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  2. 22:17:15 MMR-Stats 10.3 22:17:15 --------INIT START-------- 22:17:15 OK Encoding: OK 22:17:15 OK Sc2Gears auto-save is enabled. 22:17:15 Loading HOTS DB file... 22:17:15 OK Loading DB version 19.4 done 22:17:17 OK DB up to date! 22:17:17 Loading character profiles: 22:17:17 Profile: http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 22:17:17 OK Settings loaded! 22:17:17 OK Timeclient: Systemtime offset: 0 sec 22:17:17 OK Gamedata: 6 Games loaded. 22:17:17 Loading Archive... 22:17:17 OK Gamedata: 152 Games loaded. 22:17:17 Memory scanner is disabled 22:17:17 OK Triggers ready! 22:17:17 DB has been locked for following servers (new games are set invalid): EU 22:17:17 Unranked detection for LOST new games has been disabled for following servers (remove recorded unranked games manually): US, EU, KR, SEA, CN 22:17:18 OK: Program is up to date 22:17:18 --------INIT END--------
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  4. 22:17:51 -------------------------- 22:17:51 Game Start detected 22:18:31 Pre-trigger: Reading web profiles 22:18:35 Webgrabber: Player true 22:18:35 No Profile, skip 22:18:35 Webgrabber: Opponent false 22:18:35 Pre-trigger: Done reading web profiles 22:18:35 Pre-Trigger done 22:32:43 Post-trigger: Start 22:33:43 Post-trigger: Reading web profiles 22:33:47 Webgrabber: Player true 22:33:51 Webgrabber: Opponent true 22:33:51 Post-trigger: Done reading web profiles 22:33:51 Unranked detection starts (detection is disabled for lost matches) 22:33:51 Unranked detection ends 22:33:51 Bonus calc (manbearpigDK diam-): max end: 1744, max fetch: 1744 22:33:51 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player) 22:33:51 ERROR PRECHECK Player: WEBSERVER no update happened! http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 22:33:51 DATA Alg. A : failed, No pre-game data (RAM scanner possibly off) or pre-game data bad: 22:33:51 DATA Alg.B: success:http://eu.battle.net/sc2/en/profile/1065453/1/manbearpigDK/ 22:33:51 ERROR AFTERCHECK Player potentially just promoted/demoted = not good data: http://eu.battle.net/sc2/en/profile/1065453/1/manbearpigDK/ 22:33:51 ERROR LASTCHECK : Both players invalid 22:33:51 Gamecheck: false 22:33:51 ERROR Game is set to BAD because of DB lock 22:33:51 Common reasons: ladder lock period, web profiles not updated to new season 22:33:51 Visit TL thread for more information! 22:33:51 POST-Trigger done 22:33:51 Data quality needs to be 100% to be able to calculate MMR 22:33:51 Data quality for calculating Player's MMR: 50% 22:33:51 Data quality for calculating Opponent's MMR: 50% 22:33:52 OK Uploader: game uploaded 22:33:52 Ladder Game Done! 22:33:52 -------------------------- 22:50:28 -------------------------- 22:50:28 Game Start detected 22:51:08 Pre-trigger: Reading web profiles 22:51:11 Webgrabber: Player true 22:51:11 No Profile, skip 22:51:11 Webgrabber: Opponent false 22:51:11 Pre-trigger: Done reading web profiles 22:51:11 Pre-Trigger done 23:02:57 Post-trigger: Start 23:03:57 Post-trigger: Reading web profiles 23:04:01 Webgrabber: Player true 23:04:05 Webgrabber: Opponent true 23:04:05 Post-trigger: Done reading web profiles 23:04:05 Unranked detection starts (detection is disabled for lost matches) 23:04:05 Unranked detection ends 23:04:05 Bonus calc (Devilx diam-): max end: 1744, max fetch: 1744 23:04:05 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player) 23:04:05 DATA Alg. A : success: http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 23:04:05 DATA Alg.B: success:http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 23:04:05 DATA Alg. A : failed, No pre-game data (RAM scanner possibly off) or pre-game data bad: 23:04:05 DATA Alg.B: failed, Unknown change points for player: http://eu.battle.net/sc2/en/profile/3686725/1/Devilx/ 23:04:05 ERROR AFTERCHECK Both alg. A and B failed: http://eu.battle.net/sc2/en/profile/3686725/1/Devilx/ 23:04:05 Gamecheck: true 23:04:05 ERROR Game is set to BAD because of DB lock 23:04:05 Common reasons: ladder lock period, web profiles not updated to new season 23:04:05 Visit TL thread for more information! 23:04:05 POST-Trigger done 23:04:05 Data quality needs to be 100% to be able to calculate MMR 23:04:05 Data quality for calculating Player's MMR: 50% 23:04:05 Data quality for calculating Opponent's MMR: 75% 23:04:07 OK Uploader: game uploaded 23:04:07 Ladder Game Done! 23:04:07 -------------------------- 23:09:31 -------------------------- 23:09:31 Game Start detected 23:10:11 Pre-trigger: Reading web profiles 23:10:15 Webgrabber: Player true 23:10:15 No Profile, skip 23:10:15 Webgrabber: Opponent false 23:10:15 Pre-trigger: Done reading web profiles 23:10:15 Pre-Trigger done 23:16:46 Post-trigger: Start 23:17:46 Post-trigger: Reading web profiles 23:17:50 Webgrabber: Player true 23:17:54 Webgrabber: Opponent true 23:17:54 Post-trigger: Done reading web profiles 23:17:54 Unranked detection starts (detection is disabled for lost matches) 23:17:54 Unranked detection ends 23:17:54 Bonus calc (xxjjvrxx diam-): max end: 1744, max fetch: 1744 23:17:54 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player) 23:17:54 DATA Alg. A : success: http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 23:17:54 DATA Alg.B: success:http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 23:17:54 DATA Alg. A : failed, No pre-game data (RAM scanner possibly off) or pre-game data bad: 23:17:54 DATA Alg.B: success:http://eu.battle.net/sc2/en/profile/3815555/1/xxjjvrxx/ 23:17:54 Gamecheck: true 23:17:54 ERROR Game is set to BAD because of DB lock 23:17:54 Common reasons: ladder lock period, web profiles not updated to new season 23:17:54 Visit TL thread for more information! 23:17:54 POST-Trigger done 23:17:54 Data quality needs to be 100% to be able to calculate MMR 23:17:54 Data quality for calculating Player's MMR: 75% 23:17:54 Data quality for calculating Opponent's MMR: 75% 23:17:56 OK Uploader: game uploaded 23:17:56 Ladder Game Done! 23:17:56 -------------------------- 23:21:25 -------------------------- 23:21:25 Game Start detected 23:22:05 Pre-trigger: Reading web profiles 23:22:08 Webgrabber: Player true 23:22:08 No Profile, skip 23:22:08 Webgrabber: Opponent false 23:22:08 Pre-trigger: Done reading web profiles 23:22:08 Pre-Trigger done 23:29:39 Post-trigger: Start 23:30:39 Post-trigger: Reading web profiles 23:30:43 Webgrabber: Player true 23:30:47 Webgrabber: Opponent true 23:30:47 Post-trigger: Done reading web profiles 23:30:47 Unranked detection starts (detection is disabled for lost matches) 23:30:47 Unranked detection ends 23:30:47 Bonus calc (DKOR diam-): max end: 1744, max fetch: 1744 23:30:47 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player) 23:30:47 DATA Alg. A : success: http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 23:30:47 DATA Alg.B: success:http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 23:30:47 DATA Alg. A : failed, No pre-game data (RAM scanner possibly off) or pre-game data bad: 23:30:47 DATA Alg.B: failed, Unknown change points for player: http://eu.battle.net/sc2/en/profile/5159401/1/DKOR/ 23:30:47 ERROR AFTERCHECK Both alg. A and B failed: http://eu.battle.net/sc2/en/profile/5159401/1/DKOR/ 23:30:47 Gamecheck: true 23:30:47 ERROR Game is set to BAD because of DB lock 23:30:47 Common reasons: ladder lock period, web profiles not updated to new season 23:30:47 Visit TL thread for more information! 23:30:47 POST-Trigger done 23:30:47 Data quality needs to be 100% to be able to calculate MMR 23:30:47 Data quality for calculating Player's MMR: 50% 23:30:47 Data quality for calculating Opponent's MMR: 75% 23:30:48 OK Uploader: game uploaded 23:30:48 Ladder Game Done! 23:30:48 -------------------------- 23:38:55 -------------------------- 23:38:55 Game Start detected 23:39:35 Pre-trigger: Reading web profiles 23:39:39 Webgrabber: Player true 23:39:39 No Profile, skip 23:39:39 Webgrabber: Opponent false 23:39:39 Pre-trigger: Done reading web profiles 23:39:39 Pre-Trigger done 23:44:53 Post-trigger: Start 23:45:53 Post-trigger: Reading web profiles 23:45:57 Webgrabber: Player true 23:46:00 Webgrabber: Opponent true 23:46:00 Post-trigger: Done reading web profiles 23:46:00 Unranked detection starts (detection is disabled for lost matches) 23:46:00 Unranked detection ends 23:46:00 Bonus calc (Beliziano diam-): max end: 1744, max fetch: 1744 23:46:00 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player) 23:46:00 ERROR PRECHECK PRE-PLAYER: WEBSERVER middle update happened! http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 23:46:00 DATA Alg. A : failed, No pre-game data (RAM scanner possibly off) or pre-game data bad: 23:46:00 DATA Alg.B: success:http://eu.battle.net/sc2/en/profile/4107630/1/Beliziano/ 23:46:00 Gamecheck: true 23:46:00 ERROR Game is set to BAD because of DB lock 23:46:00 Common reasons: ladder lock period, web profiles not updated to new season 23:46:00 Visit TL thread for more information! 23:46:00 POST-Trigger done 23:46:00 Data quality needs to be 100% to be able to calculate MMR 23:46:00 Data quality for calculating Player's MMR: 75% 23:46:00 Data quality for calculating Opponent's MMR: 50% 23:46:02 OK Uploader: game uploaded 23:46:02 Ladder Game Done! 23:46:02 -------------------------- 23:46:22 -------------------------- 23:46:22 Game Start detected 23:47:02 Pre-trigger: Reading web profiles 23:47:05 Webgrabber: Player true 23:47:05 No Profile, skip 23:47:05 Webgrabber: Opponent false 23:47:05 Pre-trigger: Done reading web profiles 23:47:05 Pre-Trigger done 23:56:51 Post-trigger: Start 23:57:51 Post-trigger: Reading web profiles 23:57:55 Webgrabber: Player true 23:57:58 Webgrabber: Opponent true 23:57:58 Post-trigger: Done reading web profiles 23:57:58 Unranked detection starts (detection is disabled for lost matches) 23:57:58 Unranked detection ends 23:57:58 Bonus calc (triggertoo diam-): max end: 1744, max fetch: 1744 23:57:58 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player) 23:57:58 ERROR PRECHECK PRE-PLAYER: WEBSERVER middle update happened! http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 23:57:58 DATA Alg. A : failed, No pre-game data (RAM scanner possibly off) or pre-game data bad: 23:57:58 DATA Alg.B: success:http://eu.battle.net/sc2/en/profile/428390/1/triggertoo/ 23:57:58 ERROR LASTCHECK :WEBSERVER update failed, Diffrent Mapname 23:57:58 Gamecheck: false 23:57:58 ERROR Game is set to BAD because of DB lock 23:57:58 Common reasons: ladder lock period, web profiles not updated to new season 23:57:58 Visit TL thread for more information! 23:57:58 POST-Trigger done 23:57:58 Data quality needs to be 100% to be able to calculate MMR 23:57:58 Data quality for calculating Player's MMR: 50% 23:57:58 Data quality for calculating Opponent's MMR: 50% 23:58:00 OK Uploader: game uploaded 23:58:00 Ladder Game Done! 23:58:00 -------------------------- 23:58:00 -------------------------- 23:58:00 Game Start detected 23:58:40 Pre-trigger: Reading web profiles 23:58:43 Webgrabber: Player true 23:58:43 No Profile, skip 23:58:43 Webgrabber: Opponent false 23:58:43 Pre-trigger: Done reading web profiles 23:58:43 Pre-Trigger done 00:10:02 Post-trigger: Start 00:11:02 Post-trigger: Reading web profiles 00:11:06 Webgrabber: Player true 00:11:07 Solving division ladder URL via API failed, retrying via normal web profile 00:11:07 Webgrabber: Opponent false 00:11:07 Different season numbers. Player 1: 19, player 2: -1. Using higher value. 00:11:07 Post-trigger: Done reading web profiles 00:11:07 Unranked detection starts (detection is disabled for lost matches) 00:11:07 Unranked detection ends 00:11:07 Bonus calc (corea master+): max end: 3008, max fetch: 3008 00:11:07 Bonus calc (corea diam-): max end: 1745, max fetch: 1745 00:11:07 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player) 00:11:07 ERROR PRECHECK Player: WEBSERVER no update happened! http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 00:11:07 Adjusted calculator ERROR: Invalid player data: http://eu.battle.net/sc2/en/profile/5369307/1/corea/ 00:11:07 ERROR LASTCHECK : Both players invalid 00:11:07 Gamecheck: false 00:11:07 ERROR Game is set to BAD because of DB lock 00:11:07 Common reasons: ladder lock period, web profiles not updated to new season 00:11:07 Visit TL thread for more information! 00:11:07 POST-Trigger done 00:11:07 Data quality needs to be 100% to be able to calculate MMR 00:11:07 Data quality for calculating Player's MMR: 50% 00:11:07 Data quality for calculating Opponent's MMR: 0% 00:11:09 OK Uploader: game uploaded 00:11:09 Ladder Game Done! 00:11:09 -------------------------- 00:11:09 -------------------------- 00:11:09 Game Start detected 00:11:49 Pre-trigger: Reading web profiles 00:11:52 Webgrabber: Player true 00:11:52 No Profile, skip 00:11:52 Webgrabber: Opponent false 00:11:52 Pre-trigger: Done reading web profiles 00:11:52 Pre-Trigger done 00:12:23 -------------------------- 00:12:23 Game Start detected 00:13:03 Pre-trigger: Reading web profiles 00:13:06 Webgrabber: Player true 00:13:06 No Profile, skip 00:13:06 Webgrabber: Opponent false 00:13:06 Pre-trigger: Done reading web profiles 00:13:06 Pre-Trigger done 00:28:27 Post-trigger: Start 00:29:27 Post-trigger: Reading web profiles 00:29:31 Webgrabber: Player true 00:29:35 Webgrabber: Opponent true 00:29:35 Post-trigger: Done reading web profiles 00:29:35 Unranked detection starts (detection is disabled for lost matches) 00:29:35 Unranked detection ends 00:29:35 Bonus calc (Rickou diam-): max end: 1745, max fetch: 1745 00:29:35 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player) 00:29:35 DATA Alg. A : success: http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 00:29:35 DATA Alg.B: failed, Unknown change points for player: http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 00:29:35 DATA Alg. A : failed, No pre-game data (RAM scanner possibly off) or pre-game data bad: 00:29:35 DATA Alg.B: success:http://eu.battle.net/sc2/en/profile/925384/1/Rickou/ 00:29:35 Gamecheck: true 00:29:35 ERROR Game is set to BAD because of DB lock 00:29:35 Common reasons: ladder lock period, web profiles not updated to new season 00:29:35 Visit TL thread for more information! 00:29:35 POST-Trigger done 00:29:35 Data quality needs to be 100% to be able to calculate MMR 00:29:35 Data quality for calculating Player's MMR: 75% 00:29:35 Data quality for calculating Opponent's MMR: 75% 00:29:36 OK Uploader: game uploaded 00:29:36 Ladder Game Done! 00:29:36 -------------------------- 00:29:36 -------------------------- 00:29:36 Game Start detected 00:30:16 Pre-trigger: Reading web profiles 00:30:19 Webgrabber: Player true 00:30:19 No Profile, skip 00:30:19 Webgrabber: Opponent false 00:30:19 Pre-trigger: Done reading web profiles 00:30:19 Pre-Trigger done 00:40:50 Post-trigger: Start 00:41:50 Post-trigger: Reading web profiles 00:41:54 Webgrabber: Player true 00:41:57 Webgrabber: Opponent true 00:41:57 Post-trigger: Done reading web profiles 00:41:57 Unranked detection starts (detection is disabled for lost matches) 00:41:57 Unranked detection ends 00:41:57 Bonus calc (fenix diam-): max end: 1745, max fetch: 1745 00:41:57 Calculating adjusted points for the players (either Alg. A or B needs to succceed for certain player) 00:41:57 DATA Alg. A : success: http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 00:41:57 DATA Alg.B: success:http://eu.battle.net/sc2/en/profile/567434/1/KerriganSon/ 00:41:57 DATA Alg. A : failed, No pre-game data (RAM scanner possibly off) or pre-game data bad: 00:41:57 DATA Alg.B: success:http://eu.battle.net/sc2/en/profile/4733624/1/fenix/ 00:41:57 Gamecheck: true 00:41:57 ERROR Game is set to BAD because of DB lock 00:41:57 Common reasons: ladder lock period, web profiles not updated to new season 00:41:57 Visit TL thread for more information! 00:41:57 POST-Trigger done 00:41:57 Data quality needs to be 100% to be able to calculate MMR 00:41:57 Data quality for calculating Player's MMR: 75% 00:41:57 Data quality for calculating Opponent's MMR: 75% 00:41:58 OK Uploader: game uploaded 00:41:58 Ladder Game Done! 00:41:58 -------------------------- 00:41:58 -------------------------- 00:41:58 Game Start detected 00:42:38 Pre-trigger: Reading web profiles 00:42:42 Webgrabber: Player true 00:42:42 No Profile, skip 00:42:42 Webgrabber: Opponent false 00:42:42 Pre-trigger: Done reading web profiles 00:42:42 Pre-Trigger done
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