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- /*
- @file: destroyRadar.sqf
- Author:
- Quiksilver. Edited by Spearhead.
- Last modified:
- 10/04/2016
- Description:
- Destroy a Blackfoot wreckage and recover the recon Intel.
- _________________________________________________________________________*/
- private
- ["_objPos","_flatPos","_accepted","_position","_randomDir","_hangar","_x","_enemiesArray","
- _briefing","_fuzzyPos","_unitsArray","_dummy","_object","_tower1","_tower2","_tower3"];
- _c4Message = ["Recon Data Secured!The charge has been set! 30 seconds until detonation.","
- The explosives have been set! 30 seconds until detonation.","Crash site secured. The charge
- is planted! 30 seconds until detonation."] call BIS_fnc_selectRandom;
- //-------------------- FIND SAFE POSITION FOR OBJECTIVE
- _flatPos = [0,0,0];
- _accepted = false;
- while {!_accepted} do {
- _position = [] call BIS_fnc_randomPos;
- _flatPos = _position isFlatEmpty [5,0,0.1,sizeOf
- "Land_Wreck_Heli_Attack_01_F",0,false];
- while {(count _flatPos) < 2} do {
- _position = [] call BIS_fnc_randomPos;
- _flatPos = _position isFlatEmpty [5,0,0.1,sizeOf
- "Land_Wreck_Heli_Attack_01_F",0,false];
- };
- if ((_flatPos distance (getMarkerPos "respawn_west")) > 1000 && (_flatPos
- distance (getMarkerPos currentAO)) > 500) then
- {
- _accepted = true;
- };
- };
- _objPos = [_flatPos, 15, 30, 10, 0, 0.5, 0] call BIS_fnc_findSafePos;
- //-------------------- SPAWN OBJECTIVE
- sideObj = "Land_Wreck_Heli_Attack_01_F" createVehicle _flatPos;
- waitUntil {!isNull sideObj};
- sideObj setDir random 360;
- house = "Land_Cargo_House_V3_F" createVehicle _objPos;
- house setDir random 360;
- house allowDamage false;
- _dummy = [explosivesDummy1,explosivesDummy2] call BIS_fnc_selectRandom;
- sleep 0.3;
- _object = [research1,research2] call BIS_fnc_selectRandom;
- sleep 0.3;
- { _x enableSimulation true; } forEach [researchTable,_object];
- sleep 0.3;
- researchTable setPos [(getPos house select 0), (getPos house select 1), ((getPos
- house select 2) + 1)];
- sleep 1;
- [researchTable,_object,[0,0,0.9]] call BIS_fnc_relPosObject;
- sleep 0.3;
- _tower1 = [sideObj, 50, 0] call BIS_fnc_relPos;
- _tower2 = [sideObj, 50, 120] call BIS_fnc_relPos;
- _tower3 = [sideObj, 50, 240] call BIS_fnc_relPos;
- sleep 0.3;
- tower1 = "Land_Cargo_Patrol_V3_F" createVehicle _tower1;
- tower2 = "Land_Cargo_Patrol_V3_F" createVehicle _tower2;
- tower3 = "Land_Cargo_Patrol_V3_F" createVehicle _tower3;
- sleep 0.3;
- tower1 setDir 180;
- tower2 setDir 300;
- tower3 setDir 60;
- { _x allowDamage false } forEach [tower1,tower2,tower3];
- sleep 0.3;
- //-------------------- SPAWN FORCE PROTECTION
- _enemiesArray = [sideObj] call QS_fnc_SMenemyEAST;
- //-------------------- BRIEF
- _fuzzyPos = [((_flatPos select 0) - 300) + (random 600),((_flatPos select 1) - 300)
- + (random 600),0];
- { _x setMarkerPos _fuzzyPos; } forEach ["sideMarker", "sideCircle"];
- sideMarkerText = "Secure Recon Data"; publicVariable "sideMarkerText";
- "sideMarker" setMarkerText "Side Mission: Secure Recon Data"; publicVariable
- "sideMarker";
- publicVariable "sideObj";
- _briefing = "<t align='center'><t size='2.2'>New Side Mission</t><br/><t size='1.5'
- color='#00B2EE'>Secure Recon Data</t><br/>____________________<br/>OPFOR have downed one of
- our helicopter recon teams with important intel!<br/><br/>We've marked the position on your
- map; head over there and secure the site. Find that intel and destroy any remaining
- sensitive files on the heli's Black Box.</t>";
- [_briefing] remoteExec ["AW_fnc_globalHint",0,false];
- ["NewSideMission", "Secure Recon Data"] remoteExec
- ["AW_fnc_globalNotification",0,false];
- sideMarkerText = "Secure Recon Data"; publicVariable "sideMarkerText";
- sideMissionUp = true;
- SM_SUCCESS = false;
- while { sideMissionUp } do {
- if (!alive sideObj) exitWith {
- //-------------------- DE-BRIEFING
- hqSideChat = "Blackfoot Recon Data destroyed! Mission FAILED!";
- [hqSideChat] remoteExec ["AW_fnc_globalSideChat",0,false];
- remoteExec ["QS_fnc_SMhintFAIL",0,false];
- { _x setMarkerPos [-10000,-10000,-10000]; } forEach ["sideMarker",
- "sideCircle"]; publicVariable "sideMarker";
- sideMissionUp = false; publicVariable "sideMissionUp";
- //-------------------- DELETE
- { _x setPos [-10000,-10000,0]; } forEach [_object,researchTable,_dummy];
- // hide objective pieces
- sleep 120;
- { deleteVehicle _x } forEach [sideObj,house,tower1,tower2,tower3];
- deleteVehicle nearestObject [getPos sideObj,"Land_Wreck_Heli_Attack_01_F"];
- [_enemiesArray] spawn QS_fnc_SMdelete;
- };
- if (SM_SUCCESS) exitWith {
- hqSideChat = _c4Message;
- [hqSideChat] remoteExec ["AW_fnc_globalSideChat",0,false];
- //-------------------- BOOM!
- _dummy setPos [(getPos sideObj select 0), ((getPos sideObj select 1) +5),
- ((getPos sideObj select 2) + 0.5)];
- sleep 0.1;
- _object setPos [-10000,-10000,0]; //
- hide objective
- sleep 30;
- // ghetto bomb timer
- "Bo_Mk82" createVehicle getPos _dummy; // default
- "Bo_Mk82","Bo_GBU12_LGB"
- _dummy setPos [-10000,-10000,1]; //
- hide dummy
- researchTable setPos [-10000,-10000,1]; // hide
- research table
- sleep 0.1;
- //-------------------- DE-BRIEFING
- [] call QS_fnc_SMhintSUCCESS;
- { _x setMarkerPos [-10000,-10000,-10000]; } forEach ["sideMarker",
- "sideCircle"]; publicVariable "sideMarker";
- sideMissionUp = false; publicVariable "sideMissionUp";
- //--------------------- DELETE
- sleep 120;
- { deleteVehicle _x } forEach [sideObj,house,tower1,tower2,tower3];
- deleteVehicle nearestObject [getPos sideObj,"Land_Wreck_Heli_Attack_01_F"];
- [_enemiesArray] spawn QS_fnc_SMdelete;
- };
- };
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