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  1. class CfgPatches
  2. {
  3. class A3_Map_Lakeside
  4. {
  5. author = "usedragon";
  6. name = "Lakeside";
  7. url = "http://www.arma3.com";
  8. filename = "lakeside.pbo";
  9. requiredAddons[] = {"A3_Data_F","A3_Map_Data","A3_Roads_F","A3_Structures_F"};
  10. requiredVersion = 0.1;
  11. units[] = {};
  12. weapons[] = {};
  13. };
  14. };
  15.  
  16. class CfgVehicles{};
  17. class CfgWorlds
  18. {
  19. mapSize = 1024;
  20. mapZone = 35;
  21. mapArea[] = { -20.267975, 174.002838, -20.135266, 174.14566 };
  22. class DefaultWorld
  23. {
  24. class Weather
  25. {
  26. class Overcast;
  27. };
  28. class WaterExPars;
  29. };
  30. class CAWorld: DefaultWorld
  31. {
  32. class Grid{};
  33. class DayLightingBrightAlmost;
  34. class DayLightingRainy;
  35. class DefaultClutter;
  36. class Weather: Weather
  37. {
  38. class Lighting;
  39. class Overcast: Overcast
  40. {
  41. class Weather1;
  42. class Weather2;
  43. class Weather3;
  44. class Weather4;
  45. class Weather5;
  46. class Weather6;
  47. };
  48. };
  49. };
  50.  
  51. class DefaultLighting;
  52. class Lakeside: CAWorld
  53. {
  54. //CfgClutter
  55. class DefaultClutter;
  56. #include "cfgClutter.hpp"
  57. dynLightMinBrightnessAmbientCoef = 0.5;
  58. dynLightMinBrightnessAbsolute = 0.05;
  59. class Sea
  60. {
  61. seaTexture = "a3\data_f\seatexture_co.paa";
  62. seaMaterial = "#water";
  63. shoreMaterial = "#shore";
  64. shoreFoamMaterial = "#shorefoam";
  65. shoreWetMaterial = "#shorewet";
  66. WaterMapScale = 20;
  67. WaterGrid = 50;
  68. MaxTide = 0;
  69. MaxWave = 0.25;
  70. SeaWaveXScale = "2.0/50";
  71. SeaWaveZScale = "1.0/50";
  72. SeaWaveHScale = 1.0;
  73. SeaWaveXDuration = 5000;
  74. SeaWaveZDuration = 10000;
  75. };
  76. class Underwater
  77. {
  78. noWaterFog = -0.001;
  79. fullWaterFog = 0.001;
  80. deepWaterFog = 200;
  81. waterFogDistanceNear = 10;
  82. waterFogDistance = 40;
  83. waterColor[] = {0.04,0.16,0.22};
  84. deepWaterColor[] = {0.0,0.001,0.009};
  85. surfaceColor[] = {0.04,0.16,0.22};
  86. deepSurfaceColor[] = {0.0,0.001,0.009};
  87. };
  88. class SeaWaterShaderPars
  89. {
  90. refractionMoveCoef = 0.03;
  91. minWaterOpacity = 0.0;
  92. waterOpacityDistCoef = 0.4;
  93. underwaterOpacity = 0.5;
  94. waterOpacityFadeStart = 60;
  95. waterOpacityFadeLength = 120;
  96. };
  97. class WaterExPars: WaterExPars
  98. {
  99. fogDensity = 0.07;
  100. fogColor[] = {0.03015,0.07155,0.09045};
  101. fogColorExtinctionSpeed[] = {0.1814,0.0159,0.0111};
  102. ligtExtinctionSpeed[] = {0.1814,0.0159,0.0111};
  103. diffuseLigtExtinctionSpeed[] = {0.3814,0.2159,0.2111};
  104. fogGradientCoefs[] = {"0.35f","1.0f","1.7f"};
  105. fogColorLightInfluence[] = {0.8,0.2,1.0};
  106. shadowIntensity = "0.0f";
  107. ssReflectionStrength = 0.85;
  108. ssReflectionMaxJitter = 1.0;
  109. ssReflectionRippleInfluence = 0.2;
  110. ssReflectionEdgeFadingCoef = 10.0;
  111. ssReflectionDistFadingCoef = 4.0;
  112. refractionMinCoef = 0.03;
  113. refractionMaxCoef = 0.14;
  114. refractionMaxDist = 5.1;
  115. specularMaxIntensity = 100;
  116. specularPowerOvercast0 = 750;
  117. specularPowerOvercast1 = 50;
  118. specularNormalModifyCoef = 0.015;
  119. foamAroundObjectsIntensity = "0.15f";
  120. foamAroundObjectsFadeCoef = "8.0f";
  121. foamColorCoef = "2.0f";
  122. foamDeformationCoef = "0.02f";
  123. foamTextureCoef = "0.2f";
  124. foamTimeMoveSpeed = "0.2f";
  125. foamTimeMoveAmount = "0.1f";
  126. shoreDarkeningMaxCoef = "0.45f";
  127. shoreDarkeningOffset = "0.36f";
  128. shoreDarkeningGradient = "0.08f";
  129. shoreWaveTimeScale = "0.8f";
  130. shoreWaveShifDerivativeOffset = "-0.8f";
  131. shoreFoamIntensity = "0.25f";
  132. shoreMaxWaveHeight = "0.15f";
  133. shoreWetLayerReflectionIntensity = "0.55f";
  134. };
  135. startWeather = 0.3;
  136. startFog = 0.0;
  137. forecastWeather = 0.3;
  138. forecastFog = 0.0;
  139. startFogBase = 0.0;
  140. forecastFogBase = 0.0;
  141. startFogDecay = 0.014;
  142. forecastFogDecay = 0.014;
  143. fogBeta0Min = 0.0;
  144. fogBeta0Max = 0.05;
  145. class HDRNewPars
  146. {
  147. minAperture = 1e-005;
  148. maxAperture = 256;
  149. apertureRatioMax = 4;
  150. apertureRatioMin = 10;
  151. bloomImageScale = 1.0;
  152. bloomScale = 0.09;
  153. bloomExponent = 0.75;
  154. bloomLuminanceOffset = 0.4;
  155. bloomLuminanceScale = 0.15;
  156. bloomLuminanceExponent = 0.25;
  157. tonemapMethod = 1;
  158. tonemapShoulderStrength = 0.22;
  159. tonemapLinearStrength = 0.12;
  160. tonemapLinearAngle = 0.1;
  161. tonemapToeStrength = 0.2;
  162. tonemapToeNumerator = 0.022;
  163. tonemapToeDenominator = 0.2;
  164. tonemapLinearWhite = 11.2;
  165. tonemapExposureBias = 1.0;
  166. tonemapLinearWhiteReinhard = "2.5f";
  167. eyeAdaptFactorLight = 3.3;
  168. eyeAdaptFactorDark = 0.75;
  169. nvgApertureMin = 10.0;
  170. nvgApertureStandard = 12.5;
  171. nvgApertureMax = 16.5;
  172. nvgStandardAvgLum = 10;
  173. nvgLightGain = 320;
  174. nvgTransition = 1;
  175. nvgTransitionCoefOn = "40.0f";
  176. nvgTransitionCoefOff = "0.01f";
  177. nightShiftMinAperture = 0;
  178. nightShiftMaxAperture = 0.002;
  179. nightShiftMaxEffect = 0.6;
  180. nightShiftLuminanceScale = 600;
  181. };
  182. skyColorInfluencesFogColor = 0;
  183. class Lighting: DefaultLighting
  184. {
  185. groundReflection[] = {0.132,0.133,0.122};
  186. moonObjectColorFull[] = {460,440,400,1.0};
  187. moonHaloObjectColorFull[] = {465,477,475,1.0};
  188. moonsetObjectColor[] = {375,350,325,1.0};
  189. moonsetHaloObjectColor[] = {515,517,525,1.0};
  190. class ThunderBoltLight
  191. {
  192. diffuse[] = {2120,3170,5550};
  193. ambient[] = {0.001,0.001,0.001};
  194. intensity = 120000;
  195. class Attenuation
  196. {
  197. start = 0.0;
  198. constant = 0.0;
  199. linear = 0.0;
  200. quadratic = 1.0;
  201. };
  202. };
  203. starEmissivity = 25;
  204. };
  205. class DayLightingBrightAlmost: DayLightingBrightAlmost
  206. {
  207. deepNight[] = {-15,{0.005,0.01,0.01},{0.0,0.002,0.003},{0.0,0.0,0.0},{0.0,0.0,0.0},{0.0,0.002,0.003},{0.0,0.002,0.003},0};
  208. fullNight[] = {-5,{0.182,0.213,0.25},{0.05,0.111,0.221},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.082,0.128,0.185},{0.283,0.35,0.431},0};
  209. sunMoon[] = {-3.75,{0.377,0.441,0.518},{0.103,0.227,0.453},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.174,0.274,0.395},{0.582,0.72,0.887},0.5};
  210. earlySun[] = {-2.5,{0.675,0.69,0.784},{0.22,0.322,0.471},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.424,0.549,0.745},{0.698,0.753,0.894},1};
  211. sunrise[] = {0,{0.675,0.69,0.784},{0.478,0.51,0.659},{0.2,0.19,0.07},{0.124,0.161,0.236},{{0.847,0.855,0.965},0.2},{{0.933,0.949,0.996},2},1};
  212. earlyMorning[] = {3,{{0.844,0.61,0.469},0.8},{0.424,0.557,0.651},{{1,0.45,0.2},1},{0.12,0.26,0.38},{{0.428,0.579,0.743},2},{{0.844,0.61,0.469},2.7},1};
  213. midMorning[] = {8,{{0.822,0.75,0.646},3.8},{{0.383,0.58,0.858},1.3},{{1.3,0.9,0.61},2.8},{{0.12,0.18,0.28},0.5},{{0.322,0.478,0.675},3.5},{{1.0,0.929,0.815},4.7},1};
  214. morning[] = {16,{{1,0.95,0.91},12.2},{{0.12,0.18,0.28},9.2},{{1,0.95,0.91},11.2},{{0.12,0.18,0.28},8.5},{{0.14,0.18,0.24},11.0},{{0.5,0.6,0.9},13.2},1};
  215. noon[] = {45,{{0.98,0.94,0.94},13.8},{{0.2,0.27,0.35},10.8},{{0.98,0.94,0.94},13.8},{{0.2,0.27,0.35},10.8},{{0.5,0.64,1.0},12.0},{{0.5,0.5,0.5},14.8},1,0.5,0.4,0.5,0.4};
  216. };
  217. class DayLightingRainy: DayLightingRainy
  218. {
  219. deepNight[] = {-15,{0.005,0.01,0.01},{0.0,0.002,0.003},{0.0,0.0,0.0},{0.0,0.0,0.0},{0.0,0.002,0.003},{0.0,0.002,0.003},0};
  220. fullNight[] = {-5,{0.023,0.023,0.023},{0.02,0.02,0.02},{0.023,0.023,0.023},{0.02,0.02,0.02},{0.01,0.01,0.02},{0.08,0.06,0.06},0};
  221. sunMoon[] = {-3.75,{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.035,0.04},{0.11,0.08,0.09},0.5};
  222. earlySun[] = {-2.5,{0.0689,0.0689,0.0804},{0.06,0.06,0.07},{0.0689,0.0689,0.0804},{0.06,0.06,0.07},{0.08,0.07,0.08},{0.14,0.1,0.12},0.5};
  223. earlyMorning[] = {3,{{1,1,1},"(-4)+3.95"},{{1,1,1},"(-4)+3.0"},{{1,1,1},"(-4)+3.95"},{{1,1,1},"(-4)+3.0"},{{1,1,1},"(-4)+4"},{{1,1,1},"(-4)+5.5"},1};
  224. morning[] = {16,{{1,1,1},"(-4)+5.7"},{{1,1,1},"(-4)+4.5"},{{1,1,1},"(-4)+5.7"},{{1,1,1},"(-4)+4.5"},{{1,1,1},"(-4)+7"},{{1,1,1},"(-4)+8"},1};
  225. lateMorning[] = {25,{{1,1,1},"(-4)+10.45"},{{1,1,1},"(-4)+9.75"},{{1,1,1},"(-4)+10.45"},{{1,1,1},"(-4)+9.75"},{{1,1,1},"(-4)+12"},{{1,1,1},"(-4)+12.75"},1};
  226. noon[] = {45,{{1,1,1},10.0},{{1,1,1},9.0},{{1,1,1},9.0},{{1,1,1},8.0},{{0.5,0.64,1},12.0},{{0.5,0.5,0.5},14.8},1};
  227. };
  228. //Weather
  229. class Weather: Weather
  230. {
  231. class LightingNew
  232. {
  233. class Lighting0
  234. {
  235. height = 0;
  236. overcast = 0.25;
  237. sunAngle = -24;
  238. sunOrMoon = 0;
  239. diffuse[] = {{0.14,0.19,0.3},4};
  240. diffuseCloud[] = {{0.14,0.19,0.3},0.2};
  241. ambient[] = {{0.173,0.239,0.373},1};
  242. ambientCloud[] = {{0.173,0.239,0.373},0.05};
  243. ambientMid[] = {{0.1384,0.1912,0.2984},0.88};
  244. ambientMidCloud[] = {{0.1384,0.1912,0.2984},0.044};
  245. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  246. groundReflectionCloud[] = {{0.173,0.239,0.373},0.04224};
  247. bidirect[] = {0.025,0.025,0.023};
  248. bidirectCloud[] = {0.0125,0.0125,0.0115};
  249. sky[] = {0.231,0.314,0.467};
  250. skyAroundSun[] = {0.2,0.25,0.45};
  251. fogColor[] = {{0.09,0.137,0.22},0.025};
  252. apertureMin = 6;
  253. apertureStandard = 6;
  254. apertureMax = 18;
  255. standardAvgLum = 4;
  256. desiredLuminanceCoef = 1;
  257. desiredLuminanceCoefCloud = 1;
  258. luminanceRectCoef = 1;
  259. luminanceRectCoefCloud = 0.5;
  260. rayleigh[] = {0.007,0.01388,0.035};
  261. mie[] = {0.005,0.005,0.005};
  262. cloudsColor[] = {{0.5,0.65,1},11.016};
  263. swBrightness = 1;
  264. };
  265. class Lighting1
  266. {
  267. height = 0;
  268. overcast = 0.25;
  269. sunAngle = -12;
  270. sunOrMoon = 0;
  271. diffuse[] = {0.1,0.18,0.3};
  272. diffuseCloud[] = {0.1,0.18,0.3};
  273. ambient[] = {{0.173,0.239,0.373},1};
  274. ambientCloud[] = {{0.173,0.239,0.373},1};
  275. ambientMid[] = {{0.173,0.239,0.373},0.88};
  276. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  277. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  278. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  279. bidirect[] = {0,0,0};
  280. bidirectCloud[] = {0,0,0};
  281. sky[] = {{0.212,0.302,0.51},1};
  282. skyAroundSun[] = {0.2,0.25,0.45};
  283. fogColor[] = {{0.094,0.141,0.231},0.025};
  284. apertureMin = 6;
  285. apertureStandard = 6;
  286. apertureMax = 18;
  287. standardAvgLum = 4;
  288. desiredLuminanceCoef = 1;
  289. desiredLuminanceCoefCloud = 1;
  290. luminanceRectCoef = 1;
  291. luminanceRectCoefCloud = 0.5;
  292. rayleigh[] = {0.007,0.01388,0.035};
  293. mie[] = {0.005,0.005,0.005};
  294. cloudsColor[] = {{1,1,1},11.016};
  295. swBrightness = 1;
  296. };
  297. class Lighting2
  298. {
  299. height = 0;
  300. overcast = 0.25;
  301. sunAngle = -11;
  302. sunOrMoon = 0.5;
  303. diffuse[] = {0.1,0.18,0.3};
  304. diffuseCloud[] = {0.1,0.18,0.3};
  305. ambient[] = {{0.173,0.239,0.373},1};
  306. ambientCloud[] = {{0.173,0.239,0.373},1};
  307. ambientMid[] = {{0.173,0.239,0.373},0.88};
  308. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  309. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  310. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  311. bidirect[] = {0,0,0};
  312. bidirectCloud[] = {0,0,0};
  313. sky[] = {{0.212,0.302,0.51},1};
  314. skyAroundSun[] = {0.2,0.25,0.45};
  315. fogColor[] = {{0.094,0.141,0.231},0.025};
  316. apertureMin = 6;
  317. apertureStandard = 6;
  318. apertureMax = 18;
  319. standardAvgLum = 4;
  320. desiredLuminanceCoef = 1;
  321. desiredLuminanceCoefCloud = 1;
  322. luminanceRectCoef = 1;
  323. luminanceRectCoefCloud = 0.5;
  324. rayleigh[] = {0.007,0.01388,0.035};
  325. mie[] = {0.005,0.005,0.005};
  326. cloudsColor[] = {{1,1,1},11.016};
  327. swBrightness = 1;
  328. };
  329. class Lighting3
  330. {
  331. height = 0;
  332. overcast = 0.25;
  333. sunAngle = -10;
  334. sunOrMoon = 1;
  335. diffuse[] = {0.1,0.18,0.3};
  336. diffuseCloud[] = {0.1,0.18,0.3};
  337. ambient[] = {{0.173,0.239,0.373},1};
  338. ambientCloud[] = {{0.173,0.239,0.373},1};
  339. ambientMid[] = {{0.173,0.239,0.373},0.88};
  340. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  341. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  342. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  343. bidirect[] = {0,0,0};
  344. bidirectCloud[] = {0,0,0};
  345. sky[] = {{0.212,0.302,0.51},1};
  346. skyAroundSun[] = {{0.2,0.25,0.45},4.734908};
  347. fogColor[] = {{0.094,0.141,0.231},0.025};
  348. apertureMin = 6;
  349. apertureStandard = 6;
  350. apertureMax = 18;
  351. standardAvgLum = 4;
  352. desiredLuminanceCoef = 1;
  353. desiredLuminanceCoefCloud = 1;
  354. luminanceRectCoef = 1;
  355. luminanceRectCoefCloud = 0.5;
  356. rayleigh[] = {0.007,0.01388,0.035};
  357. mie[] = {0.005,0.005,0.005};
  358. cloudsColor[] = {{1,1,1},11.016};
  359. swBrightness = 1;
  360. };
  361. class Lighting4
  362. {
  363. height = 0;
  364. overcast = 0.25;
  365. sunAngle = -5;
  366. sunOrMoon = 1;
  367. diffuse[] = {{0.16,0.18,0.28},3};
  368. diffuseCloud[] = {{0.16,0.18,0.28},3};
  369. ambient[] = {{0.173,0.239,0.373},4.6};
  370. ambientCloud[] = {{0.173,0.239,0.373},4.6};
  371. ambientMid[] = {{0.173,0.239,0.373},4.048};
  372. ambientMidCloud[] = {{0.173,0.239,0.373},4.048};
  373. groundReflection[] = {{0.173,0.239,0.373},3.88608};
  374. groundReflectionCloud[] = {{0.173,0.239,0.373},3.88608};
  375. bidirect[] = {0.0115,0.012,0.0125};
  376. bidirectCloud[] = {0.0115,0.012,0.0125};
  377. sky[] = {{0.2,0.298,0.541},4.6};
  378. skyAroundSun[] = {{0.7,0.35,0.28},7.636949};
  379. fogColor[] = {{0.106,0.161,0.267},4.715};
  380. apertureMin = 6;
  381. apertureStandard = 6;
  382. apertureMax = 18;
  383. standardAvgLum = 4;
  384. desiredLuminanceCoef = 1;
  385. desiredLuminanceCoefCloud = 1;
  386. luminanceRectCoef = 1;
  387. luminanceRectCoefCloud = 0.5;
  388. rayleigh[] = {0.007,0.01388,0.035};
  389. mie[] = {0.005,0.005,0.005};
  390. cloudsColor[] = {{1,1,1},11.016};
  391. swBrightness = 1;
  392. };
  393. class Lighting5
  394. {
  395. height = 0;
  396. overcast = 0.25;
  397. sunAngle = -2;
  398. sunOrMoon = 1;
  399. diffuse[] = {{0.25,0.21,0.2},5};
  400. diffuseCloud[] = {{0.25,0.21,0.2},5};
  401. ambient[] = {{0.196,0.275,0.42},6.9};
  402. ambientCloud[] = {{0.196,0.275,0.42},6.9};
  403. ambientMid[] = {{0.196,0.275,0.42},6.072};
  404. ambientMidCloud[] = {{0.196,0.275,0.42},6.072};
  405. groundReflection[] = {{0.196,0.275,0.42},5.82912};
  406. groundReflectionCloud[] = {{0.196,0.275,0.42},5.82912};
  407. bidirect[] = {0.023,0.024,0.025};
  408. bidirectCloud[] = {0.023,0.024,0.025};
  409. sky[] = {{0.188,0.29,0.576},6.9};
  410. skyAroundSun[] = {{1.8,0.42,0.2},12.31766};
  411. fogColor[] = {{0.11,0.169,0.286},7.0725};
  412. apertureMin = 7;
  413. apertureStandard = 8;
  414. apertureMax = 20;
  415. standardAvgLum = 20;
  416. desiredLuminanceCoef = 1;
  417. desiredLuminanceCoefCloud = 1;
  418. luminanceRectCoef = 1;
  419. luminanceRectCoefCloud = 0.5;
  420. rayleigh[] = {0.007,0.038,0.0675};
  421. mie[] = {0.005,0.005,0.005};
  422. cloudsColor[] = {{1,1,1},11.016};
  423. swBrightness = 1;
  424. };
  425. class Lighting6
  426. {
  427. height = 0;
  428. overcast = 0.25;
  429. sunAngle = 0;
  430. sunOrMoon = 1;
  431. diffuse[] = {{0.75,0.38,0.22},6};
  432. diffuseCloud[] = {{0.75,0.38,0.22},6};
  433. ambient[] = {{0.2497,0.31,0.467},7.8};
  434. ambientCloud[] = {{0.2497,0.31,0.467},7.8};
  435. ambientMid[] = {{0.2541,0.314,0.467},6.864};
  436. ambientMidCloud[] = {{0.2541,0.314,0.467},6.864};
  437. groundReflection[] = {{0.235,0.318,0.467},6.58944};
  438. groundReflectionCloud[] = {{0.235,0.318,0.467},6.58944};
  439. bidirect[] = {0.023,0.024,0.025};
  440. bidirectCloud[] = {0.023,0.024,0.025};
  441. sky[] = {{0.173,0.282,0.612},7.8};
  442. skyAroundSun[] = {{2,0.42,0.2},13.38876};
  443. fogColor[] = {{0.118,0.18,0.31},7.995};
  444. apertureMin = 8;
  445. apertureStandard = 9;
  446. apertureMax = 22;
  447. standardAvgLum = 45;
  448. desiredLuminanceCoef = 1;
  449. desiredLuminanceCoefCloud = 1;
  450. luminanceRectCoef = 1;
  451. luminanceRectCoefCloud = 0.5;
  452. rayleigh[] = {0.007,0.038,0.0675};
  453. mie[] = {0.005,0.005,0.005};
  454. cloudsColor[] = {{1,1,1},11.016};
  455. swBrightness = 1;
  456. };
  457. class Lighting7
  458. {
  459. height = 0;
  460. overcast = 0.25;
  461. sunAngle = 2;
  462. sunOrMoon = 1;
  463. diffuse[] = {{0.95,0.42,0.22},8.4};
  464. diffuseCloud[] = {{0.95,0.42,0.22},8.4};
  465. ambient[] = {{0.306,0.357,0.463},8.4};
  466. ambientCloud[] = {{0.306,0.357,0.463},8.4};
  467. ambientMid[] = {{0.365,0.361,0.396},7.392};
  468. ambientMidCloud[] = {{0.365,0.361,0.396},7.392};
  469. groundReflection[] = {{0.416,0.38,0.388},7.09632};
  470. groundReflectionCloud[] = {{0.416,0.38,0.388},7.09632};
  471. bidirect[] = {0.023,0.024,0.025};
  472. bidirectCloud[] = {0.023,0.024,0.025};
  473. sky[] = {{0.157,0.275,0.651},8.4};
  474. skyAroundSun[] = {{2.2,0.8,0.2},13.38876};
  475. fogColor[] = {{0.125,0.192,0.329},8.61};
  476. apertureMin = 8;
  477. apertureStandard = 10;
  478. apertureMax = 24;
  479. standardAvgLum = 50;
  480. desiredLuminanceCoef = 1;
  481. desiredLuminanceCoefCloud = 1;
  482. luminanceRectCoef = 1;
  483. luminanceRectCoefCloud = 0.5;
  484. rayleigh[] = {0.007,0.038,0.0675};
  485. mie[] = {0.005,0.005,0.005};
  486. cloudsColor[] = {{1,1,1},11.016};
  487. swBrightness = 1;
  488. };
  489. class Lighting8
  490. {
  491. height = 0;
  492. overcast = 0.25;
  493. sunAngle = 6;
  494. sunOrMoon = 1;
  495. diffuse[] = {{0.95,0.55,0.35},10.2};
  496. diffuseCloud[] = {{0.95,0.55,0.35},10.2};
  497. ambient[] = {{0.337,0.404,0.525},9.6};
  498. ambientCloud[] = {{0.337,0.404,0.525},9.6};
  499. ambientMid[] = {{0.412,0.408,0.443},8.448};
  500. ambientMidCloud[] = {{0.412,0.408,0.443},8.448};
  501. groundReflection[] = {{0.475,0.435,0.431},8.11008};
  502. groundReflectionCloud[] = {{0.475,0.435,0.431},8.11008};
  503. bidirect[] = {0.01375,0.0132,0.01265};
  504. bidirectCloud[] = {0.01375,0.0132,0.01265};
  505. sky[] = {{0.145,0.263,0.686},9.6};
  506. skyAroundSun[] = {{0.4,0.32,0.6},13.38876};
  507. fogColor[] = {{0.133,0.204,0.357},9.84};
  508. apertureMin = 8;
  509. apertureStandard = 16;
  510. apertureMax = 26;
  511. standardAvgLum = 100;
  512. desiredLuminanceCoef = 1;
  513. desiredLuminanceCoefCloud = 1;
  514. luminanceRectCoef = 1;
  515. luminanceRectCoefCloud = 0.5;
  516. rayleigh[] = {0.007,0.027,0.045};
  517. mie[] = {0.005,0.005,0.005};
  518. cloudsColor[] = {{1,1,1},11.016};
  519. swBrightness = 1;
  520. };
  521. class Lighting9
  522. {
  523. height = 0;
  524. overcast = 0.25;
  525. sunAngle = 12;
  526. sunOrMoon = 1;
  527. diffuse[] = {{1,0.65,0.45},12.3};
  528. diffuseCloud[] = {{1,0.65,0.45},12.3};
  529. ambient[] = {{0.388,0.471,0.612},10.9};
  530. ambientCloud[] = {{0.388,0.471,0.612},10.9};
  531. ambientMid[] = {{0.482,0.475,0.506},9.81};
  532. ambientMidCloud[] = {{0.482,0.475,0.506},9.81};
  533. groundReflection[] = {{0.557,0.51,0.494},9.4176};
  534. groundReflectionCloud[] = {{0.557,0.51,0.494},9.4176};
  535. bidirect[] = {0.01875,0.018,0.01725};
  536. bidirectCloud[] = {0.01875,0.018,0.01725};
  537. sky[] = {{0.129,0.259,0.722},10.9};
  538. skyAroundSun[] = {{0.13,0.25,0.8},13.524};
  539. fogColor[] = {{0.145,0.224,0.396},11.1725};
  540. apertureMin = 20;
  541. apertureStandard = 25;
  542. apertureMax = 35;
  543. standardAvgLum = 250;
  544. desiredLuminanceCoef = 1;
  545. desiredLuminanceCoefCloud = 1;
  546. luminanceRectCoef = 1;
  547. luminanceRectCoefCloud = 0.5;
  548. rayleigh[] = {0.007,0.018,0.04};
  549. mie[] = {0.005,0.005,0.005};
  550. cloudsColor[] = {{1,1,1},12.24};
  551. swBrightness = 1;
  552. };
  553. class Lighting10
  554. {
  555. height = 0;
  556. overcast = 0.25;
  557. sunAngle = 24;
  558. sunOrMoon = 1;
  559. diffuse[] = {{1,0.75,0.62},15.8};
  560. diffuseCloud[] = {{1,0.75,0.62},15.8};
  561. ambient[] = {{0.435,0.533,0.698},13.8};
  562. ambientCloud[] = {{0.435,0.533,0.698},13.8};
  563. ambientMid[] = {{0.545,0.541,0.569},12.696};
  564. ambientMidCloud[] = {{0.545,0.541,0.569},12.696};
  565. groundReflection[] = {{0.635,0.58,0.557},12.18816};
  566. groundReflectionCloud[] = {{0.635,0.58,0.557},12.18816};
  567. bidirect[] = {0.025,0.024,0.018};
  568. bidirectCloud[] = {0.025,0.024,0.018};
  569. sky[] = {{0.118,0.251,0.753},13.8};
  570. skyAroundSun[] = {{0.115,0.245,0.8},13.662};
  571. fogColor[] = {{0.15,0.251,0.488},14.145};
  572. apertureMin = 45;
  573. apertureStandard = 60;
  574. apertureMax = 80;
  575. standardAvgLum = 800;
  576. desiredLuminanceCoef = 1;
  577. desiredLuminanceCoefCloud = 1;
  578. luminanceRectCoef = 1;
  579. luminanceRectCoefCloud = 0.5;
  580. rayleigh[] = {0.007,0.01388,0.035};
  581. mie[] = {0.005,0.005,0.005};
  582. cloudsColor[] = {{1,1,1},14.4};
  583. swBrightness = 1;
  584. };
  585. class Lighting11
  586. {
  587. height = 0;
  588. overcast = 0.25;
  589. sunAngle = 45;
  590. sunOrMoon = 1;
  591. diffuse[] = {{1,0.87,0.85},17.2};
  592. diffuseCloud[] = {{1,0.87,0.85},17.2};
  593. ambient[] = {{0.498,0.602,0.77},14.8};
  594. ambientCloud[] = {{0.498,0.602,0.77},14.8};
  595. ambientMid[] = {{0.635,0.635,0.663},14.504};
  596. ambientMidCloud[] = {{0.635,0.635,0.663},14.504};
  597. groundReflection[] = {{0.745,0.671,0.643},14.21392};
  598. groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392};
  599. bidirect[] = {0.025,0.024,0.018};
  600. bidirectCloud[] = {0.025,0.024,0.018};
  601. sky[] = {{0.02,0.12,0.8},13.8};
  602. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  603. fogColor[] = {{0.3,0.44,0.74},15};
  604. apertureMin = 70;
  605. apertureStandard = 120;
  606. apertureMax = 120;
  607. standardAvgLum = 8000;
  608. desiredLuminanceCoef = 1;
  609. desiredLuminanceCoefCloud = 1;
  610. luminanceRectCoef = 1;
  611. luminanceRectCoefCloud = 0.5;
  612. rayleigh[] = {0.007,0.01388,0.035};
  613. mie[] = {0.005,0.005,0.005};
  614. cloudsColor[] = {{1,1,1},14.8};
  615. swBrightness = 1;
  616. };
  617. class Lighting12
  618. {
  619. height = 0;
  620. overcast = 0.25;
  621. sunAngle = 90;
  622. sunOrMoon = 1;
  623. diffuse[] = {{1,0.87,0.85},17.2};
  624. diffuseCloud[] = {{1,0.87,0.85},17.2};
  625. ambient[] = {{0.498,0.602,0.77},14.8};
  626. ambientCloud[] = {{0.498,0.602,0.77},14.8};
  627. ambientMid[] = {{0.635,0.635,0.663},14.504};
  628. ambientMidCloud[] = {{0.635,0.635,0.663},14.504};
  629. groundReflection[] = {{0.745,0.671,0.643},14.21392};
  630. groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392};
  631. bidirect[] = {0.025,0.024,0.018};
  632. bidirectCloud[] = {0.025,0.024,0.018};
  633. sky[] = {{0.02,0.12,0.8},13.8};
  634. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  635. fogColor[] = {{0.3,0.44,0.74},15};
  636. apertureMin = 70;
  637. apertureStandard = 120;
  638. apertureMax = 120;
  639. standardAvgLum = 8000;
  640. desiredLuminanceCoef = 1;
  641. desiredLuminanceCoefCloud = 1;
  642. luminanceRectCoef = 1;
  643. luminanceRectCoefCloud = 0.5;
  644. rayleigh[] = {0.007,0.01388,0.035};
  645. mie[] = {0.005,0.005,0.005};
  646. cloudsColor[] = {{1,1,1},14.8};
  647. swBrightness = 1;
  648. };
  649. class Lighting13
  650. {
  651. height = 0;
  652. overcast = 0.6;
  653. sunAngle = -24;
  654. sunOrMoon = 0;
  655. diffuse[] = {{0.14,0.19,0.3},4};
  656. diffuseCloud[] = {{0.14,0.19,0.3},3};
  657. ambient[] = {{0.173,0.239,0.373},1};
  658. ambientCloud[] = {{0.173,0.239,0.373},1};
  659. ambientMid[] = {{0.1384,0.1912,0.2984},0.88};
  660. ambientMidCloud[] = {{0.1384,0.1912,0.2984},0.88};
  661. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  662. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  663. bidirect[] = {0.025,0.025,0.023};
  664. bidirectCloud[] = {0.0245,0.0245,0.02254};
  665. sky[] = {0.231,0.314,0.467};
  666. skyAroundSun[] = {0.2,0.25,0.45};
  667. fogColor[] = {{0.09,0.137,0.22},0.025};
  668. apertureMin = 6;
  669. apertureStandard = 6;
  670. apertureMax = 18;
  671. standardAvgLum = 4;
  672. desiredLuminanceCoef = 1;
  673. desiredLuminanceCoefCloud = 1;
  674. luminanceRectCoef = 1;
  675. luminanceRectCoefCloud = 0.5;
  676. rayleigh[] = {0.007,0.01388,0.035};
  677. mie[] = {0.005,0.005,0.005};
  678. cloudsColor[] = {{0.5,0.65,1},11.016};
  679. swBrightness = 1;
  680. };
  681. class Lighting14
  682. {
  683. height = 0;
  684. overcast = 0.6;
  685. sunAngle = -12;
  686. sunOrMoon = 0;
  687. diffuse[] = {0.1,0.18,0.3};
  688. diffuseCloud[] = {0.1,0.18,0.3};
  689. ambient[] = {{0.173,0.239,0.373},1};
  690. ambientCloud[] = {{0.173,0.239,0.373},1};
  691. ambientMid[] = {{0.173,0.239,0.373},0.88};
  692. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  693. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  694. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  695. bidirect[] = {0,0,0};
  696. bidirectCloud[] = {0,0,0};
  697. sky[] = {{0.212,0.302,0.51},1};
  698. skyAroundSun[] = {0.2,0.25,0.45};
  699. fogColor[] = {{0.094,0.141,0.231},0.025};
  700. apertureMin = 6;
  701. apertureStandard = 6;
  702. apertureMax = 18;
  703. standardAvgLum = 4;
  704. desiredLuminanceCoef = 1;
  705. desiredLuminanceCoefCloud = 1;
  706. luminanceRectCoef = 1;
  707. luminanceRectCoefCloud = 0.5;
  708. rayleigh[] = {0.007,0.01388,0.035};
  709. mie[] = {0.005,0.005,0.005};
  710. cloudsColor[] = {{1,1,1},11.016};
  711. swBrightness = 1;
  712. };
  713. class Lighting15
  714. {
  715. height = 0;
  716. overcast = 0.6;
  717. sunAngle = -11;
  718. sunOrMoon = 0.5;
  719. diffuse[] = {0.1,0.18,0.3};
  720. diffuseCloud[] = {0.1,0.18,0.3};
  721. ambient[] = {{0.173,0.239,0.373},1};
  722. ambientCloud[] = {{0.173,0.239,0.373},1};
  723. ambientMid[] = {{0.173,0.239,0.373},0.88};
  724. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  725. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  726. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  727. bidirect[] = {0,0,0};
  728. bidirectCloud[] = {0,0,0};
  729. sky[] = {{0.212,0.302,0.51},1};
  730. skyAroundSun[] = {0.2,0.25,0.45};
  731. fogColor[] = {{0.094,0.141,0.231},0.025};
  732. apertureMin = 6;
  733. apertureStandard = 6;
  734. apertureMax = 18;
  735. standardAvgLum = 4;
  736. desiredLuminanceCoef = 1;
  737. desiredLuminanceCoefCloud = 1;
  738. luminanceRectCoef = 1;
  739. luminanceRectCoefCloud = 0.5;
  740. rayleigh[] = {0.007,0.01388,0.035};
  741. mie[] = {0.005,0.005,0.005};
  742. cloudsColor[] = {{1,1,1},11.016};
  743. swBrightness = 1;
  744. };
  745. class Lighting16
  746. {
  747. height = 0;
  748. overcast = 0.6;
  749. sunAngle = -10;
  750. sunOrMoon = 1;
  751. diffuse[] = {0.1,0.18,0.3};
  752. diffuseCloud[] = {0.1,0.18,0.3};
  753. ambient[] = {{0.173,0.239,0.373},1};
  754. ambientCloud[] = {{0.173,0.239,0.373},1};
  755. ambientMid[] = {{0.173,0.239,0.373},0.88};
  756. ambientMidCloud[] = {{0.173,0.239,0.373},0.88};
  757. groundReflection[] = {{0.173,0.239,0.373},0.8448};
  758. groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448};
  759. bidirect[] = {0,0,0};
  760. bidirectCloud[] = {0,0,0};
  761. sky[] = {{0.212,0.302,0.51},1};
  762. skyAroundSun[] = {{0.2,0.25,0.45},4.734908};
  763. fogColor[] = {{0.094,0.141,0.231},0.025};
  764. apertureMin = 6;
  765. apertureStandard = 6;
  766. apertureMax = 18;
  767. standardAvgLum = 4;
  768. desiredLuminanceCoef = 1;
  769. desiredLuminanceCoefCloud = 1;
  770. luminanceRectCoef = 1;
  771. luminanceRectCoefCloud = 0.5;
  772. rayleigh[] = {0.007,0.01388,0.035};
  773. mie[] = {0.005,0.005,0.005};
  774. cloudsColor[] = {{1,1,1},11.016};
  775. swBrightness = 1;
  776. };
  777. class Lighting17
  778. {
  779. height = 0;
  780. overcast = 0.6;
  781. sunAngle = -5;
  782. sunOrMoon = 1;
  783. diffuse[] = {{0.16,0.18,0.28},2.25};
  784. diffuseCloud[] = {{0.16,0.18,0.28},1.6875};
  785. ambient[] = {{0.173,0.239,0.373},4.6};
  786. ambientCloud[] = {{0.173,0.239,0.373},4.6};
  787. ambientMid[] = {{0.173,0.239,0.373},4.048};
  788. ambientMidCloud[] = {{0.173,0.239,0.373},4.048};
  789. groundReflection[] = {{0.173,0.239,0.373},3.88608};
  790. groundReflectionCloud[] = {{0.173,0.239,0.373},3.88608};
  791. bidirect[] = {0.0115,0.012,0.0125};
  792. bidirectCloud[] = {0.01127,0.01176,0.01225};
  793. sky[] = {{0.2,0.298,0.541},4.6};
  794. skyAroundSun[] = {{0.7,0.35,0.28},7.636949};
  795. fogColor[] = {{0.106,0.161,0.267},4.715};
  796. apertureMin = 6;
  797. apertureStandard = 6;
  798. apertureMax = 18;
  799. standardAvgLum = 4;
  800. desiredLuminanceCoef = 1;
  801. desiredLuminanceCoefCloud = 1;
  802. luminanceRectCoef = 1;
  803. luminanceRectCoefCloud = 0.5;
  804. rayleigh[] = {0.007,0.01388,0.035};
  805. mie[] = {0.005,0.005,0.005};
  806. cloudsColor[] = {{1,1,1},11.016};
  807. swBrightness = 1;
  808. };
  809. class Lighting18
  810. {
  811. height = 0;
  812. overcast = 0.6;
  813. sunAngle = -2;
  814. sunOrMoon = 1;
  815. diffuse[] = {{0.25,0.21,0.2},3.75};
  816. diffuseCloud[] = {{0.25,0.21,0.2},2.8125};
  817. ambient[] = {{0.196,0.275,0.42},6.9};
  818. ambientCloud[] = {{0.196,0.275,0.42},6.9};
  819. ambientMid[] = {{0.196,0.275,0.42},6.072};
  820. ambientMidCloud[] = {{0.196,0.275,0.42},6.072};
  821. groundReflection[] = {{0.196,0.275,0.42},5.82912};
  822. groundReflectionCloud[] = {{0.196,0.275,0.42},5.82912};
  823. bidirect[] = {0.023,0.024,0.025};
  824. bidirectCloud[] = {0.023,0.024,0.025};
  825. sky[] = {{0.188,0.29,0.576},6.9};
  826. skyAroundSun[] = {{1.8,0.42,0.2},12.31766};
  827. fogColor[] = {{0.11,0.169,0.286},7.0725};
  828. apertureMin = 7;
  829. apertureStandard = 8;
  830. apertureMax = 20;
  831. standardAvgLum = 20;
  832. desiredLuminanceCoef = 1;
  833. desiredLuminanceCoefCloud = 1;
  834. luminanceRectCoef = 1;
  835. luminanceRectCoefCloud = 0.5;
  836. rayleigh[] = {0.007,0.038,0.0675};
  837. mie[] = {0.005,0.005,0.005};
  838. cloudsColor[] = {{1,1,1},11.016};
  839. swBrightness = 1;
  840. };
  841. class Lighting19
  842. {
  843. height = 0;
  844. overcast = 0.6;
  845. sunAngle = 0;
  846. sunOrMoon = 1;
  847. diffuse[] = {{0.75,0.38,0.22},4.5};
  848. diffuseCloud[] = {{0.75,0.38,0.22},3.375};
  849. ambient[] = {{0.2497,0.31,0.467},7.8};
  850. ambientCloud[] = {{0.2497,0.31,0.467},7.8};
  851. ambientMid[] = {{0.2541,0.314,0.467},6.864};
  852. ambientMidCloud[] = {{0.2541,0.314,0.467},6.864};
  853. groundReflection[] = {{0.235,0.318,0.467},6.58944};
  854. groundReflectionCloud[] = {{0.235,0.318,0.467},6.58944};
  855. bidirect[] = {0.023,0.024,0.025};
  856. bidirectCloud[] = {0.023,0.024,0.025};
  857. sky[] = {{0.173,0.282,0.612},7.8};
  858. skyAroundSun[] = {{2,0.42,0.2},13.38876};
  859. fogColor[] = {{0.118,0.18,0.31},7.995};
  860. apertureMin = 8;
  861. apertureStandard = 9;
  862. apertureMax = 22;
  863. standardAvgLum = 45;
  864. desiredLuminanceCoef = 1;
  865. desiredLuminanceCoefCloud = 1;
  866. luminanceRectCoef = 1;
  867. luminanceRectCoefCloud = 0.5;
  868. rayleigh[] = {0.007,0.038,0.0675};
  869. mie[] = {0.005,0.005,0.005};
  870. cloudsColor[] = {{1,1,1},11.016};
  871. swBrightness = 1;
  872. };
  873. class Lighting20
  874. {
  875. height = 0;
  876. overcast = 0.6;
  877. sunAngle = 2;
  878. sunOrMoon = 1;
  879. diffuse[] = {{0.95,0.42,0.22},6.72};
  880. diffuseCloud[] = {{0.95,0.42,0.22},5.04};
  881. ambient[] = {{0.306,0.357,0.463},8.4};
  882. ambientCloud[] = {{0.306,0.357,0.463},8.4};
  883. ambientMid[] = {{0.365,0.361,0.396},7.392};
  884. ambientMidCloud[] = {{0.365,0.361,0.396},7.392};
  885. groundReflection[] = {{0.416,0.38,0.388},7.09632};
  886. groundReflectionCloud[] = {{0.416,0.38,0.388},7.09632};
  887. bidirect[] = {0.023,0.024,0.025};
  888. bidirectCloud[] = {0.023,0.024,0.025};
  889. sky[] = {{0.157,0.275,0.651},8.4};
  890. skyAroundSun[] = {{2.2,0.8,0.2},13.38876};
  891. fogColor[] = {{0.125,0.192,0.329},8.61};
  892. apertureMin = 8;
  893. apertureStandard = 10;
  894. apertureMax = 24;
  895. standardAvgLum = 50;
  896. desiredLuminanceCoef = 1;
  897. desiredLuminanceCoefCloud = 1;
  898. luminanceRectCoef = 1;
  899. luminanceRectCoefCloud = 0.5;
  900. rayleigh[] = {0.007,0.038,0.0675};
  901. mie[] = {0.005,0.005,0.005};
  902. cloudsColor[] = {{1,1,1},11.016};
  903. swBrightness = 1;
  904. };
  905. class Lighting21
  906. {
  907. height = 0;
  908. overcast = 0.6;
  909. sunAngle = 6;
  910. sunOrMoon = 1;
  911. diffuse[] = {{0.95,0.55,0.35},10.2};
  912. diffuseCloud[] = {{0.95,0.55,0.35},7.65};
  913. ambient[] = {{0.337,0.404,0.525},9.6};
  914. ambientCloud[] = {{0.337,0.404,0.525},9.6};
  915. ambientMid[] = {{0.412,0.408,0.443},8.448};
  916. ambientMidCloud[] = {{0.412,0.408,0.443},8.448};
  917. groundReflection[] = {{0.475,0.435,0.431},8.11008};
  918. groundReflectionCloud[] = {{0.475,0.435,0.431},8.11008};
  919. bidirect[] = {0.01375,0.0132,0.01265};
  920. bidirectCloud[] = {0.01375,0.0132,0.01265};
  921. sky[] = {{0.145,0.263,0.686},9.6};
  922. skyAroundSun[] = {{0.4,0.32,0.6},13.38876};
  923. fogColor[] = {{0.133,0.204,0.357},9.84};
  924. apertureMin = 8;
  925. apertureStandard = 16;
  926. apertureMax = 26;
  927. standardAvgLum = 100;
  928. desiredLuminanceCoef = 1;
  929. desiredLuminanceCoefCloud = 1;
  930. luminanceRectCoef = 1;
  931. luminanceRectCoefCloud = 0.5;
  932. rayleigh[] = {0.007,0.027,0.045};
  933. mie[] = {0.005,0.005,0.005};
  934. cloudsColor[] = {{1,1,1},11.016};
  935. swBrightness = 1;
  936. };
  937. class Lighting22
  938. {
  939. height = 0;
  940. overcast = 0.6;
  941. sunAngle = 12;
  942. sunOrMoon = 1;
  943. diffuse[] = {{1,0.65,0.45},12.3};
  944. diffuseCloud[] = {{1,0.65,0.45},9.225};
  945. ambient[] = {{0.388,0.471,0.612},10.9};
  946. ambientCloud[] = {{0.388,0.471,0.612},10.9};
  947. ambientMid[] = {{0.482,0.475,0.506},9.81};
  948. ambientMidCloud[] = {{0.482,0.475,0.506},9.81};
  949. groundReflection[] = {{0.557,0.51,0.494},9.4176};
  950. groundReflectionCloud[] = {{0.557,0.51,0.494},9.4176};
  951. bidirect[] = {0.01875,0.018,0.01725};
  952. bidirectCloud[] = {0.01875,0.018,0.01725};
  953. sky[] = {{0.129,0.259,0.722},10.9};
  954. skyAroundSun[] = {{0.13,0.25,0.8},13.524};
  955. fogColor[] = {{0.145,0.224,0.396},11.1725};
  956. apertureMin = 20;
  957. apertureStandard = 25;
  958. apertureMax = 35;
  959. standardAvgLum = 250;
  960. desiredLuminanceCoef = 1;
  961. desiredLuminanceCoefCloud = 1;
  962. luminanceRectCoef = 1;
  963. luminanceRectCoefCloud = 0.5;
  964. rayleigh[] = {0.007,0.018,0.04};
  965. mie[] = {0.005,0.005,0.005};
  966. cloudsColor[] = {{1,1,1},12.24};
  967. swBrightness = 1;
  968. };
  969. class Lighting23
  970. {
  971. height = 0;
  972. overcast = 0.6;
  973. sunAngle = 24;
  974. sunOrMoon = 1;
  975. diffuse[] = {{1,0.75,0.62},15.8};
  976. diffuseCloud[] = {{1,0.75,0.62},11.85};
  977. ambient[] = {{0.435,0.533,0.698},13.8};
  978. ambientCloud[] = {{0.435,0.533,0.698},13.8};
  979. ambientMid[] = {{0.545,0.541,0.569},12.696};
  980. ambientMidCloud[] = {{0.545,0.541,0.569},12.696};
  981. groundReflection[] = {{0.635,0.58,0.557},12.18816};
  982. groundReflectionCloud[] = {{0.635,0.58,0.557},12.18816};
  983. bidirect[] = {0.025,0.024,0.018};
  984. bidirectCloud[] = {0.025,0.024,0.018};
  985. sky[] = {{0.118,0.251,0.753},13.8};
  986. skyAroundSun[] = {{0.115,0.245,0.8},13.662};
  987. fogColor[] = {{0.15,0.251,0.488},14.145};
  988. apertureMin = 45;
  989. apertureStandard = 60;
  990. apertureMax = 80;
  991. standardAvgLum = 800;
  992. desiredLuminanceCoef = 1;
  993. desiredLuminanceCoefCloud = 1;
  994. luminanceRectCoef = 1;
  995. luminanceRectCoefCloud = 0.5;
  996. rayleigh[] = {0.007,0.01388,0.035};
  997. mie[] = {0.005,0.005,0.005};
  998. cloudsColor[] = {{1,1,1},14.4};
  999. swBrightness = 1;
  1000. };
  1001. class Lighting24
  1002. {
  1003. height = 0;
  1004. overcast = 0.6;
  1005. sunAngle = 45;
  1006. sunOrMoon = 1;
  1007. diffuse[] = {{1,0.87,0.85},17};
  1008. diffuseCloud[] = {{1,0.87,0.85},12.75};
  1009. ambient[] = {{0.498,0.602,0.77},14.8};
  1010. ambientCloud[] = {{0.498,0.602,0.77},14.8};
  1011. ambientMid[] = {{0.635,0.635,0.663},13.616};
  1012. ambientMidCloud[] = {{0.635,0.635,0.663},13.616};
  1013. groundReflection[] = {{0.745,0.671,0.643},14.21392};
  1014. groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392};
  1015. bidirect[] = {0.025,0.024,0.018};
  1016. bidirectCloud[] = {0.025,0.024,0.018};
  1017. sky[] = {{0.02,0.12,0.8},13.8};
  1018. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  1019. fogColor[] = {{0.3,0.44,0.74},13.9564};
  1020. apertureMin = 70;
  1021. apertureStandard = 120;
  1022. apertureMax = 120;
  1023. standardAvgLum = 8000;
  1024. desiredLuminanceCoef = 1;
  1025. desiredLuminanceCoefCloud = 1;
  1026. luminanceRectCoef = 1;
  1027. luminanceRectCoefCloud = 0.5;
  1028. rayleigh[] = {0.007,0.01388,0.035};
  1029. mie[] = {0.005,0.005,0.005};
  1030. cloudsColor[] = {{1,1,1},14.8};
  1031. swBrightness = 1;
  1032. };
  1033. class Lighting25
  1034. {
  1035. height = 0;
  1036. overcast = 0.6;
  1037. sunAngle = 90;
  1038. sunOrMoon = 1;
  1039. diffuse[] = {{1,0.87,0.85},17};
  1040. diffuseCloud[] = {{1,0.87,0.85},13.94};
  1041. ambient[] = {{0.498,0.602,0.77},14.8};
  1042. ambientCloud[] = {{0.498,0.602,0.77},14.8};
  1043. ambientMid[] = {{0.635,0.635,0.663},14.504};
  1044. ambientMidCloud[] = {{0.635,0.635,0.663},14.504};
  1045. groundReflection[] = {{0.745,0.671,0.643},14.21392};
  1046. groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392};
  1047. bidirect[] = {0.025,0.024,0.018};
  1048. bidirectCloud[] = {0.025,0.024,0.018};
  1049. sky[] = {{0.02,0.12,0.8},13.8};
  1050. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  1051. fogColor[] = {{0.3,0.44,0.74},15};
  1052. apertureMin = 70;
  1053. apertureStandard = 120;
  1054. apertureMax = 120;
  1055. standardAvgLum = 8000;
  1056. desiredLuminanceCoef = 1;
  1057. desiredLuminanceCoefCloud = 1;
  1058. luminanceRectCoef = 1;
  1059. luminanceRectCoefCloud = 0.5;
  1060. rayleigh[] = {0.007,0.01388,0.035};
  1061. mie[] = {0.005,0.005,0.005};
  1062. cloudsColor[] = {{1,1,1},14.8};
  1063. swBrightness = 1;
  1064. };
  1065. class Lighting26
  1066. {
  1067. height = 0;
  1068. overcast = 0.85;
  1069. sunAngle = -24;
  1070. sunOrMoon = 0;
  1071. diffuse[] = {{0.09,0.137,0.22},1};
  1072. diffuseCloud[] = {{0,0,0},0.75};
  1073. ambient[] = {{0.09,0.137,0.22},1};
  1074. ambientCloud[] = {{0.09,0.137,0.22},1};
  1075. ambientMid[] = {{0.09,0.137,0.22},0.8624};
  1076. ambientMidCloud[] = {{0.09,0.137,0.22},0.8624};
  1077. groundReflection[] = {{0.09,0.137,0.22},0.758912};
  1078. groundReflectionCloud[] = {{0.09,0.137,0.22},0.758912};
  1079. bidirect[] = {0.0117,0.0117,0.0117};
  1080. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1081. sky[] = {0.231,0.314,0.467};
  1082. skyAroundSun[] = {0.2,0.25,0.45};
  1083. fogColor[] = {0.09,0.137,0.22};
  1084. apertureMin = 6;
  1085. apertureStandard = 6;
  1086. apertureMax = 18;
  1087. standardAvgLum = 4;
  1088. desiredLuminanceCoef = 1;
  1089. desiredLuminanceCoefCloud = 1;
  1090. luminanceRectCoef = 1;
  1091. luminanceRectCoefCloud = 0.5;
  1092. rayleigh[] = {0.007,0.01388,0.035};
  1093. mie[] = {0.005,0.005,0.005};
  1094. cloudsColor[] = {{1,1,1},11.016};
  1095. swBrightness = 1;
  1096. };
  1097. class Lighting27
  1098. {
  1099. height = 0;
  1100. overcast = 0.85;
  1101. sunAngle = -12;
  1102. sunOrMoon = 0;
  1103. diffuse[] = {0.16954,0.239,0.37673};
  1104. diffuseCloud[] = {0.042385,0.05975,0.094183};
  1105. ambient[] = {{0.16954,0.239,0.37673},1};
  1106. ambientCloud[] = {{0.16954,0.239,0.37673},1};
  1107. ambientMid[] = {{0.173,0.239,0.373},0.8624};
  1108. ambientMidCloud[] = {{0.173,0.239,0.373},0.8624};
  1109. groundReflection[] = {{0.14705,0.20315,0.31705},0.758912};
  1110. groundReflectionCloud[] = {{0.14705,0.20315,0.31705},0.758912};
  1111. bidirect[] = {0.0117,0.0117,0.0117};
  1112. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1113. sky[] = {{0.212,0.302,0.51},1};
  1114. skyAroundSun[] = {0.2,0.25,0.45};
  1115. fogColor[] = {0.122,0.169,0.255};
  1116. apertureMin = 6;
  1117. apertureStandard = 6;
  1118. apertureMax = 18;
  1119. standardAvgLum = 4;
  1120. desiredLuminanceCoef = 1;
  1121. desiredLuminanceCoefCloud = 1;
  1122. luminanceRectCoef = 1;
  1123. luminanceRectCoefCloud = 0.5;
  1124. rayleigh[] = {0.007,0.01388,0.035};
  1125. mie[] = {0.005,0.005,0.005};
  1126. cloudsColor[] = {{1,1,1},11.016};
  1127. swBrightness = 1;
  1128. };
  1129. class Lighting28
  1130. {
  1131. height = 0;
  1132. overcast = 0.85;
  1133. sunAngle = -11;
  1134. sunOrMoon = 0.5;
  1135. diffuse[] = {0.129,0.18,0.271};
  1136. diffuseCloud[] = {0.03225,0.045,0.06775};
  1137. ambient[] = {{0.129,0.18,0.271},1};
  1138. ambientCloud[] = {{0.129,0.18,0.271},1};
  1139. ambientMid[] = {{0.129,0.184,0.267},0.8624};
  1140. ambientMidCloud[] = {{0.129,0.184,0.267},0.8624};
  1141. groundReflection[] = {{0.125,0.176,0.263},0.758912};
  1142. groundReflectionCloud[] = {{0.125,0.176,0.263},0.758912};
  1143. bidirect[] = {0.0117,0.0117,0.0117};
  1144. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1145. sky[] = {{0.212,0.302,0.51},1};
  1146. skyAroundSun[] = {0.2,0.25,0.45};
  1147. fogColor[] = {0.122,0.169,0.255};
  1148. apertureMin = 6;
  1149. apertureStandard = 6;
  1150. apertureMax = 18;
  1151. standardAvgLum = 4;
  1152. desiredLuminanceCoef = 1;
  1153. desiredLuminanceCoefCloud = 1;
  1154. luminanceRectCoef = 1;
  1155. luminanceRectCoefCloud = 0.5;
  1156. rayleigh[] = {0.007,0.01388,0.035};
  1157. mie[] = {0.005,0.005,0.005};
  1158. cloudsColor[] = {{1,1,1},11.016};
  1159. swBrightness = 1;
  1160. };
  1161. class Lighting29
  1162. {
  1163. height = 0;
  1164. overcast = 0.85;
  1165. sunAngle = -10;
  1166. sunOrMoon = 1;
  1167. diffuse[] = {0.129,0.18,0.271};
  1168. diffuseCloud[] = {0.03225,0.045,0.06775};
  1169. ambient[] = {{0.129,0.18,0.271},1};
  1170. ambientCloud[] = {{0.129,0.18,0.271},1};
  1171. ambientMid[] = {{0.129,0.184,0.267},0.8624};
  1172. ambientMidCloud[] = {{0.129,0.184,0.267},0.8624};
  1173. groundReflection[] = {{0.125,0.176,0.263},0.758912};
  1174. groundReflectionCloud[] = {{0.125,0.176,0.263},0.758912};
  1175. bidirect[] = {0.0117,0.0117,0.0117};
  1176. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1177. sky[] = {{0.212,0.302,0.51},1};
  1178. skyAroundSun[] = {{0.2,0.25,0.45},4.734908};
  1179. fogColor[] = {0.122,0.169,0.255};
  1180. apertureMin = 6;
  1181. apertureStandard = 6;
  1182. apertureMax = 18;
  1183. standardAvgLum = 4;
  1184. desiredLuminanceCoef = 1;
  1185. desiredLuminanceCoefCloud = 1;
  1186. luminanceRectCoef = 1;
  1187. luminanceRectCoefCloud = 0.5;
  1188. rayleigh[] = {0.007,0.01388,0.035};
  1189. mie[] = {0.005,0.005,0.005};
  1190. cloudsColor[] = {{1,1,1},11.016};
  1191. swBrightness = 1;
  1192. };
  1193. class Lighting30
  1194. {
  1195. height = 0;
  1196. overcast = 0.85;
  1197. sunAngle = -5;
  1198. sunOrMoon = 1;
  1199. diffuse[] = {{0.157,0.212,0.306},0.5625};
  1200. diffuseCloud[] = {{0.03925,0.053,0.0765},0.39375};
  1201. ambient[] = {{0.157,0.212,0.306},3.22};
  1202. ambientCloud[] = {{0.157,0.212,0.306},3.22};
  1203. ambientMid[] = {{0.157,0.208,0.298},3.96704};
  1204. ambientMidCloud[] = {{0.157,0.208,0.298},3.96704};
  1205. groundReflection[] = {{0.149,0.204,0.29},3.649677};
  1206. groundReflectionCloud[] = {{0.149,0.204,0.29},3.649677};
  1207. bidirect[] = {0.0117,0.0117,0.0117};
  1208. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1209. sky[] = {{0.2,0.298,0.541},4.6};
  1210. skyAroundSun[] = {{0.7,0.35,0.28},7.636949};
  1211. fogColor[] = {{0.141,0.192,0.282},3.96704};
  1212. apertureMin = 6;
  1213. apertureStandard = 6;
  1214. apertureMax = 18;
  1215. standardAvgLum = 4;
  1216. desiredLuminanceCoef = 1;
  1217. desiredLuminanceCoefCloud = 1;
  1218. luminanceRectCoef = 1;
  1219. luminanceRectCoefCloud = 0.5;
  1220. rayleigh[] = {0.007,0.01388,0.035};
  1221. mie[] = {0.005,0.005,0.005};
  1222. cloudsColor[] = {{1,1,1},11.016};
  1223. swBrightness = 1;
  1224. };
  1225. class Lighting31
  1226. {
  1227. height = 0;
  1228. overcast = 0.85;
  1229. sunAngle = -2;
  1230. sunOrMoon = 1;
  1231. diffuse[] = {{0.184,0.247,0.341},0.9375};
  1232. diffuseCloud[] = {{0.046,0.06175,0.08525},0.65625};
  1233. ambient[] = {{0.184,0.247,0.341},6.9};
  1234. ambientCloud[] = {{0.184,0.247,0.341},6.9};
  1235. ambientMid[] = {{0.184,0.243,0.329},5.95056};
  1236. ambientMidCloud[] = {{0.184,0.243,0.329},5.95056};
  1237. groundReflection[] = {{0.176,0.231,0.322},5.593526};
  1238. groundReflectionCloud[] = {{0.176,0.231,0.322},5.593526};
  1239. bidirect[] = {0.0117,0.0117,0.0117};
  1240. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1241. sky[] = {{0.188,0.29,0.576},6.9};
  1242. skyAroundSun[] = {{1.8,0.42,0.2},12.31766};
  1243. fogColor[] = {{0.165,0.22,0.31},5.95056};
  1244. apertureMin = 7;
  1245. apertureStandard = 7;
  1246. apertureMax = 20;
  1247. standardAvgLum = 20;
  1248. desiredLuminanceCoef = 1;
  1249. desiredLuminanceCoefCloud = 1;
  1250. luminanceRectCoef = 1;
  1251. luminanceRectCoefCloud = 0.5;
  1252. rayleigh[] = {0.007,0.038,0.0675};
  1253. mie[] = {0.005,0.005,0.005};
  1254. cloudsColor[] = {{1,1,1},11.016};
  1255. swBrightness = 1;
  1256. };
  1257. class Lighting32
  1258. {
  1259. height = 0;
  1260. overcast = 0.85;
  1261. sunAngle = 0;
  1262. sunOrMoon = 1;
  1263. diffuse[] = {{0.216,0.286,0.384},1.125};
  1264. diffuseCloud[] = {{0.054,0.0715,0.096},0.7875};
  1265. ambient[] = {{0.216,0.286,0.384},7.8};
  1266. ambientCloud[] = {{0.216,0.286,0.384},7.8};
  1267. ambientMid[] = {{0.22,0.278,0.365},6.72672};
  1268. ambientMidCloud[] = {{0.22,0.278,0.365},6.72672};
  1269. groundReflection[] = {{0.204,0.267,0.353},6.457651};
  1270. groundReflectionCloud[] = {{0.204,0.267,0.353},6.457651};
  1271. bidirect[] = {0.0117,0.0117,0.0117};
  1272. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1273. sky[] = {{0.173,0.282,0.612},7.8};
  1274. skyAroundSun[] = {{2,0.42,0.2},13.38876};
  1275. fogColor[] = {{0.188,0.247,0.341},6.72672};
  1276. apertureMin = 8;
  1277. apertureStandard = 8;
  1278. apertureMax = 22;
  1279. standardAvgLum = 45;
  1280. desiredLuminanceCoef = 1;
  1281. desiredLuminanceCoefCloud = 1;
  1282. luminanceRectCoef = 1;
  1283. luminanceRectCoefCloud = 0.5;
  1284. rayleigh[] = {0.007,0.038,0.0675};
  1285. mie[] = {0.005,0.005,0.005};
  1286. cloudsColor[] = {{1,1,1},11.016};
  1287. swBrightness = 1;
  1288. };
  1289. class Lighting33
  1290. {
  1291. height = 0;
  1292. overcast = 0.85;
  1293. sunAngle = 2;
  1294. sunOrMoon = 1;
  1295. diffuse[] = {{0.255,0.325,0.42},1.68};
  1296. diffuseCloud[] = {{0.06375,0.08125,0.105},1.176};
  1297. ambient[] = {{0.255,0.325,0.42},8.4};
  1298. ambientCloud[] = {{0.255,0.325,0.42},8.4};
  1299. ambientMid[] = {{0.259,0.314,0.396},7.24416};
  1300. ambientMidCloud[] = {{0.259,0.314,0.396},7.24416};
  1301. groundReflection[] = {{0.239,0.294,0.376},7.099277};
  1302. groundReflectionCloud[] = {{0.239,0.294,0.376},7.099277};
  1303. bidirect[] = {0.0117,0.0117,0.0117};
  1304. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1305. sky[] = {{0.157,0.275,0.651},8.4};
  1306. skyAroundSun[] = {{2.2,0.8,0.2},13.38876};
  1307. fogColor[] = {{0.216,0.275,0.373},7.24416};
  1308. apertureMin = 8;
  1309. apertureStandard = 8;
  1310. apertureMax = 24;
  1311. standardAvgLum = 50;
  1312. desiredLuminanceCoef = 1;
  1313. desiredLuminanceCoefCloud = 1;
  1314. luminanceRectCoef = 1;
  1315. luminanceRectCoefCloud = 0.5;
  1316. rayleigh[] = {0.007,0.038,0.0675};
  1317. mie[] = {0.005,0.005,0.005};
  1318. cloudsColor[] = {{1,1,1},11.016};
  1319. swBrightness = 1;
  1320. };
  1321. class Lighting34
  1322. {
  1323. height = 0;
  1324. overcast = 0.85;
  1325. sunAngle = 6;
  1326. sunOrMoon = 1;
  1327. diffuse[] = {{0.298,0.365,0.451},2.55};
  1328. diffuseCloud[] = {{0.0745,0.09125,0.11275},1.785};
  1329. ambient[] = {{0.298,0.365,0.451},9.6};
  1330. ambientCloud[] = {{0.298,0.365,0.451},9.6};
  1331. ambientMid[] = {{0.302,0.349,0.416},8.27904};
  1332. ambientMidCloud[] = {{0.302,0.349,0.416},8.27904};
  1333. groundReflection[] = {{0.275,0.318,0.384},8.11346};
  1334. groundReflectionCloud[] = {{0.275,0.318,0.384},8.11346};
  1335. bidirect[] = {0.0117,0.0117,0.0117};
  1336. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1337. sky[] = {{0.145,0.263,0.686},9.6};
  1338. skyAroundSun[] = {{0.4,0.32,0.6},13.38876};
  1339. fogColor[] = {{0.243,0.306,0.408},8.27904};
  1340. apertureMin = 8;
  1341. apertureStandard = 14;
  1342. apertureMax = 26;
  1343. standardAvgLum = 100;
  1344. desiredLuminanceCoef = 1;
  1345. desiredLuminanceCoefCloud = 1;
  1346. luminanceRectCoef = 1;
  1347. luminanceRectCoefCloud = 0.5;
  1348. rayleigh[] = {0.007,0.027,0.045};
  1349. mie[] = {0.005,0.005,0.005};
  1350. cloudsColor[] = {{1,1,1},11.016};
  1351. swBrightness = 1;
  1352. };
  1353. class Lighting35
  1354. {
  1355. height = 0;
  1356. overcast = 0.85;
  1357. sunAngle = 12;
  1358. sunOrMoon = 1;
  1359. diffuse[] = {{0.376,0.431,0.506},3.075};
  1360. diffuseCloud[] = {{0.094,0.10775,0.1265},2.1525};
  1361. ambient[] = {{0.376,0.431,0.506},10.9};
  1362. ambientCloud[] = {{0.376,0.431,0.506},10.9};
  1363. ambientMid[] = {{0.38,0.408,0.447},9.6138};
  1364. ambientMidCloud[] = {{0.38,0.408,0.447},9.6138};
  1365. groundReflection[] = {{0.329,0.361,0.396},9.421524};
  1366. groundReflectionCloud[] = {{0.329,0.361,0.396},9.421524};
  1367. bidirect[] = {0.0117,0.0117,0.0117};
  1368. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1369. sky[] = {{0.129,0.259,0.722},10.9};
  1370. skyAroundSun[] = {{0.13,0.25,0.8},13.524};
  1371. fogColor[] = {{0.286,0.353,0.463},9.6138};
  1372. apertureMin = 20;
  1373. apertureStandard = 22;
  1374. apertureMax = 35;
  1375. standardAvgLum = 250;
  1376. desiredLuminanceCoef = 1;
  1377. desiredLuminanceCoefCloud = 1;
  1378. luminanceRectCoef = 1;
  1379. luminanceRectCoefCloud = 0.5;
  1380. rayleigh[] = {0.007,0.018,0.04};
  1381. mie[] = {0.005,0.005,0.005};
  1382. cloudsColor[] = {{1,1,1},12.24};
  1383. swBrightness = 1;
  1384. };
  1385. class Lighting36
  1386. {
  1387. height = 0;
  1388. overcast = 0.85;
  1389. sunAngle = 24;
  1390. sunOrMoon = 1;
  1391. diffuse[] = {{0.447,0.494,0.557},3.95};
  1392. diffuseCloud[] = {{0,0,0},2.765};
  1393. ambient[] = {{0.447,0.494,0.557},13.8};
  1394. ambientCloud[] = {{0.447,0.494,0.557},13.8};
  1395. ambientMid[] = {{0.455,0.467,0.475},12.44208};
  1396. ambientMidCloud[] = {{0.455,0.467,0.475},12.44208};
  1397. groundReflection[] = {{0.388,0.396,0.408},12.19324};
  1398. groundReflectionCloud[] = {{0.388,0.396,0.408},12.19324};
  1399. bidirect[] = {0.0117,0.0117,0.0117};
  1400. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1401. sky[] = {{0.118,0.251,0.753},13.8};
  1402. skyAroundSun[] = {{0.115,0.245,0.8},13.662};
  1403. fogColor[] = {{0.333,0.404,0.518},12.44208};
  1404. apertureMin = 45;
  1405. apertureStandard = 50;
  1406. apertureMax = 80;
  1407. standardAvgLum = 800;
  1408. desiredLuminanceCoef = 1;
  1409. desiredLuminanceCoefCloud = 1;
  1410. luminanceRectCoef = 1;
  1411. luminanceRectCoefCloud = 0.5;
  1412. rayleigh[] = {0.007,0.01388,0.035};
  1413. mie[] = {0.005,0.005,0.005};
  1414. cloudsColor[] = {{1,1,1},14.4};
  1415. swBrightness = 1;
  1416. };
  1417. class Lighting37
  1418. {
  1419. height = 0;
  1420. overcast = 0.85;
  1421. sunAngle = 45;
  1422. sunOrMoon = 1;
  1423. diffuse[] = {{0.506,0.553,0.608},4.25};
  1424. diffuseCloud[] = {0.1265,0.13825,0.152};
  1425. ambient[] = {{0.506,0.553,0.608},14.8};
  1426. ambientCloud[] = {{0.506,0.553,0.608},14.8};
  1427. ambientMid[] = {{0.514,0.518,0.514},13.34368};
  1428. ambientMidCloud[] = {{0.514,0.518,0.514},13.34368};
  1429. groundReflection[] = {{0.435,0.439,0.439},13.07681};
  1430. groundReflectionCloud[] = {{0.435,0.439,0.439},13.07681};
  1431. bidirect[] = {0.0117,0.0117,0.0117};
  1432. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1433. sky[] = {{0.02,0.12,0.8},13.8};
  1434. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  1435. fogColor[] = {{0.369,0.447,0.565},13.34368};
  1436. apertureMin = 70;
  1437. apertureStandard = 100;
  1438. apertureMax = 120;
  1439. standardAvgLum = 8000;
  1440. desiredLuminanceCoef = 1;
  1441. desiredLuminanceCoefCloud = 1;
  1442. luminanceRectCoef = 1;
  1443. luminanceRectCoefCloud = 0.5;
  1444. rayleigh[] = {0.007,0.01388,0.035};
  1445. mie[] = {0.005,0.005,0.005};
  1446. cloudsColor[] = {{1,1,1},14.8};
  1447. swBrightness = 1;
  1448. };
  1449. class Lighting38
  1450. {
  1451. height = 0;
  1452. overcast = 0.85;
  1453. sunAngle = 90;
  1454. sunOrMoon = 1;
  1455. diffuse[] = {{0.549,0.596,0.651},4.25};
  1456. diffuseCloud[] = {0.13725,0.149,0.16275};
  1457. ambient[] = {{0.549,0.596,0.651},14.8};
  1458. ambientCloud[] = {{0.549,0.596,0.651},14.8};
  1459. ambientMid[] = {{0.557,0.557,0.585},14.21392};
  1460. ambientMidCloud[] = {{0.557,0.557,0.585},14.21392};
  1461. groundReflection[] = {{0.471,0.471,0.463},13.92964};
  1462. groundReflectionCloud[] = {{0.471,0.471,0.463},13.92964};
  1463. bidirect[] = {0.0117,0.0117,0.0117};
  1464. bidirectCloud[] = {0.0117,0.0117,0.0117};
  1465. sky[] = {{0.02,0.12,0.8},13.8};
  1466. skyAroundSun[] = {{0.02,0.12,0.8},13.8};
  1467. fogColor[] = {{0.4,0.48,0.6},15};
  1468. apertureMin = 70;
  1469. apertureStandard = 110;
  1470. apertureMax = 120;
  1471. standardAvgLum = 8000;
  1472. desiredLuminanceCoef = 1;
  1473. desiredLuminanceCoefCloud = 1;
  1474. luminanceRectCoef = 1;
  1475. luminanceRectCoefCloud = 0.5;
  1476. rayleigh[] = {0.007,0.01388,0.035};
  1477. mie[] = {0.005,0.005,0.005};
  1478. cloudsColor[] = {{1,1,1},14.8};
  1479. swBrightness = 1;
  1480. };
  1481. class Lighting39
  1482. {
  1483. height = -0.1;
  1484. overcast = 0.8;
  1485. sunAngle = -24;
  1486. sunOrMoon = 0;
  1487. diffuse[] = {{0.6,0.8,1},2.8};
  1488. diffuseCloud[] = {{0.6,0.8,1},2.8};
  1489. ambient[] = {{0.4,0.9,1},0.84};
  1490. ambientCloud[] = {{0.4,0.9,1},0.84};
  1491. ambientMid[] = {{0.24,0.63,1},0.9072};
  1492. ambientMidCloud[] = {{0.24,0.63,1},0.9072};
  1493. groundReflection[] = {{0.24,0.63,1},0.870912};
  1494. groundReflectionCloud[] = {{0.24,0.63,1},0.870912};
  1495. bidirect[] = {0,0,0};
  1496. bidirectCloud[] = {0,0,0};
  1497. sky[] = {0,0.2355,0.2335};
  1498. skyAroundSun[] = {0,0.2355,0.2335};
  1499. fogColor[] = {{0.09,0.137,0.22},0.0275};
  1500. apertureMin = 6;
  1501. apertureStandard = 6;
  1502. apertureMax = 18;
  1503. standardAvgLum = 4;
  1504. desiredLuminanceCoef = 0;
  1505. desiredLuminanceCoefCloud = 0;
  1506. luminanceRectCoef = 1;
  1507. luminanceRectCoefCloud = 1;
  1508. rayleigh[] = {0.007,0.01388,0.035};
  1509. mie[] = {0.005,0.005,0.005};
  1510. cloudsColor[] = {{1,1,1},11.016};
  1511. swBrightness = 1;
  1512. };
  1513. class Lighting40
  1514. {
  1515. height = -0.1;
  1516. overcast = 0.8;
  1517. sunAngle = -5;
  1518. sunOrMoon = 1;
  1519. diffuse[] = {{0.6,0.8,1},2.1};
  1520. diffuseCloud[] = {{0.6,0.8,1},2.1};
  1521. ambient[] = {{0.4,0.9,1},3.68};
  1522. ambientCloud[] = {{0.4,0.9,1},3.68};
  1523. ambientMid[] = {{0.24,0.63,1},3.9744};
  1524. ambientMidCloud[] = {{0.24,0.63,1},3.9744};
  1525. groundReflection[] = {{0.24,0.63,1},3.815424};
  1526. groundReflectionCloud[] = {{0.24,0.63,1},3.815424};
  1527. bidirect[] = {0,0,0};
  1528. bidirectCloud[] = {0,0,0};
  1529. sky[] = {{0,0.2235,0.2705},4.232};
  1530. skyAroundSun[] = {{0,0.2235,0.2705},7.636949};
  1531. fogColor[] = {{0.106,0.161,0.267},4.715};
  1532. apertureMin = 6;
  1533. apertureStandard = 6;
  1534. apertureMax = 18;
  1535. standardAvgLum = 4;
  1536. desiredLuminanceCoef = 0;
  1537. desiredLuminanceCoefCloud = 0;
  1538. luminanceRectCoef = 1;
  1539. luminanceRectCoefCloud = 1;
  1540. rayleigh[] = {0.007,0.01388,0.035};
  1541. mie[] = {0.005,0.005,0.005};
  1542. cloudsColor[] = {{1,1,1},11.016};
  1543. swBrightness = 1;
  1544. };
  1545. class Lighting41
  1546. {
  1547. height = -0.1;
  1548. overcast = 0.8;
  1549. sunAngle = -2;
  1550. sunOrMoon = 1;
  1551. diffuse[] = {{0.6,0.8,1},3.5};
  1552. diffuseCloud[] = {{0.6,0.8,1},3.5};
  1553. ambient[] = {{0.4,0.9,1},5.52};
  1554. ambientCloud[] = {{0.4,0.9,1},5.52};
  1555. ambientMid[] = {{0.24,0.63,1},5.9616};
  1556. ambientMidCloud[] = {{0.24,0.63,1},5.9616};
  1557. groundReflection[] = {{0.24,0.63,1},5.723136};
  1558. groundReflectionCloud[] = {{0.24,0.63,1},5.723136};
  1559. bidirect[] = {0,0,0};
  1560. bidirectCloud[] = {0,0,0};
  1561. sky[] = {{0,0.2175,0.288},6.348};
  1562. skyAroundSun[] = {{0,0.2175,0.288},12.31766};
  1563. fogColor[] = {{0.11,0.169,0.286},7.0725};
  1564. apertureMin = 7;
  1565. apertureStandard = 8;
  1566. apertureMax = 20;
  1567. standardAvgLum = 20;
  1568. desiredLuminanceCoef = 0;
  1569. desiredLuminanceCoefCloud = 0;
  1570. luminanceRectCoef = 1;
  1571. luminanceRectCoefCloud = 1;
  1572. rayleigh[] = {0.007,0.038,0.0675};
  1573. mie[] = {0.005,0.005,0.005};
  1574. cloudsColor[] = {{1,1,1},11.016};
  1575. swBrightness = 1;
  1576. };
  1577. class Lighting42
  1578. {
  1579. height = -0.1;
  1580. overcast = 0.8;
  1581. sunAngle = 0;
  1582. sunOrMoon = 1;
  1583. diffuse[] = {{0.6,0.8,1},4.2};
  1584. diffuseCloud[] = {{0.6,0.8,1},4.2};
  1585. ambient[] = {{0.4,0.9,1},6.24};
  1586. ambientCloud[] = {{0.4,0.9,1},6.24};
  1587. ambientMid[] = {{0.24,0.63,1},6.7392};
  1588. ambientMidCloud[] = {{0.24,0.63,1},6.7392};
  1589. groundReflection[] = {{0.24,0.63,1},6.469632};
  1590. groundReflectionCloud[] = {{0.24,0.63,1},6.469632};
  1591. bidirect[] = {0,0,0};
  1592. bidirectCloud[] = {0,0,0};
  1593. sky[] = {{0,0.2115,0.306},7.176};
  1594. skyAroundSun[] = {{0,0.2115,0.306},13.38876};
  1595. fogColor[] = {{0.118,0.18,0.31},7.995};
  1596. apertureMin = 8;
  1597. apertureStandard = 9;
  1598. apertureMax = 22;
  1599. standardAvgLum = 45;
  1600. desiredLuminanceCoef = 0;
  1601. desiredLuminanceCoefCloud = 0;
  1602. luminanceRectCoef = 1;
  1603. luminanceRectCoefCloud = 1;
  1604. rayleigh[] = {0.007,0.038,0.0675};
  1605. mie[] = {0.005,0.005,0.005};
  1606. cloudsColor[] = {{1,1,1},11.016};
  1607. swBrightness = 1;
  1608. };
  1609. class Lighting43
  1610. {
  1611. height = -0.1;
  1612. overcast = 0.8;
  1613. sunAngle = 45;
  1614. sunOrMoon = 1;
  1615. diffuse[] = {{0.6,0.8,1},12.04};
  1616. diffuseCloud[] = {{0.6,0.8,1},12.04};
  1617. ambient[] = {{0.4,0.9,1},11.84};
  1618. ambientCloud[] = {{0.4,0.9,1},11.84};
  1619. ambientMid[] = {{0.36,0.72,1},11.4848};
  1620. ambientMidCloud[] = {{0.36,0.72,1},11.4848};
  1621. groundReflection[] = {{0.36,0.72,1},11.02541};
  1622. groundReflectionCloud[] = {{0.36,0.72,1},11.02541};
  1623. bidirect[] = {0,0,0};
  1624. bidirectCloud[] = {0,0,0};
  1625. sky[] = {{0,0.09,0.4},13.8};
  1626. skyAroundSun[] = {{0,0.09,0.4},13.8};
  1627. fogColor[] = {{0.3,0.44,0.74},16.5};
  1628. apertureMin = 12;
  1629. apertureStandard = 18;
  1630. apertureMax = 25;
  1631. standardAvgLum = 150;
  1632. desiredLuminanceCoef = 0;
  1633. desiredLuminanceCoefCloud = 0;
  1634. luminanceRectCoef = 1;
  1635. luminanceRectCoefCloud = 1;
  1636. rayleigh[] = {0.007,0.01388,0.035};
  1637. mie[] = {0.005,0.005,0.005};
  1638. cloudsColor[] = {{1,1,1},14.8};
  1639. swBrightness = 1;
  1640. };
  1641. class Lighting44
  1642. {
  1643. height = -0.1;
  1644. overcast = 0.8;
  1645. sunAngle = 90;
  1646. sunOrMoon = 1;
  1647. diffuse[] = {{0.6,0.8,1},12.04};
  1648. diffuseCloud[] = {{0.6,0.8,1},12.04};
  1649. ambient[] = {{0.4,0.9,1},11.84};
  1650. ambientCloud[] = {{0.4,0.9,1},11.84};
  1651. ambientMid[] = {{0.36,0.72,1},11.4848};
  1652. ambientMidCloud[] = {{0.36,0.72,1},11.4848};
  1653. groundReflection[] = {{0.36,0.72,1},11.02541};
  1654. groundReflectionCloud[] = {{0.36,0.72,1},11.02541};
  1655. bidirect[] = {0,0,0};
  1656. bidirectCloud[] = {0,0,0};
  1657. sky[] = {{0,0.09,0.4},13.8};
  1658. skyAroundSun[] = {{0,0.09,0.4},13.8};
  1659. fogColor[] = {{0.3,0.44,0.74},16.5};
  1660. apertureMin = 12;
  1661. apertureStandard = 18;
  1662. apertureMax = 25;
  1663. standardAvgLum = 150;
  1664. desiredLuminanceCoef = 0;
  1665. desiredLuminanceCoefCloud = 0;
  1666. luminanceRectCoef = 1;
  1667. luminanceRectCoefCloud = 1;
  1668. rayleigh[] = {0.007,0.01388,0.035};
  1669. mie[] = {0.005,0.005,0.005};
  1670. cloudsColor[] = {{1,1,1},14.8};
  1671. swBrightness = 1;
  1672. };
  1673. };
  1674.  
  1675.  
  1676. class Lighting: Lighting
  1677. {
  1678. class BrightAlmost: DayLightingBrightAlmost
  1679. {
  1680. overcast = 0.0;
  1681. };
  1682. class Rainy: DayLightingRainy
  1683. {
  1684. overcast = 1.0;
  1685. };
  1686. };
  1687.  
  1688.  
  1689. class Overcast: Overcast
  1690. {
  1691. class Weather1: Weather1
  1692. {
  1693. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1694. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1695. skyR = "A3\Map_Stratis\Data\sky_clear_lco.paa";
  1696. };
  1697. class Weather7: Weather1
  1698. {
  1699. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1700. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1701. skyR = "A3\Map_Stratis\Data\sky_clear_lco.paa";
  1702. };
  1703. class Weather2: Weather2
  1704. {
  1705. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1706. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1707. skyR = "A3\Map_Stratis\Data\sky_almostclear_lco.paa";
  1708. };
  1709. class Weather3: Weather3
  1710. {
  1711. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1712. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1713. skyR = "A3\Map_Stratis\Data\sky_cloudy_lco.paa";
  1714. };
  1715. class Weather4: Weather4
  1716. {
  1717. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1718. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1719. skyR = "A3\Map_Stratis\Data\sky_cloudy_lco.paa";
  1720. };
  1721. class Weather5: Weather5
  1722. {
  1723. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1724. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1725. skyR = "A3\Map_Stratis\Data\sky_overcast_lco.paa";
  1726. };
  1727. class Weather6: Weather6
  1728. {
  1729. sky = "A3\Map_Stratis\Data\sky_clear_gs.paa";
  1730. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1731. skyR = "A3\Map_Stratis\Data\sky_overcast_lco.paa";
  1732. };
  1733. };
  1734. };
  1735.  
  1736.  
  1737. humidityUpCoef = 0.1;
  1738. humidityDownCoef = 0.05;
  1739.  
  1740.  
  1741. class SimulWeather
  1742. {
  1743. noiseTexture = "a3\data_f\noise_raw.paa";
  1744. numKeyframesPerDay = 48;
  1745. windSpeedCoef = "10.0f";
  1746. moonIrradianceCoef = "10.0f";
  1747. fadeMaxDistanceKm = 1000.0;
  1748. fadeMaxAltitudeKm = 15.0;
  1749. fadeNumAltitudes = 8;
  1750. fadeNumElevations = 8;
  1751. fadeNumDistances = 8;
  1752. fadeEarthTest = 1;
  1753. autoBrightness = 0;
  1754. autoBrightnessStrength = 0.1;
  1755. cloudGridWidth = 64;
  1756. cloudGridLength = 64;
  1757. cloudGridHeight = 16;
  1758. helperGridElevationSteps = 24;
  1759. helperGridAzimuthSteps = 15;
  1760. helperEffectiveEarthRadius = 1000000;
  1761. helperCurvedEarth = 1;
  1762. helperAdjustCurvature = 0;
  1763. helperNumLayers = 120;
  1764. helperMaxDistance = 160000;
  1765. helperNearCloudFade = 0.1;
  1766. helperChurn = 10;
  1767. cloudWidth = 40000;
  1768. cloudLength = 40000;
  1769. wrapClouds = 1;
  1770. noiseResolution = 8;
  1771. noisePeriod = 4.0;
  1772. opticalDensity = 0.5;
  1773. alphaSharpness = 0.85;
  1774. selfShadowScale = 0.905;
  1775. mieAsymmetry = 0.5087;
  1776. minimumLightElevationDegrees = 6.0;
  1777. directLightCoef = 1.0;
  1778. indirectLightCoef = 0.04;
  1779. fogStart = 0;
  1780. fogEnd = 50000;
  1781. fogHeight = 2000;
  1782. class DefaultKeyframe
  1783. {
  1784. rayleigh[] = {0.00749,0.01388,0.02878};
  1785. mie[] = {0.0046,0.0046,0.0046};
  1786. haze = 30;
  1787. hazeBaseKm = 5.0;
  1788. hazeScaleKm = 1.0;
  1789. hazeEccentricity = 1;
  1790. brightnessAdjustment = 1.0;
  1791. cloudiness = 0.6;
  1792. cloudBaseKm = 2.85;
  1793. cloudHeightKm = 6.0;
  1794. directLight = 1.0;
  1795. indirectLight = 1.0;
  1796. ambientLight = 0.2;
  1797. noiseOctaves = 4.3;
  1798. noisePersistence = 0.535;
  1799. fractalAmplitude = 2.3;
  1800. fractalWavelength = 240.0;
  1801. extinction = 4.7;
  1802. diffusivity = 0.001;
  1803. };
  1804. class Overcast
  1805. {
  1806. class Weather1: DefaultKeyframe
  1807. {
  1808. overcast = 0.0;
  1809. cloudiness = 0.0;
  1810. diffusivity = 0.001;
  1811. seqFileKeyframe = 0;
  1812. };
  1813. class Weather2: DefaultKeyframe
  1814. {
  1815. overcast = 0.2;
  1816. cloudiness = 0.25;
  1817. diffusivity = 0.001;
  1818. seqFileKeyframe = 0;
  1819. };
  1820. class Weather3: DefaultKeyframe
  1821. {
  1822. overcast = 0.4;
  1823. cloudiness = 0.45;
  1824. diffusivity = 0.001;
  1825. seqFileKeyframe = 3;
  1826. };
  1827. class Weather4: DefaultKeyframe
  1828. {
  1829. overcast = 0.5;
  1830. cloudiness = 0.46;
  1831. diffusivity = 0.01;
  1832. seqFileKeyframe = 4;
  1833. };
  1834. class Weather5: DefaultKeyframe
  1835. {
  1836. overcast = 0.8;
  1837. cloudiness = 0.8;
  1838. diffusivity = 0.01;
  1839. extinction = 4.3;
  1840. cloudBaseKm = 1.9;
  1841. cloudHeightKm = 8.0;
  1842. seqFileKeyframe = 4;
  1843. };
  1844. class Weather6: DefaultKeyframe
  1845. {
  1846. overcast = 1.0;
  1847. cloudiness = 1.0;
  1848. diffusivity = 0.001;
  1849. extinction = 4.0;
  1850. cloudBaseKm = 1.7;
  1851. cloudHeightKm = 10.0;
  1852. seqFileKeyframe = 4;
  1853. };
  1854. };
  1855. };
  1856.  
  1857.  
  1858. hazeDistCoef = 0.1;
  1859. hazeFogCoef = 0.98;
  1860. hazeBaseHeight = 0;
  1861. hazeBaseBeta0 = 8e-005;
  1862. hazeDensityDecay = 0.00036;
  1863. horizonParallaxCoef = 0.0;
  1864. horizonFogColorationStart = "0.8f";
  1865. skyFogColorationStart = "0.7f";
  1866. horizonSunColorationIntensity = 0.001;
  1867. aroundSunCoefMultiplier = "1.4f";
  1868. aroundSunCoefExponent = "12f";
  1869. soundMapSizeCoef = 4;
  1870. satelliteNormalBlendStart = 10;
  1871. satelliteNormalBlendEnd = 100;
  1872. skyObject = "A3\Map_Stratis\data\obloha.p3d";
  1873. horizontObject = "A3\Map_Stratis\data\horizont.p3d";
  1874. skyTexture = "A3\Map_Stratis\data\sky_semicloudy_sky.paa";
  1875. skyTextureR = "A3\Map_Stratis\data\sky_semicloudy_lco.paa";
  1876. terrainBlendMaxDarkenCoef = "0.85f";
  1877. terrainBlendMaxBrightenCoef = "0.15f";
  1878. access = 3;
  1879. worldId = 50;
  1880. //Map Editing
  1881. cutscenes[] = {"Lakeside_intro1"};
  1882. description = "Lakeside";
  1883. icon = "";
  1884. worldName = "\lakeside\lakeside.wrp";
  1885. previewVideo = "";
  1886. pictureMap="A3\map_Altis\data\pictureMap_ca.paa";
  1887. pictureShot="A3\map_Altis\data\ui_Altis_ca.paa";
  1888. plateFormat = "A#$-####";
  1889. plateLetters = "ABCDEGHIKLMNOPRSTVXZ";
  1890. author = "usedragon";
  1891. mapSize = 1024;
  1892. mapZone = 35;
  1893. mapArea[] = {-20.267975, 174.002838, -20.135266, 174.14566 };
  1894. longitude = 16.661;
  1895. latitude = -35.152;
  1896. elevationOffset = 0;
  1897. minHillsAltitude = 80;
  1898. maxHillsAltitude = 200;
  1899. mapDrawingBrightnessModifier = 1.5;
  1900. class EnvMaps
  1901. {
  1902. class EnvMap1
  1903. {
  1904. texture = "A3\Map_Stratis\data\env_land_ClearSky_ca.paa";
  1905. overcast = 0;
  1906. };
  1907. class EnvMap2
  1908. {
  1909. texture = "A3\Map_Stratis\data\env_land_SemiCloudySky_ca.paa";
  1910. overcast = 0.3;
  1911. };
  1912. class EnvMap3
  1913. {
  1914. texture = "A3\Map_Stratis\data\env_land_OvercastSky_ca.paa";
  1915. overcast = 0.6;
  1916. };
  1917. };
  1918. newRoadsShape = "\lakeside\data\roads\roads.shp";
  1919. class OutsideTerrain
  1920. {
  1921. satellite = "";
  1922. enableTerrainSynth = 0;
  1923. class Layers
  1924. {
  1925. class Layer0
  1926. {
  1927. nopx = "A3\Map_Data\gdt_seabed_nopx.paa";
  1928. texture = "A3\Map_Data\gdt_seabed_nopx.paa";
  1929. };
  1930. };
  1931. colorOutside[] = {0.227451,0.27451,0.384314,1};
  1932. };
  1933. class Grid: Grid
  1934. {
  1935. offsetX = 0;
  1936. offsetY = 10240;
  1937. class Zoom1
  1938. {
  1939. zoomMax = 0.05;
  1940. format = "XY";
  1941. formatX = "000";
  1942. formatY = "000";
  1943. stepX = 100;
  1944. stepY = -100;
  1945. };
  1946. class Zoom2
  1947. {
  1948. zoomMax = 0.5;
  1949. format = "XY";
  1950. formatX = "00";
  1951. formatY = "00";
  1952. stepX = 1000;
  1953. stepY = -1000;
  1954. };
  1955. class Zoom3
  1956. {
  1957. zoomMax = 1e+030;
  1958. format = "XY";
  1959. formatX = "0";
  1960. formatY = "0";
  1961. stepX = 10000;
  1962. stepY = -10000;
  1963. };
  1964. };
  1965. startTime = "12:00";
  1966. startDate = "24/6/2035";
  1967. centerPosition[] = {10801.9,10589.6,100};
  1968. seagullPos[] = {15360,150.0,15360};
  1969. ilsPosition[] = {14382.4,15924.6};
  1970. ilsDirection[] = {-0.6947,0.08,-0.7193};
  1971. drawTaxiway = "false";
  1972. ilsTaxiOff[] = {14611.5,16161.2,15186.9,16747.6,15189.6,16769.4,15185.2,16794.8,15168.7,16829.6,15148,16841.7,15124.7,16835.2,14513.5,16207.6};
  1973. ilsTaxiIn[] = {14513.5,16207.6,14212,15898.5,14204.6,15877.1,14217.1,15860.3,14255.8,15838,14283.8,15834.9,14307.4,15845,14359.5,15900};
  1974. class SecondaryAirports {};
  1975. class ReplaceObjects{};
  1976. class Sounds
  1977. {
  1978. sounds[] = {};
  1979. };
  1980. class Animation
  1981. {
  1982. vehicles[] = {};
  1983. };
  1984. clutterGrid = 1.2;
  1985. clutterDist = 90;
  1986. noDetailDist = 65;
  1987. fullDetailDist = 10;
  1988. midDetailTexture = "A3\Map_Data\middle_mco.paa";
  1989. minTreesInForestSquare = 3;
  1990. minRocksInRockSquare = 3;
  1991. class Subdivision
  1992. {
  1993. class Fractal
  1994. {
  1995. rougness = 5;
  1996. maxRoad = 0.02;
  1997. maxTrack = 0.5;
  1998. maxSlopeFactor = 0.05;
  1999. };
  2000. class WhiteNoise
  2001. {
  2002. rougness = 2;
  2003. maxRoad = 0.01;
  2004. maxTrack = 0.05;
  2005. maxSlopeFactor = 0.0025;
  2006. };
  2007. minY = -0.0;
  2008. minSlope = 0.02;
  2009. };
  2010. //Animals
  2011. class Ambient{};
  2012. class AmbientA3
  2013. {
  2014. maxCost = 500;
  2015. class Radius440_500
  2016. {
  2017. areaSpawnRadius = 70.0;
  2018. areaMaxRadius = 200.0;
  2019. spawnCircleRadius = 30.0;
  2020. spawnInterval = 4.7;
  2021. class Species
  2022. {
  2023. class Kestrel_random_F
  2024. {
  2025. maxCircleCount = "((1 - night) * 2 * (1 - (WaterDepth interpolate [1,30,0,1])) + (2 * (hills))) * (1 - night)";
  2026. maxWorldCount = 5;
  2027. cost = 3;
  2028. spawnCount = 1;
  2029. groupSpawnRadius = 10;
  2030. maxAlt = 200;
  2031. minAlt = -10;
  2032. };
  2033. class Seagull
  2034. {
  2035. maxCircleCount = "((sea * (1 - night)) + (2 * houses * sea)) * (1 - night)";
  2036. maxWorldCount = 40;
  2037. cost = 3;
  2038. spawnCount = 1;
  2039. groupSpawnRadius = 10;
  2040. maxAlt = 200;
  2041. minAlt = -10;
  2042. };
  2043. class Rabbit_F
  2044. {
  2045. maxCircleCount = "(20 * (0.1 - houses)) * (1 - sea)";
  2046. maxWorldCount = 5;
  2047. cost = 5;
  2048. spawnCount = 1;
  2049. groupSpawnRadius = 10;
  2050. maxAlt = 80;
  2051. minAlt = -5;
  2052. };
  2053. };
  2054. };
  2055. class Radius40_60
  2056. {
  2057. areaSpawnRadius = 50.0;
  2058. areaMaxRadius = 83.0;
  2059. spawnCircleRadius = 10.0;
  2060. spawnInterval = 1.5;
  2061. class Species
  2062. {
  2063. class CatShark_F
  2064. {
  2065. maxCircleCount = "(4 * (WaterDepth interpolate [1,30,0,1]))";
  2066. maxWorldCount = 10;
  2067. cost = 6;
  2068. spawnCount = 1;
  2069. groupSpawnRadius = 10;
  2070. maxAlt = 10;
  2071. minAlt = -80;
  2072. };
  2073. class Turtle_F
  2074. {
  2075. maxCircleCount = "(2 * (waterDepth interpolate [1,16,0,1]) * ((1-houses) * (1-houses)))";
  2076. maxWorldCount = 6;
  2077. cost = 5;
  2078. spawnCount = 1;
  2079. groupSpawnRadius = 10;
  2080. maxAlt = 10;
  2081. minAlt = -80;
  2082. };
  2083. class Snake_random_F
  2084. {
  2085. maxCircleCount = "(1 - houses) * ((2 * (1 - sea)) + (2 * (meadow)))";
  2086. maxWorldCount = 3;
  2087. cost = 5;
  2088. spawnCount = 1;
  2089. groupSpawnRadius = 5;
  2090. maxAlt = 40;
  2091. minAlt = -5;
  2092. };
  2093. class Salema_F
  2094. {
  2095. maxCircleCount = "(12 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
  2096. maxWorldCount = 40;
  2097. cost = 5;
  2098. spawnCount = 2;
  2099. groupSpawnRadius = 5;
  2100. maxAlt = 10;
  2101. minAlt = -80;
  2102. };
  2103. class Ornate_random_F
  2104. {
  2105. maxCircleCount = "(12 * ((WaterDepth interpolate [1,30,0,1]) + 0.05))";
  2106. maxWorldCount = 30;
  2107. cost = 5;
  2108. spawnCount = 3;
  2109. groupSpawnRadius = 5;
  2110. maxAlt = 10;
  2111. minAlt = -80;
  2112. };
  2113. class Mackerel_F
  2114. {
  2115. maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
  2116. maxWorldCount = 14;
  2117. cost = 5;
  2118. spawnCount = 2;
  2119. groupSpawnRadius = 5;
  2120. maxAlt = 10;
  2121. minAlt = -80;
  2122. };
  2123. class Mullet_F
  2124. {
  2125. maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))";
  2126. maxWorldCount = 14;
  2127. cost = 5;
  2128. spawnCount = 2;
  2129. groupSpawnRadius = 5;
  2130. maxAlt = 10;
  2131. minAlt = -80;
  2132. };
  2133. class Tuna_F
  2134. {
  2135. maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) - 0.2))";
  2136. maxWorldCount = 10;
  2137. cost = 5;
  2138. spawnCount = 2;
  2139. groupSpawnRadius = 5;
  2140. maxAlt = 10;
  2141. minAlt = -80;
  2142. };
  2143. };
  2144. };
  2145. class Radius30_40
  2146. {
  2147. areaSpawnRadius = 30.0;
  2148. areaMaxRadius = 40.0;
  2149. spawnCircleRadius = 3.0;
  2150. spawnInterval = 3.75;
  2151. class Species
  2152. {
  2153. class DragonFly
  2154. {
  2155. maxCircleCount = "4 * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * sea * (1 - windy)";
  2156. maxWorldCount = 4;
  2157. cost = 1;
  2158. spawnCount = 1;
  2159. groupSpawnRadius = 1;
  2160. maxAlt = 30;
  2161. minAlt = -5;
  2162. };
  2163. class ButterFly_random
  2164. {
  2165. maxCircleCount = "3 * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
  2166. maxWorldCount = 6;
  2167. cost = 1;
  2168. spawnCount = 3;
  2169. groupSpawnRadius = 1;
  2170. maxAlt = 30;
  2171. minAlt = -5;
  2172. };
  2173. class FireFly
  2174. {
  2175. maxCircleCount = "(6 * night) * (1 - sea) * (1 - houses) * (1 - windy)";
  2176. maxWorldCount = 20;
  2177. cost = 1;
  2178. spawnCount = 3;
  2179. groupSpawnRadius = 3;
  2180. maxAlt = 30;
  2181. minAlt = -5;
  2182. };
  2183. class Cicada
  2184. {
  2185. maxCircleCount = "(4 * night) * (1 - sea) * (1 - windy)";
  2186. maxWorldCount = 6;
  2187. cost = 1;
  2188. spawnCount = 3;
  2189. groupSpawnRadius = 3;
  2190. maxAlt = 30;
  2191. minAlt = -5;
  2192. };
  2193. };
  2194. };
  2195. class Radius15_20
  2196. {
  2197. areaSpawnRadius = 15.0;
  2198. areaMaxRadius = 20.0;
  2199. spawnCircleRadius = 2.0;
  2200. spawnInterval = 2.85;
  2201. class Species
  2202. {
  2203. class FxWindGrass1
  2204. {
  2205. maxCircleCount = "2 * (1 - (WaterDepth interpolate [1,30,0,1])) * (windy interpolate [0.1,0.25,0,1])";
  2206. maxWorldCount = 3;
  2207. cost = 1;
  2208. spawnCount = 3;
  2209. groupSpawnRadius = 2.5;
  2210. maxAlt = 30;
  2211. minAlt = -5;
  2212. };
  2213. class FxWindGrass2
  2214. {
  2215. maxCircleCount = "2 * (1 - (WaterDepth interpolate [1,30,0,1])) * (windy interpolate [0.1,0.25,0,1])";
  2216. maxWorldCount = 3;
  2217. cost = 1;
  2218. spawnCount = 3;
  2219. groupSpawnRadius = 2.5;
  2220. maxAlt = 30;
  2221. minAlt = -5;
  2222. };
  2223. class FxWindLeaf1
  2224. {
  2225. maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
  2226. maxWorldCount = 3;
  2227. cost = 1;
  2228. spawnCount = 3;
  2229. groupSpawnRadius = 2.5;
  2230. maxAlt = 30;
  2231. minAlt = -5;
  2232. };
  2233. class FxWindLeaf2
  2234. {
  2235. maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
  2236. maxWorldCount = 3;
  2237. cost = 1;
  2238. spawnCount = 3;
  2239. groupSpawnRadius = 2.5;
  2240. maxAlt = 30;
  2241. minAlt = -5;
  2242. };
  2243. class FxWindLeaf3
  2244. {
  2245. maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])";
  2246. maxWorldCount = 3;
  2247. cost = 1;
  2248. spawnCount = 3;
  2249. groupSpawnRadius = 2.5;
  2250. maxAlt = 30;
  2251. minAlt = -5;
  2252. };
  2253. class FxWindPollen1
  2254. {
  2255. maxCircleCount = "(3 * (1 - (WaterDepth interpolate [1,30,0,1]))) * (windy interpolate [0.05,0.15,0,1])";
  2256. maxWorldCount = 6;
  2257. cost = 1;
  2258. spawnCount = 1;
  2259. groupSpawnRadius = 1;
  2260. maxAlt = 30;
  2261. minAlt = -5;
  2262. };
  2263. class FxWindPaper1
  2264. {
  2265. maxCircleCount = "(4 * (1 - (WaterDepth interpolate [1,30,0,1])) * houses) * windy";
  2266. maxWorldCount = 2;
  2267. cost = 1;
  2268. spawnCount = 1;
  2269. groupSpawnRadius = 1;
  2270. maxAlt = 30;
  2271. minAlt = -5;
  2272. };
  2273. class FxWindPlastic1
  2274. {
  2275. maxCircleCount = "(4 * (1 - (WaterDepth interpolate [1,30,0,1])) * houses) * windy";
  2276. maxWorldCount = 2;
  2277. cost = 1;
  2278. spawnCount = 1;
  2279. groupSpawnRadius = 1;
  2280. maxAlt = 30;
  2281. minAlt = -5;
  2282. };
  2283. };
  2284. };
  2285. class Radius6_10
  2286. {
  2287. areaSpawnRadius = 6.0;
  2288. areaMaxRadius = 10.0;
  2289. spawnCircleRadius = 1.0;
  2290. spawnInterval = 0.1;
  2291. class Species
  2292. {
  2293. class HoneyBee
  2294. {
  2295. maxCircleCount = "4 * (1 - night) * (1 - sea) * (1 - houses) * (1 - windy)";
  2296. maxWorldCount = 8;
  2297. cost = 1;
  2298. spawnCount = 1;
  2299. groupSpawnRadius = 1;
  2300. maxAlt = 30;
  2301. minAlt = -5;
  2302. };
  2303. class HouseFly
  2304. {
  2305. maxCircleCount = "(3 + 3 * (houses)) * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
  2306. maxWorldCount = 10;
  2307. cost = 1;
  2308. spawnCount = 3;
  2309. groupSpawnRadius = 1;
  2310. maxAlt = 30;
  2311. minAlt = -5;
  2312. };
  2313. class Mosquito
  2314. {
  2315. maxCircleCount = "3 * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)";
  2316. maxWorldCount = 2;
  2317. cost = 1;
  2318. spawnCount = 1;
  2319. groupSpawnRadius = 1;
  2320. maxAlt = 30;
  2321. minAlt = -5;
  2322. };
  2323. };
  2324. };
  2325. };
  2326. //CfgNames
  2327. class Names
  2328. {
  2329. #include "cfgNames.h"
  2330.  
  2331. };
  2332. safePositionAnchor[] = {15667,15791.3};
  2333. safePositionRadius = 7000;
  2334. loadingTexts[] = {};
  2335. };
  2336. };
  2337. class CfgWorldList
  2338. {
  2339. class Lakeside{};
  2340. };
  2341. class CfgLensFlare
  2342. {
  2343. flarePos[] = {0.0,0.0,0.37,0.47,0.5,0.54,0.62,0.72,0.75,0.91,1.0,1.084,1.13,1.29,1.62,1.68};
  2344. flareSizeCam[] = {0.2,0.4,0.025,0.05,0.042,0.043,0.04,0.75,0.6,0.7,0.15,0.85,0.44,0.45,0.55,0.1};
  2345. flareBright[] = {1.0,0.3,0.3,0.3,0.3,0.4,0.4,0.05,0.03,0.12,0.05,0.08,0.05,0.2,0.2,1.0};
  2346. flareSizeEye[] = {0.04};
  2347. flareSizeEyeSun[] = {0.04};
  2348. };
  2349.  
  2350. //CfgSurfaces
  2351. class CfgSurfaces
  2352. {
  2353. class Default{};
  2354. class Water{};
  2355. #include "cfgSurfaces.hpp"
  2356. };
  2357.  
  2358. //CfgSurfaceCharacters
  2359. class CfgSurfaceCharacters
  2360. {
  2361. #include "cfgSurfaceCharacters.hpp"
  2362. };
  2363.  
  2364. //CfgMaterials
  2365. class CfgMaterials
  2366. {
  2367. class Water
  2368. {
  2369. PixelShaderID = "Water";
  2370. VertexShaderID = "Water";
  2371. ambient[] = {0.0,0.025,0.05,0.5};
  2372. diffuse[] = {0.0,0.05,0.04,1.0};
  2373. forcedDiffuse[] = {0.0,0.0,0.0,1};
  2374. specular[] = {0.12,0.12,0.12,1};
  2375. specularPower = 100;
  2376. emmisive[] = {0,0,0,0};
  2377. class Stage1
  2378. {
  2379. texture = "A3\Map_data\water_nofhq.paa";
  2380. uvSource = "texWaterAnim";
  2381. class uvTransform
  2382. {
  2383. aside[] = {0,1,0};
  2384. up[] = {1,0,0};
  2385. dir[] = {0,0,1};
  2386. pos[] = {0.3,0.4,0};
  2387. };
  2388. };
  2389. class Stage2
  2390. {
  2391. texture = "A3\data_f\sea_foam_lco.paa";
  2392. uvSource = "none";
  2393. };
  2394. class Stage3
  2395. {
  2396. texture = "A3\Map_data\water2_nohq.paa";
  2397. uvSource = "none";
  2398. };
  2399. };
  2400. class Shore
  2401. {
  2402. PixelShaderID = "Shore";
  2403. VertexShaderID = "Shore";
  2404. ambient[] = {1.0,1.0,1.0,1.0};
  2405. diffuse[] = {0.7,0.7,0.7,1.0};
  2406. forcedDiffuse[] = {0.0,0.0,0.0,1};
  2407. specular[] = {0.12,0.12,0.12,1};
  2408. specularPower = 65;
  2409. emmisive[] = {0,0,0,0};
  2410. class TexGen0
  2411. {
  2412. uvSource = "none";
  2413. };
  2414. class TexGen1
  2415. {
  2416. uvSource = "texWaterAnim";
  2417. class uvTransform
  2418. {
  2419. aside[] = {0,5,0};
  2420. up[] = {5,0,0};
  2421. dir[] = {0,0,1};
  2422. pos[] = {0.3,0.4,0};
  2423. };
  2424. };
  2425. class Stage1
  2426. {
  2427. texture = "A3\data_f\water_nofhq.paa";
  2428. texGen = 1;
  2429. };
  2430. class Stage2
  2431. {
  2432. texture = "A3\data_f\sea_foam_lco.paa";
  2433. texGen = 0;
  2434. };
  2435. class Stage3
  2436. {
  2437. texture = "A3\data_f\water2_nohq.paa";
  2438. texGen = 0;
  2439. };
  2440. class Stage6
  2441. {
  2442. texture = "A3\data_f\shoreFoam_edge.paa";
  2443. texGen = 0;
  2444. };
  2445. class Stage7
  2446. {
  2447. texture = "A3\data_f\shoreWetNormal_nohq.paa";
  2448. texGen = 0;
  2449. };
  2450. class Stage8
  2451. {
  2452. texture = "A3\Data_F\env_land_CO.tga";
  2453. useWorldEnvMap = 1;
  2454. texGen = 0;
  2455. };
  2456. };
  2457. class ShoreWet
  2458. {
  2459. PixelShaderID = "ShoreWet";
  2460. VertexShaderID = "Shore";
  2461. ambient[] = {1.0,1.0,1.0,1.0};
  2462. diffuse[] = {1.0,1.0,1.0,1.0};
  2463. forcedDiffuse[] = {0.0,0.0,0.0,0.0};
  2464. emmisive[] = {0.0,0.0,0.0,1.0};
  2465. specular[] = {0.1,0.1,0.1,1.0};
  2466. specularPower = 1.0;
  2467. class Stage0
  2468. {
  2469. texture = "A3\data_f\shoreWetNormal_nohq.paa";
  2470. uvSource = "none";
  2471. };
  2472. class Stage1
  2473. {
  2474. texture = "#(ai,64,128,1)fresnel(1.4,0.1)";
  2475. uvSource = "none";
  2476. };
  2477. class Stage2
  2478. {
  2479. useWorldEnvMap = 1;
  2480. texture = "A3\Data_F\env_land_CO.tga";
  2481. uvSource = "none";
  2482. };
  2483. };
  2484. };
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