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- public OnPlayerDeath(playerid, killerid, reason)
- {
- SetPlayerHealth(playerid,0);
- new nome[MAX_PLAYER_NAME], nome2[MAX_PLAYER_NAME],string[256];
- GetPlayerName(playerid, nome, sizeof(nome));
- GetPlayerName(killerid, nome2, sizeof(nome2));
- if(PX1 == 2 && GetPVarInt(playerid, "TipoX1") == 1 && GetPVarInt(killerid, "TipoX1") == 1){
- if(killerid == INVALID_PLAYER_ID)
- format(string,sizeof(string),"[X1W] '%s' se matou no x1 Walk.(/x1w)",nome);
- else
- format(string,sizeof(string),"[X1W] '%s' matou '%s' no x1 Walk.(/x1w)",nome2, nome);
- SendClientMessageToAll(COLOR_YELLOW, string);
- PX1 = 0;
- SetPVarInt(killerid,"TipoX1",0);
- SetPVarInt(playerid,"TipoX1",0);
- SpawnPlayer(killerid);
- SetPVarInt(killerid,"Bloqueio",0);
- SetPVarInt(playerid,"Bloqueio",0);
- }
- if(PX2 == 2 && GetPVarInt(playerid, "TipoX1") == 2 && GetPVarInt(killerid, "TipoX1") == 2){
- if(killerid == INVALID_PLAYER_ID)
- format(string,sizeof(string),"[X1R] '%s' se matou no x1 Run.(/x1r)",nome);
- else
- format(string,sizeof(string),"[X1R] '%s' matou '%s' no x1 Run.(/x1r)",nome2, nome);
- SendClientMessageToAll(COLOR_YELLOW, string);
- PX2 = 0;
- SetPVarInt(killerid,"TipoX1",0);
- SetPVarInt(playerid,"TipoX1",0);
- SpawnPlayer(killerid);
- SetPVarInt(killerid,"Bloqueio",0);
- SetPVarInt(playerid,"Bloqueio",0);
- }
- if(GetPVarInt(playerid, "Sniper") == 1 && GetPVarInt(killerid, "Sniper") == 1){
- if(killerid == INVALID_PLAYER_ID)
- format(string,sizeof(string),"[SNIPER] '%s' se matou no Sniper.(/sniper)",nome);
- else
- format(string,sizeof(string),"[SNIPER] '%s' matou '%s' na Arena Sniper(/sniper)",nome2, nome);
- SendClientMessageToAll(COLOR_YELLOW, string);
- SendClientMessage(killerid,COLOR_GREEN,"[INFO]VocĂȘ Ganhou Colete e Vida!");
- GameTextForPlayer(killerid,"Parabens",3000,4);
- SetPlayerHealth(killerid,100);
- SetPlayerArmour(killerid,100);
- SetPVarInt(playerid,"Sniper",0);
- SetPVarInt(playerid,"Bloqueio",0);
- }
- SendDeathMessage(killerid,playerid,reason);
- SetPlayerVirtualWorld(playerid,0);
- SetPVarInt(playerid,"Bloqueio",0);
- return 1;
- }
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