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- # This config file is only provided as an example file.
- # Edit it to sute your needs.
- # For more info on how to edit this file. use the Readme.txt file or visit http://www.ibattle.org/install-and-configure
- #--------------------------------------------------------------------------------------------------------
- [Bec]
- #--------------------------------------------------------------------------------------------------------
- # Set the ip to your server. normaly 127.0.0.1 will be fine.
- Ip = 46.105.107.216
- # Set the port to the server. default port is 2302
- Port = 2902
- # Set the path to the BattlEye directory that is currently in use by the server.
- # This is the directory where you have your BEServer.cfg and Bans.txt file.
- BePath = C:\TCAFiles\Users\KellerM\932\Bliss\BattlEye
- # Set the path to your Commands.xml file.
- Commands = Commands.xml
- # Set a name for the directory where the logs will be located.
- # Do not set a path. only a name. since the logs will be in X:\....\Bec\Log\Name\*
- LogDir = Server1
- #--------------------------------------------------------------------------------------------------------
- [Misc]
- #--------------------------------------------------------------------------------------------------------
- # Set the color of the terminal. if not defined. 07 will be used as default
- ConsoleColor = 04
- ConsoleHeight = 45
- ConsoleWidth = 145
- # Only allow english chars.
- #AsciiNickOnly = True
- # Max length a player name. kicks players who has to long name.
- #MaxPlayerNameLength = 16
- # Set the name of your armaserver.exe if it has been renamed from armaoaserver.exe.
- # if the exe has its originale name. comment it out.
- #ServerExeName = SomeName.exe
- # Set the amount of warnings a player will get before kicked. -1 is disabled. 0 instant kick
- #Warnings = 4
- # Only allow english chars to be typed on the chat. Note, Warnings must be enabled. 0 or more.
- #AsciiChatOnly = True
- # If AsciiChatOnly is set True. you can define none english chars that will be accepted.
- #IgnoreChatChars = ???
- # Set path to the file containing a list of bad words. Note, Warnings must be enabled. 0 or more.
- #WordFilterFile = BadWords.txt
- # Set the path to the file containing whitelisted guids.
- #WhiteListFile = WhiteList.txt
- # Set custom whitelist kick message.
- #WhileListKickMsg = please connect to our ts3 for more information on howto join. ts3.your-domain.com
- # Kick people with offensive names
- #NickFilterFile = BadNames.txt
- # Set the amount of time Bec will wait on the server on startup.
- Timeout = 90
- #Set the path to the Scheduer.xml file.
- Scheduler = Scheduler.xml
- # If enabled. Bec will create seperate chat files for each channel along with the main file.
- #ChatChannelFiles = false
- # Set the amount of Normal players who can connect. Set it to -1 to disable it.
- # If set to 0 it means only players who are listed in the Admins.xml, (or whatever you call it) will be able to connect to the server.
- # Quick Example 1: server can holed 50 players. and you want to reserve 5 slots for admins. then set SlotLimit to 45.
- # Quick Example 2: server can holed 50 players. and you want to reserve 5 slots for admins and 5 slots for friends. then set SlotLimit to 40,
- # AND edit your admins.xml. ADD in all your frineds guid and remaining data, put them in group example 100. or whatever you feel likt.
- # by using this method you can give some of your friends some access to some commands if you like.
- # in general this is works like .Whitelisting X player slots for admins and friends, while leaving the remaining Y slots for public.
- #SlotLimit = 1
- # Flood control system. There are 2 types of flood control and only one can be in use.
- # Type 1 is based on how many players are in the lobby.
- # If the player count is greater than what FloodControl is set to the server will autolock until the number of players are less that what FloodControl is set to.
- # Type 2 is based on the number of connection within given time. The server will also be locked for given time.
- # Quick Examples:
- # Type 1
- #FloodControl = 5
- # Locks the server when there is 5 or more players in the lobby.
- # Type 2 .
- #FloodControl = 10
- #FloodSampleTime = 3
- #FloodLockTime = 5
- # Locks the server if 10 or more players connect within 3 sec. the server will be locked for 5 seconds.
- # Teamspeak 3 Queryer. will notify admins about kicks,bans,hacks etc.
- # Ts3 clients who will recive the pm's must be defined in a xml file.
- Ts3 = Ts3.xml
- #--------------------------------------------------------------------------------------------------------
- [Reporter]
- #--------------------------------------------------------------------------------------------------------
- # Reporter account. Fill in the username and password for your reporter account.
- # Gamehack,Hacks will be reported to a database. all players who connect will also be checked against this database.
- # Set the Username for your account
- #User = Donald Duck
- # Set the Password for your account
- #Password = 313
- #--------------------------------------------------------------------------------------------------------
- [ChatRestriction]
- #--------------------------------------------------------------------------------------------------------
- # Set max amount of chat lines a player is allowed to send for each channel.
- # Going passed the number will result in kick. -1 is disabled, 0 isntant kick.
- # If the number is higher than 0 players will be sendt warnings.
- #Lobby = 30
- #Global = 5
- #Side = 7
- #Group = 9
- #Vehicle = 11
- #Command = 13
- #Commander = 15
- #Direct = 17
- #--------------------------------------------------------------------------------------------------------
- [ChatSpam]
- #--------------------------------------------------------------------------------------------------------
- # Set max amount of chat lines per channel allowed within given time frame.
- # Set the values to 0 to disable this function(s)
- # Quick Example:
- # Lobby = 5
- # Lobby_Time_Lower = 10
- # Lobby_Time_Upper = 15
- # If the time between each new chatlines from a player is less than CHANNEL_Time_Lower the spam counter increases by + 1.
- # Consider the CHANNEL (Lobby) as the spam counter.
- # When a player has (CHANNEL - 1) in spam counting. a warning will be sent to whom it may consern.
- # If the time between each new chatline from the player is Greater than CHANNEL_Time_Lower and Less than CHANNEL_Time_Upper the spam counter stay as it is.
- # If the time since the last chatline is greater then CHANNEL_Time_Upper the spamcounter is reset to 1.
- # To get optimal result play around a bit with the values on your server.
- # Lobby = 0
- # Lobby_Time_Lower = 0
- # Lobby_Time_Upper = 0
- #Global = 0
- #Global_Time_Lower = 0
- #Global_Time_Upper = 0
- #Side = 0
- #Side_Time_Lower = 0
- #Side_Time_Upper = 0
- #Group = 2
- #Group_Time_Lower = 1
- #Group_Time_Upper = 3
- #Vehicle = 0
- #Vehicle_Time_Lower = 0
- #Vehicle_Time_Upper = 0
- #Command = 0
- #Command_Time_Lower = 0
- #Command_Time_Upper = 0
- #Commander = 0
- #Commander_Time_Lower = 0
- #Commander_Time_Upper = 0
- #Direct = 0
- #Direct_Time_Lower = 0
- #Direct_Time_Upper = 0
- #--------------------------------------------------------------------------------------------------------
- [Heartbeat]
- #--------------------------------------------------------------------------------------------------------
- # If your server is running multiple servers, you can add in the path to the other ban files.
- # Once a ban is done on the current server. the ban will also be added to the other ban files defined.
- # An alternative for this is by doing linking of the files.
- #BePath1 = c:\Server-2\BattlEye\bans.txt
- #BePath2 = c:\Server-3\BattlEye\bans.txt
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