Advertisement
Guest User

doomsday.out

a guest
Oct 25th, 2016
127
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 16.07 KB | None | 0 0
  1. Application path: /usr/bin/doomsday
  2. Created a new 32.0 MB memory volume.
  3. Config::read: modules/Config matches version [ 2, 0, 0, 1857 ]
  4. Executable: Doomsday Engine 1.15.8 (Stable 64-bit #1857) Feb 1 2016 03:50:26
  5. Command line options:
  6. 0: doomsday
  7. RenderSystem: Loading shader definitions from read-only archive entry "renderer.pack/
  8. shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/
  9. shaders.dei"] from archive in read-only "(basedir)/data/
  10. net.dengine.client.pack"
  11. ^ : Loading shader definitions from read-only archive entry "renderer.pack/
  12. lensflares.pack/shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/
  13. lensflares.pack/shaders.dei"] from archive in read-only "(basedir)/data/
  14. net.dengine.client.pack"
  15. Joystick_Init: No joysticks found
  16. OpenGL 3.3 supported
  17. Sys_GLInitialize: OpenGL information:
  18. Version: 4.5.0 NVIDIA 352.63
  19. Renderer: NVS 4200M/PCIe/SSE2
  20. Vendor: NVIDIA Corporation
  21. Capabilities:
  22. Compressed texture formats: 51
  23. Use texture compression: no
  24. Available texture units: 4
  25. Maximum texture anisotropy: 16
  26. Maximum texture size: 16384
  27. Line width granularity: 0.125
  28. Line width range: 0.5...10
  29. ^ : OpenGL Extensions:
  30. ^ : AMD extensions:
  31. multi_draw_indirect
  32. ^ : ARB extensions:
  33. ES2_compatibility, ES3_1_compatibility, ES3_compatibility, arrays_of_arrays,
  34. base_instance, blend_func_extended, buffer_storage, clear_buffer_object,
  35. clear_texture, clip_control, color_buffer_float, compatibility,
  36. compressed_texture_pixel_storage, compute_shader, compute_variable_group_size,
  37. conditional_render_inverted, conservative_depth, copy_buffer, copy_image,
  38. cull_distance, debug_output, depth_buffer_float, depth_clamp, depth_texture,
  39. derivative_control, direct_state_access, draw_buffers, draw_buffers_blend,
  40. draw_elements_base_vertex, draw_indirect, draw_instanced, enhanced_layouts,
  41. explicit_attrib_location, explicit_uniform_location, fragment_coord_conventions,
  42. fragment_layer_viewport, fragment_program, fragment_program_shadow,
  43. fragment_shader, framebuffer_no_attachments, framebuffer_object,
  44. framebuffer_sRGB, geometry_shader4, get_program_binary, get_texture_sub_image,
  45. gpu_shader5, gpu_shader_fp64, half_float_pixel, half_float_vertex, imaging,
  46. indirect_parameters, instanced_arrays, internalformat_query,
  47. internalformat_query2, invalidate_subdata, map_buffer_alignment,
  48. map_buffer_range, multi_bind, multi_draw_indirect, multisample, multitexture,
  49. occlusion_query, occlusion_query2, pipeline_statistics_query,
  50. pixel_buffer_object, point_parameters, point_sprite, program_interface_query,
  51. provoking_vertex, query_buffer_object, robust_buffer_access_behavior, robustness,
  52. sample_shading, sampler_objects, seamless_cube_map, separate_shader_objects,
  53. shader_atomic_counters, shader_bit_encoding, shader_draw_parameters,
  54. shader_group_vote, shader_image_load_store, shader_image_size, shader_objects,
  55. shader_precision, shader_storage_buffer_object, shader_subroutine,
  56. shader_texture_image_samples, shader_texture_lod, shading_language_100,
  57. shading_language_420pack, shading_language_include, shading_language_packing,
  58. shadow, sparse_buffer, sparse_texture, stencil_texturing, sync,
  59. tessellation_shader, texture_barrier, texture_border_clamp,
  60. texture_buffer_object, texture_buffer_object_rgb32, texture_buffer_range,
  61. texture_compression, texture_compression_bptc, texture_compression_rgtc,
  62. texture_cube_map, texture_cube_map_array, texture_env_add, texture_env_combine,
  63. texture_env_crossbar, texture_env_dot3, texture_float, texture_gather,
  64. texture_mirror_clamp_to_edge, texture_mirrored_repeat, texture_multisample,
