Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /home/owen/projects/skylaw/core/src/com/lofi/skylaw/GameObject.scala:10: overloaded method constructor ModelInstance with alternatives:
- (x$1: com.badlogic.gdx.graphics.g3d.ModelInstance,x$2: com.badlogic.gdx.math.Matrix4)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.ModelInstance)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: com.badlogic.gdx.math.Matrix4)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: Float,x$3: Float,x$4: Float)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: com.badlogic.gdx.math.Vector3)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: com.badlogic.gdx.math.Matrix4,x$3: com.badlogic.gdx.utils.Array[String])com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: com.badlogic.gdx.utils.Array[String])com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: com.badlogic.gdx.math.Matrix4,x$3: String*)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: String*)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: com.badlogic.gdx.math.Matrix4,x$3: String,x$4: Boolean,x$5: Boolean,x$6: Boolean)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: String,x$3: Boolean,x$4: Boolean,x$5: Boolean)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: com.badlogic.gdx.math.Matrix4,x$3: String,x$4: Boolean,x$5: Boolean)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: String,x$3: Boolean,x$4: Boolean)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: com.badlogic.gdx.math.Matrix4,x$3: String,x$4: Boolean)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model,x$2: String,x$3: Boolean)com.badlogic.gdx.graphics.g3d.ModelInstance <and>
- (x$1: com.badlogic.gdx.graphics.g3d.Model)com.badlogic.gdx.graphics.g3d.ModelInstance
- cannot be applied to ()
- class GameObject (model: Model, node: String) extends ModelInstance with Disposable {
- ^
- one error found
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement