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- The Feels of Space v2.5
- /* /seg/ News */
- If you use Nvidia, then take a look at this :
- http://en.spaceengine.org/forum/4-2500
- Notable locations archive was a bust and was discontinued.
- Rev up them downloads, Space Engine 0.97.1 is out.
- Use the torrent, main sites are overloaded.
- Torrent : magnet:?xt=urn:btih:C60E4E4143710B3572B3E3FB468798448F57B58C&dn=SE-0971-setup.exe&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80%2fannounce
- 0.97.1 Update List :
- 3D water: animated water specular reflections, underwater fog
- Improved procedural moon system generator
- Debris rings around planets
- New landforms: pseudo rivers, shield volcanoes >Music player with smooth mixing, context switching of soundtracks, repeat options and other capabilities
- 25 original soundtracks made by many authors
- Smart blending of terrain detail textures
- Detail noise textures on the planetary surface
- New types of worlds with life, improved lifeform classifications
- Many improvements with space ships
- Built-in avi video recorder
- Fast multi-threaded Star Browser: it uses all CPU cores to generate systems and does not reduce FPS
- Added Czech, Dutch, Polish, Portuguese, Romanian, Slovak, Swedish and Turkish localizations
- Installer for SpaceEngine distribution with automatic selection of localization
- Space Engine needs your support! Donate for awesome new stuff like improved graphics, procedural GALAXIES, and sound effects.
- See more here : http://en.spaceengine.org/
- Oculus Rift Support has been funded. Get Hype.
- Space Engine 0.97 :
- (Theres already a video for 0.9.7.1 but its some stupid fag.)
- http://www.youtube.com/watch?v=vj-VcZY_nwE
- ----------------------------------------------------------------------------------------
- /* Basic Stuff */
- Space Engine :
- http://en.spaceengine.org/
- Download Locations (0.9.7.1) :
- http://en.spaceengine.org/load/core/spaceengine_0971/2-1-0-18
- Torrent : magnet:?xt=urn:btih:C60E4E4143710B3572B3E3FB468798448F57B58C&dn=SE-0971-setup.exe&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80%2fannounce
- High-Res Textures for Sol System :
- http://en.spaceengine.org/forum/17-496-1
- Intro Video (Space Engine General) :
- http://www.youtube.com/watch?v=uNZPJ9VQYyA
- General Guide (Outdated, but works) :
- http://imgur.com/KIEht
- Required Viewing Playlist :
- http://www.youtube.com/playlist?list=PL-28iirnQZiR3FRfpTJQ8bMejX4YkmB8f
- ----------------------------------------------------------------------------------------
- /* Background Music */
- Main Playlist : http://www.youtube.com/playlist?list=PL-28iirnQZiS2zujbzfntoi430IlumXyE
- Web Radio stations :
- http://somafm.com/spacestation/
- http://www.di.fm/spacemusic/
- http://thirdrockradio.rfcmedia.com/ (NASA's own radio station)
- Music Downloads :
- http://www.mediafire.com/?u6c7wzp49zwfu
- (Contains a number of full albums, probably broken by now.)
- ----------------------------------------------------------------------------------------
- /* Frequently Asked Questions */
- More here : http://pastebin.com/RmcMTzyL
- From : Courier~ !bwulacYkqY
- >What is Space Engine?
- Space Engine is technically a simulator (but don't let /v/ get to you saying it's not a videogame), you basically are given a really big fraction of the universe (Virgo Supercluster) where you can visit any place you want.
- Many locations are real, however since we just lack the knowledge, the /unknown/ parts of the universe are procedurally generated. Much like the planets' textures and terrain.
- >What can I find in Space Engine?
- So far you will find Galaxies, magellanic clouds, and clusters of stars. Star systems (single and binary, as well as some tri-sol systems), supernovae and supernovae event resulting stars such as Pulsar, Neutron Stars...
- Most of the kind of regular stars, dwarven stars and really big stars. Planets which are mostly comprised of Terran, Gas Giants, Desert, Selena, Frozen Giants or simply Rocks without any kind of atmosphere. Asteroids, and newly you can also find comets.
- Planets will have many different kinds of surfaces and they can also have aurorae now.
- >But does it end?
- Yes, there's an "end" to the universe in Space Engine, although technically Space Engine only represents the Virgo Supercluster, and universe is thought to be roughly ten thousand times bigger than that.
- Still a thing worth seeing, dots are galaxies and they slowly fade to darkness until you see nothing.
