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- ---- Minecraft Crash Report ----
- // My bad.
- Time: 9/29/13 10:51 AM
- Description: Exception in server tick loop
- java.lang.OutOfMemoryError: GC overhead limit exceeded
- A detailed walkthrough of the error, its code path and all known details is as follows:
- ---------------------------------------------------------------------------------------
- -- System Details --
- Details:
- Minecraft Version: 1.6.4
- Operating System: Linux (amd64) version 3.2.13-grsec-xxxx-grs-ipv6-64
- Java Version: 1.7.0_21, Oracle Corporation
- Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 89495496 bytes (85 MB) / 715849728 bytes (682 MB) up to 715849728 bytes (682 MB)
- JVM Flags: 2 total; -Xmx768M -Xms256M
- AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- Suspicious classes: ~~ERROR~~ OutOfMemoryError: GC overhead limit exceeded
- IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
- CraftBukkit Information: ~~ERROR~~ OutOfMemoryError: GC overhead limit exceeded
- Profiler Position: N/A (disabled)
- Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
- Player Count: 0 / 24; []
- Is Modded: Definitely; Server brand changed to 'craftbukkit'
- Type: Dedicated Server (map_server.txt)
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