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Sep 26th, 2014
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  1.  
  2.  
  3. class CfgSurfaces
  4. {
  5. class Default {};
  6. class Metsa_Surface : Default
  7. {
  8. files = "metsa_detail_*";
  9. rough = 0.1;
  10. dust = 0.05;
  11. soundEnviron = "grass";
  12. character = "Metsa_Character";
  13. soundHit = "soft_ground";
  14. };
  15. };
  16.  
  17.  
  18. class CfgSurfaceCharacters
  19. {
  20. class Metsa_Character
  21. {
  22. probability[]={1.0};
  23. names[]={"Metsa"};
  24. };
  25. };
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