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- #pragma once
- float vertices[] =
- {
- -0.8f, 0.8, 0.0f,
- -0.8f, -0.8f, 0.0f,
- 0.8f, -0.8f, 0.0f,
- -0.8f, 0.8f, 0.0f,
- 0.8f, -0.8f, 0.0f,
- 0.8f, 0.8f, 0.0f
- };
- float uvs[] =
- {
- 0, 1,
- 0, 0,
- 1, 0,
- 0, 1,
- 1, 0,
- 1, 1
- };
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