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- The program has crashed.
- See the log file for a stack trace.
- CRASH LOG FILE: ./config/crash.log
- VERSION: 0.D
- TYPE: Signal
- MESSAGE: SIGSEGV: Segmentation fault
- STACK TRACE:
- ./cataclysm-tiles(_Z21debug_write_backtraceRSo+0x25) [0x841ee6]
- ./cataclysm-tiles() [0x8344d7]
- ./cataclysm-tiles() [0x8346d8]
- /usr/lib/libc.so.6(+0x3bfb0) [0x7f30f388bfb0]
- /usr/lib/libstdc++.so.6(_ZNSs6assignERKSs+0x21) [0x7f30f3c6a331]
- ./cataclysm-tiles(_ZN7vehicle14split_vehiclesERKSt6vectorIS0_IiSaIiEESaIS2_EERKS0_IPS_SaIS7_EERKS0_IS0_I5pointSaISC_EESaISE_EE+0x2b8) [0xd78300]
- ./cataclysm-tiles(_ZN7vehicle14split_vehiclesERKSt6vectorIS0_IiSaIiEESaIS2_EE+0xcb) [0xd789bd]
- ./cataclysm-tiles(_ZN7vehicle23find_and_split_vehiclesEi+0x389) [0xd78d9d]
- ./cataclysm-tiles(_ZN7vehicle9break_offEii+0x2f2) [0xd793a8]
- ./cataclysm-tiles(_ZN7vehicle13damage_directEii11damage_type+0x118) [0xd795e0]
- ./cataclysm-tiles(_ZN7vehicle6damageEii11damage_typeb+0x324) [0xd79bca]
- ./cataclysm-tiles(_ZN3map12bash_vehicleERK8tripointR11bash_params+0x4b) [0xa34caf]
- ./cataclysm-tiles(_ZN3map4bashERK8tripointibbbPK7vehicle+0xbf) [0xa4425d]
- ./cataclysm-tiles(_ZN7monster7bash_atERK8tripoint+0xb8) [0xb32be2]
- ./cataclysm-tiles(_ZN7monster4moveEv+0xf4b) [0xb35d91]
- ./cataclysm-tiles(_ZN4game7monmoveEv+0x791) [0x8de407]
- ./cataclysm-tiles(_ZN4game7do_turnEv+0x65d) [0x8e0a15]
- ./cataclysm-tiles(main+0x1483) [0x6b29f5]
- /usr/lib/libc.so.6(__libc_start_main+0xf3) [0x7f30f3877153]
- ./cataclysm-tiles(_start+0x29) [0x6d8849]
- Attempting to repeat stack trace using debug symbols...
- debug_write_backtrace(std::ostream&)
- ??:?
- log_crash
- crash.cpp:?
- signal_handler
- crash.cpp:?
- ??
- ??:0
- ??
- ??:0
- vehicle::split_vehicles(std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, std::vector<vehicle*, std::allocator<vehicle*> > const&, std::vector<std::vector<point, std::allocator<point> >, std::allocator<std::vector<point, std::allocator<point> > > > const&)
- ??:?
- vehicle::split_vehicles(std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&)
- ??:?
- vehicle::find_and_split_vehicles(int)
- ??:?
- vehicle::break_off(int, int)
- ??:?
- vehicle::damage_direct(int, int, damage_type)
- ??:?
- vehicle::damage(int, int, damage_type, bool)
- ??:?
- map::bash_vehicle(tripoint const&, bash_params&)
- ??:?
- map::bash(tripoint const&, int, bool, bool, bool, vehicle const*)
- ??:?
- monster::bash_at(tripoint const&)
- ??:?
- monster::move()
- ??:?
- game::monmove()
- ??:?
- game::do_turn()
- ??:?
- main
- ??:?
- ??
- ??:0
- _start
- ??:?
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