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mesa maya 2010 shelf fix

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Mar 15th, 2013
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  1. global proc shelf_MESA_V1 () {
  2. global string $gBuffStr;
  3. global string $gBuffStr0;
  4. global string $gBuffStr1;
  5.  
  6.  
  7. shelfButton
  8. -enableCommandRepeat 1
  9. -enable 1
  10. -width 35
  11. -height 35
  12. -manage 1
  13. -visible 1
  14. -preventOverride 0
  15. -annotation "SMD Options Window"
  16. // -enableBackground 0
  17. -align "center"
  18. -label "SMD Options Window"
  19. -labelOffset 0
  20. -font "tinyBoldLabelFont"
  21. -overlayLabelColor 0.8 0.8 0.8
  22. -overlayLabelBackColor 0 0 0 0.2
  23. -image "SourceSmdOptions.png"
  24. -image1 "SourceSmdOptions.png"
  25. -style "iconOnly"
  26. -marginWidth 1
  27. -marginHeight 1
  28. -command "source smdOptionWindow;\nsmdOptionWindow;"
  29. -sourceType "mel"
  30. -commandRepeatable 1
  31. ;
  32. shelfButton
  33. -enableCommandRepeat 1
  34. -enable 1
  35. -width 35
  36. -height 35
  37. -manage 1
  38. -visible 1
  39. -preventOverride 0
  40. -annotation "Create an Empty Layer"
  41. // -enableBackground 0
  42. -align "center"
  43. -label "Create an Empty Layer"
  44. -labelOffset 0
  45. -font "tinyBoldLabelFont"
  46. -overlayLabelColor 0.8 0.8 0.8
  47. -overlayLabelBackColor 0 0 0 0.2
  48. -image "SourceEmptyLayer.png"
  49. -image1 "SourceEmptyLayer.png"
  50. -style "iconOnly"
  51. -marginWidth 1
  52. -marginHeight 1
  53. -command "layerCreate;"
  54. -sourceType "mel"
  55. -commandRepeatable 1
  56. ;
  57. shelfButton
  58. -enableCommandRepeat 1
  59. -enable 1
  60. -width 35
  61. -height 35
  62. -manage 1
  63. -visible 1
  64. -preventOverride 0
  65. -annotation "source sourceAddShaderAttributes.mel;"
  66. // -enableBackground 0
  67. -align "center"
  68. -label "source sourceAddShaderAttributes.mel;"
  69. -labelOffset 0
  70. -font "plainLabelFont"
  71. -overlayLabelColor 0.8 0.8 0.8
  72. -overlayLabelBackColor 0 0 0 0.2
  73. -image "SourceAddAttribute.png"
  74. -image1 "SourceAddAttribute.png"
  75. -style "iconOnly"
  76. -marginWidth 1
  77. -marginHeight 1
  78. -command "source sourceAddShaderAttributes.mel;"
  79. -sourceType "mel"
  80. -commandRepeatable 1
  81. ;
  82. }
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