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- -ROUND ASSESSMENTS-
- CT SIDE ASSESSMENTS:
- CT Pistol round assessment: Solo a bomb site, playing too agressively
- Round 2 (ECO) assessment: Again, soloing a bomb site at a very exposed angle.
- Round 3 (ECO) assessment: Nothing wrong really, great decision rushing a choke point on an eco. Just missed a shot.
- Round 4 (GUN) assessment: Nothing wrong really, but use your nades rationally and try to have a fallback when you position yourself.
- Round 5 (GUN) assessment: Good B aggression getting info for your team.
- Round 6 (GUN) assessment: Nothing wrong really, wasted 2 flash grenades but had fine positioning.
- Round 7 (GUN) assessment: Nothing wrong. Good round, unfortunate you didn't win the round.
- Round 8 (ECO) assessment: Used flash correctly, peeking after use. Missed shot against a T.
- Round 9 (GUN) assessment: Used 2 flashes early. Got impatient and hunted for the enemy. Should have just held an angle.
- Round 10 (GUN) assessment: Again, nade management is key to rounds. although your positioning was good you used all your nades 20 seconds into the round.
- Round 11 (GUN) assessment: Nade management, missed a shot and got killed quickly.
- Round 12 (ECO) assessment: Used a flash to push a choke point, got a kill and played the round. Good round
- Round 13 (GUN) assessment: Solo on B, peeking too agressively. Although you missed a shot or two you need to play the anchor when soloing a site.
- Round 14 (FORCE) assessment: Was patient, got a kill. Good round although you forced on a bad round.
- Round 15 (FORCE) assessment: Lack of information? Slow rotation.
- T SIDE ASSESSMENTS:
- T Pistol Round assessment: Good round
- Round 16 (GUN) assessment: Teammates died quickly nothing you could have done to change the round.
- Round 17 (ECO) assessment: You knew he was there, instead of holding SHROUD with a pistol, either jiggle peek or leave him be until an execute.
- Round 18 (GUN) assessment: Positioned poorly, try to use pop flashes and take mid control if possible (CACHE)
- Round 19 (FORCE) assessment: Good molly, usually eco/force rounds end that way.
- Round 20 (GUN) assessment: That smoke? Missed a shot.
- Round 21 (FORCE) assessment: You had a mac 10, couldnt do much fighting long range with a close range weapon.
- Round 22 (GUN) assessment: Couldnt do much there other than predicting a smoke push.
- Round 23 (FORCE) assessment: Good molly, good frag. Not enough trades and thats why you lost the round.
- POSITIONING:
- GOOD, COULD BE WORKED ON
- MOVEMENT:
- POOR, NEEDS WORK
- AIM:
- DECENT, COMES WITH TIME AND DEATHMATCHING
- KNOWIING YOUR ANGLES:
- POOR, LEARN MORE ANGLES BY PLAYING MORE OR WATCHING HIGHER TIER PLAYERS OR WATCH YOUTUBE VIDEOS ON POSITIONING ETC...
- NADE MANAGEMENT:
- POOR, USED NADES TOO EARLY IN THE ROUND
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