Advertisement
Guest User

Untitled

a guest
Oct 11th, 2011
71
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 26.82 KB | None | 0 0
  1. LogOutput initialized.
  2. Spring 0.82.7.1 (0.82.7.1)
  3. Build date/time: Jan 8 2011 00:17:26
  4. Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
  5. Enabled log subsystems: Sound
  6. Enable or disable log subsystems using the LogSubsystems configuration key
  7. or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
  8. Use "none" to disable the default log subsystems.
  9. using configuration source "C:\Users\Forboding Angel\AppData\Local\springsettings.cfg"
  10. [CMyMath::Init] CPU SSE mask: 888, flags:
  11. SSE 1.0: 1, SSE 2.0: 1
  12. SSE 3.0: 1, SSSE 3.0: 0
  13. SSE 4.1: 0, SSE 4.2: 0
  14. SSE 4.0A: 1, SSE 5.0A: 0
  15. using streflop SSE FP-math mode, CPU supports SSE instructions
  16. OS: Microsoft Windows
  17. Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
  18. AMD Phenom(tm) II X2 560 Processor; 8189MB RAM, 16377MB pagefile
  19. OS: emulated 32bit mode
  20. Using read-write data directory: D:\Spring\
  21. Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
  22. Using read-only data directory: C:\ProgramData\Spring\
  23. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
  24. Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\mods
  25. Error opening C:\Users\Forboding Angel\Documents\My Games\Spring\mods\packages\ubuntu\evolutionrts\evolution_rts-stable.sdz
  26. Unable to open archive: C:\Users\Forboding Angel\Documents\My Games\Spring\mods\packages\ubuntu\evolutionrts\evolution_rts-stable.sdz
  27. Scanning: D:\Spring\maps
  28. Scanning: D:\Spring\base
  29. Scanning: D:\Spring\games
  30. Scanning: D:\Spring\mods
  31. Scanning: D:\Spring\packages
  32. Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
  33. Video mode set to 1920x1080/32bit
  34. [f=0000000] SDL: 1.2.10
  35. [f=0000000] GL: 4.1.0
  36. [f=0000000] GL: NVIDIA Corporation
  37. [f=0000000] GL: GeForce GTS 450/PCI/SSE2
  38. [f=0000000] GLSL: 4.10 NVIDIA via Cg compiler
  39. [f=0000000] GLEW: 1.5.4
  40. [f=0000000] Joysticks found: 0
  41. [f=0000000] Joystick 0 not found
  42. [f=0000000] Loading startscript from: D:\Spring\script.txt
  43. [f=0000000] Connecting to local server
  44. [f=0000000] [Sound] OpenAL info:
  45. [f=0000000] [Sound] Vendor: OpenAL Community
  46. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  47. [f=0000000] [Sound] Renderer: OpenAL Soft
  48. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  49. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  50. [f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
  51. [f=0000000] [Sound] Device: DirectSound Software
  52. [f=0000000] [Sound] Available Devices:
  53. [f=0000000] [Sound] DirectSound Software
  54. [f=0000000] [Sound] air absorption disabled
  55. [f=0000000] Binding UDP socket to IP (v4) 192.168.2.101 Port 8254
  56. [f=0000000] [UDPListener] succesfully bound socket on port 8254
  57. [f=0000000] Starting GameServer: 134 ms
  58. [f=0000000] Starting demo recording
  59. [f=0000000] Using map EvoRTS-New_Iammas-v05
  60. [f=0000000] Recording demo demos/20111011_165417_EvoRTS-New_Iammas-v05_0.82.7.sdf
  61. [f=0000000] Using mod Evolution RTS - $VERSION
  62. [f=0000000] Using mod archive evolutiondev.sdd
  63. [f=0000000] Loading client data: 2392 ms
  64. [f=0000000] User number 0 (team 1, allyteam 0)
  65. [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
  66. [f=0000000] Loading sounds: 28 ms
  67. [f=0000000] Camera and mouse: 653 ms
  68. [f=0000000] Parsing unit icons
  69. [f=0000000] Loading GameData Definitions
  70. [f=0000000] Warning! Unit: Splitter (A) Unit tag: minwaterdepth (28) conflicts movedata (10)
  71. [f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxslope (9000) conflicts movedata (26)
  72. [f=0000000] Warning! Unit: GLSL Testbed Unit tag: maxwaterdepth (5000) conflicts movedata (10)
  73. [f=0000000] Warning! Unit: Flash Unit tag: maxslope (10) conflicts movedata (26)
  74. [f=0000000] Warning! Unit: Flash Unit tag: maxwaterdepth (12) conflicts movedata (10)
  75. [f=0000000] Warning! Unit: Lurker Unit tag: minwaterdepth (30) conflicts movedata (10)
  76. [f=0000000] Loading all definitions: 2.096000
  77. [f=0000000] Loading GameData Definitions: 2114 ms
  78. [f=0000000] Parsing Map Information
  79. [f=0000000] Loading SMF
  80. [f=0000000] Loading Map
  81. [f=0000000] Calculating smooth height mesh
  82. [f=0000000] Calculating smooth mesh: 140 ms
  83. [f=0000000] Number of damage types: 7
  84. [f=0000000] Creating unit textures
  85. [f=0000000] Loading weapon definitions
  86. [f=0000000] Loading unit definitions
  87. [f=0000000] Loading feature definitions
  88. [f=0000000] Initializing map features
  89. [f=0000000] Reading Estimate PathCosts [8]
  90. [f=0000000] Reading Estimate PathCosts [32]
  91. [f=0000000] [CPathManager] pathing data checksum: 4418a051
  92. [f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
  93. [f=0000000] Loading .smt tile-file "maps/EvoRTS-New_Iammas-v05.smt"
  94. [f=0000000] Loading 55296 tiles from file 1/1
  95. [f=0000000] Reading tiles
  96. [f=0000000] Reading tile map
  97. [f=0000000] generating MipMaps: 7 ms
  98. [f=0000000] Generating 3D trees
  99. [f=0000000] Creating Projectile Textures
  100. [f=0000000] Creating sky
  101. [f=0000000] Loading console: 0 ms
  102. [f=0000000] [Sound] Unable to open audio file: FailedCommand
  103. [f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
  104. [f=0000000] Loading LuaRules
  105. [f=0000000] -------------Survival Debug Messages----------------
  106. [f=0000000] TEAM , 0, Bot1, 0, SYNCED_NOSHORTNAME, SYNCED_NOVERSION, <table>
  107. [f=0000000] TEAM , 0, 0, false, true, outer_colonies, 1, <table>, 1
  108. [f=0000000] ----------------------------------------------------
  109. [f=0000000] -------------Survival Debug Messages----------------
  110. [f=0000000] TEAM
  111. [f=0000000] TEAM , 1, 0, false, false, outer_colonies, 0, <table>, 1
  112. [f=0000000] ----------------------------------------------------
  113. [f=0000000] -------------Survival Debug Messages----------------
  114. [f=0000000] TEAM
  115. [f=0000000] TEAM , 2, -1, false, false, , 2, <table>, 1
  116. [f=0000000] ----------------------------------------------------
  117. [f=0000000] Survival Spawner: Normal
  118. [f=0000000] Failed to load: chickens_unit_spawner_defense.lua ([string "LuaRules/Gadgets/chickens_unit_spawner_defe..."]:277: attempt to index field 'difficulties' (a nil value))
  119. [f=0000000] No evo specific features loaded
  120. [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
  121. [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
  122. [f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
  123. [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
  124. [f=0000000] Loaded gadget: HQ Heading <unit_commanderrotate.lua>
  125. [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
  126. [f=0000000] Loaded gadget: Area Mex (gadget) <cmd_area_mex.lua>
  127. [f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  128. [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
  129. [f=0000000] Loaded gadget: Easy Metal <easymetal.lua>
  130. [f=0000000] Loaded gadget: Engine Hotfixes for Feature reclaim behavior <engine_hotfixes.lua>
  131. [f=0000000] Loaded gadget: Gundam scoring <gui_scoring.lua>
  132. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  133. [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
  134. [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  135. [f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  136. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  137. [f=0000000] Loaded gadget: No Enemy Fire <unit_noenemyfire.lua>
  138. [f=0000000] Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
  139. [f=0000000] Loaded gadget: No Multithread <dbg_nomt.lua>
