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- =====================================================================
- == D:\ArmA 2\Expansion\beta\arma2oaserver.exe
- == "D:\ArmA 2\Expansion\beta\arma2oaserver.exe" -port=2302 "-config=D:\ArmA 2\TA2DST\Permtest\TA2DST_config.cfg" "-cfg=D:\ArmA 2\TA2DST\Permtest\TA2DST_basic.cfg" "-profiles=D:\ArmA 2\TA2DST\Permtest" -name=TA2DST "-mod=Expansion\beta;Expansion\beta\Expansion;@CBA;@CBA_A2;@CBA_OA;@ACE;@ACEX;@ACEX_RU;@ACEX_USNAVY;@Arma2NET;@W_Karten;@W_mods;@W_JayArma2Lib;@W_ACRE" -arma2netdev
- =====================================================================
- Exe timestamp: 2012/06/12 18:20:14
- Current time: 2012/06/15 13:19:06
- Version 1.60.93702
- Item STR_AUTHOR_BIS listed twice
- Item str_dn_m168 listed twice
- Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class Strategic->NonStrategic, by Ca\config.bin/CfgVehicles/Wall/
- Updating base class HouseBase->, by ibr\ibr_airports\config.bin/CfgVehicles/House/
- Updating base class ->HouseBase, by ibr\ibr_hangars\config.bin/CfgVehicles/House/
- Updating base class HouseBase->, by ibr\lingor_objects\config.cpp/CfgVehicles/House/
- Updating base class ->HouseBase, by mbg_buildings_2\config.bin/CfgVehicles/House/
- Updating base class ->Ruins, by ca\structures_e\config.bin/CfgVehicles/Ruins_EP1/
- Updating base class House->House_EP1, by ca\structures_e\housek\config.bin/CfgVehicles/Land_Terrace_K_1_EP1/
- Updating base class ->Bo_FAB_250, by ca\weapons\config.bin/CfgAmmo/Bo_Mk82/
- Updating base class ->StaticCannon, by ca\weapons\config.bin/CfgVehicles/M119/
- Updating base class ->StaticCannon, by ca\weapons\config.bin/CfgVehicles/D30_base/
- Updating base class ->Default, by ca\weapons\config.bin/CfgMagazines/CA_Magazine/
- Updating base class ->CA_Magazine, by ca\weapons\config.bin/CfgMagazines/VehicleMagazine/
- Updating base class ->CA_Magazine, by ca\weapons\config.bin/CfgMagazines/CA_LauncherMagazine/
- Updating base class ->2Rnd_FAB_250, by ca\weapons\config.bin/CfgMagazines/6Rnd_Mk82/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/4Rnd_R73/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/2Rnd_Maverick_A10/
- Updating base class ->MGunCore, by ca\weapons\config.bin/cfgWeapons/MGun/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
- Updating base class ->Rifle, by ca\weapons\config.bin/cfgWeapons/M24/
- Updating base class ->Rifle, by ca\weapons\config.bin/cfgWeapons/SVD/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/Launcher/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/MissileLauncher/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/BombLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/CarHorn/
- Updating base class ->MissileLauncher, by ca\weapons\config.bin/cfgWeapons/R73Launcher/
- Updating base class ->MissileLauncher, by ca\weapons\config.bin/cfgWeapons/MaverickLauncher/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
- Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
- Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
- Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
- Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
- Updating base class ->StaticMGWeapon, by ca\weapons\static\config.bin/CfgVehicles/WarfareBMGNest_M240_base/
- Updating base class ->StaticMGWeapon, by ca\weapons\static\config.bin/CfgVehicles/WarfareBMGNest_PK_Base/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
- Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
- Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
- Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
- Updating base class ->AV8B2, by ca\air\config.bin/CfgVehicles/AV8B/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_bagfence_corner/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_bagfence_long/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_bagfence_round/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_artillery_nest/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fort_rampart/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fortified_nest_big/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_fortified_nest_small/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Fort_EnvelopeSmall/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Fort_EnvelopeBig/
- Updating base class ->HeliH, by ca\misc3\config.bin/CfgVehicles/HeliHEmpty/
- Updating base class ->Small_items, by ca\misc3\config.bin/CfgVehicles/Notebook/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_CamoNet_NATO/
- Updating base class ->Land_CamoNet_NATO, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetVar_NATO/
- Updating base class ->Land_CamoNet_NATO, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetB_NATO/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_CamoNet_EAST/
- Updating base class ->Land_CamoNet_EAST, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetVar_EAST/
- Updating base class ->Land_CamoNet_EAST, by ca\misc3\config.bin/CfgVehicles/Land_CamoNetB_EAST/
- Updating base class Default->, by chn_crocodile\config.bin/CfgFaces/Man/
- Updating base class ->Plane, by ca\a10\config.bin/CfgVehicles/A10/
- Updating base class Turrets->, by ibr_boats\config.bin/cfgVehicles/RHIB2Turret/Turrets/
- Updating base class House->Land_dum_olez_istan1, by map_eu\config.bin/CfgVehicles/dum_olez_istan1/
- Updating base class House->Land_dum_olez_istan2, by map_eu\config.bin/CfgVehicles/dum_olez_istan2/
- Updating base class House->Land_dum_olez_istan2_maly, by map_eu\config.bin/CfgVehicles/dum_olez_istan2_maly/
- Updating base class House->Land_dum_olez_istan2_maly2, by map_eu\config.bin/CfgVehicles/dum_olez_istan2_maly2/
- Updating base class ->ParachuteBase, by ca\air_e\config.bin/CfgVehicles/Parachute_US_EP1/
- Updating base class ->Default, by ca\characters_d_baf\config.bin/CfgFaces/Man/
- Updating base class ->ViewOptics, by tgw_vehfixes\config.bin/CfgVehicles/HMMWV_TOW/Turrets/MainTurret/ViewOptics/
- Updating base class ->ViewOptics, by tgw_vehfixes\config.bin/CfgVehicles/BAF_FV510_D/Turrets/MainTurret/Turrets/CommanderOptics/ViewOptics/
- Updating base class ->Turrets, by tgw_vehfixes\config.bin/CfgVehicles/RHIB2Turret/Turrets/
- Updating base class RscPictureKeepAspect->RscPicture, by ui_duala\config.bin/RscDisplayLoading/variants/LoadingOne/controls/LoadingPic/
- Updating base class RscPictureKeepAspect->RscPicture, by ui_duala\config.bin/RscDisplayStart/controls/LoadingPic/
- Updating base class RscPictureKeepAspect->RscPicture, by w_loading\config.cpp/RscDisplayLoadMission/controlsBackground/LoadingPic/
- Updating base class ViewOptics->, by x\ace\addons\c_vehicle\config.bin/CfgVehicles/HMMWV_TOW/Turrets/MainTurret/ViewOptics/
- Updating base class ViewOptics->, by x\ace\addons\c_vehicle\config.bin/CfgVehicles/BAF_FV510_D/Turrets/MainTurret/Turrets/CommanderOptics/ViewOptics/
- Updating base class Turrets->Turrets, by x\ace\addons\c_vehicle\config.bin/CfgVehicles/Mi24_D_Base_TK_EP1/Turrets/
- Updating base class MainTurret->MainTurret, by x\ace\addons\c_vehicle\config.bin/CfgVehicles/Mi24_D_Base_TK_EP1/Turrets/MainTurret/
- Updating base class ->ACE_CharliePack, by x\eod\addons\eod\config.cpp/cfgWeapons/ACE_PRC119/
- Updating base class ->ACE_Rucksack_MOLLE_Green, by x\ace\addons\sys_ruck\config.bin/CfgWeapons/ACE_ANPRC77/
- Updating base class ->ACE_PRC119, by x\ace\addons\sys_ruck\config.bin/CfgWeapons/ACE_PRC119_MAR/
- Updating base class ->ACE_PRC119, by x\ace\addons\sys_ruck\config.bin/CfgWeapons/ACE_PRC119_ACU/
- Updating base class ->ACE_rucksack, by x\ace\addons\sys_ruck\config.bin/CfgWeapons/ACE_P159_RD90/
- Updating base class ->ACE_P159_RD90, by x\ace\addons\sys_ruck\config.bin/CfgWeapons/ACE_P159_RD54/
- Updating base class ->ACE_P159_RD90, by x\ace\addons\sys_ruck\config.bin/CfgWeapons/ACE_P159_RD99/
- Updating base class ->UserActions, by x\acex_usnavy\addons\c_veh_ah1\config.bin/CfgVehicles/AH1Z/UserActions/
- 2012/06/15, 13:20:34 Server error: Player without identity .:NemesisoD:. (id 914234731)
- 2012/06/15, 13:20:34 Server error: Player without identity .:NemesisoD:. (id 914234731)
- 2012/06/15, 13:20:34 Server error: Player without identity .:NemesisoD:. (id 914234731)
- 2012/06/15, 13:20:34 Server error: Player without identity .:NemesisoD:. (id 914234731)
- 2012/06/15, 13:20:34 Server error: Player without identity .:NemesisoD:. (id 914234731)
- 2012/06/15, 13:20:34 Server error: Player without identity .:NemesisoD:. (id 914234731)
- 2012/06/15, 13:20:34 Server error: Player without identity .:NemesisoD:. (id 914234731)
- 2012/06/15, 13:21:10 Warning: looped for animation: ca\tracked\data\anim\t72_driver.rtm differs (looped now 1)! MoveName: t72_driver
- 2012/06/15, 13:21:13 [6713,168.859,0,"XEH: PreInit Started. v1.0.0.179. MISSINIT: missionName=Co30_ACE_KH_PDB_Batfields_2_12, worldName=Chernarus, isMultiplayer=true, isServer=true, isDedicated=true"]
- 2012/06/15, 13:21:30 [6713,185.893,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_disable_cache.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"]
- 2012/06/15, 13:21:31 ACE_T72BA_Base: HatchCommander - unknown animation source hatchCommander
- 2012/06/15, 13:21:32 2S6M_Tunguska: poklop_commander - unknown animation source hatchCommander
- 2012/06/15, 13:21:49 "JayArmA2Lib: ACTIVE"
- 2012/06/15, 13:21:49 [6713,181.53,0,"x\ace\addons\sys_explosives\XEH_preInit.sqf:6","Initializing: ace_sys_explosives version: 1.13.0.558"]
- 2012/06/15, 13:21:49 [6713,183.789,0,"x\ace\addons\sys_wounds\XEH_preInit.sqf:8","WARNING: Enhanced Armor difficulty options enabled - this is not recommended in conjunction with ACE Wounds!"]
- 2012/06/15, 13:21:50 [6750,206.121,0,"XEH: PostInit Started"]
- 2012/06/15, 13:21:50 [6750,206.16,0,"CBA_VERSIONING: cba=1.0.0.183, cba_a2=1.0.0.8, cba_oa=1.0.0.6, ace=1.13.0.558, acex=1.13.0.363, acex_ru=1.13.0.69, acex_usnavy=1.13.0.71, "]
- 2012/06/15, 13:21:53 [6750,208.849,0,"XEH: PostInit Finished. State: _isClient=false, _isJip=false, _isDedClient=false, _isServer=true, _isDedServer=true, _playerCheckDone=true, _sp=false, _startInitDone=true, _postInitDone=true, _mpRespawn=true, _machineType=0, _sessionId=1, _level=0, _timeOut=false, _game=1, BIS_functions=L 1-1-I:1, group=L 1-1-I"]
- 2012/06/15, 13:21:53 ["PersistentDB: pdb settings loaded"]
- 2012/06/15, 13:21:53 "############################# Co30 ACE KH PDB Battlefields #############################"
- 2012/06/15, 13:21:53 ["CFG_enableCivilians: ",0]
- 2012/06/15, 13:21:53 ["CFG_enableAmbientAnimals: ",0]
- 2012/06/15, 13:21:53 ["CFG_enableAmbientVehicles: ",0]
- 2012/06/15, 13:21:55 ["DynamicWeather.sqf: Mixed, updating setOvercast:",0.399217]
- 2012/06/15, 13:21:55 ["DynamicWeather.sqf: Mixed, updating setFog:",0.124708]
- 2012/06/15, 13:22:32 "SERVER MSG: count MISSIONDATA, 0"
- 2012/06/15, 13:22:35 String STR_EVAL_UNHANDLED_EXCEPTION not found
- 2012/06/15, 13:22:35 Error in expression <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error position: <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error
- 2012/06/15, 13:22:35 Error in expression <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error position: <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error
- 2012/06/15, 13:22:35 Error in expression <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error position: <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error
- 2012/06/15, 13:22:35 Error in expression <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error position: <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error
- 2012/06/15, 13:22:35 Error in expression <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error position: <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error
- 2012/06/15, 13:22:35 Error in expression <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error position: <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error
- 2012/06/15, 13:22:35 Error in expression <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error position: <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error
- 2012/06/15, 13:22:35 Error in expression <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error position: <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error
- 2012/06/15, 13:22:35 Error in expression <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error position: <throw "System.Reflection.TargetInvocatio>
- 2012/06/15, 13:22:35 Error
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