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- package com.svk.industrialGuns.client.particle;
- import cpw.mods.fml.relauncher.Side;
- import cpw.mods.fml.relauncher.SideOnly;
- import net.minecraft.client.Minecraft;
- import net.minecraft.client.particle.EntityFX;
- import net.minecraft.client.renderer.Tessellator;
- import net.minecraft.world.World;
- @SideOnly(Side.CLIENT)
- public class ParticleLava extends EntityFX
- {
- private float lavaParticleScale;
- private static final String __OBFID = "CL_00000912";
- public ParticleLava(World p_i1215_1_, double p_i1215_2_, double p_i1215_4_, double p_i1215_6_)
- {
- super(p_i1215_1_, p_i1215_2_, p_i1215_4_, p_i1215_6_, 0.0D, 0.0D, 0.0D);
- this.motionX *= 0.800000011920929D;
- this.motionY *= 0.800000011920929D;
- this.motionZ *= 0.800000011920929D;
- this.motionY = (double)(this.rand.nextFloat() * 0.4F + 0.05F);
- this.particleRed = this.particleGreen = this.particleBlue = 1.0F;
- this.particleScale *= this.rand.nextFloat() * 2.0F + 0.2F;
- this.lavaParticleScale = this.particleScale;
- this.particleMaxAge = (int)(16.0D / (Math.random() * 0.8D + 0.2D));
- this.noClip = false;
- this.setParticleTextureIndex(49);
- }
- public int getBrightnessForRender(float p_70070_1_)
- {
- float f1 = ((float)this.particleAge + p_70070_1_) / (float)this.particleMaxAge;
- if (f1 < 0.0F)
- {
- f1 = 0.0F;
- }
- if (f1 > 1.0F)
- {
- f1 = 1.0F;
- }
- int i = super.getBrightnessForRender(p_70070_1_);
- short short1 = 240;
- int j = i >> 16 & 255;
- return short1 | j << 16;
- }
- /**
- * Gets how bright this entity is.
- */
- public float getBrightness(float p_70013_1_)
- {
- return 1.0F;
- }
- public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_, float p_70539_5_, float p_70539_6_, float p_70539_7_)
- {
- float f6 = ((float)this.particleAge + p_70539_2_) / (float)this.particleMaxAge;
- this.particleScale = this.lavaParticleScale * (1.0F - f6 * f6);
- super.renderParticle(p_70539_1_, p_70539_2_, p_70539_3_, p_70539_4_, p_70539_5_, p_70539_6_, p_70539_7_);
- }
- /**
- * Called to update the entity's position/logic.
- */
- public void onUpdate()
- {
- this.prevPosX = this.posX;
- this.prevPosY = this.posY;
- this.prevPosZ = this.posZ;
- if (this.particleAge++ >= this.particleMaxAge)
- {
- this.setDead();
- }
- float f = (float)this.particleAge / (float)this.particleMaxAge;
- if (this.rand.nextFloat() > f)
- {
- Minecraft.getMinecraft().effectRenderer.addEffect(new ColoredParticleSmoke(this.worldObj, this.posX, this.posY, this.posZ, this.motionX, this.motionY, this.motionZ));
- }
- this.motionY -= 0.03D;
- this.moveEntity(this.motionX, this.motionY, this.motionZ);
- this.motionX *= 0.9990000128746033D;
- this.motionY *= 0.9990000128746033D;
- this.motionZ *= 0.9990000128746033D;
- if (this.onGround)
- {
- this.motionX *= 0.699999988079071D;
- this.motionZ *= 0.699999988079071D;
- }
- }
- }
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