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- <?xml version="1.0" ?>
- <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
- <config
- RequireVersion="2.30"
- Debug="false"
- HideErrors="false"
- ShowGearSwaps="False"
- />
- <variables>
- <!-- use BLM AF2 pants or not? Set to 0 if you do not have it -->
- <var name="BLMAF2Pants">0</var>
- <!-- use Sorc ring or not? set to 0 if you do not have it or dangerous location -->
- <var name="Ring">0</var>
- <!-- use Ugg Pendant or not? set to 0 if you do not have it. -->
- <var name="UggPendant">0</var>
- <!-- Elemental Grips, set to 1 for each you have -->
- <var name="LightGrip">0</var>
- <var name="DarkGrip">0</var>
- <var name="ThunderGrip">0</var>
- <var name="IceGrip">0</var>
- <var name="FireGrip">0</var>
- <var name="WindGrip">0</var>
- <var name="WaterGrip">0</var>
- <var name="EarthGrip">0</var>
- <!-- Elemental Staffs, input what staff to use for each element here -->
- <var name="IceStaff">Ice Staff</var>
- <var name="DarkStaff">Dark Staff</var>
- <var name="ThunderStaff">Thunder Staff</var>
- <var name="WindStaff"></var>
- <var name="FireStaff">Fire Staff</var>
- <var name="EarthStaff"></var>
- <var name="LightStaff"></var>
- <var name="WaterStaff"></var>
- <!-- Elemental Obi's, set to 1 for the ones you have. -->
- <var name="DarkObi">0</var>
- <var name="LightObi">0</var>
- <var name="ThunderObi">0</var>
- <var name="IceObi">0</var>
- <var name="FireObi">0</var>
- <var name="WindObi">0</var>
- <var name="WaterObi">0</var>
- <var name="EarthObi">0</var>
- </variables>
- <sets>
- <group name="Main" default="yes">
- <set name="Base">
- <ammo>Morion Tathlum</ammo>
- <neck>Mohbwa Scarf</neck>
- <lear>Morion Earring</lear>
- <rear>Morion Earring</rear>
- <hands>Wizard's Gloves</hands>
- <lring>Wisdom Ring</lring>
- <rring>Wisdom Ring</rring>
- <back>Black Cape</back>
- <waist>Shaman's Belt</waist>
- <legs>Wizard's Tonban</legs>
- <feet>Wizard's Sabots</feet>
- </set>
- <set name="Standard">
- <body>Shaman's Cloak</body>
- </set>
- <set name="Resting" BaseSet="Base">
- <head>Specify a head, if any</head>
- <body>Seer's Tunic</body>
- <main>$DarkStaff</main>
- <waist>Qiqirn Sash</waist>
- </set>
- <set name="Enfeebling" BaseSet="Base">
- <body>Wizard's Coat</body>
- <head>Wizard's Petasos</head>
- </set>
- </group>
- </sets>
- <rules>
- <!-- utility: if targetting a monster, but casting a spell that can not be cast on monsters, then cast on self (buffs). -->
- <if SpellTargetType="MONSTER" NotValidTarget="*Enemy*" ValidTarget="*Self*">
- <changetarget target="<me>" />
- </if>
- <if SpellTargetType="NONE" ValidTarget="*Self*">
- <changetarget target="<me>" />
- </if>
- <if Spell="Escape|Warp|Warp II|Retrace|Teleport-*|Reraise|Tractor">
- <return />
- </if>
- <!-- set of gear to equip when finished casting a spell or coming back from resting mp (idle set) -->
- <equip when="Idle|aftercast" set="Standard" />
- <!-- set of gear to equip when resting -->
- <equip when="Resting" set="Resting" />
- <if Spell="Stun">
- <!-- equip gear that helps stun, and nothing else -->
- <equip when="precast|midcast">
- <main>$ThunderStaff</main>
- </equip>
- </if>
- <!-- set of gear to enhance enfeeble spells -->
- <if skill="EnfeeblingMagic" >
- <equip when="precast|midcast" set="Enfeebling" />
- </if>
- <!-- Handle Elemental Obi's -->
- <if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
- <if Element="Dark">
- <equip when="midcast">
- <waist lock="yes">Anrin Obi</waist>
- </equip>
- </if>
- <elseif Element="Light">
- <equip when="midcast">
- <waist lock="yes">Korin Obi</waist>
- </equip>
- </elseif>
- <elseif Element="Thunder">
- <equip when="midcast">
- <waist lock="yes">Rairin Obi</waist>
- </equip>
- </elseif>
- <elseif Element="Ice">
- <equip when="midcast">
- <waist lock="yes">Hyorin Obi</waist>
- </equip>
- </elseif>
- <elseif Element="Fire">
- <equip when="midcast">
- <waist lock="yes">Karin Obi</waist>
- </equip>
- </elseif>
- <elseif Element="Wind">
- <equip when="midcast">
- <waist lock="yes">Furin Obi</waist>
- </equip>
- </elseif>
- <elseif Element="Water">
- <equip when="midcast">
- <waist lock="yes">Suirin Obi</waist>
- </equip>
- </elseif>
- <elseif Element="Earth">
- <equip when="midcast">
- <waist lock="yes">Dorin Obi</waist>
- </equip>
- </elseif>
- </if>
- <!-- finally, equip our staff! -->
- <equip when="midcast">
- <main>$%SpellElementStaff</main>
- </equip>
- </rules>
- </spellcast>
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