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- Mechanical Pony, Grace
- ★★★★★
- LIGHT
- Beast-Warrior/Effect
- ATK 2000
- DEF 1600
- If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Mechanical Pony, Grace" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Mechanical Pony" monster from your Deck to your hand, except "Mechanical Pony, Grace". You can only use this effect of "Mechanical Pony, Grace" once per turn.
- Mechanical Pony, Tess
- ★★★★
- LIGHT
- Beast-Warrior/Effect
- ATK 1600
- DEF 1800
- If this card is destroyed by battle or card effect: You can Special Summon 1 "Mechanical Pony" monster from your Deck, except "Mechanical Pony, Tess".
- Mechanical Pony, Maddie
- ★★★
- LIGHT
- Beast-Warrior/Effect
- ATK 1600
- DEF 600
- When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. (Quick Effect): You can Tribute this card; place 2 Sonar Counters on a face-up "Mechanical Pony" Sonar Monster in your Extra Deck. You can only use this effect of "Mechanical Pony, Maddie" once per turn.
- Mechanical Pony, Natacha
- ★★★★
- LIGHT
- Beast-Warrior/Effect
- ATK 1700
- DEF 1700
- (Quick Effect): You can reveal this card in your hand, then target 1 "Mechanical Pony" monster you control, except "Mechanical Pony, Natacha"; Special Summon this card, and if you do, return that monster to the hand. (Quick Effect): You can Tribute this card; place 2 Sonar Counters on a face-up "Mechanical Pony" Sonar Monster in your Extra Deck. You can only use each effect of "Mechanical Pony, Natacha" once per turn.
- Mechanical Pony, Isabella
- ★★★★
- LIGHT
- Beast-Warrior/Effect
- ATK 1700
- DEF 1400
- If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. (Quick Effect): You can Tribute this card; place 2 Sonar Counters on a face-up "Mechanical Pony" Sonar Monster in your Extra Deck. You can only use each effect of "Mechanical Pony, Isabella" once per turn.
- Mechanical Pony, Sam
- ★★★★
- LIGHT
- Beast-Warrior/Effect
- ATK 1800
- DEF 700
- If this card is Normal Summoned: You can Special Summon 1 "Mechanical Pony" monster from your hand, except "Mechanical Pony, Sam". You can discard 1 "Mechanical Pony" card, then target 1 "Mechanical Pony" Sonar Monster in your GY; Special Summon it. You can only use this effect of "Mechanical Pony, Sam" once per turn.
- Mechanical Pony, Madalin
- ★★★
- LIGHT
- Beast-Warrior/Effect
- ATK 1500
- DEF 1000
- If this card is Normal or Special Summoned: You can add 1 "Mechanical Pony" monster from your Deck to your hand, except "Mechanical Pony, Madalin". (Quick Effect): You can Tribute this card; place 2 Sonar Counters on a face-up "Mechanical Pony" Sonar Monster in your Extra Deck. You can only use each effect of "Mechanical Pony, Madalin" once per turn.
- Mechanical Pony, Krissy
- ★★★
- LIGHT
- Beast-Warrior/Effect
- ATK 700
- DEF 1500
- When an attack is declared involving your "Mechanical Pony" monster and an opponent's monster: You can Special Summon this card from your hand, then destroy that opponent's monster. (Quick Effect): You can Tribute this card; place 3 Sonar Counters on a face-up "Mechanical Pony" Sonar Monster in your Extra Deck. You can only use this effect of "Mechanical Pony, Krissy" once per turn.
- Mechanical Pony, Chelsea
- ★★★★★★★
- LIGHT
- Beast-Warrior/Sonar/Effect
- ATK 2500
- DEF 2000
- ● While in your face-up Extra Deck: If a "Mechanical Pony" monster you control is destroyed by battle or card effect and sent to the GY: You can place Sonar Counters on this card equal to that monster's original Level.
- ● While in your Monster Zone: Cannot be destroyed by battle. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.
- Mechanical Pony, Lindsay
- ★★★★★★★★
- LIGHT
- Beast-Warrir/Sonar/Effect
- ATK 3000
- DEF 2500
- ● While in your face-up Extra Deck: If a "Mechanical Pony" monster you control is destroyed by battle or card effect and sent to the GY: You can place Sonar Counters on this card equal to that monster's original Level.
- ● While in your Monster Zone: When a card or effect is activated that targets this face-up card (Quick Effect): You can Tribute 1 monster; negate the activation. (Quick Effect): You can banish 1 "Mechanical Pony" monster from your GY, then target 1 card your opponent controls; destroy it. You can only use this effect of "Mechanical Pony, Lindsay" once per turn.
- Mechanical Pony's Factory
- Field Spell
- You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Mechanical Pony" monster from your Deck. You can only use this effect of "Mechanical Pony's Factory" once per turn. If this card in your Field Zone is destroyed by a card effect and sent to the GY: You can add 1 "Mechanical Pony" monster from your Deck to your hand.
- Mechanical Pony's Assembly
- Quick-Play Spell
- Special Summon 1 "Mechanical Pony" monster from your Deck, but it cannot attack, also destroy it during the End Phase.
- Mechanical Pony's Unity
- Normal Trap
- Immediately after this effect resolves, Sonar Summon 1 Sonar Monster from your Extra Deck. You can only activate 1 "Mechanical Pony's Unity" per turn.
- Mechanical Pony's Soul
- Continuous Trap
- Activate this card by targeting 1 "Mechanical Pony" Sonar Monster you control; it cannot be destroyed by battle or by your opponent's card effects. Once per turn, if you take damage from battles involving the targeted monster: You can target 1 Spell/Trap your opponent controls; destroy it. When that monster leaves the field, destroy this card.
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