  140. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  141. [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
  142. [f=0000000] Loaded gadget: Reset Reclaim amounts <game_featurereclaim.lua>
  143. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  144. [f=0000000] Loaded gadget: Spawn <game_spawn.lua>
  145. [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
  146. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  147. [f=0000000] Loaded gadget: Typemap Options <typemap_options.lua>
  148. [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
  149. [f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
  150. [f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  151. [f=0000000] Loaded gadget: feature placer <fp_featureplacer.lua>
  152. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  153. [f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
  154. [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
  155. [f=0000000] Loaded gadget: Awards <awards.lua>
  156. [f=0000000] ammobox, 131
  157. [f=0000000] Loaded gadget: Box collector <boxcollector.lua>
  158. [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
  159. [f=0000000] Loaded gadget: Death Sounds <deathsounds.lua>
  160. [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
  161. [f=0000000] Loaded gadget: Resource Gifts and Mex Income <resourcegifts.lua>
  162. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  163. [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
  164. [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
  165. [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
  166. [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
  167. [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
  168. [f=0000000] Loaded gadget: LuaCOB <luacob.lua>
  169. [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
  170. [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
  171. [f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
  172. [f=0000000] CustomUnitShaders: randcactus no tex2
  173. [f=0000000] CustomUnitShaders: randrock no tex2
  174. [f=0000000] CustomUnitShaders: randsnowtree no tex2
  175. [f=0000000] Loaded gadget: Cursor Autoscale <gui_cursorscaling.lua>
  176. [f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
  177. [f=0000000] Loaded gadget: Tech Trees (with count, range, sign, ...) <better_ranged_counted_multi_tech.lua>
  178. [f=0000000] Loaded gadget: Buttons <grts_ui_buttons.lua>
  179. [f=0000000] Loaded gadget: HQ Heading <unit_commanderrotate.lua>
  180. [f=0000000] Loaded gadget: take cover assheads <tp_cover.lua>
  181. [f=0000000] Loaded gadget: Area Mex (gadget) <cmd_area_mex.lua>
  182. [f=0000000] Loaded gadget: BA Chicken Spawner <chickens_unit_spawner_defense.lua>
  183. [f=0000000] Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  184. [f=0000000] Loaded gadget: Color Wars! <colorwars.lua>
  185. [f=0000000] Loaded gadget: Easy Metal <easymetal.lua>
  186. [f=0000000] Loaded gadget: Gundam scoring <gui_scoring.lua>
  187. [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  188. [f=0000000] Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  189. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  190. [f=0000000] <No Multithread> MT not detected, exiting
  191. [f=0000000] Loaded gadget: No Multithread <dbg_nomt.lua>
  192. [f=0000000] Loaded gadget: ProgenitorSpawner <chickens_unit_progenitor.lua>
  193. [f=0000000] Loaded gadget: Reset Reclaim amounts <game_featurereclaim.lua>
  194. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  195. [f=0000000] Loaded gadget: Spawn Units <spawn_units.lua>
  196. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  197. [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
  198. [f=0000000] Loaded gadget: UnitPriority <unit_priority.lua>
  199. [f=0000000] Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  200. [f=0000000] Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
  201. [f=0000000] Loaded gadget: random feature <fp_randomfeature.lua>
  202. [f=0000000] Loaded gadget: Awards <awards.lua>
  203. [f=0000000] Loaded gadget: Box collector <boxcollector.lua>
  204. [f=0000000] Loaded gadget: Commander Options <grts_commoption.locals.lua>
  205. [f=0000000] Loaded gadget: Death Sounds <deathsounds.lua>
  206. [f=0000000] Loaded gadget: Repair <grts_repair.locals.lua>
  207. [f=0000000] Loaded gadget: Resource Gifts and Mex Income <resourcegifts.lua>
  208. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  209. [f=0000000] Loaded gadget: Pseudo Orders <pseudo_orders.lua>
  210. [f=0000000] Loaded gadget: Feature jitter command <fp_command_featurejitter.lua>
  211. [f=0000000] Loaded gadget: Feature rotate random toggle <fp_command_featurerotate.lua>
  212. [f=0000000] Loaded gadget: Feature spread <fp_featurespread.lua>
  213. [f=0000000] Loaded gadget: Feature spread command <fp_command_featurespread.lua>
  214. [f=0000000] Loaded gadget: LuaCOB <luacob.lua>
  215. [f=0000000] Loaded gadget: Regenerative AI <regenai.lua>
  216. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  217. [f=0000000] Loaded gadget: Lua hotfixes <hotfixes.lua>
  218. [f=0000000] Loaded gadget: Profiler <dbg_profiler.lua>
  219. [f=0000000] LUARULES-DRAW (GADGETS)
  220. [f=0000000] Loading LuaGaia
  221. [f=0000000] Loaded gadget: feature placer <fp_featureplacer.lua>
  222. [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
  223. [f=0000000] Loaded gadget: Precipitation <precipitation.lua>
  224. [f=0000000] Loaded gadget: DualFog <gui_dualfog_gadget.lua>
  225. [f=0000000] Loading LuaUI
  226. [f=0000000] This mod has locked LuaUI access
  227. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  228. [f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
  229. [f=0000000] LuaUI: bound F11 to the widget selector
  230. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  231. [f=0000000] Reloaded ctrlpanel with: LuaUI/panel.txt
  232. [f=0000000] Loaded API widget: Avatars <api_avatars.lua>
  233. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  234. [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
  235. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  236. [f=0000000] Ground decals are enabled
  237. [f=0000000] Advanced shading enabled
  238. [f=0000000] Set maximum particles to: 5000
  239. [f=0000000] Set UnitIconDist to 250
  240. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  241. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  242. [f=0000000] Loaded widget: Black Box <blackbox.lua>
  243. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  244. [f=0000000] Loaded widget: Gundam UI Cleanup <grts_tools.lua>
  245. [f=0000000] Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
  246. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  247. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  248. [f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
  249. [f=0000000] Ground decals are enabled
  250. [f=0000000] Advanced shading enabled
  251. [f=0000000] Set maximum particles to: 5000
  252. [f=0000000] Set UnitIconDist to 250
  253. [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
  254. [f=0000000] Loaded widget: Damage Cursor Tip v2 <gui_damage_cursortip.lua>
  255. [f=0000000] Loaded widget: Display DPS <gui_display_dps.lua>
  256. [f=0000000] Loaded widget: Keep Morpheds Selected <keep_morphed_selected.lua>
  257. [f=0000000] Loaded widget: Luarules Console Commands <cnslcmd.lua>
  258. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  259. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  260. [f=0000000] Loaded widget: SmartSelect <unit_smart_select.lua>
  261. [f=0000000] Ground decals are enabled
  262. [f=0000000] Advanced shading enabled
  263. [f=0000000] Set maximum particles to: 5000
  264. [f=0000000] Set UnitIconDist to 250
  265. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  266. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  267. [f=0000000] Loaded widget: Unit Ranges <unit_rangerings.lua>
  268. [f=0000000] Loaded widget: Write GameState <gamestate_write.lua>
  269. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  270. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  271. [f=0000000] Ground decals are enabled
  272. [f=0000000] Advanced shading enabled
  273. [f=0000000] Set maximum particles to: 5000
  274. [f=0000000] Set UnitIconDist to 250
  275. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  276. [f=0000000] Ground decals are enabled
  277. [f=0000000] Advanced shading enabled
  278. [f=0000000] Set maximum particles to: 5000
  279. [f=0000000] Set UnitIconDist to 250
  280. [f=0000000] Loaded widget: Chili Cursor Tip 2 <gui_chilicursortip_2.lua>
  281. [f=0000000] Ground decals are enabled
  282. [f=0000000] Advanced shading enabled
  283. [f=0000000] Set maximum particles to: 5000
  284. [f=0000000] Set UnitIconDist to 250
  285. [f=0000000] Loaded widget: Chili Selections <gui_chiliselections.lua>
  286. [f=0000000] Loaded widget: Music 2 <music.lua>
  287. [f=0000000] Loaded widget: Ground Texture Highlight - Frames <gui_power_range.lua>
  288. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  289. [f=0000000] Loaded widget: Easy Facing <gui_easyfacing.lua>
  290. [f=0000000] Loaded widget: Ghost Radar v1.11 <unit_ghostradar.lua>
  291. [f=0000000] Loaded widget: Nuke Button <gui_nukebutton.lua>
  292. [f=0000000] Loaded widget: Chili score Bars <gui_chili_score_bars.lua>
  293. [f=0000000] Loaded widget: Start Point Remover <init_start_point_remover.lua>
  294. [f=0000000] Loaded widget: Mission Briefing <gui_mission_briefing.lua>
  295. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  296. [f=0000000] Ground decals are enabled
  297. [f=0000000] Advanced shading enabled
  298. [f=0000000] Set maximum particles to: 5000
  299. [f=0000000] Set UnitIconDist to 250
  300. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  301. [f=0000000] Ground decals are enabled
  302. [f=0000000] Advanced shading enabled
  303. [f=0000000] Set maximum particles to: 5000
  304. [f=0000000] Set UnitIconDist to 250
  305. [f=0000000] Loaded widget: Two Key Build <gui_twokeybuild.lua>
  306. [f=0000000] Reloaded cmdcolors with: cmdcolors.tmp
  307. [f=0000000] Loaded widget: UnitShapes 0.5.8 <unit_shapes_0.5.8.lua>
  308. [f=0000000] Loaded widget: Dump all units/features <dumpall.lua>
  309. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  310. [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
  311. [f=0000000] Loaded widget: QueueCopypasta <cmd_queue_copypasta.lua>
  312. [f=0000000] Loaded widget: Shoot Now! <gui_shootnow.lua>
  313. [f=0000000] Ground decals are enabled
  314. [f=0000000] Advanced shading enabled
  315. [f=0000000] Set maximum particles to: 5000
  316. [f=0000000] Set UnitIconDist to 250
  317. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  318. [f=0000000] Loaded widget: Select n Center! <gui_center_n_select.lua>
  319. [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
  320. [f=0000000] Ground decals are enabled
  321. [f=0000000] Advanced shading enabled
  322. [f=0000000] Set maximum particles to: 5000
  323. [f=0000000] Set UnitIconDist to 250
  324. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  325. [f=0000000] Loaded widget: Mouse Buildspacing <gui_buildspacing.lua>
  326. [f=0000000] Loaded widget: Image Preloader <dbg_buildpic_preload.lua>
  327. [f=0000000] Set UnitIconDist to 250
  328. [f=0000000] Ground decals are enabled
  329. [f=0000000] Advanced shading enabled
  330. [f=0000000] Set maximum particles to: 5000
  331. [f=0000000] Loaded widget: Combo Overhead/Free Camera <camera_cofc.lua>
  332. [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
  333. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  334. [f=0000000] LuaUI v0.3
  335. [f=0000000] Finalizing...
