Advertisement
DivineDragoonKain

Chapter 9 mans

Aug 23rd, 2015
137
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.06 KB | None | 0 0
  1. The Bladed Wolf
  2.  
  3. Level 25 Mightyena
  4. Nature: Steely (+2 Attack, +1 Sp.Def, -2 Sp.Atk)
  5. Abilities: Starts with Teamwork, and an extra ability: Alpha Wolf. Cannot buy Ability Mastery at 60. Where does his true potential lay?
  6.  
  7. Alpha Wolf
  8. Static
  9. Connection - Howl. Gain the effects of the Pack Hunt ability. When you land an attack, you may immediately use Howl as a Swift action.
  10.  
  11. Inheritance: Starts with Ice Fang and Counter. Gains Super Fang at 30. Noble Fang at 50. ???? under certain conditions.
  12. Moves: Can be tutored Fire Fang and Thunder Fang as if they were tutor moves instead of egg moves.
  13.  
  14. Noble Fang
  15. Type: Dark
  16. Frequency: At-Will
  17. AC: 3
  18. Damage Base 7: 2d6+10
  19. Class: Physical
  20. Range: Melee, 1 Target
  21. Effect: Noble Fang inflicts Vulnerable on 15+, Flinches on 17+, and Bleeds on 19-20.
  22.  
  23. Note: The target of the Bleed effect loses a Tick of Hit Points at the start of each of their turns, as the weapon move Bleed!
  24.  
  25. Capability: Chained. The Bladed Wolf is unable to Mega Evolve under normal conditions.
  26. Capability: Nemesis. The Bladed Wolf has a Nemesis. Interaction with Nemesis possible.
  27. Capability: Wielder. He can use weapons.
  28. Capability: Unknown Potential: Can take the Skill Improvement Poke-Edge in any skill multiple times.
  29.  
  30. Held Item: Flamberge. One-Handed Fine Melee Weapon, with the Pierce! and Riposte weapon moves, needing Adept and Master Rank combat, respectively. A Flametongue rune embedded in the sword grants the move Flametongue, a Fire-type Slash. This Weapon Rune does not count against your maximum rune count when the Bladed Wolf is wielding the Flamberge.
  31.  
  32. Demonic Lineage: Cobalion
  33.  
  34.  
  35. Pancham
  36. Level 18
  37.  
  38. Nature: Proud (+HP, -Sp.Atk)
  39.  
  40. Ability: Mold Breaker. Gains an ability on Evolution: Fabulous Trim (Different list than Furfrou).
  41. Inheritance: Starts with Me First. Power Up Punch at 25. No third inheritance move.
  42. Moves: Parting Shot (45/48) gains a DB of 6 if the user wishes it.
  43.  
  44. Capability: Smarter than the Average Bear. Can carry one of each Ninja Tool and use them appropriately. Stealth Capability is 1d6+2 higher than normal.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement