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- 09:47:38: Open Broadcaster Software v0.622b - 64bit ( ^ω^)
- 09:47:38: -------------------------------
- 09:47:38: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
- 09:47:38: CPU Speed: 3500MHz
- 09:47:38: Physical Memory: 16328MB Total, 13835MB Free
- 09:47:38: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 09:47:38: monitor 1: pos={0, 0}, size={1920, 1080}
- 09:47:38: Windows Version: 6.1 Build 7601 S
- 09:47:38: Aero is Enabled
- 09:47:38: -------------------------------
- 09:47:38: OBS Modules:
- 09:47:38: Base Address Module
- 09:47:38: 000000003FFA0000 OBS.exe
- 09:47:38: 00000000F0340000 OBSApi.dll
- 09:47:38: 00000000F6550000 DShowPlugin.dll
- 09:47:38: 00000000F6520000 GraphicsCapture.dll
- 09:47:38: 00000000F64F0000 NoiseGate.dll
- 09:47:38: 00000000F64C0000 PSVPlugin.dll
- 09:47:38: ------------------------------------------
- 09:47:38: Adapter 1
- 09:47:38: Video Adapter: NVIDIA GeForce GTX 770
- 09:47:38: Video Adapter Dedicated Video Memory: 2087387136
- 09:47:38: Video Adapter Shared System Memory: 2147807232
- 09:47:38: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 09:47:38: =====Stream Start: 2014-05-09, 09:47:38===============================================
- 09:47:38: Multithreaded optimizations: On
- 09:47:38: Base resolution: 1920x1080
- 09:47:38: Output resolution: 1920x1080
- 09:47:38: ------------------------------------------
- 09:47:38: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
- 09:47:38: ------------------------------------------
- 09:47:38: Audio Format: 48000 Hz
- 09:47:38: ------------------------------------------
- 09:47:38: Audio Channels: 2 Ch
- 09:47:38: Playback device {0.0.0.00000000}.{ac192576-6b1a-45db-aa20-55627c3b776f}
- 09:47:38: ------------------------------------------
- 09:47:38: Using desktop audio input: Speakers (2- Logitech G35 Headset)
- 09:47:38: Global Audio time adjust: 0
- 09:47:38: Using 7.1 surround speaker setup
- 09:47:38: ------------------------------------------
- 09:47:38: Audio Encoding: AAC
- 09:47:38: bitrate: 64
- 09:47:39: Using bitmap image
- 09:47:39: Using graphics capture
- 09:47:39: Scene buffering time set to 700
- 09:47:39: ------------------------------------------
- 09:47:39: Video Encoding: x264
- 09:47:39: fps: 30
- 09:47:39: width: 1920, height: 1080
- 09:47:39: preset: veryfast
- 09:47:39: profile: main
- 09:47:39: keyint: 60
- 09:47:39: CBR: yes
- 09:47:39: CFR: yes
- 09:47:39: max bitrate: 3500
- 09:47:39: buffer size: 3500
- 09:47:39: ------------------------------------------
- 09:47:41: Using RTMP service: Twitch / Justin.tv
- 09:47:41: Server selection: rtmp://live-arn.justin.tv/app
- 09:47:41: Interface: BFTN.L1F% (ethernet, 100 mbps)
- 09:47:42: Completed handshake with rtmp://live-arn.justin.tv/app in 399 ms.