  336. [f=0000000] Switching to Free style camera
  337. [f=0000000] Connection attempt from [Evo]Forboding_Angel
  338. [f=0000000] -> Version: 0.82.7.1 (0.82.7.1)
  339. [f=0000000] -> Connection established (given id 0)
  340. [f=0000000] Player [Evo]Forboding_Angel finished loading and is now ingame
  341. [f=0000000] Switching to Overhead (TA) style camera
  342. [f=0000000] Switching to Free style camera
  343. [f=0000000] GameID: 46d7944ed889b98dee8f3be3e6efe1c9
  344. [f=0000000] [Evo]Forboding_Angel added point: Start 1
  345. [f=0000000] SkirmishAI (teamID 0) is using cheat callbacks
  346. [f=0000000] ResourceMapAnalyzer by Krogothe, initialized for resource 0(Metal)
  347. [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: Shard by AF - playing:EvoRTS on:EvoRTS-New_Iammas-v05
  348. [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added UnitHandler module
  349. [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added AttackHandler module
  350. [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added MetalSpotHandler module
  351. [f=0000000] <SkirmishAI: Shard 3.0 (team 0)>: added Sleep module
  352. [f=0000000] STATS:plist,[Evo]Forboding_Angel
  353. [f=0000006] Skirmish AI "Bot1" took over control of team 0
  354. [f=0000147] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
  355. stack traceback:
  356. [C]: ?
  357. [C]: ?
  358. [C]: in function 'GetResource'
  359. D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
  360. ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
  361. D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
  362. D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
  363. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
  364. [f=0000147] Buildmode Entered
  365. [f=0000149] Buildmode Exited
  366. [f=0000151] Buildings set to face West
  367. [f=0000200] Buildmode Entered
  368. [f=0000203] Buildmode Exited
  369. [f=0000277] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
  370. stack traceback:
  371. [C]: ?
  372. [C]: ?
  373. [C]: in function 'GetResource'
  374. D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
  375. ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
  376. D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
  377. D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
  378. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
  379. [f=0000568] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
  380. stack traceback:
  381. [C]: ?
  382. [C]: ?
  383. [C]: in function 'GetResource'
  384. D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
  385. ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
  386. D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
  387. D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
  388. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
  389. [f=0001200] Removed: LuaUI/Widgets/gui_chili_score_bars.lua
  390. [f=0001354] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
  391. stack traceback:
  392. [C]: ?
  393. [C]: ?
  394. [C]: in function 'GetResource'
  395. D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
  396. ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
  397. D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
  398. D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
  399. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
  400. [f=0001662] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
  401. stack traceback:
  402. [C]: ?
  403. [C]: ?
  404. [C]: in function 'GetResource'
  405. D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
  406. ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
  407. D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
  408. D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
  409. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
  410. [f=0001832] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
  411. stack traceback:
  412. [C]: ?
  413. [C]: ?
  414. [C]: in function 'GetResource'
  415. D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
  416. ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
  417. D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
  418. D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
  419. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
  420. [f=0001908] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
  421. stack traceback:
  422. [C]: ?
  423. [C]: ?
  424. [C]: in function 'GetResource'
  425. D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
  426. ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
  427. D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
  428. D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
  429. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
  430. [f=0001956] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
  431. stack traceback:
  432. [C]: ?
  433. [C]: ?
  434. [C]: in function 'GetResource'
  435. D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
  436. ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
  437. D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
  438. D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
  439. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
  440. [f=0001994] <SkirmishAI: Shard 3.0 (team 0)>: Error in IGame::GetResource (arg 2), expected 'int' got 'string'
  441. stack traceback:
  442. [C]: ?
  443. [C]: ?
  444. [C]: in function 'GetResource'
  445. D:\Spring\AI\Skirmish\Shard\3.0\ai\preload\api.lua:114: in function 'GetResource'
  446. ...\Skirmish\Shard\3.0\ai\EvoRTS\lowenergybehaviour.lua:16: in function 'UnitIdle'
  447. D:\Spring\AI\Skirmish\Shard\3.0\ai\unit.lua:72: in function 'UnitIdle'
  448. D:\Spring\AI\Skirmish\Shard\3.0\ai\unithandler.lua:97: in function 'UnitIdle'
  449. D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:85: in function <D:\Spring\AI\Skirmish\Shard\3.0\ai\ai.lua:75>
  450. [f=0002021] User exited
  451. [f=0002021] Path cache hits 0 0%
  452. [f=0002021] Path cache hits 1 12%
  453. [f=0002021] Statistics for local connection:
  454. Received: 5897 bytes
  455. Sent: 21308 bytes
  456.  
  457.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement