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- #include <a_samp>
- #include <dini>
- #include <utils>
- #include "../include/gl_common.inc"
- #if defined FILTERSCRIPT
- #endif
- //--------------/GLOBAL VARIABLES/---------------
- new Kills[MAX_PLAYERS];
- new Deaths[MAX_PLAYERS];
- new gTeam[MAX_PLAYERS];
- new isLogged[MAX_PLAYERS];
- new Level[MAX_PLAYERS];
- new Admin[MAX_PLAYERS];
- new isMuted[MAX_PLAYERS];
- new Warns[MAX_PLAYERS];
- new Text3D:levl[MAX_PLAYERS];
- new SkillPoints[MAX_PLAYERS];
- new Deagle[MAX_PLAYERS];
- new Shotgun[MAX_PLAYERS];
- new Spas[MAX_PLAYERS];
- new MP5[MAX_PLAYERS];
- new Ak47[MAX_PLAYERS];
- new M4[MAX_PLAYERS];
- new Sniper[MAX_PLAYERS];
- new Duty[MAX_PLAYERS];
- new Text3D:admlabl[MAX_PLAYERS];
- new CanInfa;
- new EventStarted;
- new EventType;
- new bool:IsInEvent[MAX_PLAYERS];
- //-----------------------------------------------
- //--------------/DEFINES/------------------------
- ///TEAMS
- #define LSPD 1
- #define EMS 2
- #define Surenos 3
- #define Nortenos 4
- #define Purpz 5
- #define Bailey 6
- #define Mongols 7
- #define Dawgs 8
- ///
- //ANOTHER
- #define SCM SendClientMessage
- #define SCMT SendClientMessageToAll
- ///
- //-----------------------------------------------
- //-------------/FORWARDS/------------------------
- forward IsInfaAvaible();
- forward AntiSpawnKill(playerid);
- //-----------------------------------------------
- main()
- {
- print(" TDM Advanced Version 0.1 started!");
- }
- public OnGameModeInit()
- {
- SetGameModeText("TDM Advanced v0.1");
- // CLASSES
- // CHANGE SKINS FOR YOUR TEAMS HERE
- AddPlayerClass(281,1597.8793,-1706.9119,5.8906,48.5541,0,0,0,0,0,0); // LSPD
- AddPlayerClass(280,1597.8793,-1706.9119,5.8906,48.5541,0,0,0,0,0,0); //LSPD
- AddPlayerClass(283,1597.8793,-1706.9119,5.8906,48.5541,0,0,0,0,0,0); //LSPD
- AddPlayerClass(284,1597.8793,-1706.9119,5.8906,48.5541,0,0,0,0,0,0); //LSPD
- AddPlayerClass(285,1597.8793,-1706.9119,5.8906,48.5541,0,0,0,0,0,0); //LSPD
- AddPlayerClass(274,1177.4844,-1323.8638,14.0730,269.5144,0,0,0,0,0,0); //EMS
- AddPlayerClass(275,1177.4844,-1323.8638,14.0730,269.5144,0,0,0,0,0,0); //EMS
- AddPlayerClass(276,1177.4844,-1323.8638,14.0730,269.5144,0,0,0,0,0,0); //EMS
- AddPlayerClass(278,1177.4844,-1323.8638,14.0730,269.5144,0,0,0,0,0,0); //EMS
- AddPlayerClass(279,1177.4844,-1323.8638,14.0730,269.5144,0,0,0,0,0,0); //EMS
- AddPlayerClass(108,2499.7156,-1497.4401,24.0000,178.9723,0,0,0,0,0,0); //NORTENOS
- AddPlayerClass(109,2499.7156,-1497.4401,24.0000,178.9723,0,0,0,0,0,0); //NORTENOS
- AddPlayerClass(110,2499.7156,-1497.4401,24.0000,178.9723,0,0,0,0,0,0); //NORTENOS
- AddPlayerClass(102,2071.1067,-1716.9103,13.5547,269.1754,0,0,0,0,0,0); //PURPZ
- AddPlayerClass(103,2071.1067,-1716.9103,13.5547,269.1754,0,0,0,0,0,0); //PURPZ
- AddPlayerClass(104,2071.1067,-1716.9103,13.5547,269.1754,0,0,0,0,0,0); //PURPZ
- AddPlayerClass(124, 1255.5404,-787.3989,92.0302,179.0791,0,0,0,0,0,0); //Mob
- AddPlayerClass(125,1255.5404,-787.3989,92.0302,179.0791,0,0,0,0,0,0); //Mob
- AddPlayerClass(126,1255.5404,-787.3989,92.0302,179.0791,0,0,0,0,0,0); //Mob
- AddPlayerClass(127,1255.5404,-787.3989,92.0302,179.0791,0,0,0,0,0,0); //Mob
- AddPlayerClass(111,1255.5404,-787.3989,92.0302,179.0791,0,0,0,0,0,0); //Mob
- AddPlayerClass(112,1255.5404,-787.3989,92.0302,179.0791,0,0,0,0,0,0); //Mob
- AddPlayerClass(113,1255.5404,-787.3989,92.0302,179.0791,0,0,0,0,0,0); //Mob
- AddPlayerClass(247,2109.8901,-1919.5605,13.5469,91.8294,0,0,0,0,0,0); //Mongols
- AddPlayerClass(248,2109.8901,-1919.5605,13.5469,91.8294,0,0,0,0,0,0); //Mongols
- AddPlayerClass(254,2109.8901,-1919.5605,13.5469,91.8294,0,0,0,0,0,0); //Mongols
- AddPlayerClass(100,2109.8901,-1919.5605,13.5469,91.8294,0,0,0,0,0,0); //Mongols
- AddPlayerClass(181,2109.8901,-1919.5605,13.5469,91.8294,0,0,0,0,0,0); //Mongols
- AddPlayerClass(291,2109.8901,-1919.5605,13.5469,91.8294,0,0,0,0,0,0); //Mongols
- AddPlayerClass(105,2757.7468,-1979.2102,13.5496,270.6362,0,0,0,0,0,0); //Dawgs
- AddPlayerClass(106,2757.7468,-1979.2102,13.5496,270.6362,0,0,0,0,0,0); //Dawgs
- AddPlayerClass(107,2757.7468,-1979.2102,13.5496,270.6362,0,0,0,0,0,0); //Dawgs
- AddPlayerClass(269,2757.7468,-1979.2102,13.5496,270.6362,0,0,0,0,0,0); //Dawgs
- AddPlayerClass(270,2757.7468,-1979.2102,13.5496,270.6362,0,0,0,0,0,0); //Dawgs
- AddPlayerClass(271,2757.7468,-1979.2102,13.5496,270.6362,0,0,0,0,0,0); //Dawgs
- AddPlayerClass(114,1804.1697,-2122.5359,13.5543,1.1077,0,0,0,0,0,0); //Surenos
- AddPlayerClass(115,1804.1697,-2122.5359,13.5543,1.1077,0,0,0,0,0,0); //Surenos
- AddPlayerClass(173,1804.1697,-2122.5359,13.5543,1.1077,0,0,0,0,0,0); //Surenos
- AddPlayerClass(174,1804.1697,-2122.5359,13.5543,1.1077,0,0,0,0,0,0); //Surenos
- AddPlayerClass(175,1804.1697,-2122.5359,13.5543,1.1077,0,0,0,0,0,0); //Surenos
- AddPlayerClass(116,1804.1697,-2122.5359,13.5543,1.1077,0,0,0,0,0,0); //Surenos
- CreateVehicle(405,1248.1069,-774.8889,91.1783,0.6633,40,1, 120); //
- CreateVehicle(405,1243.1141,-776.6071,91.0097,0.0596,40,1, 120); //
- CreateVehicle(405,700.5103,-479.8330,16.1320,89.2305,40,1, 120); //
- CreateVehicle(421,656.6467,-479.7611,16.1396,90.0328,30,1, 120); //
- CreateVehicle(426,663.0516,-490.9419,16.0022,270.4801,7,7, 120); //
- CreateVehicle(490,1190.7079,-1343.1854,13.6075,177.0349,0,0, 120); //
- CreateVehicle(490,1190.1989,-1312.9606,13.6019,181.0561,0,0, 120); //
- CreateVehicle(426,2535.7427,-1521.0303,23.6521,90.7445,7,7, 120); //
- CreateVehicle(492,2502.6140,-1518.8582,23.7040,0.9020,24,55, 120); //
- CreateVehicle(567,2535.4531,-1498.6157,23.7847,268.8511,88,64, 120); //
- CreateVehicle(567,2087.1538,-1697.2064,13.3348,0.4754,90,96, 120); //
- CreateVehicle(560,2076.0371,-1707.8760,13.1709,178.5766,21,1, 120); //
- CreateVehicle(566,2103.9243,-1733.8130,13.2541,343.5055,84,8, 120); //
- CreateVehicle(567,2763.9775,-1935.5873,13.2702,1.2981,99,81, 120); //
- CreateVehicle(412,2774.9458,-1964.5145,13.2507,0.1455,27,1, 120); //
- CreateVehicle(492,2785.5862,-1992.1281,13.1646,88.5441,49,59, 120); //
- CreateVehicle(560,2765.6045,-1999.9697,13.1543,269.1084,37,0, 120); //
- CreateVehicle(560,1803.4119,-2107.2520,13.1666,270.4808,37,0,120); //
- CreateVehicle(560,1828.6356,-2129.5825,13.1667,179.3679,37,0, 120); //
- CreateVehicle(567,1828.9049,-2070.3582,13.3282,0.7947,102,114, 120); //
- CreateVehicle(426,1819.3510,-2030.4270,13.1261,180.3284,37,37, 120); //
- CreateVehicle(596,1601.0969,-1700.1222,5.6109,88.3000,0,1, 120); //
- CreateVehicle(596,1600.8331,-1691.9814,5.6119,90.0068,0,1, 120); //
- CreateVehicle(596,1600.7614,-1683.9956,5.6128,89.2847,0,1, 120); //
- CreateVehicle(427,1591.3942,-1709.8304,6.0224,0.1090,0,1, 120); //
- CreateVehicle(427,1583.4489,-1710.3336,6.0227,358.6929,0,1, 120); //
- CreateVehicle(497,1559.2362,-1610.9227,13.5593,265.6556,0,1, 120); //
- CreateVehicle(521,1670.6685,-1719.9513,20.0555,359.5971,115,118, 120); //
- CreateVehicle(522,1664.6392,-1720.2689,20.0575,0.8050,36,105, 120); //
- CreateVehicle(468,1658.3708,-1720.7938,20.1524,3.3509,3,3, 120); //
- CreateVehicle(461,1651.2493,-1721.3082,20.0665,6.6979,61,1, 120); //
- CreateVehicle(482,1918.7782,-1788.8667,13.5102,271.1505,85,85, 120); //
- CreateVehicle(482,1947.0999,-1654.1750,13.5696,359.3168,62,62, 120); //
- CreateVehicle(470,2119.9419,-1782.7173,13.3801,357.9802,43,0, 120); //
- CreateVehicle(478,2114.9182,-1782.4575,13.3783,359.1105,35,1, 120); //
- CreateVehicle(536,1841.4534,-1870.7993,13.1273,0.3969,26,96, 120); //
- CreateVehicle(575,1777.2673,-1893.6877,12.9878,269.4373,31,64, 120); //
- CreateVehicle(534,1795.6265,-1935.9591,13.2135,269.5381,53,53, 120); //
- CreateVehicle(567,1807.3521,-1915.0906,13.3509,1.0625,93,64,120); //
- CreateVehicle(535,1797.9473,-1883.8987,13.2479,268.1296,31,1, 120); //
- CreateVehicle(566,1773.7716,-1921.1216,13.2426,358.9978,83,1, 120); //
- CreateVehicle(576,1827.4199,-1910.7141,13.0457,358.8628,72,1, 120); //
- CreateVehicle(412,1801.6666,-1860.3241,13.3293,270.4473,10,8, 120); //
- CreateVehicle(487,1902.7800,-2286.0679,13.7252,263.5879,26,3, 120); //
- CreateVehicle(487,1981.6047,-2301.0337,13.7242,88.8956,26,3, 120); //
- CreateVehicle(487,1964.28369141,-2305.49121094,13.81187534,88.00000000,-1,-1,120);//
- CreateVehicle(487,1961.15820312,-2383.93359375,13.81187534,87.99499512,-1,-1,120);//
- CreateVehicle(593,1872.58911133,-2271.17700195,14.09705734,260.00000000,-1,-1,120);//
- CreateVehicle(593,1873.30773926,-2296.21679688,14.09705734,299.99694824,-1,-1,120);//
- CreateVehicle(592,2105.81298828,-2449.53271484,14.74686813,140.00000000,1,1,120);//
- CreateVehicle(580,1242.6323,-804.8094,83.9367,178.8493,5,5, 120); //
- CreateVehicle(580,1249.2317,-805.3002,83.9368,179.6669,6,6, 120); //
- CreateVehicle(579,1254.5922,-804.7554,84.0722,178.7954,7,7, 120); //
- CreateVehicle(487,1291.0884,-787.7782,96.6350,179.0183,8,8, 120); //
- CreateVehicle(482,2478.2593,-1526.5913,24.1243,358.6395,0,0, 120); //
- CreateVehicle(445,2471.9185,-1556.6243,23.8839,358.2568,10,10, 120); //
- CreateVehicle(579,2463.5215,-1556.4677,23.9358,359.9366,6,6, 120); //
- CreateVehicle(579,2478.0725,-1544.3289,23.9896,271.7459,4,4, 120); //
- CreateVehicle(579,2708.4880,-1978.4866,13.3649,180.1579,2,2, 120); //
- CreateVehicle(586,2104.8301,-1938.2001,13.0823,347.9109,1,1, 120); //
- CreateVehicle(586,2117.8271,-1934.3223,13.0687,116.3472,1,1, 120); //
- CreateVehicle(482,2130.8784,-1915.2738,13.4982,359.3706,22,22, 120); //
- CreateVehicle(482,2126.6646,-1933.8824,13.5023,301.0521,12,12, 120); //
- CreateVehicle(463,2102.9570,-1908.6771,12.9231,359.3522,0,0, 120); //
- CreateVehicle(463,2102.9680,-1913.0685,12.9210,0.5000,0,0, 120); //
- CreateVehicle(463,2103.1182,-1919.6855,12.9208,1.6654,0,0, 120); //
- CreateVehicle(422,2113.2275,-1899.9169,13.3893,91.4273,0,0, 120); //
- CreateVehicle(422,2121.4324,-1899.9518,13.3927,91.6994,0,0, 120); //
- CreateVehicle(579,2067.6260,-1738.6783,13.4843,270.3770,5,5, 120); //
- CreateVehicle(468,2066.1565,-1686.0426,13.2236,359.0959,6,6, 120); //
- CreateVehicle(468,2071.4429,-1685.8833,13.2155,5.3316,9,9, 120); //
- CreateVehicle(468,1800.7894,-2139.4954,13.2156,84.1671,8,8, 120); //
- CreateVehicle(461,1789.4075,-2103.2729,13.1303,201.9733,1,1, 120); //
- CreateVehicle(579,1736.4375,-2118.1829,13.3855,268.5272,0,0, 120); //
- CreateVehicle(482,1695.7693,-2107.1006,13.5807,268.7492,0,0, 120); //
- CreateVehicle(482,2135.1736,-1746.7751,13.5988,89.2890,0,0, 120); //
- CanInfa = 1;
- DisableInteriorEnterExits();
- return 1;
- }
- public OnGameModeExit()
- {
- print("TDM Advanced Unloaded");
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(isLogged[i] == 1) //SAVE ON CRASH/RESTART
- {
- new name[256],check[256];
- Delete3DTextLabel(levl[i]);
- Delete3DTextLabel(admlabl[i]);
- GetPlayerName(i, name, sizeof(name));
- format(check, sizeof(check), "%s.ini", name);
- dini_IntSet(check,"kills", Kills[i]);
- dini_IntSet(check,"deaths", Deaths[i]);
- dini_IntSet(check,"money", GetPlayerMoney(i));
- dini_IntSet(check,"level", Level[i]);
- dini_IntSet(check,"admin", Admin[i]);
- dini_IntSet(check,"warns", Warns[i]);
- dini_IntSet(check,"skill_deagle", Deagle[i]);
- dini_IntSet(check,"skill_shotgun", Shotgun[i]);
- dini_IntSet(check,"skill_spas", Spas[i]);
- dini_IntSet(check,"skill_mp5", MP5[i]);
- dini_IntSet(check,"skill_ak", Ak47[i]);
- dini_IntSet(check,"skill_m4", M4[i]);
- dini_IntSet(check,"skill_sniper", Sniper[i]);
- dini_IntSet(check,"SkillPoints", SkillPoints[i]);
- }
- }
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1867.2502,-1362.7205,19.1406);
- SetPlayerCameraPos(playerid, 1872.0940,-1362.6853,19.1406);
- SetPlayerCameraLookAt(playerid, 1867.2502,-1362.7205,19.1406);
- SetPlayerFacingAngle(playerid, 268.1415);
- //CHANGE TEAM NAMES HERE
- if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4)
- {
- gTeam[playerid] = LSPD;
- GameTextForPlayer(playerid, "LSPD", 1000, 3);
- }
- else if(classid == 5 || classid == 6 || classid == 7 || classid == 8 || classid == 9 || classid == 10)
- {
- gTeam[playerid] = EMS;
- GameTextForPlayer(playerid, "EMS", 1000, 3);
- }
- else if(classid == 11 || classid == 12 || classid == 13)
- {
- gTeam[playerid] = Nortenos;
- GameTextForPlayer(playerid, "Nortenos", 1000, 3);
- }
- else if(classid == 14 || classid == 15 || classid == 16)
- {
- gTeam[playerid] = Purpz;
- GameTextForPlayer(playerid, "East Side Purpz", 1000, 3);
- }
- else if(classid == 17 || classid == 18 || classid == 19 || classid == 20 || classid == 21 || classid == 22 || classid == 23)
- {
- gTeam[playerid] = Bailey;
- GameTextForPlayer(playerid, "Bailey Mob", 1000, 3);
- }
- else if(classid == 24 || classid == 25 || classid == 26 || classid == 27 || classid == 28 || classid == 29)
- {
- gTeam[playerid] = Mongols;
- GameTextForPlayer(playerid, "Mongols MC", 1000, 3);
- }
- else if(classid == 30 || classid == 31 || classid == 32 || classid == 33 || classid == 34 || classid == 35)
- {
- gTeam[playerid] = Dawgs;
- GameTextForPlayer(playerid, "Central Idlewood Dawgs", 1000, 3);
- }
- else if(classid == 36 || classid == 37 || classid == 38 || classid == 39 || classid == 40 || classid == 41)
- {
- gTeam[playerid] = Surenos;
- GameTextForPlayer(playerid, "Sur Side Cuetes", 1000, 3);
- }
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- new string[64], pName[MAX_PLAYER_NAME], string2[64];
- GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
- format(string,sizeof(string),"Player %s has been connected",pName);
- format(string2, sizeof(string2), "%s.ini", pName);
- SendClientMessageToAll(0xFFFFFFAA,string);
- SendClientMessage(playerid, 0xFFFFFFAA, "Welcome to TDM Advanced mod by yourname "); //Write your MOTD here
- isLogged[playerid] = 0;
- Admin[playerid] = 0;
- Level[playerid] = 0;
- Deaths[playerid] = 0;
- Kills[playerid] = 0;
- SkillPoints[playerid] = 0;
- if(!dini_Exists(string2))
- {
- ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Register new account", "Account with this name is not registred!\nType your new password here:", "Register", "Exit");
- }
- else ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Log in your account", "This account is registred!\nType your password below:", "Login", "Exit");
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new string[64], name[MAX_PLAYER_NAME], check[256];
- GetPlayerName(playerid,name,MAX_PLAYER_NAME);
- switch(reason)
- {
- case 0: format(string,sizeof string,"Player %s left the server(game crash)",name);
- case 1: format(string,sizeof string,"Player %s left the server",name);
- case 2: format(string,sizeof string,"Player %s has been banned/kicked",name);
- }
- SendClientMessageToAll(0x757575AA,string);
- format(check, sizeof(check), "%s.ini", name);
- new cash;
- cash = GetPlayerMoney(playerid);
- if(isLogged[playerid] == 1)
- {
- dini_IntSet(check,"kills", Kills[playerid]);
- dini_IntSet(check,"deaths", Deaths[playerid]);
- dini_IntSet(check,"money", cash);
- dini_IntSet(check,"level", Level[playerid]);
- dini_IntSet(check,"admin", Admin[playerid]);
- dini_IntSet(check,"warns", Warns[playerid]);
- dini_IntSet(check,"skill_deagle", Deagle[playerid]);
- dini_IntSet(check,"skill_shotgun", Shotgun[playerid]);
- dini_IntSet(check,"skill_spas", Spas[playerid]);
- dini_IntSet(check,"skill_mp5", MP5[playerid]);
- dini_IntSet(check,"skill_ak", Ak47[playerid]);
- dini_IntSet(check,"skill_m4", M4[playerid]);
- dini_IntSet(check,"skill_sniper", Sniper[playerid]);
- dini_IntSet(check,"SkillPoints", SkillPoints[playerid]);
- }
- Delete3DTextLabel(levl[playerid]);
- Delete3DTextLabel(admlabl[playerid]);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- { //SET YOUR TEAM'S COLORS HERE
- if(gTeam[playerid] == LSPD) SetPlayerColor(playerid, 0x0000FFAA);
- else if(gTeam[playerid] == EMS) SetPlayerColor(playerid, 0xFF0000AA);
- else if(gTeam[playerid] == Surenos) SetPlayerColor(playerid, 0x00FFFFAA);
- else if(gTeam[playerid] == Nortenos) SetPlayerColor(playerid, 0xFFFF00AA);
- else if(gTeam[playerid] == Purpz) SetPlayerColor(playerid, 0x8000FFAA);
- else if(gTeam[playerid] == Bailey) SetPlayerColor(playerid, 0xB1C8FBAA);
- else if(gTeam[playerid] == Mongols) SetPlayerColor(playerid, 0x3C3C3CAA);
- else if(gTeam[playerid] == Dawgs) SetPlayerColor(playerid, 0x008040AA);
- SetPlayerHealth(playerid, 99999);
- SetTimerEx("AntiSpawnKill", 3000, 0, "i%", playerid);
- //
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(gTeam[killerid] == gTeam[playerid])
- {
- SetPlayerScore(killerid, GetPlayerScore(killerid) - 1);
- new name[MAX_PLAYER_NAME], string[44];
- GetPlayerName(killerid, name, sizeof(name));
- format(string,sizeof(string),"Team killing is not allowed!",name);
- SendClientMessage(killerid, 0xFFFFFFAA, string);
- }
- else
- {
- GivePlayerMoney(killerid, 1000);
- SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
- Kills[killerid]++;
- Deaths[playerid]++;
- }
- SendDeathMessage(killerid, playerid, reason);
- Delete3DTextLabel(levl[playerid]);
- Delete3DTextLabel(admlabl[playerid]);
- IsInEvent[playerid] = false;
- //LEVEL SYSTEM
- if(Kills[killerid] == 50)
- {
- Level[killerid] = 1;
- SkillPoints[playerid] = SkillPoints[playerid]+100;
- SCM(killerid, 0xFFFFFFAA, "You've reached new level!(1)");
- }
- if(Kills[killerid] == 100)
- {
- Level[killerid] = 2;
- SkillPoints[playerid] = SkillPoints[playerid]+100;
- SCM(killerid, 0xFFFFFFAA, "You've reached new level!(2)");
- }
- if(Kills[killerid] == 150)
- {
- Level[killerid] = 3;
- SkillPoints[playerid] = SkillPoints[playerid]+100;
- SCM(killerid, 0xFFFFFFAA, "You've reached new level!(3)");
- }
- if(Kills[killerid] == 200)
- {
- Level[killerid] = 4;
- SkillPoints[playerid] = SkillPoints[playerid]+100;
- SCM(killerid, 0xFFFFFFAA, "You've reached new level!(4)");
- }
- if(Kills[killerid] == 250)
- {
- Level[killerid] = 5;
- SkillPoints[playerid] = SkillPoints[playerid]+100;
- SCM(killerid, 0xFFFFFFAA, "You've reached new level!(5)");
- }
- if(Kills[killerid] == 300)
- {
- Level[killerid] = 6;
- SkillPoints[playerid] = SkillPoints[playerid]+100;
- SCM(killerid, 0xFFFFFFAA, "You've reached new level!(6)");
- }
- if(Kills[killerid] == 350)
- {
- Level[killerid] = 7;
- SkillPoints[playerid] = SkillPoints[playerid]+100;
- SCM(killerid, 0xFFFFFFAA, "You've reached new level!(7)");
- }
- if(Kills[killerid] == 400)
- {
- Level[killerid] = 8;
- SkillPoints[playerid] = SkillPoints[playerid]+100;
- SCM(killerid, 0xFFFFFFAA, "You've reached new level!(8)");
- }
- if(Kills[killerid] == 450)
- {
- Level[killerid] = 9;
- SkillPoints[playerid] = SkillPoints[playerid]+100;
- SCM(killerid, 0xFFFFFFAA, "You've reached new level!(9)");
- }
- if(Kills[killerid] == 500)
- {
- Level[killerid] = 10;
- SkillPoints[playerid] = SkillPoints[playerid]+100;
- SCM(killerid, 0xFFFFFFAA, "You've reached new level!(10)");
- }
- if(Kills[killerid] == 550)
- {
- Level[killerid] = 11;
- SkillPoints[playerid] = SkillPoints[playerid]+100;
- SCM(killerid, 0xFFFFFFAA, "You've reached new level!(11)");
- }
- //
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new idx;
- new cmd[256], tmp[256];
- if(strcmp("/stats", cmdtext, true) == 0)
- {
- new name[24], check[258], stats[256];
- GetPlayerName(playerid, name, sizeof(name));
- format(check, sizeof(check), "%s.ini", name);
- if(dini_Exists(check))
- {
- SendClientMessage(playerid, 0xFFFFFFAA, "____________STATS___________");
- format(stats, sizeof(stats), "Money: [%i$] Kills: [%i] Deaths: [%i]\nLevel: [%i] Admin Level: [%i] Warns: [%i]", GetPlayerMoney(playerid), Kills[playerid], Deaths[playerid], Level[playerid], Admin[playerid], Warns[playerid]);
- SendClientMessage(playerid, 0xFFFFFFAA, stats);
