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Nov 10th, 2010
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  1. -- Standard awesome library
  2. require("awful")
  3. require("awful.autofocus")
  4. require("awful.rules")
  5. -- Theme handling library
  6. require("beautiful")
  7. -- Notification library
  8. require("naughty")
  9.  
  10. -- Load Debian menu entries
  11. require("debian.menu")
  12.  
  13. -- {{{ Variable definitions
  14. -- Themes define colours, icons, and wallpapers
  15. beautiful.init("/usr/share/awesome/themes/zenburn/theme.lua")
  16.  
  17. -- This is used later as the default terminal and editor to run.
  18. terminal = "x-terminal-emulator"
  19. editor = os.getenv("EDITOR") or "editor"
  20. editor_cmd = terminal .. " -e " .. editor
  21.  
  22. -- Default modkey.
  23. -- Usually, Mod4 is the key with a logo between Control and Alt.
  24. -- If you do not like this or do not have such a key,
  25. -- I suggest you to remap Mod4 to another key using xmodmap or other tools.
  26. -- However, you can use another modifier like Mod1, but it may interact with others.
  27. modkey = "Mod4"
  28.  
  29. -- Table of layouts to cover with awful.layout.inc, order matters.
  30. layouts =
  31. {
  32.     awful.layout.suit.floating,
  33.     awful.layout.suit.tile,
  34.     awful.layout.suit.tile.left,
  35.     awful.layout.suit.tile.bottom,
  36.     awful.layout.suit.tile.top,
  37.     awful.layout.suit.fair,
  38.     awful.layout.suit.fair.horizontal,
  39.     awful.layout.suit.spiral,
  40.     awful.layout.suit.spiral.dwindle,
  41.     awful.layout.suit.max,
  42.     awful.layout.suit.max.fullscreen,
  43.     awful.layout.suit.magnifier
  44. }
  45. -- }}}
  46.  
  47.     -- {{{ Tags
  48.     -- Define a tag table which hold all screen tags.
  49.     tags = {
  50.         names = { "main", "www", "im", "music", "other"},
  51.         layout = {
  52.                  layouts[2], layouts[3], layouts[2],
  53.                 layouts[3], layouts[2], layouts[3],
  54.                 layouts[2],
  55.     }
  56.     }
  57.     for s = 1, screen.count() do
  58.         -- Each screen has its own tag table.
  59.         tags[s] = awful.tag( tags.names, s, tags.layout)
  60.     end
  61.     -- }}}
  62.  
  63.  
  64. -- {{{ Menu
  65. -- Create a laucher widget and a main menu
  66. myawesomemenu = {
  67.    { "manual", terminal .. " -e man awesome" },
  68.    { "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" },
  69.    { "restart", awesome.restart },
  70.    { "quit", awesome.quit }
  71. }
  72.  
  73. mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
  74.                                     { "Debian", debian.menu.Debian_menu.Debian },
  75.                                     { "open terminal", terminal }
  76.                                   }
  77.                         })
  78.  
  79. mylauncher = awful.widget.launcher({ image = image(beautiful.awesome_icon),
  80.                                      menu = mymainmenu })
  81. -- }}}
  82.  
  83. -- {{{ Wibox
  84. -- Create a textclock widget
  85. mytextclock = awful.widget.textclock({ align = "right" })
  86.  
  87. -- Create a systray
  88. mysystray = widget({ type = "systray" })
  89.  
  90. -- Create a wibox for each screen and add it
  91. mywibox = {}
  92. mypromptbox = {}
  93. mylayoutbox = {}
  94. mytaglist = {}
  95. mytaglist.buttons = awful.util.table.join(
  96.                     awful.button({ }, 1, awful.tag.viewonly),
  97.                     awful.button({ modkey }, 1, awful.client.movetotag),
  98.                     awful.button({ }, 3, awful.tag.viewtoggle),
  99.                     awful.button({ modkey }, 3, awful.client.toggletag),
  100.                     awful.button({ }, 4, awful.tag.viewnext),
  101.                     awful.button({ }, 5, awful.tag.viewprev)
  102.                     )
  103. mytasklist = {}
  104. mytasklist.buttons = awful.util.table.join(
  105.                      awful.button({ }, 1, function (c)
  106.                                               if not c:isvisible() then
  107.                                                   awful.tag.viewonly(c:tags()[1])
  108.                                               end
  109.                                               client.focus = c
  110.                                               c:raise()
  111.                                           end),
  112.                      awful.button({ }, 3, function ()
  113.                                               if instance then
  114.                                                   instance:hide()
  115.                                                   instance = nil
  116.                                               else
  117.                                                   instance = awful.menu.clients({ width=250 })
  118.                                               end
  119.                                           end),
  120.                      awful.button({ }, 4, function ()
  121.                                               awful.client.focus.byidx(1)
  122.                                               if client.focus then client.focus:raise() end
  123.                                           end),
  124.                      awful.button({ }, 5, function ()
  125.                                               awful.client.focus.byidx(-1)
  126.                                               if client.focus then client.focus:raise() end
  127.                                           end))
  128.  
  129. for s = 1, screen.count() do
  130.     -- Create a promptbox for each screen
  131.     mypromptbox[s] = awful.widget.prompt({ layout = awful.widget.layout.horizontal.leftright })
  132.     -- Create an imagebox widget which will contains an icon indicating which layout we're using.
  133.     -- We need one layoutbox per screen.
  134.     mylayoutbox[s] = awful.widget.layoutbox(s)
  135.     mylayoutbox[s]:buttons(awful.util.table.join(
  136.                            awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
  137.                            awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
  138.                            awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
  139.                            awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
  140.     -- Create a taglist widget
  141.     mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.label.all, mytaglist.buttons)
  142.  
  143.     -- Create a tasklist widget
  144.     mytasklist[s] = awful.widget.tasklist(function(c)
  145.                                               return awful.widget.tasklist.label.currenttags(c, s)
  146.                                           end, mytasklist.buttons)
  147.  
  148.     -- Create the wibox
  149.     mywibox[s] = awful.wibox({ position = "top", screen = s })
  150.     -- Add widgets to the wibox - order matters
  151.     mywibox[s].widgets = {
  152.         {
  153.             mylauncher,
  154.             mytaglist[s],
  155.             mypromptbox[s],
  156.             layout = awful.widget.layout.horizontal.leftright
  157.         },
  158.         mylayoutbox[s],
  159.         mytextclock,
  160.         s == 1 and mysystray or nil,
  161.         mytasklist[s],
  162.         layout = awful.widget.layout.horizontal.rightleft
  163.     }
  164. end
  165. -- }}}
  166.  
  167. -- {{{ Mouse bindings
  168. root.buttons(awful.util.table.join(
  169.     awful.button({ }, 3, function () mymainmenu:toggle() end),
  170.     awful.button({ }, 4, awful.tag.viewnext),
  171.     awful.button({ }, 5, awful.tag.viewprev)
  172. ))
  173. -- }}}
  174.  
  175. -- {{{ Key bindings
  176. globalkeys = awful.util.table.join(
  177.     awful.key({ modkey,           }, "Left",   awful.tag.viewprev       ),
  178.     awful.key({ modkey,           }, "Right",  awful.tag.viewnext       ),
  179.     awful.key({ modkey,           }, "Escape", awful.tag.history.restore),
  180.  
  181.     awful.key({ modkey,           }, "j",
  182.         function ()
  183.             awful.client.focus.byidx( 1)
  184.             if client.focus then client.focus:raise() end
  185.         end),
  186.     awful.key({ modkey,           }, "k",
  187.         function ()
  188.             awful.client.focus.byidx(-1)
  189.             if client.focus then client.focus:raise() end
  190.         end),
  191.     awful.key({ modkey,           }, "w", function () mymainmenu:show({keygrabber=true}) end),
  192.  
  193.     -- Layout manipulation
  194.     awful.key({ modkey, "Shift"   }, "j", function () awful.client.swap.byidx(  1)    end),
  195.     awful.key({ modkey, "Shift"   }, "k", function () awful.client.swap.byidx( -1)    end),
  196.     awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end),
  197.     awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end),
  198.     awful.key({ modkey,           }, "u", awful.client.urgent.jumpto),
  199.     awful.key({ modkey,           }, "Tab",
  200.         function ()
  201.             awful.client.focus.history.previous()
  202.             if client.focus then
  203.                 client.focus:raise()
  204.             end
  205.         end),
  206.  
  207.     -- Standard program
  208.     awful.key({ modkey,           }, "Return", function () awful.util.spawn(terminal) end),
  209.     awful.key({ modkey, "Control" }, "r", awesome.restart),
  210.     awful.key({ modkey, "Shift"   }, "q", awesome.quit),
  211.  
  212.     awful.key({ modkey,           }, "l",     function () awful.tag.incmwfact( 0.05)    end),
  213.     awful.key({ modkey,           }, "h",     function () awful.tag.incmwfact(-0.05)    end),
  214.     awful.key({ modkey, "Shift"   }, "h",     function () awful.tag.incnmaster( 1)      end),
  215.     awful.key({ modkey, "Shift"   }, "l",     function () awful.tag.incnmaster(-1)      end),
  216.     awful.key({ modkey, "Control" }, "h",     function () awful.tag.incncol( 1)         end),
  217.     awful.key({ modkey, "Control" }, "l",     function () awful.tag.incncol(-1)         end),
  218.     awful.key({ modkey,           }, "space", function () awful.layout.inc(layouts,  1) end),
  219.     awful.key({ modkey, "Shift"   }, "space", function () awful.layout.inc(layouts, -1) end),
  220.  
  221.     -- Prompt
  222.     awful.key({ modkey },            "r",     function () mypromptbox[mouse.screen]:run() end),
  223.  
  224.     awful.key({ modkey }, "x",
  225.               function ()
  226.                   awful.prompt.run({ prompt = "Run Lua code: " },
  227.                   mypromptbox[mouse.screen].widget,
  228.                   awful.util.eval, nil,
  229.                   awful.util.getdir("cache") .. "/history_eval")
  230.               end)
  231. )
  232.  
  233. clientkeys = awful.util.table.join(
  234.     awful.key({ modkey,           }, "f",      function (c) c.fullscreen = not c.fullscreen  end),
  235.     awful.key({ modkey, "Shift"   }, "c",      function (c) c:kill()                         end),
  236.     awful.key({ modkey, "Control" }, "space",  awful.client.floating.toggle                     ),
  237.     awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
  238.     awful.key({ modkey,           }, "o",      awful.client.movetoscreen                        ),
  239.     awful.key({ modkey, "Shift"   }, "r",      function (c) c:redraw()                       end),
  240.     awful.key({ modkey,           }, "t",      function (c) c.ontop = not c.ontop            end),
  241.     awful.key({ modkey,           }, "n",      function (c) c.minimized = not c.minimized    end),
  242.     awful.key({ modkey,           }, "m",
  243.         function (c)
  244.             c.maximized_horizontal = not c.maximized_horizontal
  245.             c.maximized_vertical   = not c.maximized_vertical
  246.         end)
  247. )
  248.  
  249. -- Compute the maximum number of digit we need, limited to 9
  250. keynumber = 0
  251. for s = 1, screen.count() do
  252.    keynumber = math.min(9, math.max(#tags[s], keynumber));
  253. end
  254.  
  255. -- Bind all key numbers to tags.
  256. -- Be careful: we use keycodes to make it works on any keyboard layout.
  257. -- This should map on the top row of your keyboard, usually 1 to 9.
  258. for i = 1, keynumber do
  259.     globalkeys = awful.util.table.join(globalkeys,
  260.         awful.key({ modkey }, "#" .. i + 9,
  261.                   function ()
  262.                         local screen = mouse.screen
  263.                         if tags[screen][i] then
  264.                             awful.tag.viewonly(tags[screen][i])
  265.                         end
  266.                   end),
  267.         awful.key({ modkey, "Control" }, "#" .. i + 9,
  268.                   function ()
  269.                       local screen = mouse.screen
  270.                       if tags[screen][i] then
  271.                           awful.tag.viewtoggle(tags[screen][i])
  272.                       end
  273.                   end),
  274.         awful.key({ modkey, "Shift" }, "#" .. i + 9,
  275.                   function ()
  276.                       if client.focus and tags[client.focus.screen][i] then
  277.                           awful.client.movetotag(tags[client.focus.screen][i])
  278.                       end
  279.                   end),
  280.         awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
  281.                   function ()
  282.                       if client.focus and tags[client.focus.screen][i] then
  283.                           awful.client.toggletag(tags[client.focus.screen][i])
  284.                       end
  285.                   end))
  286. end
  287.  
  288. clientbuttons = awful.util.table.join(
  289.     awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
  290.     awful.button({ modkey }, 1, awful.mouse.client.move),
  291.     awful.button({ modkey }, 3, awful.mouse.client.resize))
  292.  
  293. -- Set keys
  294. root.keys(globalkeys)
  295. -- }}}
  296.  
  297. -- {{{ Rules
  298. awful.rules.rules = {
  299.     -- All clients will match this rule.
  300.     { rule = { },
  301.       properties = { border_width = beautiful.border_width,
  302.                      border_color = beautiful.border_normal,
  303.                      focus = true,
  304.                      keys = clientkeys,
  305.                      buttons = clientbuttons } },
  306.     { rule = { class = "MPlayer" },
  307.       properties = { floating = true } },
  308.     { rule = { class = "pinentry" },
  309.       properties = { floating = true } },
  310.     { rule = { class = "gimp" },
  311.       properties = { floating = true } },
  312.     -- Set Firefox to always map on tags number 2 of screen 1.
  313.     -- { rule = { class = "Firefox" },
  314.     --   properties = { tag = tags[1][2] } },
  315. }
  316. -- }}}
  317.  
  318. -- {{{ Signals
  319. -- Signal function to execute when a new client appears.
  320. client.add_signal("manage", function (c, startup)
  321.     -- Add a titlebar
  322.     -- awful.titlebar.add(c, { modkey = modkey })
  323.  
  324.     -- Enable sloppy focus
  325.     c:add_signal("mouse::enter", function(c)
  326.         if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
  327.             and awful.client.focus.filter(c) then
  328.             client.focus = c
  329.         end
  330.     end)
  331.    c.size_hints_honor = false
  332.     if not startup then
  333.         -- Set the windows at the slave,
  334.         -- i.e. put it at the end of others instead of setting it master.
  335.         -- awful.client.setslave(c)
  336.  
  337.         -- Put windows in a smart way, only if they does not set an initial position.
  338.         if not c.size_hints.user_position and not c.size_hints.program_position then
  339.             awful.placement.no_overlap(c)
  340.             awful.placement.no_offscreen(c)
  341.         end
  342.     end
  343. end)
  344.  
  345. client.add_signal("focus", function(c) c.border_color = beautiful.border_focus end)
  346. client.add_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
  347. -- }}}
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