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- 06:56:05: Open Broadcaster Software v0.59b - 32bit (´・ω・`)
- 06:56:05: -------------------------------
- 06:56:05: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
- 06:56:05: CPU Speed: 3309MHz
- 06:56:05: Physical Memory: 4095MB Total, 4095MB Free
- 06:56:05: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 06:56:05: monitor 1: pos={1680, 0}, size={1680, 1050}
- 06:56:05: monitor 2: pos={0, 0}, size={1680, 1050}
- 06:56:05: Windows Version: 6.1 Build 7601 S
- 06:56:05: Aero is Enabled
- 06:56:05: -------------------------------
- 06:56:05: OBS Modules:
- 06:56:05: Base Address Module
- 06:56:05: 00010000 OBS.exe
- 06:56:05: 5EF90000 OBSApi.dll
- 06:56:05: 6E8C0000 DShowPlugin.dll
- 06:56:05: 69930000 GraphicsCapture.dll
- 06:56:05: 65830000 NoiseGate.dll
- 06:56:05: 65810000 PSVPlugin.dll
- 06:56:05: ------------------------------------------
- 06:56:05: Adapter 1
- 06:56:05: Video Adapter: AMD Radeon HD 7900 Series
- 06:56:05: Video Adapter Dedicated Video Memory: 3202543616
- 06:56:05: Video Adapter Shared System Memory: 1092358144
- 06:56:05: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
- 06:56:05: Video Adapter Output 2: pos={1680, 0}, size={1680, 1050}, attached=true
- 06:56:05: ------------------------------------------
- 06:56:05: Adapter 2
- 06:56:05: Video Adapter: Intel(R) HD Graphics 3000
- 06:56:05: Video Adapter Dedicated Video Memory: 67108864
- 06:56:05: Video Adapter Shared System Memory: 1711276032
- 06:56:05: =====Stream Start: 2013-12-14, 06:56:05===============================================
- 06:56:05: Multithreaded optimizations: On
- 06:56:05: Base resolution: 1680x1050
- 06:56:05: Output resolution: 1120x700
- 06:56:05: ------------------------------------------
- 06:56:05: Loading up D3D10 on AMD Radeon HD 7900 Series...
- 06:56:05: ------------------------------------------
- 06:56:05: Audio Format: 48000hz
- 06:56:05: Playback device {0.0.0.00000000}.{434fde3d-241c-4f74-81c7-7cad1167b616}
- 06:56:05: ------------------------------------------
- 06:56:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 06:56:05: ------------------------------------------
- 06:56:05: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 06:56:05: ------------------------------------------
- 06:56:05: Audio Encoding: AAC
- 06:56:05: bitrate: 160
- 06:56:05: Using text output
- 06:56:05: Using graphics capture
- 06:56:05: Scene buffering time set to 400
- 06:56:05: ------------------------------------------
- 06:56:05: Video Encoding: x264
- 06:56:05: fps: 30
- 06:56:05: width: 1120, height: 700
- 06:56:05: preset: veryfast
- 06:56:05: profile: high
- 06:56:05: keyint: 60
- 06:56:05: CBR: yes
- 06:56:05: CFR: no
- 06:56:05: max bitrate: 1275
- 06:56:05: buffer size: 1275
- 06:56:05: ------------------------------------------
- 06:56:05: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 06:56:05: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 06:56:06: Using RTMP service: Twitch / Justin.tv
- 06:56:06: Server selection: rtmp://live-lhr.justin.tv/app
- 06:56:07: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 06:56:07: Completed handshake with rtmp://live-lhr.justin.tv/app in 354 ms.
- 06:56:08: SO_SNDBUF was at 64512
- 06:56:08: SO_SNDBUF is now 65536
- 06:56:11: SharedTexCapture hooked
- 06:56:13: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 183296)
- 06:56:50: GraphicsCaptureSource::NewCapture: eliminating old capture
- 06:56:50: SharedTexCapture hooked
- 07:03:38: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 183296)
- 07:34:50: Total frames encoded: 69731, total frames duplicated: 92 (0.13%)
- 07:34:50: Total frames rendered: 69684, number of late frames: 12 (0.02%) (it's okay for some frames to be late)
- 07:34:50: RTMPPublisher::SocketLoop: Graceful loop exit
- 07:34:50: Average send payload: 5116 bytes, average send interval: 28 ms
- 07:34:50: Number of times waited to send: 0, Waited for a total of 0 bytes
- 07:34:50: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 07:34:50: Number of bytes sent: 418437975
- 07:34:50:
- 07:34:50: Profiler time results:
- 07:34:50:
- 07:34:50: ==============================================================
- 07:34:50: video thread frame - [100%] [avg time: 0.52 ms] [children: 54.6%] [unaccounted: 45.4%]
- 07:34:50: | scene->Preprocess - [0.577%] [avg time: 0.003 ms]
- 07:34:50: | GPU download and conversion - [54%] [avg time: 0.281 ms] [children: 51%] [unaccounted: 3.08%]
- 07:34:50: | | flush - [48.3%] [avg time: 0.251 ms]
- 07:34:50: | | CopyResource - [2.31%] [avg time: 0.012 ms]
- 07:34:50: | | conversion to 4:2:0 - [0.385%] [avg time: 0.002 ms]
- 07:34:50: Convert444Threads - [100%] [avg time: 0.295 ms] [children: 98.3%] [unaccounted: 1.69%]
- 07:34:50: | Convert444toNV12 - [98.3%] [avg time: 0.29 ms]
- 07:34:50: encoder thread frame - [100%] [avg time: 0.7 ms]
- 07:34:50: ==============================================================
- 07:34:50:
- 07:34:50:
- 07:34:50: Profiler CPU results:
- 07:34:50:
- 07:34:50: ==============================================================
- 07:34:50: video thread frame - [cpu time: avg 0.016 ms, total 1170.01 ms] [avg calls per frame: 1]
- 07:34:50: | scene->Preprocess - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
- 07:34:50: | GPU download and conversion - [cpu time: avg 0.011 ms, total 795.605 ms] [avg calls per frame: 1]
- 07:34:50: | | flush - [cpu time: avg 0.009 ms, total 639.604 ms] [avg calls per frame: 1]
- 07:34:50: | | CopyResource - [cpu time: avg 0.001 ms, total 93.601 ms] [avg calls per frame: 1]
- 07:34:50: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
- 07:34:50: Convert444Threads - [cpu time: avg 0.075 ms, total 10498.9 ms] [avg calls per frame: 2]
- 07:34:50: | Convert444toNV12 - [cpu time: avg 0.074 ms, total 10420.9 ms] [avg calls per frame: 2]
- 07:34:50: encoder thread frame - [cpu time: avg 0.1 ms, total 7035.64 ms] [avg calls per frame: 1]
- 07:34:50: ==============================================================
- 07:34:50:
- 07:34:50: =====Stream End: 2013-12-14, 07:34:50=================================================
- Last game capture log:
- 2013-12-14, 06:56:05: we're booting up:
- 06:56:05: CaptureThread: attached to process csgo.exe
- 06:56:05: D3D9 Present
- 06:56:06: NV Capture available
- 06:56:06: FBO available
- 06:56:06: GL Present
- 06:56:06: (half life scientist) everything.. seems to be in order
- 06:56:11: D3D9EndScene called
- 06:56:11: D3DPRESENT_PARAMETERS {
- 06:56:11: BackBufferWidth: 1280
- 06:56:11: BackBufferHeight: 960
- 06:56:11: BackBufferFormat: D3DFMT_A8R8G8B8
- 06:56:11: BackBufferCount: 1
- 06:56:11: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 06:56:11: MultiSampleQuality: 0
- 06:56:11: SwapEffect: D3DSWAPEFFECT_DISCARD
- 06:56:11: hDeviceWindow: 66934
- 06:56:11: Windowed: false
- 06:56:11: EnableAutoDepthStencil: true
- 06:56:11: AutoDepthStencilFormat: D3DFMT_D24S8
- 06:56:11: Flags: None
- 06:56:11: FullScreen_RefreshRateInHz: 120
- 06:56:11: PresentationInterval: 2147483648
- 06:56:11: };
- 06:56:11: successfully set up d3d9 hooks
- 06:56:11: D3D9Present called
- 06:56:11: DoD3D9GPUHook: success
- 06:56:12: D3DSURFACE_DESC {
- 06:56:12: Format: D3DFMT_A8R8G8B8
- 06:56:12: Type: D3DRTYPE_SURFACE
- 06:56:12: Usage: D3DUSAGE_RENDERTARGET
- 06:56:12: Pool: D3DPOOL_DEFAULT
- 06:56:12: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 06:56:12: MultiSampleQuality: 0
- 06:56:12: Width: 1280
- 06:56:12: Height: 960
- 06:56:12: };
- 06:56:12: successfully capturing d3d9 frames via GPU
- 06:56:50: D3D9Reset called
- 06:56:50: ---------------------- Cleared D3D9 Capture ----------------------
- 06:56:50: successfully set up d3d9 hooks
- 06:56:50: D3D9EndScene called
- 06:56:50: D3D9Present called
- 06:56:50: DoD3D9GPUHook: success
- 06:56:50: D3DSURFACE_DESC {
- 06:56:50: Format: D3DFMT_A8R8G8B8
- 06:56:50: Type: D3DRTYPE_SURFACE
- 06:56:50: Usage: D3DUSAGE_RENDERTARGET
- 06:56:50: Pool: D3DPOOL_DEFAULT
- 06:56:50: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
- 06:56:50: MultiSampleQuality: 0
- 06:56:50: Width: 1280
- 06:56:50: Height: 960
- 06:56:50: };
- 06:56:50: successfully capturing d3d9 frames via GPU
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