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- #####################################
- #Sklejka skryptów w tym także mojich#
- # Poprawa innych skryptów #
- # KANAŁ Ozeppo YouTube #
- #####################################
- on connect:
- if {gracz::%player%} is set:
- stop
- kick player due to "&a&lWERYFIKACJA ANTYBOT POPRAWNA!|&cWBIJ PONOWNIE NA SERWA" #Wiadomosc przy weryfikacij
- set {gracz::%player%} to now
- variables:
- {walka.%player%} = false
- {ban.%player%} = false
- on damage of player:
- if {walka.%victim%} is false:
- set {walka.%victim%} to true
- display "ANTY-LOGOUT" on bossbar with 100 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 95 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 90 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 85 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 80 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 75 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 70 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 65 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 60 percent by 10 seconds for victim
- wait 1 tick
- display "ANTY-LOGOUT" on bossbar with 55 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 50 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 45 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 40 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 35 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 30 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 25 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 20 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 15 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 10 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 5 percent by 10 seconds for victim
- wait 1 second
- display "ANTY-LOGOUT" on bossbar with 5 percent by 1 seconds for victim
- set {walka.%victim%} to false
- stop
- on quit:
- if {walka.%player%} is true:
- clear the player's inventory
- set {walka.%player%} to false
- kill player
- broadcast "&cGracz &6[%player%] &cWylogowal sie podczas walki!" #Wiadomosc gdy gracz wyloguję się podczas walki
- stop
- options:
- wiadomosc: &fEJ, EJ, EJ, Co mi pluginy podglodasz!!! #Wiadomość która wyświetla się gdy ktoś chce sprawdzić pluginy
- on command:
- command is "plugins" or "pl" or "bukkit:plugins":
- player has permission "prawdziwe.pluginy":
- stop
- else:
- cancel event
- send "{@wiadomosc}"
- options:
- chat: false #Czy mozna pisac cos na chacie bez zalogowania sie
- on chat:
- if {chat} is true:
- if {chat} is false:
- if {log.%player%} is true:
- else:
- cancel event
- send "&c/login password"
- send "&c/register password password"
- on command:
- if {log.%player%} is true:
- else:
- if command is "login" or "l" or "register":
- else:
- cancel event
- send "&c/login password "
- send "&c/register password password"
- on join:
- set {pos.%player%} to location of player
- set {log.%player%} to false
- command /register [<text>] [<text>]:
- trigger:
- if {pass.%player%} is not set:
- if arg 1 is not set:
- send "&c/register password password"
- if arg 2 is not set:
- send "&c/register password password"
- else:
- if arg 1 is arg 2:
- set {pass.%player%} to arg 1
- set {log.%player%} to true
- send "&cPomyslna rejestracja"
- delete {pos.%player%}
- else:
- send "&cNie masz takich samych hasel" #Wiadomość gdy przy rejestracij hasła nie są takie same
- else:
- send "&cJuz jestes zaregisterowany" #Wiadomość Gdy gracz ma już konto
- command /login [<text>]:
- aliases: /l, /login
- trigger:
- if {pass.%player%} is not set:
- send "&cNie jestes zaregisterowany" #Wiadomość gdy gracz niema jeszcze konta
- else:
- if arg 1 is "%{pass.%player%}%":
- if {log.%player%} is false:
- set {log.%player%} to true
- send "&cPomyslnie sie zalogowales"
- delete {pos.%player%}
- else:
- send "&cJestes juz zalogowany" #Gdy gracz nie jest zalogowany
- command /unregister:
- trigger:
- delete {pass.%player%}
- send "&cOdregisterowales sie"
- kick the player due to "&cOdrejestrowales sie"
- every 1 tick:
- loop all players:
- if {log.%loop-player%} is false:
- teleport loop-player to {pos.%loop-player%}
- every 5 real seconds:
- loop all players:
- if {log.%loop-player%} is false:
- send "&c/login password" to loop-player
- send "&c/register password password" to loop-player
- on damage:
- if {log.%attacker%} is false:
- cancel event
- if {log.%victim%} is false:
- cancel event
- command /disco <text>:
- permission: fsk.disco #Permissia
- trigger:
- if arg 1 is "on":
- add leather helmet named "&1D&2i&3s&4c&5o" to the player's helmet
- add leather chestplate named "&1D&2i&3s&4c&5o" to the player's chestplate
- add leather leggings named "&1D&2i&3s&4c&5o" to the player's leggings
- add leather boots named "&1D&2i&3s&4c&5o" to the player's boots
- send "&7Dostales &1D&2i&3s&4c&5o &7zbroje!"
- loop 99999 times:
- dye player's helmet (255, 51, 51)
- dye player's chestplate (255, 51, 51)
- dye player's leggings (255, 51, 51)
- dye player's boots (255, 51, 51)
- wait 5 tick
- dye player's helmet (255, 0, 0)
- dye player's chestplate (255, 0, 0)
- dye player's leggings (255, 0, 0)
- dye player's boots (255, 0, 0)
- wait 5 tick
- dye player's helmet (204, 0, 0)
- dye player's chestplate (204, 0, 0)
- dye player's leggings (204, 0, 0)
- dye player's boots (204, 0, 0)
- wait 5 tick
- dye player's helmet (204, 104 , 0)
- dye player's chestplate (204, 104 , 0)
- dye player's leggings (204, 104 , 0)
- dye player's boots (204, 104 , 0)
- wait 5 tick
- dye player's helmet (255, 128, 0)
- dye player's chestplate (255, 128, 0)
- dye player's leggings (255, 128, 0)
- dye player's boots (255, 128, 0)
- wait 5 tick
- dye player's helmet (255, 153, 51)
- dye player's chestplate (255, 153, 51)
- dye player's leggings (255, 153, 51)
- dye player's boots (255, 153, 51)
- wait 5 tick
- dye player's helmet (255, 255, 51)
- dye player's chestplate (255, 255, 51)
- dye player's leggings (255, 255, 51)
- dye player's boots (255, 255, 51)
- wait 5 tick
- dye player's helmet (255, 255, 0)
- dye player's chestplate (255, 255, 0)
- dye player's leggings (255, 255, 0)
- dye player's boots (255, 255, 0)
- wait 5 tick
- dye player's helmet (204, 204, 0)
- dye player's chestplate (204, 204, 0)
- dye player's leggings (204, 204, 0)
- dye player's boots (204, 204, 0)
- wait 5 tick
- dye player's helmet (102, 204, 0)
- dye player's chestplate (102, 204, 0)
- dye player's leggings (102, 204, 0)
- dye player's boots (102, 204, 0)
- wait 5 tick
- dye player's helmet (128, 255, 0)
- dye player's chestplate (128, 255, 0)
- dye player's leggings (128, 255, 0)
- dye player's boots (128, 255, 0)
- wait 5 tick
- dye player's helmet (153, 255, 51)
- dye player's chestplate (153, 255, 51)
- dye player's leggings (153, 255, 51)
- dye player's boots (153, 255, 51)
- wait 5 tick
- dye player's helmet (51, 255, 51)
- dye player's chestplate (51, 255, 51)
- dye player's leggings (51, 255, 51)
- dye player's boots (51, 255, 51)
- wait 5 tick
- dye player's helmet (0, 255, 0)
- dye player's chestplate (0, 255, 0)
- dye player's leggings (0, 255, 0)
- dye player's boots (0, 255, 0)
- wait 5 tick
- dye player's helmet (0, 204, 0)
- dye player's chestplate (0, 204, 0)
- dye player's leggings (0, 204, 0)
- dye player's boots (0, 204, 0)
- wait 5 tick
- dye player's helmet (0, 204, 102)
- dye player's chestplate (0, 204, 102)
- dye player's leggings (0, 204, 102)
- dye player's boots (0, 204, 102)
- wait 5 tick
- dye player's helmet (0, 255, 128)
- dye player's chestplate (0, 255, 128)
- dye player's leggings (0, 255, 128)
- dye player's boots (0, 255, 128)
- wait 5 tick
- dye player's helmet (51, 255, 153)
- dye player's chestplate (51, 255, 153)
- dye player's leggings (51, 255, 153)
- dye player's boots (51, 255, 153)
- wait 5 tick
- dye player's helmet (51, 255, 255)
- dye player's chestplate (51, 255, 255)
- dye player's leggings (51, 255, 255)
- dye player's boots (51, 255, 255)
- wait 5 tick
- dye player's helmet (0, 255, 255)
- dye player's chestplate (0, 255, 255)
- dye player's leggings (0, 255, 255)
- dye player's boots (0, 255, 255)
- wait 5 tick
- dye player's helmet (0, 204, 204)
- dye player's chestplate (0, 204, 204)
- dye player's leggings (0, 204, 204)
- dye player's boots (0, 204, 204)
- wait 5 tick
- dye player's helmet (0, 102, 204)
- dye player's chestplate (0, 102, 204)
- dye player's leggings (0, 102, 204)
- dye player's boots (0, 102, 204)
- wait 5 tick
- dye player's helmet (0, 128, 255)
- dye player's chestplate (0, 128, 255)
- dye player's leggings (0, 128, 255)
- dye player's boots (0, 128, 255)
- wait 5 tick
- dye player's helmet (51, 153, 255)
- dye player's chestplate (51, 153, 255)
- dye player's leggings (51, 153, 255)
- dye player's boots (51, 153, 255)
- wait 5 tick
- dye player's helmet (51, 51, 255)
- dye player's chestplate (51, 51, 255)
- dye player's leggings (51, 51, 255)
- dye player's boots (51, 51, 255)
- wait 5 tick
- dye player's helmet (0, 0, 255)
- dye player's chestplate (0, 0, 255)
- dye player's leggings (0, 0, 255)
- dye player's boots (0, 0, 255)
- wait 5 tick
- dye player's helmet (0, 0, 204)
- dye player's chestplate (0, 0, 204)
- dye player's leggings (0, 0, 204)
- dye player's boots (0, 0, 204)
- wait 5 tick
- dye player's helmet (102, 0, 204)
- dye player's chestplate (102, 0, 204)
- dye player's leggings (102, 0, 204)
- dye player's boots (102, 0, 204)
- wait 5 tick
- dye player's helmet (127, 0, 255)
- dye player's chestplate (127, 0, 255)
- dye player's leggings (127, 0, 255)
- dye player's boots (127, 0, 255)
- wait 5 tick
- dye player's helmet (153, 51, 255)
- dye player's chestplate (153, 51, 255)
- dye player's leggings (153, 51, 255)
- dye player's boots (153, 51, 255)
- wait 5 tick
- dye player's helmet (255, 51, 255)
- dye player's chestplate (255, 51, 255)
- dye player's leggings (255, 51, 255)
- dye player's boots (255, 51, 255)
- wait 5 tick
- dye player's helmet (255, 0, 255)
- dye player's chestplate (255, 0, 255)
- dye player's leggings (255, 0, 255)
- dye player's boots (255, 0, 255)
- wait 5 tick
- dye player's helmet (204, 0, 204)
- dye player's chestplate (204, 0, 204)
- dye player's leggings (204, 0, 204)
- dye player's boots (204, 0, 204)
- wait 5 tick
- dye player's helmet (204, 0, 102)
- dye player's chestplate (204, 0, 102)
- dye player's leggings (204, 0, 102)
- dye player's boots (204, 0, 102)
- wait 5 tick
- dye player's helmet (255, 0, 127)
- dye player's chestplate (255, 0, 127)
- dye player's leggings (255, 0, 127)
- dye player's boots (255, 0, 127)
- wait 5 tick
- dye player's helmet (255, 51, 153)
- dye player's chestplate (255, 51, 153)
- dye player's leggings (255, 51, 153)
- dye player's boots (255, 51, 153)
- if arg 1 is "halloween":
- add jack-o-lantern named "&1D&2i&3s&4c&5o &eHalloween" to the player's helmet
- add leather chestplate named "&1D&2i&3s&4c&5o &eHalloween" to the player's chestplate
- add leather leggings named "&1D&2i&3s&4c&5o &eHalloween" to the player's leggings
- add leather boots named "&1D&2i&3s&4c&5o &eHalloween" to the player's boots
- send "&7Dostales &1D&2i&3s&4c&5o &eHalloween &7zbroje!"
- loop 99999 times:
- wait 5 tick
- dye player's chestplate (255, 178, 102)
- dye player's leggings (255, 178, 102)
- dye player's boots (255, 178, 102)
- wait 5 tick
- dye player's chestplate (255, 153, 51)
- dye player's leggings (255, 153, 51)
- dye player's boots (255, 153, 51)
- wait 5 tick
- dye player's chestplate (255, 128, 0)
- dye player's leggings (255, 128, 0)
- dye player's boots (255, 128, 0)
- wait 5 tick
- dye player's chestplate (204, 102, 0)
- dye player's leggings (204, 102, 0)
- dye player's boots (204, 102, 0)
- wait 5 tick
- dye player's chestplate (153, 76, 0)
- dye player's leggings (153, 76, 0)
- dye player's boots (153, 76, 0)
- if arg 1 is "off":
- remove jack-o-lantern named "&1D&2i&3s&4c&5o &eHalloween" from player's inventory
- remove leather helmet from player's inventory
- remove leather chestplate from player's inventory
- remove leather leggings from player's inventory
- remove leather boots from player's inventory
- on quit:
- remove jack-o-lantern named "&1D&2i&3s&4c&5o &eHalloween" from player's inventory
- remove leather helmet from player's inventory
- remove leather chestplate from player's inventory
- remove leather leggings from player's inventory
- remove leather boots from player's inventory
- #Autorem Skriptu RainbowSigns Jest HyperSonic0#
- #Zakaz kopiowania skriptu #
- command /RainbowSigns:
- trigger:
- if player has permission "fsk.Signcolor":
- if {signscolor.%player%} is false:
- set {signscolor.%player%} to true
- send "&aWlaczyles kolorowanie tabliczek"
- else:
- set {signscolor.%player%} to false
- send "&cWylaczyles kolorowanie tabliczek"
- else:
- send "&cNie posiadasz permisji &4RainbowSigns.Color" #Tekst Gdy Gracz nie posiada permissi
- on rightclick on sign:
- if {signscolor.%player%} is true:
- replace all "&" with "§" in line 1
- replace all "&" with "§" in line 2
- replace all "&" with "§" in line 3
- replace all "&" with "§" in line 4
- send "&aPoprawnie pokolorowales tabliczke" #Gdy pokolorowałeś tabliczke
- variables:
- {g.tak} = 0
- {g.nie} = 0
- command /gstart <text>:
- usage: /gstart <Temat_glosowania>
- description: Tworzy glosowanie
- trigger:
- player has permission "fsk.gstart":
- set {pierwszy} to true
- broadcast "&6&l[Glosowanie] &5Za 5 sekund rozpocznie sie glosowanie!"
- broadcast "&6&l[Glosowanie] &5Temat:&a %argument%"
- wait 5 second
- broadcast "&6&l[Glosowanie] &5Jesli jestes na &2TAK &5 wpisz &d/tak!"
- broadcast "&6&l[Glosowanie] &5Jesli jestes na &4NIE &5 wpisz &d/nie!"
- wait 30 second
- set {pierwszy} to false
- broadcast " &5!WYNIKI GLOSOWANIA"
- broadcast "&6&l[Glosowanie] &3%{g.tak}% &5gracz/y zaglosowalo na &2TAK!"
- broadcast "&6&l[Glosowanie] &3%{g.nie}% &5gracz/y zaglosowalo na &4NIE!"
- set {pierwszy} to false
- if {g.tak} = {g.nie}:
- set {g.tak} to 0
- set {g.nie} to 0
- wait 1 second
- broadcast "&6&l[Glosowanie] &5Nikt nie zaglosowal :< serwer sam zdecyduje! Prosze czekac.."
- wait 5 second
- chance of 50%:
- broadcast "&6&l[Glosowanie] &5Serwer &2przyjal &5decyzje!!"
- loop all players:
- set {glosowanie.raz.%loop-player%} to false
- else:
- broadcast "&6&l[Glosowanie] &9Serwer &4nie przyjal &5decyzje!!"
- loop all players:
- set {glosowanie.raz.%loop-player%} to false
- if {g.tak} > {g.nie}:
- set {g.tak} to 0
- set {g.nie} to 0
- loop all players:
- set {glosowanie.raz.%loop-player%} to false
- wait 1.5 second
- broadcast "&6&l[Glosowanie] &5Decyzja &2przyjeta&5!!"
- if {g.nie} > {g.tak}:
- set {g.tak} to 0
- set {g.nie} to 0
- loop all players:
- set {glosowanie.raz.%loop-player%} to false
- wait 1.5 second
- broadcast "&6&l[Glosowanie] &9Decyzja &4odrzucona :(&5!!"
- stop
- command /tak:
- description: Jedna z funkcji Glosowania
- trigger:
- if player has permission "fsk.glos":
- if {pierwszy} is true:
- if {glosowanie.raz.%player%} is false:
- set {glosowanie.raz.%player%} to true
- send "&6[Glosowanie] &9Zaglosowales na &2TAK!!"
- add 1 to {g.tak}
- else:
- send "&6[Glosowanie] &4Juz glosowales!!"
- else:
- send "&6[Glosowanie] &4Nie mozesz glosowac, poniewaz jest wylaczone glosowanie!!"
- command /nie:
- description: Jedna z funkcji Glosowania
- trigger:
- if player has permission "fsk.glos":
- if {pierwszy} is true:
- if {glosowanie.raz.%player%} is false:
- set {glosowanie.raz.%player%} to true
- send "&6[Glosowanie] &9Zaglosowales na &4NIE!!"
- add 1 to {g.nie}
- else:
- send "&6[Glosowanie] &4Juz glosowales!!"
- else:
- send "&6[Glosowanie] &4Nie mozesz glosowac, poniewaz jest wylaczone glosowanie!!"
- # # # # # # # # # # # # # # # #
- # Skript by Redeil #
- # Nazwa: ItemRemove #
- # Wersja: 1.1 #
- # Skript: 2.1 #
- # Strona: http://redeil.tk #
- # # # # # # # # # # # # # # # #
- #------------------------------------------------------#
- # Licencja ItemRemove © by Redeil ! #
- # #
- # ZAKAZ przywlaszczania sobie autorstwa skryptu! #
- # ZAKAZ zarabiania na skrypcie! #
- # ZAKAZ usuwania tresci zawierajacych informacje #
- # o autorze! #
- # ZAKAZ uzywania kodu skryptu w innych skryptach! #
- # ZAKAZ podszywania sie pod autora! #
- # ZAKAZ udostepniania skryptu bez zgody autora! #
- # #
- #------------------------------------------------------#
- options:
- #------------------------------------------------------#
- # CONFIG #
- #------------------------------------------------------#
- czas: 10 # Czas usuwania itemow w minutach. #
- tag: &8[&6ItemRemove&8] # Tag przed wiadomosciami usuwania itemow #
- #------------------------------------------------------#
- # SKRYPT #
- #------------------------------------------------------#
- every {@czas} minutes:
- broadcast "{@tag} &8Wszystkie itemy lezace na ziemi zostana usuniete za &6&l10 sekund&8!"
- wait 7 seconds
- broadcast "&6&l3.."
- wait 1 second
- broadcast "&6&l2.."
- wait 1 second
- broadcast "&6&l1.."
- wait 1 second
- execute console command "remove item 99999999"
- broadcast "{@tag} &8Wszystki itemy zostaly usuniete!"
- stop
- command /ir [<text>]:
- aliases: lu
- trigger:
- if arg is "usun" or "remove" or "delete":
- if player has permission "fsk.iru":
- broadcast "{@tag} &8Wszystkie itemy lezace na ziemi zostana usuniete za &6&l10 sekund&8!"
- wait 7 seconds
- broadcast "&6&l3.."
- wait 1 second
- broadcast "&6&l2.."
- wait 1 second
- broadcast "&6&l1.."
- wait 1 second
- execute console command "remove item 99999999"
- broadcast "{@tag} &8Wszystki itemy zostaly usuniete!"
- stop
- if arg is "reload" or "rl" or "przeladuj":
- if player has permission "fsk.irreload"
- execute console command "skript reload ItemRemove"
- send "{@tag} &8Skrypt przeladowany!"
- if arg is not set:
- send "&8]--------- {@tag} ---------["
- send " &8Skrypt wykonany przez &6&lRedeil&8."
- send " &8Aby zobaczyc liste komend wpisz &6&l/ir ?&8."
- send "&8]------------------------------["
- if arg 1 is "pomoc" or "help" or "?":
- send "&8]--------- {@tag} ---------["
- send " &6/ir - &8Glowna komenda"
- send " &6/ir przeladuj - &8Przeladowuje skrypt"
- send " &6/ir usun - &8Usuwa itemy z ziemi"
- send "&8]------------------------------["
- on skript start:
- send "" to the console
- send "" to the console
- send "]--------- [ItemRemove] ---------[" to the console
- send " Skrypt wykonany przez Redeil." to the console
- send " Aby zobaczyc liste komend wpisz /ir ?." to the console
- send "]------------------------------[" to the console
- send "" to the console
- send "" to the console
- options:
- messageTnTOFF: &6&lTnT I Wagoniki Zostaly &c&lWylaczone &6&lPrzez &8&l--> &6&l%player%
- messageTnTON: &6&lTnT I Wagoniki Zostaly &2&lWlaczone &6&lPrzez &8&l--> &6&l%player%
- messagePermission: &6&l%player% &4&lNie Masz Permissji!
- PROCENTOBS: 33
- PROCENTWODA: 20
- messagePopolozeniu: &6&lTnT I Wagoniki Sa &c&lWylaczone!!!
- blokOBS: air
- blokWODA: cobblestone
- variables:
- {tntItachi} = 0
- on place of tnt:
- if {tntItachi} is 1:
- send "{@messagePopolozeniu}"
- on explode:
- if {tntItachi} is 1:
- loop blocks in radius 4 of event-location:
- loop-block is water or lava:
- if chance of 0%:
- set loop-block to cobblestone
- loop blocks in radius 4 of event-location:
- loop-block is obsidian:
- if chance of 0%:
- set loop-block to air
- cancel event
- on explode:
- if {tntItachi} is 0:
- loop blocks in radius 4 of event-location:
- loop-block is water or lava:
- if chance of {@PROCENTWODA}%:
- set loop-block to {@blokWODA}
- loop blocks in radius 4 of event-location:
- loop-block is obsidian:
- if chance of {@PROCENTOBS}%:
- set loop-block to {@blokOBS}
- command /tnt [<text>]:
- trigger:
- if player has permissions "tnt.Itachi":
- if arg 1 is not set:
- send "&8&l--> &5&lTnT Na Serwerze&7(&6By ItachiStudio&7)"
- send "&8&l-> &6/TnT on &7&l<---&5Wlaczenie TnT"
- send "&8&l-> &6/TnT off &7&l<---&5Wylaczenie TnT"
- if arg 1 is "OFF":
- set {tntItachi} to 1
- broadcast "{@messageTnTOFF}"
- if arg 1 is "ON":
- set {tntItachi} to 0
- broadcast "{@messageTnTON}"
- else:
- send "{@messagePermission}"
- #=============[ Licencja by VFruziaczek]=============#
- #| Zezwalam na : |#
- #| 1. Zmianne wiadomosci |#
- #| 2. Zmiane opcji |#
- #| Nie zezwalam na: |#
- #| 1. Podszywanie sie pod autora |#
- #| 2. Kasowanie linijki |#
- #=============[ Licencja by Fruziaczek ]=============#
- on chat:
- replace all "chuj" in message with "***"
- on chat:
- replace all "kurwa" in message with "***"
- on chat:
- replace all "pierdole" in message with "***"
- on chat:
- replace all "pierdol sie" in message with "***"
- on chat:
- replace all "sex" in message with "***"
- on chat:
- replace all "twaq" in message with "&cTwaq&7"
- on chat:
- replace all "k.u.r.w.a" in message with "***"
- on chat:
- replace all "mat_men" in message with "&cmat_men&7"
- on chat:
- replace all "craft" in message with "*"
- on chat:
- replace all "hostmc" in message with "*"
- on chat:
- replace all "csrv" in message with "*"
- on chat:
- replace all "skkf" in message with "*"
- on chat:
- replace all "cubix" in message with "*"
- on chat:
- replace all "mcraft" in message with "*"
- on chat:
- replace all "com" in message with "*"
- on chat:
- replace all "pl" in message with "*"
- on chat:
- replace all "easyhard" in message with "*"
- on chat:
- replace all "xfast" in message with "*"
- on chat:
- replace all "stonecraft" in message with "*"
- on chat:
- replace all "maxc" in message with "*"
- on chat:
- replace all "maxcraft" in message with "*"
- on chat:
- replace all "mc" in message with "*"
- on chat:
- replace all "net" in message with "*"
- on chat:
- replace all "skyen" in message with "*"
- on chat:
- replace all "mchc" in message with "*"
- on chat:
- replace all "enderchest" in message with "*"
- on chat:
- replace all "fhmc" in message with "*"
- on chat:
- replace all "yfun" in message with "*"
- on chat:
- replace all "jakub0301" in message with "*"
- on chat:
- replace all "muma" in message with "*"
- on chat:
- replace all "xmuma" in message with "*"
- on chat:
- replace all "mckox" in message with "*"
- on chat:
- replace all "ENCH" in message with "*"
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