  65. texture_non_power_of_two, texture_query_levels, texture_query_lod,
  66. texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_stencil8,
  67. texture_storage, texture_storage_multisample, texture_swizzle, texture_view,
  68. timer_query, transform_feedback2, transform_feedback3,
  69. transform_feedback_instanced, transform_feedback_overflow_query,
  70. transpose_matrix, uniform_buffer_object, vertex_array_bgra, vertex_array_object,
  71. vertex_attrib_64bit, vertex_attrib_binding, vertex_buffer_object, vertex_program,
  72. vertex_shader, vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev,
  73. viewport_array, window_pos
  74. ^ : ATI extensions:
  75. draw_buffers, texture_float, texture_mirror_once
  76. ^ : EXT extensions:
  77. Cg_shader, abgr, bgra, bindable_uniform, blend_color, blend_equation_separate,
  78. blend_func_separate, blend_minmax, blend_subtract, compiled_vertex_array,
  79. depth_bounds_test, direct_state_access, draw_buffers2, draw_instanced,
  80. draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample,
  81. framebuffer_multisample_blit_scaled, framebuffer_object, framebuffer_sRGB,
  82. geometry_shader4, gpu_program_parameters, gpu_shader4, import_sync_object,
  83. multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels,
  84. pixel_buffer_object, point_parameters, polygon_offset_clamp, provoking_vertex,
  85. rescale_normal, secondary_color, separate_shader_objects,
  86. separate_specular_color, shader_image_load_store, shader_integer_mix,
  87. shadow_funcs, stencil_two_side, stencil_wrap, texture3D, texture_array,
  88. texture_buffer_object, texture_compression_dxt1, texture_compression_latc,
  89. texture_compression_rgtc, texture_compression_s3tc, texture_cube_map,
  90. texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3,
  91. texture_filter_anisotropic, texture_integer, texture_lod, texture_lod_bias,
  92. texture_mirror_clamp, texture_object, texture_sRGB, texture_sRGB_decode,
  93. texture_shared_exponent, texture_storage, texture_swizzle, timer_query,
  94. transform_feedback2, vertex_array, vertex_array_bgra, vertex_attrib_64bit,
  95. x11_sync_object
  96. ^ : EXTX extensions:
  97. framebuffer_mixed_formats
  98. ^ : IBM extensions:
  99. rasterpos_clip, texture_mirrored_repeat
  100. ^ : KHR extensions:
  101. blend_equation_advanced, context_flush_control, debug,
  102. robust_buffer_access_behavior, robustness
  103. ^ : KTX extensions:
  104. buffer_region
  105. ^ : NV extensions:
  106. ES1_1_compatibility, ES3_1_compatibility, bindless_multi_draw_indirect,
  107. bindless_multi_draw_indirect_count, blend_equation_advanced, blend_square,
  108. command_list, compute_program5, conditional_render, copy_depth_to_color,
  109. copy_image, depth_buffer_float, depth_clamp, draw_texture, explicit_multisample,
  110. fence, float_buffer, fog_distance, fragment_program, fragment_program2,
  111. fragment_program_option, framebuffer_multisample_coverage, geometry_shader4,
  112. gpu_program4, gpu_program4_1, gpu_program5, gpu_program5_mem_extended,
  113. gpu_program_fp64, gpu_shader5, half_float, internalformat_sample_query,
  114. light_max_exponent, multisample_coverage, multisample_filter_hint,
  115. occlusion_query, packed_depth_stencil, parameter_buffer_object,
  116. parameter_buffer_object2, path_rendering, pixel_data_range, point_sprite,
  117. primitive_restart, register_combiners, register_combiners2,
  118. shader_atomic_counters, shader_atomic_float, shader_buffer_load,
  119. shader_storage_buffer_object, shader_thread_group, texgen_reflection,
  120. texture_barrier, texture_compression_vtc, texture_env_combine4,
  121. texture_multisample, texture_rectangle, texture_shader, texture_shader2,
  122. texture_shader3, transform_feedback, transform_feedback2,
  123. uniform_buffer_unified_memory, vdpau_interop, vertex_array_range,
  124. vertex_array_range2, vertex_attrib_integer_64bit, vertex_buffer_unified_memory,
  125. vertex_program, vertex_program1_1, vertex_program2, vertex_program2_option,
