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- ///////////////////////////////
- // NWeapons V1.0 //
- // SA-MP Weapons Dialog V1.0 //
- // 18.1.2013 //
- // BY: Nick //
- ///////////////////////////////
- #include <a_samp>
- new EnableRemovingJetpackWith2[MAX_PLAYERS];
- new DestroyDMVehicle[MAX_PLAYERS];
- #if defined FILTERSCRIPT
- public OnFilterScriptInit()
- {
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #else
- main()
- {
- }
- #endif
- public OnPlayerConnect(playerid)
- {
- EnableRemovingJetpackWith2[playerid] = 0;
- DestroyDMVehicle[playerid] = 0;
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- //Weapons Dialog
- if (strcmp("/Weapons", cmdtext, true, 10) == 0)
- {
- if(IsPlayerAdmin(playerid))
- ShowPlayerDialog(playerid, 152, DIALOG_STYLE_LIST, "Weapons", "{F97804}Weapon IDS 1\n{F97804}Weapon IDS 2\n{F97804}Weapon Set 1\n{F97804}Weapon Set 2\n{F97804}Weapon Set 3\n{F97804}Special Set\n{F97804}Jetpack Settings\n{F97804}Armour & Health\n{F97804}Remove Weapons\n{F97804}Fake Kill\n{F97804}DM Vehicles\n{F97804}All Weapons\n{F97804}Kill\n{FFFFFF}Help\n{FFFFFF}Info", "Select", "Close");
- if(!IsPlayerAdmin(playerid))
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: Unknown command.");
- return 1;
- }
- //Weaponset1 Command
- if (strcmp("/Weaponset1", cmdtext, true, 10) == 0)
- {
- if(IsPlayerAdmin(playerid))
- GivePlayerWeapon(playerid,22,99999); //9mm
- GivePlayerWeapon(playerid,25,99999); //Shotgun
- GivePlayerWeapon(playerid,16,99999); //Grenade
- GivePlayerWeapon(playerid,28,99999); //UZI
- GivePlayerWeapon(playerid,30,99999); //AK-47
- GivePlayerWeapon(playerid,33,99999); //Country Rifle
- GivePlayerWeapon(playerid,35,99999); //RPG
- GivePlayerWeapon(playerid,4,99999); //Knife
- if(IsPlayerAdmin(playerid))
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Weapon Set 1 Successfully Activated!");
- if(!IsPlayerAdmin(playerid))
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Unknown command.");
- return 1;
- }
- //Weaponset2 Command
- if (strcmp("/Weaponset2", cmdtext, true, 10) == 0)
- {
- if(IsPlayerAdmin(playerid))
- GivePlayerWeapon(playerid,24,99999); //Desert Eagle
- GivePlayerWeapon(playerid,27,99999); //Combat Shotgun
- GivePlayerWeapon(playerid,17,99999); //Tear Gas
- GivePlayerWeapon(playerid,29,99999); //MP5
- GivePlayerWeapon(playerid,31,99999); //M4
- GivePlayerWeapon(playerid,34,99999); //Sniper Rifle
- GivePlayerWeapon(playerid,37,99999); //Flamethrower
- GivePlayerWeapon(playerid,8,99999); //Katana
- if(IsPlayerAdmin(playerid))
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Weapon Set 2 Successfully Activated!");
- if(!IsPlayerAdmin(playerid))
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Unknown command.");
- return 1;
- }
- //Weaponset3 Command
- if (strcmp("/Weaponset3", cmdtext, true, 10) == 0)
- {
- if(IsPlayerAdmin(playerid))
- GivePlayerWeapon(playerid,23,99999); //Silenced 9mm
- GivePlayerWeapon(playerid,26,99999); //Sawnoff Shotgun
- GivePlayerWeapon(playerid,18,99999); //Molotov Cocktail
- GivePlayerWeapon(playerid,32,99999); //Tec-9
- GivePlayerWeapon(playerid,31,99999); //M4
- GivePlayerWeapon(playerid,34,99999); //Sniper Rifle
- GivePlayerWeapon(playerid,38,99999); //Minigun
- GivePlayerWeapon(playerid,5,99999); //Baseball Bat
- if(IsPlayerAdmin(playerid))
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Weapon Set 3 Successfully Activated!");
- if(!IsPlayerAdmin(playerid))
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Unknown command.");
- return 1;
- }
- //Jetpack Command
- if (strcmp("/Jetpack", cmdtext, true, 10) == 0)
- {
- if(IsPlayerAdmin(playerid))
- ShowPlayerDialog(playerid, 158, DIALOG_STYLE_LIST, "Jetpack Settings", "{F97804}On\n{F97804}Off\n{FFFFFF}Jetpack Informations", "Ok", "Close");
- if(!IsPlayerAdmin(playerid))
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Unknown command.");
- return 1;
- }
- //RemoveJetpack Command
- if (strcmp("/RemoveJetpack", cmdtext, true, 10) == 0)
- {
- if(IsPlayerAdmin(playerid))
- SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
- if(IsPlayerAdmin(playerid))
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Jetpack Successfully Removed!");
- if(!IsPlayerAdmin(playerid))
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: Unknown command.");
- return 1;
- }
- return 0;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == 152)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid, 155, DIALOG_STYLE_MSGBOX, "Weapon IDS 1", "{F97804}Brass Knuckles - 1\nGolf Club - 2\nNightstick - 3\nKnife - 4\nBaseball Bat - 5\nShovel - 6\nPool Cue - 7\nKatana - 8\nChainsaw - 9\nDouble-ended Dildo - 10\nDildo - 11\nVibrator - 12\nSilver Vibrator - 13\nFlowers - 14\nCane - 15\nGrenade - 16\nTear Gas - 17\nMolotov Cocktail - 18\n9mm - 22\nSilenced 9mm - 23\nDesert Eagle - 24\nShotgun - 25\nSawnoff Shotgun - 26", "Ok", "Cancel");
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid, 156, DIALOG_STYLE_MSGBOX, "Weapon IDS 2", "{F97804}Combat Shotgun - 27\nMicro SMG/Uzi - 28\nMP5 - 29\nAK-47 - 30\nM4 - 31\nTec-9 - 32\nCountry Rifle - 33\nSniper Rifle - 34\nRPG - 35\nHS Rocket - 36\nFlamethrower - 37\nMinigun - 38\nSatchel Charge - 39\nDetonator - 40\nSpraycan - 41\nFire Extinguisher - 42\nCamera - 43\nNight Vis Goggles - 44\nThermal Goggles - 45\nParachute - 46","Ok", "Cancel");
- }
- if(listitem == 2)
- {
- GivePlayerWeapon(playerid,22,99999); //9mm
- GivePlayerWeapon(playerid,25,99999); //Shotgun
- GivePlayerWeapon(playerid,16,99999); //Grenade
- GivePlayerWeapon(playerid,28,99999); //UZI
- GivePlayerWeapon(playerid,30,99999); //AK-47
- GivePlayerWeapon(playerid,33,99999); //Country Rifle
- GivePlayerWeapon(playerid,35,99999); //RPG
- GivePlayerWeapon(playerid,4,99999); //Knife
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Weapon Set 1 Successfully Activated!");
- }
- if(listitem == 3)
- {
- GivePlayerWeapon(playerid,24,99999); //Desert Eagle
- GivePlayerWeapon(playerid,27,99999); //Combat Shotgun
- GivePlayerWeapon(playerid,17,99999); //Tear Gas
- GivePlayerWeapon(playerid,29,99999); //MP5
- GivePlayerWeapon(playerid,31,99999); //M4
- GivePlayerWeapon(playerid,34,99999); //Sniper Rifle
- GivePlayerWeapon(playerid,37,99999); //Flamethrower
- GivePlayerWeapon(playerid,8,99999); //Katana
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Weapon Set 2 Successfully Activated!");
- }
- if(listitem == 4)
- {
- GivePlayerWeapon(playerid,23,99999); //Silenced 9mm
- GivePlayerWeapon(playerid,26,99999); //Sawnoff Shotgun
- GivePlayerWeapon(playerid,18,99999); //Molotov Cocktail