- 09:47:42: SO_SNDBUF was at 8192
- 09:47:42: SO_SNDBUF is now 65536
- 09:47:44: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 455680)
- 09:48:12: Trying to hook process: Diablo III.exe
- 09:48:13: SharedTexCapture hooked
- 09:48:15: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 455680)
- 09:48:17: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 455680)
- 09:52:06: GraphicsCaptureSource::NewCapture: eliminating old capture
- 09:52:06: SharedTexCapture hooked
- 09:52:40: GraphicsCaptureSource::NewCapture: eliminating old capture
- 09:52:40: SharedTexCapture hooked
- 09:54:26: GraphicsCaptureSource::NewCapture: eliminating old capture
- 09:54:26: SharedTexCapture hooked
- 09:54:36: GraphicsCaptureSource::NewCapture: eliminating old capture
- 09:54:36: SharedTexCapture hooked
- 09:54:43: Capture window 0x0003038C invalid or changing, terminating capture
- 09:55:00: SharedTexCapture hooked
- 09:56:09: Audio device 'Speakers (2- Logitech G35 Headset)' has been lost, attempting to reinitialize
- 09:56:54: Total frames encoded: 16638, total frames duplicated: 19 (0.11%)
- 09:56:54: Total frames rendered: 16640, number of late frames: 3 (0.02%) (it's okay for some frames to be late)
- 09:56:55: RTMPPublisher::SocketLoop: Graceful loop exit
- 09:56:55: Average send payload: 10399 bytes, average send interval: 23 ms
- 09:56:55: Number of times waited to send: 0, Waited for a total of 0 bytes
- 09:56:55: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 09:56:55: Number of bytes sent: 245688431
- 09:56:55:
- 09:56:55: Profiler time results:
- 09:56:55:
- 09:56:55: ==============================================================
- 09:56:55: video thread frame - [100%] [avg time: 0.513 ms] [children: 16%] [unaccounted: 84%]
- 09:56:55: | scene->Preprocess - [0.195%] [avg time: 0.001 ms]
- 09:56:55: | GPU download and conversion - [15.8%] [avg time: 0.081 ms] [children: 11.3%] [unaccounted: 4.48%]
- 09:56:55: | | flush - [6.04%] [avg time: 0.031 ms]
- 09:56:55: | | CopyResource - [5.07%] [avg time: 0.026 ms]
- 09:56:55: | | conversion to 4:2:0 - [0.195%] [avg time: 0.001 ms]
- 09:56:55: Convert444Threads - [100%] [avg time: 0.86 ms] [children: 99.7%] [unaccounted: 0.349%]
- 09:56:55: | Convert444toNV12 - [99.7%] [avg time: 0.857 ms]
- 09:56:55: encoder thread frame - [100%] [avg time: 1.448 ms] [children: 1.38%] [unaccounted: 98.6%]
- 09:56:55: | sending stuff out - [1.38%] [avg time: 0.02 ms]
- 09:56:55: ==============================================================
- 09:56:55:
- 09:56:55:
- 09:56:55: Profiler CPU results:
- 09:56:55:
- 09:56:55: ==============================================================
- 09:56:55: video thread frame - [cpu time: avg 0.041 ms, total 686.404 ms] [avg calls per frame: 1]
- 09:56:55: | scene->Preprocess - [cpu time: avg 0.001 ms, total 31.2 ms] [avg calls per frame: 1]
- 09:56:55: | GPU download and conversion - [cpu time: avg 0.003 ms, total 62.401 ms] [avg calls per frame: 1]
- 09:56:55: | | flush - [cpu time: avg 0 ms, total 15.6 ms] [avg calls per frame: 1]
- 09:56:55: | | CopyResource - [cpu time: avg 0.002 ms, total 46.801 ms] [avg calls per frame: 1]
- 09:56:55: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 09:56:55: Convert444Threads - [cpu time: avg 0.862 ms, total 28673 ms] [avg calls per frame: 2]
- 09:56:55: | Convert444toNV12 - [cpu time: avg 0.859 ms, total 28563.8 ms] [avg calls per frame: 2]
- 09:56:55: encoder thread frame - [cpu time: avg 1.072 ms, total 17815.3 ms] [avg calls per frame: 1]
- 09:56:55: | sending stuff out - [cpu time: avg 0.001 ms, total 31.2 ms] [avg calls per frame: 1]
- 09:56:55: ==============================================================
- 09:56:55:
- 09:56:55: =====Stream End: 2014-05-09, 09:56:55=================================================
- 09:56:57: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 09:56:57: CUDA loaded successfully
- 09:56:57: 1 CUDA capable devices found
- 09:56:57: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
- 09:57:45: =====Stream Start: 2014-05-09, 09:57:45===============================================
- 09:57:45: Multithreaded optimizations: On
- 09:57:45: Base resolution: 1920x1080
- 09:57:45: Output resolution: 1920x1080
- 09:57:45: ------------------------------------------
- 09:57:45: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
- 09:57:45: ------------------------------------------
- 09:57:45: Audio Format: 48000 Hz
- 09:57:45: ------------------------------------------
- 09:57:45: Audio Channels: 2 Ch
- 09:57:45: Playback device Default
- 09:57:45: ------------------------------------------
- 09:57:45: Using desktop audio input: Speakers (4- Z-10 USB Speaker)
- 09:57:45: Global Audio time adjust: 0
- 09:57:45: ------------------------------------------
- 09:57:45: Audio Encoding: AAC
- 09:57:45: bitrate: 64
- 09:57:45: Using bitmap image
- 09:57:45: Using graphics capture
- 09:57:45: Trying to hook process: Diablo III.exe
- 09:57:45: Scene buffering time set to 700
- 09:57:45: ------------------------------------------
- 09:57:45: Video Encoding: x264
- 09:57:45: fps: 30
- 09:57:45: width: 1920, height: 1080
- 09:57:45: preset: veryfast
- 09:57:45: profile: main
- 09:57:45: keyint: 60
- 09:57:45: CBR: yes
- 09:57:45: CFR: yes
- 09:57:45: max bitrate: 3500
- 09:57:45: buffer size: 3500
- 09:57:45: ------------------------------------------
- 09:57:46: SharedTexCapture hooked
- 10:05:39: Total frames encoded: 14199, total frames duplicated: 0 (0.00%)
- 10:05:39: Total frames rendered: 14204, number of late frames: 1 (0.01%) (it's okay for some frames to be late)
- 10:05:39:
- 10:05:39: Profiler time results:
- 10:05:39:
- 10:05:39: ==============================================================
- 10:05:39: video thread frame - [100%] [avg time: 0.457 ms] [children: 15.1%] [unaccounted: 84.9%]
- 10:05:39: | scene->Preprocess - [0.219%] [avg time: 0.001 ms]
- 10:05:39: | GPU download and conversion - [14.9%] [avg time: 0.068 ms] [children: 11.8%] [unaccounted: 3.06%]
- 10:05:39: | | flush - [6.78%] [avg time: 0.031 ms]
- 10:05:39: | | CopyResource - [4.81%] [avg time: 0.022 ms]
- 10:05:39: | | conversion to 4:2:0 - [0.219%] [avg time: 0.001 ms]
- 10:05:39: Convert444Threads - [100%] [avg time: 0.866 ms] [children: 99.5%] [unaccounted: 0.462%]
- 10:05:39: | Convert444toNV12 - [99.5%] [avg time: 0.862 ms]
- 10:05:39: encoder thread frame - [100%] [avg time: 1.339 ms] [children: 0.822%] [unaccounted: 99.2%]
- 10:05:39: | sending stuff out - [0.822%] [avg time: 0.011 ms]
- 10:05:39: ==============================================================
- 10:05:39:
- 10:05:39:
- 10:05:39: Profiler CPU results:
- 10:05:39:
