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I can´t make routes

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Jun 15th, 2015
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Pawn 8.49 KB | None | 0 0
  1. if(PlayerInfo[playerid][pJob] == 9)
  2. {
  3. if(DynamicCars[updatedvehicleid][CarType] == 12)
  4. {
  5. if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  6. {
  7. if(TruckerRoute[playerid] == 1)
  8. {
  9. if(PlayerToPoint(5.0,playerid, 2381.3301,94.1483,26.2095) && IsTruckerRoute[playerid] == 1 && DynamicCars[updatedvehicleid][CarType] == 12)
  10. {
  11. IsTruckerRoute[playerid] = 2;
  12. CreateCheckpoint(playerid, -2131.1418,-2451.2495,30.6250, 5.0);
  13. PlayerActionMessage(playerid,15.0,"carrega num botão e faz as escovas giratórias funcionarem.");
  14. }
  15. else if(PlayerToPoint(5.0,playerid, 2332.1880,94.3446,26.0589) && IsTruckerRoute[playerid] == 2 && DynamicCars[updatedvehicleid][CarType] == 12)
  16. {
  17. IsTruckerRoute[playerid] = 3;
  18. CreateCheckpoint(playerid, 2297.0408,109.2407,26.0630, 5.0);
  19. }
  20. else if(PlayerToPoint(5.0,playerid, 2297.0408,109.2407,26.0630) && IsTruckerRoute[playerid] == 3 && DynamicCars[updatedvehicleid][CarType] == 12)
  21. {
  22. IsTruckerRoute[playerid] = 4;
  23. CreateCheckpoint(playerid, 2260.0991,144.3442,26.0611, 5.0);
  24. }
  25. else if(PlayerToPoint(5.0,playerid, 2260.0991,144.3442,26.0611) && IsTruckerRoute[playerid] == 4 && DynamicCars[updatedvehicleid][CarType] == 12)
  26. {
  27. IsTruckerRoute[playerid] = 5;
  28. CreateCheckpoint(playerid, 2221.2522,105.9563,26.0611, 5.0);
  29. PlayerActionMessage(playerid,15.0,"ve um animal morto no chão, sai do veiculo e vai ter com ele.");
  30. TogglePlayerControllable(playerid,0);
  31. SetTimerEx("FLimpaR",10000, false, "d", playerid);
  32. RotaAntiBug[playerid] = 1;
  33. SetTimerEx("FreezeAntiBug",10000, false, "d", playerid);
  34. }
  35. else if(PlayerToPoint(5.0,playerid, 2221.2522,105.9563,26.0611) && IsTruckerRoute[playerid] == 5 && DynamicCars[updatedvehicleid][CarType] == 12)
  36. {
  37. IsTruckerRoute[playerid] = 6;
  38. CreateCheckpoint(playerid, 2236.0469,39.0488,26.0611, 5.0);
  39. }
  40. else if(PlayerToPoint(5.0,playerid, 2236.0469,39.0488,26.0611) && IsTruckerRoute[playerid] == 6 &&DynamicCars[updatedvehicleid][CarType] == 12)
  41. {
  42. IsTruckerRoute[playerid] = 7;
  43. CreateCheckpoint(playerid, 2291.3577,21.1613,26.0611, 5.0);
  44. }
  45. else if(PlayerToPoint(5.0,playerid, 2291.3577,21.1613,26.0611) && IsTruckerRoute[playerid] == 7 && DynamicCars[updatedvehicleid][CarType] == 12)
  46. {
  47. IsTruckerRoute[playerid] = 8;
  48. CreateCheckpoint(playerid, 2291.2849,-12.1300,26.0626, 5.0);
  49. }
  50. else if(PlayerToPoint(5.0,playerid, 2291.2849,-12.1300,26.0626) && IsTruckerRoute[playerid] == 8 && DynamicCars[updatedvehicleid][CarType] == 12)
  51. {
  52. IsTruckerRoute[playerid] = 9;
  53. CreateCheckpoint(playerid, 2249.2400,-25.5382,26.0611, 5.0);
  54. }
  55. else if(PlayerToPoint(5.0,playerid, 2249.2400,-25.5382,26.0611) && IsTruckerRoute[playerid] == 9 && DynamicCars[updatedvehicleid][CarType] == 12)
  56. {
  57. IsTruckerRoute[playerid] = 10;
  58. CreateCheckpoint(playerid, 2220.8818,-56.9157,26.0611, 5.0);
  59. }