- GivePlayerWeapon(playerid,32,99999); //Tec-9
- GivePlayerWeapon(playerid,31,99999); //M4
- GivePlayerWeapon(playerid,34,99999); //Sniper Rifle
- GivePlayerWeapon(playerid,38,99999); //Minigun
- GivePlayerWeapon(playerid,5,99999); //Baseball Bat
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Weapon Set 3 Successfully Activated!");
- }
- if(listitem == 5)
- {
- ShowPlayerDialog(playerid, 154, DIALOG_STYLE_LIST, "Special Weapon Dialog", "{F97804}Minigun\n{F97804}RPG\n{F97804}HS Rocket\nCreate Explosion", "Select", "Close");
- }
- if(listitem == 6)
- {
- ShowPlayerDialog(playerid, 158, DIALOG_STYLE_LIST, "Jetpack Settings", "{F97804}On\n{F97804}Off\n{FFFFFF}Jetpack Informations", "Ok", "Close");
- }
- if(listitem == 7)
- {
- ShowPlayerDialog(playerid, 160, DIALOG_STYLE_LIST, "Armour & Health Settings", "{E60000}Health - 100\n{E60000}Health - 50\n{FFFFFF}Armour - 100\n{FFFFFF}Armour - 50\n{F97804}Godmode", "Ok", "Close");
- }
- if(listitem == 8)
- {
- ResetPlayerWeapons(playerid);
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Weapons Successfully removed!");
- }
- if(listitem == 9)
- {
- new killerid;
- new reason;
- SendDeathMessage(killerid, playerid, reason);
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}You died! (Fake)");
- }
- if(listitem == 10)
- {
- ShowPlayerDialog(playerid, 654, DIALOG_STYLE_LIST, "DeathMatch Vehicles", "{F97804}Hydra\n{F98704}Rhino\n{F97804}Hunter\n{FFFFFF}Destroy Vehicle", "Spawn", "Close");
- }
- if(listitem == 11)
- {
- ShowPlayerDialog(playerid, 765, DIALOG_STYLE_LIST, "All Weapons", "{F97804}Meele Weapons\n{FFFFFF}Pistols\n{F97804}Shotguns\n{FFFFFF}SMGs\n{F97804}Assault\n{FFFFFF}Rifles\n{F97804}Heavy Weapons\n{FFFFFF}Thrown\n{F97804}Equipment\n{FFFFFF}Gifts", "Spawn", "Close");
- }
- if(listitem == 12)
- {
- new killerid;
- new reason;
- SendDeathMessage(killerid, playerid, reason);
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}You got killed.");
- SetPlayerHealth(playerid,0);
- }
- if(listitem == 13)
- {
- ShowPlayerDialog(playerid, 153, DIALOG_STYLE_MSGBOX, "Weapon Help Dialog", "{F97804}Weapon commands:\n{FFFFFF}WeaponSet1 - Weapon Set 1\n/WeaponSet2 - Weapon Set 2\n/WeaponSet3 - Weapon Set 3\n/Weapons - Weapon Settings Menu\n/Jetpack - Jetpack Settings\n/RemoveJetpack - Remove your Jetpack\n\n{F97804}Weapon Rules:\n{FFFFFF}You are an Admin,it means No Rules!", "Ok", "Close");
- }
- if(listitem == 14)
- {
- ShowPlayerDialog(playerid, 555, DIALOG_STYLE_MSGBOX, "Nick's Weapon Dialog V1.0", "{F97804}Weapon Dialog made by - {FFFFFF}Nick\n{F97804}Version - {FFFFFF}V1.0\n\n{F97804}If you spot any bug here,please PM me about\n\n\n{FFFFFF}Special Thanks to SA-MP Forums\n\n{F97804}Nick", "Play", "Close");
- }
- }
- return 1;
- }
- if(dialogid == 154)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerWeapon(playerid,38,99999); //Minigun
- }
- if(listitem == 1)
- {
- GivePlayerWeapon(playerid,35,99999); //RPG
- }
- if(listitem == 2)
- {
- GivePlayerWeapon(playerid,36,99999); //HS Rocket
- }
- if(listitem == 3)
- {
- new Float:x, Float:y, Float:z;
- GetPlayerPos(playerid, x, y, z);
- CreateExplosion(x, y, z, 7, 60.60); //Explosion
- SetPlayerHealth(playerid,50);
- GameTextForPlayer(playerid,"~w~BOOM!",3000,4);
- }
- }
- return 1;
- }
- if(dialogid == 158)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerSpecialAction(playerid, 2);
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Jetpack Successfully Activated!");
- if(!EnableRemovingJetpackWith2[playerid] == 1)
- ShowPlayerDialog(playerid, 161, DIALOG_STYLE_MSGBOX, "Jetpack Enable", "{F97804}You dont need to type /RemoveJetpack everytime u spawn it\nYou can Press Button {FFFFFF}' Num 1 ' {F97804}to remove it!\n\n{FFFFFF}But you first have to click on the ' Enable ' Button\n{E60000}You dont need to!", "Enable", "Close");
- }
- if(listitem == 1)
- {
- SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
- EnableRemovingJetpackWith2[playerid] = 0;
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Jetpack Successfully Removed!");
- }
- if(listitem == 2)
- {
- ShowPlayerDialog(playerid, 159, DIALOG_STYLE_MSGBOX, "Jetpack Informations", "{FFFFFF}Jetpack is Kind of Weapon from San Andreas Single Player\nYou can get it by typing cheat 'Rocketman'\n\nEnjoy...", "Ok", "Close");
- }
- }
- return 1;
- }
- if(dialogid == 160)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SetPlayerHealth(playerid,100);
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Health successfully seted to 100."); //Player Health 100 Percent
- }
- if(listitem == 1)
- {
- SetPlayerHealth(playerid,50);
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Health successfully seted to 50."); //Player Health 50 Percent
- }
- if(listitem == 2)
- {
- SetPlayerArmour(playerid,100);
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Armour successfully seted to 100."); //Player Armour 100 Percent
- }
- if(listitem == 3)
- {
- SetPlayerArmour(playerid,50);
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Armour successfully seted to 50."); //Player Armour 50 Percent
- }
- if(listitem == 4)
- {
- SetPlayerHealth(playerid,99999);
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Health successfully seted to 99999 (Godmode)."); //Player Health 99999 Percent (God mode)
- }
- }
- return 1;
- }
- if(dialogid == 654)
- {
- if(response)
- {
- if(listitem == 0)
- {
- DestroyDMVehicle[playerid] = 1;
- new Float:up[3], carid;
- GetPlayerPos(playerid, up[0], up[1], up[2]);
- carid = CreateVehicle(520, up[0]+2, up[1]+2, up[2], 0, -1, -1, 0);
- PutPlayerInVehicle(playerid, carid, 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: {33AA33}Successfully spawned Hydra");
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: {33AA33}To Destroy Press ' Q '");
- }
- if(listitem == 1)
- {
- DestroyDMVehicle[playerid] = 1;
- new Float:up[3], carid;
- GetPlayerPos(playerid, up[0], up[1], up[2]);
- carid = CreateVehicle(432, up[0]+2, up[1]+2, up[2], 0, -1, -1, 0);
- PutPlayerInVehicle(playerid, carid, 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: {33AA33}Successfully spawned Rhino");
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: {33AA33}To Destroy Press ' Q '");
- }
- if(listitem == 2)
- {
- DestroyDMVehicle[playerid] = 1;
- new Float:up[3], carid;
- GetPlayerPos(playerid, up[0], up[1], up[2]);
- carid = CreateVehicle(425, up[0]+2, up[1]+2, up[2], 0, -1, -1, 0);
- PutPlayerInVehicle(playerid, carid, 0);
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: {33AA33}Successfully spawned Hunter");
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: {33AA33}To Destroy Press ' Q '");
- }
- if(listitem == 3)
- {
- new currentveh;
- currentveh = GetPlayerVehicleID(playerid);
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Vehicle Successfully Destroyed!");
- DestroyVehicle(currentveh);
- }
- }
- return 1;
- }
- if(dialogid == 765)
- {
- if(response)
- {
- if(listitem == 0)
- {
- ShowPlayerDialog(playerid, 766, DIALOG_STYLE_LIST, "Meele Weapons", "{F97804}Brassk Nuckle\n{F97804}Golf Club\n{F97804}Night Stick\n{F97804}Knife\n{F97804}Bat\n{F97804}Shovel\n{F97804}Poolcue\n{F97804}Katana\n{F97804}Chainsaw", "Select", "Close");
- }
- if(listitem == 1)
- {
- ShowPlayerDialog(playerid, 767, DIALOG_STYLE_LIST, "Pistols", "{F97804}9mm\n{F97804}Silenced 9mm\n{F97804}Desert Eagle", "Select", "Close");
- }
- if(listitem == 2)
- {
- ShowPlayerDialog(playerid, 768, DIALOG_STYLE_LIST, "Shotguns", "{F97804}Shotgun\n{F97804}Sawnoff Shotgun\n{F97804}Combat Shotgun", "Select", "Close");
- }
- if(listitem == 3)
- {
- ShowPlayerDialog(playerid, 769, DIALOG_STYLE_LIST, "SMGs", "{F97804}Micro SMG\n{F97804}Tec9\n{F97804}SMG", "Select", "Close");
- }
- if(listitem == 4)
- {
- ShowPlayerDialog(playerid, 770, DIALOG_STYLE_LIST, "Assault", "{F97804}M4\n{F97804}AK-47", "Select", "Close");
- }
- if(listitem == 5)
- {
- ShowPlayerDialog(playerid, 771, DIALOG_STYLE_LIST, "Rifles", "{F97804}Country Rifle\n{F97804}Sniper Rifle", "Select", "Close");
- }
- if(listitem == 6)
- {
- ShowPlayerDialog(playerid, 772, DIALOG_STYLE_LIST, "Heavy Weapons", "{F97804}RPG\n{F98904}HS Rocket\n{F97804}Flamethrower\n{F97804}Minigun", "Select", "Close");
- }
- if(listitem == 7)
- {
- ShowPlayerDialog(playerid, 773, DIALOG_STYLE_LIST, "Throwns", "{F97804}Molotov Cocktail\n{F97804}Grenades\n{F97804}Teargas\n{F97804}Satchel", "Select", "Close");
- }
- if(listitem == 8)
- {
- ShowPlayerDialog(playerid, 774, DIALOG_STYLE_LIST, "Equipment", "{F97804}Spray can\n{F97804}Extinguisher\n{F97804}Camera\n{F97804}Nightvision goggles\n{F97804}Thermal goggles\n{F97804}Parachute", "Select", "Close");
- }
- if(listitem == 9)
- {
- ShowPlayerDialog(playerid, 775, DIALOG_STYLE_LIST, "Gifts", "{F97804}Dildo\n{F97804}White Dildo\n{F97804}Long White Dildo\n{F97804}Double-ended Dildo\n{F97804}Flowers\n{F97804}Cane", "Select", "Close");
- }
- }
- return 1;
- }
- if(dialogid == 766)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerWeapon(playerid,1,99999);
- }
- if(listitem == 1)
- {
- GivePlayerWeapon(playerid,2,99999);
- }
- if(listitem == 2)
- {
- GivePlayerWeapon(playerid,3,99999);
- }
- if(listitem == 3)
- {
- GivePlayerWeapon(playerid,4,99999);
- }
- if(listitem == 4)
- {
- GivePlayerWeapon(playerid,5,99999);
- }
- if(listitem == 5)
- {
- GivePlayerWeapon(playerid,6,99999);
- }
- if(listitem == 6)
- {
- GivePlayerWeapon(playerid,7,99999);
- }
- if(listitem == 7)
- {
- GivePlayerWeapon(playerid,8,99999);
- }
- if(listitem == 8)
- {
- GivePlayerWeapon(playerid,9,99999);
- }
- }
- return 1;
- }
- if(dialogid == 767)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerWeapon(playerid,22,99999);
- }
- if(listitem == 1)
- {
- GivePlayerWeapon(playerid,23,99999);
- }
- if(listitem == 2)
- {
- GivePlayerWeapon(playerid,24,99999);
- }
- }
- return 1;
- }
- if(dialogid == 768)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerWeapon(playerid,25,99999);
- }
- if(listitem == 1)
- {
- GivePlayerWeapon(playerid,26,99999);
- }
- if(listitem == 2)
- {
- GivePlayerWeapon(playerid,27,99999);
- }
- }
- return 1;
- }
- if(dialogid == 769)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerWeapon(playerid,28,99999);
- }
- if(listitem == 1)
- {
- GivePlayerWeapon(playerid,32,99999);
- }
- if(listitem == 2)
- {
- GivePlayerWeapon(playerid,29,99999);
- }
- }
- return 1;
- }
- if(dialogid == 770)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerWeapon(playerid,31,99999);
- }
- if(listitem == 1)
- {
- GivePlayerWeapon(playerid,30,99999);
- }
- }
- return 1;
- }
- if(dialogid == 771)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerWeapon(playerid,33,99999);
- }
- if(listitem == 1)
- {
- GivePlayerWeapon(playerid,34,99999);
- }
- }
- return 1;
- }
- if(dialogid == 772)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerWeapon(playerid,35,99999);
- }
- if(listitem == 1)
- {
- GivePlayerWeapon(playerid,36,99999);
- }
- if(listitem == 2)
- {
- GivePlayerWeapon(playerid,37,99999);
- }
- if(listitem == 3)
- {
- GivePlayerWeapon(playerid,38,99999);
- }
- }
- return 1;
- }
- if(dialogid == 773)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerWeapon(playerid,18,99999);
- }
- if(listitem == 1)
- {
- GivePlayerWeapon(playerid,16,99999);
- }
- if(listitem == 2)
- {
- GivePlayerWeapon(playerid,17,99999);
- }
- if(listitem == 3)
- {
- GivePlayerWeapon(playerid,39,99999);
- }
- }
- return 1;
- }
- if(dialogid == 774)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerWeapon(playerid,41,99999);
- }
- if(listitem == 1)
- {
- GivePlayerWeapon(playerid,42,99999);
- }
- if(listitem == 2)
- {
- GivePlayerWeapon(playerid,43,99999);
- }
- if(listitem == 3)
- {
- GivePlayerWeapon(playerid,44,99999);
- }
- if(listitem == 4)
- {
- GivePlayerWeapon(playerid,45,99999);
- }
- if(listitem == 5)
- {
- GivePlayerWeapon(playerid,46,99999);
- }
- }
- return 1;
- }
- if(dialogid == 775)
- {
- if(response)
- {
- if(listitem == 0)
- {
- GivePlayerWeapon(playerid,11,99999);
- }
- if(listitem == 1)
- {
- GivePlayerWeapon(playerid,13,99999);
- }
- if(listitem == 2)
- {
- GivePlayerWeapon(playerid,12,99999);
- }
- if(listitem == 3)
- {
- GivePlayerWeapon(playerid,10,99999);
- }
- if(listitem == 4)
- {
- GivePlayerWeapon(playerid,14,99999);
- }
- if(listitem == 5)
- {
- GivePlayerWeapon(playerid,15,99999);
- }
- }
- return 1;
- }
- if(dialogid == 161)
- {
- if(response)
- {
- EnableRemovingJetpackWith2[playerid] = 1;
- SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: {33AA33}You enabled Removing jetpack by Pressing Button ' Num 1 '.");
- }
- else
- {
- }
- return 1;
- }
- return 0;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(newkeys & KEY_SUBMISSION)
- {
- if(EnableRemovingJetpackWith2[playerid] == 1)
- {
- SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
- }
- }
- if(newkeys & KEY_LOOK_LEFT)
- {
- new currentveh;
- currentveh = GetPlayerVehicleID(playerid);
- SendClientMessage(playerid,0xFFFFFFFF,"SERVER: {33AA33}Vehicle Successfully Destroyed!");
- DestroyVehicle(currentveh);
- }
- return 1;
- }
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // SPECIAL THANKS TO SAMP TEAM! //
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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