784};
  17604. name="oil_trader_3";
  17605. text="Glass Trader";
  17606. type="b_unknown";
  17607. colorName="ColorOrange";
  17608. };
  17609. class Item123
  17610. {
  17611. position[]={5327.8848,22.266685,14476.616};
  17612. name="oil_trader_4";
  17613. text="Iron / Copper Trader";
  17614. type="b_unknown";
  17615. colorName="ColorOrange";
  17616. angle=-0.60203898;
  17617. };
  17618. class Item124
  17619. {
  17620. position[]={5379.1855,77.380905,17922.482};
  17621. name="dimond_1_1";
  17622. text="Sand Processing";
  17623. type="mil_triangle";
  17624. colorName="ColorBrown";
  17625. angle=-80.305901;
  17626. };
  17627. class Item125
  17628. {
  17629. position[]={18157.965,26.492321,12840.584};
  17630. name="civ_truck_shop1_1";
  17631. text="Truck Shop";
  17632. type="c_car";
  17633. colorName="ColorBlue";
  17634. };
  17635. class Item126
  17636. {
  17637. position[]={18145.107,26.476664,12855.548};
  17638. name="civ_truck_2";
  17639. type="Empty";
  17640. angle=-0.16382165;
  17641. };
  17642. class Item127
  17643. {
  17644. position[]={18149.994,26.508713,12855.938};
  17645. name="civ_truck_2_1";
  17646. type="Empty";
  17647. angle=-0.16382165;
  17648. };
  17649. class Item128
  17650. {
  17651. position[]={12290.406,123.8956,8899.7314};
  17652. name="Rebelop_1";
  17653. text="Rebel Outpost";
  17654. type="mil_triangle";
  17655. colorName="Color1_FD_F";
  17656. };
  17657. class Item129
  17658. {
  17659. position[]={9326.4922,14.638341,11912.618};
  17660. name="gun_store_1";
  17661. text="Alpha's Gun Depot";
  17662. type="loc_Bunker";
  17663. colorName="ColorRed";
  17664. angle=7.2259898;
  17665. };
  17666. class Item130
  17667. {
  17668. position[]={16340.104,24.965635,17266.721};
  17669. name="gun_store_1_1";
  17670. text="Koarpse's Gun Depot";
  17671. type="loc_Bunker";
  17672. colorName="ColorRed";
  17673. angle=62.195702;
  17674. };
  17675. class Item131
  17676. {
  17677. position[]={19878.146,30.042439,17011.926};
  17678. name="heroin_1";
  17679. text="Heroin Field";
  17680. type="hd_dot";
  17681. colorName="ColorRed";
  17682. };
  17683. class Item132
  17684. {
  17685. position[]={19877.701,29.819229,17004.623};
  17686. name="heroin_area";
  17687. markerType="ELLIPSE";
  17688. type="Empty";
  17689. colorName="ColorWhite";
  17690. a=100;
  17691. b=100;
  17692. };
  17693. class Item133
  17694. {
  17695. position[]={23644.953,51.044296,21802.297};
  17696. name="heroin_p";
  17697. text="Heroin Processing";
  17698. type="mil_dot";
  17699. colorName="ColorRed";
  17700. };
  17701. class Item134
  17702. {
  17703. position[]={3744.7651,12.664954,13272.564};
  17704. name="car_g_1";
  17705. type="Empty";
  17706. angle=63.919128;
  17707. };
  17708. class Item135
  17709. {
  17710. position[]={3739.0391,12.721933,13268.451};
  17711. name="civ_gar_1";
  17712. text="Garage";
  17713. type="o_service";
  17714. };
  17715. class Item136
  17716. {
  17717. position[]={14267.417,19.37211,16293.081};
  17718. name="air_g_1";
  17719. type="Empty";
  17720. angle=153.94191;
  17721. };
  17722. class Item137
  17723. {
  17724. position[]={14259,19.362194,16303.427};
  17725. name="civ_gar_1_1";
  17726. text="Garage";
  17727. type="o_service";
  17728. angle=108.01333;
  17729. };
  17730. class Item138
  17731. {
  17732. position[]={25719.988,18.047295,21269.875};
  17733. name="car_g_2";
  17734. type="Empty";
  17735. angle=220.388;
  17736. };
  17737. class Item139
  17738. {
  17739. position[]={25723.572,18.269375,21278.281};
  17740. name="civ_gar_1_2";
  17741. text="Garage";
  17742. type="o_service";
  17743. angle=168.39328;
  17744. };
  17745. class Item140
  17746. {
  17747. position[]={14154.914,27.237831,18660.82};
  17748. name="car_g_3";
  17749. type="Empty";
  17750. angle=511.55499;
  17751. };
  17752. class Item141
  17753. {
  17754. position[]={14158.947,27.27705,18658.076};
  17755. name="civ_gar_1_3";
  17756. text="Garage";
  17757. type="o_service";
  17758. angle=136.74835;
  17759. };
  17760. class Item142
  17761. {
  17762. position[]={12682.691,1.9715809,14214.604};
  17763. name="boat_2_1";
  17764. text="Boat Shop";
  17765. type="c_ship";
  17766. colorName="ColorWhite";
  17767. };
  17768. class Item143
  17769. {
  17770. position[]={12697.163,-0.013685904,14197.867};
  17771. name="civ_ship_2";
  17772. text="Boat Spawn";
  17773. type="loc_Quay";
  17774. colorName="ColorOrange";
  17775. };
  17776. class Item144
  17777. {
  17778. position[]={17539.715,3.019192,18943.441};
  17779. name="boat_2_1_1";
  17780. text="Boat Shop";
  17781. type="c_ship";
  17782. colorName="ColorWhite";
  17783. };
  17784. class Item145
  17785. {
  17786. position[]={17565.404,0,18927.883};
  17787. name="civ_ship_3";
  17788. text="Boat Spawn";
  17789. type="loc_Quay";
  17790. colorName="ColorOrange";
  17791. };
  17792. class Item146
  17793. {
  17794. position[]={17017.518,15.925221,12628.14};
  17795. name="Gen_3_1_1_3";
  17796. text="Market";
  17797. type="c_unknown";
  17798. colorName="ColorGreen";
  17799. angle=127.88971;
  17800. };
  17801. class Item147
  17802. {
  17803. position[]={13946.49,22.888865,18664.123};
  17804. name="Gen_4";
  17805. text="General Store";
  17806. type="c_unknown";
  17807. colorName="ColorGreen";
  17808. };
  17809. class Item148
  17810. {
  17811. position[]={12288.481,123.74883,8919.6299};
  17812. name="reb_v_2";
  17813. type="Empty";
  17814. angle=-74.833801;
  17815. };
  17816. class Item149
  17817. {
  17818. position[]={16018.33,13.650147,16953.154};
  17819. name="fed_reserve";
  17820. text="Federal Reserve";
  17821. type="mil_box";
  17822. colorName="Color4_FD_F";
  17823. };
  17824. class Item150
  17825. {
  17826. position[]={23538.549,13.160051,19945.574};
  17827. name="cop_spawn_5";
  17828. text="Sheriff Outpost";
  17829. type="mil_dot";
  17830. colorName="ColorWEST";
  17831. };
  17832. class Item151
  17833. {
  17834. position[]={23526.816,12.94872,19936.809};
  17835. name="cop_car_5";
  17836. type="Empty";
  17837. angle=91.179642;
  17838. };
  17839. class Item152
  17840. {
  17841. position[]={17073.295,24.327265,11361.496};
  17842. name="rock_1";
  17843. text="Rock Quarry";
  17844. type="mil_box";
  17845. colorName="ColorBrown";
  17846. };
  17847. class Item153
  17848. {
  17849. position[]={19314.266,21.279949,16545.195};
  17850. name="rock_proc";
  17851. text="Rock Processing";
  17852. type="mil_dot";
  17853. colorName="ColorBrown";
  17854. };
  17855. class Item154
  17856. {
  17857. position[]={16578.012,14.273811,15989.947};
  17858. name="oil_trader_3_1";
  17859. text="Cement Trader";
  17860. type="b_unknown";
  17861. colorName="ColorOrange";
  17862. };
  17863. class Item155
  17864. {
  17865. position[]={11849.67,4.2975636,13611.597};
  17866. name="dive_shop_1";
  17867. text="Diving Shop";
  17868. type="mil_box";
  17869. colorName="ColorOrange";
  17870. angle=-144.45552;
  17871. };
  17872. class Item156
  17873. {
  17874. position[]={15213.041,-0.011334214,12527.978};
  17875. name="turtle_1";
  17876. markerType="ELLIPSE";
  17877. type="Empty";
  17878. colorName="ColorRed";
  17879. a=350;
  17880. b=350;
  17881. };
  17882. class Item157
  17883. {
  17884. position[]={15239.204,-0.10417931,12503.155};
  17885. name="turtle_1_name";
  17886. text="Turtle Poaching";
  17887. type="mil_dot";
  17888. };
  17889. class Item158
  17890. {
  17891. position[]={6444.689,-0.064472109,9385.3115};
  17892. name="turtle_2";
  17893. markerType="ELLIPSE";
  17894. type="Empty";
  17895. colorName="ColorRed";
  17896. a=350;
  17897. b=350;
  17898. };
  17899. class Item159
  17900. {
  17901. position[]={6470.8521,0.066574216,9360.4893};
  17902. name="turtle_1_name_1";
  17903. text="Turtle Poaching";
  17904. type="mil_dot";
  17905. };
  17906. class Item160
  17907. {
  17908. position[]={3293.7217,-0.11467069,16612.359};
  17909. name="turtle_3";
  17910. markerType="ELLIPSE";
  17911. type="Empty";
  17912. colorName="ColorRed";
  17913. a=350;
  17914. b=350;
  17915. };
  17916. class Item161
  17917. {
  17918. position[]={3319.884,-0.087620348,16587.537};
  17919. name="turtle_1_name_2";
  17920. text="Turtle Poaching";
  17921. type="mil_dot";
  17922. };
  17923. class Item162
  17924. {
  17925. position[]={10246.375,5.3159304,11272.208};
  17926. name="turle_dealer";
  17927. text="Turtle Dealer";
  17928. type="mil_dot";
  17929. colorName="ColorRed";
  17930. };
  17931. class Item163
  17932. {
  17933. position[]={24660.627,17.608727,23158.951};
  17934. name="chop_shop_2";
  17935. text="Chop Shop";
  17936. type="o_armor";
  17937. colorName="Color1_FD_F";
  17938. };
  17939. class Item164
  17940. {
  17941. position[]={5242.2974,78.634445,11514.398};
  17942. name="chop_shop_3";
  17943. text="Chop Shop";
  17944. type="o_armor";
  17945. colorName="Color1_FD_F";
  17946. };
  17947. class Item165
  17948. {