- 10:05:39: ==============================================================
- 10:05:39: video thread frame - [cpu time: avg 0.02 ms, total 296.401 ms] [avg calls per frame: 1]
- 10:05:39: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 10:05:39: | GPU download and conversion - [cpu time: avg 0.004 ms, total 62.401 ms] [avg calls per frame: 1]
- 10:05:39: | | flush - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
- 10:05:39: | | CopyResource - [cpu time: avg 0.002 ms, total 31.201 ms] [avg calls per frame: 1]
- 10:05:39: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
- 10:05:39: Convert444Threads - [cpu time: avg 0.859 ms, total 24383 ms] [avg calls per frame: 2]
- 10:05:39: | Convert444toNV12 - [cpu time: avg 0.856 ms, total 24289.4 ms] [avg calls per frame: 2]
- 10:05:39: encoder thread frame - [cpu time: avg 0.992 ms, total 14071.3 ms] [avg calls per frame: 1]
- 10:05:39: | sending stuff out - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
- 10:05:39: ==============================================================
- 10:05:39:
- 10:05:39: =====Stream End: 2014-05-09, 10:05:39=================================================
- Last game capture log:
- 2014-05-09, 09:54:59: we're booting up:
- 09:54:59: CaptureThread: attached to process Diablo III.exe
- 09:54:59: D3D9 Present
- 09:54:59: (half life scientist) everything.. seems to be in order
- 09:55:00: D3D9EndScene called
- 09:55:00: D3DPRESENT_PARAMETERS {
- 09:55:00: BackBufferWidth: 1920
- 09:55:00: BackBufferHeight: 1080
- 09:55:00: BackBufferFormat: D3DFMT_A8R8G8B8
- 09:55:00: BackBufferCount: 1
- 09:55:00: MultiSampleType: D3DMULTISAMPLE_NONE
- 09:55:00: MultiSampleQuality: 0
- 09:55:00: SwapEffect: D3DSWAPEFFECT_COPY
- 09:55:00: hDeviceWindow: 394118
- 09:55:00: Windowed: false
- 09:55:00: EnableAutoDepthStencil: false
- 09:55:00: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 09:55:00: Flags: None
- 09:55:00: FullScreen_RefreshRateInHz: 60
- 09:55:00: PresentationInterval: 0
- 09:55:00: };
- 09:55:00: successfully set up d3d9 hooks
- 09:55:00: D3D9Present called
- 09:55:00: DoD3D9GPUHook: success
- 09:55:00: D3DSURFACE_DESC {
- 09:55:00: Format: D3DFMT_A8R8G8B8
- 09:55:00: Type: D3DRTYPE_SURFACE
- 09:55:00: Usage: D3DUSAGE_RENDERTARGET
- 09:55:00: Pool: D3DPOOL_DEFAULT
- 09:55:00: MultiSampleType: D3DMULTISAMPLE_NONE
- 09:55:00: MultiSampleQuality: 0
- 09:55:00: Width: 1920
- 09:55:00: Height: 1080
- 09:55:00: };
- 09:55:00: successfully capturing d3d9 frames via GPU
- 09:57:46: D3D9Reset called
- 09:57:46: ---------------------- Cleared D3D9 Capture ----------------------
- 09:57:46: successfully set up d3d9 hooks
- 09:57:46: D3D9EndScene called
- 09:57:46: D3D9Present called
- 09:57:46: ---------------------- Cleared D3D9 Capture ----------------------
- 09:57:46: received restart event, capturing
- 09:57:46: DoD3D9GPUHook: success
- 09:57:46: D3D9EndScene called
- 09:57:46: D3D9Present called
- 09:57:46: D3DSURFACE_DESC {
- 09:57:46: Format: D3DFMT_A8R8G8B8
- 09:57:46: Type: D3DRTYPE_SURFACE
- 09:57:46: Usage: D3DUSAGE_RENDERTARGET
- 09:57:46: Pool: D3DPOOL_DEFAULT
- 09:57:46: MultiSampleType: D3DMULTISAMPLE_NONE
- 09:57:46: MultiSampleQuality: 0
- 09:57:46: Width: 1920
- 09:57:46: Height: 1080
- 09:57:46: };
- 09:57:46: successfully capturing d3d9 frames via GPU
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