Advertisement
hiroren

scene

Feb 20th, 2017
97
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.53 KB | None | 0 0
  1. Option "ribparse" "string varsubst" ["$"]
  2. IfBegin "!defined(RMSTREE)"
  3. Option "user" "string RMSTREE" ["/Applications/Pixar/RenderManForMaya-21.2-maya2017"]
  4. IfEnd
  5. Option "searchpath" "shader" ["../shaders/osl:@"]
  6. Option "searchpath" "rixplugin" ["${RMSTREE}/lib/shaders:./:@"]
  7. Option "searchpath" "texture" ["../textures:@"]
  8. Option "searchpath" "archive" ["../archives:Cutter_Help/templates/Rib:custom_templates/Rib"]
  9. #Option "statistics" "endofframe" [1]
  10.  
  11. Hider "raytrace" "int incremental" [1] "int minsamples" [0] "int maxsamples" [128] "float darkfalloff" [0.025]
  12. #Integrator "PxrPathTracer" "PxrPathTracer" "int maxPathLength" [10] "int allowCaustics" [0]
  13. Integrator "PxrVisualizer" "PxrVisualizer1"
  14. "string style" ["bxdf"]
  15. "int wireframe" [0]
  16. "int normalCheck" [0]
  17. "string matCap" [""]
  18. "color wireframeColor" [0.0 0.0 0.0]
  19. "float wireframeOpacity" [0.5]
  20. "float wireframeWidth" [1.0]
  21.  
  22.  
  23.  
  24.  
  25.  
  26. PixelVariance 0.5
  27.  
  28. Format 640 360 1
  29. Display "untitled" "it" "rgba"
  30. Projection "perspective" "fov" [20]
  31.  
  32. DepthOfField 2 1 35 # f-stop, constant 1, focal distance
  33.  
  34. #Translate 0 0 35
  35. #Rotate -10 1 0 0
  36. #Rotate 54 0 1 0
  37. #Scale 1 1 -1
  38.  
  39. Translate 2 -4 35
  40. Rotate -2 1 0 0
  41. Rotate 69 0 1 0
  42. Scale 1 1 -1
  43.  
  44. #DisplayFilter "PxrBackgroundDisplayFilter" "background" "color backgroundColor" [1 1 1]
  45. WorldBegin
  46. Bxdf "PxrSurface" "default"
  47. "color diffuseColor" [0.6 0.6 0.6]
  48. "float diffuseGain" [1.0]
  49. "float presence" [1.0]
  50. #TransformBegin
  51. # Scale 4 4 4
  52. # ReadArchive "cutrAxes.rib"
  53. #TransformEnd
  54.  
  55.  
  56.  
  57.  
  58.  
  59. AttributeBegin
  60. Attribute "visibility" "int indirect" [0] "int transmission" [0]
  61. Attribute "visibility" "int camera" [0]
  62. Rotate -90 1 0 0
  63. # txmake -envlatl ../tiffs/name.hdr ../textures/name.env.tex
  64. Light "PxrDomeLight" "PxrDomeLight2"
  65. "float intensity" [1.0]
  66. "float exposure" [-2]
  67. "color lightColor" [1 1 1]
  68. "string lightColorMap" ["hdr.env.tex"]
  69. "int enableTemperature" [0]
  70. "float temperature" [6500]
  71. "float specular" [1.0]
  72. "float diffuse" [1.0]
  73. "int enableShadows" [1]
  74. "color shadowColor" [0 0 0]
  75. "float shadowDistance" [-1.0]
  76. "float shadowFalloff" [-1.0]
  77. "float shadowFalloffGamma" [1.0]
  78. "string shadowSubset" [""]
  79. "string shadowExcludeSubset" [""]
  80. "int traceLightPaths" [0]
  81. "int thinShadow" [1]
  82. "int fixedSampleCount" [0]
  83. "string lightGroup" [""]
  84. "float importanceMultiplier" [1.0]
  85. AttributeEnd
  86.  
  87.  
  88. ReadArchive "lights/3_pointLight.rib"
  89.  
  90. ReadArchive "geo/bunny_teapot_scene.rib"
  91.  
  92. ReadArchive "geo/bunny_teapot_env.rib"
  93.  
  94.  
  95. WorldEnd
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement