Advertisement
N69

Untitled

N69
Jan 20th, 2017
642
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.45 KB | None | 0 0
  1. ---Main Properties---
  2.  
  3. swa_attribute 1260399450 (see 'Collision types')
  4. swa_sonic_isplayerwall 1368296714
  5. swa_sonic_isbeltconveyor 1196263925 (use 'Egg_BeltCollisionSV', 'Egg_BeltCollision' objects in SU. Use 'BeltConveyorCollision' object in SG)
  6. swa_sonic_isplayerwalljump 507440184 (Unleashed only)
  7. swa_evil_isbalance_ground 122999549 (Werehog only)
  8. swa_isIce_ground 246659335 (Limited movement in SG Final, allmost full in SG Demo1)
  9. swa_col_specific 1330259859 (Used for slopes in last 2D section for Windmill Isle Act 2)
  10. slip_ground 201000294 (Generations only, unused)
  11. intersectional_way 1009866916 (Generations only)
  12. pinball_glass 2040148113 (Generations only, works only in pinball level)
  13. moonsalt_disabled 1350310628 (Generations only)
  14. swa_col_player 2088238466 (Enable\Disable collision)
  15. swa_col_camera 1706239430 (Camera can't go through collision)
  16. swa_col_other 620872783
  17. swa_col_attacking 1651585625
  18.  
  19. ?unknow? 195947759 (used with Death collision for unknow effect)
  20. ?unknow? 892943938
  21.  
  22. ---Tag System (used in name like = "col_68_hkRB_mat1@Slide")---
  23.  
  24. @Balance (Werehog only)
  25. @Water
  26. @NoCamera
  27. @Slide (Werehog only in Unleashed. For autosliding in Generations use spline 888)
  28. @IceGround (Limited movement in SG Final, allmost full in SG Demo1)
  29. @DamageFall
  30. @DisableThrowColl
  31. @DisableTemColl
  32. @spiral (Generations only)
  33. @Spiral (Generations only)
  34. @enableQtoW (Generations only)
  35. @EnableQtoW (Generations only)
  36. @NoStanding (Generations Demo1 only)
  37.  
  38.  
  39. ---Collision types---
  40. 0 - UnKnown
  41. 1 - Normal
  42. 2 - DeepWater (use 'Box' or 'Convex hull' for Generations. Dead deep level can configured with 'WaterDeadDownDepthMax' in Sonic.prm.xml)
  43. 3 - Rock
  44. 4 - Dirt
  45. 5 - Wood
  46. 6 - Grass
  47. 7 - Snow (For Generations you must add ef_ch_sns_yh1_smoke_snow.dds texture)
  48. 8 - Metal
  49. 9 - Sand
  50. 10 - Glass
  51. 11 - ShallowWater
  52. 12 - Dead
  53. 13 - Damage
  54. 14 - NoDeadWater (use 'Box' or 'Convex hull' for Generations)
  55. 15 - NoEffect (no particles and footstep sounds in SU. no particles only in SG)
  56.  
  57. (next are Generations only)
  58. 16 - Oil
  59. 17 - PinballGlass
  60. 18 - WrongWay
  61. 19 - Lava
  62. 20 - Poison (only in Final game)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement