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- <?xml version="1.0" encoding="UTF-8"?>
- <!-- See XML.txt for notes and documentation. -->
- <!-- New items:
- <item name="lockpick"/>
- -->
- <lootcontainers>
- <lootplaceholders>
- <!-- Replace the lootForest with one of the following -->
- <placeholder name="lootForest">
- <block name="cntTrashPile01" prob="0.1"/>
- <block name="cntTrashPile02" prob="0.1"/>
- <block name="cntTrashPile03" prob="0.1"/>
- <block name="cntTrashPile04" prob="0.1"/>
- <block name="cntTrashPile05" prob="0.1"/>
- <block name="cntTrashPile06" prob="0.1"/>
- <block name="cntTrashPile07" prob="0.1"/>
- <block name="cntTrashPile08" prob="0.1"/>
- <block name="cntTrashPile09" prob="0.1"/>
- <block name="cntTreeStump" prob="0.1"/>
- <block name="cntBackpack01" prob="0.03"/>
- <block name="cntBackpack02" prob="0.03"/>
- <block name="cntBackpack03" prob="0.03"/>
- <block name="cntDuffle01" prob="0.03"/>
- <block name="cntSportsBag01" prob="0.03"/>
- <block name="cntSportsBag02" prob="0.03"/>
- <block name="cntPurse01" prob="0.03"/>
- </placeholder>
- <!-- Replace the Wasteland with one of the following -->
- <placeholder name="lootWasteland">
- <block name="cntTrashPile01" prob="0.1"/>
- <block name="cntTrashPile02" prob="0.1"/>
- <block name="cntTrashPile03" prob="0.1"/>
- <block name="cntTrashPile04" prob="0.1"/>
- <block name="cntTrashPile05" prob="0.1"/>
- <block name="cntTrashPile06" prob="0.1"/>
- <block name="cntTrashPile07" prob="0.1"/>
- <block name="cntTrashPile08" prob="0.1"/>
- <block name="cntTrashPile09" prob="0.05"/>
- <block name="cntBackpack01" prob="0.03"/>
- <block name="cntBackpack02" prob="0.03"/>
- <block name="cntBackpack03" prob="0.03"/>
- <block name="cntDuffle01" prob="0.03"/>
- <block name="cntSportsBag01" prob="0.03"/>
- <block name="cntSportsBag02" prob="0.03"/>
- <block name="cntPurse01" prob="0.03"/>
- <block name="cntDeskSafe" prob="0.03"/>
- </placeholder>
- <!-- Replace the lootDesert with one of the following -->
- <placeholder name="lootDesert">
- <block name="cntTrashPile01" prob="0.1"/>
- <block name="cntTrashPile02" prob="0.1"/>
- <block name="cntTrashPile03" prob="0.1"/>
- <block name="cntTrashPile04" prob="0.1"/>
- <block name="cntTrashPile05" prob="0.1"/>
- <block name="cntTrashPile06" prob="0.1"/>
- <block name="cntTrashPile07" prob="0.1"/>
- <block name="cntTrashPile08" prob="0.1"/>
- <block name="cntTrashPile09" prob="0.1"/>
- <block name="cntBackpack01" prob="0.03"/>
- <block name="cntBackpack02" prob="0.03"/>
- <block name="cntBackpack03" prob="0.03"/>
- <block name="cntDuffle01" prob="0.03"/>
- <block name="cntSportsBag01" prob="0.03"/>
- <block name="cntSportsBag02" prob="0.03"/>
- <block name="cntPurse01" prob="0.03"/>
- </placeholder>
- <!-- Replace the lootBurntForest with one of the following -->
- <placeholder name="lootBurntForest">
- <block name="cntTrashPile01" prob="0.1"/>
- <block name="cntTrashPile02" prob="0.1"/>
- <block name="cntTrashPile03" prob="0.1"/>
- <block name="cntTrashPile04" prob="0.1"/>
- <block name="cntTrashPile05" prob="0.1"/>
- <block name="cntTrashPile06" prob="0.1"/>
- <block name="cntTrashPile07" prob="0.1"/>
- <block name="cntTrashPile08" prob="0.1"/>
- <block name="cntTrashPile09" prob="0.1"/>
- </placeholder>
- <!-- Replace the lootPlains with one of the following -->
- <placeholder name="lootPlains">
- <block name="cntTrashPile01" prob="0.1"/>
- <block name="cntTrashPile02" prob="0.1"/>
- <block name="cntTrashPile03" prob="0.1"/>
- <block name="cntTrashPile04" prob="0.1"/>
- <block name="cntTrashPile05" prob="0.1"/>
- <block name="cntTrashPile06" prob="0.1"/>
- <block name="cntTrashPile07" prob="0.1"/>
- <block name="cntTrashPile08" prob="0.1"/>
- <block name="cntTrashPile09" prob="0.1"/>
- <block name="cntBackpack01" prob="0.03"/>
- <block name="cntBackpack02" prob="0.03"/>
- <block name="cntBackpack03" prob="0.03"/>
- <block name="cntDuffle01" prob="0.03"/>
- <block name="cntSportsBag01" prob="0.03"/>
- <block name="cntSportsBag02" prob="0.03"/>
- <block name="cntPurse01" prob="0.03"/>
- </placeholder>
- <!-- Replace the lootHouse with one of the following -->
- <placeholder name="lootHouse">
- <block name="cntTrashPile01"/>
- <block name="cntTrashPile02"/>
- <block name="cntTrashPile03"/>
- <block name="cntTrashPile04"/>
- <block name="cntTrashPile05"/>
- <block name="cntTrashPile06"/>
- <block name="cntTrashPile07"/>
- <block name="cntTrashPile08"/>
- <block name="cntTrashPile09"/>
- <block name="cntChest01"/>
- <block name="cntCardboardBox"/>
- <block name="cntBin"/>
- <block name="cntSuitcase"/>
- <block name="cntBackpack01"/>
- <block name="cntBackpack02"/>
- <block name="cntBackpack03"/>
- <block name="cntDuffle01"/>
- <block name="cntSportsBag01"/>
- <block name="cntSportsBag02"/>
- <block name="cntPurse01"/>
- </placeholder>
- <!-- Replace the lootStreet with one of the following -->
- <placeholder name="lootStreet">
- <block name="cntTrashPile01"/>
- <block name="cntTrashPile02"/>
- <block name="cntTrashPile03"/>
- <block name="cntTrashPile04"/>
- <block name="cntTrashPile05"/>
- <block name="cntTrashPile06"/>
- <block name="cntTrashPile07"/>
- <block name="cntTrashPile08"/>
- <block name="cntTrashPile09"/>
- <block name="cntShoppingCart" prob="0.05"/>
- <block name="shoppingCartEmpty" prob="0.05"/>
- <block name="cntBackpack01" prob="0.05"/>
- <block name="cntBackpack02" prob="0.05"/>
- <block name="cntBackpack03" prob="0.05"/>
- <block name="cntDuffle01" prob="0.05"/>
- <block name="cntSportsBag01" prob="0.05"/>
- <block name="cntSportsBag02" prob="0.05"/>
- <block name="cntPurse01" prob="0.05"/>
- </placeholder>
- <!-- Replace the lootYard with one of the following -->
- <placeholder name="lootYard">
- <block name="cntTrashPile07" prob=".5"/>
- <block name="cntCardboardBox" prob="0.2"/>
- <block name="cntBackpack01" prob="0.03"/>
- <block name="cntBackpack02" prob="0.03"/>
- <block name="cntBackpack03" prob="0.03"/>
- <block name="cntDuffle01" prob="0.03"/>
- <block name="cntSportsBag01" prob="0.03"/>
- <block name="cntSportsBag02" prob="0.03"/>
- <block name="cntPurse01" prob="0.03"/>
- </placeholder>
- <!-- Replace the lootYard with one of the following -->
- <placeholder name="randomCars">
- <block name="cntCar03Damage2" prob="0.5"/>
- <block name="cntCar03BlueDamage1" prob="0.1"/>
- <block name="cntCar03RedDamage1" prob="0.1"/>
- <block name="cntCar03YellowDamage1" prob="0.1"/>
- <block name="cntCar03WhiteDamage1" prob="0.1"/>
- <block name="cntCar03Blue" prob="0.05"/>
- <block name="cntCar03Red" prob="0.05"/>
- <block name="cntCar03Yellow" prob="0.05"/>
- <block name="cntCar03White" prob="0.05"/>
- </placeholder>
- <!-- Replace the lootYard with one of the following -->
- <placeholder name="lootGarage">
- <block name="cntGarageStorage" prob=".3"/>
- <block name="cntTrashPile02" prob=".5"/>
- <block name="cntCardboardBox" prob="0.2"/>
- <block name="cntBackpack01" prob="0.03"/>
- <block name="cntBackpack02" prob="0.03"/>
- <block name="cntBackpack03" prob="0.03"/>
- <block name="cntDuffle01" prob="0.03"/>
- <block name="cntSportsBag01" prob="0.03"/>
- <block name="cntSportsBag02" prob="0.03"/>
- <block name="cntPurse01" prob="0.03"/>
- </placeholder>
- <!-- Replaces the lootMP with one of the following -->
- <placeholder name="lootMP">
- <!--block name="supplyCrate" prob="0.1" /-->
- </placeholder>
- <!-- random "tossed away" metal sheet decoration for prefabs -->
- <placeholder name="metalSheetNewRandom">
- <block name="corrugatedMetalWall01Sheet2"/>
- <block name="corrugatedMetalWall02Sheet2"/>
- <block name="corrugatedMetalWall03Sheet2"/>
- <block name="corrugatedMetalWall04Sheet2"/>
- <block name="rustyIronWall01Sheet2"/>
- <block name="rustyIronWall02Sheet2"/>
- <block name="rustyIronWall03Sheet2"/>
- <block name="rustyIronWall04Sheet2"/>
- <block name="blueMetalWall01Sheet2"/>
- <block name="blueMetalWall02Sheet2"/>
- <block name="blueMetalWall03Sheet2"/>
- <block name="blueMetalWall04Sheet2"/>
- <block name="greenMetalWall01Sheet2"/>
- <block name="greenMetalWall02Sheet2"/>
- <block name="greenMetalWall03Sheet2"/>
- <block name="greenMetalWall04Sheet2"/>
- <block name="orangeMetalWall01Sheet2"/>
- <block name="orangeMetalWall02Sheet2"/>
- <block name="orangeMetalWall03Sheet2"/>
- <block name="orangeMetalWall04Sheet2"/>
- <block name="greenRustyMetalWall01Sheet2"/>
- <block name="greenRustyMetalWall02Sheet2"/>
- <block name="greenRustyMetalWall03Sheet2"/>
- <block name="greenRustyMetalWall04Sheet2"/>
- <block name="redMetalWall01Sheet2"/>
- <block name="redMetalWall02Sheet2"/>
- <block name="redMetalWall03Sheet2"/>
- <block name="redMetalWall04Sheet2"/>
- <block name="whiteMetalWall01Sheet2"/>
- <block name="whiteMetalWall02Sheet2"/>
- <block name="whiteMetalWall03Sheet2"/>
- <block name="whiteMetalWall04Sheet2"/>
- </placeholder>
- <!-- Random stone/resource -->
- <placeholder name="lootStone">
- <block name="stone" prob="80"/>
- <block name="ironOre" prob="12"/>
- <block name="coalOre" prob="2.5"/>
- <block name="potassiumNitrate" prob="2.5"/>
- <block name="leadOre" prob="2.5"/>
- <block name="silverOre" prob=".5"/>
- </placeholder>
- </lootplaceholders>
- <!-- Overrides the probability on a per item basis -->
- <!-- Level is the percentage to Max Level for the player. Max level is found in progression.xml -->
- <lootprobtemplates>
- <lootprobtemplate name="baseProbTemplate">
- <loot level="0,0.25" prob="0.25"/>
- <loot level="0.25,0.50" prob="0.5"/>
- <loot level="0.50,0.75" prob="0.75"/>
- <loot level="0.75,1" prob="1"/>
- </lootprobtemplate>
- <lootprobtemplate name="rareBookTemplate">
- <loot level="0.01,0.20" prob="0.2"/>
- <loot level="0.20,0.40" prob="0.4"/>
- <loot level="0.40,0.60" prob="0.6"/>
- <loot level="0.60,0.80" prob="0.8"/>
- <loot level="0.80,1" prob="1"/>
- </lootprobtemplate>
- </lootprobtemplates>
- <!-- This generates items with Quality Levels based on the player's level and skills / perks. -->
- <!-- Level is the percentage to Max Level for the player. Max level is found in progression.xml -->
- <!-- The list is worked from the top. If you get a hit, the associated QL is generated. -->
- <!-- If there is no hit the default quality is used. -->
- <!-- AFTER you have a QL, the QL of your scavenging skill / perk is added straight so once you have 150 in skills/perks you will never find an item lower than that. -->
- <lootqualitytemplates>
- <lootqualitytemplate name="baseTemplate">
- <qualitytemplate level="0,.16" default_quality="1,100">
- <loot quality="301,600" prob=".01"/>
- <loot quality="201,300" prob=".05"/>
- <loot quality="101,200" prob=".15"/>
- <loot quality="1,100" prob="1"/>
- </qualitytemplate>
- <qualitytemplate level=".16,.32" default_quality="101,200">
- <loot quality="301,600" prob=".014"/>
- <loot quality="201,300" prob=".06"/>
- <loot quality="101,200" prob=".17"/>
- <loot quality="1,200" prob="1"/>
- </qualitytemplate>
- <qualitytemplate level=".32,.48" default_quality="201,300">
- <loot quality="301,600" prob=".02"/>
- <loot quality="201,300" prob=".08"/>
- <loot quality="101,200" prob=".20"/>
- <loot quality="1,300" prob="1"/>
- </qualitytemplate>
- <qualitytemplate level=".48,.64" default_quality="301,400">
- <loot quality="501,600" prob=".03"/>
- <loot quality="401,500" prob=".10"/>
- <loot quality="301,400" prob=".25"/>
- <loot quality="1,300" prob=".75"/>
- </qualitytemplate>
- <qualitytemplate level=".64,.80" default_quality="401,500">
- <loot quality="501,600" prob=".05"/>
- <loot quality="401,500" prob=".17"/>
- <loot quality="301,400" prob=".25"/>
- <loot quality="1,300" prob=".5"/>
- </qualitytemplate>
- <qualitytemplate level=".80,1" default_quality="501,600">
- <loot quality="501,600" prob=".10"/>
- <loot quality="401,500" prob=".25"/>
- <loot quality="301,400" prob=".25"/>
- <loot quality="1,300" prob=".4"/>
- </qualitytemplate>
- </lootqualitytemplate>
- <lootqualitytemplate name="classTemplate">
- <qualitytemplate level="0,1" default_quality="250,300">
- <loot quality="250,300" prob="1"/>
- </qualitytemplate>
- </lootqualitytemplate>
- <lootqualitytemplate name="legendaryTemplate">
- <qualitytemplate level="0,0.48" default_quality="201,300">
- <loot quality="301,600" prob="0.01"/>
- <loot quality="201,300" prob="0.05"/>
- <loot quality="150,200" prob="0.15"/>
- <loot quality="150,300" prob="1"/>
- </qualitytemplate>
- <qualitytemplate level="0.48,0.64" default_quality="301,400">
- <loot quality="501,600" prob="0.03"/>
- <loot quality="401,500" prob=".10"/>
- <loot quality="301,400" prob="0.25"/>
- <loot quality="200,300" prob="0.75"/>
- </qualitytemplate>
- <qualitytemplate level="0.64,0.80" default_quality="401,500">
- <loot quality="501,600" prob="0.05"/>
- <loot quality="401,500" prob="0.25"/>
- <loot quality="301,400" prob="0.25"/>
- <loot quality="200,300" prob="0.5"/>
- </qualitytemplate>
- <qualitytemplate level="0.80,1" default_quality="501,600">
- <loot quality="501,600" prob="0.10"/>
- <loot quality="401,500" prob=".25"/>
- <loot quality="301,400" prob="0.25"/>
- <loot quality="250,300" prob="0.4"/>
- </qualitytemplate>
- </lootqualitytemplate>
- </lootqualitytemplates>
- <lootqualitytemplates>
- <lootqualitytemplate name="treasureTemplate">
- <qualitytemplate level="0,.16" default_quality="1,100">
- <loot quality="301,600" prob=".015"/>
- <loot quality="201,300" prob=".075"/>
- <loot quality="101,200" prob=".22"/>
- <loot quality="1,100" prob="1"/>
- </qualitytemplate>
- <qualitytemplate level=".16,.32" default_quality="101,200">
- <loot quality="301,600" prob=".021"/>
- <loot quality="201,300" prob=".09"/>
- <loot quality="101,200" prob=".25"/>
- <loot quality="1,200" prob="1"/>
- </qualitytemplate>
- <qualitytemplate level=".32,.48" default_quality="201,300">
- <loot quality="301,600" prob=".03"/>
- <loot quality="201,300" prob=".12"/>
- <loot quality="101,200" prob=".30"/>
- <loot quality="1,300" prob="1"/>
- </qualitytemplate>
- <qualitytemplate level=".48,.64" default_quality="301,400">
- <loot quality="501,600" prob=".045"/>
- <loot quality="401,500" prob=".15"/>
- <loot quality="301,400" prob=".37"/>
- <loot quality="1,300" prob=".75"/>
- </qualitytemplate>
- <qualitytemplate level=".64,.80" default_quality="401,500">
- <loot quality="501,600" prob=".075"/>
- <loot quality="401,500" prob=".25"/>
- <loot quality="301,400" prob=".37"/>
- <loot quality="1,300" prob=".5"/>
- </qualitytemplate>
- <qualitytemplate level=".80,1" default_quality="501,600">
- <loot quality="501,600" prob=".15"/>
- <loot quality="401,500" prob=".37"/>
- <loot quality="301,400" prob=".37"/>
- <loot quality="1,300" prob=".4"/>
- </qualitytemplate>
- </lootqualitytemplate>
- </lootqualitytemplates>
- <lootgroup name="empty"/>
- <lootgroup name="EliteSchematics">
- <item name="skillbookBlacksmith" count="1"/>
- <item name="skillbookGunsmoke" count="1"/>
- <item name="skillbookRifles" count="1"/>
- <item name="skillbookShotguns" count="1"/>
- <item name="skillbookAssaultRifle"/>
- <item name="skillbookRocket"/>
- <item name="theEnforcerMagazine" count="1"/>
- </lootgroup>
- <lootgroup name="SpecialQuests" >
- <item name="challengeWedding"/>
- <item name="challengeWallet"/>
- <item name="challengeBooks"/>
- <item name="challengeChildsHappiness"/>
- <item name="challengeToilet"/>
- <item name="challengeWalkman"/>
- <item name="challengeCondoms"/>
- <item name="challengeBaseball"/>
- <item name="challengeCards"/>
- <item name="challengeCigarettes"/>
- <item name="challengeArtist"/>
- <item name="challengeSoap"/>
- <item name="challengeBong"/>
- </lootgroup>
- <lootgroup name="ValmodQuests" >
- <item name="challengeSticky"/>
- <item name="challengeBigBadBosses"/>
- <item name="challengeAnkleBitters"/>
- <item name="challengeLightThemUp"/>
- <item name="challengeDogEatDog"/>
- <item name="challengeFeedTheMole"/>
- <item name="challengeTakingNote"/>
- <item name="challengeHotrod"/>
- <item name="challengeSurvivorJournal"/>
- <item name="challengeLockpick"/>
- <item name="challengeKickz"/>
- <item name="challengeJock"/>
- <item name="challengeReaper"/>
- <item name="challengeWalmart"/>
- </lootgroup>
- <lootgroup name="questChallenge" count="1">
- <item name="qc_silenceofthelambs" count="1"/>
- <item name="qc_drunkanddisorderly" count="1"/>
- <item name="qc_nurseyoubacktohealth" count="1"/>
- <item name="qc_copanattitude" count="1"/>
- <item name="qc_dogdaysareover" count="1"/>
- <item name="qc_itsbitsyspider" count="1"/>
- <item name="qc_ladykiller" count="1"/>
- <item name="qc_maneater" count="1"/>
- <item name="qc_imalumberjackandimokay" count="1"/>
- <item name="qc_yournothingspecial" count="1"/>
- <item name="qc_killthewabbit" count="1"/>
- <item name="qc_nailsomechicks" count="1"/>
- <item name="qc_thatlldopig" count="1"/>
- <item name="qc_stagparty" count="1"/>
- <item name="qc_dontfeedthebears" count="1"/>
- <item name="qc_buythefarm" count="1"/>
- <item group="ValmodQuests" prob="3"/>
- <item group="SpecialQuests" prob="3"/>
- <item name="recipebookLoki" count="1"/>
- </lootgroup>
- <lootgroup name="treasureMaps" count="1">
- <item name="qt_taylor" count="1"/>
- <item name="qt_nickole" count="1"/>
- <item name="qt_stephan" count="1"/>
- <item name="qt_jennifer" count="1"/>
- <item name="qt_claude" count="1"/>
- <item name="qt_sarah" count="1"/>
- <item name="qt_raphael" count="1"/>
- </lootgroup>
- <lootgroup name="ammoCasings" count="1">
- <item name="9mmBulletCasing" count="5,10"/>
- <item name="10mmBulletCasing" count="5,10"/>
- <item name="44MagBulletCasing" count="5,10"/>
- <item name="762mmBulletCasing" count="5,10"/>
- <item name="shotgunShellCasing" count="5,10"/>
- </lootgroup>
- <lootgroup name="ammo" count="1,3">
- <item name="shotgunShell" count="5,12"/>
- <item name="9mmBullet" count="5,23"/>
- <item name="10mmBullet" count="5,23"/>
- <item name="762mmBullet" count="5,23"/>
- <item name="44MagBullet" count="5,18" prob="0.1"/>
- <item name="steelArrow" count="5,12"/>
- <item name="9mmBulletHP" count="5,12" prob="0.15"/>
- </lootgroup>
- <lootgroup name="tshirtAll">
- <item name="tshirtBlack"/>
- <item name="tshirtBlue"/>
- <item name="tshirtBrown"/>
- <item name="tshirtGreen"/>
- <item name="tshirtRed"/>
- <item name="tshirtWhite"/>
- </lootgroup>
- <lootgroup name="bandanaAll">
- <item name="bandana"/>
- <item name="bandanaBlack"/>
- <item name="bandanaBlue"/>
- <item name="bandanaBrown"/>
- <item name="bandanaGreen"/>
- <item name="bandanaRed"/>
- <item name="bandanaCamo"/>
- </lootgroup>
- <lootgroup name="denimShortsPantsAll">
- <item name="denimShortsPants"/>
- <item name="denimShortsPantsRed"/>
- <item name="denimShortsPantsBrown"/>
- <item name="denimShortsPantsGreen"/>
- <item name="denimShortsPantsBlue"/>
- <item name="denimShortsPantsBlack"/>
- </lootgroup>
- <lootgroup name="pantsAll">
- <item name="denimPants"/>
- <item name="blackDenimPants"/>
- <item name="brownDenimPants"/>
- <item name="redDenimPants"/>
- <item name="armyPants"/>
- <item group="denimShortsPantsAll"/>
- </lootgroup>
- <lootgroup name="skirtsAll">
- <item name="skirt"/>
- <item name="skirtRed"/>
- <item name="skirtBrown"/>
- <item name="skirtGreen"/>
- <item name="skirtBlue"/>
- <item name="skirtBlack"/>
- </lootgroup>
- <lootgroup name="pufferCoatAll">
- <item name="pufferCoat"/>
- <item name="pufferCoatBlack"/>
- <item name="pufferCoatBrown"/>
- <item name="pufferCoatGreen"/>
- <item name="pufferCoatRed"/>
- </lootgroup>
- <lootgroup name="shirtLongAll">
- <item name="shirt"/>
- <item name="shirtBlack"/>
- <item name="shirtBlue"/>
- <item name="shirtBrown"/>
- <item name="shirtGreen"/>
- <item name="shirtRed"/>
- <item name="armyShirt"/>
- </lootgroup>
- <lootgroup name="skullCapAll">
- <item name="skullCap"/>
- <item name="skullCapBlack"/>
- <item name="skullCapBlue"/>
- <item name="skullCapBrown"/>
- <item name="skullCapGreen"/>
- <item name="skullCapRed"/>
- </lootgroup>
- <lootgroup name="ballCapAll">
- <item name="ballCap"/>
- <item name="ballCapBlack"/>
- <item name="ballCapBlue"/>
- <item name="ballCapBrown"/>
- <item name="ballCapGreen"/>
- <item name="ballCapRed"/>
- </lootgroup>
- <lootgroup name="pressboyCapAll">
- <item name="pressboyCapBlack"/>
- <item name="pressboyCapBlue"/>
- <item name="pressboyCapBrown"/>
- <item name="pressboyCapGreen"/>
- <item name="pressboyCapRed"/>
- <item name="pressboyCapWhite"/>
- </lootgroup>
- <lootgroup name="sweatshirtAll">
- <item name="sweatshirt"/>
- <item name="sweatshirtBlack"/>
- <item name="sweatshirtBlue"/>
- <item name="sweatshirtBrown"/>
- <item name="sweatshirtGreen"/>
- <item name="sweatshirtRed"/>
- </lootgroup>
- <lootgroup name="hoodedSweatshirtAll">
- <item name="hoodedSweatshirtBlack"/>
- <item name="hoodedSweatshirtBlue"/>
- <item name="hoodedSweatshirtBrown"/>
- <item name="hoodedSweatshirtGreen"/>
- <item name="hoodedSweatshirtRed"/>
- <item name="hoodedSweatshirtWhite"/>
- </lootgroup>
- <lootgroup name="tankTopAll">
- <item name="tankTopBlue"/>
- <item name="tankTopGreen"/>
- <item name="tankTopPurple"/>
- <item name="tankTopRed"/>
- <item name="tankTopWhite"/>
- </lootgroup>
- <lootgroup name="cowboyHatAll">
- <item name="cowboyHat"/>
- <item name="blackCowboyHat"/>
- <item name="pimpHat"/>
- <item name="rangerHat"/>
- </lootgroup>
- <lootgroup name="overallsAll">
- <item name="overalls"/>
- </lootgroup>
- <lootgroup name="hoodsAll">
- <item name="clothHat"/>
- <item name="hoodPurple"/>
- <item name="hoodRed"/>
- <item name="hoodGreen"/>
- <item name="hoodBlue"/>
- <item name="hoodBrown"/>
- <item name="hoodBlack"/>
- <item name="hoodCamo"/>
- </lootgroup>
- <lootgroup name="footballHelmetAll">
- <item name="footballHelmet"/>
- <item name="footballHelmetRed"/>
- <item name="footballHelmetGreen"/>
- <item name="footballHelmetBlack"/>
- <item name="footballHelmetBlue"/>
- <item name="footballHelmetLime"/>
- </lootgroup>
- <lootgroup name="hazmatGear">
- <item name="hazmatBoots"/>
- <item name="hazmatPants"/>
- <item name="hazmatShirt"/>
- <item name="hazmatGloves"/>
- <item name="hazmatMask"/>
- <item name="militaryFiber" count="1,5" prob="2"/>
- </lootgroup>
- <lootgroup name="banditArmor">
- <item name="heavyBanditGloves"/>
- <item name="heavyBanditGasmask"/>
- <item name="heavyBanditBoots"/>
- <item name="heavyBanditLegArmor"/>
- <item name="heavyBanditChestArmor"/>
- </lootgroup>
- <lootgroup name="rottenFood">
- <item name="rottingFlesh"/>
- <item name="shamSandwich"/>
- <item name="moldyBread"/>
- <item name="moleSandwich"/>
- </lootgroup>
- <lootgroup name="junkFood">
- <item name="bagChips"/>
- <item name="bagChipsHot"/>
- <item name="candybar"/>
- </lootgroup>
- <lootgroup name="pistol+ammo" count="all">
- <item name="9mmBullet" count="3,10"/>
- <item name="gunPistol" count="1"/>
- </lootgroup>
- <lootgroup name="toiletLoot" count="1" loot_quality_template="baseTemplate">
- <item group="pistol+ammo" count="1" prob="0.05"/>
- <item name="bottledRiverWater" count="1,2" prob="0.45"/>
- <item name="turd" count="1,2" prob="0.3"/>
- <item name="soap" count="1" prob="0.15"/>
- <item name="questItemToiletPaper" prob="0.05"/>
- </lootgroup>
- <lootgroup name="shotguns">
- <item name="gunSawedOffPumpShotgun" prob="0.7"/>
- <item name="gunPumpShotgun" prob="0.3"/>
- </lootgroup>
- <lootgroup name="shotgun+ammo" count="all">
- <item group="shotguns"/>
- <item name="shotgunShell" count="5,10"/>
- </lootgroup>
- <lootgroup name="pumpshotgun+ammo" count="all">
- <item name="gunPumpShotgun"/>
- <item name="shotgunShell" count="5,10"/>
- </lootgroup>
- <lootgroup name="mp5+ammo" count="all">
- <item name="gunMP5"/>
- <item name="10mmBullet" count="5,24"/>
- </lootgroup>
- <lootgroup name="rifles">
- <item name="gunBoltRifle" prob="0.65"/>
- <item name="gunHuntingRifle" prob="0.35"/>
- </lootgroup>
- <lootgroup name="huntingRifle+ammo" count="all">
- <item group="rifles"/>
- <item name="762mmBullet" count="5,15"/>
- </lootgroup>
- <lootgroup name="ak47+ammo" count="all">
- <item name="gunAK47"/>
- <item name="762mmBullet" count="5,18"/>
- </lootgroup>
- <lootgroup name="trophyGroup" count="1">
- <item name="trophy"/>
- <item name="trophy2"/>
- </lootgroup>
- <lootgroup name="sniperRifle+ammo" count="all">
- <item name="gunSniperRifle"/>
- <item name="762mmBullet" count="5,15"/>
- </lootgroup>
- <lootgroup name="magnumparts">
- <item name="parts44Magnum_cylinder"/>
- <item name="parts44Magnum_frame"/>
- <item name="parts44Magnum_grip"/>
- <item name="parts44Magnum_parts"/>
- </lootgroup>
- <lootgroup name="gunmods">
- <item name="gunChoke"/>
- <item name="gunSilencer"/>
- <item name="gunScope"/>
- </lootgroup>
- <lootgroup name="commonWeaponParts">
- <item name="partsPistol_barrel"/>
- <item name="partsPistol_parts"/>
- <item name="partsPistol_receiver"/>
- <item name="partsPistol_grip"/>
- <item name="partsPumpShotgun_barrel"/>
- <item name="partsPumpShotgun_parts"/>
- <item name="partsPumpShotgun_barrelShort"/>
- <item name="partsPumpShotgun_stockShort"/>
- <item name="partsPumpShotgun_stock"/>
- <item name="partsPumpShotgun_receiver"/>
- <item name="partsHuntingRifle_barrel"/>
- <item name="partsHuntingRifle_stock"/>
- <item name="partsHuntingRifle_receiver"/>
- <item name="partsHuntingRifle_parts"/>
- <item name="partsBoltRifle_parts"/>
- </lootgroup>
- <lootgroup name="huntingRifleParts">
- <item name="partsHuntingRifle_barrel"/>
- <item name="partsHuntingRifle_stock"/>
- <item name="partsHuntingRifle_receiver"/>
- <item name="partsHuntingRifle_parts"/>
- </lootgroup>
- <lootgroup name="militaryWeaponParts">
- <item name="partsMP5_barrel"/>
- <item name="partsMP5_stock"/>
- <item name="partsMP5_receiver"/>
- <item name="partsMP5_parts"/>
- <item name="partsAK47_barrel"/>
- <item name="partsAK47_stock"/>
- <item name="partsAK47_receiver"/>
- <item name="partsAK47_parts"/>
- <item name="partsSniperRifle_barrel"/>
- <item name="partsSniperRifle_stock"/>
- <item name="partsSniperRifle_receiver"/>
- <item name="partsSniperRifle_parts"/>
- <item name="partsRocketLauncher_barrel"/>
- <item name="partsRocketLauncher_stock"/>
- <item name="partsRocketLauncher_receiver"/>
- <item name="partsRocketLauncher_parts"/>
- <item group="gunmods"/>
- </lootgroup>
- <lootgroup name="rocketLauncher+ammo" count="all">
- <item name="gunRocketLauncher"/>
- <item name="rocket" count="2,6"/>
- </lootgroup>
- <lootgroup name="guns+ammo">
- <item group="commonWeaponParts"/>
- <item group="pistol+ammo" prob="0.01"/>
- <item group="shotgun+ammo" prob="0.01"/>
- <item group="huntingRifle+ammo" prob="0.01"/>
- <item group="magnumparts" prob="0.03"/>
- </lootgroup>
- <lootgroup name="legendarymelee" loot_quality_template="legendaryTemplate">
- <item name="legendaryClubSpiked"/>
- <item name="legendaryMachete"/>
- <item name="legendaryFireaxe"/>
- <item name="legendarySledgehammer"/>
- <item name="legendaryHuntingKnife"/>
- <item name="legendaryWrench"/>
- <item name="legendaryChainsaw"/>
- </lootgroup>
- <lootgroup name="meleeclubs">
- <item name="clubIron" prob="0.45"/>
- <item name="clubBarbed" prob="0.35"/>
- <item name="clubSpiked" prob="0.2"/>
- </lootgroup>
- <lootgroup name="meleeblades">
- <item name="huntingKnife" prob="0.6"/>
- <item name="machete" prob="0.1"/>
- <item name="butcherKnife" prob="0.1"/>
- <item name="skinningKnife" prob="0.1"/>
- <item name="scythe" prob="0.1"/>
- </lootgroup>
- <lootgroup name="melee">
- <item group="meleeclubs" prob="0.5"/>
- <item group="meleeblades" prob="0.4"/>
- <item group="legendarymelee" prob="0.1"/>
- </lootgroup>
- <lootgroup name="crossbow+ammo" count="all">
- <item name="crossbow" count="1"/>
- <item name="ironCrossbowBolt" count="10,30"/>
- </lootgroup>
- <lootgroup name="nailgun+parts" count="1">
- <item name="nailgun" prob="1"/>
- <item name="partsNailgun_frame"/>
- <item name="partsNailgun_receiver"/>
- <item name="partsNailgun_parts"/>
- <item name="partsNailgun_battery"/>
- </lootgroup>
- <lootgroup name="rareBooks" count="1">
- <item group="questChallenge" count="1" />
- <item name="survivorNoteCollection" />
- <item name="minibikesForDumbshits"/>
- <item name="skillbookBlacksmith"/>
- <item name="recipebookElectronics"/>
- <item name="recipebookMasonry"/>
- <item name="theEnforcerMagazine"/>
- <item name="skillbookWasteland"/>
- <item name="skillbookAssaultRifle"/>
- <item name="skillbookRocket"/>
- <item name="recipebookSinks"/>
- <item name="recipebookOven"/>
- <item name="skillbookForgedArmor"/>
- </lootgroup>
- <lootgroup name="gasPumps" >
- <item name="gasCan"/>
- </lootgroup>
- <lootgroup name="skillBooks" count="1">
- <item name="skillbookAthletics"/>
- <item name="skillbookArchery"/>
- <item name="skillbookBarter"/>
- <item name="pistolBook"/>
- <item name="skillbookTools"/>
- <item name="skillbookTailor"/>
- <item name="skillbookRogue"/>
- <item name="skillbookGunsmoke"/>
- <item name="skillbookRifles"/>
- <item name="skillbookShotguns"/>
- <item name="skillbookBlunt"/>
- <item name="skillbookBuilding"/>
- <item name="skillbookCrossbow"/>
- <item name="skillbookChemistry"/>
- <item name="skillbookMedical"/>
