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- LogOutput initialized.
- Spring 0.82.7.1 (0.82.7.1)
- Build date/time: Jan 8 2011 00:17:26
- Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
- Enabled log subsystems: Sound
- Enable or disable log subsystems using the LogSubsystems configuration key
- or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
- Use "none" to disable the default log subsystems.
- using configuration source "C:\Users\Forboding Angel\AppData\Local\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 888, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 0
- SSE 4.1: 0, SSE 4.2: 0
- SSE 4.0A: 1, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
- AMD Phenom(tm) II X2 560 Processor; 8189MB RAM, 16377MB pagefile
- OS: emulated 32bit mode
- Using read-write data directory: D:\Spring\
- Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
- Using read-only data directory: C:\ProgramData\Spring\
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
- Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\mods
- Error opening C:\Users\Forboding Angel\Documents\My Games\Spring\mods\packages\ubuntu\evolutionrts\evolution_rts-stable.sdz
- Unable to open archive: C:\Users\Forboding Angel\Documents\My Games\Spring\mods\packages\ubuntu\evolutionrts\evolution_rts-stable.sdz
- Scanning: D:\Spring\maps
- Scanning: D:\Spring\base
- Scanning: D:\Spring\games
- Scanning: D:\Spring\mods
- Scanning: D:\Spring\packages
- Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1920x1080/32bit
- [f=0000000] SDL: 1.2.10
- [f=0000000] GL: 4.1.0
- [f=0000000] GL: NVIDIA Corporation
- [f=0000000] GL: GeForce GTS 450/PCI/SSE2
- [f=0000000] GLSL: 4.10 NVIDIA via Cg compiler
- [f=0000000] GLEW: 1.5.4
- [f=0000000] Joysticks found: 0
- [f=0000000] Joystick 0 not found
- [f=0000000] Loading startscript from: D:\Spring\script.txt
- [f=0000000] Connecting to local server
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] air absorption disabled
- [f=0000000] Binding UDP socket to IP (v4) 192.168.2.101 Port 8254
- [f=0000000] [UDPListener] succesfully bound socket on port 8254
- [f=0000000] Starting GameServer: 134 ms
- [f=0000000] Starting demo recording
- [f=0000000] Using map EvoRTS-New_Iammas-v05
- [f=0000000] Recording demo demos/20111011_165417_EvoRTS-New_Iammas-v05_0.82.7.sdf
- [f=0000000] Using mod Evolution RTS - $VERSION
- [f=0000000] Using mod archive evolutiondev.sdd
- [f=0000000] Loading client data: 2392 ms
- [f=0000000] User number 0 (team 1, allyteam 0)
- [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
- [f=0000000] Loading sounds: 28 ms
- [f=0000000] Camera and mouse: 653 ms
- [f=0000000] Parsing unit icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Warning! Unit: Splitter (A) Unit tag: minwaterdepth (28) conflicts movedata (10)
- [f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxslope (9000) conflicts movedata (26)
- [f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxwaterdepth (5000) conflicts movedata (10)
- [f=0000000] Warning! Unit: Flash Unit tag: maxslope (10) conflicts movedata (26)
- [f=0000000] Warning! Unit: Flash Unit tag: maxwaterdepth (12) conflicts movedata (10)
- [f=0000000] Warning! Unit: Lurker Unit tag: minwaterdepth (30) conflicts movedata (10)
- [f=0000000] Loading all definitions: 2.096000
- [f=0000000] Loading GameData Definitions: 2114 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map
- [f=0000000] Calculating smooth height mesh
- [f=0000000] Calculating smooth mesh: 140 ms
- [f=0000000] Number of damage types: 7
- [f=0000000] Creating unit textures
- [f=0000000] Loading weapon definitions
- [f=0000000] Loading unit definitions
- [f=0000000] Loading feature definitions
- [f=0000000] Initializing map features
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: 4418a051
- [f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
- [f=0000000] Loading .smt tile-file "maps/EvoRTS-New_Iammas-v05.smt"
- [f=0000000] Loading 55296 tiles from file 1/1
- [f=0000000] Reading tiles
- [f=0000000] Reading tile map
- [f=0000000] generating MipMaps: 7 ms
- [f=0000000] Generating 3D trees
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating sky
- [f=0000000] Loading console: 0 ms
- [f=0000000] [Sound] Unable to open audio file: FailedCommand
- [f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
- [f=0000000] Loading LuaRules
- [f=0000000] -------------Survival Debug Messages----------------
- [f=0000000] TEAM , 0, Bot1, 0, SYNCED_NOSHORTNAME, SYNCED_NOVERSION, <table>
- [f=0000000] TEAM , 0, 0, false, true, outer_colonies, 1, <table>, 1
- [f=0000000] ----------------------------------------------------
- [f=0000000] -------------Survival Debug Messages----------------
- [f=0000000] TEAM
- [f=0000000] TEAM , 1, 0, false, false, outer_colonies, 0, <table>, 1
- [f=0000000] ----------------------------------------------------
- [f=0000000] -------------Survival Debug Messages----------------
- [f=0000000] TEAM
- [f=0000000] TEAM , 2, -1, false, false, , 2, <table>, 1
- [f=0000000] ----------------------------------------------------
- [f=0000000] Survival Spawner: Normal
- [f=0000000] Failed to load: chickens_unit_spawner_defense.lua ([string "LuaRules/Gadgets/chickens_unit_spawner_defe..."]:277: attempt to index field 'difficulties' (a nil value))
- [f=0000000] No evo specific features loaded
- [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
- [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
- [f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
- [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
- [f=0000000] Loaded gadget: HQ Heading <unit_commanderrotate.lua>
- [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
- [f=0000000] Loaded gadget: Area Mex (gadget) <cmd_area_mex.lua>
- [f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
- [f=0000000] Loaded gadget: Easy Metal <easymetal.lua>
- [f=0000000] Loaded gadget: Engine Hotfixes for Feature reclaim behavior <engine_hotfixes.lua>
- [f=0000000] Loaded gadget: Gundam scoring <gui_scoring.lua>
- [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
- [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- [f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: No Enemy Fire <unit_noenemyfire.lua>
- [f=0000000] Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
- [f=0000000] Loaded gadget: No Multithread <dbg_nomt.lua>
- [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
- [f=0000000] Loaded gadget: Reset Reclaim amounts <game_featurereclaim.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Spawn <game_spawn.lua>
- [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: Typemap Options <typemap_options.lua>
- [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
- [f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- [f=0000000] Loaded gadget: feature placer <fp_featureplacer.lua>
- [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
- [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
- [f=0000000] Loaded gadget: Awards <awards.lua>
- [f=0000000] ammobox, 131
- [f=0000000] Loaded gadget: Box collector <boxcollector.lua>
- [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
- [f=0000000] Loaded gadget: Death Sounds <deathsounds.lua>
- [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
- [f=0000000] Loaded gadget: Resource Gifts and Mex Income <resourcegifts.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
- [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
- [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
- [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
- [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
- [f=0000000] Loaded gadget: LuaCOB <luacob.lua>
- [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
- [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
- [f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] CustomUnitShaders: randcactus no tex2
- [f=0000000] CustomUnitShaders: randrock no tex2
- [f=0000000] CustomUnitShaders: randsnowtree no tex2
- [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
- [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
- [f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
- [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
- [f=0000000] Loaded gadget: HQ Heading <unit_commanderrotate.lua>
- [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
- [f=0000000] Loaded gadget: Area Mex (gadget) <cmd_area_mex.lua>
- [f=0000000] Loaded gadget: BA Chicken Spawner <chickens_unit_spawner_defense.lua>
- [f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
- [f=0000000] Loaded gadget: Easy Metal <easymetal.lua>
- [f=0000000] Loaded gadget: Gundam scoring <gui_scoring.lua>
- [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- [f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] <No Multithread> MT not detected, exiting
- [f=0000000] Loaded gadget: No Multithread <dbg_nomt.lua>
- [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
- [f=0000000] Loaded gadget: Reset Reclaim amounts <game_featurereclaim.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
- [f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
- [f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- [f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
- [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
- [f=0000000] Loaded gadget: Awards <awards.lua>
- [f=0000000] Loaded gadget: Box collector <boxcollector.lua>
- [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
- [f=0000000] Loaded gadget: Death Sounds <deathsounds.lua>
- [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
- [f=0000000] Loaded gadget: Resource Gifts and Mex Income <resourcegifts.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
- [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
- [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
- [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
- [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
- [f=0000000] Loaded gadget: LuaCOB <luacob.lua>
- [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
- [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
- [f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loaded gadget: feature placer <fp_featureplacer.lua>
- [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
- [f=0000000] Loaded gadget: Precipitation <precipitation.lua>
- [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
- [f=0000000] Loading LuaUI
- [f=0000000] This mod has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Reloaded ctrlpanel with: LuaUI/panel.txt
- [f=0000000] Loaded API widget: Avatars <api_avatars.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Ground decals are enabled
- [f=0000000] Advanced shading enabled
- [f=0000000] Set maximum particles to: 5000
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Loaded widget: Black Box <blackbox.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Gundam UI Cleanup <grts_tools.lua>
- [f=0000000] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
- [f=0000000] Ground decals are enabled
- [f=0000000] Advanced shading enabled
- [f=0000000] Set maximum particles to: 5000
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
- [f=0000000] Loaded widget: Damage Cursor Tip v2 <gui_damage_cursortip.lua>
- [f=0000000] Loaded widget: Display DPS <gui_display_dps.lua>
- [f=0000000] Loaded widget: Keep Morpheds Selected <keep_morphed_selected.lua>
- [f=0000000] Loaded widget: Luarules Console Commands <cnslcmd.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: SmartSelect <unit_smart_select.lua>
- [f=0000000] Ground decals are enabled
- [f=0000000] Advanced shading enabled
- [f=0000000] Set maximum particles to: 5000
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Unit Ranges <unit_rangerings.lua>
- [f=0000000] Loaded widget: Write GameState <gamestate_write.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Ground decals are enabled
- [f=0000000] Advanced shading enabled
- [f=0000000] Set maximum particles to: 5000
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Ground decals are enabled
- [f=0000000] Advanced shading enabled
- [f=0000000] Set maximum particles to: 5000
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] Loaded widget: Chili Cursor Tip 2 <gui_chilicursortip_2.lua>
- [f=0000000] Ground decals are enabled
- [f=0000000] Advanced shading enabled
- [f=0000000] Set maximum particles to: 5000
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] Loaded widget: Chili Selections <gui_chiliselections.lua>
- [f=0000000] Loaded widget: Music 2 <music.lua>
- [f=0000000] Loaded widget: Ground Texture Highlight - Frames <gui_power_range.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: Easy Facing <gui_easyfacing.lua>
- [f=0000000] Loaded widget: Ghost Radar v1.11 <unit_ghostradar.lua>
- [f=0000000] Loaded widget: Nuke Button <gui_nukebutton.lua>
- [f=0000000] Loaded widget: Chili score Bars <gui_chili_score_bars.lua>
- [f=0000000] Loaded widget: Start Point Remover <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Mission Briefing <gui_mission_briefing.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Ground decals are enabled
- [f=0000000] Advanced shading enabled
- [f=0000000] Set maximum particles to: 5000
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Ground decals are enabled
- [f=0000000] Advanced shading enabled
- [f=0000000] Set maximum particles to: 5000
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] Loaded widget: Two Key Build <gui_twokeybuild.lua>
- [f=0000000] Reloaded cmdcolors with: cmdcolors.tmp
- [f=0000000] Loaded widget: UnitShapes 0.5.8 <unit_shapes_0.5.8.lua>
- [f=0000000] Loaded widget: Dump all units/features <dumpall.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
- [f=0000000] Loaded widget: QueueCopypasta <cmd_queue_copypasta.lua>
- [f=0000000] Loaded widget: Shoot Now! <gui_shootnow.lua>
- [f=0000000] Ground decals are enabled
- [f=0000000] Advanced shading enabled
- [f=0000000] Set maximum particles to: 5000
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded widget: Select n Center! <gui_center_n_select.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Ground decals are enabled
- [f=0000000] Advanced shading enabled
- [f=0000000] Set maximum particles to: 5000
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Mouse Buildspacing <gui_buildspacing.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_buildpic_preload.lua>
- [f=0000000] Set UnitIconDist to 250
- [f=0000000] Ground decals are enabled
- [f=0000000] Advanced shading enabled
- [f=0000000] Set maximum particles to: 5000
- [f=0000000] Loaded widget: Combo Overhead/Free Camera <camera_cofc.lua>
- [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] LuaUI v0.3
- [f=0000000] Finalizing...
- [f=0000000] Switching to Free style camera
- [f=0000000] Connection attempt from [Evo]Forboding_Angel
- [f=0000000] -> Version: 0.82.7.1 (0.82.7.1)
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Player [Evo]Forboding_Angel finished loading and is now ingame
- [f=0000000] Switching to Overhead (TA) style camera
- [f=0000000] Switching to Free style camera
- [f=0000000] GameID: 46d7944ed889b98dee8f3be3e6efe1c9
- [f=0000000] [Evo]Forboding_Angel added point: Start 1
- [f=0000000] SkirmishAI (teamID 0) is using cheat callbacks
- [f=0000000] ResourceMapAnalyzer by Krogothe, initialized for resource 0(Metal)
- [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: Shard by AF - playing:EvoRTS on:EvoRTS-New_Iammas-v05
- [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added UnitHandler module
- [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added AttackHandler module
- [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added MetalSpotHandler module
- [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added Sleep module
- [f=0000000] STATS:plist,[Evo]Forboding_Angel
- [f=0000006] Skirmish AI "Bot1" took over control of team 0
- [f=0000147] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
- stack traceback:
- [C]: ?
- [C]: ?
- [C]: in function 'GetResource'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
- ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
- [f=0000147] Buildmode Entered
- [f=0000149] Buildmode Exited
- [f=0000151] Buildings set to face West
- [f=0000200] Buildmode Entered
- [f=0000203] Buildmode Exited
- [f=0000277] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
- stack traceback:
- [C]: ?
- [C]: ?
- [C]: in function 'GetResource'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
- ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
- [f=0000568] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
- stack traceback:
- [C]: ?
- [C]: ?
- [C]: in function 'GetResource'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
- ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
- [f=0001200] Removed: LuaUI/Widgets/gui_chili_score_bars.lua
- [f=0001354] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
- stack traceback:
- [C]: ?
- [C]: ?
- [C]: in function 'GetResource'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
- ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
- [f=0001662] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
- stack traceback:
- [C]: ?
- [C]: ?
- [C]: in function 'GetResource'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
- ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
- [f=0001832] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
- stack traceback:
- [C]: ?
- [C]: ?
- [C]: in function 'GetResource'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
- ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
- [f=0001908] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
- stack traceback:
- [C]: ?
- [C]: ?
- [C]: in function 'GetResource'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
- ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
- [f=0001956] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
- stack traceback:
- [C]: ?
- [C]: ?
- [C]: in function 'GetResource'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
- ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
- [f=0001994] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
- stack traceback:
- [C]: ?
- [C]: ?
- [C]: in function 'GetResource'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
- ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
- D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
- [f=0002021] User exited
- [f=0002021] Path cache hits 0 0%
- [f=0002021] Path cache hits 1 12%
- [f=0002021] Statistics for local connection:
- Received: 5897 bytes
- Sent: 21308 bytes
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