Advertisement
Guest User

Untitled

a guest
Nov 14th, 2015
220
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.70 KB | None | 0 0
  1. ~The Immortal: one thing
  2. Uselesscrab: yeah?
  3. ~The Immortal: i never said anything about expanding c&c
  4. Uselesscrab: ok did i misunderstand something
  5. Uselesscrab: if you had c&c about each of the rotating perma ladders
  6. ~The Immortal: c&c should only have bh is what i think.
  7. Uselesscrab: + bh
  8. Uselesscrab: oh ok
  9. ~The Immortal: and if a second option is considered
  10. ~The Immortal: then ag should be it.
  11. Uselesscrab: ok
  12. ~The Immortal: also
  13. ~The Immortal: your first line
  14. ~The Immortal: basically means
  15. ~The Immortal: keeping everything as is for the next 2 years
  16. ~The Immortal: i don't have a problem with that
  17. Uselesscrab: i didn't mean to imply that
  18. ~The Immortal: but people in the thread wanted change
  19. Uselesscrab: im just saying that planning which metagames will have ladders in 2 years seems unwise
  20. Uselesscrab: im all for doing stuff ahead of time
  21. ~The Immortal: not 2 years tho
  22. ~The Immortal: i moved it earlier to z
  23. Uselesscrab: okay
  24. ~The Immortal: which should be one year at most,,,
  25. Uselesscrab: ok i understand what you're saying
  26. Uselesscrab: and im for changing things too, i don't think we can stick with the status quo
  27. ~The Immortal: and
  28. ~The Immortal: about your last comment
  29. ~The Immortal: i repeat
  30. ~The Immortal: the resources don't apply once a new game is out
  31. ~The Immortal: they have to be re-done
  32. ~The Immortal: so i'm saying don't redo them
  33. ~The Immortal: because the format is dead
  34. Uselesscrab: ok, if you can convince people to invest all of their time in sketchmons instead of stabmons, then fine
  35. Uselesscrab: i personally do not expect a significant difference in activity
  36. ~The Immortal: i expect it to be as active as aaa
  37. ~The Immortal: which is 4 times more active than stabmons
  38. ~The Immortal: because people like more freedom
  39. ~The Immortal: and sketchmons has far more freedom than stabmons
  40. ~The Immortal: that's why inh is popular
  41. ~The Immortal: cause you can do a lot
  42. ~The Immortal: it's "extreme"
  43. Uselesscrab: how did sketchmons' omotm plays compare to other omotms
  44. ~The Immortal: uh
  45. ~The Immortal: it was 10x more than hsm
  46. ~The Immortal: 2x more than linked
  47. ~The Immortal: 8x more than hidden type
  48. ~The Immortal: 10x more than nostatus
  49. ~The Immortal: it had more plays than stabmons has had in the past 2 years combined
  50. Uselesscrab: that is pretty impressive
  51. Uselesscrab: you have to admit that some other omotms got similar plays though (m&m, inh), right?
  52. ~The Immortal: yes
  53. ~The Immortal: so it comes down to the concept itself, in which i favor sketchmons
  54. Uselesscrab: fair enough
  55. ~The Immortal: i agree stabmons may have been popular at one point
  56. ~The Immortal: but that point is far in the past
  57. ~The Immortal: feel free to edit your post, i just didn't want to respond there
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement