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Feb 21st, 2017
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  1. CreateObject(3578,1641.3000000,-1145.8000000,23.7000000,0.0000000,0.0000000,270.0000000); //object(dockbarr1_la) (1)
  2. CreateObject(3578,1633.9000000,-1145.8000000,23.7000000,0.0000000,0.0000000,269.9950000); //object(dockbarr1_la) (2)
  3. CreateObject(7893,1618.6000000,-1117.3000000,23.5000000,0.0000000,0.0000000,300.0000000); //object(vegascrashbar04) (1)
  4. CreateObject(9482,1637.7000000,-1149.0000000,29.5000000,0.0000000,0.0000000,270.0000000); //object(chinagate) (1)
  5. CreateObject(7586,1580.0000000,-1028.0000000,17.3000000,0.0000000,0.0000000,0.0000000); //object(miragebuild07) (2)
  6. CreateObject(7893,1644.4000000,-1136.3000000,23.5000000,0.0000000,0.0000000,73.9950000); //object(vegascrashbar04) (2)
  7. CreateObject(7893,1635.7000000,-1136.6000000,23.5000000,0.0000000,0.0000000,83.9930000); //object(vegascrashbar04) (3)
  8. CreateObject(3578,1641.2000000,-1127.0000000,23.7000000,0.0000000,0.0000000,136.0000000); //object(dockbarr1_la) (4)
  9. CreateObject(3578,1634.0000000,-1120.0000000,23.7000000,0.0000000,0.0000000,136.0000000); //object(dockbarr1_la) (5)
  10. CreateObject(3578,1630.6000000,-1116.7000000,23.7000000,0.0000000,0.0000000,136.0000000); //object(dockbarr1_la) (6)
  11. CreateObject(3578,1631.2000000,-1128.5000000,23.7000000,0.0000000,0.0000000,138.0000000); //object(dockbarr1_la) (7)
  12. CreateObject(3578,1626.4000000,-1124.3000000,23.7000000,0.0000000,0.0000000,137.9990000); //object(dockbarr1_la) (8)
  13. CreateObject(3578,1621.5000000,-1108.9000000,23.7000000,0.0000000,0.0000000,215.9990000); //object(dockbarr1_la) (12)
  14. CreateObject(3578,1629.6000000,-1103.0000000,23.7000000,0.0000000,0.0000000,215.9990000); //object(dockbarr1_la) (13)
  15. CreateObject(3578,1637.1000000,-1097.5000000,23.7000000,0.0000000,0.0000000,215.9970000); //object(dockbarr1_la) (14)
  16. CreateObject(7893,1646.1000000,-1096.5000000,23.5000000,0.0000000,0.0000000,141.9980000); //object(vegascrashbar04) (5)
  17. CreateObject(3578,1632.0000000,-1111.2000000,23.7000000,0.0000000,0.0000000,215.9970000); //object(dockbarr1_la) (15)
  18. CreateObject(3578,1638.0000000,-1106.7000000,23.7000000,0.0000000,0.0000000,215.9970000); //object(dockbarr1_la) (16)
  19. CreateObject(7893,1642.7000000,-1109.1000000,23.5000000,0.0000000,0.0000000,295.9930000); //object(vegascrashbar04) (6)
  20. CreateObject(7893,1651.6000000,-1105.5000000,23.5000000,0.0000000,0.0000000,313.9880000); //object(vegascrashbar04) (7)
  21. CreateObject(3578,1650.8000000,-1115.7000000,23.7000000,0.0000000,0.0000000,153.9970000); //object(dockbarr1_la) (17)
  22. CreateObject(3578,1659.6000000,-1104.7000000,23.7000000,0.0000000,0.0000000,221.9950000); //object(dockbarr1_la) (18)
  23. CreateObject(7893,1659.1000000,-1115.7000000,23.5000000,0.0000000,0.0000000,29.9840000); //object(vegascrashbar04) (8)
  24. CreateObject(3578,1666.6000000,-1108.8000000,23.7000000,0.0000000,0.0000000,221.9950000); //object(dockbarr1_la) (19)
  25. CreateObject(3578,1672.6000000,-1103.4000000,23.7000000,0.0000000,0.0000000,221.9950000); //object(dockbarr1_la) (20)
  26. CreateObject(3578,1666.8000000,-1098.3000000,23.7000000,0.0000000,0.0000000,221.9950000); //object(dockbarr1_la) (21)
  27. CreateObject(7893,1679.5000000,-1095.4004000,23.5000000,0.0000000,0.0000000,75.9810000); //object(vegascrashbar04) (9)
  28. CreateObject(7893,1668.9004000,-1093.0000000,23.5000000,0.0000000,0.0000000,75.9760000); //object(vegascrashbar04) (10)
  29. CreateObject(3578,1675.6000000,-1086.0000000,23.7000000,0.0000000,0.0000000,131.9950000); //object(dockbarr1_la) (22)
  30. CreateObject(3578,1664.8000000,-1083.7000000,23.7000000,0.0000000,0.0000000,131.9900000); //object(dockbarr1_la) (23)
  31. CreateObject(3578,1658.3000000,-1076.4000000,23.7000000,0.0000000,0.0000000,131.9900000); //object(dockbarr1_la) (24)
  32. CreateObject(3578,1669.3000000,-1078.9000000,23.7000000,0.0000000,0.0000000,131.9900000); //object(dockbarr1_la) (25)
  33. CreateObject(3578,1663.3000000,-1071.5000000,23.7000000,0.0000000,0.0000000,127.9900000); //object(dockbarr1_la) (26)
  34. CreateObject(3578,1657.9000000,-1064.2000000,23.7000000,0.0000000,0.0000000,125.9850000); //object(dockbarr1_la) (27)
  35. CreateObject(3578,1651.8000000,-1069.1000000,23.7000000,0.0000000,0.0000000,131.9900000); //object(dockbarr1_la) (28)
  36. CreateObject(3578,1651.8000000,-1057.9000000,23.7000000,0.0000000,0.0000000,143.9800000); //object(dockbarr1_la) (29)
  37. CreateObject(3578,1645.8000000,-1063.8000000,23.7000000,0.0000000,0.0000000,141.9900000); //object(dockbarr1_la) (30)
  38. CreateObject(3578,1637.4000000,-1061.1000000,23.7000000,0.0000000,0.0000000,183.9870000); //object(dockbarr1_la) (31)
  39. CreateObject(3578,1643.3000000,-1054.0000000,23.7000000,0.0000000,0.0000000,171.9760000); //object(dockbarr1_la) (32)
  40. CreateObject(3578,1633.9000000,-1051.3000000,23.7000000,0.0000000,0.0000000,155.9740000); //object(dockbarr1_la) (34)
  41. CreateObject(3578,1630.4000000,-1059.2000000,23.7000000,0.0000000,0.0000000,335.9820000); //object(dockbarr1_la) (35)
  42. CreateObject(3578,1625.4000000,-1047.4000000,23.7000000,0.0000000,0.0000000,155.9730000); //object(dockbarr1_la) (36)
  43. CreateObject(3578,1621.1000000,-1055.0000000,23.7000000,0.0000000,0.0000000,335.9780000); //object(dockbarr1_la) (37)
  44. CreateObject(7893,1612.8000000,-1048.6000000,23.5000000,0.0000000,4.0000000,291.9930000); //object(vegascrashbar04) (11)
  45. CreateObject(3578,1613.7000000,-1037.6000000,23.7000000,0.0000000,0.0000000,255.9730000); //object(dockbarr1_la) (38)
  46. CreateObject(7893,1626.7000000,-1033.6000000,23.5000000,0.0000000,3.9990000,55.9890000); //object(vegascrashbar04) (12)
  47. CreateObject(7893,1619.2000000,-1020.1000000,23.5000000,0.0000000,3.9940000,159.9860000); //object(vegascrashbar04) (13)
  48. CreateObject(1422,1626.0000000,-1026.0000000,23.3000000,0.0000000,0.0000000,320.0000000); //object(dyn_roadbarrier_5) (4)
  49. CreateObject(3578,1610.0000000,-1022.4000000,23.7000000,0.0000000,0.0000000,217.9700000); //object(dockbarr1_la) (40)
  50. CreateObject(3578,1601.7000000,-1027.5000000,23.7000000,0.0000000,0.0000000,207.9690000); //object(dockbarr1_la) (41)
  51. CreateObject(3578,1610.8000000,-1031.8000000,23.7000000,0.0000000,0.0000000,37.9700000); //object(dockbarr1_la) (42)
  52. CreateObject(3578,1603.3000000,-1036.4000000,23.7000000,0.0000000,0.0000000,23.9690000); //object(dockbarr1_la) (43)
  53. CreateObject(3578,1594.3000000,-1040.4000000,23.7000000,0.0000000,0.0000000,23.9670000); //object(dockbarr1_la) (44)
  54. CreateObject(3578,1592.8000000,-1030.7000000,23.7000000,0.0000000,0.0000000,191.9660000); //object(dockbarr1_la) (45)
  55. CreateObject(7893,1584.2000000,-1043.8000000,23.5000000,0.0000000,3.9990000,357.9890000); //object(vegascrashbar04) (14)
  56. CreateObject(3578,1574.5000000,-1039.0000000,23.7000000,0.0000000,0.0000000,141.9670000); //object(dockbarr1_la) (46)
  57. CreateObject(7893,1568.2000000,-1030.1000000,23.5000000,0.0000000,3.9940000,275.9840000); //object(vegascrashbar04) (15)
  58. CreateObject(3578,1572.7000000,-1020.3000000,23.7000000,0.0000000,0.0000000,223.9650000); //object(dockbarr1_la) (47)
  59. CreateObject(7893,1581.2000000,-1015.8000000,23.5000000,0.0000000,3.9880000,179.9820000); //object(vegascrashbar04) (16)
  60. CreateObject(7893,1589.3000000,-1027.1000000,23.5000000,0.0000000,3.9880000,351.9780000); //object(vegascrashbar04) (17)
  61. CreateObject(7893,1590.6000000,-1018.9000000,23.5000000,0.0000000,3.9880000,351.9740000); //object(vegascrashbar04) (18)
  62. CreateObject(3578,1599.3000000,-1024.4000000,23.7000000,0.0000000,0.0000000,203.9640000); //object(dockbarr1_la) (48)
  63. CreateObject(3578,1600.2000000,-1015.8000000,23.7000000,0.0000000,0.0000000,203.9610000); //object(dockbarr1_la) (49)
  64. CreateObject(3578,1609.2000000,-1011.8000000,23.7000000,0.0000000,0.0000000,203.9610000); //object(dockbarr1_la) (50)
  65. CreateObject(3578,1608.2000000,-1020.4000000,23.7000000,0.0000000,0.0000000,203.9610000); //object(dockbarr1_la) (51)
  66. CreateObject(7893,1618.3000000,-1008.9000000,23.5000000,0.0000000,3.9880000,171.9830000); //object(vegascrashbar04) (20)
  67. CreateObject(3578,1627.3000000,-1014.3000000,23.7000000,0.0000000,0.0000000,317.9610000); //object(dockbarr1_la) (52)
  68. CreateObject(3578,1626.8000000,-1024.4000000,23.7000000,0.0000000,0.0000000,313.9610000); //object(dockbarr1_la) (53)
  69. CreateObject(3578,1634.7000000,-1030.7000000,23.7000000,0.0000000,0.0000000,329.9560000); //object(dockbarr1_la) (54)
  70. CreateObject(3578,1634.7000000,-1019.8000000,23.7000000,0.0000000,0.0000000,327.9610000); //object(dockbarr1_la) (55)
  71. CreateObject(3578,1643.3000000,-1024.4000000,23.7000000,0.0000000,0.0000000,335.9580000); //object(dockbarr1_la) (56)
  72. CreateObject(3578,1643.8000000,-1034.1000000,23.7000000,0.0000000,0.0000000,347.9520000); //object(dockbarr1_la) (57)
  73. CreateObject(3578,1652.6000000,-1027.3000000,23.7000000,0.0000000,0.0000000,347.9480000); //object(dockbarr1_la) (58)