  60. else if(PlayerToPoint(5.0,playerid, 2220.8818,-56.9157,26.0611) && IsTruckerRoute[playerid] == 10 && DynamicCars[updatedvehicleid][CarType] == 12)
  61. {
  62. IsTruckerRoute[playerid] = 11;
  63. CreateCheckpoint(playerid, 2244.8855,-102.0730,26.0610, 5.0);
  64. }
  65. else if(PlayerToPoint(5.0,playerid, 2244.8855,-102.0730,26.0610) && IsTruckerRoute[playerid] == 11 && DynamicCars[updatedvehicleid][CarType] == 12)
  66. {
  67. IsTruckerRoute[playerid] = 12;
  68. CreateCheckpoint(playerid, 2289.6892,-100.8640,26.0607, 5.0);
  69. PlayerActionMessage(playerid,15.0,"ve um animal morto no chão, sai do veiculo e vai ter com ele.");
  70. TogglePlayerControllable(playerid,0);
  71. SetTimerEx("FLimpaR",10000, false, "d", playerid);
  72. RotaAntiBug[playerid] = 1;
  73. SetTimerEx("FreezeAntiBug",10000, false, "d", playerid);
  74. }
  75. else if(PlayerToPoint(5.0,playerid, 2289.6892,-100.8640,26.0607) && IsTruckerRoute[playerid] == 12 && DynamicCars[updatedvehicleid][CarType] == 12)
  76. {
  77. IsTruckerRoute[playerid] = 13;
  78. CreateCheckpoint(playerid, 2346.0552,-83.1021,26.0611, 5.0);
  79. }
  80. else if(PlayerToPoint(5.0,playerid, 2346.0552,-83.1021,26.0611) && IsTruckerRoute[playerid] == 13 && DynamicCars[updatedvehicleid][CarType] == 12)
  81. {
  82. IsTruckerRoute[playerid] = 14;
  83. CreateCheckpoint(playerid, 2346.6565,-15.2366,26.0624, 5.0);
  84. }
  85. else if(PlayerToPoint(5.0,playerid, 2346.6565,-15.2366,26.0624) && IsTruckerRoute[playerid] == 14 && DynamicCars[updatedvehicleid][CarType] == 12)
  86. {
  87. IsTruckerRoute[playerid] = 15;
  88. CreateCheckpoint(playerid, 2346.4604,55.4712,26.0610, 5.0);
  89. PlayerActionMessage(playerid,15.0,"ve um animal morto no chão, sai do veiculo e vai ter com ele.");
  90. TogglePlayerControllable(playerid,0);
  91. SetTimerEx("FLimpaR",10000, false, "d", playerid);
  92. RotaAntiBug[playerid] = 1;
  93. SetTimerEx("FreezeAntiBug",10000, false, "d", playerid);
  94. }
  95. else if(PlayerToPoint(5.0,playerid, 2346.4604,55.4712,26.0610) && IsTruckerRoute[playerid] == 15 && DynamicCars[updatedvehicleid][CarType] == 12)
  96. {
  97. IsTruckerRoute[playerid] = 16;
  98. CreateCheckpoint(playerid, 2363.1082,89.2647,26.0842, 5.0);
  99. }
  100. else if(PlayerToPoint(5.0,playerid, 2363.1082,89.2647,26.0842) && IsTruckerRoute[playerid] == 16 && DynamicCars[updatedvehicleid][CarType] == 12)
  101. {
  102. IsTruckerRoute[playerid] = 17;
  103. CreateCheckpoint(playerid, 2391.4314,61.6678,26.0611, 5.0);
  104. }
  105. else if(PlayerToPoint(5.0,playerid, 2391.4314,61.6678,26.0611) && IsTruckerRoute[playerid] == 17 && DynamicCars[updatedvehicleid][CarType] == 12)
  106. {
  107. IsTruckerRoute[playerid] = 18;
  108. CreateCheckpoint(playerid, 2423.4998,38.9375,26.0611, 5.0);
  109. }
  110. else if(PlayerToPoint(5.0,playerid, 2423.4998,38.9375,26.0611) && IsTruckerRoute[playerid] == 18 && DynamicCars[updatedvehicleid][CarType] == 12)
  111. {
  112. IsTruckerRoute[playerid] = 19;
  113. CreateCheckpoint(playerid, 2466.3215,53.3028,26.0660, 5.0);
  114. }
  115. else if(PlayerToPoint(5.0,playerid, 2466.3215,53.3028,26.0660) && IsTruckerRoute[playerid] == 19 && DynamicCars[updatedvehicleid][CarType] == 12)
  116. {
  117. IsTruckerRoute[playerid] = 20;
  118. CreateCheckpoint(playerid, 2466.1951,94.9594,26.0611, 5.0);
  119. }
  120. else if(PlayerToPoint(5.0,playerid, 2466.1951,94.9594,26.0611) && IsTruckerRoute[playerid] == 20 && DynamicCars[updatedvehicleid][CarType] == 12)
  121. {
  122. IsTruckerRoute[playerid] = 21;
  123. CreateCheckpoint(playerid, 2504.0432,109.1227,26.0611, 5.0);
  124. }
  125. else if(PlayerToPoint(5.0,playerid, 2504.0432,109.1227,26.0611) && IsTruckerRoute[playerid] == 21 && DynamicCars[updatedvehicleid][CarType] == 12)
  126. {
  127. IsTruckerRoute[playerid] = 22;
  128. CreateCheckpoint(playerid, 2531.0884,72.4970,26.0611, 5.0);
  129. }
  130. else if(PlayerToPoint(5.0,playerid, 2531.0884,72.4970,26.0611) && IsTruckerRoute[playerid] == 22 && DynamicCars[updatedvehicleid][CarType] == 12)
  131. {
  132. IsTruckerRoute[playerid] = 23;
  133. CreateCheckpoint(playerid, 2531.4868,29.1891,26.0657, 5.0);
  134. PlayerActionMessage(playerid,15.0,"ve um animal morto no chão, sai do veiculo e vai ter com ele.");
  135. TogglePlayerControllable(playerid,0);
  136. SetTimerEx("FLimpaR",10000, false, "d", playerid);
  137. RotaAntiBug[playerid] = 1;
  138. SetTimerEx("FreezeAntiBug",10000, false, "d", playerid);
  139. }
  140. else if(PlayerToPoint(5.0,playerid, 2531.4868,29.1891,26.0657) && IsTruckerRoute[playerid] == 23 && DynamicCars[updatedvehicleid][CarType] == 12)
  141. {
  142. IsTruckerRoute[playerid] = 24;
  143. CreateCheckpoint(playerid, 2495.0427,-5.9477,26.0611, 5.0);
  144. }
  145. else if(PlayerToPoint(5.0,playerid, 2495.0427,-5.9477,26.0611) && IsTruckerRoute[playerid] == 24 && DynamicCars[updatedvehicleid][CarType] == 12)
  146. {
  147. IsTruckerRoute[playerid] = 25;
  148. CreateCheckpoint(playerid, 2435.5793,-25.5352,26.0611, 5.0);
  149. }
  150. else if(PlayerToPoint(5.0,playerid, 2435.5793,-25.5352,26.0611) && IsTruckerRoute[playerid] == 25 && DynamicCars[updatedvehicleid][CarType] == 12)
  151. {
  152. IsTruckerRoute[playerid] = 26;
  153. CreateCheckpoint(playerid, 2396.3711,23.1851,26.0616, 5.0);
  154. }
  155. else if(PlayerToPoint(5.0,playerid, 2396.3711,23.1851,26.0616) && IsTruckerRoute[playerid] == 26 && DynamicCars[updatedvehicleid][CarType] == 12)
  156. {
  157. IsTruckerRoute[playerid] = 27;
  158. CreateCheckpoint(playerid, 2401.7346,84.1392,26.2095, 5.0);
  159. }
  160. else if(PlayerToPoint(5.0,playerid, 2401.7346,84.1392,26.2095) && IsTruckerRoute[playerid] == 27 && DynamicCars[updatedvehicleid][CarType] == 12)
  161. {
  162. DisablePlayerCheckpoint(playerid);
  163. Fuel[GetPlayerVehicleID(playerid)] = 100;
  164. Batery[GetPlayerVehicleID(playerid)] = 1000;
  165. EngineStatus[GetPlayerVehicleID(playerid)] = 0;
  166. SetVehicleToRespawn(GetPlayerVehicleID(playerid));
  167. PlayerInfo[playerid][pJobWait] = 1;
  168. PlayerInfo[playerid][pNRotas] = PlayerInfo[playerid][pNRotas] + 1;
  169. PlayerInfo[playerid][pNRotasE] = PlayerInfo[playerid][pNRotasE] + 1;
  170. TruckerRoute[playerid] = 0;
  171. if(PlayerInfo[playerid][pNRotas] == 10 || PlayerInfo[playerid][pNRotas] == 20 || PlayerInfo[playerid][pNRotas] == 30 || PlayerInfo[playerid][pNRotas] == 40 || PlayerInfo[playerid][pNRotas] == 50)
  172. {
  173. PlayerInfo[playerid][pNivelJob] = PlayerInfo[playerid][pNivelJob] + 1;
  174. }
  175. TempoEspera(playerid);
  176. }
  177. }
  178. }
  179. }
  180. }
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