- }
- return 1;
- }
- if(strcmp("/pm", cmd, true) == 0)
- {
- new messagavic[256], messagame[256], pname[24], vname[24];
- tmp = strtok(cmdtext, idx);
- GetPlayerName(playerid, pname, sizeof(pname));
- GetPlayerName(strval(tmp), vname, sizeof(vname));
- if(strval(tmp) > 9)
- {
- format(messagavic, sizeof(messagavic), "PM from %s(%i): %s", pname ,playerid, cmdtext[6]);
- format(messagame, sizeof(messagame), "PM for %s(%i): %s", vname, strval(tmp), cmdtext[6]);
- }
- else
- {
- format(messagavic, sizeof(messagavic), "PM from %s(%i): %s", pname,playerid, cmdtext[5]);
- format(messagame, sizeof(messagame), "PM for %s(%i): %s", vname, strval(tmp), cmdtext[5]);
- }
- if(!strlen(tmp))
- {
- SCM(playerid, 0xFFFFFFAA, "USAGE: /pm [id] [message]");
- }
- else
- {
- SCM(strval(tmp), 0xFFFF00AA, messagavic);
- SCM(playerid, 0xE1E100AA, messagame);
- }
- return 1;
- }
- if(strcmp("/help", cmd, true) == 0)
- {
- SCM(playerid, 0xFFFFFFAA, "____________HELP______________");
- SCM(playerid, 0xFFFFFFAA, "/stats - your statistic.");
- SCM(playerid, 0xFFFFFFAA, "/pm [ID] [text] - personal message.");
- SCM(playerid, 0xFFFFFFAA, "![text] - team chat.");
- SCM(playerid, 0xFFFFFFAA, "/report [text] - report a player to admins.");
- SCM(playerid, 0xFFFFFFAA, "[Gun System & Levels]: New guns are given with new levels. To upgrade yourself to new level, you must earn 50 kills.");
- SCM(playerid, 0xFFFFFFAA, "/give [id] [amount] - give a player some money | /givef [id] [amount] - give a player some frags(kills, score).");
- SCM(playerid, 0xFFFFFFAA, "/credits - Authors of the mod.");
- return 1;
- }
- if(strcmp("/credits", cmd, true) == 0)
- {
- SCM(playerid, 0xFFFFFFAA, "____________CREDITS______________");
- SCM(playerid, 0xFFFFFFAA, "yourname");
- return 1;
- }
- if(strcmp(cmd, "/kick", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) return SCM(playerid, 0xBFC0C200, "USE: /kick [ID/Part of name] [Reason]");
- new GivePlayerID = ReturnUser(tmp);
- if(Admin[playerid] >= 1)
- {
- if(IsPlayerConnected(GivePlayerID))
- {
- new length = strlen(cmdtext);
- while ((idx < length) && (cmdtext[idx] <= ' '))
- {
- idx++;
- }
- new offset = idx;
- new result[100];
- while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
- {
- result[idx - offset] = cmdtext[idx];
- idx++;
- }
- result[idx - offset] = EOS;
- if(!strlen(result)) return SCM(playerid, 0xBFC0C200, "USE: /kick [ID/Part of name] [Reason]");
- new GivePlayerName[MAX_PLAYER_NAME], sendername[MAX_PLAYER_NAME];
- GetPlayerName(GivePlayerID, GivePlayerName, sizeof(GivePlayerName));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(cmd, sizeof(cmd), "AdmCmd: %s has been kicked by %s, reason: %s", GivePlayerName, sendername, result);
- SendClientMessageToAll(0xFF8000AA, cmd);
- Kick(GivePlayerID);
- return 1;
- }
- }
- else SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp(cmd, "/ban", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) return SCM(playerid, 0xBFC0C200, "USE: /ban [ID/Part of name] [Reason]");
- new GivePlayerID = ReturnUser(tmp);
- if(Admin[playerid] >= 1)
- {
- if(IsPlayerConnected(GivePlayerID))
- {
- new length = strlen(cmdtext);
- while ((idx < length) && (cmdtext[idx] <= ' '))
- {
- idx++;
- }
- new offset = idx;
- new result[100];
- while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
- {
- result[idx - offset] = cmdtext[idx];
- idx++;
- }
- result[idx - offset] = EOS;
- if(!strlen(result)) return SCM(playerid, 0xBFC0C200, "USE: /ban [ID/Part of name] [Reason]");
- new GivePlayerName[MAX_PLAYER_NAME], sendername[MAX_PLAYER_NAME];
- GetPlayerName(GivePlayerID, GivePlayerName, sizeof(GivePlayerName));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(cmd, sizeof(cmd), "AdmCmd: %s has been banned by %s, reason: %s", GivePlayerName, sendername, result);
- SendClientMessageToAll(0xFF8000AA, cmd);
- BanEx(GivePlayerID, result);
- return 1;
- }
- }
- else SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp("/setadmin", cmd, true) == 0)
- {
- new tmp2[256], aname[24], vname[24], adm[256], adm2[256];
- tmp = strtok(cmdtext, idx);
- tmp2 = strtok(cmdtext, idx);
- GetPlayerName(playerid, aname, sizeof(aname));
- GetPlayerName(strval(tmp), vname, sizeof(vname));
- format(adm, sizeof(adm), "%s made you admin level %i!", aname, strval(tmp2));
- format(adm2, sizeof(adm2), "You made player %s admin level %i!", vname, strval(tmp2));
- if(Admin[playerid] > 4)
- {
- if(strlen(tmp) == 0) SCM(playerid, 0xFFFFFFAA, "USE: /setadmin [id] [level]");
- else
- {
- SCM(playerid, 0xFF8000AA, adm2);
- SCM(strval(tmp), 0xFF8000AA, adm);
- Admin[strval(tmp)] = strval(tmp2);
- }
- }
- else
- {
- SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp("/goto", cmd, true) == 0)
- {
- new vname[24], adm[256];
- tmp = strtok(cmdtext, idx);
- GetPlayerName(strval(tmp), vname, sizeof(vname));
- format(adm, sizeof(adm), "You teleported to %s", vname);
- if(Admin[playerid] > 1)
- {
- if(strlen(tmp) == 0) SCM(playerid, 0xFFFFFFAA, "USE: /goto [id]");
- else
- {
- if(IsPlayerConnected(strval(tmp)))
- {
- SCM(playerid, 0xFF8000AA, adm);
- new Float:x, Float:y, Float:z;
- GetPlayerPos(strval(tmp), x, y, z);
- SetPlayerPos(playerid, x, y, z);
- }
- else SCM(playerid, 0xFF0000AA, "Player not found!");
- }
- }
- else
- {
- SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp("/gethere", cmd, true) == 0)
- {
- new aname[24], adm[256];
- tmp = strtok(cmdtext, idx);
- GetPlayerName(playerid, aname, sizeof(aname));
- format(adm, sizeof(adm), "You have been teleported by %s", aname);
- if(Admin[playerid] > 1)
- {
- if(strlen(tmp) == 0) SCM(playerid, 0xFFFFFFAA, "USE: /gethere [id]");
- else
- {
- SCM(strval(tmp), 0xFF8000AA, adm);
- new Float:x, Float:y, Float:z;
- GetPlayerPos(playerid, x, y, z);
- SetPlayerPos(strval(tmp), x, y, z);
- }
- }
- else
- {
- SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp("/givegun", cmd, true) == 0)
- {
- new tmp2[256], tmp3[256], aname[24], vname[24], adm[256], adm2[256];
- tmp = strtok(cmdtext, idx);
- tmp2 = strtok(cmdtext, idx);
- tmp3 = strtok(cmdtext, idx);
- GetPlayerName(playerid, aname, sizeof(aname));
- GetPlayerName(strval(tmp), vname, sizeof(vname));
- format(adm, sizeof(adm), "%s gave you a gun!(Gun id: %i)", aname, strval(tmp2));
- format(adm2, sizeof(adm2), "You gifted a gun to player %s (gun id %i)!", vname, strval(tmp2));
- if(Admin[playerid] > 3)
- {
- if(strlen(tmp) == 0) SCM(playerid, 0xFFFFFFAA, "USE: /givegun [id] [weapid] [ammo]");
- else
- {
- SCM(playerid, 0xFF8000AA, adm2);
- SCM(strval(tmp), 0xFF8000AA, adm);
- GivePlayerWeapon(strval(tmp), strval(tmp2), strval(tmp3));
- }
- }
- else
- {
- SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp(cmd, "/cc", true) == 0) //clean chat
- {
- new tmp2[256], tmp3[256], aname[24], vname[24], adm[256], adm2[256];
- tmp = strtok(cmdtext, idx);
- tmp2 = strtok(cmdtext, idx);
- tmp3 = strtok(cmdtext, idx);
- for (new a = 1; a <= 60; a++)
- {
- SendClientMessageToAll(0xFFFFFFAA,"\n");
- SendClientMessageToAll(0xFFFFFFAA,"\n");
- GameTextForAll("~b~Chat cleared!", 3, 1);
- }
- new Player[MAX_PLAYER_NAME];
- GetPlayerName(playerid,Player,sizeof(Player));
- format(cmd, sizeof(cmd), "AdmCmd: Admin %s cleared the chatbox.",Player);
- SendClientMessageToAll(0xFF8000AA, cmd);
- printf(cmd);
- return 1;
- }
- if(strcmp(cmd, "/mute", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) return SCM(playerid, 0xBFC0C200, "USE: /mute [ID/Part of name] [Reason]");
- new GivePlayerID = ReturnUser(tmp);
- if(Admin[playerid] >= 1)
- {
- if(IsPlayerConnected(GivePlayerID))
- {
- new length = strlen(cmdtext);
- while ((idx < length) && (cmdtext[idx] <= ' '))
- {
- idx++;
- }
- new offset = idx;
- new result[100];
- while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
- {
- result[idx - offset] = cmdtext[idx];
- idx++;
- }
- result[idx - offset] = EOS;
- if(!strlen(result)) return SCM(playerid, 0xBFC0C200, "USE: /mute [ID/Part of name] [Reason]");
- new GivePlayerName[MAX_PLAYER_NAME], sendername[MAX_PLAYER_NAME];
- GetPlayerName(GivePlayerID, GivePlayerName, sizeof(GivePlayerName));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(cmd, sizeof(cmd), "AdmCmd: %s has been muted by %s, reason: %s", GivePlayerName, sendername, result);
- SendClientMessageToAll(0xFF8000AA, cmd);
- isMuted[GivePlayerID] = 1;
- return 1;
- }
- }
- else SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp(cmd, "/unmute", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) return SCM(playerid, 0xBFC0C200, "USE: /unmute [ID/Part of name]");
- new GivePlayerID = ReturnUser(tmp);
- if(Admin[playerid] >= 1)
- {
- if(IsPlayerConnected(GivePlayerID))
- {
- new GivePlayerName[MAX_PLAYER_NAME], sendername[MAX_PLAYER_NAME];
- GetPlayerName(GivePlayerID, GivePlayerName, sizeof(GivePlayerName));
- GetPlayerName(playerid, sendername, sizeof(sendername));
- format(cmd, sizeof(cmd), "AdmCmd: Player %s has been unmuted by %s", GivePlayerName, sendername);
- SendClientMessageToAll(0xFF8000AA, cmd);
- isMuted[GivePlayerID] = 0;
- return 1;
- }
- }
- else SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp("/slap", cmd, true) == 0)
- {
- new aname[24], vname[24], adm[256];
- tmp = strtok(cmdtext, idx);
- GetPlayerName(playerid, aname, sizeof(aname));
- GetPlayerName(strval(tmp), vname, sizeof(vname));
- format(adm, sizeof(adm), "You have been slapped by %s",aname);
- if(Admin[playerid] > 0)
- {
- if(strlen(tmp) == 0) SCM(playerid, 0xFFFFFFAA, "USE: /slap [ID]");
- else
- {
- SCM(strval(tmp),0xFF8000AA, adm);
- new Float:x, Float:y, Float:z;
- GetPlayerPos(strval(tmp), x, y, z);
- SetPlayerPos(strval(tmp), x, y, z+20.0);
- }
- }
- else SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- return 1;
- }
- if(strcmp("/spec", cmd, true) == 0)
- {
- new aname[24], vname[24];
- tmp = strtok(cmdtext, idx);
- GetPlayerName(playerid, aname, sizeof(aname));
- GetPlayerName(strval(tmp), vname, sizeof(vname));
- if(Admin[playerid] > 0)
- {
- if(strlen(tmp) == 0) SCM(playerid, 0xFFFFFFAA, "USE: /spec [id]");
- else
- {
- TogglePlayerSpectating(playerid, 1);
- PlayerSpectatePlayer(playerid, strval(tmp));
- }
- }
- else SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- return 1;
- }
- if(strcmp("/specoff", cmd, true) == 0)
- {
- if(Admin[playerid] > 0)
- {
- TogglePlayerSpectating(playerid, 0);
- }
- else SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- return 1;
- }
- if(strcmp("/report", cmd, true) == 0)
- {
- new name[24], string[256];
- if(!strlen(cmdtext[8]))
- {
- SCM(playerid, 0xFFFFFFAA, "USE: /report [text]");
- }
- else
- {
- GetPlayerName(playerid, name, sizeof(name));
- format(string, sizeof(string), "Report from %s: %s", name, cmdtext[8]);
- SCM(playerid, 0xFF8000AA, "Report has been sent!");
- for (new i; i < MAX_PLAYERS; i++)
- {
- if (Admin[i] > 0)
- {
- SendClientMessage(i,0xFF8000AA,string);
- }
- }
- }
- return 1;
- }
- if(strcmp("/kill", cmd, true) == 0)
- {
- SetPlayerHealth(playerid, 0);
- return 1;
- }
- if(strcmp("/ann", cmd, true) == 0)
- {
- new name[24], string[256];
- if(!strlen(cmdtext[5]))
- {
- SCM(playerid, 0xFFFFFFAA, "USE: /ann [text]");
- }
- else
- {
- GetPlayerName(playerid, name, sizeof(name));
- format(string, sizeof(string), "ADMIN %s: %s", name, cmdtext[5]);
- if (Admin[playerid] > 1)
- {
- SendClientMessageToAll(0xFF8000AA,string);
- }
- else SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp("/warn", cmd, true) == 0)
- {
- new aname[24], vname[24], adm[256], admban[256], adm2[256], admban2[256], GivePlayerID;
- tmp = strtok(cmdtext, idx);
- GivePlayerID = ReturnUser(tmp);
- GetPlayerName(playerid, aname, sizeof(aname));
- GetPlayerName(GivePlayerID, vname, sizeof(vname));
- format(adm, sizeof(adm), "AdmCmd: %s has been warned by %s, reason: %s", vname, aname, cmdtext[9]);
- format(admban, sizeof(admban), "AdmCmd: %s has been banned with 3 warns, last warn given by %s reason %s", vname, aname, cmdtext[9]);
- format(adm2, sizeof(adm), "AdmCmd: %s has been warned by %s, reason: %s", vname, aname, cmdtext[8]);
- format(admban2, sizeof(admban), "AdmCmd: %s has been banned with 3 warns, last warn given by %s, reason %s", vname, aname, cmdtext[8]); if(Admin[playerid] > 1)
- {
- if(strlen(tmp) == 0) SCM(playerid, 0xFFFFFFAA, "USE: /warn [id] [reason]");
- else
- {
- if(Warns[GivePlayerID] == 2)
- {
- if(GivePlayerID > 9)
- {
- SCMT(0xFF8000AA, admban);
- Warns[playerid]++;
- BanEx(strval(tmp), "3 Warns");
- }
- else
- {
- SCMT(0xFF8000AA, admban2);
- Warns[playerid]++;
- BanEx(strval(tmp), "3 Warns");
- }
- }
- else
- {
- if(strval(tmp) > 9)
- {
- SCMT(0xFF8000AA, adm);
- Warns[playerid]++;
- Kick(strval(tmp));
- }
- else
- {
- SCMT(0xFF8000AA, adm2);
- Warns[playerid]++;
- Kick(strval(tmp));
- }
- }
- }
- }
- else
- {
- SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp("/setstats", cmd, true) == 0)
- {
- new tmp2[256], tmp3[256], aname[24], vname[24], adm[256], adm2[256];
- tmp = strtok(cmdtext, idx);
- tmp2 = strtok(cmdtext, idx);
- tmp3 = strtok(cmdtext, idx);
- GetPlayerName(playerid, aname, sizeof(aname));
- GetPlayerName(strval(tmp), vname, sizeof(vname));
- format(adm, sizeof(adm), "Admin %s changed your stats", aname);
- format(adm2, sizeof(adm2), "You changed %s's stats!", vname);
- if(Admin[playerid] > 3)
- {
- if(strlen(tmp) == 0) SCM(playerid, 0xFFFFFFAA, "USE: /setstats [id] [stats] [value]");
- else
- {
- SCM(playerid, 0xFF8000AA, adm2);
- SCM(strval(tmp), 0xFF8000AA, adm);
- if(strcmp("level", tmp2, true))
- {
- Kills[strval(tmp)] = strval(tmp3);
- SetPlayerScore(strval(tmp), strval(tmp3));
- }
- if(strcmp("frags", tmp2, true))
- {
- Level[strval(tmp)] = strval(tmp3);
- }
- }
- }
- else
- {
- SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp("/top", cmd, true) == 0)
- {
- SCM(playerid, 0xFFFFFFAA, "____________TOP______________"); //NOT WORKING
- }
- if(strcmp("/ahelp", cmd, true) == 0)
- {
- SCM(playerid, 0xFFFFFFAA, "____________ADMIN HELP______________");
- SCM(playerid, 0xFFFFFFAA, "| - admin chat.");
- SCM(playerid, 0xFFFFFFAA, "/kick [ID] [reason] - kick player.");
- SCM(playerid, 0xFFFFFFAA, "/ban [id] [reason] - ban player.");
- SCM(playerid, 0xFFFFFFAA, "/warn [id] [reason] - warn player.");
- SCM(playerid, 0xFFFFFFAA, "/goto [id] - teleport to player | /gethere [id] - teleport here the player");
- SCM(playerid, 0xFFFFFFAA, "/ann [text] - admin announcement | /givegun [id] [weapid] [ammo] - give a gun to a player");
- SCM(playerid, 0xFFFFFFAA, "/explode [id] - explode a player | /getip [id] - get the ip of a player");
- SCM(playerid, 0xFFFFFFAA, "/ññ - clean the chat.");
- SCM(playerid, 0xFFFFFFAA, "/spec - spectate the player, /specoff - stop spectating.");
- SCM(playerid, 0xFFFFFFAA, "/aduty - get on admin duty.");
- return 1;
- }
- if(strcmp(cmd, "/admins", true) == 0)
- {
- new count = 0, PlayerName[24], string[256];
- SendClientMessage(playerid, 0xFFFFFFAA, "____________ADMINS______________");
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(IsPlayerConnected(i) && Admin[i] >= 1)
- {
- GetPlayerName(i,PlayerName,24);
- format(string,sizeof(string),"Admin %s - %i level", PlayerName, Admin[i]);
- if(Duty[i] == 1)
- {
- SendClientMessage(playerid, 0x009B00AA, string);
- count++;
- }
- else
- {
- SendClientMessage(playerid, 0xFFFFFFAA, string);
- count++;
- }
- }
- }
- if(count == 0)
- {
- SendClientMessage(playerid, 0xFFFFFFAA, " Íèêîãî");
- }
- return 1;
- }
- if(strcmp(cmd, "/getip", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) return SCM(playerid, 0xBFC0C200, "USE: /getip [ID/Part of name]");
- new GivePlayerID = ReturnUser(tmp);
- if(Admin[playerid] >= 1)
- {
- if(IsPlayerConnected(GivePlayerID))
- {
- new victimname[MAX_PLAYER_NAME], plrId[16];
- GetPlayerIp(GivePlayerID, plrId, sizeof(plrId));
- GetPlayerName(GivePlayerID, victimname, sizeof(victimname));
- format(cmd, sizeof(cmd), "%s's IP Adress: %s", victimname, plrId);
- SendClientMessage(playerid, 0xFF8000AA, cmd);
- return 1;
- }
- }
- else SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- if(strcmp("/give", cmd, true) == 0)
- {
- new tmp2[256], name[24], vname[24], gived[256], givedv[256], GivePlayerID;
- tmp = strtok(cmdtext, idx);
- tmp2 = strtok(cmdtext, idx);
- GivePlayerID = ReturnUser(tmp);
- GetPlayerName(playerid, name, sizeof(name));
- GetPlayerName(GivePlayerID, vname, sizeof(vname));
- format(givedv, sizeof(givedv), "%s gave you %i$!", name, strval(tmp2));
- format(gived, sizeof(gived), "You gave %i$ to %s!",strval(tmp2), vname);
- if(GetPlayerMoney(playerid) >= strval(tmp2))
- {
- if(strlen(tmp) == 0 || strlen(tmp2) == 0) SCM(playerid, 0xFFFFFFAA, "USE: /give [id] [amount]");
- else
- {
- new money = strval(tmp2);
- GivePlayerMoney(playerid, -money);
- GivePlayerMoney(GivePlayerID, money);
- SCM(playerid, 0xFF8040AA, gived);
- SCM(GivePlayerID, 0xFF8040AA, givedv);
- }
- }
- else
- {
- SCM(playerid, 0xFF0000AA, "You dont have that amount of money!");
- }
- return 1;
- }
- if(strcmp("/givef", cmd, true) == 0)
- {
- new tmp2[256], name[24], vname[24], gived[256], givedv[256], GivePlayerID;
- tmp = strtok(cmdtext, idx);
- tmp2 = strtok(cmdtext, idx);
- GivePlayerID = ReturnUser(tmp);
- GetPlayerName(playerid, name, sizeof(name));
- GetPlayerName(GivePlayerID, vname, sizeof(vname));
- format(givedv, sizeof(givedv), "%s gave you %i frags(kills, score)!", name, strval(tmp2));
- format(gived, sizeof(gived), "You gave %i frags(kills, score) to %s!", strval(tmp2), vname);
- if(Kills[playerid] >= strval(tmp2))
- {
- if(strlen(tmp) == 0 || strlen(tmp2) == 0) SCM(playerid, 0xFFFFFFAA, "USE: /givef [id] [amount]");
- else
- {
- Kills[playerid]= Kills[playerid]-strval(tmp2);
- Kills[GivePlayerID] = Kills[GivePlayerID]+strval(tmp2);
- SetPlayerScore(playerid, Kills[playerid]);
- SetPlayerScore(GivePlayerID, Kills[GivePlayerID]);
- SCM(playerid, 0xFF8040AA, gived);
- SCM(GivePlayerID, 0xFF8040AA, givedv);
- }
- }
- else
- {
- SCM(playerid, 0xFF0000AA, "You dont have that amount of frags (kills, score)!");
- }
- return 1;
- }
- if(strcmp(cmd, "/aduty", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- if(Admin[playerid] >= 1)
- {
- if(Duty[playerid] == 0)
- {
- new name[256], str[256];
- GetPlayerName(playerid, name, sizeof(name));
- Duty[playerid] = 1;
- format(str, sizeof(str), "Admin %s is now on duty!", name);
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(Admin[i] > 0) SCM(i, 0xFFFF00AA, str);
- }
- }
- else if(Duty[playerid] == 1)
- {
- new name[256], str[256];
- GetPlayerName(playerid, name, sizeof(name));
- Duty[playerid] = 0;
- format(str, sizeof(str), "Admin %s now is not on duty!", name);
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if(Admin[i] > 0) SCM(i, 0xFFFF00AA, str);
- }
- }
- return 1;
- }
- else SCM(playerid, 0xFF0000AA, "You are not authorized to use this command!");
- }
- return 1;
- }
- /*if(strcmp(cmd, "/startevent", true) == 0) // i didn't finished that
- {
- if(IsPlayerConnected(playerid))
- {
- if(Admin[playerid] >= 3)
- {
- new tmp[256];
- tmp = strtok(cmdtext, idx);
- if(strval(tmp) == 1)
- {
- SCM(playerid, 0xFFFFFFAA, "Âû íà÷àëè åâåíò â Ìîòåëå Äæåôåðñîí");
- SCMT(0xFF8000AA, "EventSys: Åâåíò â ìîòåëå äæåôåðñîííà íà÷àëñÿ. Îðóæèÿ: Äèãë, Ì4. ×òîáû ïðèñîåäèíèòñÿ, íàïèøèòå /joinevent");
- EventStarted = 1;
- EventType = 1;
- }
- else if(strval(tmp) == 2)
- {
- SCM(playerid, 0xFFFFFFAA, "Âû íà÷àëè åâåíò â Îñîáíÿêå Ìàääîãà");
- SCMT(0xFF8000AA, "EventSys: Åâåíò â Îñàáíÿêå Ìàääîãà íà÷àëñÿ. Îðóæèÿ: Äèãë, Ì4. ×òîáû ïðèñîåäèíèòñÿ, íàïèøèòå /joinevent");
- EventStarted = 1;
- EventType = 2;
- }
- return 1;
- }
- else SCM(playerid, 0xFF0000AA, "Íåò äîñòóïà!");
- }
- return 1;
- }