  74. CreateObject(3578,1662.1000000,-1029.3000000,23.7000000,0.0000000,0.0000000,347.9480000); //object(dockbarr1_la) (59)
  75. CreateObject(3578,1669.4000000,-1034.3000000,23.7000000,0.0000000,0.0000000,307.9480000); //object(dockbarr1_la) (60)
  76. CreateObject(3578,1653.2998000,-1037.2002000,23.7000000,0.0000000,0.0000000,333.9460000); //object(dockbarr1_la) (61)
  77. CreateObject(9482,1782.5000000,-1034.9000000,29.5000000,0.0000000,0.0000000,318.0000000); //object(chinagate) (2)
  78. CreateObject(3578,1657.8000000,-1039.4000000,23.7000000,0.0000000,0.0000000,333.9460000); //object(dockbarr1_la) (3)
  79. CreateObject(3578,1663.2000000,-1046.1000000,23.7000000,0.0000000,0.0000000,99.9460000); //object(dockbarr1_la) (9)
  80. CreateObject(3578,1672.1000000,-1045.4000000,23.7000000,0.0000000,0.0000000,99.9430000); //object(dockbarr1_la) (10)
  81. CreateObject(3578,1673.9000000,-1055.5000000,23.7000000,0.0000000,0.0000000,99.9430000); //object(dockbarr1_la) (11)
  82. CreateObject(3578,1678.1000000,-1063.9000000,23.7000000,0.0000000,0.0000000,311.9430000); //object(dockbarr1_la) (33)
  83. CreateObject(3578,1664.8000000,-1055.3000000,23.7000000,0.0000000,0.0000000,99.9430000); //object(dockbarr1_la) (39)
  84. CreateObject(3578,1667.9000000,-1064.3000000,23.7000000,0.0000000,0.0000000,119.9430000); //object(dockbarr1_la) (62)
  85. CreateObject(7893,1679.6000000,-1077.0000000,23.5000000,0.0000000,0.0000000,341.9760000); //object(vegascrashbar04) (4)
  86. CreateObject(3578,1671.6000000,-1070.0000000,23.7000000,0.0000000,0.0000000,133.9380000); //object(dockbarr1_la) (63)
  87. CreateObject(3578,1689.7000000,-1079.7000000,23.7000000,0.0000000,0.0000000,329.9340000); //object(dockbarr1_la) (65)
  88. CreateObject(3578,1686.9000000,-1069.9000000,23.7000000,0.0000000,0.0000000,329.9300000); //object(dockbarr1_la) (66)
  89. CreateObject(3578,1694.9000000,-1074.6000000,23.7000000,0.0000000,0.0000000,329.9300000); //object(dockbarr1_la) (67)
  90. CreateObject(3578,1697.8000000,-1084.4000000,23.7000000,0.0000000,0.0000000,329.9300000); //object(dockbarr1_la) (68)
  91. CreateObject(3578,1703.4000000,-1079.5000000,23.7000000,0.0000000,0.0000000,329.9300000); //object(dockbarr1_la) (69)
  92. CreateObject(3578,1710.4000000,-1083.6000000,23.7000000,0.0000000,0.0000000,329.9300000); //object(dockbarr1_la) (70)
  93. CreateObject(3578,1705.8000000,-1089.9000000,23.7000000,0.0000000,0.0000000,321.9300000); //object(dockbarr1_la) (71)
  94. CreateObject(3578,1714.7000000,-1094.5000000,23.7000000,0.0000000,0.0000000,341.9270000); //object(dockbarr1_la) (72)
  95. CreateObject(3578,1725.2000000,-1093.8000000,23.7000000,0.0000000,0.0000000,37.9220000); //object(dockbarr1_la) (73)
  96. CreateObject(3578,1721.7000000,-1084.4000000,23.7000000,0.0000000,0.0000000,9.9190000); //object(dockbarr1_la) (74)
  97. CreateObject(3578,1730.3000000,-1082.9000000,23.7000000,0.0000000,0.0000000,9.9150000); //object(dockbarr1_la) (75)
  98. CreateObject(3578,1734.1000000,-1090.1000000,23.7000000,0.0000000,0.0000000,7.9150000); //object(dockbarr1_la) (76)
  99. CreateObject(7893,1808.8000000,-1065.8000000,23.5000000,0.0000000,0.0000000,87.9810000); //object(vegascrashbar04) (19)
  100. CreateObject(3578,1795.1000000,-1061.3000000,23.7000000,0.0000000,0.0000000,121.9150000); //object(dockbarr1_la) (83)
  101. CreateObject(3578,1804.6000000,-1056.2000000,23.7000000,0.0000000,0.0000000,121.9100000); //object(dockbarr1_la) (84)
  102. CreateObject(3578,1801.8000000,-1073.3000000,23.7000000,0.0000000,0.0000000,23.9100000); //object(dockbarr1_la) (85)
  103. CreateObject(3578,1732.8000000,-1082.4000000,23.7000000,0.0000000,0.0000000,9.9150000); //object(dockbarr1_la) (86)
  104. CreateObject(3578,1793.0000000,-1067.1000000,23.7000000,0.0000000,0.0000000,23.9060000); //object(dockbarr1_la) (87)
  105. CreateObject(3578,1782.5000000,-1034.8000000,22.2000000,0.0000000,0.0000000,47.9100000); //object(dockbarr1_la) (88)
  106. CreateObject(3524,1779.2000000,-1039.5000000,25.8000000,0.0000000,0.0000000,48.0000000); //object(skullpillar01_lvs) (1)
  107. CreateObject(3524,1632.0996000,-1149.5996000,26.0000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs) (2)
  108. CreateObject(3524,1643.2002000,-1149.5996000,26.0000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs) (3)
  109. CreateObject(3524,1786.7000000,-1031.3000000,25.8000000,0.0000000,0.0000000,47.9990000); //object(skullpillar01_lvs) (4)
  110. CreateObject(3528,1637.4000000,-1151.2000000,36.3000000,0.0000000,0.0000000,264.0000000); //object(vgsedragon) (1)
  111. CreateObject(9833,1579.8000000,-1027.9000000,27.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
  112. CreateObject(3095,1701.4000000,-1053.0000000,29.4000000,0.0000000,0.0000000,0.0000000); //object(a51_jetdoor) (1)
  113. CreateObject(3586,1712.2000000,-1053.1000000,26.5000000,0.0000000,0.0000000,270.0000000); //object(escl_la) (1)
  114. CreateObject(983,1697.0000000,-1053.2000000,30.4000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
  115. CreateObject(983,1701.5000000,-1048.6000000,30.4000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (3)
  116. CreateObject(983,1701.4000000,-1057.4000000,30.4000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (5)
  117. CreateObject(1080,1697.4000000,-1057.0000000,30.4000000,0.0000000,0.0000000,226.0000000); //object(wheel_sr5) (1)
  118. CreateObject(1080,1697.2000000,-1048.9000000,30.4000000,0.0000000,0.0000000,136.0000000); //object(wheel_sr5) (2)
  119. CreateObject(1432,1703.1000000,-1050.9000000,30.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
  120. CreateObject(1432,1699.6000000,-1054.3000000,30.0000000,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2)
  121. CreateObject(638,1705.5000000,-1056.1000000,30.7000000,0.0000000,0.0000000,180.0000000); //object(kb_planter_bush) (1)
  122. CreateObject(638,1705.5000000,-1049.8000000,30.7000000,0.0000000,0.0000000,180.0000000); //object(kb_planter_bush) (3)
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