CaneDarkley

Output_log Subnautica UW Tech support

Mar 20th, 2016
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  1. Initialize engine version: 5.3.4f1 (fdbb5133b820)
  2. [VRDevice] Initialization of device oculus failed.
  3.  
  4.  
  5. (Filename: Line: 86)
  6.  
  7. Forcing GfxDevice: Direct3D 9
  8. GfxDevice: creating device client; threaded=1
  9. Direct3D:
  10. Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1429]
  11. Renderer: AMD Radeon R7 200 Series
  12. Vendor: ATI
  13. VRAM: 2030 MB (via DXGI)
  14. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
  15. Begin MonoManager ReloadAssembly
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ArrayWrapper.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  49. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  51. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  52. - Completed reload, in 0.107 seconds
  53. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  54. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  55. desktop: 1920x1080 60Hz; virtual: 2944x1080 at 0,0
  56. <RI> Initializing input.
  57.  
  58. <RI> Input initialized.
  59.  
  60. <RI> Initialized touch support.
  61.  
  62. UnloadTime: 1.296267 ms
  63. [VRDevice] Initialization of device oculus failed.
  64.  
  65.  
  66. (Filename: Line: 86)
  67.  
  68. Steamworks: Initialised and ready for use.
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  71.  
  72. Process name: Subnautica
  73.  
  74. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  75.  
  76. changeset 30230, QualityLevel = 1
  77.  
  78. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  79.  
  80. OK Running Win64
  81.  
  82. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  83.  
  84. SystemInfo:
  85. deviceModel = AMD A6-6400K APU with Radeon(tm) HD Graphics (8138 MB)
  86. deviceName = THERAVAGER
  87. deviceType = Desktop
  88. deviceUniqueIdentifier = f517168ed6b0271a943d8c40af54fa9e0e197a03
  89. graphicsDeviceID = 26128
  90. graphicsDeviceName = AMD Radeon R7 200 Series
  91. graphicsDeviceVendor = ATI
  92. graphicsDeviceVendorID = 4098
  93. graphicsDeviceVersion = Direct3D 9.0c [aticfx64.dll 8.17.10.1429]
  94. graphicsMemorySize = 2030
  95. graphicsShaderLevel = 30
  96. npotSupport = Full
  97. operatingSystem = Windows 10 (10.0.0) 64bit
  98. processorCount = 2
  99. processorType = AMD A6-6400K APU with Radeon(tm) HD Graphics
  100. supportedRenderTargetCount = 4
  101. supports3DTextures = True
  102. supportsAccelerometer = False
  103. supportsComputeShaders = False
  104. supportsGyroscope = False
  105. supportsImageEffects = True
  106. supportsInstancing = False
  107. supportsLocationService = False
  108. supportsRenderTextures = True
  109. supportsRenderToCubemap = True
  110. supportsShadows = True
  111. supportsSparseTextures = False
  112. supportsStencil = 1
  113. supportsVibration = False
  114. systemMemorySize = 8138
  115.  
  116.  
  117. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  118.  
  119. Steamworks: Received stats and achievements from Steam
  120.  
  121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  122.  
  123. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  124.  
  125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  126.  
  127. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  128.  
  129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  130.  
  131. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  132.  
  133. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  134.  
  135. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  136.  
  137. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  138.  
  139. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  140.  
  141. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  142.  
  143. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  144.  
  145. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  146.  
  147. The referenced script on this Behaviour is missing!
  148.  
  149. (Filename: Line: 1498)
  150.  
  151. The referenced script on this Behaviour (Game Object 'lava_rock_01_01') is missing!
  152.  
  153. (Filename: Line: 1655)
  154.  
  155. The referenced script on this Behaviour (Game Object 'Bloom') is missing!
  156.  
  157. (Filename: Line: 1655)
  158.  
  159. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  160.  
  161. (Filename: Line: 1655)
  162.  
  163. The referenced script on this Behaviour (Game Object 'Echo') is missing!
  164.  
  165. (Filename: Line: 1655)
  166.  
  167. The referenced script on this Behaviour (Game Object 'Grabcrab') is missing!
  168.  
  169. (Filename: Line: 1655)
  170.  
  171. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  172.  
  173. (Filename: Line: 1655)
  174.  
  175. The referenced script on this Behaviour (Game Object 'SignalResponse') is missing!
  176.  
  177. (Filename: Line: 1655)
  178.  
  179. The referenced script on this Behaviour (Game Object 'Voxeland') is missing!
  180.  
  181. (Filename: Line: 1655)
  182.  
  183. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  184. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  185. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader
  186. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  187. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader
  188. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader
  189. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  190. WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateCaustics' - Pass '' has no vertex shader
  191. WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateCaustics' - Setting to default shader.
  192. WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateDisplacement' - Pass '' has no vertex shader
  193. WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateDisplacement' - Setting to default shader.
  194. UnloadTime: 7.495101 ms
  195. PrefabListSpawner: Spawning prefab Language
  196.  
  197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  198.  
  199. PrefabListSpawner: Spawning prefab UnitTests
  200.  
  201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  202.  
  203. PrefabListSpawner: Spawning prefab ConsoleCommands
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  206.  
  207. PrefabListSpawner: Spawning prefab TechTree
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  210.  
  211. PrefabListSpawner: Spawning prefab EcoManager
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  214.  
  215. PrefabListSpawner: Spawning prefab FPSCounter
  216.  
  217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  218.  
  219. PrefabListSpawner: Spawning prefab GoalManager
  220.  
  221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  222.  
  223. PrefabListSpawner: Spawning prefab IngameMenu
  224.  
  225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  226.  
  227. Enabled: VROptions
  228.  
  229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  230.  
  231. PrefabListSpawner: Spawning prefab WorldArrowManager
  232.  
  233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  234.  
  235. PrefabListSpawner: Spawning prefab StreamingServer
  236.  
  237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  238.  
  239. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  242.  
  243. PrefabListSpawner: Spawning prefab SoundVolumeManager
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  246.  
  247. PrefabListSpawner: Spawning prefab x_Clouds
  248.  
  249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  250.  
  251. PrefabListSpawner: Spawning prefab MonitorLauncher
  252.  
  253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  254.  
  255. PrefabListSpawner: Spawning prefab DNADatabase
  256.  
  257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  258.  
  259. PrefabListSpawner: Spawning prefab Exploder
  260.  
  261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  262.  
  263. PrefabListSpawner: Spawning prefab GUI
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  266.  
  267. PrefabListSpawner: Spawning prefab LootSpawner
  268.  
  269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  270.  
  271. PrefabListSpawner: Spawning prefab TelemetryManager
  272.  
  273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  274.  
  275. PrefabListSpawner: Spawning prefab SteamEconomy
  276.  
  277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  278.  
  279. PrefabListSpawner: Spawning prefab RandomStart
  280.  
  281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  282.  
  283. PrefabListSpawner: Spawning prefab SchoolFishManager
  284.  
  285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  286.  
  287. PrefabListSpawner: Spawning prefab WorldSimulationManager
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  290.  
  291. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  294.  
  295.  
  296. Unloading 217 unused Assets to reduce memory usage. Loaded Objects now: 18896.
  297. Total: 14.480165 ms (FindLiveObjects: 1.621650 ms CreateObjectMapping: 1.732127 ms MarkObjects: 10.852824 ms DeleteObjects: 0.269880 ms)
  298.  
  299. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  302.  
  303. Read prefab pool settings:
  304. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  307.  
  308. Read prefab pool settings:
  309. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  310.  
  311. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  312.  
  313. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  314. Disabled: VROptions
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  317.  
  318. Telemetry Manager: There's a problem communicating with Steam, and no Steam ID could be obtained. Using dummy userID
  319.  
  320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  321.  
  322. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  323.  
  324. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  325.  
  326. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  327. Caching tech types for 1537 prefabs
  328.  
  329. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  330.  
  331. Registered source Player, now in order of:
  332.  
  333. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  334.  
  335. isPlayer: True
  336.  
  337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  338.  
  339. L0: EstimateCompactOctreeBytes total ms: 0.2993 self ms: 0.3004
  340.  
  341. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  342.  
  343. Heartbeat CSV, time s,8.78, GC.GetTotalMemory MB,7.269531, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,35, PlayerPos,2.078138,3.392597,-0.686676, WorkingSet MB,922.0508
  344.  
  345. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  346.  
  347. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  348.  
  349. (Filename: Line: 1655)
  350.  
  351. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  352.  
  353. (Filename: Line: 1655)
  354.  
  355. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  356.  
  357. (Filename: Line: 1655)
  358.  
  359. The referenced script on this Behaviour (Game Object 'FloodVisual') is missing!
  360.  
  361. (Filename: Line: 1655)
  362.  
  363. The referenced script on this Behaviour (Game Object 'toggleButton') is missing!
  364.  
  365. (Filename: Line: 1655)
  366.  
  367. session id = 13844636
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  370.  
  371. Cyclops::Awake frame 423
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  374.  
  375. The referenced script on this Behaviour (Game Object '<null>') is missing!
  376.  
  377. (Filename: Line: 1655)
  378.  
  379. The referenced script on this Behaviour (Game Object '<null>') is missing!
  380.  
  381. (Filename: Line: 1655)
  382.  
  383. The referenced script on this Behaviour (Game Object '<null>') is missing!
  384.  
  385. (Filename: Line: 1655)
  386.  
  387. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  388.  
  389. (Filename: Line: 1655)
  390.  
  391. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  392.  
  393. (Filename: Line: 1655)
  394.  
  395. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  396.  
  397. (Filename: Line: 1655)
  398.  
  399. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  400.  
  401. (Filename: Line: 1655)
  402.  
  403. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  404.  
  405. (Filename: Line: 1655)
  406.  
  407. The referenced script on this Behaviour (Game Object 'SubDamageSounds') is missing!
  408.  
  409. (Filename: Line: 1655)
  410.  
  411. Streamer not ready for __LIGHTMAPPED_PREFAB__
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  414.  
  415. Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren)
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  418.  
  419. found 98 renderers
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  422.  
  423. L0: Loading lightmapped prefab scene cyclops total ms: 1602.422 self ms: 1602.422
  424.  
  425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  426.  
  427. Loaded lightmapped prefab cyclops frame 423
  428.  
  429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  430.  
  431. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  432.  
  433. (Filename: Line: 1655)
  434.  
  435. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  438.  
  439. L0: Loading lightmapped prefab scene EscapePod total ms: 1838.567 self ms: 1838.567
  440.  
  441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  442.  
  443. Loaded lightmapped prefab EscapePod frame 456
  444.  
  445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  446.  
  447. Streamer not ready for Aurora
  448.  
  449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  450.  
  451. L0: Loading lightmapped prefab scene Aurora total ms: 4025.415 self ms: 4025.415
  452.  
  453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  454.  
  455. Loaded lightmapped prefab Aurora frame 530
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  458.  
  459. Streamer not ready for Aurora
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  462.  
  463. LightmappedPrefabs all loaded, maybe starting intro vignette frame 530
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  466.  
  467. PAXTerrainController::Initialize called - state = idle, frame = 530
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  470.  
  471. builders ready, building world..
  472.  
  473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  474.  
  475. loading static world at SNUnmanagedData\Build18
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  478.  
  479. PAXTerrainController::MountWorld frame 531
  480.  
  481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  482.  
  483. World in SNUnmanagedData\Build18 is from version 39
  484.  
  485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  486.  
  487. LargeWorld: Loading world frame 531
  488.  
  489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  490.  
  491. LargeWorld land == Voxeland (Voxeland)
  492.  
  493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  494.  
  495. LargeWorldStreamer::Deinitialize called, frame 531
  496.  
  497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  498.  
  499. LargeWorldStreamer::Initialize frame 531
  500.  
  501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  502.  
  503. Read streaming settings:
  504. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  505.  
  506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  507.  
  508. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  509. LargeWorldStreamer allocated space for 26,20,26 octree batches
  510.  
  511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  512.  
  513. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  516.  
  517. Calling LoadPrefabDatabase frame 531
  518.  
  519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  520.  
  521. The referenced script on this Behaviour (Game Object 'Bubbles') is missing!
  522.  
  523. (Filename: Line: 1655)
  524.  
  525. The referenced script on this Behaviour is missing!
  526.  
  527. (Filename: Line: 1498)
  528.  
  529. The referenced script on this Behaviour (Game Object '<null>') is missing!
  530.  
  531. (Filename: Line: 1655)
  532.  
  533. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145992 bytes)
  534. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  535.  
  536. (Filename: Line: 1682)
  537.  
  538. The referenced script on this Behaviour is missing!
  539.  
  540. (Filename: Line: 1498)
  541.  
  542. The referenced script on this Behaviour (Game Object '<null>') is missing!
  543.  
  544. (Filename: Line: 1655)
  545.  
  546. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150976 bytes)
  547. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  548.  
  549. (Filename: Line: 1682)
  550.  
  551. The referenced script on this Behaviour is missing!
  552.  
  553. (Filename: Line: 1498)
  554.  
  555. The referenced script on this Behaviour (Game Object '<null>') is missing!
  556.  
  557. (Filename: Line: 1655)
  558.  
  559. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes)
  560. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  561.  
  562. (Filename: Line: 1682)
  563.  
  564. The referenced script on this Behaviour is missing!
  565.  
  566. (Filename: Line: 1498)
  567.  
  568. The referenced script on this Behaviour (Game Object '<null>') is missing!
  569.  
  570. (Filename: Line: 1655)
  571.  
  572. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes)
  573. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  574.  
  575. (Filename: Line: 1682)
  576.  
  577. The referenced script on this Behaviour is missing!
  578.  
  579. (Filename: Line: 1498)
  580.  
  581. The referenced script on this Behaviour (Game Object '<null>') is missing!
  582.  
  583. (Filename: Line: 1655)
  584.  
  585. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17628 bytes)
  586. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  587.  
  588. (Filename: Line: 1682)
  589.  
  590. The referenced script on this Behaviour is missing!
  591.  
  592. (Filename: Line: 1498)
  593.  
  594. The referenced script on this Behaviour (Game Object '<null>') is missing!
  595.  
  596. (Filename: Line: 1655)
  597.  
  598. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16508 bytes)
  599. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  600.  
  601. (Filename: Line: 1682)
  602.  
  603. The referenced script on this Behaviour is missing!
  604.  
  605. (Filename: Line: 1498)
  606.  
  607. The referenced script on this Behaviour (Game Object '<null>') is missing!
  608.  
  609. (Filename: Line: 1655)
  610.  
  611. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes)
  612. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  613.  
  614. (Filename: Line: 1682)
  615.  
  616. The referenced script on this Behaviour is missing!
  617.  
  618. (Filename: Line: 1498)
  619.  
  620. The referenced script on this Behaviour (Game Object '<null>') is missing!
  621.  
  622. (Filename: Line: 1655)
  623.  
  624. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22980 bytes)
  625. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  626.  
  627. (Filename: Line: 1682)
  628.  
  629. The referenced script on this Behaviour is missing!
  630.  
  631. (Filename: Line: 1498)
  632.  