- <item name="recipebookAnimalTraps"/>
- <item name="recipebookPottery"/>
- <item name="skillbookBlades"/>
- <item name="recipebookSecurity"/>
- <item name="recipebookGardenTools"/>
- <item name="skillbookAxes"/>
- <item name="skillbookKnight"/>
- <item name="skillbookMining"/>
- <item name="skillbookHunter"/>
- <item name="macDyverBook"/>
- </lootgroup>
- <lootgroup name="loosePaper" count="1">
- <item group="questChallenge" prob="0.025"/>
- <item group="ValmodQuests" prob="0.025"/>
- <item name="paper" count="8,15" prob="0.85"/>
- <item name="survivorNotes" count="1" prob="0.05"/>
- <item name="questItemBook" count="1" prob="0.05"/>
- </lootgroup>
- <lootgroup name="commonBooks" count="1">
- <item group="loosePaper" count="1" prob=".8"/>
- <item group="skillBooks" count="1" prob=".2"/>
- </lootgroup>
- <lootgroup name="books" count="1">
- <item group="rareBooks" loot_prob_template="rareBookTemplate"/>
- <item group="commonBooks"/>
- </lootgroup>
- <lootgroup name="militaryguns+ammo">
- <item group="militaryWeaponParts" prob="0.6"/>
- <item group="mp5+ammo" prob="0.15"/>
- <item group="sniperRifle+ammo" prob="0.15"/>
- <item group="rocketLauncher+ammo" prob="0.05"/>
- <item group="ak47+ammo" prob="0.05" />
- </lootgroup>
- <lootgroup name="specialAmmo">
- <item name="762mmBulletHP" count="10,15"/>
- <item name="10mmBulletHP" count="10,15"/>
- <item name="9mmBulletHP" count="10,15"/>
- <item name="SiegeShell" count="10,15"/>
- </lootgroup>
- <lootgroup name="militaryammo">
- <item name="10mmBullet" count="15,40"/>
- <item name="762mmBullet" count="15,35"/>
- <item name="shotgunSlug" count="7,12"/>
- <item name="rocket" count="1,4"/>
- <item name="genericAmmoBox" />
- <item group="specialAmmo"/>
- </lootgroup>
- <lootgroup name="treasureAmmo">
- <item name="shotgunShell" count="80,200"/>
- <item name="9mmBullet" count="80,200"/>
- <item name="10mmBullet" count="60,180"/>
- <item name="762mmBullet" count="50,140"/>
- <item name="44MagBullet" count="60,150" prob=".5"/>
- </lootgroup>
- <lootgroup name="cannedfood">
- <item name="canBeef"/>
- <item name="canChicken"/>
- <item name="canChili"/>
- <item name="canPetfood"/>
- <item name="canHam"/>
- <item name="canLamb"/>
- <item name="canPasta"/>
- <item name="canPeas"/>
- <item name="canSalmon"/>
- <item name="canSoup"/>
- <item name="canStock"/>
- <item name="canPears"/>
- <item name="foodHoney"/>
- </lootgroup>
- <lootgroup name="cupboardcannedfood">
- <item group="cannedfood"/>
- <item name="canUnlabeled"/>
- </lootgroup>
- <lootgroup name="seeds">
- <item name="plantSeed" prob="0.7"/>
- <item name="seedPack" prob="0.3"/>
- </lootgroup>
- <lootgroup name="airdropfood">
- <item name="canBeef"/>
- <item name="canChicken"/>
- <item name="canLamb"/>
- </lootgroup>
- <lootgroup name="coldfood">
- <item name="egg" count="1,2"/>
- <item name="blueberryPie"/>
- <item name="meatStew"/>
- <item name="rawMeat" count="1,2"/>
- <item name="rottingFlesh" count="1,2"/>
- <item name="corn"/>
- <item name="potato"/>
- <item name="blueberries"/>
- <item name="honeyHam"/>
- <item name="bowlFruit"/>
- <item name="bowlChili"/>
- <item name="soupPea"/>
- <item name="bowlPasta"/>
- <item name="bowlSoup"/>
- <item name="soupChicken"/>
- <item name="Hamburger"/>
- <item name="applePie"/>
- <item name="Grapes"/>
- <item name="lokiMeat"/>
- </lootgroup>
- <lootgroup name="farmCrops">
- <item name="corn"/>
- <item name="potato"/>
- <item name="blueberries"/>
- <item name="cottonPlant"/>
- <item name="coffeeBeans"/>
- <item name="goldenrodPlant"/>
- </lootgroup>
- <lootgroup name="cupboardMisc">
- <item name="emptyJar" count="1,4"/>
- <item name="canEmpty" />
- <item name="bowl" count="1,2" />
- <item name="dinnerPlate" count="1,2" />
- <item name="Clingwrap" count="1" />
- <item group="seeds" />
- <item name="electricParts" count="1,2" prob=".05"/>
- <item name="potassiumNitratePowder" count="2,6" prob=".15"/>
- </lootgroup>
- <lootgroup name="cupboardFood">
- <item group="cupboardcannedfood" prob="0.3"/>
- <item name="flour" count="1" prob="0.2"/>
- <item name="Bread" count="1" prob="0.2"/>
- <item name="ramenNoodles" prob="0.2"/>
- <item name="militaryRation" count="1" prob="0.1"/>
- </lootgroup>
- <lootgroup name="cupboard">
- <item group="cupboardFood" prob="0.25"/>
- <item group="cupboardMisc" prob="0.45"/>
- <item name="bottledWater" prob="0.25"/>
- <item name="challengeCookbook" count="1" prob="0.05"/>
- </lootgroup>
- <lootgroup name="rareOres"> <!-- 907 average -->
- <item name="silverNugget" count="1,4"/> <!-- 250 -->
- <item name="goldNugget" count="1,3" prob=".3"/> <!-- 700 -->
- <item name="rawDiamond" count="1,2" prob=".1"/> <!-- 1500 -->
- </lootgroup>
- <lootgroup name="junkScrap">
- <item name="candyTin"/>
- <item name="doorKnob" count="1"/>
- <item name="canEmpty" count="1"/>
- <item group="trophyGroup"/>
- <item name="candleStick"/>
- <item name="shortMetalPipe" count="1"/>
- <item name="fishingWeight" count="1,3"/>
- <item name="scrapLead" count="1"/>
- <item name="glassCTRSheet"/>
- <item name="scrapPlastics" count="1,2" prob=".3"/>
- </lootgroup>
- <lootgroup name="junkAmmo">
- <item name="ironArrowHead" count="5,8"/>
- <item name="steelArrowHead" count="5,8"/>
- <item name="gunPowder" count="2,4"/>
- <item name="oil" count="2,6"/>
- <item group="ammoCasings" />
- <item name="feather" count="1,3"/>
- </lootgroup>
- <lootgroup name="junkResource">
- <item name="paper" count="8,12"/>
- <item name="cloth" count="1,4"/>
- <item name="wood" count="1"/>
- <item name="glue" count="1"/>
- <item name="nail" count="10,15"/>
- <item name="oldCash" count="1,6" prob="0.3"/>
- <item name="ductTape" count="1,3"/>
- </lootgroup>
- <lootgroup name="junkQuestItems">
- <item name="questItemWallet"/>
- <item name="questItemTeddy"/>
- <item name="questItemGameboy"/>
- <item name="questItemWalkman"/>
- <item name="questItemBaseball"/>
- <item name="questItemCards"/>
- <item name="questItemCigarettes"/>
- <item name="questItemColoringBook"/>
- <item name="questItemArtSupplies"/>
- </lootgroup>
- <lootgroup name="junkQuests">
- <item name="challengeWallet"/>
- <item name="challengeBooks"/>
- <item name="challengeChildsHappiness"/>
- <item name="challengeBaseball"/>
- <item name="challengeCards"/>
- <item name="challengeCigarettes"/>
- <item name="challengeArtist"/>
- </lootgroup>
- <lootgroup name="junkQuestsGroup">
- <item group="junkQuests" />
- <item group="junkQuestItems" />
- </lootgroup>
- <lootgroup name="junkGood">
- <item group="questChallenge" count="1" prob="0.15"/>
- <item group="treasureMaps" count="1" prob="0.1"/>
- <item group="books" prob="0.7"/>
- <item group="junkQuestsGroup" prob="0.05"/>
- </lootgroup>
- <lootgroup name="junkSpray">
- <item name="sprayPaint" prob="0.05"/>
- <item name="assortedDyes" prob="0.05"/>
- </lootgroup>
- <lootgroup name="junkMisc">
- <item name="emptyJar" count="1"/>
- <item name="painkillers"/>
- <item name="casinoCoin" count="1,5"/>
- <item group="rottenFood" count="1"/>
- <item group="seeds"/>
- <!-- <item group="junkSpray" /> -->
- </lootgroup>
- <lootgroup name="junk">
- <item group="junkScrap" prob="0.35"/>
- <item group="junkAmmo" prob="0.2"/>
- <item group="junkResource" prob="0.2"/>
- <item group="junkMisc" prob="0.2"/>
- <item group="junkGood" prob="0.05"/>
- </lootgroup>
- <lootgroup name="rareAutomotive">
- <item name="smallEngine"/>
- <item name="partsChainsaw_blade"/>
- <item name="partsAuger_blade"/>
- <item name="partsHandlebars"/>
- <item name="minibikeWheels"/>
- </lootgroup>
- <lootgroup name="automotive">
- <item name="gasCan" count="50,300"/>
- <item name="radiator"/>
- <item name="headlight"/>
- <item name="hubcap"/>
- <item name="airFilter"/>
- <item name="carBattery"/>
- <item name="oil" count="1,4"/>
- <item name="spring" count="1,4"/>
- <item group="rareAutomotive"/>
- <item name="flashlight02" prob="0.05"/>
- <item name="electricParts" count="1,3" prob=".3"/>
- <item name="electronicParts" count="1,2" prob=".1"/>
- <item name="mechanicalParts" count="1,3" prob=".3"/>
- <item name="partsNailgun_battery" prob=".1"/>
- </lootgroup>
- <lootgroup name="hats">
- <item group="cowboyHatAll"/>
- <item group="skullCapAll"/>
- <item group="ballCapAll"/>
- <item group="pressboyCapAll"/>
- <item group="hoodsAll"/>
- <item group="footballHelmetAll"/>
- </lootgroup>
- <lootgroup name="boots">
- <item name="wornBoots"/>
- <item name="cowboyBootsBrown"/>
- <item name="cowboyBootsBlack"/>
- <item name="steelToeBoots"/>
- <item name="kickzBoots"/>
- </lootgroup>
- <lootgroup name="ledGroup">
- <item name="ledGoggles"/>
- <item name="ledAviatorGoggles"/>
- <item name="nightvisionGoggles"/>
- </lootgroup>
- <lootgroup name="faceGroup">
- <item name="shades" prob="0.25"/>
- <item name="shadesBlack" prob="0.1"/>
- <item name="aviatorGoggles" prob="0.25"/>
- <item group="ledGroup" prob="0.3" />
- <item name="nerdGlasses" prob=".1"/>
- </lootgroup>
- <lootgroup name="topsGroup">
- <item group="pufferCoatAll"/>
- <item group="shirtLongAll"/>
- <item group="tankTopAll"/>
- <item group="sweatshirtAll"/>
- <item group="tshirtAll"/>
- <item group="hoodedSweatshirtAll"/>
- </lootgroup>
- <lootgroup name="clothes">
- <item group="topsGroup"/>
- <item group="pantsAll"/>
- <item group="bandanaAll"/>
- <item group="boots"/>
- <item group="hats"/>
- <item name="leatherDuster"/>
- <item group="overallsAll"/>
- <item name="coolGloves"/>
- <item group="faceGroup"/>
- </lootgroup>
- <lootgroup name="warmClothes">
- <item group="pufferCoatAll"/>
- <item group="skullCapAll"/>
- <item group="shirtLongAll"/>
- <item group="pantsAll"/>
- <item group="sweatshirtAll"/>
- <item name="leatherDusterBlack" prob=".2"/>
- <item name="shades"/>
- <item name="leatherDuster"/>
- <item group="hoodedSweatshirtAll"/>
- <item group="overallsAll"/>
- <item name="winterBoots"/>
- <item name="winterPants"/>
- <item name="winterShirt"/>
- <item name="winterGloves"/>
- <item name="woolScarf"/>
- </lootgroup>
- <lootgroup name="lightArmor">
- <item name="clothPants"/>
- <item name="clothJacket"/>
- <item name="clothBoots"/>
- <item name="clothGloves"/>
- <item name="clothHat"/>
- <item name="animalHideBoots"/>
- <item name="animalHideLegArmor"/>
- <item name="animalHideChestArmor"/>
- <item name="animalHideHood"/>
- <item name="animalHideGloves"/>
- <item name="animalHidePoncho"/>
- <item name="leatherBoots"/>
- <item name="leatherPants"/>
- <item name="leatherJacket"/>
- <item name="leatherGloves"/>
- <item name="leatherHood"/>
- <item name="goggles"/>
- </lootgroup>
- <lootgroup name="heavyArmor">
- <item name="ironBoots"/>
- <item name="ironLegArmor"/>
- <item name="ironChestArmor"/>
- <item name="ironGloves"/>
- <item name="militaryHelmet"/>
- <item name="swatHelmet"/>
- </lootgroup>
- <lootgroup name="militaryArmor">
- <item name="militaryGloves"/>
- <item name="militaryHelmet"/>
- <item name="militaryBoots"/>
- <item name="militaryLegArmor"/>
- <item name="militaryVest"/>
- <item name="militaryFiber" count="1,5" prob="2"/>
- </lootgroup>
- <lootgroup name="Armor">
- <item group="clothes"/>
- <!-- <item group="lightArmor" prob=".1"/>
- <item group="heavyArmor" prob=".05"/>-->
- </lootgroup>
- <lootgroup name="garbage">
- <item group="junk"/>
- </lootgroup>
- <lootgroup name="metalpipe_scrap">
- <item name="scrapIron" count="1,30" prob="1.5"/>
- <item group="empty"/>
- </lootgroup>
- <lootgroup name="metalpipe" count="all">
- <item name="shortMetalPipe"/>
- <item group="metalpipe_scrap"/>
- </lootgroup>
- <lootgroup name="powerTools">
- <item name="chainsaw"/>
- <item name="nailgun"/>
- <item name="auger"/>
- </lootgroup>
- <lootgroup name="rareParts" count="1">
- <item name="partsChainsaw_parts"/>
- <item name="partsAuger_parts"/>
- <item name="partsAuger_blade"/>
- <item name="partsChainsaw_blade"/>
- <item group="nailgun+parts"/>
- <item name="smallEngine"/>
- </lootgroup>
- <lootgroup name="rareToolset">
- <item name="clawHammer"/>
- <item name="sledgehammer"/>
- <item name="pickaxeSteel"/>
- <item name="fireaxeSteel"/>
- <item name="shovelSteel"/>
- </lootgroup>
- <lootgroup name="rareTools" count="1">
- <item group="rareToolset" prob="0.3"/>
- <item group="rareParts" prob="0.3"/>
- <item group="powerTools" prob="0.2"/>
- <item name="calipers" prob="0.1"/>
- <item name="toolAndDieSet" prob="0.1"/>
- </lootgroup>
- <lootgroup name="commonTools">
- <item name="pickaxeIron"/>
- <item name="shovelIron"/>
- <item name="fireaxeIron"/>
- <item name="hoeIron"/>
- <item name="wrench"/>
- <item name="weedCleaver"/>
- </lootgroup>
- <lootgroup name="toolsMisc">
- <item name="forgedIron" count="1,2" prob=".2"/>
- <item name="forgedSteel" count="1,2" prob=".1"/>
- <item name="padlock" prob=".4"/>
- <item name="repairKit" count="1,4" prob=".3"/>
- </lootgroup>
- <lootgroup name="tools" count="1">
- <item group="commonTools" prob=".7"/>
- <item group="rareTools" prob=".1"/>
- <item group="toolsMisc" prob=".2"/>
- </lootgroup>
- <lootgroup name="WorkingStiffBooks" count="1">
- <item name="skillbookBuilding"/>
- <item name="skillbookTools"/>
- <item name="macDyverBook"/>
- <item name="skillbookBlacksmith"/>
- <item name="recipebookMasonry"/>
- <item name="recipebookSinks"/>
- <item name="recipebookOven"/>
- <item name="recipebookElectronics"/>
- <item name="recipebookSecurity"/>
- </lootgroup>
- <lootgroup name="workingStiffsTools" count="1">
- <item name="pickaxeIron"/>
- <item name="shovelIron"/>
- <item name="fireaxeIron"/>
- <item name="hoeIron"/>
- <item name="wrench"/>
- <item name="sledgehammer"/>
- </lootgroup>
- <lootgroup name="workingStiffsResources">
- <item name="woodFrameBlock" count="10,30" prob="0.2"/>
- <item name="rebarFrameBlock" count="10,20" prob="0.1"/>
- <item name="wood" count="50,250" prob="0.2"/>
- <item name="ironDoor1_v1" prob="0.2"/>
- <item name="carpenterKit" count="12,24" prob="0.2"/>
- <item name="forgedIron" count="3,4" prob="0.05"/>
- <item name="forgedSteel" count="3,4" prob="0.05"/>
- </lootgroup>
- <lootgroup name="workingStiffsMisc" >
- <item name="repairKit" count="1,4"/>
- <item name="Lightbulb" count="1,3" />
- <item name="bulletTumbler" />
- <item name="nail" count="10,40"/>
- <item name="electricParts" count="4,8" />
- <item name="electronicParts" count="1,3" />
- <item name="mechanicalParts" count="4,10" />
- <item name="scrapPlastics" count="1,8" />
- </lootgroup>
- <lootgroup name="workingStiffsForge" >
- <item name="anvil" count="1" prob="0.5"/>
- <item name="calipers" prob="0.25"/>
- <item name="toolAndDieSet" prob="0.25"/>
- </lootgroup>
- <lootgroup name="workingStiffs" count="1">
- <item group="workingStiffsTools" prob="0.2"/>
- <item group="workingStiffsResources" prob="0.2"/>
- <item group="workingStiffsMisc" prob="0.2"/>
- <item group="workingStiffsForge" prob="0.1"/>
- <item group="rareTools" prob="0.1"/>
- <item group="automotive" prob="0.1"/>
- <item group="WorkingStiffBooks" prob="0.1"/>
- </lootgroup>
- <lootgroup name="MedicineTier1" count="1">
- <item name="bandage" prob="0.4"/>
- <item name="antibiotics" prob="0.2"/>
- <item name="painkillers" prob="0.15"/>
- <item name="Peroxide" prob="0.15"/>
- <item name="aloeCream" prob="0.1"/>
- </lootgroup>
- <lootgroup name="MedicineTier2" count="1">
- <item name="firstAidBandage" prob="0.6"/>
- <item name="vitamins" prob="0.25"/>
- <item name="healingAgent" prob="0.1"/>
- </lootgroup>
- <lootgroup name="MedicineTier3" count="1">
- <item name="firstAidKit" prob="0.8"/>
- <item name="herbalAntibiotics" prob="0.2"/>
- </lootgroup>
- <lootgroup name="MedicineMisc" count="1">
- <item name="speedPill" count="1,2"/>
- <item name="beaker"/>
- <item name="splint"/>
- <item name="purificationTablets" count="1,3"/>
- <item name="Syringe" count="6,8"/>
- <item name="grainAlcohol"/>
- <item name="Tranquilizer" count="0,1"/>
- </lootgroup>
- <lootgroup name="medicine" count="1">
- <item group="MedicineTier1" prob="0.45"/>
- <item group="MedicineTier2" prob="0.3"/>
- <item group="MedicineTier3" prob="0.1"/>
- <item group="MedicineMisc" prob="0.1"/>
- <item name="skillbookChemistry" prob="0.025"/>
- <item name="skillbookMedical" prob="0.025"/>
- </lootgroup>
- <lootgroup name="camoClothes">
- <item name="hoodCamo" prob="0.25"/>
- <item name="bandanaCamo" prob="0.3"/>
- <item name="armyPants" prob="0.3"/>
- <item group="militaryArmor" prob="0.1"/>
- <item name="steelToeBoots" prob="0.05"/>
- </lootgroup>
- <lootgroup name="huntingGoodsAmmo">
- <item name="gunPowder" count="20,50"/>
- <item group="ammoCasings" count="1,2"/>
- <item name="bulletTip" count="20,50"/>
- <item name="steelArrowHead"/>
- </lootgroup>
- <lootgroup name="huntingGoods" count="1">
- <item name="huntingKnife" prob="0.2"/>
- <item name="gunPowder" count="20,50" prob="0.15"/>
- <item group="camoClothes" prob="0.15"/>
- <item group="ledGroup" prob="0.1"/>
- <item group="huntingGoodsAmmo" prob="0.1"/>
- <item name="flashlight02" prob="0.1"/>
- <item name="firstAidKit" prob="0.1"/>
- <item name="bedroll" prob="0.1"/>
- </lootgroup>
- <lootgroup name="sportingGoods" count="1">
- <item name="flashlight02"/>
- <item name="huntingKnife"/>
- <item name="gunPowder" count="20,50"/>
- <item group="ammoCasings" count="1,2"/>
- <item name="bulletTip" count="20,50"/>
- <item name="steelArrowHead"/>
- <item name="cookingGrill"/>
- <item name="cookingPot"/>
- <item name="leather"/>
- <item name="firstAidKit"/>
- <item name="padlock"/>
- <item name="bedroll"/>
- <item group="skullCapAll"/>
- <item group="shirtLongAll"/>
- <item group="pantsAll"/>
- <item group="denimShortsPantsAll"/>
- <item group="bandanaAll"/>
- <item group="tshirtAll"/>
- <item name="goggles"/>
- <item name="shades"/>
- <item name="shadesBlack" prob=".1"/>
- <item group="ballCapAll"/>
- <item name="wornBoots"/>
- <item group="footballHelmetAll"/>
- </lootgroup>
- <lootgroup name="coldbeverages" count="1">
- <item name="emptyJar"/>
- <item name="bottledWater"/>
- <item name="goldenRodTea"/>
- <item name="redTea"/>
- <item name="coffee"/>
- <item name="drinkEnergy"/>
- <item name="waterPurified"/>
- </lootgroup>
- <lootgroup name="alcoholicbeverages" count="1">
- <item name="emptyJar"/>
- <item name="beer"/>
- <item name="meadBlueberry"/>
- <item name="Mead"/>
- <item name="appleCider"/>
- </lootgroup>
- <lootgroup name="beverages" count="1">
- <item name="emptyJar" prob="2.5"/>
- <item name="bottledWater"/>
- <item name="beer"/>
- <item name="drinkEnergy"/>
- <item name="waterPurified"/>
- <item name="megaCrush" prob=".045"/>
- </lootgroup>
- <lootgroup name="carFood" count="1">
- <item name="bottledWater"/>
- <item name="beer"/>
- <item group="junkFood"/>
- <item group="cannedfood"/>
- </lootgroup>
- <lootgroup name="carResources" count="1">
- <item group="guns+ammo"/>
- <item group="medicine"/>
- <item group="sportingGoods"/>
- <item group="carFood"/>
- </lootgroup>
- <lootgroup name="automotive+tools+junk" count="0,2">
- <item group="junk" prob="0.6" count="0,1"/>
- <item group="automotive" prob="0.15" count="0,1"/>
- <item group="tools" prob="0.15" count="0,1"/>
- <item group="carResources" prob="0.1" count="1"/>
- </lootgroup>
- <lootgroup name="backpacksQuestItems" >
- <item name="questItemBook" />
- <item name="questItemTeddy"/>
- <item name="questItemGameboy"/>
- <item name="questItemBaseball"/>
- <item name="questItemCards"/>
- <item name="questItemColoringBook"/>
- <item name="questItemArtSupplies"/>
- <item name="questItemWalkman"/>
- <item name="questItemWallet"/>
- <item name="questItemCigarettes"/>
- <item name="questItemCondoms" />
- <item name="questItemRing"/>
- </lootgroup>
- <lootgroup name="backpacksQuests" >
- <item name="challengeWedding"/>
- <item name="challengeWallet"/>
- <item name="challengeBooks"/>
- <item name="challengeChildsHappiness"/>
- <item name="challengeToilet"/>
- <item name="challengeWalkman"/>
- <item name="challengeCondoms"/>
- <item name="challengeBaseball"/>
- <item name="challengeCards"/>
- <item name="challengeCigarettes"/>
- <item name="challengeArtist"/>
- <item name="challengeBong"/>
- </lootgroup>
- <lootgroup name="backpacksQuestGroup" >
- <item group="backpacksQuestItems"/>
- <item group="backpacksQuests"/>
- </lootgroup>
- <lootgroup name="backpacks">
- <item group="commonWeaponParts"/>
- <item group="cupboard"/>
- <item group="guns+ammo" prob="0.5"/>
- <item group="melee" prob="0.5"/>
- <item group="Armor" prob="0.5"/>
- <item name="flashlight02" prob="0.3"/>
- <item group="backpacksQuestGroup" prob="0.05"/>
- </lootgroup>
- <lootgroup name="airdropMedicine" count="all">
- <item name="painkillers" count="1,3"/>
- <item name="firstAidKit" count="1,2"/>
- <item name="antibiotics" count="1,2"/>
- <item name="beaker" count="0,1"/>
- <item name="Tranquilizer" count="0,1"/>
- <item name="HealingDart" count="0,6"/>
- <item name="Peroxide" count="1,2"/>
- <item name="disinfectantBandage" count="0,3"/>
- <item name="medicalSplint" count="0,2"/>
- <item name="healingAgent" count="0,2"/>
- </lootgroup>
- <lootgroup name="lumberjacks" count="1">
- <item name="fireaxeIron" prob="2"/>
- <item group="rareTools"/>
- <item name="grainAlcohol"/>
- <item name="militaryFiber" count="1,5" prob="0.2"/>
- <item name="forgedIron" count="1,2" prob="0.01272"/> <!-- together 0.5% -->
- <item name="forgedSteel" count="1,2" prob="0.00848"/>
- </lootgroup>
- <lootgroup name="MinerSchematics2">
- <item name="skillbookForgedArmor"/>
- <item name="skillbookBlacksmith"/>
- <item name="recipebookMasonry"/>
- <item name="skillbookTools"/>
- <item name="recipebookPottery"/>
- <item name="skillbookMining"/>
- </lootgroup>
- <lootgroup name="minerLoot" count="1">
- <item group="tools"/>
- <item name="miningHelmet" prob="0.7"/>
- <item name="dynamite" count="2,6" prob="0.2"/>
- <item group="rareOres" prob="0.1"/>
- <item name="ironFragment" count="30,150" prob="0.2"/>
- <item name="torch" prob="0.1"/>
- <item group="MinerSchematics2" prob="0.1"/>
- </lootgroup>
- <lootgroup name="banditsGeneral" count="1">
- <item group="banditArmor" prob="3"/>
- <item group="medicine"/>
- <item group="cannedfood"/>
- <item group="rottenFood"/>
- <item group="junk"/>
- <item name="bottledWater" count="1,3"/>
- <item group="clothes"/>
- <item name="facialPiercings" prob=".1"/>
- </lootgroup>
- <lootgroup name="ZombieUtilityWorker">
- <item group="shirtLongAll"/>
- <item group="pantsAll"/>
- <item group="denimShortsPantsAll"/>
- <item group="tankTopAll"/>
- <item group="bandanaAll"/>
- <item group="tshirtAll"/>
- <item group="tools"/>
- <item name="wornBoots"/>
- <item name="shades"/>
- <item name="miningHelmet" prob=".2"/>
- <item name="flashlight02" prob="0.3"/>
- <item name="nail" count="10,40" prob=".3"/>
- <item name="forgedIron" count="5,15" prob=".2"/>
- <item name="forgedSteel" count="3,12" prob=".15"/>
- <item name="calipers" prob="0.15"/>
- <item name="minibikeChassis" prob=".4"/>
- <item name="minibikeSeat" prob=".4"/>
- <item name="minibikeHandlebars" prob=".4"/>
- </lootgroup>
- <lootgroup name="ZombieFootballPlayer">
- <item name="footballHelmetZU" prob="2.5"/>
- <item name="tshirtZUWhite" prob="2.5"/>
- <item name="redDenimPants" prob="2.5"/>
- <item name="runningShoes" prob="2.5"/>
- <item name="scrapPlastics" count="1,3"/>
- <item name="painkillers"/>
- <item name="bandage"/>
- <item name="vitamins"/>
- <item group="MedicineTier2"/>
- <item name="skillbookAthletics" prob="0.04"/>
- <item group="treasureMaps" count="1" prob="0.06"/>
- </lootgroup>
- <!-- lootcontainer 1 misc storage, cardboard boxes-->
- <lootcontainer id="1" count="0,2" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
- <item group="junk"/>
- <item group="books" prob="0.1"/>
- <item name="fertilizer" count="1,3" prob="0.05"/>
- </lootcontainer>
- <!-- lootcontainer 2 garbage-->
- <lootcontainer id="2" count="0,2" size="5,3" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="baseTemplate">
- <item group="junk"/>
- </lootcontainer>
- <!-- lootcontainer 3 canned or dry food cupboard door open sound-->
- <lootcontainer id="3" count="0,1" size="5,4" sound_open="UseActions/open_cupboard" sound_close="UseActions/close_cupboard" loot_quality_template="baseTemplate">
- <item group="cupboard"/>
- </lootcontainer>
- <!-- lootcontainer 4 frozen or refridgerated food, spoiled food -->
- <lootcontainer id="4" count="0,1" size="6,4" sound_open="UseActions/open_fridge" sound_close="UseActions/close_fridge" loot_quality_template="baseTemplate">
- <item group="coldfood" prob=".5"/>
- <item group="coldbeverages"/>
- <item name="emptyJar" count="1,2"/>
- <item name="canEmpty" count="1,2"/>
- <!-- <item name="bottledWater" count="1,2"/>
- <item name="emptyJar" count="1,2"/>
- <item name="drinkEnergy" count="1"/>
- <item name="waterPurified" count="1,2"/> -->
- </lootcontainer>
- <!-- lootcontainer 5 stove, cooking pots and pans rotten food -->
- <lootcontainer id="5" count="0,2" size="4,3" sound_open="UseActions/open_mailbox" sound_close="UseActions/close_mailbox" loot_quality_template="baseTemplate">
- <item name="cookingPot" count="1,2" prob="1.5"/>
- <item name="scrapIron" count="1,15" prob="1.5"/>
- <item name="emptyJar" count="1,2"/>
- <item name="canEmpty" count="1,2"/>
- <item name="cookingGrill" count="1"/>
- <item name="coal" count="4,12" prob=".5"/>
- </lootcontainer>
- <!-- lootcontainer 6 night stands and dressers, pistol, ammo, magazines, books -->
- <lootgroup name="nightstandQuestItemsGeneric" >
- <item name="questItemBook" />
- <item name="questItemTeddy"/>
- <item name="questItemGameboy"/>
- <item name="questItemBaseball"/>
- <item name="questItemCards"/>
- <item name="questItemColoringBook"/>
- <item name="questItemArtSupplies"/>
- </lootgroup>
- <lootgroup name="nightstandQuestItems" >
- <item name="questItemWalkman"/>
- <item name="questItemWallet"/>
- <item name="questItemCigarettes"/>
- <item name="questItemCondoms" />
- <item group="nightstandQuestItemsGeneric"/>
- <item name="questItemBong"/>
- </lootgroup>
- <lootcontainer id="6" count="1,2" size="10,9" sound_open="UseActions/open_drawer" sound_close="UseActions/close_drawer" loot_quality_template="baseTemplate">
- <item group="clothes" prob="40"/>
- <item group="trophyGroup"/>
- <item group="ammo"/>
- <item group="books" count="1"/>
- <item group="medicine"/>
- <item group="pistol+ammo"/>
- <item name="flashlight02"/>
- <item name="sewingKit" />
- <item name="Lightbulb" count="1,2"/>
- <item name="tantalizingMagazine"/>
- <item group="nightstandQuestItems" prob="0.08" />
- </lootcontainer>
- <!-- lootcontainer 7 medicine cabinets -->
- <lootcontainer id="7" count="0,2" size="5,3" sound_open="UseActions/open_medicine_cabinet" sound_close="UseActions/close_medicine_cabinet" loot_quality_template="baseTemplate">
- <item group="medicine"/>
- </lootcontainer>
- <!-- lootcontainer 8 kitchen sink, cupboards (lower), cleaning chemicals, plates, silverware, pots and pans -->
- <lootcontainer id="8" count="0,2" size="4,3" sound_open="UseActions/open_cupboard" sound_close="UseActions/close_cupboard" loot_quality_template="baseTemplate">
- <item name="cookingPot" count="1"/>
- <item name="emptyJar" count="1,2"/>
- <item name="canEmpty" count="1,2"/>
- <item name="coffeeBeans" count="1,4"/>
- <item name="shortMetalPipe" count="1,2" prob="1.5"/>
- <item name="wrench" count="1"/>
- <item name="scrapLead" count="1,10"/>
- <item name="potassiumNitratePowder" count="2,6" prob=".3"/>
- <item name="Lightbulb" count="1,2"/>
- <item name="soap" count="1" prob="0.2"/>
- <item name="questItemToiletPaper"/>
- </lootcontainer>
- <!-- lootcontainer 9 backpack, place where people stash things, -->
- <lootcontainer id="9" count="1,3" size="5,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" loot_quality_template="baseTemplate">
- <item group="backpacks"/>
- </lootcontainer>
- <!-- lootcontainer 10 empty, storage containers the player crafts-->
- <lootcontainer id="10" count="0" size="8,9" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
- <item name="cobweb" count="1,2"/>
- </lootcontainer>
- <!-- lootcontainer 11 safes, weapon caches rare good loot -->
- <lootcontainer id="11" count="1,3" size="5,4" sound_open="UseActions/open_safe" sound_close="UseActions/close_safe" open_time="1" loot_quality_template="baseTemplate">
- <item group="guns+ammo"/>
- <item group="books"/>
- <item name="bulletTumbler" count="1" prob="0.05"/>
- <item name="oldCash" count="10,35" prob="0.1"/>
- <item group="rareOres" prob="0.05"/>
- </lootcontainer>
- <!-- lootcontainer 14 misc metal container mailbox-->
- <lootcontainer id="14" count="0,2" size="4,2" sound_open="UseActions/open_mailbox" sound_close="UseActions/close_mailbox" loot_quality_template="baseTemplate">
- <item group="books" prob="0.1"/>
- <item name="paper" count="11,20"/>
- </lootcontainer>
- <!-- lootcontainer 15 generic zombie loot-->
- <lootgroup name="zombieQuestItems" >
- <item name="questItemCards"/>
- <item name="questItemWalkman"/>
- <item name="questItemWallet"/>
- <item name="questItemCigarettes"/>
- <item name="questItemCondoms" />
- </lootgroup>
- <lootgroup name="zombieItemQuests" >
- <item name="challengeWallet"/>
- <item name="challengeWalkman"/>
- <item name="challengeCondoms"/>
- <item name="challengeCards"/>
- <item name="challengeCigarettes"/>
- </lootgroup>
- <lootgroup name="zombieQuestGroup" >
- <item group="zombieItemQuests" count="1" />
- <item group="zombieQuestItems" count="1" />
- </lootgroup>
- <lootgroup name="zombieQuests">
- <item group="questChallenge" count="1" />
- <item group="treasureMaps" count="1" />
- <item group="zombieQuestGroup" count="1" />
- </lootgroup>
- <lootcontainer id="15" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="0.65"/>
- <item group="clothes" prob="0.06"/>
- <item group="rottenFood" prob="0.07"/>
- <item group="hazmatGear" count="1" prob="0.05"/>
- <item group="zombieQuests" count="1" prob="0.05"/>
- <item name="survivorNotes" count="1" prob="0.12"/>
- <item name="facialPiercings" prob=".008"/>
- </lootcontainer>
- <!-- lootcontainer 16 metal garbage can-->
- <lootcontainer id="16" count="0,3" size="4,3" sound_open="UseActions/open_trashcan" sound_close="UseActions/close_trashcan" loot_quality_template="baseTemplate">
- <item group="garbage"/>
- </lootcontainer>
- <!-- lootcontainer 17 zombie cop-->
- <lootgroup name="Copshotgun+ammo" count="all">
- <item group="shotguns"/>
- <item name="shotgunShell" count="3,10"/>
- <item name="SiegeShell" count="0,15"/>
- </lootgroup>
- <lootgroup name="zombieCopWeapons">
- <item group="pistol+ammo"/>
- <item group="Copshotgun+ammo"/>
- </lootgroup>
- <lootgroup name="zombieCopGear">
- <item name="militaryVest" prob="0.2"/>
- <item name="militaryFiber" count="1,4" prob="0.7"/>
- <item name="swatHelmet" prob="0.1"/>
- </lootgroup>
- <lootcontainer id="17" count="1,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="baseTemplate">
- <item name="shamSandwich" count="1,3" prob="0.1"/>
- <item group="ammo" prob="0.4"/>
- <item group="zombieCopWeapons" prob="0.12"/>
- <item group="zombieCopGear" prob="0.1"/>
- <item name="flashlight02" prob="0.05"/>
- <item group="EliteSchematics" prob="0.1"/>
- <item name="survivorNotes" count="2" prob="0.13"/>
- </lootcontainer>
- <!-- lootcontainer 19 cars-->
- <lootcontainer id="19" count="1" size="7,4" sound_open="UseActions/open_vehicle" sound_close="UseActions/close_vehicle" open_time="4" loot_quality_template="baseTemplate">
- <item group="automotive+tools+junk"/>
- <item name="miningHelmet" prob="0.035"/>
- </lootcontainer>
- <!-- lootcontainer 20 air conditioners-->
- <lootcontainer id="20" count="0,2" size="4,3" sound_open="UseActions/open_mailbox" sound_close="UseActions/close_mailbox" open_time="4" loot_quality_template="baseTemplate">
- <item group="metalpipe"/>
- </lootcontainer>
- <!-- lootcontainer 21 medical supplies dead nurse-->
- <lootcontainer id="21" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="medicine" prob="0.7"/>
- <item name="survivorNotes" prob="0.1"/>
- <item name="oldCash" count="1,20" prob="0.2"/>
- </lootcontainer>
- <!-- lootcontainer 22 garage stuff, tools, etc -->
- <lootgroup name="GarageBooks" >
- <item name="skillbookBlacksmith" count="1"/>
- <item name="skillbookBuilding"/>
- <item name="skillbookTools"/>
- <item name="skillbookWasteland"/>
- <item name="macDyverBook"/>
- <item name="minibikesForDumbshits"/>
- <item name="recipebookSinks"/>
- <item name="recipebookOven"/>
- <item name="recipebookElectronics"/>
- <item name="recipebookGardenTools"/>
- </lootgroup>
- <lootcontainer id="22" count="0,3" size="4,3" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
- <item group="GarageBooks" prob="0.1"/>
- <item group="tools" prob="0.4"/>
- <item group="automotive" prob="0.4"/>
- <item name="Lightbulb" count="1,2" prob="0.1"/>
- </lootcontainer>
- <!-- 23 see below !!! -->
- <!-- lootcontainer 24 hornets and hives - NOTE: Hornet corpses harvest now so should be redundant -->
- <lootcontainer id="24" count="1,2" size="4,3" sound_open="UseActions/open_animal" sound_close="UseActions/close_animal" loot_quality_template="baseTemplate">
- <item name="foodHoney"/>
- </lootcontainer>
- <!-- lootcontainer 25 birds nest-->
- <lootcontainer id="25" count="1,3" size="4,3" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="baseTemplate">
- <item name="egg" count="1,2" prob="0.25"/>
- <item name="feather" count="4,10" prob="0.75"/>
- </lootcontainer>
- <!-- lootcontainer 23 Supply Crate Melee weapons -->
- <!-- lootcontainer 26 Supply Crate Food -->
- <!-- lootcontainer 27 Supply Crate Building Supplies -->
- <!-- lootcontainer 28 Supply Crate Ammo -->
- <!-- lootcontainer 29 Supply Crate Ranged weapons Day 3 -->
- <!-- lootcontainer 30 Supply Crate Health -->
- <!-- lootcontainer 31 Supply Crate Explosives -->
- <!-- lootcontainer 32 Supply Crate Ranged weapons Day 5 -->
- <!-- lootcontainer 33 Supply Crate Ranged weapons Day 7 -->
- <!-- lootcontainer 34 Supply Crate General, the normal airdrop -->
- <lootgroup name="SupplyMaterials" count="3">
- <item name="coal" count="10,15"/>
- <item name="potassiumNitratePowder" count="10,32"/>
- <item name="rockSmall" count="20,50"/>
- <item name="stone" count="5,15"/>
- <item name="scrapLead" count="6,10"/>
- <item name="scrapIron" count="6,10"/>
- <item name="gravel" count="8,11"/>
- <item name="oilShale" count="15,30"/>
- <item name="wood" count="100"/>
- <item name="carpenterKit" count="10,15"/>
- </lootgroup>
- <lootgroup name="SupplyFood" >
- <item name="canBeef" count="3,5"/>
- <item name="canChicken" count="3,5"/>
- <item name="canHam" count="3,5"/>
- <item name="canLamb" count="3,5"/>
- <item name="canChunkyMeatStew" count="3,5"/>
- <item name="canMeatStew" count="3,5"/>
- <item name="canVegetableStew" count="3,5"/>
- <item name="stewChunkyMeat" count="3,5"/>
- <item name="militaryRation" count="3,5" prob=".2"/>
- </lootgroup>
- <lootgroup name="SupplyPistolGroup">
- <item name="gunPistol"/>
- <item name="gunPistolSilenced" prob="0.25"/>
- </lootgroup>
- <lootgroup name="SupplyPistol" count="all">
- <item name="9mmBullet" count="20,30"/>
- <item group="SupplyPistolGroup"/>
- <item name="repairKit" count="3,4"/>
- </lootgroup>
- <lootgroup name="SupplyRifleGroup">
- <item name="gunHuntingRifle"/>
- <item name="gunBoltRifle"/>
- </lootgroup>
- <lootgroup name="SupplyRifle" count="all">
- <item group="SupplyRifleGroup"/>
- <item name="762mmBullet" count="10,20"/>
- <item name="repairKit" count="3,4"/>
- </lootgroup>
- <lootgroup name="SupplyAssaultRifle" count="all">
- <item name="gunAK47"/>
- <item name="762mmBullet" count="15,30"/>
- <item name="repairKit" count="3,4"/>
- </lootgroup>
- <lootgroup name="SupplyMagnum" count="all">
- <item name="gun44Magnum"/>
- <item name="44MagBullet" count="15,30"/>
- <item name="repairKit" count="3,4"/>
- </lootgroup>
- <lootgroup name="SupplyShotgunGroup">
- <item name="gunSawedOffPumpShotgun"/>
- <item name="gunPumpShotgun" prob="0.25"/>
- </lootgroup>
- <lootgroup name="SupplyShotgun" count="all">
- <item group="SupplyShotgunGroup"/>
- <item name="shotgunShell" count="15,20"/>
- <item name="repairKit" count="3,4"/>
- </lootgroup>
- <lootgroup name="SupplyMP5" count="all">
- <item name="gunMP5"/>
- <item name="10mmBullet" count="5,30"/>
- <item name="repairKit" count="3,4"/>
- </lootgroup>
- <lootgroup name="SupplySniperGroup">
- <item name="gunSniperRifle"/>
- <item name="gunSniperSilenced" prob="0.05"/>
- </lootgroup>
- <lootgroup name="SupplySniper" count="all">
- <item group="SupplySniperGroup"/>
- <item name="762mmBullet" count="15,30"/>
- <item name="repairKit" count="3,4"/>
- </lootgroup>
- <lootgroup name="SupplyRocket" count="all">
- <item name="gunRocketLauncher"/>
- <item name="rocket" count="6,8"/>
- <item name="repairKit" count="3,4"/>
- </lootgroup>
- <lootgroup name="SupplyTools">
- <item name="pickaxeIron"/>
- <item name="pickaxeSteel"/>
- <item name="partsAuger_parts"/>
- <item name="bellows"/>
- <item name="calipers"/>
- <item name="toolAndDieSet"/>
- <item name="clawHammer"/>
- <item name="wrench"/>
- <item name="shovelIron"/>
- <item name="nailgun"/>
- </lootgroup>
- <lootgroup name="SupplyAutomotive" count="1,2">
- <item name="minibikeSeat"/>
- <item name="headlight"/>
- <item name="minibikeWheels"/>
- <item name="partsHandlebars"/>
- <item name="partsChainsaw_blade"/>
- <item name="partsAuger_blade"/>
- <item name="smallEngine"/>
- <item name="minibikeHandlebars"/>
- <item name="minibikeChassis"/>
- <item name="gasCan" count="150,250"/>
- <item name="carBattery" />
- </lootgroup>
- <lootgroup name="SupplyAmmo" count="1,3">
- <item name="9mmBulletHP" count="10,12"/>
- <item name="shotgunSlug" count="3,7"/>
- <item name="rocket" count="3,4"/>
- <item name="762mmBulletHP" count="10,15"/>
- <item name="10mmBulletHP" count="10,15"/>
- <item name="9mmBulletHP" count="10,15"/>
- <item name="bulletTumbler" count="1" prob="0.05"/>
- </lootgroup>
- <lootgroup name="SupplyWeapons" count="1">
- <item group="SupplyRocket"/>
- <item group="SupplyPistol"/>
- <item group="SupplyMagnum"/>
- <item group="SupplyRifle"/>
- <item group="SupplyAssaultRifle"/>
- <item group="SupplyShotgun"/>
- <item group="SupplyMP5"/>
- <item group="SupplySniper"/>
- </lootgroup>
- <lootgroup name="SupplyGroups" count="1">
- <item group="SupplyWeapons"/>
- <item group="SupplyAutomotive"/>
- <item group="SupplyAmmo"/>
- <item group="SupplyTools"/>
- </lootgroup>
- <lootgroup name="SupplyGeneric" count="all">
- <item name="painkillers" count="0,3"/>
- <item name="firstAidKit" count="0,3"/>
- <item name="antibiotics" count="0,3"/>
- <item name="waterPurified" count="0,3"/>
- <item group="books"/>
- <item group="SupplyFood"/>
- <item name="genericAmmoBox" />
- </lootgroup>
- <lootgroup name="SupplyCrate" count="all">
- <item group="SupplyGeneric"/>
- <item group="SupplyGroups"/>
- </lootgroup>
- <lootcontainer id="34" count="1" size="8,4" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="baseTemplate">
- <item group="SupplyCrate"/>
- </lootcontainer>
- <!-- lootcontainer 35 tree hollowed stump, place where people stash things, -->
- <lootgroup name="StumpGroupGood" >
- <item group="guns+ammo"/>
- <item group="cannedfood"/>
- <item group="medicine"/>
- <item group="sportingGoods"/>
- </lootgroup>
- <lootgroup name="StumpGroup" count="1,2">
- <item group="StumpGroupGood" prob="0.45"/>
- <item name="painkillers" prob="0.225"/>
- <item name="bottledWater" count="1" prob="0.225"/>
- <item name="survivorNotes" count="1" prob="0.1"/>
- </lootgroup>
- <lootcontainer id="35" count="1" size="4,3" sound_open="UseActions/open_stump" sound_close="UseActions/close_stump" loot_quality_template="baseTemplate">
- <item group="StumpGroup" prob="0.4"/>
- <item group="empty" prob="0.54"/>
- <item name="flashlight02" prob="0.06" />
- </lootcontainer>
- <!-- lootcontainer 36 suitcase -->
- <lootcontainer id="36" count="0,3" size="4,3" sound_open="UseActions/open_suitcase" sound_close="UseActions/close_suitcase" loot_quality_template="baseTemplate">
- <item name="bottledWater" count="1,2" prob="0.15"/>
- <item group="cannedfood" prob=".5"/>
- <item group="junk"/>
- <item name="flashlight02" prob="0.1"/>
- <item group="medicine" prob="0.1"/>
- <item group="guns+ammo" prob="0.01"/>
- <item group="melee" prob="0.015"/>
- </lootcontainer>
- <!-- lootcontainer 37 corpses -->
- <lootgroup name="CorpseWeapon" >
- <item group="pistol+ammo" prob="0.3"/>
- <item group="legendarymelee" prob="0.1"/>
- <item group="ammo" prob="0.6"/>
- </lootgroup>
- <lootgroup name="CorpseNotes" count="all">
- <item name="survivorNotes"/>
- <item name="survivorCombination" />
- </lootgroup>
- <lootgroup name="CorpseGroup" count="1,2">
- <item group="junk" prob="0.22"/>
- <item group="CorpseWeapon" prob="0.3"/>
- <item group="CorpseNotes" prob="0.13"/>
- <item group="clothes" prob="0.125"/>
- <item group="questChallenge" count="1" prob="0.125"/>
- <item group="treasureMaps" count="1" prob="0.1"/>
- </lootgroup>
- <lootcontainer id="37" count="1" size="4,3" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="CorpseGroup" prob="0.6"/>
- <item group="empty" prob="0.4"/>
- </lootcontainer>
- <!-- fat zombie loot -->
- <lootgroup name="FattyFood">
- <item name="bottledWater" count="1,2" prob="0.3"/>
- <item name="shamSandwich" prob="0.4"/>
- <item group="cannedfood" prob=".3"/>
- </lootgroup>
- <lootgroup name="GenericFatZombie" count="1,2">
- <item group="FattyFood" prob=".35"/>
- <item name="painkillers" prob="0.05"/>
- <item group="ammo" prob="0.35"/>
- <item group="pistol+ammo" prob="0.13"/>
- <item name="survivorNotes" prob="0.12"/>
- </lootgroup>
- <lootcontainer id="38" count="1" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="GenericFatZombie" prob="0.62"/>
- <item group="empty" prob="0.38"/>
- </lootcontainer>
- <!-- shotgun messiah NOT USED BY ANY BLOCK -->
- <lootcontainer id="39" count="1,3" size="4,3" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
- </lootcontainer>
- <!-- military munitions ammo box -->
- <lootcontainer id="40" count="1,2" size="8,4" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" open_time="15" loot_quality_template="baseTemplate">
- <item group="militaryguns+ammo" prob="0.3"/>
- <item group="militaryammo" prob="0.1"/>
- <item group="militaryArmor" prob="0.1"/>
- <item name="genericAmmoBox" prob="0.5"/>
- </lootcontainer>
- <!-- player dropped backpacks, they only destroy on close when they are empty -->
- <lootcontainer id="41" count="0,1" size="7,10" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="baseTemplate">
- <item name="cobweb" count="1,2" prob="0.01"/>
- </lootcontainer>
- <!-- lootcontainer 42 gun safe -->
- <lootgroup name="gunsafeArmor">
- <item name="swatHelmet" prob="0.55"/>
- <item name="militaryHelmet" prob="0.35"/>
- <item group="militaryArmor" prob="0.1"/>
- </lootgroup>
- <lootgroup name="gunsafeMisc">
- <item name="bulletTumbler" prob="0.2"/>
- <item name="repairKit" count="3,5" prob="0.6" />
- <item name="oldCash" count="10,45" prob="0.2"/>
- </lootgroup>
- <lootcontainer id="42" count="2,5" size="10,5" sound_open="UseActions/open_safe" sound_close="UseActions/close_safe" open_time="1" loot_quality_template="baseTemplate">
- <item group="guns+ammo" prob="0.3"/>
- <item group="ammo" prob="0.45"/>
- <item group="gunmods" prob="0.05"/>
- <item group="gunsafeArmor" prob="0.1"/>
- <item group="gunsafeMisc" prob="0.1"/>
- </lootcontainer>
- <!-- lockers -->
- <lootgroup name="lockerQuestItems">
- <item name="questItemBook" />
- <item name="questItemTeddy" />
- <item name="questItemGameboy" />
- <item name="questItemWalkman" />
- <item name="questItemBaseball" />
- <item name="questItemArtSupplies" />
- </lootgroup>
- <lootgroup name="lockerQuests">
- <item name="challengeBooks"/>
- <item name="challengeChildsHappiness"/>
- <item name="challengeWalkman"/>
- <item name="challengeBaseball"/>
- <item name="challengeArtist"/>
- </lootgroup>
- <lootgroup name="lockerQuestGroup">
- <item group="lockerQuests" />
- <item group="lockerQuestItems" />
- </lootgroup>
- <lootgroup name="lockerClothes">
- <item group="clothes" prob="0.75"/>
- <item group="hats" prob="0.2"/>
- <item name="flashlight02" prob="0.05" />
- </lootgroup>
- <lootgroup name="lockerMisc">
- <item group="trophyGroup"/>
- <item name="gunPowder" count="1,5"/>
- <item group="books" count="1"/>
- <item group="loosePaper" count="1"/>
- <item name="oldCash" count="1,3" />
- </lootgroup>
- <lootgroup name="lockerGood">
- <item group="ammo" prob="0.6"/>
- <item group="pumpshotgun+ammo" prob="0.1"/>
- <item group="medicine" prob="0.3"/>
- </lootgroup>
- <lootcontainer id="43" count="0,3" size="4,3" sound_open="UseActions/open_locker" sound_close="UseActions/close_locker" loot_quality_template="baseTemplate">
- <item group="lockerMisc" prob="0.2"/>
- <item group="lockerGood" prob="0.1"/>
- <item group="lockerClothes" prob="0.65"/>
- <item group="lockerQuestGroup" prob="0.05"/>
- </lootcontainer>
- <!-- file cabinet -->
- <lootcontainer id="44" count="0,2" size="4,3" sound_open="UseActions/open_file_cabinet" sound_close="UseActions/close_file_cabinet" loot_quality_template="baseTemplate">
- <item group="ammo" prob="0.05"/>
- <item group="books" count="1"/>
- <item name="oldCash" count="1,6" prob="0.3"/>
- <item group="loosePaper" count="1"/>
- <item name="painkillers" prob="0.05"/>
- <item group="trophyGroup"/>
- </lootcontainer>
- <!-- cooler loot -->
- <lootcontainer id="45" count="0,3" size="4,3" sound_open="UseActions/open_cooler" sound_close="UseActions/close_cooler" loot_quality_template="baseTemplate">
- <item group="cupboard"/>
- <item group="coldfood"/>
- <item group="beverages"/>
- </lootcontainer>
- <!-- lootcontainer 46 removed -->
- <!-- 47 free-->
- <!-- lootcontainer 48 purse -->
- <lootgroup name="PurseGroup" >
- <item group="cannedfood" />
- <item name="bottledWater" />
- <item group="medicine" />
- </lootgroup>
- <lootcontainer id="48" count="1,2" size="4,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" loot_quality_template="baseTemplate">
- <item group="pistol+ammo" prob="0.2"/>
- <item group="books" prob="0.1"/>
- <item group="PurseGroup" prob="0.3"/>
- <item name="paper" count="4,8" prob="0.2"/>
- <item name="oldCash" count="4,13" prob="0.2"/>
- </lootcontainer>
- <!-- bookcase -->
- <lootcontainer id="49" count="0,2" size="4,3" sound_open="UseActions/open_drawer" sound_close="UseActions/close_drawer" loot_quality_template="baseTemplate">
- <item group="books"/>
- </lootcontainer>
- <!-- shotgun Messiah -->
- <lootgroup name="gunscraps" count="1">
- <item name="bulletTumbler" count="1" prob="0.2"/>
- <item name="repairKit" count="10,15" prob="0.7"/>
- <item name="mechanicalParts" count="1,5" prob=".05"/>
- <item name="scrapPlastics" count="1,6" prob=".05"/>
- </lootgroup>
- <lootcontainer id="50" count="0,3" size="5,4" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="baseTemplate">
- <item group="guns+ammo" prob="0.3"/>
- <item group="militaryguns+ammo" prob="0.05"/>
- <item group="gunscraps" prob="0.1"/>
- <item group="huntingGoods" prob="0.25"/>
- </lootcontainer>
- <!-- pop n pills -->
- <lootcontainer id="51" count="0,3" size="5,4" sound_open="UseActions/open_pill_case" sound_close="UseActions/close_pill_case" loot_quality_template="baseTemplate">
- <item group="medicine"/>
- <item name="scrapPlastics" count="1,2" prob=".15"/>
- </lootcontainer>
- <!-- beer cooler -->
- <lootcontainer id="52" count="0,3" size="5,4" sound_open="UseActions/open_cooler" sound_close="UseActions/close_cooler" loot_quality_template="baseTemplate">
- <!-- <item group="beverages"/> -->
- <item group="alcoholicbeverages"/>
- <item group="coldbeverages"/>
- </lootcontainer>
- <!-- working stiffs -->
- <lootcontainer id="53" count="0,3" size="5,4" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="baseTemplate">
- <item group="workingStiffs"/>
- </lootcontainer>
- <!-- shopping cart-->
- <lootcontainer id="54" count="1,3" size="5,4" sound_open="UseActions/open_shopping_cart" sound_close="UseActions/close_shopping_cart" loot_quality_template="baseTemplate">
- <item group="cupboard"/>
- <item group="beverages"/>
- <item group="junkFood" count="1"/>
- <item name="scrapPlastics" count="1,2" prob=".15"/>
- </lootcontainer>
- <!-- cash register-->
- <lootcontainer id="55" count="1,5" size="5,4" sound_open="UseActions/open_cash_register" sound_close="UseActions/close_cash_register" loot_quality_template="baseTemplate">
- <item name="paper" count="1,3" prob="0.031"/>
- <item name="oldCash" count="3,13" prob=".1"/>
- <item name="casinoCoin" count="1,12"/>
- </lootcontainer>
- <!-- Apache Artifact Chest -->
- <lootcontainer id="56" count="1" size="6,3" sound_open="UseActions/open_apache_artifact_chest" sound_close="UseActions/close_apache_artifact_chest" loot_quality_template="baseTemplate">
- <item name="tazasStoneaxe" count="1"/>
- <item name="casinoCoin" count="20,200"/>
- <item name="oldCash" count="12,45" prob=".5"/>
- </lootcontainer>
- <!-- miners chest -->
- <lootcontainer id="57" count="1,5" size="4,4" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
- <item group="minerLoot"/>
- </lootcontainer>
- <!-- shopping basket -->
- <lootcontainer id="58" count="0,3" size="5,3" sound_open="UseActions/open_shopping_basket" sound_close="UseActions/close_shopping_basket" loot_quality_template="baseTemplate">
- <item group="cupboard"/>
- <item group="beverages"/>
- <item group="junkFood" count="1"/>
- </lootcontainer>
- <!-- Shamway Cardboard Loot-->
- <lootcontainer id="59" count="0,3" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
- <item name="shamSandwich" count="1,3"/>
- <item name="canHam" count="1,2"/>
- <item group="cannedfood"/>
- <item group="beverages" count="1,2"/>
- <item name="foodHoney" count="1" prob="0.1"/>
- <item name="militaryRation" prob=".1"/>
- <item group="junkFood" count="1" prob="0.1" />
- <item name="paper" count="5,10" prob=".4"/>
- <item name="scrapPlastics" count="1,8" prob=".5"/>
- </lootcontainer>
- <!-- Bookstore bookcase -->
- <lootgroup name="bookstoreBookcase" count="0,1">
- <item name="questItemBook" prob="0.05"/>
- <item group="books" prob="0.95"/>
- </lootgroup>
- <lootcontainer id="60" count="1" size="5,3" sound_open="UseActions/open_drawer" sound_close="UseActions/close_drawer" loot_quality_template="baseTemplate">
- <item group="bookstoreBookcase"/>
- </lootcontainer>
- <!-- feral zombie loot -->
- <lootcontainer id="61" count="1,3" size="4,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="militaryguns+ammo" prob="0.2"/>
- <item group="magnumparts" prob="1"/>
- <item group="militaryArmor" prob="0.1"/>
- <item group="EliteSchematics" prob="0.5"/>
- </lootcontainer>
- <!-- minibike storage -->
- <lootcontainer id="62" count="0,1" size="7,10" sound_open="UseActions/open_shopping_basket" open_time="0" sound_close="UseActions/close_shopping_basket" loot_quality_template="baseTemplate">
- <item name="cobweb" count="0" prob="0.01"/>
- </lootcontainer>
- <!-- mountain man loot -->
- <lootcontainer id="63" count="1" size="8,4" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
- <item name="herbalAntibiotics" count="1,2" prob="0.5"/>
- <item group="rareOres" prob="0.05"/>
- </lootcontainer>
- <!-- gas pump loot -->
- <lootcontainer id="64" count="30,500" size="8,4" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
- <item group="gasPumps" count="1"/>
- </lootcontainer>
- <!-- lootcontainer zombieMaleHazmat/zombieFemaleHazmat -->
- <lootcontainer id="65" count="0,3" size="8,4" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="hazmatGear" count="1"/>
- <item group="MedicineTier2" prob="0.2"/>
- <item name="grainAlcohol" count="1,4" prob=".2"/>
- <item name="scrapPlastics" count="1,5" prob=".3"/>
- <item name="paper" count="1,6" prob="0.3"/>
- <item name="cloth" count="1,4" prob="0.3"/>
- <item name="ductTape" count="1,3" prob="0.25"/>
- <item group="books"/>
- <item group="questChallenge" count="1" prob="0.05"/>
- <item group="treasureMaps" count="1" prob="0.06"/>
- <item group="pistol+ammo" prob="0.02"/>
- <item group="junk" prob="0.7"/>
- </lootcontainer>
- <!-- lootcontainer lumberjack zombie loot-->
- <lootcontainer id="66" count="0,2" size="4,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="lumberjacks" prob="0.42"/>
- <item group="warmClothes" prob="1"/>
- <item group="hazmatGear" count="1" prob="0.01"/>
- <item group="junk" prob="0.15"/>
- <item group="rareOres" prob="0.02"/>
- </lootcontainer>
- <lootcontainer id="67" count="0,2" size="5,3" sound_open="UseActions/open_toilet" sound_close="UseActions/close_toilet" loot_quality_template="baseTemplate">
- <item group="toiletLoot" count="1"/>
- </lootcontainer>
- <lootcontainer id="68" count="0,2" size="8,4" sound_open="UseActions/open_dumpster" sound_close="UseActions/close_dumpster" loot_quality_template="baseTemplate">
- <item group="junk" count="1"/>
- </lootcontainer>
- <!-- lootcontainer 69 empty, storage containers the player crafts-->
- <lootcontainer id="69" count="2,5" size="8,9" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
- <item group="militaryguns+ammo"/>
- <item group="rareBooks"/>
- <item group="airdropMedicine"/>
- <item group="questChallenge"/>
- </lootcontainer>
- <!-- Treasure chest -->
- <lootgroup name="TreasureGold">
- <item name="casinoCoin" count="3000,8000"/>
- <item group="rareOres" count="5,11"/>
- <item name="oldCash" count="50,250" prob=".5"/>
- </lootgroup>
- <lootgroup name="TreasureWeapon" >
- <item group="militaryguns+ammo"/>
- <item group="treasureAmmo"/>
- </lootgroup>
- <lootgroup name="TreasureLoot" count="all">
- <item group="TreasureWeapon"/>
- <item group="TreasureGold"/>
- </lootgroup>
- <lootcontainer id="70" count="1" size="8,9" destroy_on_close="true" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="treasureTemplate">
- <item group="TreasureLoot"/>
- </lootcontainer>
- <!-- lootcontainer 71 bandit melee -->
- <lootcontainer id="71" count="0,3" size="7,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="banditsGeneral"/>
- <item name="clubSpiked" count="1" prob="0.7"/>
- </lootcontainer>
- <!-- lootcontainer 72 bandit ranged -->
- <lootcontainer id="72" count="0,3" size="7,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="banditsGeneral"/>
- <item group="pistol+ammo" count="1" prob="0.7"/>
- </lootcontainer>
- <!-- lootcontainer 73 ZombieSoldier loot -->
- <lootcontainer id="73" count="1,3" size="4,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="2"/>
- <item group="militaryguns+ammo" prob="1"/>
- <item group="rocketLauncher+ammo" prob="0.3"/>
- <item group="militaryArmor" prob="1"/>
- <item name="nightvisionGoggles" prob="0.3"/>
- </lootcontainer>
- <!-- lootcontainer 74 zombie utility worker / construction worker loot -->
- <lootcontainer id="74" count="0,3" size="4,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="ZombieUtilityWorker" />
- </lootcontainer>
- <!-- lootcontainer 75 cntMorticianDrawer -->
- <lootcontainer id="75" count="0,2" size="5,3" sound_open="UseActions/open_dumpster" sound_close="UseActions/close_dumpster" loot_quality_template="baseTemplate">
- <item name="rottingFlesh" count="1,2" prob="2"/>
- <item name="femur" count="1,2" prob="0.5"/>
- <item group="junk"/>
- <item group="books" prob="0.1"/>
- <item name="fertilizer" count="1,3" prob="0.05"/>
- <item name="goldNugget" count="1" prob="0.05"/>
- </lootcontainer>
- <!-- lootcontainer 76 cntFurnaceDrawer -->
- <lootcontainer id="76" count="0,1" size="5,3" sound_open="UseActions/open_fridge" sound_close="UseActions/close_fridge" loot_quality_template="baseTemplate">
- <item name="coal" count="2,12" prob="1"/>
- <item name="femur" count="1,2" prob="0.1"/>
- </lootcontainer>
- <!-- lootcontainer 77 cntGreenDrawer -->
- <lootcontainer id="77" count="0,2" size="5,3" sound_open="UseActions/open_dumpster" sound_close="UseActions/close_dumpster" loot_quality_template="baseTemplate">
- <item group="junk"/>
- </lootcontainer>
- <!-- lootcontainer 78 ZombieFootballPlayer -->
- <lootcontainer id="78" count="0,3" size="4,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="ZombieFootballPlayer" />
- </lootcontainer>
- <!-- lootcontainer 79 ZombieCheerleader -->
- <lootcontainer id="79" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="1"/>
- <item name="tshirtZUWhite" prob="2"/>
- <item name="denimShortsPantsRed" prob="2"/>
- <item name="runningShoes" prob="1.5"/>
- <item group="questChallenge" count="1" prob="0.02"/>
- <item group="treasureMaps" count="1" prob="0.02"/>
- </lootcontainer>
- <!-- lootcontainer 80 ZombieSkateboarder -->
- <lootcontainer id="80" count="0,3" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="2"/>
- <item name="hoodedSweatshirtWhite" prob="1"/>
- <item name="blackDenimPants" prob="1"/>
- <item name="runningShoes" prob="1"/>
- <item name="mechanicalParts" count="1,3" prob="1"/>
- <item group="questChallenge" count="1" prob="0.02"/>
- <item group="treasureMaps" count="1" prob="0.02"/>
- </lootcontainer>
- <!-- lootcontainer 81 zombieOldTimer / zombieCowboy -->
- <lootcontainer id="81" count="0,3" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="10"/>
- <item group="magnumparts" prob="2"/>
- <item group="huntingRifleParts" prob="2"/>
- <item group="huntingRifle+ammo" prob="1"/>
- <item name="dynamite" count="1,3" prob="1"/>
- <item group="cowboyHatAll" prob="1"/>
- <item group="bandanaAll" prob="1"/>
- <item name="animalHidePoncho" prob="1"/>
- <item name="denimPants" prob="1"/>
- <item name="cowboyBootsBrown" prob="1"/>
- <item name="cowboyBootsBlack" prob="1"/>
- <item name="cigar" prob="1"/>
- <item group="rareOres" prob="1"/>
- <item name="grainAlcohol" count="1,3" prob="0.7"/>
- <item group="cannedfood" count="1,2" prob="1"/>
- <item name="bottledWater" count="1,3" prob="1"/>
- <item name="oldCash" count="2,15" prob="1"/>
- <item group="treasureMaps" count="1" prob="1"/>
- </lootcontainer>
- <!-- lootcontainer 82 ZombieMiner -->
- <lootcontainer id="82" count="0,3" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="1"/>
- <item group="minerLoot"/>
- </lootcontainer>
- <!-- lootcontainer 83 ZombieBiker -->
- <lootcontainer id="83" count="0,3" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="2"/>
- <item name="swatHelmet"/>
- <item name="gothicPants"/>
- <item name="gothBootsBlack"/>
- <item name="shades" prob=".1"/>
- <item name="shadesBlack" prob=".5"/>
- <item name="beer" prob="3"/>
- <item name="grainAlcohol"/>
- <item name="oldCash" count="1,15"/>
- <item name="casinoCoin" count="1,10"/>
- <item name="antibiotics"/>
- <item name="painkillers"/>
- <item group="commonWeaponParts" prob="0.5"/>
- <item group="pistol+ammo" prob="0.1"/>
- <item group="shotgun+ammo" prob="0.1"/>
- <item group="tools" prob="0.1"/>
- <item name="clubIron"/>
- <item name="clubBarbed" prob="0.6"/>
- <item name="clubSpiked" prob="0.5"/>
- <item name="huntingKnife"/>
- <item name="machete" prob="0.8"/>
- <item name="firstAidKit"/>
- <item name="minibikeWheels" prob=".4"/>
- <item name="minibikeChassis" prob=".4"/>
- <item name="minibikeSeat" prob=".4"/>
- <item name="minibikeHandlebars" prob=".4"/>
- <item name="smallEngine" prob=".3"/>
- </lootcontainer>
- <!-- lootcontainer 84 ZombieStripper -->
- <lootcontainer id="84" count="0,3" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="2"/>
- <item name="oldCash" count="4,45" prob="2"/>
- <item name="casinoCoin" count="10,30"/>
- <item name="scrapPlastics" count="2" prob=".3"/>
- <item name="painkillers"/>
- <item name="vitamins"/>
- <item name="herbalAntibiotics" prob="0.5"/>
- <item name="feather" count="5,25"/>
- </lootcontainer>
- <!-- lootcontainer 85 ZombieFarmer -->
- <lootcontainer id="85" count="0,3" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="2"/>
- <item group="tools" prob="1"/>
- <item group="farmCrops" prob="1"/>
- <item group="seeds" prob="1"/>
- <item name="hoeIron" prob="1"/>
- <item name="shovelIron" prob="1"/>
- <item name="shovelSteel" prob=".5"/>
- <item name="beer" prob="1"/>
- </lootcontainer>
- <!-- Coffin -->
- <lootgroup name="CoffinJunk">
- <item name="wornBoots"/>
- <item name="cloth" count="5,6"/>
- <item name="leather" count="3,4"/>
- </lootgroup>
- <lootgroup name="CoffinWeapon" >
- <item group="pistol+ammo" prob="0.2"/>
- <item group="guns+ammo" prob="0.1"/>
- <item group="legendarymelee" prob="0.1"/>
- <item group="ammo" prob="0.6"/>
- </lootgroup>
- <lootgroup name="CoffinGroup" >
- <item group="CoffinWeapon" prob="0.35"/>
- <item group="clothes" prob="0.2"/>
- <item name="casinoCoin" count="10,15" prob="0.35"/>
- <item group="treasureMaps" count="1" prob="0.1"/>
- </lootgroup>
- <lootcontainer id="86" count="1" size="3,7" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
- <item group="CoffinJunk" prob="0.35"/>
- <item group="CoffinGroup" prob="0.65"/>
- </lootcontainer>
- <!-- Dynamic Loot Mod -->
- <lootgroup name="HuntingRifleParts">
- <item name="partsHuntingRifle_barrel"/>
- <item name="partsHuntingRifle_stock"/>
- <item name="partsHuntingRifle_receiver"/>
- <item name="partsHuntingRifle_parts"/>
- <item name="partsBoltRifle_parts"/>
- </lootgroup>
- <lootgroup name="HunterSchematics">
- <item name="skillbookRifles"/>
- <item name="skillbookArchery"/>
- <item name="skillbookHunter"/>
- <item name="recipebookAnimalTraps"/>
- <item name="skillbookCrossbow"/>
- </lootgroup>
- <lootgroup name="LumberjackTools">
- <item name="fireaxeIron" prob="0.2" />
- <item name="fireaxeSteel" prob="0.1"/>
- <item name="chainsaw" prob="0.05"/>
- <item name="gasCan" count="10,100" prob="0.15" />
- <item name="repairKit" count="2,3" prob="0.1" />
- <item name="partsChainsaw_parts" prob="0.1" />
- <item name="partsChainsaw_blade" prob="0.1" />
- <item name="partsHandlebars" prob="0.1" />
- <item name="smallEngine" prob="0.1"/>
- </lootgroup>
- <lootgroup name="LumberjackSchematics">
- <item name="skillbookTools"/>
- <item name="skillbookAxes"/>
- <item name="skillbookBlacksmith"/>
- </lootgroup>
- <lootgroup name="workerToolset">
- <item name="clawHammer" prob="0.2"/>
- <item name="wrench" prob="0.2"/>
- <item name="shovelIron" prob="0.2"/>
- <item group="nailgun+parts" prob="0.1"/>
- <item name="weedCleaver" prob="0.1"/>
- </lootgroup>
- <lootgroup name="workerMisc">
- <item name="padlock"/>
- <item name="gasCan" count="10,100"/>
- <item name="wood" count="20,70"/>
- </lootgroup>
- <lootgroup name="workerForge">
- <item name="toolAndDieSet" prob="0.3"/>
- <item name="calipers" prob="0.3"/>
- </lootgroup>
- <lootgroup name="WorkerTools">
- <item group="workerToolset" prob="0.7"/>
- <item group="workerMisc" prob="0.2"/>
- <item group="workerForge" prob="0.1"/>
- </lootgroup>
- <lootgroup name="WorkerSchematics">
- <item name="skillbookTools"/>
- <item name="skillbookBuilding"/>
- <item name="skillbookBlacksmith"/>
- <item name="recipebookGardenTools"/>
- </lootgroup>
- <lootgroup name="IronBow+Ammo" count="all">
- <item name="ironBow"/>
- <item name="ironArrow" count="20,30"/>
- </lootgroup>
- <lootgroup name="snowZombieQuests">
- <item group="questChallenge" count="1" prob="0.0105"/>
- <item group="treasureMaps" count="1" prob="0.0105"/>
- </lootgroup>
- <lootgroup name="snowZombieHunterWeapons">
- <item group="HuntingRifleParts" prob="0.2"/>
- <item group="huntingRifle+ammo" prob="0.2" />
- <item group="IronBow+Ammo" prob="0.2" />
- <item group="crossbow+ammo" prob="0.2" />
- <item group="ammo" prob="0.2"/>
- </lootgroup>
- <lootgroup name="snowZombieFood">
- <item name="Mead"/>
- <item group="cupboardcannedfood" />
- </lootgroup>
- <lootgroup name="snowZombieGeneric">
- <item group="snowZombieFood" prob="0.4" />
- <item group="warmClothes" prob="0.4"/>
- <item group="snowZombieQuests" prob="0.05"/>
- <item name="survivorNotes" count="1" prob="0.15"/>
- </lootgroup>
- <lootgroup name="snowZombieHunter" count="1,2">
- <item group="HunterSchematics" prob="0.1"/>
- <item name="huntingKnife" prob="0.1"/>
- <item name="animalHide" count="1,3" prob="0.05"/>
- <item group="snowZombieHunterWeapons" prob="0.17"/>
- <item group="snowZombieGeneric" prob="0.2"/>
- <item group="junk" prob="0.38"/>
- </lootgroup>
- <lootgroup name="snowZombieLumberjack" count="1,2">
- <item group="LumberjackTools" prob="0.2"/>
- <item group="LumberjackSchematics" prob="0.05"/>
- <item name="fuelLog" count="4,6" prob="0.1"/>
- <item name="wood" count="20,30" prob="0.05"/>
- <item group="junk" prob="0.4"/>
- <item group="snowZombieGeneric" prob="0.2"/>
- </lootgroup>
- <lootgroup name="snowZombieWorker" count="1,2">
- <item group="ammo" prob="0.08"/>
- <item group="WorkerTools" prob="0.17"/>
- <item group="WorkerSchematics" prob="0.1"/>
- <item name="flashlight02" prob="0.05"/>
- <item group="hazmatGear" count="1" prob="0.05"/>
- <item group="junk" prob="0.35"/>
- <item group="snowZombieGeneric" prob="0.2"/>
- </lootgroup>
- <!-- Fat Zombie Bomber loot -->
- <lootgroup name="bomberFood">
- <item name="shamSandwich"/>
- <item group="cannedfood" count="0,1"/>
- <item name="bottledWater" count="1,2"/>
- </lootgroup>
- <lootcontainer id="87" count="1,3" size="3,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="bomberFood" count="1" prob="0.25"/>
- <item group="ammo" prob="0.2"/>
- <item group="pistol+ammo" prob="0.2"/>
- <item name="painkillers" prob="0.05"/>
- <item name="animalFat" count="3,6" prob="0.05"/>
- <item name="survivorNotes" count="1" prob="0.15"/>
- <item group="questChallenge" count="1" prob="0.05"/>
- <item group="treasureMaps" count="1" prob="0.05"/>
- </lootcontainer>
- <!-- Zombie Ravager -->
- <lootcontainer id="88" count="1,2" size="3,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="militaryammo" prob="0.1"/>
- <item group="commonWeaponParts" prob="0.3"/>
- <item group="ammo" prob="0.35"/>
- <item name="survivorNotes" count="1" prob="0.15"/>
- <item name="swatHelmet" prob="0.05"/>
- <item name="militaryHelmet" prob="0.05"/>
- </lootcontainer>
- <!-- snow zombie -->
- <lootcontainer id="89" count="1" size="3,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="snowZombieWorker"/>
- <item group="snowZombieLumberjack"/>
- <item group="snowZombieHunter"/>
- </lootcontainer>
- <!-- Female Zombies -->
- <lootgroup name="zombieFemaleQuestItems" >
- <item name="questItemCards"/>
- <item name="questItemWalkman"/>
- <item name="questItemCigarettes"/>
- <item name="questItemRing"/>
- </lootgroup>
- <lootgroup name="GenericFemaleZombie" count="0,2">
- <item group="junk" count="1,2" prob="0.3"/>
- <item name="survivorNotes" prob="0.1"/>
- <item group="clothes" prob="0.1"/>
- <item group="snowZombieQuests" prob="0.05"/>
- <item name="bottledWater" count="1,2" prob="0.18"/>
- <item group="cupboardcannedfood" count="1,2" prob="0.25"/>
- <item group="zombieFemaleQuestItems" count="1" prob="0.05"/>
- <item name="painkillers" prob="0.05"/>
- <item name="challengeCookbook" count="1" prob="0.02"/>
- </lootgroup>
- <lootcontainer id="90" destroy_on_close="false" count="1" size="4,3" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="GenericFemaleZombie" />
- </lootcontainer>
- <!-- Burnt Zombies -->
- <lootgroup name="BurntJunk">
- <item name="ironArrowHead" count="5,8"/>
- <item name="steelArrowHead" count="5,8" prob="0.05"/>
- <item name="candyTin"/>
- <item name="emptyJar" count="1"/>
- <item name="canEmpty" count="1"/>
- <item group="trophyGroup"/>
- <item name="candleStick"/>
- <item name="glassCTRSheet"/>
- <item name="doorKnob" count="1"/>
- <item name="shortMetalPipe" count="1"/>
- <item name="fishingWeight" count="1,3"/>
- <item name="scrapLead" count="1"/>
- <item name="nail" count="10,15"/>
- <item name="casinoCoin" count="1,5"/>
- <item group="ammoCasings"/>
- <item name="scrapIron" prob="1.5"/>
- </lootgroup>
- <lootgroup name="GenericBurntZombie">
- <item group="BurntJunk" prob="0.4"/>
- <item name="coal" count="3,5" prob="0.15"/>
- <item name="charcoalChips" count="4,6" prob="0.15"/>
- <item name="bottledWater" count="1,2" prob="0.15"/>
- <item group="cannedfood" prob="0.15"/>
- </lootgroup>
- <lootcontainer id="91" destroy_on_close="false" count="1" size="4,3" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="GenericBurntZombie" prob="0.66"/>
- <item group="empty" prob="0.34"/>
- </lootcontainer>
- <!-- Garbage Disposal -->
- <lootcontainer id="99" size="10,9" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" >
- </lootcontainer>
- <!-- Expanded Player Storage -->
- <lootcontainer id="100" size="10,9" sound_open="UseActions/open_pill_case" sound_close="UseActions/close_pill_case">
- </lootcontainer>
- <lootcontainer id="101" size="10,9" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest">
- </lootcontainer>
- <lootcontainer id="102" size="10,9" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard">
- </lootcontainer>
- <lootcontainer id="103" size="10,9" sound_open="UseActions/open_file_cabinet" sound_close="UseActions/close_file_cabinet">
- </lootcontainer>
- <lootcontainer id="104" size="10,9" sound_open="UseActions/open_fridge" sound_close="UseActions/close_fridge">
- </lootcontainer>
- <lootcontainer id="105" size="10,9" sound_open="UseActions/open_locker" sound_close="UseActions/close_locker">
- </lootcontainer>
- <lootcontainer id="106" size="10,9" sound_open="UseActions/open_drawer" sound_close="UseActions/close_drawer">
- </lootcontainer>
- <lootcontainer id="107" size="10,9" sound_open="UseActions/open_cooler" sound_close="UseActions/close_cooler">
- </lootcontainer>
- <lootcontainer id="108" size="10,9" sound_open="UseActions/open_safe" sound_close="UseActions/close_safe">
- </lootcontainer>
- <!-- Snares -->
- <lootgroup name="meat+hide" count="all">
- <item name="rawMeat" count="1"/>
- <item name="animalHide" count="1"/>
- </lootgroup>
- <lootgroup name="bigmeat+hide" count="all">
- <item name="rawMeat" count="2,3"/>
- <item name="animalHide" count="5,8"/>
- <item name="animalFat" count="3"/>
- </lootgroup>
- <lootgroup name="CapturedBird" count="all">
- <item name="rawMeat" count="1"/>
- <item name="feather" count="3,5"/>
- <item name="egg" count="1,2"/>
- </lootgroup>
- <lootcontainer id="120" count="1,3" size="4,3" destroy_on_close="true" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="baseTemplate">
- <item name="egg" count="1,2" prob="0.25"/>
- <item name="feather" count="4,10" prob="0.75"/>
- </lootcontainer>
- <lootcontainer id="121" count="1" size="3,1" destroy_on_close="true" sound_open="UseActions/open_animal" sound_close="UseActions/close_animal" open_time="2.5" loot_quality_template="baseTemplate">
- <item group="meat+hide"/>
- <item group="CapturedBird"/>
- <item group="bigmeat+hide" prob="0.3"/>
- </lootcontainer>
- <!-- Miner Corpse -->
- <lootgroup name="MinerTools">
- <item name="pickaxeIron"/>
- <item name="pickaxeSteel" prob="0.3"/>
- <item name="smallEngine"/>
- <item name="partsAuger_blade"/>
- <item name="partsAuger_parts"/>
- <item name="bellows"/>
- <item name="calipers" prob="0.05"/>
- <item name="toolAndDieSet" prob="0.05"/>
- </lootgroup>
- <lootgroup name="MinerSchematics">
- <item name="skillbookForgedArmor"/>
- <item name="skillbookBlacksmith"/>
- <item name="recipebookMasonry"/>
- <item name="skillbookTools"/>
- <item name="recipebookPottery"/>
- <item name="skillbookMining"/>
- </lootgroup>
- <lootcontainer id="122" count="0,2" size="3,3" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="MinerTools"/>
- <item group="MinerSchematics"/>
- <item name="miningHelmet"/>
- <item name="coal" count="12,18"/>
- <item name="potassiumNitratePowder" count="12,22"/>
- <item name="stone" count="12,21"/>
- <item name="scrapLead" count="7,12"/>
- <item name="gravel" count="7,12"/>
- <item name="scrapIron" count="20,42"/>
- <item name="oilShale" count="30,42"/>
- <item name="torch" count="4,6"/>
- </lootcontainer>
- <!-- Librarian Zombie -->
- <lootcontainer id="123" destroy_on_close="false" count="0,2" size="4,4" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" count="1,2" prob="0.2"/>
- <item name="survivorNotes" prob="0.05"/>
- <item group="clothes" prob="0.1"/>
- <item group="snowZombieQuests" prob="0.05"/>
- <item name="bottledWater" count="1,2" prob="0.1"/>
- <item group="books" prob="0.1"/>
- <item name="painkillers" prob="0.1"/>
- <item name="paper" count="4,8" prob="0.1"/>
- <item name="oldCash" count="4,13" prob="0.1"/>
- <item name="cloth" count="1,4" prob="0.1"/>
- </lootcontainer>
- <!-- Survivor Zombie -->
- <lootcontainer id="124" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junkAmmo" prob="0.52"/>
- <item group="clothes" prob="0.06"/>
- <item group="crossbow+ammo" count="1" prob="0.05"/>
- <item group="zombieQuests" count="1" prob="0.05"/>
- <item name="survivorNotes" count="1" prob="0.12"/>
- <item group="backpacks" prob="0.28"/>
- </lootcontainer>
- <!-- Voodoo Zombie -->
- <lootcontainer id="125" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="0.6"/>
- <item group="clothes" prob="0.06"/>
- <item group="rottenFood" prob="0.07"/>
- <item name="herbalAntibiotics" count="1,2" prob="0.1"/>
- <item group="zombieQuests" count="1" prob="0.05"/>
- <item name="survivorNotes" count="1" prob="0.12"/>
- <item name="facialPiercings" prob=".008"/>
- </lootcontainer>
- <!-- Trucker Zombie -->
- <lootcontainer id="126" count="1,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="baseTemplate">
- <item name="shamSandwich" count="1,3" prob="0.2"/>
- <item group="ammo" prob="0.1"/>
- <item group="commonWeaponParts" prob="0.1"/>
- <item name="survivorNotes" count="1" prob="0.1"/>
- <item name="tantalizingMagazine" prob="0.05"/>
- <item name="skillbookAthletics" prob="0.05"/>
- <item name="coffee" prob="0.2"/>
- <item name="oldCash" count="10,35" prob="0.1"/>
- <item group="zombieQuests" prob="0.1"/>
- </lootcontainer>
- <!-- Nerd Zombie -->
- <lootgroup name="nerdBooks">
- <item name="tantalizingMagazine"/>
- <item name="macDyverBook"/>
- <item name="skillbookHunter"/>
- <item name="skillbookKnight"/>
- <item name="skillbookChemistry"/>
- <item name="skillbookRogue"/>
- <item name="recipebookElectronics"/>
- <item name="skillbookWasteland"/>
- <item name="skillbookForgedArmor"/>
- <item name="skillbookShotguns"/>
- </lootgroup>
- <lootcontainer id="127" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="baseTemplate">
- <item group="junk" prob="0.6"/>
- <item group="clothes" prob="0.06"/>
- <item group="rottenFood" prob="0.07"/>
- <item group="nerdBooks" count="1" prob="0.05"/>
- <item group="zombieQuests" count="1" prob="0.05"/>
- <item name="survivorNotes" count="1" prob="0.1"/>
- <item name="nerdGlasses" prob=".07"/>
- </lootcontainer>
- <!-- Inmate Zombie -->
- <lootcontainer id="128" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="0.6"/>
- <item group="rottenFood" prob="0.07"/>
- <item group="zombieQuests" count="1" prob="0.05"/>
- <item name="survivorNotes" count="1" prob="0.1"/>
- <item name="facialPiercings" prob=".008"/>
- <item name="Syringe" count="2,3" prob="0.01"/>
- <item name="painkillers" prob="0.06"/>
- <item name="cigar" prob="0.02"/>
- <item name="boneShiv" prob="0.06"/>
- <item name="grainAlcohol" count="1,3" prob="0.02"/>
- <item name="oldCash" count="4,15" prob="0.06"/>
- </lootcontainer>
- <!-- Child Zombie -->
- <lootgroup name="childQuestItems" >
- <item name="questItemTeddy"/>
- <item name="questItemWalkman"/>
- <item name="questItemGameboy"/>
- <item name="questItemBaseball"/>
- <item name="questItemArtSupplies" />
- <item name="questItemColoringBook"/>
- </lootgroup>
- <lootgroup name="childrenBooks">
- <item name="skillbookAxes"/>
- <item name="skillbookArchery"/>
- <item name="skillbookHunter"/>
- <item name="skillbookKnight"/>
- <item name="skillbookChemistry"/>
- </lootgroup>
- <lootcontainer id="129" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junkFood" prob="0.55"/>
- <item group="trophyGroup" prob="0.06"/>
- <item name="shamSandwich" prob="0.07"/>
- <item group="childrenBooks" count="1" prob="0.058"/>
- <item name="paper" count="4,6" prob="0.15"/>
- <item name="drinkEnergy" prob="0.12"/>
- <item name="oldCash" count="1,5" prob="0.1"/>
- <item name="scrapPlastics" count="1,8" prob="0.05"/>
- <item group="childQuestItems" prob="0.05"/>
- </lootcontainer>
- <!--Working Oven and Sink -->
- <lootcontainer id="130" size="10,9" sound_open="UseActions/open_cupboard" sound_close="UseActions/close_cupboard" >
- </lootcontainer>
- <!-- Ranger Zombie -->
- <lootcontainer id="131" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
- <item group="junk" prob="0.6"/>
- <item group="huntingRifleParts" prob="0.08"/>
- <item group="carFood" prob="0.09"/>
- <item group="huntingGoods" count="1" prob="0.06"/>
- <item group="zombieQuests" count="1" prob="0.05"/>
- <item name="survivorNotes" count="1" prob="0.1"/>
- <item name="rangerHat" prob=".028"/>
- </lootcontainer>
- <!-- Jason Zombie -->
- <lootgroup name="JasonMachete" count="1">
- <item name="legendaryMachete" prob="0.4"/>
- <item name="machete" prob="0.6"/>
- </lootgroup>
- <lootgroup name="JasonMacheteLoot" count="all">
- <item group="JasonMachete"/>
- <item name="oldCash" count="60,230" />
- <item group="treasureMaps" count="0,1"/>
- <item name="survivorNoteCollection" />
- </lootgroup>
- <lootcontainer id="132" count="1" size="4,4" destroy_on_close="true" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="legendaryTemplate">
- <item group="JasonMacheteLoot"/>
- </lootcontainer>
- <lootgroup name="JasonAxe" count="1">
- <item name="legendaryFireaxe" prob="0.4"/>
- <item name="fireaxeSteel" prob="0.6"/>
- </lootgroup>
- <lootgroup name="JasonAxeLoot" count="all">
- <item group="JasonAxe"/>
- <item name="oldCash" count="60,230" />
- <item group="treasureMaps" count="0,1"/>
- <item name="survivorNoteCollection" />
- </lootgroup>
- <lootcontainer id="133" count="1" size="4,4" destroy_on_close="true" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="legendaryTemplate">
- <item group="JasonAxeLoot"/>
- </lootcontainer>
- <!-- Survivor Briefcase -->
- <lootcontainer id="201" count="6,8" size="6,4" destroy_on_close="true" sound_open="UseActions/open_suitcase" sound_close="UseActions/close_suitcase" loot_quality_template="baseTemplate">
- <item group="militaryguns+ammo" prob="0.5"/>
- <item group="militaryammo" prob="0.6"/>
- <item group="guns+ammo" prob="0.7"/>
- <item group="ammo" count="2"/>
- <item group="cannedfood" count="2"/>
- <item group="beverages" count="1"/>
- <item group="medicine"/>
- </lootcontainer>
- <!-- Suspicious Stump -->
- <lootcontainer id="202" count="1" size="3,3" destroy_on_close="true" sound_open="UseActions/open_stump" sound_close="UseActions/close_stump" loot_quality_template="baseTemplate">
- <item name="cntSurvivorsBreifcase" count="1" prob="0.3"/>
- <item group="militaryammo" count="1" prob="0.1"/>
- <item group="ammo" count="1,2" prob="0.2"/>
- <item group="guns+ammo" prob="0.3"/>
- <item group="legendarymelee" prob="0.1"/>
- </lootcontainer>
- <!-- Classes Mod -->
- <lootgroup name="Survival_Shirts">
- <item name="shirt"/>
- <item name="shirtRed"/>
- <item name="shirtGreen"/>
- <item name="shirtBrown"/>
- <item name="tankTopWhite"/>
- <item name="tankTopRed"/>
- <item name="tankTopPurple"/>
- <item name="tankTopGreen"/>
- <item name="tankTopBlue"/>
- </lootgroup>
- <lootgroup name="survivorGoodPants" >
- <item name="denimPants" quality="50,100" />
- <item name="blackDenimPants" quality="50,100" />
- <item name="redDenimPants" quality="50,100" />
- <item name="brownDenimPants" quality="50,100" />
- </lootgroup>
- <lootgroup name="Survival_Pants" >
- <item group="survivorGoodPants" prob="0.3"/>
- <item name="plantFiberPants" prob="0.7" quality="50,100" />
- </lootgroup>
- <lootgroup name="SurvivalGear" count="all">
- <item group="Survival_Shirts"/>
- <item group="Survival_Pants"/>
- <item name="wornBoots" quality="50,170" count="1"/>
- <item name="canBeef" count="1"/>
- <item name="painkillers" count="1"/>
- <item name="bottledWater" count="1"/>
- <item name="bandage" count="1"/>
- <item name="torch" />
- </lootgroup>
- <lootgroup name="HunterClass" count="all">
- <item group="SurvivalGear"/>
- <item name="gunBoltRifle" count="1" quality="170,170"/>
- <item name="762mmBullet" count="80"/>
- <item name="huntingKnife" count="1" quality="200,200"/>
- <item name="animalHideHood" count="1" quality="170,170"/>
- <item name="repairKit" count="4"/>
- <item name="challengeClassHunter" count="1"/>
- <item name="perkHunter" count="1"/>
- </lootgroup>
- <lootgroup name="BuilderClass" count="all">
- <item group="SurvivalGear"/>
- <item group="hats"/>
- <item name="clawHammer" count="1" quality="170,170"/>
- <item name="fireaxeIron" count="1" quality="170,170"/>
- <item name="wood" count="500"/>
- <item name="woodFrameBlock" count="64"/>
- <item name="carpenterKit" count="64"/>
- <item name="gunPistol" count="1" quality="200,200"/>
- <item name="9mmBullet" count="50"/>
- <item name="repairKit" count="4"/>
- <item name="challengeClassBuilder" count="1"/>
- <item name="handSaw" count="1"/>
- <item name="workbench" count="1"/>
- <item name="perkBuilder" count="1"/>
- </lootgroup>
- <lootgroup name="RiflemanClass" count="all">
- <item group="SurvivalGear"/>
- <item name="gunBoltRifle" count="1" quality="170,170"/>
- <item name="huntingKnife" count="1" quality="200,200"/>
- <item name="swatHelmet" count="1" quality="170,170"/>
- <item name="762mmBullet" count="80"/>
- <item name="repairKit" count="4"/>
- <item name="challengeClassRifleman" count="1"/>
- <item name="perkRifleman" count="1"/>
- </lootgroup>
- <lootgroup name="GunmanClass" count="all">
- <item group="SurvivalGear"/>
- <item name="cigar" count="1"/>
- <item name="leatherDuster" count="1"/>
- <item name="huntingKnife" count="1" quality="200,200"/>
- <item name="cowboyHat" count="1" quality="170,170"/>
- <item name="gun44Magnum" count="1" quality="170,170"/>
- <item name="44MagBullet" count="70"/>
- <item name="repairKit" count="4"/>
- <item name="challengeClassGunman" count="1"/>
- <item name="perkGunman" count="1"/>
- </lootgroup>
- <lootgroup name="VeteranClass" count="all">
- <item name="armyPants" count="1"/>
- <item name="armyShirt"/>
- <item name="canBeef" count="1"/>
- <item name="painkillers" count="1"/>
- <item name="bottledWater" count="1"/>
- <item name="bandage" count="1"/>
- <item name="torch" />
- <item name="militaryBoots" count="1"/>
- <item name="gunMP5" count="1" quality="170,170"/>
- <item name="huntingKnife" count="1" quality="200,200"/>
- <item name="militaryHelmet" count="1" quality="170,170"/>
- <item name="repairKit" count="4"/>
- <item name="10mmBullet" count="80"/>
- <item name="challengeClassVeteran" count="1"/>
- <item name="perkVeteran" count="1"/>
- </lootgroup>
- <lootgroup name="MinerClass" count="all">
- <item group="SurvivalGear"/>
- <item name="miningHelmet" count="1" quality="170,170"/>
- <item name="pickaxeIron" count="1" quality="250,250"/>
- <item name="forgedIron" count="10"/>
- <item name="gunPistol" count="1" quality="150,150"/>
- <item name="9mmBullet" count="50"/>
- <item name="repairKit" count="4"/>
- <item name="challengeClassMiner" count="1"/>
- <item name="chisel" count="1"/>
- <item name="cementMixer" count="1"/>
- <item name="perkMiner" count="1"/>
- </lootgroup>
- <lootgroup name="SurvivorClass" count="all">
- <item group="SurvivalGear"/>
- <item name="canMeatStew" count="2"/>
- <item name="painkillers" count="2"/>
- <item name="bottledWater" count="2"/>
- <item name="torch" count="2"/>
- <item name="bandage" count="2"/>
- <item name="flashlight02" count="1"/>
- <item name="crossbow" count="1" quality="170,170"/>
- <item name="ironCrossbowBolt" count="70"/>
- <item name="cookingPot" count="1"/>
- <item name="firstAidKit" count="1"/>
- <item name="clothHat" count="1" quality="170,170"/>
- <item name="huntingKnife" count="1" quality="170,170"/>
- <item name="challengeClassSurvivor" count="1"/>
- <item name="perkSurvivor" count="1"/>
- </lootgroup>
- <lootgroup name="BruiserClass" count="all">
- <item group="SurvivalGear"/>
- <item name="painkillers" count="2"/>
- <item name="bottledWater" count="1"/>
- <item name="firstAidBandage" count="4"/>
- <item name="clubSpiked" count="1" quality="170,170"/>
- <item name="gunSawedOffPumpShotgun" count="1" quality="170,170"/>
- <item name="shotgunShell" count="60"/>
- <item name="antibiotics" count="2"/>
- <item name="repairKit" count="4"/>
- <item name="challengeClassBruiser" count="1"/>
- <item name="perkBruiser" count="1"/>
- </lootgroup>
- <lootgroup name="MedicClass" count="all">
- <item group="SurvivalGear"/>
- <item group="bandanaAll"/>
- <item name="painkillers" count="4"/>
- <item name="waterPurified" count="3"/>
- <item name="firstAidKit" count="3"/>
- <item name="huntingKnife" count="1" quality="170,170"/>
- <item name="firstAidBandage" count="4"/>
- <item name="Peroxide" count="3"/>
- <item name="herbalAntibiotics" count="1"/>
- <item name="gunPistol" count="1" quality="170,170"/>
- <item name="9mmBullet" count="60"/>
- <item name="repairKit" count="4"/>
- <item name="beaker"/>
- <item name="sewingKit"/>
- <item name="challengeClassMedic" count="1"/>
- <item name="perkMedic" count="1"/>
- </lootgroup>
- <lootgroup name="WildcardClass" count="all">
- <item group="SurvivalGear"/>
- <item name="genericAmmoBox" count="3" />
- <item name="casinoCoin" count="150"/>
- <item group="legendarymelee" />
- <item name="perkWildcard" />
- </lootgroup>
- <!-- Hunter Class -->
- <lootcontainer id="251" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="classTemplate">
- <item group="HunterClass"/>
- </lootcontainer>
- <!-- Builder Class -->
- <lootcontainer id="252" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="classTemplate">
- <item group="BuilderClass"/>
- </lootcontainer>
- <!-- Rifleman Class -->
- <lootcontainer id="253" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="classTemplate">
- <item group="RiflemanClass"/>
- </lootcontainer>
- <!-- Gunman Class -->
- <lootcontainer id="254" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="classTemplate">
- <item group="GunmanClass"/>
- </lootcontainer>
- <!-- Veteran Class -->
- <lootcontainer id="255" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="classTemplate">
- <item group="VeteranClass"/>
- </lootcontainer>
- <!-- Miner Class -->
- <lootcontainer id="220" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="classTemplate">
- <item group="MinerClass"/>
- </lootcontainer>
- <!-- Survivor Class -->
- <lootcontainer id="221" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="classTemplate">
- <item group="SurvivorClass"/>
- </lootcontainer>
- <!-- Bruiser Class -->
- <lootcontainer id="222" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="classTemplate">
- <item group="BruiserClass"/>
- </lootcontainer>
- <!-- Medic Class -->
- <lootcontainer id="223" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="classTemplate">
- <item group="MedicClass"/>
- </lootcontainer>
- <!-- Wildcard Class -->
- <lootcontainer id="224" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="classTemplate">
- <item group="WildcardClass"/>
- </lootcontainer>
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