Advertisement
Guest User

Untitled

a guest
Oct 16th, 2016
121
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C 0.40 KB | None | 0 0
  1. if ((vehicle_near_lockedDoor getVariable["Classname",0]) == "CinderWallDoorLocked_DZ") then {
  2.     vehicle_near_lockedDoor animate ["Open_latch", 1];
  3. };
  4. if ((vehicle_near_lockedDoor getVariable["Classname",0]) == "Land_DZE_GarageWoodDoorLocked") then {
  5.     vehicle_near_lockedDoor animate ["Open_hinge", 1];
  6. };
  7. player_currentVehicle removeAction s_vehicle_remotedoorunlock;
  8. s_vehicle_remotedoorunlock = -1;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement