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- /* ///////////////////
- Created: 26/11/2015
- Updated: 28/11/2015
- By: UltraScripter
- ///////////////////
- ///////////////////
- */
- #if defined _Blood_Screen2_included
- #endinput
- #define _Blood_Screen2_Included
- #endif
- new IsBloodscreenUsed = 0;
- /*
- native ShowPlayerBloodScreen(playerid, bloodtype);
- */
- #define BLOOD_TYPE_1 1000
- #define BLOOD_TYPE_2 1001
- #define BLOOD_TYPE_3 1003
- new Text:incBloodsc[MAX_PLAYERS];
- stock ShowPlayerBloodScreen(playerid, bloodtype)
- {
- if(IsBloodscreenUsed == 0)
- {
- IsBloodscreenUsed = 1;
- incBloodsc[playerid] = TextDrawCreate(0.1, 0.1, "~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_");
- TextDrawAlignment(incBloodsc[playerid], 2);
- TextDrawUseBox(incBloodsc[playerid], 1);
- TextDrawBoxColor(incBloodsc[playerid], 0xFF000088);
- TextDrawTextSize(incBloodsc[playerid], 5000.0, 5000.0);
- }
- if(IsBloodscreenUsed == 1)
- {
- incBloodsc[playerid] = TextDrawCreate(0.1, 0.1, "~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_~n~_");
- TextDrawAlignment(incBloodsc[playerid], 2);
- TextDrawUseBox(incBloodsc[playerid], 1);
- if(bloodtype == BLOOD_TYPE_1)
- {
- TextDrawBoxColor(incBloodsc[playerid], 0xFF000022);
- }
- if(bloodtype == BLOOD_TYPE_2)
- {
- TextDrawBoxColor(incBloodsc[playerid], 0xFF000066);
- }
- if(bloodtype == BLOOD_TYPE_3)
- {
- TextDrawBoxColor(incBloodsc[playerid], 0xFF000088);
- }
- TextDrawTextSize(incBloodsc[playerid], 5000.0, 5000.0);
- TextDrawShowForPlayer(playerid, incBloodsc[playerid]);
- SetTimerEx("incccLowerBlood", 1000, false, "i", playerid);
- }
- return 1;
- }
- forward incccLowerBlood(playerid);
- public incccLowerBlood(playerid)
- {
- TextDrawHideForPlayer(playerid, incBloodsc[playerid]);
- return 1;
- }
- /* ///////////////////
- Created: 26/11/2015
- Updated: 28/11/2015
- By: UltraScripter
- ///////////////////
- ///////////////////
- */
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