- if(strcmp(cmd, "/stopevent", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- if(Admin[playerid] >= 3)
- {
- SCM(playerid, 0xFFFFFFAA, "Åâåíò îñòàíîâëåí!");
- EventStarted = 0;
- return 1;
- }
- else SCM(playerid, 0xFF0000AA, "Íåò äîñòóïà!");
- }
- return 1;
- }
- if(strcmp(cmd, "/joinevent", true) == 0)
- {
- if(IsPlayerConnected(playerid))
- {
- if(EventStarted == 0) SCM(playerid, 0xFFFFFFAA, "Åâåíò íå íà÷àí!");
- else
- {
- SCM(playerid, 0xFFFFFFAA, "Âû çàøëè íà åâåíò!");
- IsInEvent[playerid] = true;
- if(EventType == 1)
- {
- SetPlayerPos(playerid,2225.8792,-1148.9609,1025.7969);
- SetPlayerHealth(playerid, 100);
- SetPlayerInterior(playerid, 15);
- }
- else if(EventType == 2)
- {
- SetPlayerPos(playerid,1266.5699,-806.9981,1084.0078);
- SetPlayerHealth(playerid, 100);
- SetPlayerInterior(playerid, 5);
- }
- }
- }
- return 1;
- } */
- return 0;
- }
- stock SetPlayerMoney(playerid, money)
- {
- ResetPlayerMoney(playerid);
- GivePlayerMoney(playerid, money);
- return;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(response)
- {
- if(dialogid == 1) //register
- {
- new name[24], check[258];
- GetPlayerName(playerid, name, sizeof(name));
- format(check, sizeof(check), "%s.ini", name);
- dini_Create(check);
- dini_Set(check,"password", inputtext);
- dini_IntSet(check,"money", 0);
- dini_IntSet(check,"kills", 0);
- dini_IntSet(check,"deaths", 0);
- dini_IntSet(check,"level", 0);
- dini_IntSet(check,"admin", 0);
- dini_IntSet(check,"warns", 0);
- dini_IntSet(check,"skill_deagle", 0);
- dini_IntSet(check,"skill_shotgun", 0);
- dini_IntSet(check,"skill_spas", 0);
- dini_IntSet(check,"skill_mp5", 0);
- dini_IntSet(check,"skill_ak", 0);
- dini_IntSet(check,"skill_m4", 0);
- dini_IntSet(check,"skill_sniper", 0);
- dini_IntSet(check,"SkillPoints", 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "Account registered! You logged in automatically!");
- isLogged[playerid] = 1;
- return 1;
- }
- if(dialogid == 2) //login
- {
- new name[24], check[258];
- GetPlayerName(playerid, name, sizeof(name));
- format(check, sizeof(check), "%s.ini", name);
- if(dini_Exists(check))
- {
- if(!strlen(inputtext))
- {
- ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Log in your account", "Bad password!\nType your password below:", "Login", "Exit");
- }
- else
- {
- if(strcmp(inputtext, dini_Get(check, "password"), false) == 0)
- {
- isLogged[playerid] = 1;
- SCM(playerid, 0xFFFFFFAA, "You succesfully logged in!");
- SetPlayerMoney(playerid, dini_Int(check, "money"));
- SetPlayerScore(playerid, dini_Int(check, "kills"));
- Kills[playerid] = dini_Int(check, "kills");
- Deaths[playerid] = dini_Int(check, "deaths");
- Level[playerid] = dini_Int(check, "level");
- Admin[playerid] = dini_Int(check, "admin");
- Warns[playerid] = dini_Int(check, "warns");
- SkillPoints[playerid] = dini_Int(check, "SkillPoints");
- Deagle[playerid] = dini_Int(check,"skill_deagle");
- Shotgun[playerid] = dini_Int(check,"skill_shotgun");
- Spas[playerid] = dini_Int(check,"skill_spas");
- MP5[playerid] = dini_Int(check,"skill_mp5");
- Ak47[playerid] = dini_Int(check,"skill_ak");
- M4[playerid] = dini_Int(check,"skill_m4");
- Sniper[playerid] = dini_Int(check,"skill_sniper");
- }
- else ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Log in your account", "Bad password!\nType your password below:", "Âîéòè", "Âûéòè");
- }
- }
- else
- {
- SCM(playerid, 0xFF0000AA, "FATAL ERROR: UNKNOWN ERROR 1");
- Kick(playerid);
- }
- return 1;
- }
- }
- else
- {
- if(dialogid == 1) //register
- {
- Kick(playerid);
- }
- if(dialogid == 2)
- {
- Kick(playerid);
- }
- if(dialogid == 3)
- /// WARNING! I SCRAPPED THE SKILL SYSTEM. YOU CAN ACTIVATE IT BY REMOVING THE "/^ ^/"
- if(dialogid == 4) //Deagle edit
- {
- /* if(Deagle[playerid] < strval(inputtext))
- {
- SCM(playerid, 0xFF0000AA, "You dont have that amount of skill points!");
- }
- else
- {
- Deagle[playerid] = Deagle[playerid]-strval(inputtext);
- SkillPoints[playerid] = SkillPoints[playerid]+strval(inputtext);
- SCM(playerid, 0xFFFFFFAA, "Skill's changed!");
- }
- }
- if(dialogid == 5) //Shotgun edit
- {
- if(Shotgun[playerid] < strval(inputtext))
- {
- SCM(playerid, 0xFF0000AA, "You dont have that amount of skill points!");
- }
- else
- {
- Shotgun[playerid] = Shotgun[playerid]-strval(inputtext);
- SkillPoints[playerid] = SkillPoints[playerid]+strval(inputtext);
- SCM(playerid, 0xFFFFFFAA, "Skill's changed!");
- }
- }
- if(dialogid == 6) //Spas edit
- {
- if(Spas[playerid] < strval(inputtext))
- {
- SCM(playerid, 0xFF0000AA, "You dont have that amount of skill points!");
- }
- else
- {
- Spas[playerid] = Spas[playerid]-strval(inputtext);
- SkillPoints[playerid] = SkillPoints[playerid]+strval(inputtext);
- SCM(playerid, 0xFFFFFFAA, "Skill's changed!");
- }
- }
- if(dialogid == 7) //mp5 edit
- {
- if(MP5[playerid] < strval(inputtext))
- {
- SCM(playerid, 0xFF0000AA, "You dont have that amount of skill points!");
- }
- else
- {
- MP5[playerid] = MP5[playerid]-strval(inputtext);
- SkillPoints[playerid] = SkillPoints[playerid]+strval(inputtext);
- SCM(playerid, 0xFFFFFFAA, "Skill's changed!");
- }
- }
- if(dialogid == 8) //ak47 edit
- {
- if(Ak47[playerid] < strval(inputtext))
- {
- SCM(playerid, 0xFF0000AA, "You dont have that amount of skill points!");
- }
- else
- {
- Ak47[playerid] = Ak47[playerid]-strval(inputtext);
- SkillPoints[playerid] = SkillPoints[playerid]+strval(inputtext);
- SCM(playerid, 0xFFFFFFAA, "Skill's changed!");
- }
- }
- if(dialogid == 9) //m4 edit
- {
- if(M4[playerid] < strval(inputtext))
- {
- SCM(playerid, 0xFF0000AA, "You dont have that amount of skill points!");
- }
- else
- {
- M4[playerid] = M4[playerid]-strval(inputtext);
- SkillPoints[playerid] = SkillPoints[playerid]+strval(inputtext);
- SCM(playerid, 0xFFFFFFAA, "Skill's changed!");
- }
- }
- if(dialogid == 10) //Sniper edit
- {
- if(Sniper[playerid] < strval(inputtext))
- {
- SCM(playerid, 0xFFFFFFAA, "You dont have that amount of skill points!");
- }
- else
- {
- Sniper[playerid] = Sniper[playerid]-strval(inputtext);
- SkillPoints[playerid] = SkillPoints[playerid]+strval(inputtext);
- SCM(playerid, 0xFFFFFFAA, "Skill's changed!");
- }*/
- }
- }
- return 0;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate) //ANTI DRIVE-BY
- {
- if(newstate==PLAYER_STATE_PASSENGER)
- {
- if(GetPlayerWeapon(playerid) == 24 )
- {
- SetPlayerArmedWeapon(playerid, 0);
- }
- if(GetPlayerWeapon(playerid) == 27 )
- {
- SetPlayerArmedWeapon(playerid, 0);
- }
- }
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- if (text[0] == '!')
- {
- new playerTeam = gTeam[playerid];
- new string[128];
- new color;
- GetPlayerName(playerid, string, sizeof string);
- format(string,sizeof(string),"<Radio> %s: %s",string,text[1]);
- switch (playerTeam)
- {
- case LSPD: color = 0x0000FFAA;
- case EMS: color = 0xFF0000AA;
- case Surenos: color = 0x00FFFFAA;
- case Nortenos: color = 0xFFFF00AA;
- case Purpz: color = 0x8000FFAA;
- case Bailey: color = 0xB1C8FBAA;
- case Mongols: color = 0x3C3C3CAA;
- case Dawgs: color = 0x008040AA;
- }
- for (new i; i < MAX_PLAYERS; i++)
- {
- if (gTeam[i] == playerTeam)
- {
- SendClientMessage(i,color,string);
- }
- }
- return 0;
- }
- if (text[0] == '|')
- {
- new string[128];
- if(Admin[playerid] >= 1)
- {
- GetPlayerName(playerid, string, sizeof string);
- format(string,sizeof(string),"[Admin chat] %s: %s",string,text[1]);
- if(isMuted[playerid] == 0)
- {
- for (new i; i < MAX_PLAYERS; i++)
- {
- if (Admin[i] >= 1)
- {
- SendClientMessage(i,0xFFFF00AA,string);
- }
- }
- }
- }
- return 0;
- }
- if(isMuted[playerid] == 1)
- {
- return 0;
- }
- return 1;
- }
- public IsInfaAvaible()
- {
- CanInfa = 1;
- return 1;
- }
- public AntiSpawnKill(playerid)
- {
- new label[256], Float:posx, Float:posy, Float:posz;
- GetPlayerPos(playerid, posx, posy, posz);
- format(label, sizeof(label), "Level: %i", Level[playerid]);
- if(Duty[playerid] == 0)
- {
- levl[playerid] = Create3DTextLabel(label,0x008080FF,posx,posy,posz,20,0, 1);
- Attach3DTextLabelToPlayer(levl[playerid], playerid, 0.0, 0.0, 0.4);
- SetPlayerHealth(playerid, 100);
- //LEVEL SYSTEM
- if(Level[playerid] == 0)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 25, 300);
- GivePlayerWeapon(playerid, 30, 500);
- GivePlayerWeapon(playerid, 5, 1);
- }
- if(Level[playerid] == 1)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 25, 300);
- GivePlayerWeapon(playerid, 29, 500);
- GivePlayerWeapon(playerid, 30, 500);
- GivePlayerWeapon(playerid, 5, 1);
- }
- if(Level[playerid] == 2)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 25, 300);
- GivePlayerWeapon(playerid, 28, 500);
- GivePlayerWeapon(playerid, 30, 500);
- GivePlayerWeapon(playerid, 5, 1);
- SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 1);
- }
- if(Level[playerid] == 3)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 25, 300);
- GivePlayerWeapon(playerid, 29, 500);
- GivePlayerWeapon(playerid, 31, 500);
- GivePlayerWeapon(playerid, 5, 1);
- }
- if(Level[playerid] == 4)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 25, 300);
- GivePlayerWeapon(playerid, 29, 500);
- GivePlayerWeapon(playerid, 31, 500);
- GivePlayerWeapon(playerid, 5, 1);
- GivePlayerWeapon(playerid, 41, 200);
- }
- if(Level[playerid] == 5)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 25, 300);
- GivePlayerWeapon(playerid, 29, 500);
- GivePlayerWeapon(playerid, 31, 500);
- GivePlayerWeapon(playerid, 33, 100);
- GivePlayerWeapon(playerid, 5, 1);
- SetPlayerArmour(playerid, 50);
- GivePlayerWeapon(playerid, 41, 200);
- }
- if(Level[playerid] == 6)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 25, 300);
- GivePlayerWeapon(playerid, 29, 500);
- GivePlayerWeapon(playerid, 31, 500);
- GivePlayerWeapon(playerid, 33, 100);
- GivePlayerWeapon(playerid, 5, 1);
- SetPlayerArmour(playerid, 70);
- GivePlayerWeapon(playerid, 41, 200);
- }
- if(Level[playerid] == 7)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 25, 300);
- GivePlayerWeapon(playerid, 29, 500);
- GivePlayerWeapon(playerid, 31, 500);
- GivePlayerWeapon(playerid, 34, 20);
- GivePlayerWeapon(playerid, 8, 1);
- SetPlayerArmour(playerid, 80);
- GivePlayerWeapon(playerid, 41, 200);
- }
- if(Level[playerid] == 8)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 25, 300);
- GivePlayerWeapon(playerid, 29, 500);
- GivePlayerWeapon(playerid, 31, 500);
- GivePlayerWeapon(playerid, 34, 20);
- GivePlayerWeapon(playerid, 16, 1);
- GivePlayerWeapon(playerid, 8, 1);
- SetPlayerArmour(playerid, 90);
- GivePlayerWeapon(playerid, 41, 200);
- }
- if(Level[playerid] == 9)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 27, 300);
- GivePlayerWeapon(playerid, 29, 500);
- GivePlayerWeapon(playerid, 31, 500);
- GivePlayerWeapon(playerid, 34, 20);
- GivePlayerWeapon(playerid, 18, 2);
- GivePlayerWeapon(playerid, 4, 1);
- SetPlayerArmour(playerid, 100);
- GivePlayerWeapon(playerid, 41, 200);
- }
- if(Level[playerid] == 10)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 27, 300);
- GivePlayerWeapon(playerid, 29, 500);
- GivePlayerWeapon(playerid, 31, 500);
- GivePlayerWeapon(playerid, 34, 20);
- GivePlayerWeapon(playerid, 18, 2);
- GivePlayerWeapon(playerid, 4, 1);
- GivePlayerWeapon(playerid, 35, 1);
- SetPlayerArmour(playerid, 100);
- GivePlayerWeapon(playerid, 41, 200);
- }
- if(Level[playerid] == 11)
- {
- GivePlayerWeapon(playerid, 24, 1000);
- GivePlayerWeapon(playerid, 27, 300);
- GivePlayerWeapon(playerid, 29, 500);
- GivePlayerWeapon(playerid, 31, 500);
- GivePlayerWeapon(playerid, 34, 20);
- GivePlayerWeapon(playerid, 16, 2);
- GivePlayerWeapon(playerid, 9, 1);
- GivePlayerWeapon(playerid, 35, 1);
- SetPlayerArmour(playerid, 100);
- GivePlayerWeapon(playerid, 41, 200);
- }
- }
- else if(Duty[playerid] == 1)
- {
- SetPlayerSkin(playerid, 0);
- SetPlayerHealth(playerid, 999999);
- admlabl[playerid] = Create3DTextLabel("ADMIN ON DUTY",0x008080FF,posx,posy,posz,20,0, 1);
- Attach3DTextLabelToPlayer(admlabl[playerid], playerid, 0.0, 0.0, 0.4);
- SetPlayerColor(playerid, 0xFFFFFFAA);
- }
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- if(GetPlayerWeapon(playerid) == 32 )
- {
- SetPlayerArmedWeapon(playerid, 0);
- }
- if(GetPlayerWeapon(playerid) == 28 )
- {
- SetPlayerArmedWeapon(playerid, 0);
- }
- if(GetPlayerWeapon(playerid) == 29 )
- {
- SetPlayerArmedWeapon(playerid, 0);
- }
- }
- return 1;
- }
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