- >How do I take screenshots?
- Use the F11 key for a HUDless screenshot.
- >Can I manipulate time?
- Yes you can, fast forward, reverse, pause are the things you can do. Use them to see the orbits of planets go by, or take cool screenshots when they align.
- >Can I land on planets? How?
- Yes, with a double tap to the G key you'll land on planets.
- Be patient and wait for the engine to generate the planet's surface.
- >Why is my game crashing?
- Most likely it is because you have the LOD set to 1 or 2 when traveling. Make sure to have it set to 0 or -1 for moving around.
- Make sure your machine fills the minimal specs required, if you have under 2GB of ram you can NOT play Space Engine.
- ----------------------------------------------------------------------------------------
- /* Config Tips */
- As of 0.9.7.1, it is reccomended that you set processor core affinity to one less than the total cars. Otherwise SE will eat all your processing power to move the entire fucking universe. And thats bad.
- Basic Guide to not shit screenshots:
- -Set to LOD 2
- -Exit Space Engine
- -Go to "config" folder then "main.cfg"
- -Look under "memory settings", it should be one of the first few sections
- -Make sure "VideoMemoryDynamicDetect" is set to "false"
- -Change your "VideoMemorySize" the number of megabytes you want the game to use (ex. "3000" equals 3 gigabytes)
- -Change "VideoMemoryMaxPercent" to something like "98" or however much video memory you want the game to use (in percent, so the "98" equals 98%)
- -Don't touch the other 2 lines below "VideoMemoryMaxPercent"
- -Save & exit
- -Launch Space Engine
- These last worked on 0.96. Since there's been so many changes, they need revising.
- >(Space Engine folder)\config\main.cfg
- To improve stability :
- // memory settings
- VideoMemorySize 4096 // video card onboard memory (VRAM) in megabytes
- VideoMemoryMaxPercent 90 // max VRAM consumption (percents)
- VideoMemoryStartupDetect false // use auto detection of VRAM size on startup, otherwise use VideoMemorySize value
- VideoMemoryDynamicDetect false // use auto detection of available amount of VRAM in runtime
- GalaxySysModelCacheSize 5 // do not change this!
- ClusterStarModelCacheSize 200 // do not change this!
- To improve detail (must have high end PC) :
- // planets settings
- PlanetMipMapping true // use mipmapping for landscape textures
- PlanetSphereMeshLOD 5 // spherical meshes detail
- PlanetCubeMeshLOD 5 // landscape meshes detail
- PlanetRingsSubdiv 16 // planetary rings datail
- PlanetDetailCraters 0.00001 // approx. min radius of craters on terrestrial planets (kilometers)
- PlanetDetailTerra 0.00001 // approx. per vertex detail on terrestrial planets (kilometers)
- PlanetDetailClouds 0.00001 // approx. per vertex detail on coluds (kilometers)
- PlanetDetailGasGiant 0.01 // approx. per vertex detail on gas giant planets (kilometers)
- PlanetDetailSun 0.01 // approx. per vertex detail on stars surface (kilometers)
- PlanetDetailTexScale 32768 // scale of detail textures
- // user settings
- PlanetReverseLoading false
- PlanetLOD 2
- StarStyle 1
- StarScale 1
- StarOverbright 10
- StarMotionBlur 1
- RealStarBrightness false
- RealPlanetBrightness true
- LensFlareMode 3
- EnableLensFlareGhosts true
- EnablePlanetShine true
- EnableEclipses true
- EnableAutoExposure true
- EnableAutoGalMagn true
- EnableAtmoExtinction true
- EnableAtmoAtSeaLevel true
- EnableSkyRingsShadow true
- Enable3DWater true
- EnableHDR true
- EnableHDRDSO true
- EnableBloom true
- BloomValue 0.8
- EnableTextureCompress true
- ----------------------------------------------------------------------------------------
- /* Other engines / programs */
- Kerbal Space Program
- >You like viewing all these stars? Why not build a spaceship and get to them yourself?
- https://kerbalspaceprogram.com/
- Outerra
- >More game engine-like, includes some vehicles. Alpha phase, so not incredibly stable / polished.
- http://www.outerra.com/
- Celestia
- >A more in-depth view of the Sol System, includes asteroids / space debris / satellites / etc.
- http://www.shatters.net/celestia/
- Stellarium
- >Telescope Simulator : The Game; Does a pretty good job with constellations / objects of note.
- http://www.stellarium.org/
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