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Sep 30th, 2016
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  1. options:
  2. p: &8[&4LOG&8]
  3. if player's world is "KitPvP":
  4. on damage:
  5. if {combatlogwarn:%player%} is greater than 0:
  6. on disconnect:
  7. set {combatlogconfirm:%player%} to 1
  8. send "{@p} &f%player% &clogged out while in combat!" to all players
  9. on join:
  10. set {combatlogwarn:%player%} to 0
  11. if {combatlogconfirm:%player%} is greater than 0:
  12. kill the player
  13. send "{@p}<reset>%player%, you were killed due to &cCOMBAT LOGGING<reset>." to player
  14. set {combatlogconfirm:%player%} to 0
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