Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // Sound
- snd_musicvolume 0.5
- snd_deathcamera_volume 0
- snd_mapobjective_volume 0 // The bomb music played prior to the ten-second warning
- snd_menumusic_volume 0
- snd_roundend_volume 0
- snd_roundstart_volume 0
- snd_tensecondwarning_volume 1 // The ten-second warning
- snd_mute_losefocus 1 // This will allow game noise to play even though you've alt-tabbed out
- //crosshair
- cl_crosshair_drawoutline "0.5"
- cl_crosshair_dynamic_maxdist_splitratio "0.75"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "1"
- cl_crosshair_dynamic_splitdist "0.05"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshairalpha "200"
- cl_crosshaircolor "1"
- cl_crosshaircolor_b "50"
- cl_crosshaircolor_g "250"
- cl_crosshaircolor_r "50"
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "4"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- //viewmodel
- viewmodel_presetpos "0"
- viewmodel_fov "68"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "1"
- viewmodel_offset_z "-1.500000"
- // removes the shifting of the arm when crouching down.
- cl_viewmodel_shift_left_amt "0"
- cl_viewmodel_shift_right_amt "0"
- m_mousespeed 0
- m_mouseaccel 0
- // removes the bobbing of the weapon back and forth, when you run.
- cl_bob_lower_amt "0"z v
- cl_bobamt_lat "0"
- cl_bobamt_vert "0"
- // scales the HUD depending on what resolution you use, 1 is max.
- hud_scaling "1"
- // lowers delay between sounds.
- snd_mixahead "0.05"
- snd_headphone_pan_exponent "2"
- snd_headphone_pan_radial_weight "2
- snd_legacy_surround "0"
- snd_pitchquality "1"
- dsp_enhance_stereo "0"
- // sets interpolation values.
- cl_interp "0"
- cl_interp_ratio "1"
- // usual rate commands
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "786432"
- r_drawtracers_firstperson 1
- // causes the scope to move less while moving scoped and reduces bobbing effect
- cl_bobcycle "2"
- fps_max 0
- cl_showfps 1
- cl_radar_scale "0.5"
- cl_radar_rotate "1"
- closeonbuy "1"
- cl_forcepreload "1"
- cl_showhelp 0
- cl_lagcompensation "1"
- cl_predictweapons "1"
- cl_resend "6"
- cl_timeout "9999999"
- r_dynamic "0"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- muzzleflash_light "0"
- sys_antialiasing "0"
- sys_aspectratio "-1"
- sys_refldetail "0"
- mat_queue_mode 2
- alias "vgmin" "volume 0;echo |*__________| VOLUME 0% MINIMUM;alias vgup vg1;alias vgdn vgmin"
- alias "vg1" "volume 0.1;echo |_*_________| VOLUME 10%;alias vgup vg2;alias vgdn vgmin"
- alias "vg2" "volume 0.2;echo |__*________| VOLUME 20%;alias vgup vg4;alias vgdn vg1"
- alias "vg4" "volume 0.4;echo |___*_______| VOLUME 40%;alias vgup vg6;alias vgdn vg2"
- alias "vg6" "volume 0.6;echo |_____*_____| VOLUME 60%;alias vgup vg7;alias vgdn vg4"
- alias "vg7" "volume 0.7;echo |_______*___| VOLUME 70%;alias vgup vg8;alias vgdn vg6"
- alias "vg8" "volume 0.8;echo |_________*_| VOLUME 80%;alias vgup vg9;alias vgdn vg7"
- alias "vg9" "volume 0.9;echo |__________*| VOLUME 90%;alias vgup vg10;alias vgdn vg8"
- alias "vg10" "volume 1;echo |__________X| VOLUME 100% MAXIMUM;alias vgup vg2;alias vgdn vg9"
- alias "vgup" "vg1"
- alias "vgdn" "vg1"
- alias vol volume
- bind f3 vgdn
- bind f4 vgup
- ////////
- bind "z" "use weapon_flashbang";
- bind "v" "-attack"
- bind "space" "+jump"
- bind "f1" noclip
- bind "f" "+lookatweapon"
- bind "mouse4" "r_cleardecals"
- bind "ins" "map workshop\647772108\tr_reflex_remake_v4-d2"
- bind "home" "exec prac"
- bind "del" "map workshop\647772108\tr_reflex_remake_v4-d2"
- ECHO ================================================
- ECHO ===[ Shroud Autoexec CFG loaded! ]=====
- ECHO ===[ Goodluck have fun! ]=====
- ECHO ================================================
- //////////////
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement