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- buffStackingLimitType "ForAllPlayers"
- stackingLimit 1
- allowFirstSpawnerToStack FALSE
- buffExclusivityForAIType "ExclusiveForAllPlayers"
- isInterruptable FALSE
- isChannelling FALSE
- numInstantActions 2
- instantAction
- buffInstantActionType "ApplyBuffToTargetOnWeaponFired"
- instantActionTriggerType "OnWeaponFired"
- numWeaponClasses 6
- weaponClassForWeaponPassive "LASERTECH"
- weaponClassForWeaponPassive "BEAM"
- weaponClassForWeaponPassive "PLASMA"
- weaponClassForWeaponPassive "LASERPSI"
- weaponClassForWeaponPassive "FLASHBEAM"
- weaponClassForWeaponPassive "WAVE"
- passiveWeaponEffectChance
- Level:0 1.000000
- Level:1 1.000000
- Level:2 1.000000
- Level:3 1.000000
- buffType "BuffHeatLvl3"
- targetFilter
- numOwnerships 1
- ownership "Enemy"
- numObjects 5
- object "CapitalShip"
- object "Frigate"
- object "Titan"
- object "StarBase"
- object "Corvette"
- numSpaces 1
- space "Normal"
- numConstraints 0
- instantAction
- buffInstantActionType "ApplyBuffToSelfOnWeaponFired"
- instantActionTriggerType "OnWeaponFired"
- numWeaponClasses 10
- weaponClassForWeaponPassive "LASERTECH"
- weaponClassForWeaponPassive "BEAM"
- weaponClassForWeaponPassive "PLASMA"
- weaponClassForWeaponPassive "LASERPSI"
- weaponClassForWeaponPassive "FLASHBEAM"
- weaponClassForWeaponPassive "WAVE"
- weaponClassForWeaponPassive "AUTOCANNON"
- weaponClassForWeaponPassive "MISSILE"
- weaponClassForWeaponPassive "PHASEMISSILE"
- weaponClassForWeaponPassive "PULSEGUN"
- passiveWeaponEffectChance
- Level:0 1.000000
- Level:1 1.000000
- Level:2 1.000000
- Level:3 1.000000
- buffType "BuffHeatLvl1"
- targetFilter
- numOwnerships 1
- ownership "Enemy"
- numObjects 5
- object "CapitalShip"
- object "Frigate"
- object "Titan"
- object "StarBase"
- object "Corvette"
- numSpaces 1
- space "Normal"
- numConstraints 0
- numPeriodicActions 0
- numOverTimeActions 0
- numEntityModifiers 0
- numEntityBoolModifiers 0
- numFinishConditions 1
- finishCondition
- finishCondition
- finishConditionType "EnterHyperspace"
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