  126. vertex_program3
  127. ^ : NVX extensions:
  128. conditional_render, gpu_memory_info
  129. ^ : S3 extensions:
  130. s3tc
  131. ^ : SGIS extensions:
  132. generate_mipmap, texture_lod
  133. ^ : SGIX extensions:
  134. depth_texture, shadow
  135. ^ : SUN extensions:
  136. slice_accum
  137. ^ : Extensions (GLX):
  138. ^ : GLX extensions:
  139. ARB_context_flush_control, ARB_create_context, ARB_create_context_profile,
  140. ARB_create_context_robustness, ARB_fbconfig_float, ARB_get_proc_address,
  141. ARB_multisample, EXT_buffer_age, EXT_create_context_es2_profile,
  142. EXT_create_context_es_profile, EXT_framebuffer_sRGB, EXT_stereo_tree,
  143. EXT_swap_control, EXT_swap_control_tear, EXT_texture_from_pixmap,
  144. EXT_visual_info, EXT_visual_rating, NV_copy_image, NV_delay_before_swap,
  145. NV_float_buffer, NV_multisample_coverage, SGIX_fbconfig, SGIX_pbuffer,
  146. SGI_swap_control, SGI_video_sync
  147. loadAudioDriver: Loading of "fmod" failed
  148. Failed initializing audio driver "FMOD"
  149. Audio configuration:
  150. Music: SDLMixer::Music
  151. SFX: SDLMixer
  152. Locating "HACX - Twitch 'n Kill"...
  153. ! hacx.wad: missing
  154. - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
  155. ⇒ Not playable (incomplete resources)
  156. Locating "Chex(R) Quest"...
  157. ! chex.wad: missing
  158. - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
  159. ⇒ Not playable (incomplete resources)
  160. Locating "Final DOOM: TNT: Evilution"...
  161. ! tnt.wad: missing
  162. - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
  163. ⇒ Not playable (incomplete resources)
  164. Locating "Final DOOM: The Plutonia Experiment"...
  165. ! plutonia.wad: missing
  166. - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
  167. ⇒ Not playable (incomplete resources)
  168. Locating "FreeDM"...
  169. ! freedm.wad: missing
  170. - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
  171. ⇒ Not playable (incomplete resources)
  172. Locating "DOOM 2: Hell on Earth"...
  173. ! doom2.wad or doom2f.wad: missing
  174. - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
  175. ⇒ Not playable (incomplete resources)
  176. Locating "Ultimate DOOM"...
  177. - doom.wad or doomu.wad: "/usr/share/games/doom/DOOM.WAD"
  178. - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
  179. ⇒ Playable
  180. Locating "DOOM Registered"...
  181. - doom.wad: "/usr/share/games/doom/DOOM.WAD"
  182. - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
  183. ⇒ Playable
  184. Locating "DOOM Shareware"...
  185. - doom1.wad: "/usr/share/games/doom/doom1.wad"
  186. - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
  187. ⇒ Playable
  188. Locating "Doom 64: Absolution"...
  189. ! doom64.wad: missing
  190. - libdoom64.pk3: "(basedir)/data/jdoom64/libdoom64.pk3"
  191. ⇒ Not playable (incomplete resources)
  192. Locating "Heretic: Shadow of the Serpent Riders"...
  193. ! heretic.wad: missing
  194. - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
  195. ⇒ Not playable (incomplete resources)
  196. Locating "Heretic Registered"...
  197. - heretic.wad: "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  198. - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
  199. ⇒ Playable
  200. Locating "Heretic Shareware"...
  201. ! heretic1.wad: missing
  202. - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
  203. ⇒ Not playable (incomplete resources)
  204. Locating "Hexen: Deathkings of the Dark Citadel"...
  205. ! hexen.wad: missing
  206. ! hexdd.wad: missing
  207. - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
  208. ⇒ Not playable (incomplete resources)
  209. Locating "Hexen"...
  210. - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
  211. ! hexen.wad: missing
  212. ⇒ Not playable (incomplete resources)
  213. Locating "Hexen v1.0"...
  214. ! hexen.wad: missing
  215. - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
  216. ⇒ Not playable (incomplete resources)
  217. Locating "Hexen 4-map Demo"...
  218. ! hexen.wad or machexendemo.wad or hexendemo.wad: missing
  219. - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
  220. ⇒ Not playable (incomplete resources)
  221. Locating "Hexen 4-map Beta Demo"...
  222. ! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad: missing
  223. - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
  224. ⇒ Not playable (incomplete resources)
  225. Def_Read: Parsing definition files...
  226. ^ : Definitions:
  227. ^ : 7 materials
  228. ResourceSystem: Model init completed in 0.00 seconds
  229. Game could not be selected automatically
  230. Selecting game 'heretic'...
  231. Path "auto" now mapped to "data/jheretic/auto"
  232. Path "auto" now mapped to "defs/jheretic/auto"
  233. Loading game resources...
  234. IWAD identification: 0xc7181f
  235. ResourceSystem > loadCompositeTextureDefs:
  236. Loaded all 58 texture definitions from "~/.doomsday/runtime/games/HERETIC/heretic.wad:
  237. (basedir)/TEXTURE1.lmp"
  238. ^ : Loaded all 42 texture definitions from "~/.doomsday/runtime/games/HERETIC/heretic.wad:
  239. (basedir)/TEXTURE2.lmp"
  240. ResourceSystem: Ignoring invalid sprite name 'ARTIPTN2'
  241. ^ : Ignoring invalid sprite name 'ARTISOAR'
  242. ^ : Ignoring invalid sprite name 'ARTIINVU'
  243. ^ : Ignoring invalid sprite name 'ARTIPWBK'
  244. ^ : Ignoring invalid sprite name 'ARTIINVS'
  245. ^ : Ignoring invalid sprite name 'ARTISPHL'
  246. ^ : Ignoring invalid sprite name 'ARTITRCH'
  247. ^ : Ignoring invalid sprite name 'ARTIATLP'
  248. Parsing primary config "configs/heretic/game.cfg"...
  249. Def_Read: Parsing definition files...
  250. ^ : Definitions:
  251. ^ : 3 episodes
  252. 2 animation groups
  253. 5 composite fonts
  254. 7 finales
  255. 12 lights
  256. 28 map infos
  257. 7 materials
  258. 1 particle generators
  259. 3 skies
  260. 50 songs
  261. 143 sound effects
  262. 128 sprite names
  263. 1222 states
  264. 4 surface decorations
  265. 213 text strings
  266. 7 texture environments
  267. 161 things
  268. ResourceSystem: Model init completed in 0.00 seconds
  269. Known maps:
  270. 0: E1M1 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  271. 1: E1M2 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  272. 2: E1M3 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  273. 3: E1M4 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  274. 4: E1M5 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  275. 5: E1M6 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  276. 6: E1M7 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  277. 7: E1M8 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  278. 8: E1M9 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  279. 9: E2M1 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  280. 10: E2M2 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  281. 11: E2M3 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  282. 12: E2M4 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  283. 13: E2M5 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  284. 14: E2M6 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  285. 15: E2M7 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  286. 16: E2M8 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  287. 17: E2M9 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  288. 18: E3M1 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  289. 19: E3M2 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  290. 20: E3M3 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  291. 21: E3M4 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  292. 22: E3M5 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  293. 23: E3M6 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  294. 24: E3M7 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  295. 25: E3M8 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  296. 26: E3M9 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  297. 27: E4M1 "~/.doomsday/runtime/games/HERETIC/heretic.wad"
  298.  
  299. Found 28 maps in total.
  300.  
  301.  
  302. Heretic Registered
  303.  
  304.  
  305. InFineSystem > FinaleInterpreter > S_StartMusic:
  306. Starting music 'titl'
  307. MasterWorker: Received 7 servers from master
  308. Loading game from "/home/savegames/heretic/HticSav0.save"...
  309. S_StartMusic: Starting music 'e1m1'
  310. Loading map "E1M1"...
  311. Current map elements:
  312. 777 Lines
  313. 154 Sectors
  314. 827 Vertexes
  315. Forced pause for 7 tics
  316.  
  317. Map: The Docks (Uri: Maps:E1M1, warp: 1)
  318. - Author: Raven Software
  319.  
  320. Game loaded
  321. Game ended
  322. Unloaded game
  323. Z_Shutdown: Used 1 volumes, total 33554432 bytes.
  324. Restoring original display mode due to shutdown
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement