excerpt from ps3 builds.xml
a guest Sep 23rd, 2013 7,498 Never
- Notes –
- •Includes multiple script/code/data dependencies.
- •Grabbed previous cuts.rpfs to work around PT issues with missions not launching - 983662, 983772 & 983970.
- •Stability: General stability seemed ok. Some frequent crashes fixed this build.
- •If you have Rag issues, check here first:
- Build Info –
- •Version added to Bugstar as 301.1
- •Data, script & code (game & rage) labelled as: GTA5_[ALL]_version_301.1
- •Code: GameCL#3424583; RageCL#3424549
- oPlus 3424888, 3424919, 3425111, 3425142, 3425208, 3425472, 3425515, 3425664, 3425814, 3425823, 3426431, 3427110, 3427310, 3427150, 3426166, 3427451
- •Base DataCL# 3424665
- •Base ScriptCL# 3424634
- •Audio CL# 3421302
- Known Issues –
- •985459 – PC - [PT][PB] Crash - > game_win32_beta_dx11.exe!strRequest::Release() Line 47 + 0xf bytes C++
- •985425 - [PT] DH1 - Mission does not progress after following Floyd
- •Loading asserts. – 983464, 983402
- •968514 - Stunt Jumps should be exactly the same in SP + MP. Doing them in either should count towards any achievements etc.
- •957132 - Tattoos did not sync to remote Freemode players.
- •946312 - PC - Cannot use the phone after saving a photo and the media folder won't open.
- •861298 - Remote player is seen shooting three times from cover, when they only fired once.
- •954822 - Loading screens do not appear after "You are not signed in." message
- •860217 - Swimming anims do not sync to remote clients while in shallow water.
- •964912 - If a local player switches from a weapon to unarmed while using stealth, the transitional anims between the stealth stance and idle do not sync to remote players.
- •917210 - Only the driver is thrown through the windscreen during a collision.
- •987310 - Everything tinted yellow in last gen mode
- •987209 - Character was gone after signing out of and then back into xbox live.
RAW Paste Data