  633. The referenced script on this Behaviour (Game Object '<null>') is missing!
  634.  
  635. (Filename: Line: 1655)
  636.  
  637. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25768 bytes)
  638. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  639.  
  640. (Filename: Line: 1682)
  641.  
  642. The referenced script on this Behaviour is missing!
  643.  
  644. (Filename: Line: 1498)
  645.  
  646. The referenced script on this Behaviour (Game Object '<null>') is missing!
  647.  
  648. (Filename: Line: 1655)
  649.  
  650. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23728 bytes)
  651. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  652.  
  653. (Filename: Line: 1682)
  654.  
  655. The referenced script on this Behaviour is missing!
  656.  
  657. (Filename: Line: 1498)
  658.  
  659. The referenced script on this Behaviour (Game Object '<null>') is missing!
  660.  
  661. (Filename: Line: 1655)
  662.  
  663. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20288 bytes)
  664. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  665.  
  666. (Filename: Line: 1682)
  667.  
  668. The referenced script on this Behaviour is missing!
  669.  
  670. (Filename: Line: 1498)
  671.  
  672. The referenced script on this Behaviour (Game Object '<null>') is missing!
  673.  
  674. (Filename: Line: 1655)
  675.  
  676. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33912 bytes)
  677. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  678.  
  679. (Filename: Line: 1682)
  680.  
  681. The referenced script on this Behaviour is missing!
  682.  
  683. (Filename: Line: 1498)
  684.  
  685. The referenced script on this Behaviour (Game Object '<null>') is missing!
  686.  
  687. (Filename: Line: 1655)
  688.  
  689. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes)
  690. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  691.  
  692. (Filename: Line: 1682)
  693.  
  694. The referenced script on this Behaviour is missing!
  695.  
  696. (Filename: Line: 1498)
  697.  
  698. The referenced script on this Behaviour (Game Object '<null>') is missing!
  699.  
  700. (Filename: Line: 1655)
  701.  
  702. A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11716 bytes)
  703. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  704.  
  705. (Filename: Line: 1682)
  706.  
  707. The referenced script on this Behaviour (Game Object 'RandomBoulder') is missing!
  708.  
  709. (Filename: Line: 1655)
  710.  
  711. The referenced script on this Behaviour (Game Object 'RandomLargeBoulder') is missing!
  712.  
  713. (Filename: Line: 1655)
  714.  
  715. The referenced script on this Behaviour (Game Object 'RandomStalag') is missing!
  716.  
  717. (Filename: Line: 1655)
  718.  
  719. The referenced script on this Behaviour (Game Object 'RandomTree') is missing!
  720.  
  721. (Filename: Line: 1655)
  722.  
  723. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  724.  
  725. (Filename: Line: 1655)
  726.  
  727. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  728.  
  729. (Filename: Line: 1655)
  730.  
  731. The referenced script on this Behaviour (Game Object 'DummyCreature') is missing!
  732.  
  733. (Filename: Line: 1655)
  734.  
  735. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  736.  
  737. (Filename: Line: 1655)
  738.  
  739. The referenced script on this Behaviour (Game Object 'Observatory') is missing!
  740.  
  741. (Filename: Line: 1655)
  742.  
  743. The referenced script on this Behaviour (Game Object 'PowerGenerator') is missing!
  744.  
  745. (Filename: Line: 1655)
  746.  
  747. L2: PreLoad WorldEntities total ms: 13045.66 self ms: 13045.66
  748.  
  749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  750.  
  751. L1: Initialize prefab database (WorldEntities) total ms: 13049.4 self ms: 2.8046
  752.  
  753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  754.  
  755. L1: Initialize protobuf serializer total ms: 20.1164 self ms: 20.1166
  756.  
  757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  758.  
  759. L1: SaveLoadManager.Initialize total ms: 4.2047 self ms: 4.205
  760.  
  761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  762.  
  763. The referenced script on this Behaviour (Game Object '<null>') is missing!
  764.  
  765. (Filename: Line: 1655)
  766.  
  767. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  768.  
  769. (Filename: Line: 1655)
  770.  
  771. The referenced script on this Behaviour (Game Object 'submarine_fabricator_01') is missing!
  772.  
  773. (Filename: Line: 1655)
  774.  
  775. RegenPowerCell(Clone).PowerCell.OnPowerChanged
  776.  
  777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  778.  
  779. RegenPowerCell(Clone).PowerCell.OnPowerChanged
  780.  
  781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  782.  
  783. RegenPowerCell(Clone).PowerCell.OnPowerChanged
  784.  
  785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  786.  
  787. L1: LoadSceneObjects total ms: 1181.706 self ms: 1181.706
  788.  
  789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  790.  
  791. L1: LoadGlobalRoot total ms: 2.1712 self ms: 2.1714
  792.  
  793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  794.  
  795. L1: RefreshExistingBatchesForPlayMode total ms: 157.2325 self ms: 157.2327
  796.  
  797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  798.  
  799. loading palette for LargeWorld at BlockPrefabs
  800.  
  801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  802.  
  803. L1: Loading heightmap total ms: 295.3534 self ms: 295.3537
  804.  
  805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  806.  
  807. biome map downsample factor: 4
  808.  
  809. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  810.  
  811. LargeWorld: calling land.Rebuild frame 531
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  814.  
  815. L0: MountWorld total ms: 17124.98 self ms: 2406.869
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  818.  
  819. OK world mounted: SNUnmanagedData\Build18
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  822.  
  823. Removing bounce light
  824.  
  825. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  826.  
  827. Growing ChunkWorkspace to meshRes = 16
  828.  
  829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  830.  
  831. WorldSimulatorManger: world size is 102,80,102
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  834.  
  835. ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  836.  
  837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  838.  
  839. Read clip map settings for quality 1:
  840. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":2,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":false,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  841.  
  842. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  843.  
  844. Prewarming all workspaces for res = 32
  845.  
  846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  847.  
  848. Growing ChunkWorkspace to meshRes = 32
  849.  
  850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  851.  
  852. Growing ChunkWorkspace to meshRes = 32
  853.  
  854. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  855.  
  856. ClipMapManager initialize done
  857.  
  858. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  859.  
  860. Removing bounce light
  861.  
  862. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  863.  
  864. Removing bounce light
  865.  
  866. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  867.  
  868. Removing bounce light
  869.  
  870. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  871.  
  872. Removing bounce light
  873.  
  874. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  875.  
  876. Removing bounce light
  877.  
  878. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  879.  
  880. Removing bounce light
  881.  
  882. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  883.  
  884. Removing bounce light
  885.  
  886. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  887.  
  888. Removing bounce light
  889.  
  890. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  891.  
  892. Removing bounce light
  893.  
  894. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  895.  
  896. Removing bounce light
  897.  
  898. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  899.  
  900. Removing bounce light
  901.  
  902. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  903.  
  904. Removing bounce light
  905.  
  906. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  907.  
  908. Removing bounce light
  909.  
  910. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  911.  
  912. Removing bounce light
  913.  
  914. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  915.  
  916. Removing bounce light
  917.  
  918. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  919.  
  920. Removing bounce light
  921.  
  922. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  923.  
  924. Removing bounce light
  925.  
  926. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  927.  
  928. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  929.  
  930. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  931.  
  932. Unregistering child entity Base_interior_Planter_Tray_01_abandoned
  933.  
  934. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  935.  
  936. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  937.  
  938. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  939.  
  940. Unregistering child entity Base_interior_Planter_Pot_02_abandoned
  941.  
  942. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  943.  
  944. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  945.  
  946. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  947.  
  948. CreatureBehaviour: Couldn't find tech type for creature name: BoomerangFishSchool(Clone)
  949.  
  950. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
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