  17949. position[]={19029.779,23.749619,14549.058};
  17950. name="chop_shop_4";
  17951. text="Chop Shop";
  17952. type="o_armor";
  17953. colorName="Color1_FD_F";
  17954. };
  17955. class Item166
  17956. {
  17957. position[]={9179.4131,14.457561,21646.748};
  17958. name="reb_v_1";
  17959. type="Empty";
  17960. angle=152.46985;
  17961. };
  17962. class Item167
  17963. {
  17964. position[]={3505.3977,5.0026331,13153.528};
  17965. name="atm_marker_1";
  17966. type="loc_Tourism";
  17967. colorName="ColorGreen";
  17968. angle=-41.826443;
  17969. };
  17970. class Item168
  17971. {
  17972. position[]={3730.8054,18.870001,12973.504};
  17973. name="medic_spawn_1";
  17974. type="Empty";
  17975. };
  17976. class Item169
  17977. {
  17978. position[]={15596.775,18.531496,17184.191};
  17979. name="medic_spawn_2";
  17980. type="Empty";
  17981. angle=-39.342587;
  17982. };
  17983. class Item170
  17984. {
  17985. position[]={9024.7109,30.520811,12121.548};
  17986. name="atm_marker_3";
  17987. type="loc_Tourism";
  17988. colorName="ColorGreen";
  17989. angle=13.824054;
  17990. };
  17991. class Item171
  17992. {
  17993. position[]={14031.674,25.92466,18743.428};
  17994. name="atm_marker_2";
  17995. type="loc_Tourism";
  17996. colorName="ColorGreen";
  17997. angle=36.9492;
  17998. };
  17999. class Item172
  18000. {
  18001. position[]={14625.156,17.91,16790.781};
  18002. name="atm_marker_4";
  18003. type="loc_Tourism";
  18004. colorName="ColorGreen";
  18005. angle=135.98599;
  18006. };
  18007. class Item173
  18008. {
  18009. position[]={16885.555,20.481829,12646.81};
  18010. name="atm_marker_5";
  18011. type="loc_Tourism";
  18012. colorName="ColorGreen";
  18013. angle=-72.710434;
  18014. };
  18015. class Item174
  18016. {
  18017. position[]={25694.893,20.761673,21387.438};
  18018. name="atm_marker_4_1";
  18019. type="loc_Tourism";
  18020. colorName="ColorGreen";
  18021. angle=230.98909;
  18022. };
  18023. class Item175
  18024. {
  18025. position[]={27032.053,20.738028,23230.627};
  18026. name="atm_marker_2_1";
  18027. type="loc_Tourism";
  18028. colorName="ColorGreen";
  18029. angle=-44.338551;
  18030. };
  18031. class Item176
  18032. {
  18033. position[]={20475.064,34.895618,8853.1426};
  18034. name="atm_marker_2_2";
  18035. type="loc_Tourism";
  18036. colorName="ColorGreen";
  18037. angle=128.67664;
  18038. };
  18039. class Item177
  18040. {
  18041. position[]={5102.6821,48.943104,11237.706};
  18042. name="atm_marker_2_3";
  18043. type="loc_Tourism";
  18044. colorName="ColorGreen";
  18045. angle=-35.335003;
  18046. };
  18047. class Item178
  18048. {
  18049. position[]={9221.4473,121.15643,15824.147};
  18050. name="atm_marker_2_4";
  18051. type="loc_Tourism";
  18052. colorName="ColorGreen";
  18053. angle=-24.492966;
  18054. };
  18055. class Item179
  18056. {
  18057. position[]={8648.0039,182.61882,18256.303};
  18058. name="atm_marker_2_5";
  18059. type="loc_Tourism";
  18060. colorName="ColorGreen";
  18061. angle=243.96106;
  18062. };
  18063. class Item180
  18064. {
  18065. position[]={20782.402,37.286591,16680.141};
  18066. name="atm_marker_2_6";
  18067. type="loc_Tourism";
  18068. colorName="ColorGreen";
  18069. angle=127.20448;
  18070. };
  18071. class Item181
  18072. {
  18073. position[]={12613.043,16.704132,14381.132};
  18074. name="atm_marker_2_7";
  18075. type="loc_Tourism";
  18076. colorName="ColorGreen";
  18077. angle=153.85992;
  18078. };
  18079. class Item182
  18080. {
  18081. position[]={16289.748,25.249407,17295.527};
  18082. name="atm_marker_2_8";
  18083. type="loc_Tourism";
  18084. colorName="ColorGreen";
  18085. angle=124.04665;
  18086. };
  18087. class Item183
  18088. {
  18089. position[]={6185.6621,26.661465,15077.207};
  18090. name="atm_marker_2_9";
  18091. type="loc_Tourism";
  18092. colorName="ColorGreen";
  18093. angle=131.43578;
  18094. };
  18095. class Item184
  18096. {
  18097. position[]={14664.1,17.91,16745.1};
  18098. name="respawn_west_1";
  18099. type="Empty";
  18100. };
  18101. class Item185
  18102. {
  18103. position[]={9184.4463,14.484292,21649.455};
  18104. name="reb_v_1_1";
  18105. type="Empty";
  18106. angle=142.37651;
  18107. };
  18108. class Item186
  18109. {
  18110. position[]={3738.3508,18.830826,12991.575};
  18111. name="med_car_1";
  18112. type="Empty";
  18113. angle=-95.485893;
  18114. };
  18115. class Item187
  18116. {
  18117. position[]={15600.498,18.554039,17211.836};
  18118. name="hospital_2";
  18119. text="Hospital";
  18120. type="loc_Hospital";
  18121. colorName="ColorRed";
  18122. angle=-52.633999;
  18123. };
  18124. class Item188
  18125. {
  18126. position[]={17497.928,12.746035,13289.596};
  18127. name="hospital_3";
  18128. text="Hospital";
  18129. type="loc_Hospital";
  18130. colorName="ColorRed";
  18131. angle=-45.916607;
  18132. };
  18133. class Item189
  18134. {
  18135. position[]={17495.141,12.858023,13264.424};
  18136. name="medic_spawn_3";
  18137. type="Empty";
  18138. angle=12.349455;
  18139. };
  18140. class Item190
  18141. {
  18142. position[]={17473.289,12.828059,13279.864};
  18143. name="med_car_2";
  18144. type="Empty";
  18145. angle=-138.86894;
  18146. };
  18147. class Item191
  18148. {
  18149. position[]={15573.91,18.490637,17202.232};
  18150. name="med_car_3";
  18151. type="Empty";
  18152. angle=-130.62582;
  18153. };
  18154. class Item192
  18155. {
  18156. position[]={14166.97,16.696758,16522.855};
  18157. name="kart_shop_text_1";
  18158. text="Go-Kart Shop";
  18159. type="loc_Power";
  18160. colorName="ColorBlue";
  18161. };
  18162. class Item193
  18163. {
  18164. position[]={14161.376,16.312208,16532.488};
  18165. name="kart_shop_1";
  18166. type="Empty";
  18167. angle=298.31378;
  18168. };
  18169. class Item194
  18170. {
  18171. position[]={3734.157,18.867834,12978.31};
  18172. name="atm_marker_1_1";
  18173. type="loc_Tourism";
  18174. colorName="ColorGreen";
  18175. angle=-177.21307;
  18176. };
  18177. class Item195
  18178. {
  18179. position[]={15590.591,18.56068,17184.236};
  18180. name="atm_marker_1_2";
  18181. type="loc_Tourism";
  18182. colorName="ColorGreen";
  18183. angle=-221.65602;
  18184. };
  18185. class Item196
  18186. {
  18187. position[]={13795.459,60.220287,6396.0879};
  18188. name="gold_bar_dealer";
  18189. text="Gold Bars Buyer";
  18190. type="loc_ViewTower";
  18191. colorName="ColorYellow";
  18192. };
  18193. class Item197
  18194. {
  18195. position[]={14150.938,19.092634,16301.9};
  18196. name="atm_marker_4_2";
  18197. type="loc_Tourism";
  18198. colorName="ColorGreen";
  18199. angle=131.50685;
  18200. };
  18201. class Item198
  18202. {
  18203. position[]={13815.971,20.243898,18985.834};
  18204. name="atm_marker_2_10";
  18205. type="loc_Tourism";
  18206. colorName="ColorGreen";
  18207. angle=139.89178;
  18208. };
  18209. class Item199
  18210. {
  18211. position[]={11693.286,37.651257,15914.844};
  18212. name="gang_area_1";
  18213. text="Gang Hideout 1";
  18214. type="hd_warning";
  18215. colorName="ColorRed";
  18216. };
  18217. class Item200
  18218. {
  18219. position[]={4885.7808,17.059162,14418.125};
  18220. name="gang_area_2";
  18221. text="Gang Hideout 2";
  18222. type="hd_warning";
  18223. colorName="ColorRed";
  18224. angle=-358.09299;
  18225. };
  18226. class Item201
  18227. {
  18228. position[]={18383.779,27.092974,15248.242};
  18229. name="gang_area_3";
  18230. text="Gang Hideout 3";
  18231. type="hd_warning";
  18232. colorName="ColorRed";
  18233. angle=2.7999959;
  18234. };
  18235. class Item202
  18236. {
  18237. position[]={3307.8906,12.716581,14142.727};
  18238. name="turle_dealer_1";
  18239. text="Turtle Dealer";
  18240. type="mil_dot";
  18241. colorName="ColorRed";
  18242. angle=77.713181;
  18243. };
  18244. class Item203
  18245. {
  18246. position[]={16556.398,1.8017138,15550.469};
  18247. name="turle_dealer_2";
  18248. text="Turtle Dealer";
  18249. type="mil_dot";
  18250. colorName="ColorRed";
  18251. };
  18252. class Item204
  18253. {
  18254. position[]={14244.213,19.414165,16287.371};
  18255. name="civ_spawn_5";
  18256. type="Empty";
  18257. angle=150;
  18258. };
  18259. class Item205
  18260. {
  18261. position[]={4506.9331,43.668056,13945.872};
  18262. name="wine processing_1";
  18263. text="Wine Processing";
  18264. type="mil_dot";
  18265. colorName="ColorRed";
  18266. };
  18267. class Item206
  18268. {
  18269. position[]={3439.3669,13.633064,12661.781};
  18270. name="LiqourStore_1";
  18271. text="Liqour Store";
  18272. type="mil_dot";
  18273. colorName="ColorUNKNOWN";
  18274. };
  18275. class Item207
  18276. {
  18277. position[]={4351.3638,54.4547,14549.334};
  18278. name="moonshine processing_1_1";
  18279. text="Moonshine Processing";
  18280. type="mil_dot";
  18281. colorName="ColorRed";
  18282. };
  18283. class Item208
  18284. {
  18285. position[]={3826.7087,35.080959,12291.99};
  18286. name="grapes_1";
  18287. text="Grapes Field";
  18288. type="mil_dot";
  18289. colorName="ColorRed";
  18290. };
  18291. class Item209
  18292. {
  18293. position[]={4718.8926,39.801403,12823.582};
  18294. name="Bounty_hunter";
  18295. text="Bounty Hunter";
  18296. type="mil_triangle";
  18297. colorName="ColorBlue";
  18298. angle=1.3637766;
  18299. };
  18300. class Item210
  18301. {
  18302. position[]={3652.9685,7.0643687,13384.261};
  18303. name="Landingzone1";
  18304. text="Heli Landing Zone";
  18305. type="mil_destroy";
  18306. colorName="ColorEAST";
  18307. };
  18308. class Item211
  18309. {
  18310. position[]={9243.8564,15.2,11965.318};
  18311. name="Landingzone2";
  18312. text="Heli Landing Zone";
  18313. type="mil_destroy";
  18314. colorName="ColorEAST";
  18315. };
  18316. class Item212
  18317. {
  18318. position[]={13848.164,19.780001,18599.016};
  18319. name="Landingzone3";
  18320. text="Heli Landing Zone";
  18321. type="mil_destroy";
  18322. colorName="ColorEAST";
  18323. };
  18324. class Item213
  18325. {
  18326. position[]={15335.714,-0.091036022,15443.647};
  18327. name="mrkGreen";
  18328. markerType="RECTANGLE";
  18329. type="n_unknown";
  18330. colorName="ColorGreen";
  18331. a=15500;
  18332. b=15500;
  18333. };
  18334. class Item214
  18335. {
  18336. position[]={14091.06,18.425621,16347.168};
  18337. name="mrkRed";
  18338. markerType="RECTANGLE";
  18339. type="n_unknown";
  18340. colorName="ColorBlack";
  18341. a=12000;
  18342. b=8500;
  18343. };
  18344. class Item215
  18345. {
  18346. position[]={11241.827,106.26119,6966.5112};
  18347. name="mrkRed_1";
  18348. markerType="RECTANGLE";
  18349. type="Empty";
  18350. colorName="ColorRed";
  18351. a=3500;
  18352. b=1500;
  18353. };
  18354. class Item216
  18355. {
  18356. position[]={20704.809,56.631447,6429.1079};
  18357. name="mrkRed_1_1";
  18358. markerType="RECTANGLE";
  18359. type="Empty";
  18360. colorName="ColorRed";
  18361. a=3500;
  18362. b=2000;
  18363. };
  18364. class Item217
  18365. {
  18366. position[]={27176.139,17.419394,23011.875};
  18367. name="mrkRed_1_3";
  18368. markerType="RECTANGLE";
  18369. type="Empty";
  18370. colorName="ColorRed";
  18371. a=2000;
  18372. b=3500;
  18373. };
  18374. class Item218
  18375. {
  18376. position[]={14567.825,9.564352,6233.5356};
  18377. name="p_o";
  18378. text="Pirate Outpost";
  18379. type="MinefieldAP";
  18380. colorName="ColorRed";
  18381. };
  18382. class Item219
  18383. {
  18384. position[]={3699.0347,28.029295,13147.716};
  18385. name="Casino";
  18386. text="Casino";
  18387. type="mil_box";
  18388. colorName="ColorGreen";
  18389. };
  18390. class Item220
  18391. {
  18392. position[]={20383.504,103.47335,12933.612};
  18393. name="cotton_1";
  18394. text="Cotton Field";
  18395. type="mil_dot";
  18396. colorName="ColorWhite";
  18397. };
  18398. class Item221
  18399. {
  18400. position[]={23973.857,14.319622,20120.98};
  18401. name="cotton_process";
  18402. text="Thread Weaver";
  18403. type="mil_dot";
  18404. colorName="ColorWhite";
  18405. };
  18406. class Item222
  18407. {
  18408. position[]={25664.537,19.316702,21298.545};
  18409. name="thread_wholesaler";
  18410. text="Thread Wholesaler";
  18411. type="mil_dot";
  18412. colorName="ColorWhite";
  18413. };
  18414. class Item223
  18415. {
  18416. position[]={19856.607,62.452343,17884.826};
  18417. name="Uranium_1";
  18418. text="Uranium Mine";
  18419. type="mil_triangle";
  18420. colorName="ColorGreen";
  18421. };
  18422. class Item224
  18423. {
  18424. position[]={15721.99,4.3059521,15988.134};
  18425. name="Uranium_2";
  18426. text="Uranium Processing";
  18427. type="mil_dot";
  18428. colorName="ColorGreen";
  18429. };
  18430. class Item225
  18431. {
  18432. position[]={11585.419,23.598089,11998.093};
  18433. name="Uranium_3";
  18434. text="Uranium Trader";
  18435. type="mil_dot";
  18436. colorName="ColorGreen";
  18437. };
  18438. class Item226
  18439. {
  18440. position[]={9284.4219,16.78628,21501.299};
  18441. name="Uranium_4";
  18442. text="Weaponized Uranium";
  18443. type="mil_dot";
  18444. colorName="ColorGreen";
  18445. };
  18446. class Item227
  18447. {
  18448. position[]={16060.597,56.644264,18269.945};
  18449. name="coal_1";
  18450. text="Coal Mine";
  18451. type="mil_triangle";
  18452. };
  18453. class Item228
  18454. {
  18455. position[]={12814.282,86.815323,16694.439};
  18456. name="Coal_2";
  18457. text="Gunpowder Processing";
  18458. type="mil_dot";
  18459. };
  18460. class Item229
  18461. {
  18462. position[]={4718.9512,39.803185,12823.646};
  18463. name="Bounty_hunter_1";
  18464. text="Bounty Hunter";
  18465. type="mil_triangle";
  18466. colorName="ColorBlue";
  18467. angle=1.3637766;
  18468. };
  18469. class Item230
  18470. {
  18471. position[]={5860.6875,22.687584,14809.37};
  18472. name="ckpt_b";
  18473. text="Checkpoint Bravo";
  18474. type="hd_warning";
  18475. colorName="ColorRed";
  18476. };
  18477. class Item231
  18478. {
  18479. position[]={11240.609,51,15678.149};
  18480. name="sheriff_b";
  18481. text="Sheriff Outpost";
  18482. type="hd_dot";
  18483. colorName="ColorWEST";
  18484. };
  18485. class Item232
  18486. {
  18487. position[]={11240.555,51,15678.095};
  18488. name="cop_spawn_6";
  18489. text="Sheriff Outpost";
  18490. type="mil_dot";
  18491. colorName="ColorWEST";
  18492. };
  18493. class Item233
  18494. {
  18495. position[]={11240.241,50.972496,15687.869};
  18496. name="cop_car_6";
  18497. type="Empty";
  18498. angle=-22.1229;
  18499. };
  18500. class Item234
  18501. {
  18502. position[]={3194.2358,2,12893.412};
  18503. name="police_hq_1_1";
  18504. text="Police HQ";
  18505. type="mil_box";
  18506. colorName="Color4_FD_F";
  18507. };
  18508. class Item235
  18509. {
  18510. position[]={3194.2559,2,12893.334};
  18511. name="Police HQ_1_1";
  18512. text="Police HQ";
  18513. type="mil_box";
  18514. colorName="Color4_FD_F";
  18515. };
  18516. class Item236
  18517. {
  18518. position[]={4718.9268,39.801876,12823.602};
  18519. name="Bounty_hunter_2";
  18520. text="Bounty Hunter";
  18521. type="mil_triangle";
  18522. colorName="ColorBlue";
  18523. angle=1.3637766;
  18524. };
  18525. class Item237
  18526. {
  18527. position[]={4718.8994,39.801636,12823.559};
  18528. name="Bounty_hunter_1_1";
  18529. text="Bounty Hunter";
  18530. type="mil_triangle";
  18531. colorName="ColorBlue";
  18532. angle=1.3637766;
  18533. };
  18534. class Item238
  18535. {
  18536. position[]={17486.295,12.887924,13266.753};
  18537. name="atm_marker_1_3_1";
  18538. type="loc_Tourism";
  18539. colorName="ColorGreen";
  18540. angle=-225.526;
  18541. };
  18542. class Item239
  18543. {
  18544. position[]={17407.494,14.169117,13180.553};
  18545. name="cop_spawn_5_1";
  18546. text="Sheriff's HQ";
  18547. type="mil_box";
  18548. colorName="ColorWEST";
  18549. };
  18550. class Item240
  18551. {
  18552. position[]={17382.295,14.829803,13160.553};
  18553. name="cop_car_5_1";
  18554. type="Empty";
  18555. angle=417.73999;
  18556. };
  18557. class Item241
  18558. {
  18559. position[]={17550.451,13.047514,13241.141};
  18560. name="cop_air_2_1";
  18561. type="Empty";
  18562. angle=55.529037;
  18563. };
  18564. class Item242
  18565. {
  18566. position[]={17401.438,13.261601,13234.18};
  18567. name="cop_spawn_7";
  18568. type="Empty";
  18569. colorName="ColorWEST";
  18570. angle=169.31142;
  18571. };
  18572. class Item243
  18573. {
  18574. position[]={16686.529,14.380542,13595.21};
  18575. name="correctional_nofly";
  18576. text="No-Fly Zone";
  18577. markerType="ELLIPSE";
  18578. type="mil_dot";
  18579. colorName="ColorRed";
  18580. fillName="Grid";
  18581. a=100;
  18582. b=100;
  18583. angle=50.781101;
  18584. };
  18585. class Item244
  18586. {
  18587. position[]={16687.672,13.136138,13622.327};
  18588. name="jail_marker";
  18589. type="Empty";
  18590. angle=174.172;
  18591. };
  18592. class Item245
  18593. {
  18594. position[]={4088.4583,21.341806,13755.729};
  18595. name="ckpt_a";
  18596. text="Checkpoint Alpha";
  18597. type="hd_warning";
  18598. colorName="ColorRed";
  18599. };
  18600. class Item246
  18601. {
  18602. position[]={20939.168,13.527945,19260.248};
  18603. name="Rebelop_2";
  18604. text="Rebel Outpost";
  18605. type="mil_triangle";
  18606. colorName="Color1_FD_F";
  18607. };
  18608. class Item247
  18609. {
  18610. position[]={20943.9,13.970591,19253.002};
  18611. name="reb_v_2_1";
  18612. type="Empty";
  18613. angle=63.655552;
  18614. };
  18615. class Item248
  18616. {
  18617. position[]={3662.8135,10.372266,13118.623};
  18618. name="car1";
  18619. type="c_car";
  18620. colorName="ColorWhite";
  18621. };
  18622. class Item249
  18623. {
  18624. position[]={3650.0444,10.247083,13124.699};
  18625. name="civ_car_1";
  18626. type="Empty";
  18627. angle=188.369;
  18628. };
  18629. class Item250
  18630. {
  18631. position[]={3646.8081,10.218224,13099.253};
  18632. name="civ_car_1_1";
  18633. type="Empty";
  18634. angle=363.694;
  18635. };
  18636. class Item251
  18637. {
  18638. position[]={3662.811,10.372238,13118.621};
  18639. name="car1_1_1";
  18640. text="Car Shop";
  18641. type="c_car";
  18642. colorName="ColorWhite";
  18643. };
  18644. class Item252
  18645. {
  18646. position[]={3659.5259,10.330144,13122.048};
  18647. name="atm_marker";
  18648. type="loc_Tourism";
  18649. colorName="ColorGreen";
  18650. };
  18651. class Item253
  18652. {
  18653. position[]={3625.9951,10.199697,13095.948};
  18654. name="Paintball";
  18655. text="Paintball";
  18656. type="mil_join";
  18657. colorName="ColorBlue";
  18658. angle=-270.3812;
  18659. };
  18660. class Item254
  18661. {
  18662. position[]={3662.093,10.404854,13105.138};
  18663. name="license_shop";
  18664. text="DMV";
  18665. type="c_unknown";
  18666. colorName="ColorBlue";
  18667. angle=-1.90301;
  18668. };
  18669. class Item255
  18670. {
  18671. position[]={9176.8906,120.77769,15825.758};
  18672. name="jail_release";
  18673. type="Empty";
  18674. angle=168.31763;
  18675. };
  18676. class Item256
  18677. {
  18678. position[]={9324.998,130.69914,15762.888};
  18679. name="car_g_1_1";
  18680. type="Empty";
  18681. angle=-17.302006;
  18682. };
  18683. class Item257
  18684. {
  18685. position[]={9327.1445,131.09389,15757.599};
  18686. name="civ_gar_1_4";
  18687. text="Garage";
  18688. type="o_service";
  18689. };
  18690. class Item258
  18691. {
  18692. position[]={11250.692,53.065712,15612.976};
  18693. name="cop_air_2_1_1";
  18694. type="Empty";
  18695. angle=55.529037;
  18696. };
  18697. class Item259
  18698. {
  18699. position[]={23573.197,13.477673,19958.645};
  18700. name="cop_air_2_1_1_1";
  18701. type="Empty";
  18702. angle=55.529037;
  18703. };
  18704. class Item260
  18705. {
  18706. position[]={21025.248,22.847105,7290.6396};
  18707. name="cop_academy";
  18708. text="Police Academy";
  18709. type="mil_flag";
  18710. colorName="ColorWEST";
  18711. };
  18712. class Item261
  18713. {
  18714. position[]={20833.557,29.027645,7212.4102};
  18715. name="cop_car_academy";
  18716. type="Empty";
  18717. angle=-22.136299;
  18718. };
  18719. class Item262
  18720. {
  18721. position[]={20797.107,29.145945,7224.2163};
  18722. name="cop_air_academy";
  18723. type="Empty";
  18724. angle=55.528999;
  18725. };
  18726. class Item263
  18727. {
  18728. position[]={10033.724,22.778086,8995.4521};
  18729. name="gold_mine_1";
  18730. text="Gold Mine";
  18731. type="mil_triangle";
  18732. colorName="ColorYellow";
  18733. };
  18734. class Item264
  18735. {
  18736. position[]={23346.998,4.4197021,24188.014};
  18737. name="gold_processing";
  18738. text="Gold Processing";
  18739. type="mil_dot";
  18740. colorName="ColorYellow";
  18741. };
  18742. class Item265
  18743. {
  18744. position[]={16965.604,18.854467,12523.419};
  18745. name="car_g_1_pyr";
  18746. type="Empty";
  18747. angle=-51.497501;
  18748. };
  18749. class Item266
  18750. {
  18751. position[]={16968.797,18.78163,12524.458};
  18752. name="civ_gar_1_4_1";
  18753. text="Garage";
  18754. type="o_service";
  18755. angle=-114.58857;
  18756. };
  18757. class Item267
  18758. {
  18759. position[]={3533.3789,249.21785,19984.939};
  18760. name="gold_smelting";
  18761. text="Gold Smelting";
  18762. type="mil_dot";
  18763. colorName="ColorYellow";
  18764. };
  18765. class Item268
  18766. {
  18767. position[]={16774.219,8.5563374,11830.403};
  18768. name="gold_ingot_buyer";
  18769. text="Gold Ingot Buyer";
  18770. type="mil_dot";
  18771. colorName="ColorYellow";
  18772. angle=-154.95128;
  18773. };
  18774. class Item269
  18775. {
  18776. position[]={16773.359,20.398262,12631.086};
  18777. name="Gen_3_4_1_1";
  18778. text="Bruce's Outback Outfits";
  18779. type="c_unknown";
  18780. colorName="ColorGreen";
  18781. };
  18782. class Item270
  18783. {
  18784. position[]={16753.234,9.0128412,13676.779};
  18785. name="Altis_Corrections";
  18786. text="Corrections Island";
  18787. type="mil_dot";
  18788. colorName="ColorGrey";
  18789. };
  18790. class Item271
  18791. {
  18792. position[]={16683.143,14.233554,13599.596};
  18793. name="nofly_zone_1";
  18794. text="No-Fly Zone";
  18795. type="mil_dot";
  18796. colorName="ColorBlack";
  18797. };
  18798. class Item272
  18799. {
  18800. position[]={17113.541,12.674903,12491.011};
  18801. name="grapes_2";
  18802. text="Grapes Field";
  18803. type="mil_dot";
  18804. colorName="ColorRed";
  18805. };
  18806. class Item273
  18807. {
  18808. position[]={19624.451,77.180031,11249.894};
  18809. name="moonshine processing_2";
  18810. text="Moonshine Processing";
  18811. type="mil_dot";
  18812. colorName="ColorRed";
  18813. };
  18814. class Item274
  18815. {
  18816. position[]={18162.594,25.492979,15214.842};
  18817. name="LiqourStore_1_1";
  18818. text="Liqour Store";
  18819. type="mil_dot";
  18820. colorName="ColorUNKNOWN";
  18821. };
  18822. class Item275
  18823. {
  18824. position[]={19561.242,81.481544,12657.604};
  18825. name="ckpt_c";
  18826. text="Checkpoint Charlie";
  18827. type="hd_warning";
  18828. colorName="ColorRed";
  18829. };
  18830. };
  18831. class Sensors
  18832. {
  18833. items=3;
  18834. class Item0
  18835. {
  18836. position[]={3186.8958,2,12888.261};
  18837. a=1;
  18838. b=1;
  18839. angle=7.8668799;
  18840. rectangular=1;
  18841. activationBy="ANY";
  18842. repeating=1;
  18843. interruptable=1;
  18844. type="SWITCH";
  18845. age="UNKNOWN";
  18846. name="MetalDetector_1";
  18847. expCond="this && (local player) && (vehicle player in thisList)";
  18848. expActiv="call life_fnc_metalDetector;";
  18849. class Effects
  18850. {
  18851. };
  18852. };
  18853. class Item1
  18854. {
  18855. position[]={17416.094,14.64,13137.839};
  18856. a=1;
  18857. b=1;
  18858. angle=-43.915001;
  18859. rectangular=1;
  18860. activationBy="ANY";
  18861. repeating=1;
  18862. interruptable=1;
  18863. type="SWITCH";
  18864. age="UNKNOWN";
  18865. name="MetalDetector_1_1";
  18866. expCond="this && (local player) && (vehicle player in thisList)";
  18867. expActiv="call life_fnc_metalDetector;";
  18868. class Effects
  18869. {
  18870. };
  18871. };
  18872. class Item2
  18873. {
  18874. position[]={3200.6267,2,12905.246};
  18875. a=4;
  18876. b=2;
  18877. angle=98.851196;
  18878. rectangular=1;
  18879. activationBy="ANY";
  18880. repeating=1;
  18881. interruptable=1;
  18882. type="SWITCH";
  18883. age="UNKNOWN";
  18884. name="copDoor_1";
  18885. expCond="this && (local player) && (vehicle player in thisList)";
  18886. expActiv="call life_fnc_copDoors;";
  18887. class Effects
  18888. {
  18889. };
  18890. };
  18891. };
  18892. };
  18893. class Intro
  18894. {
  18895. addOns[]=
  18896. {
  18897. "a3_map_stratis",
  18898. "a3_map_altis"
  18899. };
  18900. addOnsAuto[]=
  18901. {
  18902. "a3_map_altis"
  18903. };
  18904. randomSeed=8749860;
  18905. class Intel
  18906. {
  18907. timeOfChanges=1800.0002;
  18908. startWeather=0.30000001;
  18909. startWind=0.1;
  18910. startWaves=0.1;
  18911. forecastWeather=0.30000001;
  18912. forecastWind=0.1;
  18913. forecastWaves=0.1;
  18914. forecastLightnings=0.1;
  18915. year=2035;
  18916. month=7;
  18917. day=6;
  18918. hour=14;
  18919. minute=15;
  18920. startFogDecay=0.0049333;
  18921. forecastFogDecay=0.0049333;
  18922. };
  18923. };
  18924. class OutroWin
  18925. {
  18926. addOns[]=
  18927. {
  18928. "a3_map_stratis",
  18929. "a3_map_altis"
  18930. };
  18931. addOnsAuto[]=
  18932. {
  18933. "a3_map_altis"
  18934. };
  18935. randomSeed=285203;
  18936. class Intel
  18937. {
  18938. timeOfChanges=1800.0002;
  18939. startWeather=0.30000001;
  18940. startWind=0.1;
  18941. startWaves=0.1;
  18942. forecastWeather=0.30000001;
  18943. forecastWind=0.1;
  18944. forecastWaves=0.1;
  18945. forecastLightnings=0.1;
  18946. year=2035;
  18947. month=7;
  18948. day=6;
  18949. hour=14;
  18950. minute=15;
  18951. startFogDecay=0.0049333;
  18952. forecastFogDecay=0.0049333;
  18953. };
  18954. };
  18955. class OutroLoose
  18956. {
  18957. addOns[]=
  18958. {
  18959. "a3_map_stratis",
  18960. "a3_map_altis"
  18961. };
  18962. addOnsAuto[]=
  18963. {
  18964. "a3_map_altis"
  18965. };
  18966. randomSeed=3530506;
  18967. class Intel
  18968. {
  18969. timeOfChanges=1800.0002;
  18970. startWeather=0.30000001;
  18971. startWind=0.1;
  18972. startWaves=0.1;
  18973. forecastWeather=0.30000001;
  18974. forecastWind=0.1;
  18975. forecastWaves=0.1;
  18976. forecastLightnings=0.1;
  18977. year=2035;
  18978. month=7;
  18979. day=6;
  18980. hour=14;
  18981. minute=15;
  18982. startFogDecay=0.0049333;
  18983. forecastFogDecay=0.0049333;
  18984. };
  18985. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement